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Thread Statistics | Show CCP posts - 4 post(s) |
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CCP Fozzie
C C P C C P Alliance
13389
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Posted - 2015.10.16 17:00:16 -
[1] - Quote
Hello one and all! We are planning a big set of ship and module updates for this Winter, including 13 new ships, module tiericide and much more. This thread will introduce 4 of the new ships, a new line of Empire Navy Ewar Frigates.
These ships are designed to use their racial ewar bonuses (primary ewar for Amarr and Caldari, secondary for Gallente and Minmatar) in unusual ways, skewed towards solo and microgang combat. Overall we don't expect these ships to eclipse Electronic Attack Frigates for fleet support roles, but the combination of ewar with significant frigate damage puts them into their own category.
These ships will be available in all standard combat LP stores for their respective factions.
Crucifier Navy Issue Amarr Frigate bonuses (per skill level): 20% bonus to Small Energy Turret damage 7.5% bonus to Weapon Disruptor effectiveness Misc Bonus: -85% penalty to Weapon Disruptor optimal range and falloff -50% reduction to Weapon Disruptor activation cost
Slot layout: 3 H, 4 M, 3 L, 2 Turret 3 Rig Slots, 400 Calibration Fittings: 42 PWG, 180 CPU Defense (shields / armour / hull): 375 / 600 / 525 Capacitor (amount / recharge rate / average cap per second): 500 / 250s / 2 Mobility (max velocity / agility / mass / warp speed / align time): 340 / 3.35 / 1,064,000 / 5 / 4.94s Drones (bandwidth / bay): 10 / 20 Targeting (max targeting range / Scan Resolution / Max Locked targets): 64km / 640 / 5 Sensor strength: 14 Radar Signature radius: 38
Griffin Navy Issue Caldari Frigate bonuses (per skill level): 20% bonus to Small Hybrid Turret damage 20% bonus to ECM strength Misc Bonus: -85% penalty to ECM optimal range and falloff -50% reduction to ECM Jammer activation cost
Slot layout: 3 H, 5 M, 2 L, 2 Turret, 1 Launcher 3 Rig Slots, 400 Calibration Fittings: 40 PWG, 200 CPU Defense (shields / armour / hull): 650 / 400 / 400 Capacitor (amount / recharge rate / average cap per second): 425 / 212.5s / 2 Mobility (max velocity / agility / mass / warp speed / align time): 325 / 3.45 / 1,056,000 / 5 / 5.05s Drones (bandwidth / bay): 5 / 5 Targeting (max targeting range / Scan Resolution / Max Locked targets): 65km / 600 / 5 Sensor strength: 17 Gravimetric Signature radius: 40
Maulus Navy Issue Gallente Frigate bonuses (per skill level): 10% bonus to Drone tracking and hitpoints 10% bonus to Warp Scrambler range (This bonus does not apply to Warp Distuptors) Misc Bonus: +1 scramble strength to all Warp Scramblers (This bonus does not apply to Warp Distuptors)
Slot layout: 2 H, 3 M, 4 L, 2 Turret 3 Rig Slots, 400 Calibration Fittings: 35 PWG, 150 CPU Defense (shields / armour / hull): 450 / 525 / 600 Capacitor (amount / recharge rate / average cap per second): 330 / 165s / 2 Mobility (max velocity / agility / mass / warp speed / align time): 325 / 3.35 / 1,063,000 / 5 / 4.94s Drones (bandwidth / bay): 25 / 50 Targeting (max targeting range / Scan Resolution / Max Locked targets): 64.5km / 620 / 5 Sensor strength: 16 Magnetometric Signature radius: 42
Vigil Fleet Issue Minmatar Frigate bonuses (per skill level): 5% bonus to Rocket and Light Missile explosion velocity 25% bonus to explosive missile damage, 20% bonus to em, thermal and kinetic missile damage Misc Bonus: +50% Stasis Webifier range
Slot layout: 3 H, 4 M, 3 L, 1 Turret, 2 Launchers 3 Rig Slots, 400 Calibration Fittings: 38 PWG, 190 CPU Defense (shields / armour / hull): 525 / 525 / 425 Capacitor (amount / recharge rate / average cap per second): 300 / 150s / 2 Mobility (max velocity / agility / mass / warp speed / align time): 400 / 3.2 / 1,080,000 / 5 / 4.79s Drones (bandwidth / bay): 15 / 15 Targeting (max targeting range / Scan Resolution / Max Locked targets): 65km / 660 / 5 Sensor strength: 13 Ladar Signature radius: 34
Let us know what you think!
Game Designer | Team Five-0
https://twitter.com/CCP_Fozzie
http://www.twitch.tv/ccp_fozzie/
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CCP Fozzie
C C P C C P Alliance
13389
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Posted - 2015.10.16 17:02:14 -
[2] - Quote
Reserved
Game Designer | Team Five-0
https://twitter.com/CCP_Fozzie
http://www.twitch.tv/ccp_fozzie/
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Destoya
Habitual Euthanasia Pandemic Legion
525
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Posted - 2015.10.16 17:08:43 -
[3] - Quote
Do you expect these to cost about the same as their combat counterparts (slicer comet etc)? |
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CCP Fozzie
C C P C C P Alliance
13390
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Posted - 2015.10.16 17:10:43 -
[4] - Quote
Destoya wrote:Do you expect these to cost about the same as their combat counterparts (slicer comet etc)? I'd expect them to fall in the same general ballpark, yup.
