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KIAEddZ
Caldari KIA Corp
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Posted - 2006.12.27 11:24:00 -
[1]
Sick of losing ships to CCP and lag/disconnect
Fear not.
Buy 1 x Caldari Navy Raven (normal Raven will suffice just....)
7 Tech 2 Cruise 1 Gist XL Booster (I use B type) 2 x Tech II Amps 3 x Invuln IIs
4 PDU II 1 BCU II
3 Cap Recharge Rigs (could do 2 recharge and 1 bettery, didnt test stacking results)
B4 you go into the mission, whatever it is, switch on your shield booster. 1060 rep every 4 secs. Nothing breaks it, not even the Angel Extravaganza Extra Mission.
Safe as houses. xx Merry Christmas.
I'm such a nice person.
KIA EVE Home
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Majutsu
Caldari S.Y.N.D
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Posted - 2006.12.27 11:34:00 -
[2]
Wow I never would have thought that, thanks for such a wonderful insight.
Now where did I leave that spare few billion ISK Caldari Gunboat Pilot
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velocoraptor
Art of War Anarchy Empire
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Posted - 2006.12.27 11:48:00 -
[3]
Edited by: velocoraptor on 27/12/2006 11:49:17
Originally by: Majutsu Wow I never would have thought that, thanks for such a wonderful insight.
Now where did I leave that spare few billion ISK
They're right there mate, next to mine...
Well, I guess what he meant was that with the new cap rigs you can perma-run a gist x-large booster. He's right I think as I saw this discussed extensivelly somewhere else recently, which of course makes this post eeem, unecessary, but, hey, a christmass gift is always welcome even when useless. It's the thought that counts.
Kali IS the goddess of destruction after all |
Zeknichov
Amarr Black Avatar Firmus Ixion
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Posted - 2006.12.27 12:14:00 -
[4]
Edited by: Zeknichov on 27/12/2006 12:17:13 Hey at least the rigs have a use...
PS. With maxed cap skills you can use an x-type and drop a PDU for another BCU.
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mama guru
Gallente Friendship 7 Corporation YouWhat
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Posted - 2006.12.27 12:19:00 -
[5]
I go with 3x sheild resistance rigs on my normal raven, works just as fine. Altho i have not done any math. -space reserved for some cool looking non political image- |
Shadowsword
COLSUP Tau Ceti Federation
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Posted - 2006.12.27 12:30:00 -
[6]
Originally by: KIAEddZ B4 you go into the mission, whatever it is, switch on your shield booster. 1060 rep every 4 secs. Nothing breaks it, not even the Angel Extravaganza Extra Mission.
I can think of at least one mission where killing the wrong npc first would bring upon you enough dps to break your tank (blood raider blockade, where you can get up to 22 BS, 15 or so cruisers and loads of destroyers at the same time), but that's pretty extreme anyway...
Wouldn't 2 of those rigs that reduce the cap used by shield boosters and hardeners be more effective than 2 cap recharge rigs?
I'm going with two of those rigs, one cap recharge rig, and the usual T2 XL boost/SBA II/4 active hardeners, and probably 3 PDU II/2 BCU II. For angel missions. For serpentis/guristas I have an Astarte, which do the job better. ------------------------------------------ Every ship has a base 60-70% resist against the primary damage type of the race that is the least able to vary it's damage types. |
Zeknichov
Amarr Black Avatar Firmus Ixion
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Posted - 2006.12.27 13:01:00 -
[7]
Originally by: Shadowsword
Originally by: KIAEddZ B4 you go into the mission, whatever it is, switch on your shield booster. 1060 rep every 4 secs. Nothing breaks it, not even the Angel Extravaganza Extra Mission.
I can think of at least one mission where killing the wrong npc first would bring upon you enough dps to break your tank (blood raider blockade, where you can get up to 22 BS, 15 or so cruisers and loads of destroyers at the same time), but that's pretty extreme anyway...
Wouldn't 2 of those rigs that reduce the cap used by shield boosters and hardeners be more effective than 2 cap recharge rigs?
I'm going with two of those rigs, one cap recharge rig, and the usual T2 XL boost/SBA II/4 active hardeners, and probably 3 PDU II/2 BCU II. For angel missions. For serpentis/guristas I have an Astarte, which do the job better.
