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subvert
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Posted - 2007.01.05 13:35:00 -
[1]
it's the fastest, and I cant see why else I wouldnt pick it over others. 720,000 cargo, true, but with that much space does it make too much of a difference? skills go into the speed as well as the bonus so you end up with more % speed than % cargo
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Sector Merchant
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Posted - 2007.01.05 13:36:00 -
[2]
warp to 0km.
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Sable Moran
Gallente
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Posted - 2007.01.05 13:52:00 -
[3]
Is agility an issue? Does the minnie freighter align to warp faster than other freighters?
----- Sable's Ammo Shop at Alentene 5, Moon 4, Duvolle Laboratories Factory. Ammo at affordable prices. |

Hulemand
Gallente Hidden Agenda Deep Space Engineering
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Posted - 2007.01.05 13:55:00 -
[4]
Originally by: Sector Merchant warp to 0km.
Afk hauling?  - Hulemand |

subvert
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Posted - 2007.01.05 13:58:00 -
[5]
hehe, yeah I was more talking about AFK hauling since it could get boring warp to 0ing a long trade route 
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Trollin
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Posted - 2007.01.05 14:28:00 -
[6]
I have an Obelisk, and can tell you that being a Freighter owner/Pilot isn't really anything profitable, I have bought and sold billions of units of low end minerals, I have done 300+ jump trade routes with warp to zero, and also AFK. usually high volume mineral sales net less than 20mil per day of travel, which, most people know is pathetic compared to just about any other type of activity.
in the end, I spent over a billion isk and more training days than I care to remember..on a ship and skills that it turns out, isn't really a great money maker. Most people already know at least 1 if not multiple freighter pilots, and with the free bus type hauling services that are starting to crop up, and the time and amount of money that goes into the purchase, it will take you years to earn back your money.
speed is a negligable factor in the decision.
my most frequent use of the Freighter now is to scoop my entire mission running operation, and relocate it every few weeks, as I move my way towards lvl 4 missions.
--------------------------------------------------- A word to the wise ain't necessary, its the stupid ones that need the advice |

FFGR
Maza Nostra Euphoria Unleashed
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Posted - 2007.01.05 15:47:00 -
[7]
The Minmatar freighter does actually warp faster than the others by a bit and has a faster m/s for those afk haulers. The Caldari one is the best for moving large volumes but has the slowest alignment/acceleration.
The Obelisk is actually the best option between speed and hauling volume and you get access to the best hauling industrial also. _______
Hope is the first step on the road to disappointment |

Baron Oxes
Hypermagic Mountain
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Posted - 2007.01.05 16:02:00 -
[8]
I've talked to freighter pilots who make consistently large amounts of cash for each run they make. Combine some market knowledge with some regional price checking and you're good to go - 20 million a day seems very low.
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WredStorm
Gallente Garoun Investment Bank
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Posted - 2007.01.05 16:10:00 -
[9]
My personal play style and time is well suited towards semi-afk hauling (which means part of the time I might be afk while at other times I can watch over it and do jump-to-zero (bookmarks before jtz)). With that in mind, I chose to go with Gallente for a couple of reasons.
1) While the Obelisk isn't the largest in terms of volume it can carry, it can still hold a heck of a lot, which is good for when I want to buy 86m units of tritanium for 2.4 ISK/unit and sell it somewhere else for 2.8 ISK/unit. Net profit, almost 33m ISK after taxes. Not a huge amount compared to what others are able to make, but I can do this largely AFK, so it suits me well. I found the tradeoff of speed vs cargo to be worth it given that I sometimes afk haul and sometimes do jtz.
2) Getting access to the Iteron Mk.V as part of the path to training the Obelisk was the real icing on the cake. The Mk.V has the most capacity for any industrial, making it great for a variety of tasks that are not as well suited for a freighter. At some point I may want to put up my own POS and as I understand it you can't use a freighter to stock a POS, so having an industrial with the most cargo space possible will be quite helpful, I believe.
Being mainly a trader at this point in my game play, I've had no regrets at all with going the Gallente industrial/freighter route.
Wred
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Dagam
Dagam Corp
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Posted - 2007.01.05 17:41:00 -
[10]
I never have a full cargo with my freighter (Fenrir) so I'm liking the fact that I chose the fastest turning freighter.
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Saldun Zexu
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Posted - 2007.01.05 18:13:00 -
[11]
speed and agility: Fenrir > Providence > Obelisk > Charon cargo: Charon > Obelisk > Providence > Fenrir
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Sessho Seki
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Posted - 2007.01.05 19:28:00 -
[12]
Please keep in mind that this is coming from someone that has owned or currently owns and operates multiple freighters from across the races.
since it has apparently been rationalized to split hairs of a split hair some practicality needs a bit of introduction here.
Fenrir is "faster", but saying it's "faster" is highly relative considering ALL freighters are mindnumblingly slow to begin with.
A miniscule agility difference is nice and all (if one can truly take note of a difference so small), but rationalizing the margin as some actual advantage is laughable, if you're in a freighter to begin with, a slower alignment of 30 second one a charon/obelisk/providence compared an incredibly speedy 29.95 seconds with the fenrir is hardly worth writing home about.
All of the freighters are plenty good for anyone interested in them, and for the vast majority of people, whichever one you're closest to flying is the perfect one for you. The one and ONLY exception to this rule is if you absolutely insist on flying a given freighter for some other reason than practicality.
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subvert
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Posted - 2007.01.05 23:08:00 -
[13]
thanks for the input sessho. so do you think the caldari one is the best excluding the iteron V access advantage of gallente? I mean because it has more cargo space.
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EPSILON DELTA
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Posted - 2007.01.06 00:54:00 -
[14]
Freighter trading is like mining except with less risk, less money and more time.
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Shugo Kazuma
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Posted - 2007.01.06 02:46:00 -
[15]
I'd agree, there's no real differences worth speaking of in terms of freighters given the relativeness of the differences.
Therefore, make your decision based on other criteria like what you're closest to flying currently, or if you're really keen, on the asthetical value of your hull (you are the one going to be looking at it the most).
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Trollin
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Posted - 2007.01.06 18:18:00 -
[16]
Edited by: Trollin on 06/01/2007 18:19:19
Originally by: Baron Oxes I've talked to freighter pilots who make consistently large amounts of cash for each run they make. Combine some market knowledge with some regional price checking and you're good to go - 20 million a day seems very low.
the bold part is where you make your error. People always exaggerate, the only exception to extremely low income IS freighter pilots who have millions of SP in trade skills, and the resources (minimum 1bn isk) and time to capitalize on long range buy orders that take weeks if not months to fill.
market knowledge and price checking are factored into the 20m I quoted you earlier. its a semi AFK profession, what did you expect?
the problem with freighter piloting is 1. its pretty easy to train. so a large amount of people can do it compared to other activities 2. without trade skills and large amounts of money you are pretty much left to buying sell orders and selling to buy orders. 3. its more than a little expensive to buy the actual ship. 4. there are no true afk professions, you still have to dock,transfer cargo, undock, and continue on with your route every few jumps.
I am probably missing a few.
another problem with them is that there aren't really any NPC trade routes that require that kind of volume, iirc, every NPC trade good buy order can be filled by an itty 5 or impel with t2's or locals, and 3 cargo rigs. I used to clear 15-20% profit on 3-9 jump NPC trade routes with my bestower and then iteron's.. and thought that the freighter would only amplify this. it did not.
This post is written by someone who actually owns and flies a freighter. --------------------------------------------------- A word to the wise ain't necessary, its the stupid ones that need the advice |