Game Designer | Team Five-0
https://twitter.com/CCP_Fozzie
http://www.twitch.tv/ccp_fozzie/
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Gradur Dohr
Carpe Noctem. Pandemic Legion
41
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Posted - 2015.10.16 17:13:02 -
[5] - Quote
this maulus already need a nerf |
Erin Sluuk
Pandemic Horde Inc. Pandemic Horde
1
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Posted - 2015.10.16 17:14:32 -
[6] - Quote
Tier II reactive armor hardener like y'all said when? |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
1137
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Posted - 2015.10.16 17:15:33 -
[7] - Quote
man, not more recon bonuses :\
and why do I want +1 scram strength? |
Athryn Bellee
SniggWaffe WAFFLES.
58
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Posted - 2015.10.16 17:18:10 -
[8] - Quote
Thanks Fozzie. These are great. |
Liam Inkuras
AQUILA INC Verge of Collapse
1613
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Posted - 2015.10.16 17:18:14 -
[9] - Quote
CCP Turbo Dinosaur must love the Griffin Navy Issue
Edit: Holy balls these are going to be fun
I wear my goggles at night.
Any spelling/grammatical errors come complimentary with my typing on a phone
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Travis Uchonela
Sniggerdly Pandemic Legion
35
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Posted - 2015.10.16 17:22:36 -
[10] - Quote
I don't know.
I mean some of this is going to be fun, but that Maulus looks too powerful. Also not sure I love these bonuses on t1 hulls, the Navy Vigil seems like it will step on the Hyena's toes big time. |
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Amarisen Gream
Divine Demise Apocalypse Now.
137
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Posted - 2015.10.16 17:23:29 -
[11] - Quote
Don't get me wrong, I love more ships.
Yet, I have to wonder? There is so much more even on the T1 side of ships and such that need focus, why bring these out.
I see tons of people fly say X ship over Y and Z (Looking at Sabber vs others ships in it's class and many other little odd ones. CCP has the stats).
Amarr and Caldari have more Ewar ships than Gallante and Minnie. Plus their ewar is much more effective at combat control over another players ship.
---These ships are fine, but Fozzie, we need the information on the changes to EWAR as well. ---This is one of the peas in the pod, with ewar rebalance being the other pea.
xoxo
Amarisen Gream
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Charlotte Inty
Tax 'n' stuff
1
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Posted - 2015.10.16 17:25:12 -
[12] - Quote
"+1 scramble strength to all Warp Scramblers"
Your stabbed days are over boys. |
Harvey James
The Sengoku Legacy
1216
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Posted - 2015.10.16 17:25:38 -
[13] - Quote
Liam Inkuras wrote:CCP Turbo Dinosaur must love the Griffin Navy Issue
Edit: Holy balls these are going to be fun
nice too have a hybrid caldari navy ship, maybe osprey could go this way instead of trying too compete with so many caracals and gila/ orthrus, some weird combos here, maybe tone done the damage a little
T3's need to be versatile not have T2 resists, OP dps and tank obsoleting T2 ships entirely.
ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 highslots for droneboats
Nerf web strength, Make the blaster Eagle worth using
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Hans Krieger
Malum Industria Adaptation.
1
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Posted - 2015.10.16 17:25:44 -
[14] - Quote
Now you just need to do a mid-day patch putting gecko BPOs up on jita market and the week of endless tears will be complete.
Nice changes. This provides an opportunity for newer players to get exposed to racial EWAR earlier as opposed to training frigate V + support skills and forgetting about that tree.
Don't get discouraged by the redditboi 18yr old millennial rage
EDIT: Just don't make these stupid OP. It's one thing to give them something booshy and powerful and it's another to take it away. |
Harvey James
The Sengoku Legacy
1216
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Posted - 2015.10.16 17:30:13 -
[15] - Quote
any chance you will finally take the nerfbat to T3 cruisers in the winter patch? .. its sooo.. long overdue
T3's need to be versatile not have T2 resists, OP dps and tank obsoleting T2 ships entirely.
ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 highslots for droneboats
Nerf web strength, Make the blaster Eagle worth using
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Nou Mene
Out of Focus Odin's Call
11
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Posted - 2015.10.16 17:30:32 -
[16] - Quote
Travis Uchonela wrote:I don't know.
I mean some of this is going to be fun, but that Maulus looks too powerful. Also not sure I love these bonuses on t1 hulls, the Navy Vigil seems like it will step on the Hyena's toes big time.
only 50% web range.... no much fleet use..
i like them, point strength is great |
Harvey James
The Sengoku Legacy
1216
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Posted - 2015.10.16 17:31:43 -
[17] - Quote
i can imagine how much people will hate a dps blaster griffin in small FW sites though, maybe a counter too the OP T3 dessies.
