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Thread Statistics | Show CCP posts - 10 post(s) |
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CCP Phantom
C C P C C P Alliance
6288
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Posted - 2015.11.26 18:32:49 -
[1] - Quote
Each spaceship hull in EVE Online has a history - from the first hull plate manufactured to the final explosion. Some ships survive the harshness of space for years, being the champions and pride of their owners, some others explode within hours after their assembly.
To reflect this history and to give your spaceships a more personal touch, several features will arrive in New Eden with the release of our next expansion on December 8.
Dirt and killmarks on the hulls are going to show the amount of kills that were scored with this individual ship hull.
For more info and previews check out the latest dev blog by CCP Antiquarian and Team TriLambda Dirt & Killmarks - Dirt and Destruction in New Eden!
CCP Phantom - Senior Community Developer - Volunteer Manager
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Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
5738
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Posted - 2015.11.26 18:51:56 -
[2] - Quote
Devblog doesn't link this thread
In other news, someone needs to go get me a bucket of engine wash
Woo! CSM X!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
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Pic'n dor
Wild Sentinels Honorable Third Party
43
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Posted - 2015.11.26 18:52:21 -
[3] - Quote
Nice !
Quote: Ships donGÇÖt get a mark for destroying GÇ£lower tierGÇ¥ targets, either. The destruction of Pods, Shuttles, Rookie Ships, and unmanned vessels represents very little accomplishment to an established combat veteran, and wonGÇÖt generate a mark. And capsuleers wonGÇÖt be chalking up hulls with structure, can, wreck, drone, or NPC kills.
What is meant by "Lower tier" ? A BS killing a cruiser won't get a mark ? or a T2 hulls won't get a mark for killing it's T1 hull?
COUCOU TOUCHE TOUCHE
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Pertuabo Enkidgan
Center for Advanced Studies Gallente Federation
136
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Posted - 2015.11.26 18:54:11 -
[4] - Quote
So just to verify - you can see other capsuleers killmarks on their ship right? |
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CCP Lebowski
C C P C C P Alliance
671
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Posted - 2015.11.26 18:55:40 -
[5] - Quote
Pic'n dor wrote:What is meant by "Lower tier" ? A BS killing a cruiser won't get a mark ? or a T2 hulls won't get a mark for killing it's T1 hull? Worry not, lower tier just refers to the examples listed in the rest of the quoted text (i.e Pods, Shuttles, Rookie Ships etc)
CCP Lebowski | EVE Quality Assurance | Team Five-0
@CCP_Lebowski
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Pic'n dor
Wild Sentinels Honorable Third Party
43
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Posted - 2015.11.26 18:58:26 -
[6] - Quote
Pertuabo Enkidgan wrote:So just to verify - you can see other capsuleers killmarks on their ship right?
I hope so ^^
Can you make the single mark clickable to pop up the kill mail ? (you won't be able to open more than the last 9 kills) ?
COUCOU TOUCHE TOUCHE
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CCP Lebowski
C C P C C P Alliance
671
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Posted - 2015.11.26 19:01:31 -
[7] - Quote
Pertuabo Enkidgan wrote:So just to verify - you can see other capsuleers killmarks on their ship right? Yep!
Pic'n dor wrote:Can you make the single mark clickable to pop up the kill mail ? (you won't be able to open more than the last 9 kills) ? I've seen some excellently imaginative and difficult feature requests in my time, but this might be my favourite!
CCP Lebowski | EVE Quality Assurance | Team Five-0
@CCP_Lebowski
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Pertuabo Enkidgan
Center for Advanced Studies Gallente Federation
136
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Posted - 2015.11.26 19:03:23 -
[8] - Quote
CCP Lebowski wrote:[quote=Pertuabo Enkidgan]So just to verify - you can see other capsuleers killmarks on their ship right? Yep!
