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baltec1
Bat Country Goonswarm Federation
16754
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Posted - 2015.10.11 11:23:38 -
[1] - Quote
Caleb Seremshur wrote:Kaarous Aldurald wrote:Black Pedro wrote: I am not sure CCP is able or even willing to turn things around at this point.
Able? Very possibly. Willing? I highly doubt it. They'd have to find the courage to slay the sacred cows of highsec and Concord, something which they have proven unable to do in the whole history of the game. We'll see. Or make PVE more deadly so that L4's can't be farmed endlessly by 2slot tanks.
No such thing as unfarmable pve but they sure can fix the only needing a two slot tank bit.
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baltec1
Bat Country Goonswarm Federation
16754
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Posted - 2015.10.11 11:53:53 -
[2] - Quote
Caleb Seremshur wrote:
The idea I would have is L4's accurately reflect the difficulty you're supposed to get from them. Angel extravanganza should be HARD not a meatgrinder.
I would like to see CCP expand the burner missions to include BC, and BS. They should then remove the old missions or replace the ships that spawn in them with randomized burners, same goes for belt rats, anom rats and so on.
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baltec1
Bat Country Goonswarm Federation
16754
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Posted - 2015.10.11 12:16:53 -
[3] - Quote
Salvos Rhoska wrote:
The missing factor, is a greater security standing penalty for illegal acts in HS, so as to more proportionately reduce them to -5.0, so that they themselves have to respond to overt player aggression, as they themselves enact on others.
I say CCP rolls back the nerfs to what we had in 2008 so you can see just how good highsec has it these days.
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baltec1
Bat Country Goonswarm Federation
16754
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Posted - 2015.10.11 12:28:45 -
[4] - Quote
Salvos Rhoska wrote: I wasnt around in 2008. Which nerfs are you referring to exactly?
Slower concord response times, ships had less HP, we used battleships to gank stuff, we got insurance payouts on our gank ships, concord didn't stop you from warping the second you open fire, you couldn't sell killrights. There is more I am missing from that list but you should get the idea.
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baltec1
Bat Country Goonswarm Federation
16755
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Posted - 2015.10.11 13:01:50 -
[5] - Quote
Salvos Rhoska wrote: Would you have a problem with increasing sec standing loss for HS illegal actions? If so, why/how?
I have a problem with anything that further nerfs the single most nerfed activity in EVE. Its simply not needed especially given how easy it is to both avoid and to protect yourself from being ganked.
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baltec1
Bat Country Goonswarm Federation
16755
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Posted - 2015.10.11 13:07:26 -
[6] - Quote
Salvos Rhoska wrote:
Increased sec standing loss for an illegal act does not nerf the activity.
Same risk/rewards, ship balance, CONCORD reaction, still applies. HS is not made safer at all.
All it does, is increase player based content and PvP, as opposed to CONCORD (as PvE).
They are mostly at -10 anyway so the only people to suffer are the people who accidentally get concorded. Congrats, your nerf to gankers missed the target and hit someone else, just like the freighter nerf did.
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baltec1
Bat Country Goonswarm Federation
16755
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Posted - 2015.10.11 13:24:09 -
[7] - Quote
Salvos Rhoska wrote:
Excuse me? What? How do you accidentally get CONCORDed?
Chase someone through lowsec, don't see the system, shoot ship and boom, Concordokken
Forget you are in highsec and boom, Concordokken.
Don't realize the war is over and boom, Concordokken
Adorable newbee targets another player and shoot and boom, Concordokken
Target someone to scan but hit the point and boom, Concordokken
Miners drones go skynet on someone and boom, Concordokken.
The list of ways you can **** up is endless. These are the people you have just nerfed.
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baltec1
Bat Country Goonswarm Federation
16755
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Posted - 2015.10.11 13:32:48 -
[8] - Quote
Salvos Rhoska wrote:The reaction is telling.
Even though its been established this doesnt bother -10 sec players, by their own testimony, and though its been shown that an "accidental" illegal act is as valid and due for the same repecrussions as an intentional illegal act.
None of these are valid counterarguments, and already annihilated/obviated.
Why should this nerf happen when the very thing you want to target will not be impacted?
Why do you want to further punish people who accidentally get killed by concord?
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baltec1
Bat Country Goonswarm Federation
16755
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Posted - 2015.10.11 13:43:38 -
[9] - Quote
Salvos Rhoska wrote:
1) False. Re-read what my proposal is meant to impact with your eyese, not your imagination. My proposal is for purposes of increasing PvP in HS, by means of becoming red sooner from illegal actions.
We are already mostly at -10 and people dont try to engage us save for a few stat padders who war dec us anyway. Zero change will happen with this nerf.
Salvos Rhoska wrote: 2) "Accidental" illegality does not exist, nor is it relevant. A crime is a crime. There is no such thing as an "accidental" crime. Your argument is invalid, facetious and asinine.
Yep, nobody has ever made the mistake of not realizing they just jumped into highsec when chasing someone, they intentionally shot that thorax with their pirate faction cruiser fitted with faction and ded mods
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baltec1
Bat Country Goonswarm Federation
16755
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Posted - 2015.10.11 13:56:44 -
[10] - Quote
Salvos Rhoska wrote:
1) "We are". Gotcha, right there. As I suspected, you are arguing out of self interest.
Not that its relevant, since as Ive stated time and time again, this DOES NOT AFFECT YOU AT -10. Its not a "nerf" to anything. You can still commit illegal acts as a -10 character. This affects you in no way whatseover.
So its fails the first test, a nerf that does nothing to its target but hurts others not involved is a bad change.