No those mods aren't as effective. The reason people can sustain x-large gist boosters is because they use less than half the cap of a regular x-large cap booster and therefore benefit from those rigs half as much which makes them less effective then using using cap recharging rigs.
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KIAEddZ
Caldari KIA Corp
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Posted - 2006.12.27 14:02:00 -
[8]
My booster in that setup gives me 1060 Rep every 4 seconds for 176.6 cap. I have fire rate of 8.4ish seconds on my tech 2 cruise launchers.
With the setup I have outlined, the tank runs indeffinately. All in all it works well.
I was sick of losing ships to level 4 missions because of module lag etc, this is my solution.
2 bill well invested tbh.
KIA EVE Home
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Lord WarATron
Amarr Vanguard Frontiers Ascendant Frontier
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Posted - 2006.12.28 15:42:00 -
[9]
Edited by: Lord WarATron on 28/12/2006 15:43:01 I guess only NOSing Dark Bloods will worry you then :)
Hey... I ...um.... Need help with this mission... here is a gang invite... /me shhush's lofty in the background --- Slot 10 Akemons Modified 'Noble'Zet 5000 implant +8% Armour FREE |
Viktor Fyretracker
Caldari Worms Corp
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Posted - 2006.12.28 15:50:00 -
[10]
man i wish i had a few billion isk between the seats of my Badger....
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Taipan Gedscho
Taipan Industries
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Posted - 2006.12.28 16:01:00 -
[11]
i have a somewhat stupid question. i could work it out, by checking it under the "variations" tab, but that is rather tedious... maybe somebody knows it by heart and cares for enlightening me: how are the gist Shield boosters ranked? i mean, which is the worst, which is the best? do they all have the same cycle time? at what price range am i looking?
im sick of armour tanking missions...
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Tyler Lowe
Minmatar DROW Org
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Posted - 2006.12.28 16:52:00 -
[12]
Originally by: Taipan Gedscho i have a somewhat stupid question. i could work it out, by checking it under the "variations" tab, but that is rather tedious... maybe somebody knows it by heart and cares for enlightening me: how are the gist Shield boosters ranked? i mean, which is the worst, which is the best? do they all have the same cycle time? at what price range am i looking?
im sick of armour tanking missions...
Gist X type: best cap efficiency, largest boost per second, most cap used per second Gist B type: middle of the road efficiency, middle of the road boost per second, middle of the road cap per second used Gist C type: poorest cap efficiency, poorest boost per second, least cap used per second
Gist A types do not drop larger than small in size AFAIK.
Obviously, the ideal situation would be sustaining a Gist X type XL shield booster, but the X type is the hardest to pull that off with. The easiest to permatank is the Gist C type, but you suffer some pretty severe performance drops as compared to an X type. This, combined with price for Gist X type mods, makes the Gist B type large and extra large boost modules a popular choice.
XL boosters: Gist C: 450-650 million Gist B: 600-800 million Gist X: 1-1.2 billion J.A.F.O.
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EPSILON DELTA
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Posted - 2006.12.28 18:42:00 -
[13]
Once you do the lv4 mission once you can do it 100 times without fear of losing your ship. and if you are in low sercuity, good luck flying around in that 2.5bil CNR.
just fit 7siege+3bcu setup, fit whatever tank around it, with good skills and experience you can still pull off 95% lv4 missions, and much much faster too compared to 7 cruise, and much cheaper to lose.
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Xlunax
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Posted - 2006.12.28 19:19:00 -
[14]
Can someone please say the exact name of the "cap" rig module that is being discussed. I'm trying to find them in contracts and I have no idea what to look for. Thanks in advance!
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Jei'son Bladesmith
Caldari Bladesmith Mining and Development Consortium
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Posted - 2006.12.28 19:27:00 -
[15]
Originally by: Xlunax Can someone please say the exact name of the "cap" rig module that is being discussed. I'm trying to find them in contracts and I have no idea what to look for. Thanks in advance!
