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Betty McSwetty
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Posted - 2006.12.25 11:55:00 -
[1]
T2 drones, T2 indys, T2 ammo, T2 barges, none of this stuff is inventable, and theres probably more to that list aswell, when are we going to be able to invent this stuff? Is the reason you set datacore prices so high so that nobody would use invention and give you time to release invention properly?
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NAP
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Posted - 2006.12.25 11:58:00 -
[2]
Happy Christmas to you too.
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Mr Medievil
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Posted - 2006.12.25 11:59:00 -
[3]
You're mistaken.
Invention is only for the elite with enough ISK to buy the BPO outright (so why need invention), super huge alliances camping 0.0 complexes 23/7, and all that.
Invention is not for the average player, or even above average. It's only for BoB.
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Lady Noir
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Posted - 2006.12.25 12:05:00 -
[4]
Edited by: Lady Noir on 25/12/2006 12:05:17 Actually you're wrong, invention is for noone, we have our results from invention jobs, you don't want to hear them...
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Ishmael Hansen
No Quarter.
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Posted - 2006.12.25 12:07:00 -
[5]
Originally by: Lady Noir Edited by: Lady Noir on 25/12/2006 12:05:17 Actually you're wrong, invention is for noone, we have our results from invention jobs, you don't want to hear them...
Any news from you invention job? when are we gona see pics? we are very anxious.
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Cupertino
Castellum
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Posted - 2006.12.25 12:08:00 -
[6]
Quote: we have our results from invention jobs, you don't want to hear them...
We do want to hear them...although I don't think we're going to like what we hear. Share?
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Lady Noir
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Posted - 2006.12.25 12:16:00 -
[7]
Edited by: Lady Noir on 25/12/2006 12:16:28 Lets just say so far, only 1 in 3 jobs have success, and we have level 5 encryption skills, level 5 research skills, using all decryptor types and best possible t1 item.
Basically, theres no way to increase the rate of success higher than what we have it at, and only 1 in 3 jobs has had success.
Number of runs on the t1 bpc used don't effect output t2 bpc, thats if you even get one, we used 5 run copies and only got a 1 run copy back.
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Mnengli Noiliffe
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Posted - 2006.12.25 12:16:00 -
[8]
probably that negative ME makes a vaga cost like a dread, or something :)
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Die Please
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Posted - 2006.12.25 12:18:00 -
[9]
Alas...
An invented item, once produced, would cost 1000 times more than an identical item produced from an unresearched BPO. Apparently CCP is very, very anal about protecting the ISK printing rights of the BPO cartels.
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Lady Noir
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Posted - 2006.12.25 12:26:00 -
[10]
Originally by: Die Please Alas...
An invented item, once produced, would cost 1000 times more than an identical item produced from an unresearched BPO. Apparently CCP is very, very anal about protecting the ISK printing rights of the BPO cartels.
This is not exactly true but it is true you'll need to spend about 50 datacores before you get a successful invention of a 1 run hac bpc.
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Mnengli Noiliffe
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Posted - 2006.12.25 12:35:00 -
[11]
Create 4 accounts, train 3 research alts on each, get 6 lvl4 agents for each alt (each such agent can produce about 150 rp each day I think). Here you go, now you can have 1 free hac each week! Hey, it's not that bad at all.
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Lady Noir
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Posted - 2006.12.25 12:37:00 -
[12]
Edited by: Lady Noir on 25/12/2006 12:38:31
Originally by: Mnengli Noiliffe Create 4 accounts, train 3 research alts on each, get 6 lvl4 agents for each alt (each such agent can produce about 150 rp each day I think). Here you go, now you can have 1 free hac each week! Hey, it's not that bad at all.
Not true, the success rate of invention jobs is so incredibly bad (like 33% success rate) That it will actually cost you 50+ datacores before you get a HAC invention job actually work which results in a 1 run bpc. 24 starship datacore = 60,000 rp, 24 mechanical datacore = 20,000 rp.
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Mnengli Noiliffe
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Posted - 2006.12.25 12:45:00 -
[13]
well that's about what I said, 4 acc, 3 alts each, 6 agents each, 150rp/day each, 4*3*6*150=10800rp/day, or 75600rp per week. and that was sarcasm by the way :)
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Die Please
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Posted - 2006.12.25 12:45:00 -
[14]
Originally by: Lady Noir Edited by: Lady Noir on 25/12/2006 12:38:31
Originally by: Mnengli Noiliffe Create 4 accounts, train 3 research alts on each, get 6 lvl4 agents for each alt (each such agent can produce about 150 rp each day I think). Here you go, now you can have 1 free hac each week! Hey, it's not that bad at all.
Not true, the success rate of invention jobs is so incredibly bad (like 33% success rate) That it will actually cost you 50+ datacores before you get a HAC invention job actually work which results in a 1 run bpc. 24 starship datacore = 60,000 rp, 24 mechanical datacore = 20,000 rp.