Excellent |
Mojo JimBoB
MOJO Mining Manufacturing and Moving
0
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Posted - 2015.11.26 19:13:54 -
[9] - Quote
Really? Who Cares about Dirty ships or killmarks... why don't you use the time fixing actual game problems... War Shedding comes to mind, as It is annoying as hell that a war is declared, all toons in decced corp drop corp and create a new one and continue on, no consequenses but the aggressing corp is out the WarDec isk... |
Pic'n dor
Wild Sentinels Honorable Third Party
43
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Posted - 2015.11.26 19:15:05 -
[10] - Quote
CCP Lebowski wrote:Pertuabo Enkidgan wrote:So just to verify - you can see other capsuleers killmarks on their ship right? Yep! Pic'n dor wrote:Can you make the single mark clickable to pop up the kill mail ? (you won't be able to open more than the last 9 kills) ? I've seen some excellently imaginative and difficult feature requests in my time, but this might be my favourite!
We used to have a loading bar when jumping a few years ago ^^ Tomorrow, we will have a new camera system with fighter squadron and new amazing skin
One day we might have part of the UI implemented into 3D models in space. Keep this idea on a post-it :)
COUCOU TOUCHE TOUCHE
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Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
5738
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Posted - 2015.11.26 19:30:37 -
[11] - Quote
Mojo JimBoB wrote:Really? Who Cares about Dirty ships or killmarks... why don't you use the time fixing actual game problems... War Shedding comes to mind, as It is annoying as hell that a war is declared, all toons in decced corp drop corp and create a new one and continue on, no consequenses but the aggressing corp is out the WarDec isk...
Because the Art Team is well known for making game play changes?
Woo! CSM X!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
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Bagrat Skalski
Koinuun Kotei
10437
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Posted - 2015.11.26 19:30:43 -
[12] - Quote
I will never clean my Stratios.
Custom ship skins, character creator style "repaint". Bring it!
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Indahmawar Fazmarai
4201
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Posted - 2015.11.26 20:21:24 -
[13] - Quote
Some quick thoughts...
- most of your players are PvErs, and they tend to stick for long with their ships. What made you think that they would not need/deserve showing kill marks and battle scars on their ships? Specially since PvE ships see 100x more violence than the average die-too-young PvP ship...
- dirt and killmarks are fine. But if you want a real challenge, make EVE's suns dim and shrink over distance in a realistic way. For 7 years I've never achieved to pretend that I'm traveling billions of kilometers around a "star" that shines continuously like a lightbulb in the middle of a room...
CCP Seagull: "EVE should be a universe where the infrastructure you build and fight over is as player driven and dynamic as the EVE market is now".
62% of players: "We're not interested. May we have Plan B, please?"
CCP Seagull: "What Plan B?"
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Liner Xiandra
Sparks Inc
363
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Posted - 2015.11.26 20:59:07 -
[14] - Quote
Will the dirt accumilation open up some revisiting to current ship paintjobs? Some of the Caldari ships, like the Ferox, or Charon have lots of bits (most of the striping too) where paint is missing, that could use a bit of a touchup. These scuffs show a lot of wear and tear, while fresh from the assembly line. |
Markus Reese
Deep Core Mining Inc. Caldari State
759
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Posted - 2015.11.26 21:46:02 -
[15] - Quote
Question about a specific hull.
The rattlesnake
It already has wear in leading edges, sign of a prolonged life and wear from space dust. Particularly on the sharp edges. Will the rattler skin be revised for this and will other ships develop this "wear"
Indahmawar Fazmarai wrote:Some quick thoughts... - most of your players are PvErs, and they tend to stick for long with their ships. What made you think that they would not enjoy/deserve showing kill marks and battle scars on their ships? Specially since PvE ships see 100x more violence than the average die-too-young PvP ship... - dirt and killmarks are fine. But if you want a real challenge, make EVE's suns dim and shrink over distance in a realistic way. For 7 years I've never achieved to pretend that I'm traveling billions of kilometers around a "star" that shines continuously like a lightbulb in the middle of a room...
As somebody who pve's a different take on this might be in order. Standings perhaps can earn/lose you marks with factions. The PvE version of a killmark can be for being in tops of completing incursions or something if they get revised. This way ships get medals of honor for surviving high risk pve encounters or rare escalations. Something that can be lost, but not just awarded for farming a status quo.
To quote Lfod Shi
The ratting itself is PvE. Getting away with it is PvP.
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JonnyPew
Imperial Academy Amarr Empire
3
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Posted - 2015.11.26 22:01:26 -
[16] - Quote
I'm looking forward to this. I don't lose my PvE ships that often so it will be nice to see a visual representation of that.