Salvos Rhoska wrote: 2). There is no such thing as an "accidental crime". CONCORD doesnt care, nor does the games mechanics, whether its deliberate or sue to your own stupidity. Its not relevant.
A crime, is a crime. The games mechanics dont care about your intent.
Yes, there is such a thing and it happens every day. Sticking you fingers in your ears and screaming "no it doesn't count" doesn't make this fact go away. The people you are going to punish are not gankers, they are people who accidentally get themselves blown up by concord.
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baltec1
Bat Country Goonswarm Federation
16755
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Posted - 2015.10.11 14:42:53 -
[11] - Quote
Zirashi wrote:
*fans fire*
Accident happen, like hitting your smartbomb rather than your missiles
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baltec1
Bat Country Goonswarm Federation
16756
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Posted - 2015.10.11 15:54:59 -
[12] - Quote
Valerie Valate wrote:Kitty Bear wrote:Valerie Valate wrote: The problem with L4 missions is this: They are, for the most part, doable in a t1 fitted t1 battleship with skills at III or IV.
that is NOT a problem unless you are saying that L4 missions should only be available to the leet mlg pr0 players Well yes, it's not a problem. The rest of my post shows the nature of the problem. L4 missions that are doable in t1 fit t1 battleship with skills at IV, are much more easily done in faction fit ships with skills at V, and relevant boosters and implants. Making the missions harder would do little or nothing to reduce the isk/hour made when doing missions in faction fit ships, but would make them inaccessible to newer players attempting them in t1 fit ships.
Low hanging fruit here is to make missions unblitzable.
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baltec1
Bat Country Goonswarm Federation
16760
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Posted - 2015.10.11 17:19:48 -
[13] - Quote
Seven Koskanaiken wrote:Give burners a cyno and bridge through 20 Guristas supers and support to "make pve more like pvp".
Can we get this in Dek too.
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baltec1
Bat Country Goonswarm Federation
16770
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Posted - 2015.10.12 03:47:12 -
[14] - Quote
Dracvlad wrote:
So all those members of Bat County that went back to Deklin to get their security status back to 5.0 was a figment of my imagination, who would have thunk that.
Hi, Bat Country here.
We don't care about sec status and we don't go back to Dek to grind up our sec status, we go back because thats where we live. We use alts for our ganking and only move our mains to empire when we have something special like an interdiction or burn jita planned. So yes, its a figment of your imagination.
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baltec1
Bat Country Goonswarm Federation
16787
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Posted - 2015.10.12 06:18:47 -
[15] - Quote
Dracvlad wrote:baltec1 wrote:Dracvlad wrote:
So all those members of Bat County that went back to Deklin to get their security status back to 5.0 was a figment of my imagination, who would have thunk that.
Hi, Bat Country here. We don't care about sec status and we don't go back to Dek to grind up our sec status, we go back because thats where we live. We use alts for our ganking and only move our mains to empire when we have something special like an interdiction or burn jita planned. So yes, its a figment of your imagination. They are still gankers, and doing exactly what the person I replied to said did not happen, you just confirmed my point with your reply, thank you.
I just told you we use alts for day to day ganking, they don't leave highsec. We only bring our mains in once or twice a year if at all, you came to the exact opposite conclusion of what I said.
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baltec1
Bat Country Goonswarm Federation
16792
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Posted - 2015.10.12 10:49:52 -
[16] - Quote
Divine Entervention wrote:Vlad Vladimir Vladinovsky wrote:Aehren Armitage wrote: Solo HS Income in T1 ships is really not that great, and saving up for a T1 cruiser and modules takes a few hours unless you get lucky with faction loot anoms
what are you kidding me? 2-3 level 4 missions and you've got your fully fit T1 cruiser. hell highsec income is ridiculously high with incursions. I know you said solo but if people really walk around solo all day then maybe they should go back to The Old Republic where the game is so dead you can turn off chat and **** and play the best single player MMO. Can't orchestrate a high value gank against the guy when he's playing KotOR, short-sighted noob. Expend a modicum of mental effort in a manner that'd result in not losing a potential target please. SOME L4 missions are alright. Most of them are a waste of time you blitz through hoping to get the handful of desirable ones. With L4 missions being randomly assigned, the overall value of their payouts compared to the "i pick exactly what I want via specific anomalies here in my null-sec system", the disparity is actual.
You will net 50 mil/hr in a month old character using a shitfit mach in level 3 missions. By month two you will be earning more than an afk isktar will running anoms.
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baltec1
Bat Country Goonswarm Federation
16811
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Posted - 2015.10.16 07:00:57 -
[17] - Quote
Dracvlad wrote: Yeah that was the original quote, but still the gank target is worthless in PvP because he has no way to fight back.
This is only true if the player decides to ignore every single way to avoid being ganked.
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baltec1
Bat Country Goonswarm Federation
16812
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Posted - 2015.10.16 07:27:09 -
[18] - Quote
Lucas Kell wrote:Jonah Gravenstein wrote:That swings both ways, continuing to allow "carebears" to remove entertainment via proxy (CCP) from paying customers for no reason other than they can isn't the best move either. Good thing carbears aren't doing that then. You're always going to have people on both sides, and the idea is for there to be a balance, which is sadly lacking, hence the incredible lack of players these days. That said, games are about entertainment. If your entire purpose for playing is trashing someone else's day so you can post tears on your ****** blog, then you should probably just be removed for the betterment of the game.
So ban all pvp then because people are going to rage over anything pvp related.
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baltec1
Bat Country Goonswarm Federation
16813
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Posted - 2015.10.16 08:16:07 -
[19] - Quote
Dracvlad wrote:That's a bit unbalanced isn't it, in more ways than one 
The river of tears has many tributaries.
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