They're talkin bout the Capacitor Control Circuit, its available on the market, last time i checked goes for about 70 mil or so, or you can jus salvage and build your own. *** Not Just Cool...Warp to 0 Cool *** |
Aiden Carlyle
Caldari Deep Core Mining Inc.
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Posted - 2006.12.29 07:40:00 -
[16]
7 Tech II Cruise (rat specific missiles) 1 small tractor beam
Gist X-type Xlarge SB Thon Invul Kaika Invul Pith X-type amp Gist X-type Primary rat damage Gist-X-type secondary rat damage
Setele modified PDU Dark blood modified PDU 3 x Dreadguristas BCU
3 x Capacitor Control Circuit rigs.
= AFK mission farming.
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Gee'Kin
Tha Specialz
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Posted - 2006.12.29 08:35:00 -
[17]
Edited by: Gee''Kin on 29/12/2006 08:35:53
Originally by: KIAEddZ Sick of losing ships to CCP and lag/disconnect
Fear not.
Buy 1 x Caldari Navy Raven (normal Raven will suffice just....)
7 Tech 2 Cruise 1 Gist XL Booster (I use B type) 2 x Tech II Amps 3 x Invuln IIs
4 PDU II 1 BCU II
3 Cap Recharge Rigs (could do 2 recharge and 1 bettery, didnt test stacking results)
B4 you go into the mission, whatever it is, switch on your shield booster. 1060 rep every 4 secs. Nothing breaks it, not even the Angel Extravaganza Extra Mission.
Safe as houses. xx Merry Christmas.
I'm such a nice person.
Can be cheaper.
Train Caldari Cruiser lvl5 , Engineering skill lvl 5 BC Lvl 5 Command to LVL 5 Heavy missle skills to LVL4
Take a nighthawk. pimp it with rat specific hardners and cap/pdu + faction repper + amp t2 And u have a nice INF tank for lvl 4s. works like a charm.
6+7 angel Bs can be tanked inf :P --------------------------------------------> Plz tickle my brain. I wanna have a Brainfart ! -------------------------------------------->
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Tribunal
FIRMA Interstellar Alcohol Conglomerate
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Posted - 2006.12.29 08:48:00 -
[18]
Originally by: Aiden Carlyle 7 Tech II Cruise (rat specific missiles) 1 small tractor beam
Gist X-type Xlarge SB Thon Invul Kaika Invul Pith X-type amp Gist X-type Primary rat damage Gist-X-type secondary rat damage
Setele modified PDU Dark blood modified PDU 3 x Dreadguristas BCU
3 x Capacitor Control Circuit rigs.
= AFK mission farming.
I figure that after your ship reaches the 3b isk mark missions should start to become just a tad easy.
"We can't all be heroes, because somebody has to sit on the curb and applaud when they go by." - Will Rogers |
Lord WarATron
Amarr Vanguard Frontiers Ascendant Frontier
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Posted - 2006.12.29 08:50:00 -
[19]
Originally by: Tribunal
Originally by: Aiden Carlyle 7 Tech II Cruise (rat specific missiles) 1 small tractor beam
Gist X-type Xlarge SB Thon Invul Kaika Invul Pith X-type amp Gist X-type Primary rat damage Gist-X-type secondary rat damage
Setele modified PDU Dark blood modified PDU 3 x Dreadguristas BCU
3 x Capacitor Control Circuit rigs.
= AFK mission farming.
I figure that after your ship reaches the 3b isk mark missions should start to become just a tad easy.
To be honest, at 3bil, thats roughly 25-30 ravens with t1 fitouts. If you could get 25+ ravens on your lvl4, then you deserve to be able to afk it --- Slot 10 Akemons Modified 'Noble'Zet 5000 implant +8% Armour FREE |
Local pusher
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Posted - 2006.12.29 12:01:00 -
[20]
Originally by: Gee'Kin Edited by: Gee''Kin on 29/12/2006 08:35:53
Originally by: KIAEddZ Sick of losing ships to CCP and lag/disconnect
Fear not.
Buy 1 x Caldari Navy Raven (normal Raven will suffice just....)
