Pages: 1 2 3 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Xsag
Caldari School of Applied Knowledge
|
Posted - 2007.01.10 14:49:00 -
[1]
since you very kindly nerfed ecm beyond all recognition the blackbird and the scorpion are basically useless - even with their modifiers for ecm they are still rubbish at it - unless your some v experienced player pvp ecm usage is pretty limited, I suggest changing the stats / bonuses on both the blackbird and the scorpion so that they might yet have a role / use because as it stands caldair now have only 3 useful cruisers (as opposed to 4 with other races) and 2 bs (as opposed to 3 for other races)
id be interested in other ppls opinions about this - im not flaming i just think the nerf on ecm has adversely affected caldari players more than any other race - will this be balanced at some point?
Moved from General Discussion - Devil ([email protected])
~n00b of all trades~ ~~Airkio~~ / ~~Muvolailen~~ ~if im posting on here its cos im in work~ |

Dark Shikari
Caldari Imperium Technologies Firmus Ixion
|
Posted - 2007.01.10 14:51:00 -
[2]
Edited by: Dark Shikari on 10/01/2007 14:54:02
Oh no, you can only permajam three ships at once instead of five.
I feel so sorry for you.
P.S. Tried the lowslot mods and rigs? You can nearly get the same strength as before... not all the way, but pretty close. I can see a rigged EW scorpion being very scary.
-[23] Member-
Listen to EVE-Trance Radio! (DSTrance channel ingame) |

Chronus26
Gallente Vale Heavy Industries SMASH Alliance
|
Posted - 2007.01.10 14:55:00 -
[3]
My T1 fit blackbirds can still swing a fight in my sides favor, the permajam is no more - granted, but a reasonalble % of jams on an enemy gang's main damage dealers is not to be overlooked. -----
|

Bellum Eternus
Gallente CRICE Corporation Lotka Volterra
|
Posted - 2007.01.10 15:02:00 -
[4]
Originally by: Xsag
since you very kindly nerfed ecm beyond all recognition the blackbird and the scorpion are basically useless - even with their modifiers for ecm they are still rubbish at it - unless your some v experienced player pvp ecm usage is pretty limited, I suggest changing the stats / bonuses on both the blackbird and the scorpion so that they might yet have a role / use because as it stands caldair now have only 3 useful cruisers (as opposed to 4 with other races) and 2 bs (as opposed to 3 for other races)
id be interested in other ppls opinions about this - im not flaming i just think the nerf on ecm has adversely affected caldari players more than any other race - will this be balanced at some point?
Moved from General Discussion - Devil ([email protected])
You're just not using it correctly.
If at first you don't succeed, get a bigger hammer. |

Zixxa
|
Posted - 2007.01.10 15:05:00 -
[5]
Forget about ECM. Caldari scums do not deserve good PvP ships. Once formidable Scorpion, primary, now is less than small nuisance. BB is even more useless. All Caldari ECM ships cannot jam, cannot tank and cannot damage. With rigs or without. With or without low slots lost for jam powering.
Tux, if you was so wise to render useless whole device class(ECM), please, make next step and remove from the game all ships based on this device class(ECM). --------------------------------- Hint 1: Train for Mega, not for Rokh Hint 2: Abaddon is uber fleet BS. R.I.P. <Torpedo Raven> R.I.P. <Eagle> R.I.P. <ECM> R.I.P. <Drake>
|

Bellum Eternus
Gallente CRICE Corporation Lotka Volterra
|
Posted - 2007.01.10 15:08:00 -
[6]
Originally by: Zixxa Forget about ECM. Caldari scums do not deserve good PvP ships. Once formidable Scorpion, primary, now is less than small nuisance. BB is even more useless. All Caldari ECM ships cannot jam, cannot tank and cannot damage. With rigs or without. With or without low slots lost for jam powering.
Tux, if you was so wise to render useless whole device class(ECM), please, make next step and remove from the game all ships based on this device class(ECM).
Caldari pilots (like Zixxa here) are probably the dumbest pilots in Eve. It seems that all they can do is hit F1-F8. Even rock biters (sorry Chribba ) are able to do something slightly more complicated than push a few buttons.
If at first you don't succeed, get a bigger hammer. |

Bronson Hughes
Caldari Knights of the Wild
|
Posted - 2007.01.10 15:10:00 -
[7]
Edited by: Bronson Hughes on 10/01/2007 15:08:16 The Blackbird is one of the best small gang PvP ships available and I also think one of the most underestimated. Aside from the ECM bonuses, it's got 6 mid-slots, the most of any T1 cruiser. The Caracal and the Celestis have 5 and all the rest have 4 or less. That's a ton of room for EW/tackling gear. I actually prefer to use my Blackbird in a heavy tackler role and I still love it even though i don't use the ECM bonus at all.
Also, good ECM != permajam. Even after the ECM nerf, you can jam ships sometimes, and that's often enough to turn the tides in your favor.
|

Kagura Nikon
Minmatar MASS HOMICIDE FREGE Alliance
|
Posted - 2007.01.10 15:14:00 -
[8]
For ECM caldari whinners.. just say that.. Minmatar and Target painters.
Go back to your cave!
If brute force doesn't solve your problem.. then you are not using enough!! |

Sokratesz
Guardians of Hell's Gate Tactical Narcotics Team
|
Posted - 2007.01.10 15:17:00 -
[9]
While at first it seemed the ECM nerf hit certain ships t== hard, after some testing i found that it's still a very powerful tool.
Scorpion:
4x cruise missile, as many nos as you can fit
2x sensor booster, Two gallente, Two caldari, One Minmatar and One Amarr racial jammer (all T2)
2x 1600mm plate 2x that lowslot ECM boost thing.
Use with medium sensor dampener drones for maximum effect in close combat.
Basilisk Fitting Link |

Xsag
Caldari School of Applied Knowledge
|
Posted - 2007.01.10 15:22:00 -
[10]
Originally by: Bronson Hughes Edited by: Bronson Hughes on 10/01/2007 15:08:16 The Blackbird is one of the best small gang PvP ships available and I also think one of the most underestimated. Aside from the ECM bonuses, it's got 6 mid-slots, the most of any T1 cruiser. The Caracal and the Celestis have 5 and all the rest have 4 or less. That's a ton of room for EW/tackling gear. I actually prefer to use my Blackbird in a heavy tackler role and I still love it even though i don't use the ECM bonus at all.
Also, good ECM != permajam. Even after the ECM nerf, you can jam ships sometimes, and that's often enough to turn the tides in your favor.
well i can completely agree with you there but it doesnt work well well for solo pvp at all - it doesnt have the dps needed to take down any half decent pie sure the ecm is fine against npc's but thats not really much help....
and i do appreciate wot some of u say about the ecm boosters in the lows and the rigs but cmon u fit rigs to a bb ur talking a serious hit on the bank balance if it goes pop.....(i have been playing all of 3 months) 20+m is alot to lose,
~n00b of all trades~ ~~Airkio~~ / ~~Muvolailen~~ ~if im posting on here its cos im in work~ |
|

Xsag
Caldari School of Applied Knowledge
|
Posted - 2007.01.10 15:24:00 -
[11]
Originally by: Sokratesz Edited by: Sokratesz on 10/01/2007 15:18:34
While at first it seemed the ECM nerf hit certain ships t== hard, after some testing i found that it's still a very powerful tool.
Scorpion:
4x cruise missile, as many nos as you can fit
2x sensor booster, Two gallente, Two caldari, One Minmatar and One Amarr racial jammer (all T2)
2x 1600mm plate 2x that lowslot ECM boost thing.
Rigs: none atm..wait untill they come down in price.
Use with medium sensor dampener drones for maximum effect in close combat.
thats an interesting setup to be sure, and i must admit when i had a scorp i was still training cruise missiles....and well torps suck balls might have to try that one 
~n00b of all trades~ ~~Airkio~~ / ~~Muvolailen~~ ~if im posting on here its cos im in work~ |

Sokratesz
Guardians of Hell's Gate Tactical Narcotics Team
|
Posted - 2007.01.10 15:24:00 -
[12]
I'll post my typical blackbird fleet setup as well:
3x heavy missile launcher 1x small remote armor repper
4x racial of each (best named) 1x sensor booster 1x large shield extender
2x lowslot ECM boost thingy
Basilisk Fitting Link |

Xsag
Caldari School of Applied Knowledge
|
Posted - 2007.01.10 15:44:00 -
[13]
those lowslot ecm boosters do good work for ecms and i must admit im loathe to use the racial onces but if it works maybe its time to move over......but i take it u wouldnt solo in that setup.......
~n00b of all trades~ ~~Airkio~~ / ~~Muvolailen~~ ~if im posting on here its cos im in work~ |

madaluap
Gallente Mercenary Forces Exquisite Malevolence
|
Posted - 2007.01.10 15:59:00 -
[14]
Originally by: Xsag those lowslot ecm boosters do good work for ecms and i must admit im loathe to use the racial onces but if it works maybe its time to move over......but i take it u wouldnt solo in that setup....
Yay now caldari want to solo in supportships...
Dont fly a bb or scorp if you want to solo ffs... _________________________________________________ Breetime
|

kisu tei
|
Posted - 2007.01.10 16:00:00 -
[15]
YEY, caladri actually have a ship to complain about. maby eve is balancing out
|

Bronson Hughes
Caldari Knights of the Wild
|
Posted - 2007.01.10 16:24:00 -
[16]
Edited by: Bronson Hughes on 10/01/2007 16:21:06
Originally by: Xsag
well i can completely agree with you there but it doesnt work well well for solo pvp at all - it doesnt have the dps needed to take down any half decent pie sure the ecm is fine against npc's but thats not really much help....
The Blackbird is a support ship, not a solo ship. Fly it as such and you'll find yourself very happy. If you want to solo PvP in a Caldari cruiser, go for a Caracal, they're much better suited for it and require the exact same skills.
|

Krulla
Minmatar Queens of the Stone Age Anarchy Empire
|
Posted - 2007.01.10 16:24:00 -
[17]
Originally by: Zixxa Forget about ECM. Caldari scums do not deserve good PvP ships. Once formidable Scorpion, primary, now is less than small nuisance. BB is even more useless. All Caldari ECM ships cannot jam, cannot tank and cannot damage. With rigs or without. With or without low slots lost for jam powering.
Tux, if you was so wise to render useless whole device class(ECM), please, make next step and remove from the game all ships based on this device class(ECM).
Do you ever post something constructive?
|