EVE Online is my hobby.
http://www.youtube.com/JonnyPew
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Bienator II
madmen of the skies
3465
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Posted - 2015.11.26 22:08:27 -
[17] - Quote
+1 for the Conan reference :P
and btw why does cleaning your ship not consume fedos :(
how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value
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Indahmawar Fazmarai
4201
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Posted - 2015.11.26 22:13:48 -
[18] - Quote
Markus Reese wrote:Question about a specific hull. The rattlesnake It already has wear in leading edges, sign of a prolonged life and wear from space dust. Particularly on the sharp edges. Will the rattler skin be revised for this and will other ships develop this "wear" Indahmawar Fazmarai wrote:Some quick thoughts... - most of your players are PvErs, and they tend to stick for long with their ships. What made you think that they would not enjoy/deserve showing kill marks and battle scars on their ships? Specially since PvE ships see 100x more violence than the average die-too-young PvP ship... - dirt and killmarks are fine. But if you want a real challenge, make EVE's suns dim and shrink over distance in a realistic way. For 7 years I've never achieved to pretend that I'm traveling billions of kilometers around a "star" that shines continuously like a lightbulb in the middle of a room... As somebody who pve's a different take on this might be in order. Standings perhaps can earn/lose you marks with factions. The PvE version of a killmark can be for being in tops of completing incursions or something if they get revised. This way ships get medals of honor for surviving high risk pve encounters or rare escalations. Something that can be lost, but not just awarded for farming a status quo.
Certainly some system could be worked out. Risk and reward and yadda yadda yadda. 1 kill mark for completing 10 succesful missions and whatever.
Yet the point is CCP has not even *thought* about rewarding PvErs.
Who fight more? PvErs Who value their ships more? PvErs Who keep their ships longer? PvErs
So CCP rewards, for their loyalty using their ships a lot and keeping them alive, the PvPrs. And PvErs can just pay another month of subscription and eat sh*t.
CCP Seagull: "EVE should be a universe where the infrastructure you build and fight over is as player driven and dynamic as the EVE market is now".
62% of players: "We're not interested. May we have Plan B, please?"
CCP Seagull: "What Plan B?"
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Xenuria
KarmaFleet Goonswarm Federation
1025
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Posted - 2015.11.26 23:06:21 -
[19] - Quote
CCP Phantom wrote:Each spaceship hull in EVE Online has a history - from the first hull plate manufactured to the final explosion. Some ships survive the harshness of space for years, being the champions and pride of their owners, some others explode within hours after their assembly. To reflect this history and to give your spaceships a more personal touch, several features will arrive in New Eden with the release of our next expansion on December 8. Dirt and killmarks on the hulls are going to show the amount of kills that were scored with this individual ship hull. For more info and previews check out the latest dev blog by CCP Antiquarian and Team TriLambda Dirt & Killmarks - Dirt and Destruction in New Eden!
Aside from being aesthetically provident, these features are going to enhance the psychological investment players form with their ships. Skins do that to some degree but it's more of an ego build than an emotional story that grows with the content itself. As players survive wild skirmishes and overcome profound odds they will remember each and every kill mark, this is a solid tactic to build player engagement. Just as well the loss will feel even more profound when that same player eventually losses their prized ship to somebody else just as desperate to prove themselves in the cold harsh world of new eden.
Kudos to you CCP, I am not easily impressed.
CSM 11 Candidate
My Lore Predictions
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Eltargrim
The Bang Bus Inc Hard Knocks Citizens
5
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Posted - 2015.11.26 23:59:00 -
[20] - Quote
Xenuria wrote:CCP Phantom wrote:Each spaceship hull in EVE Online has a history - from the first hull plate manufactured to the final explosion. Some ships survive the harshness of space for years, being the champions and pride of their owners, some others explode within hours after their assembly. To reflect this history and to give your spaceships a more personal touch, several features will arrive in New Eden with the release of our next expansion on December 8. Dirt and killmarks on the hulls are going to show the amount of kills that were scored with this individual ship hull. For more info and previews check out the latest dev blog by CCP Antiquarian and Team TriLambda Dirt & Killmarks - Dirt and Destruction in New Eden! Aside from being aesthetically provident, these features are going to enhance the psychological investment players form with their ships. Skins do that to some degree but it's more of an ego build than an emotional story that grows with the content itself. As players survive wild skirmishes and overcome profound odds they will remember each and every kill mark, this is a solid tactic to build player engagement. Just as well the loss will feel even more profound when that same player eventually losses their prized ship to somebody else just as desperate to prove themselves in the cold harsh world of new eden. Kudos to you CCP, I am not easily impressed.
