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Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
187
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Posted - 2011.12.13 21:16:00 -
[1] - Quote
Astrid Stjerna wrote:Quote:Will the empires discover new systems for null, low and high sec space? Abdiel Kavash wrote:Highly unlikely. There are hundreds of inaccessible systems in the database. The chances of more opening up are greater than you think. :)
Hay... where did you get that? Hundreds? Got a link? All GëíGêçGëí Ships | GëíGêçGëí - sñÜpüÅpü«sÑçsªÖpü¬péópéñpâåpâá | <-- Links to ShowInfo in-game
FX7 - No Tax... No Rules... No Problem |

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
188
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Posted - 2011.12.13 23:36:00 -
[2] - Quote
Scrapyard Bob wrote:Gogela wrote:
Hay... where did you get that? Hundreds? Got a link?
Probably talking about the (3) Jove regions up in the north part of the map. (Also known as the CCP/Dev regions.) Personally, I think it would be interesting to add a few more regions around the edges (blow the edges of the map out another 20-30 LY), then sprinkle in another few regions closer in, and add another 1500 w-space systems. We're a bit overdue for another expansion of space (drone regions back around 2007, w-space back around 2009, nothing since then).
I'm not sure I agree. I think the amount of space out there will be somewhat proportional to the number of people on the server. Since our numbers still haven't recovered from monoclegate, I don't forsee new systems in our near future. Moreover, CCP still needs to get around to fixing existing space and making resource distribution less conformal and slowing teleportfleets/logistics, and... you get the idea.
There aren't hundreds of systems in the jove regions though, are there?
All GëíGêçGëí Ships | GëíGêçGëí - sñÜpüÅpü«sÑçsªÖpü¬péópéñpâåpâá | <-- Links to ShowInfo in-game
FX7 - No Tax... No Rules... No Problem |

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
188
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Posted - 2011.12.14 00:56:00 -
[3] - Quote
mkint wrote: Fixing existing space? I'm not sure CCP even has the balls to admit what's actually wrong with it.
Actually they already have, and conformal resource distribution was on the tip of their tounges as I recall. The old forums has a bunch of threads on the topic in ideas and features, all started by CCP. I actually strongly suspect they plan to get to all of that for the next expansion. I know it might sound crazy given their track record, but they do know what the problems are (pretty much) and have already admitted they need work. I'm for one giving them the benefit of the doubt, because I think they want the game to rock too. I'd have thought Crucible would at least get you to give them a chance! All GëíGêçGëí Ships | GëíGêçGëí - sñÜpüÅpü«sÑçsªÖpü¬péópéñpâåpâá | <-- Links to ShowInfo in-game
FX7 - No Tax... No Rules... No Problem |

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
284
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Posted - 2012.01.10 20:21:00 -
[4] - Quote
We've been there and seen it before. Lines for gates that point at full systems... systems that crawl when you finally get in them.... when Jita first throttled up to allow up to 900 players in it I remember it took FOREVER to load anything! To me, EvE growing pains and bugs are part of the game's charm. It's funny... and despite what the naysayers say the problems do get addressed eventually. Hay... when's the last time YOU got stuck in a gate and needed a GM to help you? Used to happen all the time... when we hit 100K people (and I think we will) there will be hiccups but it will get sorted. In the meantime, try to find a way to turn it into a scam 
edit:
Meeogi wrote:Posted - 2011.01.11 23:05:00 - ( 6) I don't think anyone really has a clue. A game like eve is on a permanent test / trial and error status
Quoted for truth... ^ All GëíGêçGëí Ships | GëíGêçGëí - sñÜpüÅpü«sÑçsªÖpü¬péópéñpâåpâá | <-- Links to ShowInfo in-game
FX7 - No Tax... No Rules... No Problem |

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
284
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Posted - 2012.01.10 20:33:00 -
[5] - Quote
Naradius wrote:David Grogan wrote:there is still alot of improvements ccp needs to make before alot of the bitter vets return.
TBH, many of the vets that have left, that I know, aren't even bothered enough to see what is happening to/in EVE...they are too busy kerploding tanks. So what? People change... tastes change... I think it's smarter policy to think about moving EvE forward and focusing on making the game the best game it can be without worrying about bittervets. If the game is great people will want to play. If it is not they won't. The equation is really that simple in my view. If you code it (and it rocks)... they will come... All GëíGêçGëí Ships | GëíGêçGëí - sñÜpüÅpü«sÑçsªÖpü¬péópéñpâåpâá | <-- Links to ShowInfo in-game
FX7 - No Tax... No Rules... No Problem |

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
291
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Posted - 2012.01.16 00:32:00 -
[6] - Quote
mkint wrote:Gogela wrote: If you code it (and it rocks)... they will come... If having the better product was drove customer usage we'd be using: Betamax instead of VHS HD-DVD instead of bluray Component instead of HDMI *more that I can't think of but would be interested to see a list* In fact, many technologies that we DO use were invented 50+ years before they were "invented" yet not adopted.
"better" is relative.
Betamax was a better technology, but Sears wanted too much for the licencing so sony and panasonic went VHS. Consumers therefor went VHS (cheaper) and broadcast networks went beta (for quality). They just diverged into different markets.
HD-DVD was in fact inferior quality despite the lower price point to consumers (blu-ray higher capacity and ability to write and playback at same time). It nevertheless had some licencing problems with manufacturers.
I do use component instead of HDMI.
The EvE experience has always been buggy imho. Yet here we are... still flying CCP spaceships 
It's a combination of the ambition of the game and the promise. This summer people just got sick of empty promises. All GëíGêçGëí Ships | GëíGêçGëí - sñÜpüÅpü«sÑçsªÖpü¬péópéñpâåpâá | <-- Links to ShowInfo in-game
FX7 - No Tax... No Rules... No Problem |

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
293
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Posted - 2012.01.17 00:25:00 -
[7] - Quote
hmmm. I stand corrected. All GëíGêçGëí Ships | GëíGêçGëí - sñÜpüÅpü«sÑçsªÖpü¬péópéñpâåpâá | <-- Links to ShowInfo in-game
FX7 - No Tax... No Rules... No Problem |
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