Sokratesz
Guardians of Hell's Gate Tactical Narcotics Team
|
Posted - 2007.01.10 16:50:00 -
[18]
Whoever solos in a scorp needs a slap.
Basilisk Fitting Link |

Pinky Denmark
|
Posted - 2007.01.10 16:54:00 -
[19]
What 3 usefull cruisers hehe? Osprey for mining and caracal for anything else and...?
well - Blackbirds aren't actually very good anymore... They are just good in the right hands, but with some rigs you can get the strength pretty much up to the old
Pinky
|

Kagura Nikon
Minmatar MASS HOMICIDE FREGE Alliance
|
Posted - 2007.01.10 17:31:00 -
[20]
Now.. how wwoudla bellicose be better than a Black bird?
If brute force doesn't solve your problem.. then you are not using enough!! |
|

Shin Ra
BURN EDEN
|
Posted - 2007.01.10 18:26:00 -
[21]
I gotta say though, since Revelations, I've come across very few scorps and no rooks or falcons.
|

Audri Fisher
Caldari The Keep THE R0CK
|
Posted - 2007.01.10 18:41:00 -
[22]
every Blackbird or scorp I have come accross uses dampners....
|

Audri Fisher
Caldari The Keep THE R0CK
|
Posted - 2007.01.10 18:41:00 -
[23]
Originally by: Dark Shikari Edited by: Dark Shikari on 10/01/2007 14:54:02
Oh no, you can only permajam three ships at once instead of five.
I feel so sorry for you.
P.S. Tried the lowslot mods and rigs? You can nearly get the same strength as before... not all the way, but pretty close. I can see a rigged EW scorpion being very scary.
I see that as one very expensive wreck.
|

Sokratesz
Guardians of Hell's Gate Tactical Narcotics Team
|
Posted - 2007.01.10 18:43:00 -
[24]
Originally by: Audri Fisher every Blackbird or scorp I have come accross uses dampners....
Jammer + dampener drones = good combo...if only the scorp could field 5 heavies :)
Basilisk Fitting Link |

Shandling
Minmatar Disband
|
Posted - 2007.01.10 18:48:00 -
[25]
Originally by: Pinky Denmark What 3 usefull cruisers hehe? Osprey for mining and caracal for anything else and...?
The Moa is vastly underrated. Get some T2 Rails/Blasters on that, and a decent tank... it's a very solid solo PvP ship. Played correctly, I'd say *comparable* to the Rupture. (Although I'd prefer a Rupture myself, being Minmatar)
|

Jas Dor
Minmatar
|
Posted - 2007.01.10 19:09:00 -
[26]
Originally by: Sokratesz I'll post my typical blackbird fleet setup as well:
3x heavy missile launcher 1x small remote armor repper
4x racial of each (best named) 1x sensor booster 1x large shield extender
2x lowslot ECM boost thingy
Nice. Would replacing those missile launchers with rails be effective / fitting possible. To much time spent flying gallente...
Names, Dates, Times, Engagements, Losses, Op-Tempo or STFU! |

El Yatta
Mercenary Forces Exquisite Malevolence
|
Posted - 2007.01.10 19:13:00 -
[27]
ECM is only worthwhile now when you have 1 t2 signal distortion amp, and 2 ECM rigs on (or 2 and 1, I dont use 2 and 2, as afaik they stack like other damage mods?), recon or bs 5, and preferably a max-skilled infowarfare Eos in gang. Well, lucky for us then, its pretty brutal when someone skilled shows up in a rook. I see very few people flying hostile ECM ships any more, but when you get friendlies with as or more powerful ECM than pre-patch, its now actually more viable than ever.
Kali was the death of the mid-skilled ECM pilot in every gang, and the birth of the elite ECM pilot as a force to be reckoned with.
---||---
|

Hllaxiu
Shiva Morsus Mihi
|
Posted - 2007.01.10 19:24:00 -
[28]
Originally by: Shin Ra I gotta say though, since Revelations, I've come across very few scorps and no rooks or falcons.
Thats because people can't do math. --- Our greatest glory is not in never failing, but in rising up every time we fail. - Emerson |

Redback911
|
Posted - 2007.01.10 19:42:00 -
[29]
Had no issues near permajamming 2 domis and a raven in a rook with Recon 4... Just use racials and the low slot enhancers. Multispecs are dead now, but tbh that was the main problem, they always should have been. Eve is rock paper scissors again, not ECM > all
|

Sokratesz
Guardians of Hell's Gate Tactical Narcotics Team
|
Posted - 2007.01.10 19:46:00 -
[30]
Originally by: El Yatta ECM is only worthwhile now when you have 1 t2 signal distortion amp, and 2 ECM rigs on (or 2 and 1, I dont use 2 and 2, as afaik they stack like other damage mods?), recon or bs 5,
If you can afford the rigs much less find them...if you dedicate your ship to ewar you dont need lowslots at all, so you got plenty space for 2 dist amps.
Originally by: Jas Dor
Nice. Would replacing those missile launchers with rails be effective / fitting possible. To much time spent flying gallente...
If you can use T2 small railguns by all means do, they are great for killing tackler that may come after you.
Basilisk Fitting Link |
|

Serapis Aote
Minmatar TBC Veritas Immortalis
|
Posted - 2007.01.10 20:00:00 -
[31]
Originally by: Xsag
well i can completely agree with you there but it doesnt work well well for solo pvp at all - it doesnt have the dps needed to take down any half decent pie sure the ecm is fine against npc's but thats not really much help....
Ya my belicose is one great solo pwn mobile
Here is a hint...they are gang support ships. Try racial jammers instead of multis and use the low slots. The ships are still good, but yea they are not as overpowered as they were before.
|

DunNa
|
Posted - 2007.01.10 20:17:00 -
[32]
Originally by: Redback911 Eve is rock paper scissors again, not ECM > all
Instead its about nosf and numbers D:
Imo jamming ships should use multis while none jam spec ships (if they want to use ECM) should have to use racials. Maybe do a cov ops style thing with CPU use and a 99% improvement on ECM boats for multispecs.
There is no tracking disruptors that only work on hybrids, there is no nosf that only works on amarian capacitors, there is no sensor damps that only effect gravimetric sensors... Why does ECM have to be different in this respect? How about scrams/bubbles that only work on certain types of ships? Webs that only effect certain races?
Maybe I'm slightly insane but I think a dedicated ECM boat should be able to jam ANYTHING not everyone all at the same time but they should be able to use a full set of hypnos/t2 multis and jam most anything effectively. Sadly it doesn't work like that anymore and a ECM boat has to have for knowledge of its enemies to then fit out properly to even have a glimmer of a chance at being effective.
I'm not asking to jam whole fleets by myself I'm asking to not have to constantly change out jammers and having to hope I have the right racials fitted. If I warp in and the targets are the wrong race I might aswell just self destruct and warp off in my pod, just to save them the time.
|

EternalDark
Caldari
|
Posted - 2007.01.10 20:18:00 -
[33]
The Scorpion and the BB have always been and always will be support ships, they are not intended to be used for solo pvp, where the raven excels, or as a damage dealer where the rokh picks up, I don't know about the BB, however my scorp can still jam fairly effectively, yes you have to sacrifice your defenses almost completely, but when did you not have to do that with the scorp? If your primary your either aligned or your going down. So here's my 2 cents: vulnerable to fire, fits its purpose, and disposable.
4 Tek II siege (jav torps) 2 Tek II 250mm railguns (long range ammo)
5 Racial jamers (2x caldari, 1 min, 1 amarr, 1 gal specific) 1x Sensor booster XL tek II shield booster Invulnerability Hardener or mwd (depends on how crazy you are)
3x Jam mod boosters 1x gravametric backup array
It does its job well. For everything else fly something with a little more firepower.
|

Aramendel
Amarr Queens of the Stone Age Anarchy Empire
|
Posted - 2007.01.10 20:45:00 -
[34]
Originally by: DunNa There is no tracking disruptors that only work on hybrids, there is no nosf that only works on amarian capacitors, there is no sensor damps that only effect gravimetric sensors... Why does ECM have to be different in this respect?
That you even have to ask this question shows that you do not know much about TDs and SDs.
Why does ECM have to be different in this respect?
Lets see...
ECM works just fine at 0 km and 100 km. Both TDs and SDs work only a full effeciency up to around 50k and are essentially useless at 100k or more. Both TDs and SDs can be underranged, too. SDs for obvious reasons and TDs do not work very well against shortrange turrets - a ship with medium blasters and ACs has for examples no real problems to hit a cruisersized ship even with multiple TDs on it. Even BS sized blasters and ACs with TDs one them still hit a cruiser well enough to be able to kill it if it is webbed.
In short, both TDs and SDs setups only work if you can control the range. They are rather ineffecient vs faster shortrange cruisers and BS and pretty much useless against frigs. ECM actually gets MORE effecient vs smaller targets.
And especially vs TDs:
TDs are effecient (in terms of being able to achieve a disableing effect) vs longrange cruiser and BS turrets. For shortrange turrets they are only able to achieve a disabling effect vs pulse lasers. They cannot stop frigs damaging you.
They also do absolutely nothing against: missiles, nos, all EW (TDs, SDs, ECM), warp disruptors, webs. Drones, can, unlike with ECM or damperners, not be avoided at all.
|

