Pages: 1 2 [3] 4 5 :: one page |
Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Zeke Novak
|
Posted - 2007.01.03 02:40:00 -
[61]
As long as pirates keep trying to grief me in belts, I'll log off to deprive them of their kill if I can.
As a general rule though, if I end up in a bubble, I'm looking for a fight, so no worries there 
|

Dark Shikari
Caldari Imperium Technologies Firmus Ixion
|
Posted - 2007.01.03 02:41:00 -
[62]
Edited by: Dark Shikari on 03/01/2007 02:41:07
Originally by: Wylbur
What I discribed is clinical Antisocial Personality Disorder (i.e. sociopath). It is not a part of the game; it is a mental illness. Anyone fitting this description would more wisely spend their money on professional treatment.
Anyone who resorts to insulting their opponents by accusing them of having mental disorders has far worse problems than they can imagine.
Please don't use real life insults in EVE. They can only lead to bannination.
-[23] Member-
Listen to EVE-Trance Radio! (DSTrance channel ingame) |

Wylbur
Minmatar
|
Posted - 2007.01.03 02:47:00 -
[63]
Originally by: Dark Shikari Edited by: Dark Shikari on 03/01/2007 02:41:07
Originally by: Wylbur
What I discribed is clinical Antisocial Personality Disorder (i.e. sociopath). It is not a part of the game; it is a mental illness. Anyone fitting this description would more wisely spend their money on professional treatment.
Anyone who resorts to insulting their opponents by accusing them of having mental disorders has far worse problems than they can imagine.
Please don't use real life insults in EVE. They can only lead to bannination.
That was not an insult. It was not directed at a particular person. It was a general statement of fact. Given the statistics, at least 600 playing Eve at any given time have APD. Likely more given that Eve does not discourage that type of behavior.
-----------------------------------------------
|

Dark Shikari
Caldari Imperium Technologies Firmus Ixion
|
Posted - 2007.01.03 02:51:00 -
[64]
Originally by: Wylbur
That was not an insult. It was not directed at a particular person. It was a general statement of fact. Given the statistics, at least 600 playing Eve at any given time have APD. Likely more given that Eve does not discourage that type of behavior.
So anyone who enjoys defeating other people in a game has a mental disorder?
-[23] Member-
Listen to EVE-Trance Radio! (DSTrance channel ingame) |

Wylbur
Minmatar
|
Posted - 2007.01.03 03:35:00 -
[65]
Originally by: Dark Shikari So anyone who enjoys defeating other people in a game has a mental disorder?
No, not at all. Defeating your opponent, NPC or PC, is a major part of most games. Competition is natural. -----------------------------------------------
|

Awox
I Fought Piranhas
|
Posted - 2007.01.03 03:35:00 -
[66]
<3 Ryysa (yes, even if he is a mean bastard)
I am of the opinion however, that the more people to abuse this tactic, the less likely CCP will change it.
|

Kaaln
Gallente Soar Angelic
|
Posted - 2007.01.03 03:54:00 -
[67]
Originally by: Forum Joe Edited by: Forum Joe on 02/01/2007 19:18:34
Originally by: Dark Shikari
PvP in EVE is not consensual.
Hey guys : how does it feel being like a two day old newb in his rookie frig? How does it feel to be the victim of a situation where you cannot do anything about the way another player has decided to play?
The rookie still made the choice of coming to low sec. He chose to play in the same arena as people who are experienced. It's not like once you logon for the first time, you are thrust out the station in 0.0 sec. There's a reason the security status indicator becomes more red the deeper into low sec you go.
|

EPSILON DELTA
|
Posted - 2007.01.03 07:12:00 -
[68]
nothing a cloak can't fix its extremly satisifying as your t1 frig in the middle of a 10man bubble camp flys away freely as their intys fly in the wrong direction. though i would much rather use a covert ops with nanos.
|

Moominer
InterGalactic Corp. Imperial Republic Of the North
|
Posted - 2007.01.03 07:36:00 -
[69]
Originally by: Wylbur
Originally by: Moominer
Originally by: Wylbur It does not help that the Eve community is filled with people who revel in others misery.
There are many solution, but they would result in a huge amount of whining.
The last I looked, under 0.4 space EVE is hostile, you enter it at your own risk, and, like it or not "reveling in others misery" is entirely part of this wonderfully brutal game.
What I discribed is clinical Antisocial Personality Disorder (i.e. sociopath). It is not a part of the game; it is a mental illness. Anyone fitting this description would more wisely spend their money on professional treatment.
I understand how the game is played. I have been playing for more than three years. I have spent many months living in low sec.
    