7 Tech 2 Cruise 1 Gist XL Booster (I use B type) 2 x Tech II Amps 3 x Invuln IIs
4 PDU II 1 BCU II
3 Cap Recharge Rigs (could do 2 recharge and 1 bettery, didnt test stacking results)
B4 you go into the mission, whatever it is, switch on your shield booster. 1060 rep every 4 secs. Nothing breaks it, not even the Angel Extravaganza Extra Mission.
Safe as houses. xx Merry Christmas.
I'm such a nice person.
Can be cheaper.
Train Caldari Cruiser lvl5 , Engineering skill lvl 5 BC Lvl 5 Command to LVL 5 Heavy missle skills to LVL4
Take a nighthawk. pimp it with rat specific hardners and cap/pdu + faction repper + amp t2 And u have a nice INF tank for lvl 4s. works like a charm.
6+7 angel Bs can be tanked inf :P
Sure... only problem is that you need alt in geddon ganking rats for you unless you want to grow old while doing lvl4 missions. (yes 3x dg bcus & dg heavys just don't cut it and javelin hams aren't out yet)
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Doragee
Minmatar Unknown Society
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Posted - 2006.12.29 12:13:00 -
[21]
Cheaper? A bit less skill intensive? No problem:
Standard Raven 6 Arbalest CMs, 2 Heavy NOS Gist XL B Type, Gist B Type SBA, 1 Invul T2, 1 Gist C Explo (against Angels, any other rat specific T2 fits here, too), 2 CPR T2 3 PDU T2, 1 BCU T2 and 1 beta cap flux 29% (yeah, right these sh*** flux thingies!)
No Rigs
With 5 LG Crystals it gives you 1001 boost / 4 secs / 24/7 cap stable w. 8,5mio SP!
Cons: - less resistance
I haven't tried the AE Bonus 'till now but even against EM heavy rats (Amarr navy e.g.) i never dropped below 50% shield before the heavy dmg NPC's popped... --
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Lord WarATron
Amarr Vanguard Frontiers Ascendant Frontier
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Posted - 2007.01.02 09:46:00 -
[22]
Edited by: Lord WarATron on 02/01/2007 09:47:04
Originally by: Doragee Cheaper? A bit less skill intensive? No problem:
Standard Raven 6 Arbalest CMs, 2 Heavy NOS Gist XL B Type, Gist B Type SBA, 1 Invul T2, 1 Gist C Explo (against Angels, any other rat specific T2 fits here, too), 2 CPR T2 3 PDU T2, 1 BCU T2 and 1 beta cap flux 29% (yeah, right these sh*** flux thingies!)
No Rigs
With 5 LG Crystals it gives you 1001 boost / 4 secs / 24/7 cap stable w. 8,5mio SP!
Cons: - less resistance
I haven't tried the AE Bonus 'till now but even against EM heavy rats (Amarr navy e.g.) i never dropped below 50% shield before the heavy dmg NPC's popped...
Yeah, but the point of the OP was that his setup can tank all lvl4's afk forever. Severe lag means your weapons, even though activated, do not fire (and yes, I tested this post rev - Good old vengence bost squashed in armour - sever lag, and when lag clears, he is full shield again, and damage logs confirm lack of missiles) so your setup could lose out to module lag.
Stragely enough, your shild booster still appears to work when lagged though :) --- Slot 10 Akemons Modified 'Noble'Zet 5000 implant +8% Armour FREE |
madaluap
Gallente Mercenary Forces Exquisite Malevolance
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Posted - 2007.01.02 10:29:00 -
[23]
i use
6X 9000 XT launcher 2X E500 nos
1X c5-l Xl shieldboost 1X amplifier 4X rat specific hardener
4X pdu 1X bcu 2 <------OMFG ITS TECH 2
5X vespa 5X hornet
This setup + brains if they work together can run lvl 4 quite easily
never lost it....to rats. got ganked by pirates though,but that was my own fault. I was getting lazy and didnt pay attention. _________________________________________________ Breetime
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Calisto Cody
Minmatar The Black Swan Society
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Posted - 2007.01.02 11:30:00 -
[24]
i have a pretty similar set up, the only thing i am unsure of
I used to use a XL clarity, now i use a XL T2, takes alot more cap, but much more boost. Think i should keep the t2 ?