Aramendel
Amarr Queens of the Stone Age Anarchy Empire
|
Posted - 2007.01.10 20:45:00 -
[35]
Originally by: DunNa There is no tracking disruptors that only work on hybrids, there is no nosf that only works on amarian capacitors, there is no sensor damps that only effect gravimetric sensors... Why does ECM have to be different in this respect?
That you even have to ask this question shows that you do not know much about TDs and SDs.
Why does ECM have to be different in this respect?
Lets see...
ECM works just fine at 0 km and 100 km. Both TDs and SDs work only a full effeciency up to around 50k and are essentially useless at 100k or more. Both TDs and SDs can be underranged, too. SDs for obvious reasons and TDs do not work very well against shortrange turrets - a ship with medium blasters and ACs has for examples no real problems to hit a cruisersized ship even with multiple TDs on it. Even BS sized blasters and ACs with TDs one them still hit a cruiser well enough to be able to kill it if it is webbed.
In short, both TDs and SDs setups only work if you can control the range. They are rather ineffecient vs faster shortrange cruisers and BS and pretty much useless against frigs. ECM actually gets MORE effecient vs smaller targets.
And especially vs TDs:
TDs are effecient (in terms of being able to achieve a disableing effect) vs longrange cruiser and BS turrets. For shortrange turrets they are only able to achieve a disabling effect vs pulse lasers. They cannot stop frigs damaging you.
They also do absolutely nothing against: missiles, nos, all EW (TDs, SDs, ECM), warp disruptors, webs. Drones, can, unlike with ECM or damperners, not be avoided at all.
|

Bronson Hughes
Caldari Knights of the Wild
|
Posted - 2007.01.10 20:50:00 -
[36]
Edited by: Bronson Hughes on 10/01/2007 20:47:27
Originally by: Jas Dor
Nice. Would replacing those missile launchers with rails be effective / fitting possible. To much time spent flying gallente...
You can fit rails* on a Blackbird, but if you want to do more damage than missiles you'll need to mount 250mm ones. Doing that will gimp your tank (no grid left) and make you more vulnerable to frigates (slow tracking), especially since you can't carry drones. You may also have some cap issues with all those mid-slot modules running.
In short, you can do it, but I don't recommend it.
Assault Missile Launchers really are some of the best support weapons available. Since the Blackbird is a support ship, they seem to be a good match to me.
* I'm assuming that you mean medium rails. Light rails to deal with frigates are easy to fit, but not the best choice.
|

Bronson Hughes
Caldari Knights of the Wild
|
Posted - 2007.01.10 20:50:00 -
[37]
Edited by: Bronson Hughes on 10/01/2007 20:47:27
Originally by: Jas Dor
Nice. Would replacing those missile launchers with rails be effective / fitting possible. To much time spent flying gallente...
You can fit rails* on a Blackbird, but if you want to do more damage than missiles you'll need to mount 250mm ones. Doing that will gimp your tank (no grid left) and make you more vulnerable to frigates (slow tracking), especially since you can't carry drones. You may also have some cap issues with all those mid-slot modules running.
In short, you can do it, but I don't recommend it.
Assault Missile Launchers really are some of the best support weapons available. Since the Blackbird is a support ship, they seem to be a good match to me.
* I'm assuming that you mean medium rails. Light rails to deal with frigates are easy to fit, but not the best choice.
|

darkmancer
|
Posted - 2007.01.10 21:15:00 -
[38]
Edited by: darkmancer on 10/01/2007 21:12:22 I undocked in my Rook recently forgeting about the ecm nerf check my t2 multis and rapidly redocked :)
Before you could make do with decent skills, now you need nearly max skills to be any use, having to use up your low slots is a serious kick in the balls. Having said that ecm was overpowered before.
I think the amps need a bit of a boost from 15 to 20% for the t1 and 20 to 25 % for the t2. --------------------------------- There's a simple solution to every problem. It is always invariably wrong |

Belid Hagen
The Graduates Interstellar Starbase Syndicate
|
Posted - 2007.01.10 21:31:00 -
[39]
yes yes yes - ECM's are crap - please dont use them, or buy them. I like buying best named for under 15k, and want to keep it that way. Sig Removed - please email [email protected] with a link to the image for a reason why. - thanks hutch |

Nicocat
Caldari New Age Solutions
|
Posted - 2007.01.10 23:07:00 -
[40]
I can jam Battleships with an incorrect jammer in a Typhoon. Still. Stop whining and fly your jammer ships with pride. Or shame, depending on how you look at it. ----------------------------
Originally by: Splagada SEED ME DADDY
WTB: Friggin' portrait |
|

hired goon
Infinite Improbability Inc Dusk and Dawn
|
Posted - 2007.01.11 00:47:00 -
[41]
Thing you poor 'I was jammed once so now I'm happy caldari are crying' fools forget, is that all ECM ships will always be primary in gangs. So if we miss a jam cycle, our ship will be dead. Can you say that about any other ship?
Also, let's not forget that ECM range can never reach that at which fleet combat takes place nowadays.
It seems that even after EVERYONE complained about the ECM change to chance-based (you either complained that a condor jammed your capital-fleet, or that your scorp with 8 minnie-racials died when it missed a cycle to a slasher), CCP didn't change it back to the way;
1. It worked fine. 2. Nobody complained. -omg-
|

Aramendel
Amarr Queens of the Stone Age Anarchy Empire
|
Posted - 2007.01.11 00:58:00 -
[42]
Originally by: hired goon So if we miss a jam cycle, our ship will be dead. Can you say that about any other ship?
An ECM ship can alone change the outcome of a battle. Can you say that about any other ship?
Quote: Also, let's not forget that ECM range can never reach that at which fleet combat takes place nowadays.
t2 racial ECM range 54k * 2 from ship skill bonus 108k * 1.5 from long distance jamming skill 162k * 1.2 * 1.2 from 2 t1 Particle Dispersion Projector rigs 233k
Come again?
|

hired goon
Infinite Improbability Inc Dusk and Dawn
|
Posted - 2007.01.11 01:12:00 -
[43]
Edited by: hired goon on 11/01/2007 01:09:10
Originally by: Aramendel
Originally by: hired goon So if we miss a jam cycle, our ship will be dead. Can you say that about any other ship?
An ECM ship can alone change the outcome of a battle. Can you say that about any other ship?
Yes. Most, infact.
Originally by: Aramendel
Originally by: hired goon Also, let's not forget that ECM range can never reach that at which fleet combat takes place nowadays.
t2 racial ECM range 54k * 2 from ship skill bonus 108k * 1.5 from long distance jamming skill 162k * 1.2 * 1.2 from 2 t1 Particle Dispersion Projector rigs 233k
Come again?
I admit my information was pre-revelations and therefore pre-rig. But I'm afraid I'm not going to spend such a silly amount of money just to be 'on-par', and then be toasted immediately due to the fact I'm in a scorpion at all.
Try again. -omg-
|

Sokratesz
Guardians of Hell's Gate Tactical Narcotics Team
|
Posted - 2007.01.11 07:14:00 -
[44]
Erm...Goon..most fleet battles take place at 50 - 150k range and as calculated for you, even without rigs you can easily reach there. The goal is not to jam the entire enemy fleet, but the crucial ones - things like the tacklers or the very-heavy damage dealers.
I used the scorpion in 15 - 20 man fleets pre-rev and it really was fun and effective back then - and with everyone underestimating them now, i'm sure it still is.
Basilisk Fitting Link |

Thor Ba'aleron
|
Posted - 2007.01.11 07:50:00 -
[45]
I've flown the scorpion and blackbird almost exclusively in pvp for a long time. While these ships are not currently useless, I am not pleased with their performance now and have been using mainly the drake and frigates outside of fleet. The blackbird is still very powerful, as a 3mil ship which can jam 2 battleships with a proper fit, but here's the problem. Very rarely are situations where your gang will fight 2v2 or 4v4, mostly you see blob fights or gankings. Blackbirds are not very good in blobs, as they will be swiftly killed by opposing HACs in 1-2 volleys. They are extremely powerful in a 3-4 man gang where you fight equal numbers, as you can take out 2 battleships and your gang can hopefully take down the remaining ships before you are annihilated. With that said, even jamming 2 battleships for 30 seconds can turn the tide in a small fight and win the engagement for you. Unfortunately the price you pay is that your BB will probably be the only casualty on your side. Therefore, if the BB is used as a throw-away support ship by a skilled EW pilot, it is an exceptional tool... albiet situational. I hardly ever fly them because... I don't like losing a ship every time we engage another gang.
The scorpion is another story. On paper, the scorpion looks extremely powerful... and in the right situation it can be absolutely devestating. Unfortunately the new changes have almost completely eliminated the survivibility of this battleship, meaning that it too is considered a throw-away ship in most fleet situations. The scorpion is the only battleship which does not have a weapon damage bonus... it is only one of two battleships which have only 6 high slots... and it's maximum of 4 turret or launcher slots is matched only by the typhoon, which has a myriad of other advantages. It is the slowest locking non-capital ship in eve. It may be the slowest and least-maneuverable battleship in the game, but I have not confirmed this... it certianly feels that way.
What does all this mean? It means that a properly-fitted EW scorpion (and with the bonuses this ship was given, it is obvious this is the way the developers intended it to be used) has the worst DPS, slowest lock time, worst handling, and worst tank of any battleship. It is the slowest battleship. In exchange this ship can, properly fitted and skilled... lock down 3 battleships 70-80% of the time, effectively taking them out of the battle. Is this a fair trade-off? The scorpion is a completely one-trick pony, and should probably be given some other advantage other than EWar. To be forced to fly the worst-rated battleship in every concevible area other than EW effectiveness seems like a harsh cost to be called primary 90% of the time. I would suggest to the developers that they boost the scorpion in some way so it is on par with other battleships. To prevent the scorpion from becoming a solo-pwn machine, a boost to it's defensive capabilities would greatly enhance the survivibility of this ship.
Combining the two EW bonuses into a single bonus and returning the old shield capacity boost would go a long way. Frankly any secondary bonus, be it to launcher ROF, shield strength, resistances, lock time, or whatever. I don't mind the EW changes, I just don't like flying a paper airplane.
For the record...
BB setup
3 assault T2 (precision) 1 remote repper/nos
1 MWD 2 Racial Jammers (matched) 2 Multispecs 1 Large Shield Extender II
2 Signal Distortion amp
Scorpion
4 T2 Cruise 1 E500 NOS 1 Large Smartbomb
6 Racial Jammers (pairs) 1 Sensor Booster II 1 100mn MWD
2 1600 plate 2 Signal Distortion Amplifier
|

