
MidnightWyvern
Night Theifs
131
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Posted - 2016.01.01 17:36:15 -
[1] - Quote
Hilti Enaka wrote:The game has become very risk averse making it dull, boring and predictable. As much as that makes this sound like a rant, it's far from it. The question is what 3 things would you change of eve pvp?
I am PVP orientated so my three things are all aimed at trying to get people out of their comfort zones and away from being risk averse and get people looking for the GF's rather than the safe fights.
1. EWAR - needs a complete rethink, this contributes the biggest factor of risk aversion and is an "I WIN" button.
2. Logi ships - another contribution to the "I WIN" button, they tend to be the decision to go out and roam or not to go out and roam, as well as the decision to engage or not to engage, it always comes down to if your bringing 10 logi ships i am bringing 15.
3. Neutral repping ships in wars; another contribution to the massive risk aversion.
I now wait the forum trolls to try to frame the my 3 points as fail. Before you do I want you to consider what the game used to be like before EWAR and Logi came into the game, that period of the game was the most enjoyable for me and many of the friends I made who unsubbed for the reasons of trying to make content but always competing against the game plays that roll out with the points above. Number 2 just annoys me.
When I first started this game with the Corp I'm in right now, we did nothing but Kitchen Sink roams, and we never had Logi. We fit our ships for solo PvP and then flew as a group and made tactics up on the fly. I had so much fun in all of those fleets and we got some really memorable fights. I just wish I had some recording software back then.
Souxie Alduin wrote:1) Harsher consequences for criminal activity with more possibilities for players to get in on the action. Player customs agents, player CONCORD etc.
2) WIS. Screw shiny graphics. Just nail the game-play first and polish later.
3) Turn planetary interaction into a "proper" RTS and tie it in with Dust/Legion/WIS/Valkyrie. Cannot stress enough how much I support Number 3.
All of us who play Dust 514 have been hoping for that for years.
I would add for the Dust side that CCP Shanghai should allow us to pledge loyalty to factions in FW and then select our deployment locations. Right now the system creates matches in systems with the highest plex-running activity EVE-side and doesn't use matchmaking, which frequently results in EVE players being unable to capture systems because the Dust team for their faction is a bunch of random players queueing solo up against a full 8-man squad or two for the other side.
_#portDust514
Don't let interactions like this become only a memory.
(EVE alt> Sarayu Wyvern. Dust 514 alt> Mobius Wyvern.)
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