Originally by: Sergio Ling
Originally by: Butter Dog but I'm professional enough to keep my mouth shut about what I know.
i can't imagine that's true
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Shi'ra Kull
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Posted - 2007.01.02 11:33:00 -
[25]
We can only hope CCP introduces some random factor to missions prevent this really.
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Phant Zon
Minmatar No Quarter.
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Posted - 2007.01.02 11:42:00 -
[26]
Personally, my own preferred method for this is to run lev 4s in a t1 phoon. If you scout around for a cheap one, insurance will cover ship + fittings easially. And its certainly alot more entertaining than sitting like a lump on a log and just pressing f1-6 in a zombielike fashion.
Its also totally worth the replies when corpmates ask what your flying and what your setup is.
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zyto
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Posted - 2007.01.02 11:44:00 -
[27]
This can do 95% of all missions.. and costs nothing compared to these, there just isn't reason to be spending 2 bil on a mission ship.
6xcruise ii 2xheavy nos 1xLarge SB ii 5xhardener ii 3xbcu ii 2xpdu ii
Throw in 5 heavy shield drones from another char and you'll basiclly never have to touch the booster.
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Ather Ialeas
Amarr Karjala Inc. Imperial Republic Of the North
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Posted - 2007.01.02 11:47:00 -
[28]
Originally by: Shi'ra Kull We can only hope CCP introduces some random factor to missions prevent this really.
If they do, they wreck the faction item market and if that happens, running 0.0 plexes will become obsolete for most parts which in return will stop the ISK from flowing around causing overall (although not major) stagnation of market.
Never treat the symptom, always treat the cause.
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Shi'ra Kull
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Posted - 2007.01.02 11:53:00 -
[29]
The cause being that missions, like complexes are too predictable allowing people to learn them inside out and then semi afk them.
Hence my suggestion of a random factor.
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Lord WarATron
Amarr Vanguard Frontiers Ascendant Frontier
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Posted - 2007.01.02 11:54:00 -
[30]
Originally by: Shi'ra Kull We can only hope CCP introduces some random factor to missions prevent this really.
Lets be honest here - Most people mission run to get isk for pvp. Some run it for relaxations, but the main reason is more intresting way of getting isk than, say mining or whatever. At the end of the day, all isk is basically useless unless it is being used in pvp or invested to generate isk for..... more pvp. You guys have no idea who the OP is, and he sure aint no carebear!
If he spend 2-3bil buying 20-30 ravens with cheap t1 fittings and FOF cruise, they could afk lvl4's as well. Lag is the random faction in lvl4's atm, and the most isk people make in lvl4's - they less time they spend mission running and the more time they spend pvping. --- Slot 10 Akemons Modified 'Noble'Zet 5000 implant +8% Armour FREE |
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Gee'Kin
Tha Specialz
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Posted - 2007.01.02 11:56:00 -
[31]
Originally by: Shi'ra Kull The cause being that missions, like complexes are too predictable allowing people to learn them inside out and then semi afk them.
Hence my suggestion of a random factor.
I rather keep some excitement in the game. Semi -Afk only during boring missions like The assault.
FOF = semi afk solo missioning. = boring lol
--------------------------------------------> Plz tickle my brain. I wanna have a Brainfart ! -------------------------------------------->
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subvert
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Posted - 2007.01.02 12:06:00 -
[32]
Edited by: subvert on 02/01/2007 12:08:28
Originally by: Shi'ra Kull We can only hope CCP introduces some random factor to missions prevent this really.
uh no. do you have any idea how much the ships in question cost?
risk vs reward; you can build over 20 typical mission ravens for the price of that ship and those are already built expensive.
do you know how long that ship has to do missions just to repay itself? over 3 billion investment is in itself a thing harder than any level 4 mission, think about everything you have to do for 3 billion isk
and if a player pirate warps in a blows you up? billions down the drain, bigger loss than capital ships. if a war target warps in? you're through! cant even replace it because it cost so much, no more ship to mission with
any random factor that would destroy this costs-more-than-an-entire-fleet-of-ravens god-ship would destroy a standard raven like it's nobody's business and make this ship fitting required, which of coarse would kill L4 missions since most people dont have that kind of ISK to throw at a single ship
logic ftw
if a person can gather the most expensive and rare items from the ends of the universe and build a ship that would make anyone who loses it cry in RL, then they deserve the advantage in a mission
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HottieWitAbody
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Posted - 2007.01.02 13:38:00 -
[33]
Cerb with a gistii a-type + T2 tank does the same thing. DPS is probably similar since you are gimping the setup with only 1 BCU.