Aramendel
Amarr Queens of the Stone Age Anarchy Empire
|
Posted - 2007.01.11 09:50:00 -
[46]
Originally by: hired goon Yes. Most, infact.
Care to explain which other *single* ship can *alone* have as much of an impact?
Quote: I admit my information was pre-revelations and therefore pre-rig. But I'm afraid I'm not going to spend such a silly amount of money just to be 'on-par', and then be toasted immediately due to the fact I'm in a scorpion at all.
Try again.
If you are at 230k the only ships which can touch you are rohks. Also, a scorp + 2 rigs costs less than a tier3 BS + guns...
|

Djerin
Obsidian Exploration Services The Pentagram
|
Posted - 2007.01.11 09:57:00 -
[47]
Originally by: hired goon So if we miss a jam cycle, our ship will be dead.
lol wtf are you doing dude? If you miss a cycle you should just activate a second jammer on the target and deactivate the one that failed.
Scorp and BB still are almost as strong as they used to be. Imho they might even be stronger since many people seem to not understand they didn't actually get nerfed. Multis instead are pretty much useless now. If you don't understand i urge you to read one of the jamming/ecw-guides.
|

Goumindong
Amarr Merch Industrial
|
Posted - 2007.01.11 10:03:00 -
[48]
Originally by: hired goon Edited by: hired goon on 11/01/2007 01:09:10
Originally by: Aramendel
Originally by: hired goon So if we miss a jam cycle, our ship will be dead. Can you say that about any other ship?
An ECM ship can alone change the outcome of a battle. Can you say that about any other ship?
Yes. Most, infact.
Originally by: Aramendel
Originally by: hired goon Also, let's not forget that ECM range can never reach that at which fleet combat takes place nowadays.
t2 racial ECM range 54k * 2 from ship skill bonus 108k * 1.5 from long distance jamming skill 162k * 1.2 * 1.2 from 2 t1 Particle Dispersion Projector rigs 233k
Come again?
I admit my information was pre-revelations and therefore pre-rig. But I'm afraid I'm not going to spend such a silly amount of money just to be 'on-par', and then be toasted immediately due to the fact I'm in a scorpion at all.
Try again.
The only thing that can hit anywhere near 230 KM is the Rokh. So just fit caldari racial jammers and you wont get toasted by as many Rokhs as you can jam.
Rig prices should come down as well, which should help out. ---------------------------------------- Thou Shalt "Pew Pew" |

Zixxa
|
Posted - 2007.01.11 10:19:00 -
[49]
Lol. Most people mumbling about uberness of postKali ECM never flown ECM ships. N E V E R. Period.
ECM ships just suxx now. You have to bring usual BS, like Dominix or even cruiser Raven and it will more useful than Scorpion which may jam sometimes one or two BS. Every pilot involved in war knows pretty well how weak now Scorpion. This caldari's trash does not deserve to be primary anymore. Once every Scorpion pilot was proud to be primary. He knew that he is doing the best for the mates. Now scorpion pilot is ignored in battle. As additional "bonus" Scorpion cannot kill anything due to miserable firepower. Compare this, once impressive warship, with Typhoon(just deadly in solo/small/med gangs), Armageddon(hej, Burn Eden!), Dominix(possibly most universal BS in the game). Scorpion now is trash. Thank you, Tuxford, again for ruining the game.
Propositions of some retarded pilots to use rigging are laughful. Look at the price. Fight more. Think again.
Propositions of some not so retarded pilots to use racials are good only in rare conditions. Fight more. Think again. --------------------------------- Hint 1: Train for Mega, not for Rokh Hint 2: Abaddon is uber fleet BS. R.I.P. <Torpedo Raven> R.I.P. <Eagle> R.I.P. <ECM> R.I.P. <Drake>
|

Thor Ba'aleron
|
Posted - 2007.01.11 10:27:00 -
[50]
Quote: The Scorpion is a jamming ship. At least all of your ships arent one trick ponies[outclassed in their specific area by other ships of different races].
The Scorpions defense should be range. Otherwise, how do you kill a ship that can lay down such raw jamming power?
Ideal situations are great, but let's be realistic. In fleet it's all fine and good to sit at 150km, but the game is not all about fleet, and even in fleet there are plenty of situations where you do not have the chance to choose your range. The scorpion is maybe the worst ship in the game at controling it's range... even with a MWD you are lucky to break 1k/s. So sure, in those situations where you can sit at 150km and jam the ship is great. 80% of the time you won't be in this nice a spot, as you may be jumping IN to a conflict or be sitting on a gate with your gang/fleet.
I'm not saying Ewar is broken. I don't have a problem with how it works atm. The problem lies in the scorpion which despite it's very good Ewar ability cannot effectively tank, DPS, lock, or run as well as any other battleship. It's clearly the worst in every category other than ECM, and frankly ECM just isn't enough to make up for the scorpion's last place position in every other area.
|
|

Laboratus
Gallente BGG
|
Posted - 2007.01.11 10:36:00 -
[51]
I really don't understand what the op is talking about.
Scorpion 6 racials, in sets of 2, pref caldari, gallantean, amarr; 2 SB
With a few rigs, and distortion amps its still much more effective than multispec newbs were before the nerf and you can still keep 3 ships from being effective in combat. To insane ranges! Now with the range rigs, you can reach out and touch peeps at sniper ranges.
I really have no idea, why on earth ppl complain. They just don't seem to see and understand the possibilites they have! ___ P.S. Post with your main. Mind control and tin hats |

Kagura Nikon
Minmatar MASS HOMICIDE FREGE Alliance
|
Posted - 2007.01.11 10:38:00 -
[52]
To all caldari. When ECM is worse than target Painters.. then you can complain! Not before that!!!!
If brute force doesn't solve your problem.. then you are not using enough!! |

Goumindong
Amarr Merch Industrial
|
Posted - 2007.01.11 10:39:00 -
[53]
Originally by: Thor Ba'aleron
Quote: The Scorpion is a jamming ship. At least all of your ships arent one trick ponies[outclassed in their specific area by other ships of different races].
The Scorpions defense should be range. Otherwise, how do you kill a ship that can lay down such raw jamming power?
Ideal situations are great, but let's be realistic. In fleet it's all fine and good to sit at 150km, but the game is not all about fleet, and even in fleet there are plenty of situations where you do not have the chance to choose your range. The scorpion is maybe the worst ship in the game at controling it's range... even with a MWD you are lucky to break 1k/s. So sure, in those situations where you can sit at 150km and jam the ship is great. 80% of the time you won't be in this nice a spot, as you may be jumping IN to a conflict or be sitting on a gate with your gang/fleet.
I'm not saying Ewar is broken. I don't have a problem with how it works atm. The problem lies in the scorpion which despite it's very good Ewar ability cannot effectively tank, DPS, lock, or run as well as any other battleship. It's clearly the worst in every category other than ECM, and frankly ECM just isn't enough to make up for the scorpion's last place position in every other area.
No it really is that good. The ability to jam three battleships is like the ability to destroy 3 battleships[if you in turn are not destroyed] as soon as you lock them. In a one on one situation another battleship should never lock you.
Compare say, to the Armageddon[which also cannot tank, cannot dictate its range, whose effective operating range is much much smaller than the scorpion and as well, only does one thing]. The Armageddon is a good ship. All it does is sit in one place and shoot at things. This doesnt make it bad, so long as it fills a role that another battleship cannot fill[and it does fill that role, which is now only being challenged with Rigs].
The Scorpion also fulfils a role no other battleship can fill, which is dedicated ECM.
You cannot give a dedicated ECM boat other advantages such as speed or great damage. Can you imagine an armageddon that was able to jam 3 ships as well as shoot at things? Could you imagine a dedicated tanking Abaddon that could jam 3 ships at a time? How could you kill it aside from blobbing?
What would a nanophoon look like with that kind of jamming ability? A domi?
The ability to completly[or near completly with missiles] shut down an enemies offensive capability is extraordinally powerful, if you start making those ships competent in other areas while retaining their ECM ability they become way way way to powerful.
Simply put, you are trying to turn the Scorpion into a "solopwnmobile" or a "sologangpwnmobile" ---------------------------------------- Thou Shalt "Pew Pew" |

Belial02
Amarr The Collective Against ALL Authorities
|
Posted - 2007.01.11 11:49:00 -
[54]
\0/
Death to Caldari and EW anyway ! 
|

hired goon
Infinite Improbability Inc Dusk and Dawn
|
Posted - 2007.01.11 12:08:00 -
[55]
Originally by: Aramendel
Originally by: hired goon Yes. Most, infact.
Care to explain which other *single* ship can *alone* have as much of an impact?
Ok, you are about to get into a small gang fight. Your 5 vs an enemy 5 in your space. Which would you rather the intel said was a member of that gang? A blackbird, or a Brutix/HAC/interdictor/AF? A scorpion or an Eos/Megathron? Even if you chose the ECM ships there, you had a tough time choosing.You have to admit my point; ECM boats are not the frightening pwn-monsters they were pre-rev.
Originally by: Aramendel
Originally by: hired goon I admit my information was pre-revelations and therefore pre-rig. But I'm afraid I'm not going to spend such a silly amount of money just to be 'on-par', and then be toasted immediately due to the fact I'm in a scorpion at all.
Try again.
If you are at 230k the only ships which can touch you are rohks. Also, a scorp + 2 rigs costs less than a tier3 BS + guns...
You might be right on the range, as I remember tech2 ammo enabled 230k fleet combat as the norm - I'll check that out. Also however remember, my tier3 BS + tech2 guns might be made primary... will it? Won't it?
My scorp + rigs will die.
Infact, don't tell IRON commanders, but my scorp fleet setups used to have assault launchers in the highs and WCS in the lows as to escape pesky tacklers during my inevitable pilgrimage to the land of Primary Target. Now even if I wasn't relegated to ecm-boost mods in low, WCS would obviously be out of the question. -omg-
|

