Pages: [1] :: one page |
Author |
Thread Statistics | Show CCP posts - 4 post(s) |
|

CCP Sledgehammer
C C P C C P Alliance
452

|
Posted - 2015.11.20 14:01:14 -
[1] - Quote
Hi folks!
I am pleased to announce that we have deployed the most recent version of Cider from nVidia (nee Transgaming) to Singularity.
We have re-enabled high shader settings on AMD hardware and have fully unlocked Anti Aliasing options once again.
In addition, we have fixes for the following issues:
- Decals that use normal maps no longer float around your ship.
- Cloaked ships under Medium Shader settings are "visible" again.
- Static Station environments render correctly.
- Windowed mode under El Capitan no longer displaces the client provided the appropriate resolution is applied.
- Typing quickly in an EVE Mail no longer triggers non-modifier-keyed shortcuts.
- Users of the new launcher no longer need to use clonemaker to create stable multi-boxing clients, works out of the box!
Known issues: The in-game browser will still freeze the client when exited - This has been identified as an issue with the browser in-general, however the issue manifests itself differently on the Windows client.
As always, I-¦m really looking forwards to your feedback, guys, so drop it in this thread!
Peace out - Sledge.
Graphical QA Analyst | EVE Quality Assurance | Team TriLambda
|
|

Manssell
OmiHyperMultiNationalDrunksConglomerate Together We Solo
280
|
Posted - 2015.11.20 14:39:19 -
[2] - Quote
Thanks Sledge!
Just hopped on and found the cloak effect doesn't happen at all (at least on high shader settings). While cloaked the ship is still visible as if it isn't on (but it is). Bug report EBR-56704.
Also the browser would open, but wouldn't connect to any webpage at all. Just stayed a black screen. I didn't get a bug report for it since I tried to close it and well.. So I'll get one latter when I get home for work. |
|

CCP Sledgehammer
C C P C C P Alliance
452

|
Posted - 2015.11.20 14:44:30 -
[3] - Quote
Manssell wrote:Thanks Sledge!
Just hopped on and found the cloak effect doesn't happen at all (at least on high shader settings). While cloaked the ship is still visible as if it isn't on (but it is). Bug report EBR-56704.
Also the browser would open, but wouldn't connect to any webpage at all. Just stayed a black screen. I didn't get a bug report for it since I tried to close it and well.. So I'll get one latter when I get home for work.
Welp, that-¦s new. The cloak effect was working earlier...
Cheers, Mansell, going to dig around that issue.
Graphical QA Analyst | EVE Quality Assurance | Team TriLambda
|
|

Gaia Ma'chello
V.I.C.E.
127
|
Posted - 2015.11.20 14:51:38 -
[4] - Quote
Cannot log in. I am using the beta launcher. The box containing my name and password turns black (when I press login) and nothing further happens.
It does not lock up the launcher, I can swap it back to TQ, then back to Sisi and try again (same result). But it will not launch the client. Also, there is no network activity to speak of, so its not trying to download anything, and the launcher CPU use is very low, so its not busy doing something.
OS 10.9.5, 17" MacBook Pro.
Bug report submitted. |

Amarisen Gream
Divine Demise Apocalypse Now.
157
|
Posted - 2015.11.20 14:55:33 -
[5] - Quote
Only issue I have noticed so far - after fixing my computers stupidity this morning, is that after a gate jump, they screen stays locked in it's location.
I have the new camera turned on - and only after using "tab" to change camera angels does it allow me to move my camera angel.
"The Lord loosed upon them his fierce anger
All of his fury and rage.
He dispatched against them a band of Avenging Angels"
- The Scriptures, Book II, Apocalypse 10:1
DIDE- is open to new members
|
|

CCP Sledgehammer
C C P C C P Alliance
452

|
Posted - 2015.11.20 15:00:43 -
[6] - Quote
Going to be updating Sisi shortly, should contain camera and cloak fixes!
Cheers guys, keep it coming!
Graphical QA Analyst | EVE Quality Assurance | Team TriLambda
|
|

Amarisen Gream
Divine Demise Apocalypse Now.
157
|
Posted - 2015.11.20 15:41:58 -
[7] - Quote
CCP Sledgehammer wrote:Going to be updating Sisi shortly, should contain camera and cloak fixes!
Cheers guys, keep it coming!
Can we get a list of what the built was suppose to fix. There is so much in EVE to test - a list would be nice to help start the focal points
"The Lord loosed upon them his fierce anger
All of his fury and rage.
He dispatched against them a band of Avenging Angels"
- The Scriptures, Book II, Apocalypse 10:1
DIDE- is open to new members
|