Was expecting a wtb dirt on shoes post
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Markus Reese
Deep Core Mining Inc. Caldari State
760
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Posted - 2015.11.27 00:19:05 -
[21] - Quote
Indahmawar Fazmarai wrote:
Certainly some system could be worked out. Risk and reward and yadda yadda yadda. 1 kill mark for completing 10 succesful missions and whatever.
Yet the point is CCP has not even *thought* about rewarding PvErs.
Who fight more? PvErs Who value their ships more? PvErs Who keep their ships longer? PvErs
So CCP rewards, for their loyalty using their ships a lot and keeping them alive, the PvPrs. And PvErs can just pay another month of subscription and eat sh*t.
To be fair though, It would be more difficult potentially to work that in with a meaningful measure, at best on the storyline missions get a medallion.
PvEers are getting content and upgrades to NPC play, I hold that in much higher value than a kill mark :D
To quote Lfod Shi
The ratting itself is PvE. Getting away with it is PvP.
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Vollhov
Senators of Eridan Red Alliance
390
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Posted - 2015.11.27 00:29:59 -
[22] - Quote
In 2009 Toxic Cloud (feeling of the mysterious space) And what now. Recon (3 of 3) (There is no sense of of the mysterious space ) Dirt on the ship is good, but the space in some places has become worse than in 2009.
Thanks you -í-íP Falcon "that helped to quit EVE"
Saint Nadalya
Vostroyans firstborn
W40k Forever
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CCP Fozzie
C C P C C P Alliance
13503
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Posted - 2015.11.27 00:30:20 -
[23] - Quote
Indahmawar Fazmarai wrote:Markus Reese wrote:Question about a specific hull. The rattlesnake It already has wear in leading edges, sign of a prolonged life and wear from space dust. Particularly on the sharp edges. Will the rattler skin be revised for this and will other ships develop this "wear" Indahmawar Fazmarai wrote:Some quick thoughts... - most of your players are PvErs, and they tend to stick for long with their ships. What made you think that they would not enjoy/deserve showing kill marks and battle scars on their ships? Specially since PvE ships see 100x more violence than the average die-too-young PvP ship... - dirt and killmarks are fine. But if you want a real challenge, make EVE's suns dim and shrink over distance in a realistic way. For 7 years I've never achieved to pretend that I'm traveling billions of kilometers around a "star" that shines continuously like a lightbulb in the middle of a room... As somebody who pve's a different take on this might be in order. Standings perhaps can earn/lose you marks with factions. The PvE version of a killmark can be for being in tops of completing incursions or something if they get revised. This way ships get medals of honor for surviving high risk pve encounters or rare escalations. Something that can be lost, but not just awarded for farming a status quo. Certainly some system could be worked out. Risk and reward and yadda yadda yadda. 1 kill mark for completing 10 succesful missions and whatever. Yet the point is CCP has not even *thought* about rewarding PvErs. Who fight more? PvErs Who value their ships more? PvErs Who keep their ships longer? PvErs So CCP rewards, for their loyalty using their ships a lot and keeping them alive, the PvPrs. And PvErs can just pay another month of subscription and eat sh*t.
We have absolutely thought about adding the ability for PVE kills to give killmarks. Killmarks for killing tougher NPCs (like faction spawn, burners, overseers) is something we investigated internally but unfortunately we don't currently have an easily accessible source of that data like we do for PVP kills (thanks to kill reports). It's still something I'd definitely like to see us do but it was out of scope for the initial feature launch.
Game Designer | Team Five-0
https://twitter.com/CCP_Fozzie
http://www.twitch.tv/ccp_fozzie/
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Bienator II
madmen of the skies
3466
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Posted - 2015.11.27 01:15:58 -
[24] - Quote
wouldn't it be better to ad a minimum isk value as threshold for determining if it was a kill or not? Would allow you to count rookie ships and pods too since it would automatically exclude empty (cheap) hulls.