Goumindong
Amarr Merch Industrial
|
Posted - 2007.01.11 12:41:00 -
[56]
Originally by: hired goon
Originally by: Aramendel
Originally by: hired goon Yes. Most, infact.
Care to explain which other *single* ship can *alone* have as much of an impact?
Ok, you are about to get into a small gang fight. Your 5 vs an enemy 5 in your space. Which would you rather the intel said was a member of that gang? A blackbird, or a Brutix/HAC/interdictor/AF? A scorpion or an Eos/Megathron? Even if you chose the ECM ships there, you had a tough time choosing.You have to admit my point; ECM boats are not the frightening pwn-monsters they were pre-rev.
I would probably take the tech 1 cruiser over the tech 2 cruiser, tech 2 destroyer.
I wouldnt take it over the BC or the AF.
But really, the blackbird is supposed to be better than a freaking HAC? or Interdictor?
Seriously?
I mean, wow, the Mallter totaly blows, its totaly worse than a Zealot!
How about comparing that blackbird to tech 1 cruiers, like a thorax, rupture, maller, or caracal, or at least to the Celestis or Arbitrator.
Oh and yea, id probably rather see an EOS or Megathron in an opposing group than an Scorpion.
The scorpion and blackbird are some of the only ships that can effectivly stop you from attacking another ship entirely. Know how much damage that EOS or Megatron does when you jam him? Zero damage. That is how much.
Originally by: hired goon
Originally by: Aramendel
Originally by: hired goon I admit my information was pre-revelations and therefore pre-rig. But I'm afraid I'm not going to spend such a silly amount of money just to be 'on-par', and then be toasted immediately due to the fact I'm in a scorpion at all.
Try again.
If you are at 230k the only ships which can touch you are rohks. Also, a scorp + 2 rigs costs less than a tier3 BS + guns...
You might be right on the range, as I remember tech2 ammo enabled 230k fleet combat as the norm - I'll check that out. Also however remember, my tier3 BS + tech2 guns might be made primary... will it? Won't it?
My scorp + rigs will die.
Infact, don't tell IRON commanders, but my scorp fleet setups used to have assault launchers in the highs and WCS in the lows as to escape pesky tacklers during my inevitable pilgrimage to the land of Primary Target. Now even if I wasn't relegated to ecm-boost mods in low, WCS would obviously be out of the question.
The range bonus on long range ammos was changed from 100% to 80% in the last patch. So if you could hit 230km optimal in the last patch[which you couldnt] then you will hit 207 now.
Previous optimal with Rails was
58 x 1.25[skill] x 1.15[TC] x 1.13[second TC] x 1.08 [third TC] x 2[ammo]
The new max optimal[with rigs] on any ship other than the Rokh is
58 x 1.25 x 1.2 x 1.17 x 1.08 x 1.8 =197 KM
Realistic max optimal on any ship without tech 2 range rigs is
58 x 1.25 x 1.15 x 1.13 x 1.08 x 1.8 = 183.15 KM.
Falloff on that caps at 30km, so at a max range Megathron you will take 21% damage. ---------------------------------------- Thou Shalt "Pew Pew" |

Kagura Nikon
Minmatar MASS HOMICIDE FREGE Alliance
|
Posted - 2007.01.11 13:18:00 -
[57]
Group up caldari. ECM ships are not anymore and should NOT be Fricking monsters! No ship should be! You should be beatable by other ships on same number as any other ship.
If brute force doesn't solve your problem.. then you are not using enough!! |

Aramendel
Amarr Queens of the Stone Age Anarchy Empire
|
Posted - 2007.01.11 13:42:00 -
[58]
Weapon range rigs are rather useless for sniper setups because they share stacking penalities with tracking comps. 3 t1 range rigs after 3 tracking comps give you a whooping 6.2% increase in range.
Generally you can say if a rig does something which a normal module does, too, and if the normal module gets stacking penalities the rig will share them with it.
The +EW range rigs have a stacking penality, too, though, so with 2 you only get a range of 228k instad of 232k. Not realyl a difference there though.
Oh, and regarding a Scorp or BB "dying instantly".
You can use 2-3 ECM mods and 1-2 1600mm plates without any problem on the scorp. In a moderate fleetbattle this gives you just as much breathingspace as other BSs to warp out. In bigger fleetbattles they can use rigs to outrange all but the weakest dps ships. giving them also a good survivability. In small gang combat a scorp and BB can warp to 100 k - they are there just as effecient as they are at 0 k and will very likely be outside the enemy gangs range. You do not warp with a snipership at 0 k to a blasterthron and then complain because he killed you, right?
|

Goumindong
Amarr Merch Industrial
|
Posted - 2007.01.11 14:19:00 -
[59]
Originally by: Aramendel Weapon range rigs are rather useless for sniper setups because they share stacking penalities with tracking comps. 3 t1 range rigs after 3 tracking comps give you a whooping 6.2% increase in range.
Generally you can say if a rig does something which a normal module does, too, and if the normal module gets stacking penalities the rig will share them with it.
The +EW range rigs have a stacking penality, too, though, so with 2 you only get a range of 228k instad of 232k. Not realyl a difference there though.
Oh, and regarding a Scorp or BB "dying instantly".
You can use 2-3 ECM mods and 1-2 1600mm plates without any problem on the scorp. In a moderate fleetbattle this gives you just as much breathingspace as other BSs to warp out. In bigger fleetbattles they can use rigs to outrange all but the weakest dps ships. giving them also a good survivability. In small gang combat a scorp and BB can warp to 100 k - they are there just as effecient as they are at 0 k and will very likely be outside the enemy gangs range. You do not warp with a snipership at 0 k to a blasterthron and then complain because he killed you, right?
I added the weapon range rigs because the tech 2 weapon rigs are a 20% bonus versus the 15% bonus granted by tech 2 tracking enhancer and tech 2 tracking computers. So if you are able to fit the tech 2 weapon range rigs[which will be a rough fit, requiring at least a PG rig as well], then you gain a considerable amount of range [1.2*1.17/1.15*1.13 = 1.0804% = 8.04%]
Which is a big deal as 1.8 x 1.0804=1.944. I.E. You come 5% away from negating the tech 2 range nerf.
Anyway, the point was that the tech 2 range rigs give you an extra 8% range if you can get and fit them over the tech 2 tracking computers/tech 1 rigs, and i wanted to be as generous to making ECM look bad as i could because that way you can see just how good it really is.
---------------------------------------- Thou Shalt "Pew Pew" |

Arnold Duncan
|
Posted - 2007.01.11 15:02:00 -
[60]
Originally by: Zixxa Lol. Most people mumbling about uberness of postKali ECM never flown ECM ships. N E V E R. Period.
ECM ships just suxx now. You have to bring usual BS, like Dominix or even cruiser Raven and it will more useful than Scorpion which may jam sometimes one or two BS. Every pilot involved in war knows pretty well how weak now Scorpion. This caldari's trash does not deserve to be primary anymore. Once every Scorpion pilot was proud to be primary. He knew that he is doing the best for the mates. Now scorpion pilot is ignored in battle. As additional "bonus" Scorpion cannot kill anything due to miserable firepower. Compare this, once impressive warship, with Typhoon(just deadly in solo/small/med gangs), Armageddon(hej, Burn Eden!), Dominix(possibly most universal BS in the game). Scorpion now is trash. Thank you, Tuxford, again for ruining the game.
Propositions of some retarded pilots to use rigging are laughful. Look at the price. Fight more. Think again.
Propositions of some not so retarded pilots to use racials are good only in rare conditions. Fight more. Think again.
OMG They Nerfed My uberwtfpwnmobile!!! whaaaaaaaaaaaa
Hey, welcome to a game where caldari does not need to necessary be primary as they are the uber i-win button.
Try to fly some other races and perhaps you'll learn that most ships have much more downsides than most caldari ships. (this month especially amarr)
PS: i've flown ecm ships and permajamming 2 or even more ships of ANY kind with a bb was uber.
|
|

Johann Jeneau
Gallente Federal Navy Academy
|
Posted - 2007.01.11 15:08:00 -
[61]
You should compare the Caldari EW boats with the other races EW boats, not with the pre-kali Caldari EW boats...that doesn't make sense
EW "are" support ships.
the BB is still in most circunstances and with a good pilot the best EW cruiser for fleet/gang support the Celestis is also a valid cruiser for this the Minmatars should train one of the other races for this role The amarr have a different kind of ship it can deal very nice damage but not so good for support
Can't say much about the Recon Ships
In the Battleships basically the Scorpion shouldn't exist! Why the hell there is one single EW BS in the game?
So the Caldari now still have the best support ships in the game together with Gallente + 1 BS in this role...and loose that BS to any other role you might want...
for solo i would say that the Arbi and the Celestis are the only valid EW ships, but the Celestis should only face 1vs1, more then 1 opponent except shuttles and will be in trouble, so yes in solo the Caldari should complain...but then again it's not just their EW ships that have that problem/caracteristic
And the great looser golden bycicle in this area goes too!!!.... Minmatar!!! Congratulations!!!
ps: sorry for my bad english...and i usually fly Gallente
I like my steaks bloody as hell |

Tovran
Kinda'Shujaa
|
Posted - 2007.01.11 15:18:00 -
[62]
I'd like to thank everyone for saying how much ECM sucks you have made fitting my Blackbirds so much cheaper. I mean would have though I could buy up all the best named for 45k a pop. And now i can only jam 4 ships at once. Oh, wait I only have 4 jammers :P. In all seriousness ECM was insane before ( there was a reason everyone called the ecm ships primary first) Now I only jam 2 Batleships at once or 3-4 support pretty much forever. I mean one cruiser removing 2 Battleships from doing anything, sounds stupid to me 
|

BlackMoon Thrawn
the Organ Grinder and Company Tactical Narcotics Team
|
Posted - 2007.01.11 21:05:00 -
[63]
I'll trade you target painter bonuses for ecm bonuses.
|