ANd what is one RP worth? I've heard that 1 LP with agents is worth... what... 1000 ISK? RP come much slower... I would imagine easily that 1 RP would be worth 1 mil, maybe even 10 mil, considering that using the datacores is just RP thrown away. At 1 mil per RP the 1-run crappy ME Vaga BPC just cost more than one you can get (built) on the market in Jita today... and you haven't even begun construction yet. And that's not to mention the hacking comps (which you can only get from oh-my-god-mob-camped COSMOS locations now) to build the interface the blueprint of which can only be found in areas held in the iron fist of 0.0 alliances.
Nope. Invention as it stands now is a massive waste of RP, time, ISK, and effort.
Eventually people will just stop buying datacores considering how long it takes to recoup RP, and we'll be back to the same old static 'wait for the lottery' method.
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Lady Noir
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Posted - 2006.12.25 12:46:00 -
[15]
Originally by: Mnengli Noiliffe well that's about what I said, 4 acc, 3 alts each, 6 agents each, 150rp/day each, 4*3*6*150=10800rp/day, or 75600rp per week. and that was sarcasm by the way :)
Which makes invention a joke pretty much, you'll need 12 maxed out researchers to even have a chance at making 1 hac a week with the current success rate and datacore cost.
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Grimpil
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Posted - 2006.12.25 12:50:00 -
[16]
Well then..that SUUUUUXXX monkey balls k?
I guess EvE was not the game I thought it will be for me.
WTB an interesting online game ffs :/ WTB A REAL fantasy game not some real-life-copy-cat-crap.
All of them seem to have irreparable flaws.
I`m serious....someone PLEASE give me an example of a good game. Vanguard maybe ? looked promising....6 months ago..not anymore..and its not even finished heh.
I`m such a sad panda
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Doc Extropy
Gallente Freelance Unincorporated Ushra'Khan
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Posted - 2006.12.25 12:53:00 -
[17]
Originally by: Lady Noir
Originally by: Mnengli Noiliffe well that's about what I said, 4 acc, 3 alts each, 6 agents each, 150rp/day each, 4*3*6*150=10800rp/day, or 75600rp per week. and that was sarcasm by the way :)
Which makes invention a joke pretty much, you'll need 12 maxed out researchers to even have a chance at making 1 hac a week with the current success rate and datacore cost.
Maybe CCP intended "teh omg INVENTION!!! x-perience!!" to be the reward, not the possibility of building T2 stuff. 
Originally by: Fortior Good things come to those who persevere.
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Dao 2
Generals Of Destruction Syndicate
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Posted - 2006.12.25 13:16:00 -
[18]
haha im laughin so bad at u right now lady noir ^^ ------------------------------------------------ NEWLY ADDED ON 1/19 (though applies to all posts before ;p)
the usual "I don't represent my corp or alliance" and stuffs like that
Also the gal |

Jokim
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Posted - 2006.12.25 13:20:00 -
[19]
Originally by: Grimpil Well then..that SUUUUUXXX monkey balls k?
I guess EvE was not the game I thought it will be for me.
WTB an interesting online game ffs :/ WTB A REAL fantasy game not some real-life-copy-cat-crap.
All of them seem to have irreparable flaws.
I`m serious....someone PLEASE give me an example of a good game. Vanguard maybe ? looked promising....6 months ago..not anymore..and its not even finished heh.
I`m such a sad panda
Vanguard is SOE, it will come a new expansion every 3 months, + massive "rebalancing" evety month or so to get people to reroll because the class they now play is useless
MMOs are all about getting their players to stay around, ie fill the game with timesinks , always leave in a few fotm classes for the kids, etc etc
Even WoW does this, but WoW is the mmo that does this the least though
The fundamental problem with MMOs is that players dont quit when they get screwed over by the company, because they are too addicted and/or dont want to forfeit all the "work" they put into the game, and the mmo companies knows this
The sooner players as a whole quits a mmo that screws them over the sooner the companies realise they cant treat their customers like crap and starts making perfect games
But to be honest though, eve isnt so bad as this. Lacking static roles, ie classes, that your standard MMORPG has the need to nerf things to have people reroll isnt as big. They dont need to either, the way the skill system works encourages people to have their account active when they take a break and/or quit the game so they can keep training
Quote: WTB A REAL fantasy game not some real-life-copy-cat-crap.
If you mean fantasy as a genre then you are in the wrong game :P If you mean fantasy as "not having the tedious aspects of real life" in the context of this thread, then yes the invention system seems pretty borked
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Lady Noir
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Posted - 2006.12.25 13:49:00 -
[20]
Originally by: Dao 2 haha im laughin so bad at u right now lady noir ^^
Why would you be laughing at me?
My argument has been against the whiners, they want data interfaces easier to obtain, they want them easier to build, i say no, keep that as it is. Nobody has invented anything until now except for us afaik. So what are you laughing at again?
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