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1. Extreme performance slowdown after todays patch - in Issues, Workarounds & Localization [original thread]
Hi I have a fairly new pc (quad core, 8800gtx ultra, 2gb ram) and until now the game has run flawlessly on everything on max Yesterday i had to train some skills while playing WoW so i lowered the resolution from 1280x1024 to 1024x768 (or whateve...
- by Jokim - at 2008.01.17 14:58:00
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2. Whats goin on in BKG? - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: Jokim on 30/09/2007 12:54:14 Thanks for the fight m.pire and gang Had some pretty nice fights Ionass, given up on WoW ? :P Hows les ? Oh and how do i enable my corp thingie ? Im in PURE edit: works now :D
- by Jokim - at 2007.09.30 12:53:00
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3. Hiding health bars in "selected item" ? - in EVE New Citizens Q&A [original thread]
I had to delete my settings folder today, and now when i have a locked enemy in the selected item window, its health bars show, making the window take more space and distorting the text how do i remove this ? i did not have it like this before i ...
- by Jokim - at 2007.01.27 21:48:00
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4. Drones - they need love too - in Ships and Modules [original thread]
Originally by: Ione Hunt Originally by: Jokim The reason drones arent getting fixed is because they dont need to. The only thing a mmo dev needs to do is to keep customers playing. This thread is a prime example of why they dont n...
- by Jokim - at 2007.01.25 17:16:00
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5. Drones - they need love too - in Ships and Modules [original thread]
The reason drones arent getting fixed is because they dont need to. The only thing a mmo dev needs to do is to keep customers playing. This thread is a prime example of why they dont need to fix anything related to drones, as it contains the stat...
- by Jokim - at 2007.01.25 10:07:00
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6. Heat & Amarr - in Ships and Modules [original thread]
Space is generally at absolute zero Its really not possible to get stuff colder than that, im sure our friends in the EVE universe thousands of years ahead of our earthen technology and are able to take advantage of this
- by Jokim - at 2007.01.24 21:39:00
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7. Some toy-ship wallpapers - in EVE General Discussion [original thread]
Originally by: Strel Samodelkin Wow! Fantastic! Have you considered partnering up with CCP and putting this on their store? I'd buy! i assume they would get 100% profit, you cant make money off someone elses work :P
- by Jokim - at 2007.01.24 06:36:00
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8. Hideous, just hideous. - in EVE General Discussion [original thread]
Edited by: Jokim on 24/01/2007 06:30:04 Originally by: Patch86 On a slight tangent, I felt all warm and fuzzy when I saw that the new leadership skills, high-rank completely-necessary unavoidable skills, were charisma based. My healthy...
- by Jokim - at 2007.01.24 06:33:00
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9. Revealed: How to stop the mail bug - in EVE General Discussion [original thread]
Originally by: Lobo13 Originally by: StarRanger Thanks for sharing, this is great news I'm sure ccp is going to fix it soon.... /me hands StarRanger a TM tag Ö (0153)
- by Jokim - at 2007.01.24 06:26:00
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10. does anyone disagree with halving all training times? - in EVE General Discussion [original thread]
Originally by: Lyn30101 One of the issues that you do run into that drives people who love the idea out of the game is the fact you'll never catch up to some of these 'uberpwnpowergamers' that have been here so long. A graduated system tha...
- by Jokim - at 2007.01.24 06:22:00
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11. does anyone disagree with halving all training times? - in EVE General Discussion [original thread]
Originally by: MyDoctor Edited by: MyDoctor on 01/01/2007 11:03:10 I think there should be some kind of advanced-advanced learnings if you have the normal and the advanced skilled to lvl 5, you've the possibility to get 5 points more. ...
- by Jokim - at 2007.01.24 06:20:00
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12. How to earn billions. - in EVE General Discussion [original thread]
Get 3 or more characters Skill 1 up as a fighting char, needs to be able to tank -1.0 rats indefinately Skill another one up as a hauler, also train leadership skills on this char Any further chars skill them up as miners If you get into a good ...
- by Jokim - at 2007.01.24 06:16:00
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13. Hybrid Turrets - in EVE New Citizens Q&A [original thread]
Originally by: Aciron IĘd like to thank everyone for their help. I switched out my blasters for four 150mm Compress Coil Gun I, and it seems to have done the trick. The range has greatly increased, and the damage wasnĘt really decreased th...
- by Jokim - at 2007.01.23 08:42:00
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14. Shield, Bumping and Taking damage? - in Ships and Modules [original thread]
Stopping dead in your tracks the instant you are anywhere near an object for your ship to move like a drunk in a discotheque trying to move around the object instead of gracefully flying around it already breaks immersion enough Now you want an a...
- by Jokim - at 2007.01.22 21:46:00
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15. Drake setup for lvl 1's and 2's ? - in Ships and Modules [original thread]
Originally by: Egil Kolsto Adding to Shard's post...make sure you do not let a mission offer EXPIRE, this is now considered failing the mission for standing purposes. Btw..using a Drake you sould be on level III agent already? =P ...
- by Jokim - at 2007.01.18 20:13:00
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16. Drake setup for lvl 1's and 2's ? - in Ships and Modules [original thread]
Originally by: Lexiana Del'Amore you'll do them much faster in a frigate... Its pure overkill... And anyhoe...after 6 months i now finally have a <<-- Avatar... ive found the 7 assault missile launchers each shooting every 6 s...
- by Jokim - at 2007.01.18 20:08:00
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17. Drake setup for lvl 1's and 2's ? - in Ships and Modules [original thread]
Originally by: Lexiana Del'Amore drake for lvl 1? shame on you i said in my first post that people that are unable to think outside the box becasue they just get all their ship setups from other people dont need to reply in the thread...
- by Jokim - at 2007.01.18 19:46:00
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18. Drake setup for lvl 1's and 2's ? - in Ships and Modules [original thread]
Edited by: Jokim on 18/01/2007 19:38:16 Originally by: Shadarle So you slap 7 heavy launchers on it (there is absolutely no reason on earth to use heavy assault launchers for level 1 and 2 missions). Im using assault missile lau...
- by Jokim - at 2007.01.18 19:41:00
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19. Drake setup for lvl 1's and 2's ? - in Ships and Modules [original thread]
Originally by: VeniVici Though I found a Caracal was about as fast as you could go with level 1's and 2's, and as much as I hate to see a Drake wasted on level 1's and 2's, why not just swap tank for gank? 7xHeavy Launchers, 1xTractor 1xA...
- by Jokim - at 2007.01.18 18:09:00
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20. Drake setup for lvl 1's and 2's ? - in Ships and Modules [original thread]
Originally by: Rigsta The drake's overkill for them, a T1 frig can do level 2 missions. Yes, but this was a thread about fitting a drake for the fastest possible frig killing, not about what ship to use for lvl 1s :) Originally...
- by Jokim - at 2007.01.18 16:38:00
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