T3's need to be versatile not have T2 resists, OP dps and tank obsoleting T2 ships entirely.
ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 highslots for droneboats
Nerf web strength, Make the blaster Eagle worth using
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TrouserDeagle
Beyond Divinity Inc Shadow Cartel
1137
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Posted - 2015.10.16 17:35:00 -
[18] - Quote
Harvey James wrote:i can imagine how much people will hate a dps blaster griffin in small FW sites though, maybe a counter too the OP T3 dessies.
except it's also a counter to every ship in the game, aka overpowered.
when's that ecm nerf happening? |
Selto Black
Pan Galactic Gargle Blasters Ocularis Inferno
7
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Posted - 2015.10.16 17:35:09 -
[19] - Quote
Ho boy! Time to bust out the spreadsheets! Theory crafting these is gonna be fun for the T3dd group. |
ArmyOfMe
Hull Breach. Outnumbered.
476
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Posted - 2015.10.16 17:38:19 -
[20] - Quote
Yay, more ecm ships
And yes, if you think im negative towards a lot of the things you guys have been doing this year, then you are indeed correct. Now first of all, fix ecm first, then introduce the new ecm ship. Dont sit back for another 10+ years before doing something to ecm.
QUOTE CCP Dolan and the EVE Online development team:-áThe battle was relatively even for some time with CFC and Russian forces holding moderate lead at first and only have a slight lead in Titan kills. Then came a turning point in the battle. Manfred Sideous, the initial Fleet Commander for PL/N3, handed over command to the CEO of Northern Coalition., Vince Draken
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Bolur Freir
Rubella Solaris Test Alliance Please Ignore
18
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Posted - 2015.10.16 17:39:35 -
[21] - Quote
A scram kiting drone boat, that is super OP. |
Nika NOisER
Method Synergy
1
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Posted - 2015.10.16 17:40:18 -
[22] - Quote
pls, rename this game - "FrigoDestr Online" |
Fifty Mullets
State War Academy Caldari State
0
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Posted - 2015.10.16 17:41:28 -
[23] - Quote
CCP Fozzie wrote: -85% penalty to ECM optimal range and falloff
What is the intended meaning of this line? Is it an 85% bonus to ECM range and falloff with a side of confusing double negative? Or is this ship going to have an effective ECM range of 6.45+7.2? |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
1137
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Posted - 2015.10.16 17:42:58 -
[24] - Quote
Fifty Mullets wrote:CCP Fozzie wrote: -85% penalty to ECM optimal range and falloff
What is the intended meaning of this line? Is it an 85% bonus to ECM range and falloff with a side of confusing double negative? Or is this ship going to have an effective ECM range of 6.45+7.2?
the latter |
Harvey James
The Sengoku Legacy
1216
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Posted - 2015.10.16 17:43:14 -
[25] - Quote
i don't really see the point of these ships at all, i mean what do they add too the game? .. its like saying lets add ecm too a merlin.. just whats the point? .. why not spend the time fixing T3 cruisers and dessies instead...
T3's need to be versatile not have T2 resists, OP dps and tank obsoleting T2 ships entirely.
ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 highslots for droneboats
Nerf web strength, Make the blaster Eagle worth using
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Anthar Thebess
1348
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Posted - 2015.10.16 17:46:05 -
[26] - Quote
What about pirate versions ? Cmon , pirate LP stores need some love.
Capital Remote AID Rebalance
Way to solve important nullsec issue. CSM members do your work.
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Genghis Tron
Black Rebel Rifter Club The Devil's Tattoo
32
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Posted - 2015.10.16 17:46:18 -
[27] - Quote
I love me some ewar, but even I'm curious what need these ships fit... are there other things that could benefit attention? I would think so.. That Maulus needs a nerf right off the bat though. 5m3 drone bay to start.
BOOM SHAKALAKA
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Leisha Miranen
The Alabaster Albatross Sev3rance
14
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Posted - 2015.10.16 17:46:25 -
[28] - Quote
woooo new ship! |
Hahnid
Red Federation RvB - RED Federation
2
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Posted - 2015.10.16 17:48:20 -
[29] - Quote
CCP Fozzie wrote:Let us know what you think! That's what I think about the changes and ewar in general!
So why do Minnies get web range, but Amarr no neut range? Years ago I thought of ewar something like this
T1 Ewar (use for tactical advantage): Amarr - Tracking Disruption Minmatar - Target Painting Gallente - Sensor Dampening Caldari - ECM (with no range bonus, less strength or less midslots)
T2 Ewar (use for disabling ships): Amarr - Energy Neutralizer Minmatar - Web (range) Gallente - Scramble (range) Caldari - ECM (range and strength)
Geddon has neutrange? Caldari has the Scorpion? What's with Minmatar and Gallente? Dragoon has neutrange, too?
Does this make sense? Do you get what I try to imply? So many questions, I know |
Guillame Herschel
Quantum Cats Syndicate Spaceship Bebop
73
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Posted - 2015.10.16 17:48:22 -
[30] - Quote
BLIFFINS! |
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