Clearly, you don't understand how the game is played if you think people who engage in non-consentual PvP are loons, and think people should abuse CTRL-Q to escape them. ___ Hostile! CTRL-Q CTRL-Q CTRL-Q ... CTRL-Q can save you from sociopath PvPers |

Viliny
|
Posted - 2007.01.03 08:48:00 -
[70]
Hey i had a time when i got 10 bluescreens a day while playing eve, and once when fighting 5 frigates in my BC, don't know how that ended cos i was greeted with my bios bootscreen soon enough. Lost a ship but i only lost my pod after logging in again... Id like for there to be some kind of system to help out people who suffer from software failures... As for logging out intentionally, tbh im too lazy to hone my skills at something so untastefull.
For anyone suffering from constant crashes/bluescreens due to the h10 something .sys file and you are using a creative card of some sort, give Kx project drivers a go, their completely rewritten and free. Works great for me, and might solve issues not related to EVE aswell...
|

Lorn Yeager
Gallente Blessed Souls
|
Posted - 2007.01.03 11:10:00 -
[71]
Originally by: Dark Shikari
Originally by: Wylbur
That was not an insult. It was not directed at a particular person. It was a general statement of fact. Given the statistics, at least 600 playing Eve at any given time have APD. Likely more given that Eve does not discourage that type of behavior.
So anyone who enjoys defeating other people in a game has a mental disorder?
dont you know? we are labeled as griefers. :-D Begin sig: //->
Its Aloha time!
Lorn Yeager Blessed Souls
|

KHEN
Gallente New Horizons
|
Posted - 2007.01.03 11:54:00 -
[72]
Very interesting post
I noticed I'm able to dock while under "Global Criminal Countdown", should it be so, is it a bug, should it be bug reported ?
thank you
|

Forum Joe
|
Posted - 2007.01.03 13:00:00 -
[73]
Hummm there is a little misunderstanding I think, I see some people telling that PvP is not consensual AND pointing out the fact that 0.4 and below is a PvP zone. PvP zones = consensual PvP. You accept it when you enter it. However in eve you can be killed in 1.0 : Suicide gankers, corp wars, rogue corp members, griefers tactics. As soon as you undock, you can be a target, anywhere, anytime. THIS is non-consensual PvP.
More seriously: logoffsky is marvelous, perfect. It's the perfect tool to avoid PvP, not exactly "Player versus Player" but more likely "Predator vs Prey" as the root of the problem of logoffsky lies in ganking.
But logoffsky is also horrible, atrocious, by it's effect on regular PvP. Sadly, the regular pvpers will just have to suffer the effects of this method, because they are outnumbered by the gankers, wich are outnumbered by the carebears.
Don't you understand that CCP is completly stuck between two huge problems?
Mission runners don't want to be analy probed in their deadspace, yet PvPers have to find their ennemies.
Lowbies (SP & equipment) don't want to be toilet paper for vets, yet vets need to be able to harm all members of an ennemy corp.
Soloers don't like playing "one ant vs 50 hammers", yet a group must absolutly be able to stop critical ships, like an hauler full of POS fuels.
Nearly everyone loathes gate camps, yet it's the only way to effectively prevent ennemy actions in some scenarii and/or protect your operations/territories.
Ect...
Personnally I hope that stages 2 and 3 of revelations will not fix the logoffsky problem, neither confirm it as valid, but just make even thinking about it obsolete.
|

Apertotes
Nuevos Horizontes O X I D E
|
Posted - 2007.01.03 13:17:00 -
[74]
somethings that could help with log off exploits and other things, like alt scouting, alt market scout, etc. which i also consider exploits.
1. no alts. only 1 character per account. this is the hardest part, but i am sure CCP would find a way to do it right
2. persistant ships. only safe log off at stations. whenever you log off on open space, your ship remains there until you log on again. this would also help when defending territories, and would make roaming gangs much more challenging.
so, what if you need to close the game and you are deep in 0.0 and the closest station is 15 jumps away? well, chances are not many people will look for you, but if you want to play it safe, get to your own hidden place, put a cloak on, and leave.
3. nerf map statistics, at least on 0.0
|

Khes
|
Posted - 2007.01.03 14:01:00 -
[75]
I totaly agree that something must be done about the log-off situation. It is just not working as it is now. Simple as that. I have no idea about what to do, but Im sure someone has brains enough to figure something out. Just do it a.s.a.p.
|