Thor Ba'aleron
|
Posted - 2007.01.12 00:46:00 -
[64]
Quote: I'll trade you target painter bonuses for ecm bonuses.
No battleship has target painter bonuses, and I'm sure you would be rightly ****ed if one of yours did. Regardless this discussion is not about the craptastic nature of target painters... shall we nerf everything to that level of garbage, or should you simply take your target painter complaints to another thread, preferably one not dedicated to the scorpion?
Quote: No it really is that good. The ability to jam three battleships is like the ability to destroy 3 battleships[if you in turn are not destroyed] as soon as you lock them. In a one on one situation another battleship should never lock you.
Compare say, to the Armageddon[which also cannot tank, cannot dictate its range, whose effective operating range is much much smaller than the scorpion and as well, only does one thing]. The Armageddon is a good ship. All it does is sit in one place and shoot at things. This doesnt make it bad, so long as it fills a role that another battleship cannot fill[and it does fill that role, which is now only being challenged with Rigs].
The Scorpion also fulfils a role no other battleship can fill, which is dedicated ECM.
You cannot give a dedicated ECM boat other advantages such as speed or great damage. Can you imagine an armageddon that was able to jam 3 ships as well as shoot at things? Could you imagine a dedicated tanking Abaddon that could jam 3 ships at a time? How could you kill it aside from blobbing?
What would a nanophoon look like with that kind of jamming ability? A domi?
The ability to completly[or near completly with missiles] shut down an enemies offensive capability is extraordinally powerful, if you start making those ships competent in other areas while retaining their ECM ability they become way way way to powerful.
Simply put, you are trying to turn the Scorpion into a "solopwnmobile" or a "sologangpwnmobile"
I'm not sure what game you are playing, but restoring the old shield bonus of 5% per level hardly consitutes a game-breaking adjustment. It's a slight buff, a suggestion that is up for discussion. Your overreaction stinks of trolling, as I fail to see how an extra 500-some passive shields per level would somehow transform the scorp into an awesome force to be reckoned with. It's an extra moment or two to warp out before popping after being called primary. It's a slight buff, nothing more.
Otherwise, what is the point of flying this battleship? The blackbird performs just as well in it's primary role. One or two of the scorpion's midslots are needed for sensor boosters anyhow, which leaves the scorp with at best 7 jammers to the blackbird's 6... and a 6 jammer blackbird will still lock faster than the scorp.
In a nutshell? EW is fine. Scorp needs a little love... nothing major, just a little boost. Same as about 10 other ships in eve, feel free to start threads about them.
|

welsh wizard
0utbreak
|
Posted - 2007.01.12 01:33:00 -
[65]
Originally by: Thor Ba'aleron I've flown the scorpion and blackbird almost exclusively in pvp for a long time. While these ships are not currently useless, I am not pleased with their performance now and have been using mainly the drake and frigates outside of fleet. The blackbird is still very powerful, as a 3mil ship which can jam 2 battleships with a proper fit, but here's the problem. Very rarely are situations where your gang will fight 2v2 or 4v4, mostly you see blob fights or gankings. Blackbirds are not very good in blobs, as they will be swiftly killed by opposing HACs in 1-2 volleys. They are extremely powerful in a 3-4 man gang where you fight equal numbers, as you can take out 2 battleships and your gang can hopefully take down the remaining ships before you are annihilated. With that said, even jamming 2 battleships for 30 seconds can turn the tide in a small fight and win the engagement for you. Unfortunately the price you pay is that your BB will probably be the only casualty on your side. Therefore, if the BB is used as a throw-away support ship by a skilled EW pilot, it is an exceptional tool... albiet situational. I hardly ever fly them because... I don't like losing a ship every time we engage another gang.
The scorpion is another story. On paper, the scorpion looks extremely powerful... and in the right situation it can be absolutely devestating. Unfortunately the new changes have almost completely eliminated the survivibility of this battleship, meaning that it too is considered a throw-away ship in most fleet situations. The scorpion is the only battleship which does not have a weapon damage bonus... it is only one of two battleships which have only 6 high slots... and it's maximum of 4 turret or launcher slots is matched only by the typhoon, which has a myriad of other advantages. It is the slowest locking non-capital ship in eve. It may be the slowest and least-maneuverable battleship in the game, but I have not confirmed this... it certianly feels that way.
What does all this mean? It means that a properly-fitted EW scorpion (and with the bonuses this ship was given, it is obvious this is the way the developers intended it to be used) has the worst DPS, slowest lock time, worst handling, and worst tank of any battleship. It is the slowest battleship. In exchange this ship can, properly fitted and skilled... lock down 3 battleships 70-80% of the time, effectively taking them out of the battle. Is this a fair trade-off? The scorpion is a completely one-trick pony, and should probably be given some other advantage other than EWar. To be forced to fly the worst-rated battleship in every concevible area other than EW effectiveness seems like a harsh cost to be called primary 90% of the time. I would suggest to the developers that they boost the scorpion in some way so it is on par with other battleships. To prevent the scorpion from becoming a solo-pwn machine, a boost to it's defensive capabilities would greatly enhance the survivibility of this ship.
Combining the two EW bonuses into a single bonus and returning the old shield capacity boost would go a long way. Frankly any secondary bonus, be it to launcher ROF, shield strength, resistances, lock time, or whatever. I don't mind the EW changes, I just don't like flying a paper airplane.
For the record...
BB setup
3 assault T2 (precision) 1 remote repper/nos
1 MWD 2 Racial Jammers (matched) 2 Multispecs 1 Large Shield Extender II
2 Signal Distortion amp
Scorpion
4 T2 Cruise 1 E500 NOS 1 Large Smartbomb
6 Racial Jammers (pairs) 1 Sensor Booster II 1 100mn MWD
2 1600 plate 2 Signal Distortion Amplifier
What a post! :)
Puts in words most peoples grievance with the Scorpion.
I think a defensive bonus is a great idea personally. At the moment you're arguably better off fitting 6 or 7 damps..
|

Nicholai Pestot
Gallente Havoc Inc
|
Posted - 2007.01.12 14:02:00 -
[66]
Ahh, good old caldari. If they can't adapt to the situation, they whine until the situation adapts to them 
Combat ships-Specialty is dealing and/or receiving damage
E/W ships-Specialty is lowering the combat effectiveness of the enemy
The day a caldari E/W ship has the same tanking or damage dealing ability as a combat ship will happen the same day the typhoon gains the ability to ecm three enemies out of the fight 80% of the time. ________________ What you do is you store up the rage, let it fester while you gain strength, then use it to gank those weaker than you... and so the circle of life is complete |

Kagura Nikon
Minmatar MASS HOMICIDE FREGE Alliance
|
Posted - 2007.01.12 14:19:00 -
[67]
Originally by: Thor Ba'aleron
Quote: I'll trade you target painter bonuses for ecm bonuses.
No battleship has target painter bonuses, and I'm sure you would be rightly ****ed if one of yours did. Regardless this discussion is not about the craptastic nature of target painters... shall we nerf everything to that level of garbage, or should you simply take your target painter complaints to another thread, preferably one not dedicated to the scorpion?
Quote: No it really is that good. The ability to jam three battleships is like the ability to destroy 3 battleships[if you in turn are not destroyed] as soon as you lock them. In a one on one situation another battleship should never lock you.
Compare say, to the Armageddon[which also cannot tank, cannot dictate its range, whose effective operating range is much much smaller than the scorpion and as well, only does one thing]. The Armageddon is a good ship. All it does is sit in one place and shoot at things. This doesnt make it bad, so long as it fills a role that another battleship cannot fill[and it does fill that role, which is now only being challenged with Rigs].
The Scorpion also fulfils a role no other battleship can fill, which is dedicated ECM.
You cannot give a dedicated ECM boat other advantages such as speed or great damage. Can you imagine an armageddon that was able to jam 3 ships as well as shoot at things? Could you imagine a dedicated tanking Abaddon that could jam 3 ships at a time? How could you kill it aside from blobbing?
What would a nanophoon look like with that kind of jamming ability? A domi?
The ability to completly[or near completly with missiles] shut down an enemies offensive capability is extraordinally powerful, if you start making those ships competent in other areas while retaining their ECM ability they become way way way to powerful.
Simply put, you are trying to turn the Scorpion into a "solopwnmobile" or a "sologangpwnmobile"
I'm not sure what game you are playing, but restoring the old shield bonus of 5% per level hardly consitutes a game-breaking adjustment. It's a slight buff, a suggestion that is up for discussion. Your overreaction stinks of trolling, as I fail to see how an extra 500-some passive shields per level would somehow transform the scorp into an awesome force to be reckoned with. It's an extra moment or two to warp out before popping after being called primary. It's a slight buff, nothing more.
Otherwise, what is the point of flying this battleship? The blackbird performs just as well in it's primary role. One or two of the scorpion's midslots are needed for sensor boosters anyhow, which leaves the scorp with at best 7 jammers to the blackbird's 6... and a 6 jammer blackbird will still lock faster than the scorp.
In a nutshell? EW is fine. Scorp needs a little love... nothing major, just a little boost. Same as about 10 other ships in eve, feel free to start threads about them.
as far as i can read.. there is a cruiser name in threads title.. that is the equivalent of bellicose. So he has a very valid point.
If brute force doesn't solve your problem.. then you are not using enough!! |

Commoner
Caldari Emergent Chaos The Core Collective
|
Posted - 2007.01.12 15:50:00 -
[68]
Quote:
Otherwise, what is the point of flying this battleship? The blackbird performs just as well in it's primary role. One or two of the scorpion's midslots are needed for sensor boosters anyhow, which leaves the scorp with at best 7 jammers to the blackbird's 6... and a 6 jammer blackbird will still lock faster than the scorp.
In a nutshell? EW is fine. Scorp needs a little love... nothing major, just a little boost. Same as about 10 other ships in eve, feel free to start threads about them.
Amen. This is the real problem, not the ECM, its the scorpion.
|

Kagura Nikon
Minmatar MASS HOMICIDE FREGE Alliance
|
Posted - 2007.01.12 15:56:00 -
[69]
Originally by: Commoner
Quote:
Otherwise, what is the point of flying this battleship? The blackbird performs just as well in it's primary role. One or two of the scorpion's midslots are needed for sensor boosters anyhow, which leaves the scorp with at best 7 jammers to the blackbird's 6... and a 6 jammer blackbird will still lock faster than the scorp.
In a nutshell? EW is fine. Scorp needs a little love... nothing major, just a little boost. Same as about 10 other ships in eve, feel free to start threads about them.
Amen. This is the real problem, not the ECM, its the scorpion.
OK.... NOW we might have a greap of reality. So close this thread and open another one with the correct title.
If brute force doesn't solve your problem.. then you are not using enough!! |

Johann Jeneau
Gallente Federal Navy Academy
|
Posted - 2007.01.12 15:59:00 -
[70]
Quote: Amen. This is the real problem, not the ECM, its the scorpion.
Agreed, i want to use the Scorpion in the future because i think it's best ship to support a gang in EW role but...
i also think BS should be only tankers/gankers (at least is how i see a BS in 1000 years space fights) so maybe a Scorpion with HAM bonus would make all the Caldari people happier and make a different ship from the other race BS.
I like my steaks bloody as hell |
|