You are already using the "isk damage done" value for calculating bounty and LP payouts so might just use it for killmarks too.
how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value
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Faenir Antollare
Wildly Inappropriate Goonswarm Federation
470
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Posted - 2015.11.27 06:34:33 -
[25] - Quote
If a ship has a "skin" applied to the hull, will it also accumulate dust/dirt in the same way a none skinned hull would ?
RiP BooBoo
26/7/1971 - 23/7/2014
My Lady My Love My Life My Wife
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TheSmokingHertog
TALIBAN EXPRESS
356
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Posted - 2015.11.27 06:35:59 -
[26] - Quote
Can you add an opt out on the Fitting settings menu, so you never can 'accidently' clean your ship. If you tick it, grey out the option or something.
"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X
"Schrödinger's Missile. I dig it." ~ Makari Aeron
-= "Brain in a Box on Singularity" - April 2015 =-
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TheSmokingHertog
TALIBAN EXPRESS
356
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Posted - 2015.11.27 06:38:42 -
[27] - Quote
CCP Fozzie wrote:Indahmawar Fazmarai wrote:[quote=Markus Reese] ..
[quote=Indahmawar Fazmarai]
Yet the point is CCP has not even *thought* about rewarding PvErs.
Who fight more? PvErs Who value their ships more? PvErs Who keep their ships longer? PvErs
So CCP rewards, for their loyalty using their ships a lot and keeping them alive, the PvPrs. And PvErs can just pay another month of subscription and eat sh*t. We have absolutely thought about adding the ability for PVE kills to give killmarks. Killmarks for killing tougher NPCs (like faction spawn, burners, overseers) is something we investigated internally but unfortunately we don't currently have an easily accessible source of that data like we do for PVP kills (thanks to kill reports). It's still something I'd definitely like to see us do but it was out of scope for the initial feature launch.
Then I want the ISK sign on my transporters, for every billion hauled in that ship type, I can live with 999 bil as max on my ship.
"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X
"Schrödinger's Missile. I dig it." ~ Makari Aeron
-= "Brain in a Box on Singularity" - April 2015 =-
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Max Kolonko
WATAHA. Unseen Wolves
576
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Posted - 2015.11.27 08:08:41 -
[28] - Quote
TheSmokingHertog wrote:CCP Fozzie wrote:Indahmawar Fazmarai wrote:[quote=Markus Reese] ..
[quote=Indahmawar Fazmarai]
Yet the point is CCP has not even *thought* about rewarding PvErs.
Who fight more? PvErs Who value their ships more? PvErs Who keep their ships longer? PvErs
So CCP rewards, for their loyalty using their ships a lot and keeping them alive, the PvPrs. And PvErs can just pay another month of subscription and eat sh*t. We have absolutely thought about adding the ability for PVE kills to give killmarks. Killmarks for killing tougher NPCs (like faction spawn, burners, overseers) is something we investigated internally but unfortunately we don't currently have an easily accessible source of that data like we do for PVP kills (thanks to kill reports). It's still something I'd definitely like to see us do but it was out of scope for the initial feature launch. Then I want the ISK sign on my transporters, for every billion hauled in that ship type, I can live with 999 bil as max on my ship.
Lol, no you dont want that :) its like a flag - shoot me i might be carrying lot of loot
Read and support:
Don't mess with OUR WH's
What is Your stance on WH stuff?
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Marox Calendale
Human League
66
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Posted - 2015.11.27 08:41:01 -
[29] - Quote
Will Dust and Dirt be only visible on the original Hull or also on Skins? What if i change my Skin. Will the ship be automatically washed or will the dirt stay on the hull? |
Joanna RB
Twenty Questions RAZOR Alliance
25
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Posted - 2015.11.27 12:11:23 -
[30] - Quote
Mojo JimBoB wrote:Really? Who Cares about Dirty ships or killmarks... why don't you use the time fixing actual game problems... War Shedding comes to mind, as It is annoying as hell that a war is declared, all toons in decced corp drop corp and create a new one and continue on, no consequenses but the aggressing corp is out the WarDec isk...
This problem is already solved, and the solution is simple. Don't war deck corps that are incapable of fighting, and have no intentions of fighting, wars.
There are plenty of ways to make content in this game. War decking pacifist corporations is not one of them. |
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