Soulja
|
Posted - 2007.01.03 14:06:00 -
[76]
Edited by: Soulja on 03/01/2007 14:08:36 Ok. I dont post often, you might see why after reading this post but here goes.
I propose a solution (of sorts), please read it all before flaming :).
1) No bubbles within 100km of Gates, (gates use mucho power thus interfering with the field for RP sake) 2) Bubbles that stop players mid-warp (the bigger the bubble the more likely it is, perhaps) 3) Bubbles trigger aggression timer, no more logoffski 4) When a player joins a system they dont get shown who is hostile or friendly for a time, say 5 - 10 minutes enough time for the hostiles to try and intercept at the gate.
First edit: Ok for step number 2 to be feasible, a quicker anchor time and cheaper bubbles might be need, I dunno I never used em.
I'm curious to know what people think of this?
|

Cougem
Defile. Privateer Alliance
|
Posted - 2007.01.03 16:40:00 -
[77]
Originally by: Dark Shikari Edited by: Dark Shikari on 02/01/2007 18:55:54
Originally by: Cougem Why don't they change the 1 minute timer (if you aren't aggro'd) to a 15 min timer? If you crash then surely you'll be back within a minute anyway so it doesn't matter?
Because if you aren't aggroed, you should be able to safely quit EVE.
If there was a blanket 15-minute timer regardless, then you would be completely unable to log out in space safely as 15 minutes is plenty of time to scan someone down and kill them.
Sounds like a small price to pay to me - just dock if you want to quit.
|

Ryysa
North Face Force
|
Posted - 2007.01.03 19:45:00 -
[78]
Originally by: Cougem Sounds like a small price to pay to me - just dock if you want to quit.
Perhaps you should leave empire for a change. You know, 0.0 generally doesn't feature docking ability, NPC stations and player outposts excluded.
You know, sometimes you just have to go, like... whatever... or maybe your power goes out or w/e.
All that is needed to fix, is that whenever a player is aggressed he gets a 15 minute timer. Doesn't matter if he is logged on or off, also the disappear delay (between logging off and the ship disappearing) when not aggressed, should be reduced to 45 seconds or under, so that it's not possible to probe out players who log out without aggro timer.
This would solve most cases, and well, if your game crashes, **** luck, you lose your ship. Chances are, most of the time the game won't detect the client crash until you are in a pod anyway.
All about target jamming & The Logoffski guide |

Nicocat
Caldari New Age Solutions
|
Posted - 2007.01.03 21:41:00 -
[79]
Originally by: Cougem
Originally by: Dark Shikari Edited by: Dark Shikari on 02/01/2007 18:55:54
Originally by: Cougem Why don't they change the 1 minute timer (if you aren't aggro'd) to a 15 min timer? If you crash then surely you'll be back within a minute anyway so it doesn't matter?
Because if you aren't aggroed, you should be able to safely quit EVE.
If there was a blanket 15-minute timer regardless, then you would be completely unable to log out in space safely as 15 minutes is plenty of time to scan someone down and kill them.
Sounds like a small price to pay to me - just dock if you want to quit.
Seconded. In what other PvP-based RPG can you just log out and vanish instantly? Or any MMO, for that matter. Logging out when there's danger means you'll probably die horribly. The emergency warp is a courtesy to stop the rats from tearing you asunder. Players have more toys. If you log off in unsafe space, you will probably die. If you disconnect, get back in and fight. If your power goes out, well, you're a rarity (or a liar), so tough ;) ----------------------------
Originally by: Splagada SEED ME DADDY
WTB: Friggin' portrait |

Bastogne
Caldari Merch Industrial
|
Posted - 2007.01.03 21:50:00 -
[80]
I would like to see a logout option that gives you a timer before logging off, and once the timer runs out you instantly vanish from space and do not warp off.
This would be used mainly for logging out at POSs and actually staying in the shield bubble.
|

Jas Dor
|
Posted - 2007.01.03 21:58:00 -
[81]
So set off a smart bomb in the general vicinity of the jump in point everytime somebody comes in. Bam instant aggro timer. Probe as needed.
|

Deva Blackfire
Celestial Apocalypse Insurgency
|
Posted - 2007.01.03 22:21:00 -
[82]
Originally by: Jas Dor So set off a smart bomb in the general vicinity of the jump in point everytime somebody comes in. Bam instant aggro timer. Probe as needed.
I was thinking abt ECM burst - should have longer range and only breaks the lock (so no prob for campers).
|

Ryysa
North Face Force
|
Posted - 2007.01.03 22:22:00 -
[83]
Originally by: Deva Blackfire
Originally by: Jas Dor So set off a smart bomb in the general vicinity of the jump in point everytime somebody comes in. Bam instant aggro timer. Probe as needed.
I was thinking abt ECM burst - should have longer range and only breaks the lock (so no prob for campers).
ECM burst is better deffo.
All about target jamming & The Logoffski guide |