Phelan Lore
Sniggerdly
|
Posted - 2007.01.12 16:14:00 -
[71]
I'll trade you the BBs bonus for the Belicose's.
Sniggwaffe is recruiting |

Phelan Lore
Sniggerdly
|
Posted - 2007.01.12 16:14:00 -
[72]
I'll trade you the BBs bonus for the Belicose's.
Sniggwaffe is recruiting |

ITTigerClawIK
Amarr PIE Inc.
|
Posted - 2007.01.12 16:41:00 -
[73]
BRING ECM BACK !!!!
GOD DAM YOU CCP WHAT AM I MENT TO DO NOW!!!
|

Thor Ba'aleron
|
Posted - 2007.01.13 06:47:00 -
[74]
quote]The day a caldari E/W ship has the same tanking or damage dealing ability as a combat ship will happen the same day the typhoon gains the ability to ecm three enemies out of the fight 80% of the time.
Nobody is asking for a freakin scorpion to be able to jam 3 an dps like a raven. The scorpion would need over 100% bonus to ROF to match a raven's dps, and even the idiot Caldari aren't asking for that. Oh and by the way, the Raven is hardly the DPS champion of battleships. Most scorpion pilots would be happiest frankly with a change to their unbelevibly slow lock time. Maybe bring back the shield bonus. Please stop claiming that knowledgable Scorp pilots want a tech 1 battleship as good as a Dominix or Typhoon... we know our tech 1 will never be that good because we have probably the best tier 2 battleship (albiet for pve), and one of the better tier 3's. We just want the scorpion to suck a little less, and not be the absolute worst battleship in every offensive, defensive, speed, or locking aspect. EW is fine.
Quote: as far as i can read.. there is a cruiser name in threads title.. that is the equivalent of bellicose. So he has a very valid point.
I have no problem with the blackbird. It's a very powerful cruiser. I'm sorry your bellicose sucks. Please start your own thread.
Quote: OK.... NOW we might have a greap of reality. So close this thread and open another one with the correct title.
The OP is an idiot. Irrespective of this fact, the scorpion needs some of it's prior nerfs taken back due to EW being adjusted in an extreme manner. The simple fact that the scorpion has the DPS of a tech 1 cruiser balances it's very powerful EW capability. The loss of survivability due to the lowered effects of jammers is the problem. While allowing a scorpion to run a 4-slot armor tank as they could pre-revelations may be pushing it, as it stands now, the scorpion is scarecly better than a blackbird, a 3million dollar ship which can perform the same function with faster lock times.
Quote: BRING ECM BACK !!!!
You are an idiot.
|

Goumindong
Amarr Merch Industrial
|
Posted - 2007.01.13 07:31:00 -
[75]
Originally by: Thor Ba'aleron Nobody is asking for a freakin scorpion to be able to jam 3 an dps like a raven. The scorpion would need over 100% bonus to ROF to match a raven's dps, and even the idiot Caldari aren't asking for that. Oh and by the way, the Raven is hardly the DPS champion of battleships. Most scorpion pilots would be happiest frankly with a change to their unbelevibly slow lock time. Maybe bring back the shield bonus. Please stop claiming that knowledgable Scorp pilots want a tech 1 battleship as good as a Dominix or Typhoon... we know our tech 1 will never be that good because we have probably the best tier 2 battleship (albiet for pve), and one of the better tier 3's. We just want the scorpion to suck a little less, and not be the absolute worst battleship in every offensive, defensive, speed, or locking aspect. EW is fine.
It has 8 mid slots, how can it be the worst battleship defence?
See, the problem is that you want the scorpion to be better than other battleships in defense or speed or offfense and lose no EW.
That just isnt right.
Should it tank better than...
Armageddon? [3 slot tank minimum] Apocalypse? [4+ slot tank minimum] Abaddon? [4+ slot tank minimum + bonus] Dominix? [up to 7 slot tank depending on setup, or nanonano] Megathron? [3 slot tank minimum] Hyperion? [3 slot tank minimum+bonus] Typhoon? [speed tank or 3 slot minimum] Tempest? [2-4 slot tank depending] Maelstrom? [6 slot tank + bonus] Rokh? [4 slot + bonus/depending] Raven? [6 slot]
its as fast as an Apocalypse [115m/s base speed] and faster that a few of the teir 3's
which of those should it out-damage?
if you give the scorpion even a decently strong tank it will become utterly disgusting.
Here put it this way.
If the scorpion can perma-jam two ships its tank equals=
1 LAR + DPS of two ships
If these two ships are battleships then the scorpion has a multipule thousand of damage tank. If they are cruisers you still tank better than the majority of armageddons.
---------------------------------------- Thou Shalt "Pew Pew" |

Goumindong
Amarr Merch Industrial
|
Posted - 2007.01.13 07:42:00 -
[76]
Here is an example. This is a relativly simply "Gank-a-geddon" build. It does a lot of DPS at a very long range. This is a super expensive gank-a-geddon build requiring 3 rigs[well only one to make the modules fit, the rest just boosts its tank], and it everything is calculated at max skills[and yes, it fits]
--- Megapulse II x7[Scorc/Conflag/MF L] Sensor Booster II x 1, Fleeting Web X 1, Heavy Electrochemical Cap Injector X 1(800). LAR II x1, EANM II X 2, DC II x 1, Heat Sink II x 3, Named coproc x 1 Auxiliary Nano Pump I x2, PG boost rig x 1
You then add 5 sentry drones, Bouncer 1's. Not great tracking, but instant damage at 40km, its explosive damage, and the drones are cheap.
Maximum damage is:
@45km: 733.75+218.75 = 952.5 @15km[MF]: 800.45+218.75=1019.2 @15km[CF]: 867.12+218.75=1085.91
Max cap use: [67.01/60.12][Conflag/other] Max cap regen: 18.72 Max Cap boost: 55.17 Max Resists: 80/60/62.5/67.5 Max Rep: 78.3 armor/second Max sustainable DPS tanked: 391.5/195/208.8/240.9
If you perma-jam that ship[and you can] then you tank better than it does. It has a 4 slot tank.
If you can perma-jam two of those ships then you have a tank about 6 times better[at least] than that ship.
If you can perma-jam three of those ships then you have a tank at least 9 times better.
The scorpion can jam them, and do it from a long ways away. ---------------------------------------- Thou Shalt "Pew Pew" |

Sokratesz
Guardians of Hell's Gate Tactical Narcotics Team
|
Posted - 2007.01.13 09:25:00 -
[77]
Edited by: Sokratesz on 13/01/2007 09:24:00
Goumin, youre an idiot. we dont want to scorp to be omgwtfpwn, but the ecm nerf hit it hard, very hard, and we would like to free up at least one of the two medslots we currently need for sensorboosters for more survivability...
its an ewar ship, give it decent locktimes.
no-one in their right mind puts an 8-slot tank on a scorp for pvp cause its still made of tinfoil and has the ultimate in crappy-dps. I'll bet that NOT ONE single corp pilot with good skills and some experience (which i think i may claim to have) will put any form of tank on it for pvp, besides plates to extend his lifetime. It has no medslots 'left' for tanking, it has no lowslots 'open' for it. it needs everything it has to perform its role - and we just liek a liiiiitle more freedom in fitting them plzkthx.
Basilisk Fitting Link |

Aramendel
Amarr Queens of the Stone Age Anarchy Empire
|
Posted - 2007.01.13 10:00:00 -
[78]
Originally by: Sokratesz It has no medslots 'left' for tanking, it has no lowslots 'open' for it. it needs everything it has to perform its role - and we just liek a liiiiitle more freedom in fitting them plzkthx.
And you think it's different for other ships in fleetsetups? Those need to fill themselves up to their ears with fitting mods, SBs, tracking comps & enchancers and damage mods to be effecient there. Your usual "tank" is a 1600mm plate. Which the scorp can use as well, due to stacking penalities a 4th ECM damage mod gives next to no bonus.
For smaller scale stuff where sniping setups are not common it can use it's range as protection. It jams just as well from 100k as from 0k. Why warping to 0k with the rest of your gang then?
|

Goumindong
Amarr Merch Industrial
|
Posted - 2007.01.13 10:27:00 -
[79]
Originally by: Sokratesz Edited by: Sokratesz on 13/01/2007 09:24:00
Goumin, youre an idiot. we dont want to scorp to be omgwtfpwn, but the ecm nerf hit it hard, very hard, and we would like to free up at least one of the two medslots we currently need for sensorboosters for more survivability...
its an ewar ship, give it decent locktimes.
no-one in their right mind puts an 8-slot tank on a scorp for pvp cause its still made of tinfoil and has the ultimate in crappy-dps. I'll bet that NOT ONE single corp pilot with good skills and some experience (which i think i may claim to have) will put any form of tank on it for pvp, besides plates to extend his lifetime. It has no medslots 'left' for tanking, it has no lowslots 'open' for it. it needs everything it has to perform its role - and we just liek a liiiiitle more freedom in fitting them plzkthx.
If the scrop has a strong tank, or even a decent tank, and doesnt sacrifice its ECM ability it will be omgwtfpwn.
The scorpion, though jamming, already out-tanks most battleships in small gangs once the jamming starts. In fleets it tanks just as well as any other fleet ship in the game.
You folks have been saying that you want it to be "not the slowest, or not the weakest tank, or not the worst dps"
its not the slowest already, but which ships should it out-speed? Which ship should it out-tank? Which should it out DPS?
If it out-tanks any of the ships on that list the thing becomes disgustingly hard to kill. Because it can use its tank in small gangs to keep itself alive durring missed jam cycles[which there should not be].
If it is "fast" then you have the same issue, if its fast like an armageddon it doesnt change anything. And if it does more DPS than the weakest of these then it becomes even more dangerous as it disables vessels.
---------------------------------------- Thou Shalt "Pew Pew" |