Sessho Seki
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Posted - 2007.01.06 19:45:00 -
[17]
Originally by: subvert thanks for the input sessho. so do you think the caldari one is the best excluding the iteron V access advantage of gallente? I mean because it has more cargo space.
well, no, neither is really "better" than the other as far as simply being able to haul a lot of stuff and for the vast majority of people either one is plenty large enough to do whatever you need, but if you're really going to break it down to an "all out, winner take all freighter fight", then the only really meaningful value of a freighter is of course capacity.
flight speed is only meaningful if you intend to fly to every gate (auto-pilot), as you're not going to be doing much of anything in space other than moving around in a freighter to begin with. If you're auto-piloting everywhere in a freighter, speed also ends up irrelivant because you're clearly not in any sort of rush to get anywhere, because you won't get anywhere in a rush even with with a dozen 100mn after burners crazy-glued to the rear of your ship.
so if you are getting a freighter to be the end-all-be-all of hauling in volume, then the Charon is the answer for that, but then you come to the obviously unavoidable caveat of, 'what are you closer to? an obelisk/providence/fenrir or a charon?'
Many people still tap the iteron 5 as the most practical all-around hauler for industrial type work, so obviously it's a very popular ship and comes with the obvious requirement of industrial 5 assigned to it, so if you are to pick one freighter that would mean a few days of training or whatever, or another freighter that's weeks away, the choice is pretty simple to me, I'd take the shorter training time without a second thought.
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Neothas
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Posted - 2007.01.06 23:07:00 -
[18]
Originally by: Trollin Edited by: Trollin on 06/01/2007 18:19:19
Originally by: Baron Oxes I've talked to freighter pilots who make consistently large amounts of cash for each run they make. Combine some market knowledge with some regional price checking and you're good to go - 20 million a day seems very low.
the bold part is where you make your error.
Lol, that's so untrue it's not even funny. I can make 15-20 mil on a single run. Now I do spend hundreds of millions of isk to do it, but it doesn't involve any long buy orders or any such crap. Just the other day I made almost 100 mil in one day afk hauling while watching football. Once again, just because you can't do it doesn't mean it can't be done.
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BinaryFinary
Crilly Shipments Unlimited
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Posted - 2007.01.06 23:31:00 -
[19]
Yep, if we arent making at least 20 mill per run (not usually more than 10 jumps) then we dont even bother, sure leave a nice buy order out there to be filled but it only takes a small bit of looking around to find a nice trade run.
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Edsel
Dominus Nihil Development
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Posted - 2007.01.07 00:23:00 -
[20]
If the indy makes a difference then I would choose Amarr, not for the T1 but the T2 Impel which when decked out is larger then the Ity5. Though, more expensive.
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Ralara
Caldari Reunited O X I D E
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Posted - 2007.01.07 00:38:00 -
[21]
Originally by: subvert thanks for the input sessho. so do you think the caldari one is the best excluding the iteron V access advantage of gallente? I mean because it has more cargo space.
it's the one my alt is getting. The Charon is big. Very big, and like the others have said, ok, so it takes an extra 5 seconds to align to warp. Well since it takes 40 seconds anyway, it's not really too much of a problem :) --
Yeah, so Caldari suck at close range. Pity you'll never get there.
These posts represent those of my corp or alliance. These do reflect official alliance or corp views
This is not a dis |