Jas Dor
|
Posted - 2007.01.03 22:39:00 -
[84]
Originally by: Nicocat
Originally by: Cougem
Originally by: Dark Shikari Edited by: Dark Shikari on 02/01/2007 18:55:54
Originally by: Cougem Why don't they change the 1 minute timer (if you aren't aggro'd) to a 15 min timer? If you crash then surely you'll be back within a minute anyway so it doesn't matter?
Because if you aren't aggroed, you should be able to safely quit EVE.
If there was a blanket 15-minute timer regardless, then you would be completely unable to log out in space safely as 15 minutes is plenty of time to scan someone down and kill them.
The EvE client randomly kills my graphics driver about once every couple of days requiring windows to reboot (this does not happen around gates).
Sounds like a small price to pay to me - just dock if you want to quit.
Seconded. In what other PvP-based RPG can you just log out and vanish instantly? Or any MMO, for that matter. Logging out when there's danger means you'll probably die horribly. The emergency warp is a courtesy to stop the rats from tearing you asunder. Players have more toys. If you log off in unsafe space, you will probably die. If you disconnect, get back in and fight. If your power goes out, well, you're a rarity (or a liar), so tough ;)
|

nickky01
The Priory Shroud Of Darkness
|
Posted - 2007.01.04 00:33:00 -
[85]
Originally by: Kyria Timeyu Because everybody should be forced to fight your gank groups 1 vs 10 right? Because that's proper PvP, killing somebody without having a single shot fired back.
just for you http://i3.photobucket.com/albums/y98/lars7480/danger.jpg -------------------------------------------
Originally by: Tyrrax Thorrk
Oh and IAC's official response to ISS's offer is lollerskates.
|

Pseudo Ucksth
HelpCorp United Eden's Fire
|
Posted - 2007.01.04 09:43:00 -
[86]
Originally by: Viliny ... Id like for there to be some kind of system to help out people who suffer from software failures...
It's called a reimbursement petition. If you lose a ship due to eve crashing, the GMs can investigate it and give you your ship back. (minus whatever equipment was dropped in your wreck, so, basically, anything that's in your killmail.) If indeed you crashed, and didn't log off. They can tell the difference. Therefore, there is no reason *not* to change it, however, reimbursement petitions usually take awhile as it is, and if there's a sudden influx of them due to many people actually realizing this, they would have less of a reason to fix it anyways.
_____
|

Ryysa
North Face Force
|
Posted - 2007.01.05 09:37:00 -
[87]
Originally by: Pseudo Ucksth
Originally by: Viliny ... Id like for there to be some kind of system to help out people who suffer from software failures...
It's called a reimbursement petition. If you lose a ship due to eve crashing, the GMs can investigate it and give you your ship back. (minus whatever equipment was dropped in your wreck, so, basically, anything that's in your killmail.) If indeed you crashed, and didn't log off. They can tell the difference. Therefore, there is no reason *not* to change it, however, reimbursement petitions usually take awhile as it is, and if there's a sudden influx of them due to many people actually realizing this, they would have less of a reason to fix it anyways.
Err. They can't really tell too much, if it's client failure, you rarely will get your stuff back. And what stops me from plugging out my internet cable when i see that things are going bad for me, then petitioning?
All about target jamming & The Logoffski guide |

Goose1965
|
Posted - 2007.01.05 11:25:00 -
[88]
Well...as long as you got fighters in your camp, then anything bigger than a frigate dies...as you can lock cruisers and above before they insta warp..and fighters follow them to their 1 Million K logged ss.
I have had many folks try this tactic in my camps, and they always die from the fighters within the 1 minute 
|

Aphotic Raven
Gallente E X O D U S Imperial Republic Of the North
|
Posted - 2007.01.05 12:02:00 -
[89]
Originally by: Pseudo Ucksth
Originally by: Viliny ... Id like for there to be some kind of system to help out people who suffer from software failures...
It's called a reimbursement petition. If you lose a ship due to eve crashing, the GMs can investigate it and give you your ship back. (minus whatever equipment was dropped in your wreck, so, basically, anything that's in your killmail.) If indeed you crashed, and didn't log off. They can tell the difference. Therefore, there is no reason *not* to change it, however, reimbursement petitions usually take awhile as it is, and if there's a sudden influx of them due to many people actually realizing this, they would have less of a reason to fix it anyways.
So the GMs can tell the difference? sweet. as long as legitimate war kills arent getting their crap reimbursed.
 |

NeverL
Enterprise Estonia
|
Posted - 2007.01.05 12:02:00 -
[90]
thank you ryysa,
now if i ever find myself in a situation like you describe i will ctrl+q every time. thank you, you just saved my BS.
|
|
|
Pages: 1 2 [3] 4 5 :: one page |
First page | Previous page | Next page | Last page |