It also does it for only 500m isk.
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Basileus
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Posted - 2007.01.02 14:42:00 -
[34]
Seems the OP is right. Congratulations, you have won Eve.
AFK-lvl4-ing ftw!
Expect the Nerf Bat soon....
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Pfrundpaechter
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Posted - 2007.01.02 19:51:00 -
[35]
yes, it works perfectly i use a slight different setup, never came across a mission that could drain my shield under 90% I even go for stage aggros now, next challenge :)
MED: Gist B XL Booster, Dread Amp (Tech2 also does fine), 3 Invul II, Capcharger II LOW: 3x BCS II 2xPDS II RIG: 3x CCC I should do a lot more damage than the OP's fitting, and also runs indefinately thanks to the tech2 Charger instead of another Amp. 792 rep every 4 seconds
note this is *JUST ABOUT* cap-stable (33%) with maxed cap skills. And i remember it's all tight to fit cpu-wise. i was used to change hardeners for the different damage types, now i realized that the 3 invul's do the job equally. sold the specific hardeners :) I used exactly the same fitting above before Rigs. Now i even could swap out the Tech2 Charger and the 2 PDS II's for something completely different and still have a better cap recharge rate than tank-fitted-pre-kali. Awesome, i have 3 free slots and still a better performance than before rigs.
Someone pls put magic camouflage on this thread? Don't want it to get nerfed so early :)
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LUKEC
Destructive Influence Band of Brothers
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Posted - 2007.01.02 20:10:00 -
[36]
Problem is that lvl4 missions are designed to cause issues to caldari...
... and nearly impossbile to do in any other race ships. -------- The BoB model is bad for business. Incidently the BoB model is more suited for a game such as WoW where as the ASCN model more suited for Eve.
McGreedy |
Viktor Fyretracker
Caldari Worms Corp
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Posted - 2007.01.02 20:16:00 -
[37]
i have zero faction mods on my raven and can solo level 4s some tech 2 but none of this billion isk faction stuff.
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Von Zarovick
The Collective Against ALL Authorities
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Posted - 2007.01.02 21:18:00 -
[38]
This works perfectly for me, I do missions in deep 0.0 Raven with 6x cruise t2, true sansha smartbomb ( for tight situations) tractor beam 1x c5-l Xlarge booster, Domination 100mn afterburner ( ship goes 400m/s) 4 hardeners 3pdu t2, 2 bcu t2
This ship outruns any mission cruiser, I keep 70 km range and make them chase me, sometimes i turn the ab off but very rarely, I dont really need to use the shield booster tbh. In most missions the ship passive tanks the enemy.
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Slayton Ford
Caldari Ill Tempered Bus Drivers
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Posted - 2007.01.02 21:56:00 -
[39]
How much of a difference is there on shield regen between twch1 and tech2 PDUs?
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Arian Snow
Minmatar The Nest Interstellar Alcohol Conglomerate
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Posted - 2007.01.02 22:14:00 -
[40]
Edited by: Arian Snow on 02/01/2007 22:15:46 Or you could go for the cheap safe: Maelstrom with a Xlarge T2 SB. It tanks like a *****, and its terrific at missions!
I dont remember I dont recall I dont have memory of anything at all! |
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Majin82
Caldari g guild
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Posted - 2007.01.02 22:18:00 -
[41]
Level 4 missions are easy to do, as long as you do them correctly and follow the basic rules of fighting missions. The Blockade, Guristas Base (right gate) on Guristas Extravaganza, EnemyÆs Abound Part 5 are three mission that can become impossible to do solo if you donÆt do them correctly.
-Attack the Cruisers first -DonÆt deploy drones before agro is on you -DonÆt attack the sentries first -Attack 1 pocket at a time, donÆt agro everyone at once -Keep your distance, fire over your shoulder
These are some basic rules for doing missions that I follow, they are rather common sense if you ask me. The biggest problem with Level 4 missions is the Lag! Some missions will cause lag that can cost you a ship. When the ship is a CNR with 2bil in mods on it, the last thing you want to have happen is to become lagged and not have your Booster run.
If the Ops setup can truly run forever and never lose the cap, I tip my hat to you sir! There are some mission I wonÆt do because of the Lag. I donÆt want to lose my CNR to lag like I have other normal Ravens.
CCP needs to fix level 4 missions, instead of adding more targets, causing more lag; they need to reduce the number of targets but buff the HP of said targets to make them stronger.
Best Shield Boosters in Order of Total shield boost/energy needed. Gist X-Type Pith X-Type Gist B-Type Gist A-Type Gist C-Type
------------------------------------- Proud member of G Guild! |
Nordvargr
GoonFleet GoonSwarm
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Posted - 2007.01.02 22:38:00 -
[42]
Originally by: Shadowsword
I can think of at least one mission where killing the wrong npc first would bring upon you enough dps to break your tank (blood raider blockade, where you can get up to 22 BS, 15 or so cruisers and loads of destroyers at the same time), but that's pretty extreme anyway...
Wouldn't 2 of those rigs that reduce the cap used by shield boosters and hardeners be more effective than 2 cap recharge rigs?
I'm going with two of those rigs, one cap recharge rig, and the usual T2 XL boost/SBA II/4 active hardeners, and probably 3 PDU II/2 BCU II. For angel missions. For serpentis/guristas I have an Astarte, which do the job better.
The Concord version of The Blockade is far, far worse. Imagine all ships have 60% resists across the board, no damage type works well on them. Imagine their turrets deal equal amounts of all damage types. Now imagine the battleships lob walls of EM cruises/torps at you endlessly. My dual LAR II typhoon (that's base 70% EM resist) with a faction EANM and a faction EM hardener couldn't tank the missiles alone without burning through cap charges, and that's before the smaller ships got in range.
I probably did the mission wrong, but after spending 2 hours killing wave after wave of concord battleships I got fed up, re-read the description and it mentioned something about killing the leader would cause the rest to disperse, so I started targeting the DED General and as soon as I killed him another wave spawned. I kited both waves and killed the next general just to see if another wave would spawn, and sure enough another wave spawned. That was the point I gave up at, not sure how many waves it goes on for, I was thinking CCP designed the mission to be like tetris or something but instead of asking for my initials when I got a high score my agent just gave me a standing hit for failing the mission.
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Majin82
Caldari g guild
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Posted - 2007.01.02 22:54:00 -
[43]
The Guristas version of 'The Blockade' is also just as annoying! The ships juts keep coming and every spawn gives you some Pithy Dire cruisers that have resists that are huge, taking 5 times are much to kill. Not to mention the BS are lobbing missiles at you from 120kms away and you also have to deal with the fact that no matter how fast you pop them, the next wave always seems to show up before your done with the last.
Even level 1 that mission is annyoing! ------------------------------------- Proud member of G Guild! |
Erotic Irony
RONA Deepspace Rule of Three
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Posted - 2007.01.03 12:33:00 -
[44]
Originally by: Nordvargr I was thinking CCP designed the mission to be like tetris or something but instead of asking for my initials when I got a high score my agent just gave me a standing hit for failing the mission.
Goons show once again why they are kings of forums. Great post.
Originally by: Basileus Seems the OP is right. Congratulations, you have won Eve.
Not the first time he's won either. ___
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Aleis
Minmatar
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Posted - 2007.01.03 14:57:00 -
[45]
I prefer to do lvl 4's in my Claymore, has a similar setup i guess but doesn't need the rigs
high slots what ever 5x 650 T2, 3x heavy missles 1 Gist c-type xl 1 amp 1 thermal hardener 1 kenetic hardener 1 cap recharger t2 1 larger peroxide battery
1 gyro 3 ppdu t2
with max cap skills is sustains the tank, and with the ship bonuses you get 1000 shields percycle, depending on the amp.
and you still have 2 rig slots to play with.
MINMITAR FOR EVER!
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