Sessho Seki
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Posted - 2007.01.07 06:35:00 -
[22]
Originally by: Edsel If the indy makes a difference then I would choose Amarr, not for the T1 but the T2 Impel which when decked out is larger then the Ity5. Though, more expensive.
Well, with all CE2’s or Locals, the Impel (at 27,386.800472m3) beats out the Iteron5 (25,270.404126m3) and the Occator (26,849.804384), however when it comes down to rigs, Impel and Occator loose out to Iteron 5 because it has a third rig slot and enough to fit two T2 expander rigs and a T1 expander rig for an additional 65.6% bonus to capacity and reaching 41847.79m3, while Impel reaches 39436.99m3 with two T2 cargo rigs , and Occator gets up to 38663.72m3 also with two T2 cargo rigs.
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Viktor Fyretracker
Caldari Worms Corp
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Posted - 2007.01.07 06:41:00 -
[23]
my problem is im probally going to aim for the Providence or Charon mainly for looks. im not a major trading type but my mining is 10 jumps from home and i have Packrat V, Adv Packrat V and Capitol Packrat V, so yea if i relocated i need a big Uhaul.
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Valiant Clairon
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Posted - 2007.01.10 18:35:00 -
[24]
Edited by: Valiant Clairon on 10/01/2007 18:33:06 Wrong account, see below.
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Ben Blaque
Minmatar Blaque Operations
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Posted - 2007.01.10 18:37:00 -
[25]
I got my Fenrir due to being the 'dump truck' part of a mining team. The miners in the corp can fill it in 30-45 minutes with t2 mod-strippers and at the end of the day we net quite a few iskies.
With a freighter is really becomes quantity over quality and how many hundreds of thousands of cubic meters of rock we can shuffle per hour.
But as a contract hauler? Not a lot of money there. -- Ben Blaque Logistics Department - Freight and Heavy Lift Systems
Blaque Operations |

Cayloron
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Posted - 2007.01.10 19:06:00 -
[26]
Originally by: Ben Blaque I got my Fenrir due to being the 'dump truck' part of a mining team. The miners in the corp can fill it in 30-45 minutes with t2 mod-strippers and at the end of the day we net quite a few iskies.
With a freighter is really becomes quantity over quality and how many hundreds of thousands of cubic meters of rock we can shuffle per hour.
But as a contract hauler? Not a lot of money there.
I didnt think you could access cans in a freighter.
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Makyllis Braiden
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Posted - 2007.01.12 01:48:00 -
[27]
Yea someone told me, they can't access jetcans or dock and POS, which I haven't found any info to confirm or deny any of this. Can someone please shed some light on it?
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Sessho Seki
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Posted - 2007.01.12 02:18:00 -
[28]
Originally by: Makyllis Braiden Yea someone told me, they can't access jetcans or dock and POS, which I haven't found any info to confirm or deny any of this. Can someone please shed some light on it?
the Definitive answer!
No they can not access any jettisoned cans, be they player or NPC in origin, while in space. The reason being is simple, they would just be enormous industrials if they could, and CCP didn't want the roles to blur (read as, didn't want macro miners to have a bottomless pit of ore storage).
Yes they can dock, but only at an actual station or outpost.
Player Owned Structures however you can not dock at. (lots of discussion on this and requests for CCP to change this, but remains to see progress)
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Makyllis Braiden
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Posted - 2007.01.12 02:48:00 -
[29]
Then how in the heck do you use a frieghter as a dump truck. As Ben put it if you can't take cargo out of jetcans or dock at a POS. You'd have to have to people use industrials to bring it to an NPC station, then transfer it to frieghter and then haul it. Which would be a huge waste of time.
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Ryysa
North Face Force
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Posted - 2007.01.12 04:14:00 -
[30]
Originally by: Makyllis Braiden Then how in the heck do you use a frieghter as a dump truck. As Ben put it if you can't take cargo out of jetcans or dock at a POS. You'd have to have to people use industrials to bring it to an NPC station, then transfer it to frieghter and then haul it. Which would be a huge waste of time.
Depends on where you are mining. Maybe you are mining in lowsec or 0.0, then sure, a normal indy hauls the stuff to station, but the freighter can later haul mins to empire for selling etc....
All about target jamming & The Logoffski guide |
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