Laboratus
Gallente BGG
|
Posted - 2007.01.13 10:59:00 -
[80]
No, the point is, it should be able to have some variety. Atm the setup is: 2 SB 6 jammers max ECM damage mods max ECM rigs.
You have to fit that to jam anyone. It's dumb, that any other fit is hugely inferior to that fit. It's predictable and absolute ****! If even one of the SB would be "built in" it would have 1 optional mod slot, to fit, say a single invu field. And the damage it does is absolute ****, so, no. It would not be a wtfbbqsolopwnzor1337h4xuberk0013dki114m4chine. ___ P.S. Post with your main. Mind control and tin hats |
|

AlphaMeridian
Ars Caelestis Imperium Alliance
|
Posted - 2007.01.13 11:00:00 -
[81]
I don't know why people are saying that the target painter sucks - target painting (well, and webbing too) Minmatar ships help pretty much EVERYONE in your gang do more damage, and I don't think anyone should turn down free damage.
|

Terrorv1z
Caldari InterGalactic Corp. Imperial Republic Of the North
|
Posted - 2007.01.13 11:02:00 -
[82]
Edited by: Terrorv1z on 13/01/2007 11:00:38 meh lets be honest.....
If you want DPS you do not fly a Scorp. Fly a Raven or Rokh or another race's BS but not a Scorp. Why peeps fit T2 Cruise launchers is beyond me - RoF will still suck.
I've had to drop the 3*1600 plate tank in lows since last EW change but replacing with 3*SDAs & DCU is no big hurt in my opinion. Only other change I'll be making is to fit Caldari racial jammers to counter Rokh which means dropping another racial jammer.
A properly fitted T1 Scorp is easily as dangerous as any other BS in a gang/fleet op & a great support ship. Very Dangerous, cheap & easily replaced.
I feel left out if I'm not primaried 
p.s. Rook & BB still rule as well
|

Katarina Hetiako
|
Posted - 2007.01.13 11:10:00 -
[83]
Hmm, well I for one am happy that these changes seem to upset alot of you. For too long ECM had been an 'I win' button and totally overpowered on Caldari ships.
My main used to use ECM but due to the fact that it was duller than watching paint dry I switched to dampers.
Thank you CCP for trying to balance the game.
All this Caldari whining if it's not one thing (my torps don't hit frigs) it's another (what! other ships can shoot at me). |

Thor Ba'aleron
|
Posted - 2007.01.13 11:16:00 -
[84]
Quote: If you want DPS you do not fly a Scorp. Fly a Raven or Rokh or another race's BS but not a Scorp. Why peeps fit T2 Cruise launchers is beyond me - RoF will still suck.
I've had to drop the 3*1600 plate tank in lows since last EW change but replacing with 3*SDAs & DCU is no big hurt in my opinion. Only other change I'll be making is to fit Caldari racial jammers to counter Rokh which means dropping another racial jammer.
A properly fitted T1 Scorp is easily as dangerous as any other BS in a gang/fleet op & a great support ship. Very Dangerous, cheap & easily replaced.
I feel left out if I'm not primaried
p.s. Rook & BB still rule as well
You have some very nice points, but I think I have to disagree. Obviously the Scorpion isn't meant to DPS, it not having a DPS bonus fairly well proves that. A slight boost to lock time or defense would surely not unbalance this ship. I agree with you that the rook and blackbird are fine, although the blackbird does use a ton of capacitor (and I have cap skills at 5), and I have to fit a large battery for extender jamming. The Falcon on the other hand has suffered even more than the scorpion. As I don't fly the ship, I'm not going to comment or suggest changes, but clearly the dev team should look at all the caldari ECM boats and consider changes to compensate in some small way for the ECM nerf (which was needed). Are they useless? No, not in the least... but given the very strong tier 1 battleships that other races have, and the extremely powerful recons, some adjustment is probably needed.
|

Terrorv1z
Caldari InterGalactic Corp. Imperial Republic Of the North
|
Posted - 2007.01.13 12:36:00 -
[85]
Quote: You have some very nice points, but I think I have to disagree. Obviously the Scorpion isn't meant to DPS, it not having a DPS bonus fairly well proves that. A slight boost to lock time or defense would surely not unbalance this ship. I agree with you that the rook and blackbird are fine, although the blackbird does use a ton of capacitor (and I have cap skills at 5), and I have to fit a large battery for extender jamming. The Falcon on the other hand has suffered even more than the scorpion. As I don't fly the ship, I'm not going to comment or suggest changes, but clearly the dev team should look at all the caldari ECM boats and consider changes to compensate in some small way for the ECM nerf (which was needed). Are they useless? No, not in the least... but given the very strong tier 1 battleships that other races have, and the extremely powerful recons, some adjustment is probably needed.
I'm assuming that everyone has maxed cap, lock speed, EW skills etc which will make a big difference (BS 5 helps a lot on Scorp as well).
I've never had a problem with cap on my ECM ships (although I've never really flown BB or Falcon [cost of cov ops cloak 0.o] so can't comment). Lock time for me (with Scorp) is ok on T2 cruisers, BCs & BS - I make the KM if not actually getting it myself & they definitely get jammed.
I suppose as I've always looked at Caldari EW ships as support ships I just accept their limitations.
Personally I'd rather see the other EW mods nerfed so that they are only useful on spec EW ships - Sensor dampners anyone? Any ship can fit those & seriously gimp a target.
|

Terrorv1z
Caldari InterGalactic Corp. Imperial Republic Of the North
|
Posted - 2007.01.13 12:36:00 -
[86]
Quote: You have some very nice points, but I think I have to disagree. Obviously the Scorpion isn't meant to DPS, it not having a DPS bonus fairly well proves that. A slight boost to lock time or defense would surely not unbalance this ship. I agree with you that the rook and blackbird are fine, although the blackbird does use a ton of capacitor (and I have cap skills at 5), and I have to fit a large battery for extender jamming. The Falcon on the other hand has suffered even more than the scorpion. As I don't fly the ship, I'm not going to comment or suggest changes, but clearly the dev team should look at all the caldari ECM boats and consider changes to compensate in some small way for the ECM nerf (which was needed). Are they useless? No, not in the least... but given the very strong tier 1 battleships that other races have, and the extremely powerful recons, some adjustment is probably needed.
I'm assuming that everyone has maxed cap, lock speed, EW skills etc which will make a big difference (BS 5 helps a lot on Scorp as well).
I've never had a problem with cap on my ECM ships (although I've never really flown BB or Falcon [cost of cov ops cloak 0.o] so can't comment). Lock time for me (with Scorp) is ok on T2 cruisers, BCs & BS - I make the KM if not actually getting it myself & they definitely get jammed.
I suppose as I've always looked at Caldari EW ships as support ships I just accept their limitations.
Personally I'd rather see the other EW mods nerfed so that they are only useful on spec EW ships - Sensor dampners anyone? Any ship can fit those & seriously gimp a target.
|

welsh wizard
0utbreak
|
Posted - 2007.01.13 15:07:00 -
[87]
Edited by: welsh wizard on 13/01/2007 15:13:26
Originally by: Katarina Hetiako Hmm, well I for one am happy that these changes seem to upset alot of you. For too long ECM had been an 'I win' button and totally overpowered on Caldari ships.
My main used to use ECM but due to the fact that it was duller than watching paint dry I switched to dampers.
Thank you CCP for trying to balance the game.
All this Caldari whining if it's not one thing (my torps don't hit frigs) it's another (what! other ships can shoot at me).
Dont post again ever.
N1
Painters are good its just that pilots see no immediate benefit to themselves, its all "me, me & me". Painters are fantastic modules and provide no end of benefit to a gang.
The Scorpion doesn't jam BS without a completely dedicated setup, a setup which a lone battleship can get through in 20-30 seconds. It must have more staying power because at the moment it doesn't do its job in fleet. It needs a tanking bonus, "but it'll omgwtfroflpwnarsepwnmofopwn!!!!". stop thinking in terms of solo pvp, it isn't a solo ship, never will be. Even if it does tank like a Rokh it still isn't going to kill anything. Even the Rokh has trouble killing stuff with relatively poor damage but it tanks like hell.
It's broken, the evidence is right in front of your faces everytime you undock, not many people fly the bloody thing because; a)its no fun to fly b)it doesn't do what its supposed to do particuarly well and c)its too predictable resulting in constant death.
Right now we have a BS that no-one wants to fly, can any of the other races say that? If Caldari are going to have multiple ships dedicated to Ewar alone it needs to work well. Don't forget that all the other races get a useful extra tier 1 BS that aren't pigeon holed into having to use their races respective Ewar.
|

Laboratus
Gallente BGG
|
Posted - 2007.01.13 16:29:00 -
[88]
Originally by: welsh wizard
Originally by: Katarina Hetiako stuff
Tell you what, play the game before you post on these forums again ok? N1
Painters are good its just that pilots see no immediate benefit to themselves, its all "me, me & me". Painters are fantastic modules and provide no end of benefit to a gang.
The Scorpion doesn't jam BS without a completely dedicated setup, a setup which a lone battleship can get through in 20-30 seconds. It must have more staying power because at the moment it doesn't do its job in fleet. It needs a tanking bonus or 10% to ECM strength per level, "but then it'll omgwtfroflpwnarsepwnmofopwn!!!!" you all scream. stop thinking in terms of solo pvp, it isn't a solo ship, never will be. Even if it does tank like a Rokh it still isn't going to kill anything. Even the Rokh has trouble killing stuff with relatively poor damage but it tanks like hell.
It's broken, the evidence is right in front of your faces everytime you undock, not many people fly the bloody thing because; a)its no fun to fly b)it doesn't do what its supposed to do particuarly well and c)its too predictable resulting in constant death.
Right now we have a BS that no-one wants to fly, can any of the other races say that? If Caldari are going to have multiple ships dedicated to Ewar alone it needs to work well. Don't forget that all the other races get a useful extra tier 1 BS that aren't pigeon holed into having to use their races respective Ewar.
/signed ___ P.S. Post with your main. Mind control and tin hats |

Sokratesz
Guardians of Hell's Gate Tactical Narcotics Team
|
Posted - 2007.01.13 16:59:00 -
[89]
Give the scorp 20% more shield & Armor and a 50% higher scan resolution - that would make it more fun and more useful, but wouldnt unbalance anything.
Basilisk Fitting Link |
|
|
|
Pages: 1 2 3 :: [one page] |