Amarisen Gream
Divine Demise Apocalypse Now.
157
|
Posted - 2015.11.20 18:13:58 -
[8] - Quote
CCP Sledgehammer - question? is the Nvidia Cider team, the same group as before? or are there a lot of new developers, and how easy is it to work with them?
"The Lord loosed upon them his fierce anger
All of his fury and rage.
He dispatched against them a band of Avenging Angels"
- The Scriptures, Book II, Apocalypse 10:1
DIDE- is open to new members
|

Viliana Ovaert
Pandemic Horde Inc. Pandemic Horde
4
|
Posted - 2015.11.20 19:37:40 -
[9] - Quote
Hooray for all of this! Can't wait to see if my machine can run high shader settings without melting:
15-inch MacBook Pro, Mid-2015 2.5 GHz quad-core Intel Core i7 16 GB of 1600MHz DDR3L AMD Radeon R9 M370X, 2GB of GDDR5
But even if it can't, I'm thrilled to be able to see my ship while cloaked again! |

Gaia Ma'chello
V.I.C.E.
127
|
Posted - 2015.11.20 19:48:50 -
[10] - Quote
It started working for me. Thanks! |

HiddenPorpoise
Jarlhettur's Drop
411
|
Posted - 2015.11.20 21:36:59 -
[11] - Quote
Will Lokis and Legions stop being black voids after this? |

Valence Benedetto
South of Heaven Ltd Nerfed Alliance Go Away
2
|
Posted - 2015.11.20 21:42:04 -
[12] - Quote
Are the new damage effects planned for DX9 / Mac by Dec 8th, or it will be after that? Or possibly never? |

Manssell
OmiHyperMultiNationalDrunksConglomerate Together We Solo
280
|
Posted - 2015.11.20 22:59:40 -
[13] - Quote
Valence Benedetto wrote:Are the new damage effects planned for DX9 / Mac by Dec 8th, or it will be after that? Or possibly never?
They're shooting for the 8th.
https://forums.eveonline.com/default.aspx?g=posts&m=6178716#post6178716 |

GM Mechanic
Game Masters C C P Alliance
6
|
Posted - 2015.11.22 13:32:05 -
[14] - Quote
HiddenPorpoise wrote:Will Lokis and Legions stop being black voids after this?
Clearing your client side cache files should resolve that issue.
With regards,
GM Mechanic,
CCP Customer Support | EVE Online | DUST 514 | EVE Valkyrie
|

Gilbaron
Free-Space-Ranger Northern Coalition.
1854
|
Posted - 2015.11.22 15:59:53 -
[15] - Quote
just a dumb question. that bug is so prevalent, why don't you put a "clean relevant cache files" thingy in a small patch? |

Amarisen Gream
Divine Demise Apocalypse Now.
159
|
Posted - 2015.11.25 09:03:03 -
[16] - Quote
Haven't had a chance to get in of late - has the optimal camera upon undock/gate jump lock up been fixed? Plus like the other times that camera angle locked up in warp etc.
"The Lord loosed upon them his fierce anger
All of his fury and rage.
He dispatched against them a band of Avenging Angels"
- The Scriptures, Book II, Apocalypse 10:1
DIDE- is open to new members
|

Amarisen Gream
Divine Demise Apocalypse Now.
161
|
Posted - 2015.11.26 06:47:45 -
[17] - Quote
I was over in the FX thread and CCP reported that they hope to have them working for Mac by the time of release. Something to do with Direct X 9.
So question for CCP Sledgehammer, if he can provide any feedback, what is road map for having the Cider client support DX11. Is it something we might see next year or two years or???
I tried to do some google searching for it - Crossover/Codeweavers babbled something at E3 I think it was, about how they had plans to supposed updated DX soon(tm)
"The Lord loosed upon them his fierce anger
All of his fury and rage.
He dispatched against them a band of Avenging Angels"
- The Scriptures, Book II, Apocalypse 10:1
DIDE- is open to new members
|
|

CCP Sledgehammer
C C P C C P Alliance
458

|
Posted - 2015.11.26 10:58:34 -
[18] - Quote
Amarisen Gream wrote:I was over in the FX thread and CCP reported that they hope to have them working for Mac by the time of release. Something to do with Direct X 9.
So question for CCP Sledgehammer, if he can provide any feedback, what is road map for having the Cider client support DX11. Is it something we might see next year or two years or???
I tried to do some google searching for it - Crossover/Codeweavers babbled something at E3 I think it was, about how they had plans to supposed updated DX soon(tm)
I can't say anything explicitly, sorry. What I will say is that DX11 work on Wine has been looking quite promising ;)
Graphical QA Analyst | EVE Quality Assurance | Team TriLambda
|
|

