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Thread Statistics | Show CCP posts - 4 post(s) |

Desiderya
Pyre Falcon Defence and Security Multicultural F1 Brigade
1062
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Posted - 2015.10.17 01:43:37 -
[1] - Quote
Looks broken as heck. The brawling ships to end all brawling ships. Damage potential is way, way too high for them. Both the tackle based ewar ships carry bonuses that are more suitable to kiting than brawling. Maybe giving them some additional staying power would be better than that level of dps.
EWAR/DPS doesn't lead to microgang ( people use specialized ships like keres/ceptors for that support ). It looks like they'll be the plex farming boats of choice.
I'm quite astouned how these numbers were even making a first pass, because from the perspective of someone very active in the ship brackets these fall into I'm neither hyped, nor concerned, I'm massively turned off.
Ruthlessness is the kindness of the wise.
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Desiderya
Pyre Falcon Defence and Security Multicultural F1 Brigade
1062
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Posted - 2015.10.17 14:12:03 -
[2] - Quote
After a nights sleep some summed up thoughts:
Incentivizing EWAR into brawling range is a neat idea and the ships could be able to complement this with additional staying power and damage to validate using them over the standard EWAR frigates.
As they are proposed now they kill any incentive to use any other frigate outside of some very special cases (Worm, Garmur) because they are extremely strong in small fights and offer outright the same (ehp, dmg) in scaled up situations or get a bonus that lend itself to tackling/kiting.
The worst offender is the Griffin as there is literally everything wrong with it. If you want to brawl in a frigate there is nothing better, even if you don't include a racial ECM module. It's also designed that it lives long enough in case you're lucky with your ECCM. But even if it only did 100 dps it would still be a pretty unfun ship to fight.
Why ECM ever made it into that list lies beyond me. If it has to be ECM I'd suggest reducing the range further, because the only way to fight this is to never get within 10km for a second, depending how on the ball the pilot is. ( Good thing it can also fit railguns. ). 2.5km+2.5km looks managable as you literally only need to jam once to win.
Alternatives could be trying weaker fast cycling ECM (interrupting, not completely locking you for 20s)
Ruthlessness is the kindness of the wise.
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Desiderya
Pyre Falcon Defence and Security Multicultural F1 Brigade
1062
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Posted - 2015.10.18 10:29:07 -
[3] - Quote
The Navy Griffin as presented would be a very good ship even without ever using ECM. It is rather similar to a navy comet. As far as ECM not being good solo - I don't know in what world you are living, but a racial jam more or less guarantees you a successful hit on another frigate. Even if the first jam misses you end up fighting a ship that has very strong dps while having no range control whatsoever. So, yes, once in jam range,the fight is over. 20 seconds is a long time in face melt range.
Ruthlessness is the kindness of the wise.
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