Amarisen Gream
Divine Demise Apocalypse Now.
161
|
Posted - 2015.11.26 17:56:25 -
[19] - Quote
CCP Sledgehammer wrote:Amarisen Gream wrote:I was over in the FX thread and CCP reported that they hope to have them working for Mac by the time of release. Something to do with Direct X 9.
So question for CCP Sledgehammer, if he can provide any feedback, what is road map for having the Cider client support DX11. Is it something we might see next year or two years or???
I tried to do some google searching for it - Crossover/Codeweavers babbled something at E3 I think it was, about how they had plans to supposed updated DX soon(tm) I can't say anything explicitly, sorry. What I will say is that DX11 work on Wine has been looking quite promising ;)
Thank you! I will settle for that little piece of candy! So hopefully before the middle east erupts into total war, the Russians invaded (blow the frack out of) Turkey, and the second coming of our Lord Jesus Christ - the Mac client will have DX 11
"The Lord loosed upon them his fierce anger
All of his fury and rage.
He dispatched against them a band of Avenging Angels"
- The Scriptures, Book II, Apocalypse 10:1
DIDE- is open to new members
|

Amarisen Gream
Divine Demise Apocalypse Now.
161
|
Posted - 2015.11.28 04:50:13 -
[20] - Quote
This isn't a Cider issue or idea - but CCP Sledgehammer or Snorlax or whom ever. Which team handles PI as I need to find out who to "bribe"... I mean supply with yummy food stuff for it to see some love???
"The Lord loosed upon them his fierce anger
All of his fury and rage.
He dispatched against them a band of Avenging Angels"
- The Scriptures, Book II, Apocalypse 10:1
DIDE- is open to new members
|

Keelath O'Scryers
University of Caille Gallente Federation
0
|
Posted - 2015.11.30 17:55:42 -
[21] - Quote
I am using a Mac Pro with 2 AMD FirePro D500 display adapters and the Anti-Aliasing setting still says "Disabled" and the Shader Quality only goes as high as "Medium".
When I open the Game Settings, it displays Version: 13.10.984095
I would love to enable anti-aliasing but can't. Is there something else I need to do? |

Trevize Demerzel
2
|
Posted - 2015.12.03 01:06:48 -
[22] - Quote
It's December! :-)
How we doing on ETA for release?
|

Arthur Aihaken
CODE.d
4922
|
Posted - 2016.01.02 05:33:39 -
[23] - Quote
Trevize Demerzel wrote:It's December! :-) How we doing on ETA for release? Well, the cloaking issue is fixed but if under a High Shader setting this effect (along with a few others) becomes bitmapped. Then there's the complete absence of all the new graphic effects except for engine exhausts and armor damage.
I am currently away, traveling through time and will be returning last week.
|

Xerxes Fehrnah
Cherokee Mining Company
37
|
Posted - 2016.01.13 05:45:43 -
[24] - Quote
Arthur Aihaken wrote:Trevize Demerzel wrote:It's December! :-) How we doing on ETA for release? Well, the cloaking issue is fixed but if under a High Shader setting this effect (along with a few others) becomes bitmapped. Then there's the complete absence of all the new graphic effects except for engine exhausts and armor damage.
Doesn't work under Wine using the Windows client, either. There is no way to make Direct 3D 11 work on a Mac yet. We are limited to version 9, and I think CCP used version 11 to make some of their new updates, so we have ****** visuals on Macs.
|

Amarisen Gream
Divine Demise Apocalypse Now.
182
|
Posted - 2016.01.13 06:42:24 -
[25] - Quote
Xerxes Fehrnah wrote:Arthur Aihaken wrote:Trevize Demerzel wrote:It's December! :-) How we doing on ETA for release? Well, the cloaking issue is fixed but if under a High Shader setting this effect (along with a few others) becomes bitmapped. Then there's the complete absence of all the new graphic effects except for engine exhausts and armor damage. Doesn't work under Wine using the Windows client, either. There is no way to make Direct 3D 11 work on a Mac yet. We are limited to version 9, and I think CCP used version 11 to make some of their new updates, so we have ****** visuals on Macs.
If you go back to like page one or two, you will see that I spoke with CCP Sledgehammer about it. DX11 for Mac is being worked on.
From what I have read in other places (WineHQ I believe) we are looking at DX 11 for Mac by years end.
"The Lord loosed upon them his fierce anger
All of his fury and rage.
He dispatched against them a band of Avenging Angels"
- The Scriptures, Book II, Apocalypse 10:1
DIDE- is open to new members
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |