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Dragy
Caldari Royal Hiigaran Navy
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Posted - 2007.01.13 01:09:00 -
[1]
Edited by: Dragy on 13/01/2007 01:07:38 Was like, haven't used those new missiles. Heard that they're doing lot's of damage, let's check it out.
Calculations :
Quote: "Dmg mod"=1,25(heavy missile skill)*1,1(warhear upgrades)*1,25(cerb bonus)=1,71875
Single rocket=120(fury)*1,71875=206,25 dmg ... not bad, let's see rof
Rof=6,4(heavy a. rof)*0,85(rapid firing)*0,75(cerb skill)*0,9(spec skill)=3,672 .... soemthing ain't right.
DPS (without calculating reloading time in) =206,25/3,672*5(launchers) ... =280dps okie, i understand that i can fit 2 dmg mods and get it higher, but it ain't so supreme imo as others were saying.
And a q to you guys. You think that flying other races ships is honorable ? Or you often break this rule, cause you heard that some ship just pwns (like pilgrim/curse) ?
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Dragy
Caldari Royal Hiigaran Navy
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Posted - 2007.01.13 10:36:00 -
[2]
Aye, only forgot about missile launcher operation. So the dps with max skills would be 300 without any dmg mod. So every calculation is right :( ?
So if i'm caldari i can train normally other races, and it's still an honorable task, aye ? And do you prefer training only for ships you like or specing in the whole race ?
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Dragy
Caldari Royal Hiigaran Navy
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Posted - 2007.01.13 10:51:00 -
[3]
Why don't you want to type examples of short, more damaging guns ? zealot with pulses and astarte with neutrons ? Heavy assault launchers are short ranged, u know.
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Dragy
Caldari Royal Hiigaran Navy
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Posted - 2007.01.13 11:36:00 -
[4]
anyone ?
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Dragy
Caldari Royal Hiigaran Navy
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Posted - 2007.01.13 13:04:00 -
[5]
Originally by: Aramendel 312 kinetic dps without damagemods. At 30k. With 2 damagemods thats 458 dps. The only HAC which beats this at this range is an Ishtar with 5 ogre2.
Zealot with 4 HPs and conflag has 281 dps without damagemods. At 11k.
Deimos with 5 neutrons and void has 384 dps without damagemods. At 3.4k. Plus 160 dps from 5 hammer2.
With perfect skills the deimos has like 607 dps from guns with 3 dmg mods. Now i must say that i didn't think this way ... So with 3 dmg mods a cerberus won't have 607 dps, but something like 500 dps, cause of lower "dmg mod" on missiles. So caldari aren't interested in pure damage, but with also nice tanking capabilities ? Better than gallente ? I'm asking all those questions, because i'd like to finally know what to skill for in 2 weeks 
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Dragy
Caldari Royal Hiigaran Navy
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Posted - 2007.01.13 13:18:00 -
[6]
The dps of the cerb is calculated with heavy assualt launchers or heavy missile launchers ? So their only disadvantage is having not many med slots for tackling and higher mass, aye ?
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Dragy
Caldari Royal Hiigaran Navy
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Posted - 2007.01.13 17:15:00 -
[7]
Damn you caldari ! I hate you, and never liked your ships! Switching skill training to gallente cruiser lvl5. Thx for help guys 
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Dragy
Caldari Royal Hiigaran Navy
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Posted - 2007.01.13 19:13:00 -
[8]
No caldari ship policy ! Even if i die in my deimos, i will die with honor and joy ! All this cause i was honored to fly this ship, it doesn't matter that there are better, this is my deimos 
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Dragy
Caldari Royal Hiigaran Navy
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Posted - 2007.01.14 11:18:00 -
[9]
Maybe Deimos is fragile, but it'll be my Deimos! And i can get myself ishtar and other useful ships then.
Orange, wanna bet that noone of your beloved ships will win vs an Eos ? 
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Dragy
Caldari Royal Hiigaran Navy
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Posted - 2007.01.14 12:37:00 -
[10]
If i wanted to think this way i'd need to train all cruiser's lvl5 
Amarr for their recons Caldari for cerb Gallente for Eos, Deimos, Ishtar Minmatar for Sleipnir, Claymore
  
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Dragy
Caldari Royal Hiigaran Navy
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Posted - 2007.01.14 13:08:00 -
[11]
Originally by: madaluap
Originally by: Dragy If i wanted to think this way i'd need to train all cruiser's lvl5 
Amarr for their recons Caldari for cerb Gallente for Eos, Deimos, Ishtar Minmatar for Sleipnir, Claymore
  
How the hell did you forget to mention the vagabond 
Amarr for zealot, recons, absolution and for supertanking sac Caldari for cerb, nighthawk, recon (highskilled ecm > than old ecm) Gallente for isthar, recon, eos, astarte Minmatar for vagabond, sleipnir
imo 
I didn't I don't like vagabond, even if it's solopwning mobile and can survive everything. It has to do with my ethics as a warrior, freedom fighter. I find that ship not enough honorable and good-looking to fly and fight with it for my goals, like freedom, opportunities.
I know, i'm strange 
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Dragy
Caldari Royal Hiigaran Navy
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Posted - 2007.01.14 14:26:00 -
[12]
Originally by: madaluap Edited by: madaluap on 14/01/2007 13:10:59
Originally by: Dragy
Originally by: madaluap
Originally by: Dragy If i wanted to think this way i'd need to train all cruiser's lvl5 
Amarr for their recons Caldari for cerb Gallente for Eos, Deimos, Ishtar Minmatar for Sleipnir, Claymore
  
How the hell did you forget to mention the vagabond 
Amarr for zealot, recons, absolution and for supertanking sac Caldari for cerb, nighthawk, recon (highskilled ecm > than old ecm) Gallente for isthar, recon, eos, astarte Minmatar for vagabond, sleipnir
imo 
I didn't I don't like vagabond, even if it's solopwning mobile and can survive everything. It has to do with my ethics as a warrior, freedom fighter. I find that ship not enough honorable and good-looking to fly and fight with it for my goals, like freedom, opportunities.
I know, i'm strange 
Being able to fight solo under outnumbered circumstances, in a ship made by slaves fighting for there freedom and making use of opportunities, such as that 1 single target sitting 10 k away from his friends and than blowing it up isnt true warrior style.
lol vagabond is the true warrior way...
btw minmatar ships are sexy you just need to zoom in 
I don't like hit'n'run ship. If i'm outnumbered and outgunned i want to sacrifice myself in the name of freedom !
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Dragy
Caldari Royal Hiigaran Navy
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Posted - 2007.01.14 14:50:00 -
[13]
Originally by: Krulla
Originally by: Dragy I don't like hit'n'run ship. If i'm outnumbered and outgunned i want to sacrifice myself in the name of freedom !

Having an option between killing one ship and running and killing no ship and dying and choosing dying doesn't make you a hero. It makes you a moron.
Sacrifice is suicide if you don't do it to achieve some goal.
Why killing no ship ? I would have a chance, if i haven't it'd be pointless to try. Vaga is ugly besides.
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Dragy
Caldari Royal Hiigaran Navy
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Posted - 2007.01.14 17:51:00 -
[14]
Originally by: Goumindong
Originally by: Hex'Caliber Edited by: Hex''Caliber on 14/01/2007 17:01:19 I will put this as simply as I am able, the Deimos is a turd. To fit ions with an mwd (essential for a blaster ship) and a mar 2 you need at least one rcu. If you want to try and fit one with neutrons and three damage mods be my guest, enjoy looking at that last high slot that always sits empty and the huge explosive hole in your 2k armour, you won’t fly it too often. Only three mid slots so you cannot tackle and fit a cap booster, it is a one trick pony, and that is as a damage dealer for small gang gank squads. You may as well train Gallente BS 5 and fly a megathron that does far more dps, is cheaper, and can fit a reasonable tank with neutrons, to fill the gank role.
5 x Ion II's AWU 0 = 790 1 x 10mn Named MWD = 150 1 x MAR II = 175
Total 1115
Base PG 950: Minimum PG due to engineering 5 as a requirement to Assault ships: 1187.5
1187.5-1115= 72.5
Enough for an MWD, and MARII. Cant squese an injector in there, but you only have 4 mid slots anyway.
3 med slots and with AWU lvl5 (which i have) you'll have : 151,5 pg left. And don't forget that you can buy rigs without any drawback and they give you additional 10% pg. What ya say for that ?
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Dragy
Caldari Royal Hiigaran Navy
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Posted - 2007.01.14 20:15:00 -
[15]
Originally by: Hex'Caliber Edited by: Hex''Caliber on 14/01/2007 18:59:10
Originally by: Dragy
3 med slots and with AWU lvl5 (which i have) you'll have : 151,5 pg left. And don't forget that you can buy rigs without any drawback and they give you additional 10% pg. What ya say for that ?
I am fully aware of pg rigs, fine waste your two rig slots using pg rigs to make up for a ships design flaws while every other hac is using them to fill holes in their tank, to improve weapon tracking, improve cap regen, et al, adding even more cost to an already over priced sack of cack. Only an idiot uses expensive rigs on a turd trying to make it viable . We are still only talking about a hac using mid damage blasters, now try fitting t2 neutrons. The idea of gank over tank is to get the most damage possible, that would be a fitting using neutrons on a deimos with 3 damage mods, with a fitting that allows you to sustain your cap.
You can fit it with neutrons, 3 dmg mods, mwd without any problem. You won't have any spare pg to do anything else. But still you'll fit for gank, which is approx 800 raw pure dps from a cruiser 
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Dragy
Caldari Royal Hiigaran Navy
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Posted - 2007.01.15 14:33:00 -
[16]
Someone said that every hac is for different purpose. Maybe a Deimos is a small gang ship, sometimes solo. But if you're soloing be sure that you don't encounter any myrmidon (or how you call it). 
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Dragy
Caldari Royal Hiigaran Navy
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Posted - 2007.01.15 21:26:00 -
[17]
You can find electron setups with 800 plate. But when i learn to fly this baby on sisi, i'm 100% sure that i can think of a nice setup for her 
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Dragy
Caldari Royal Hiigaran Navy
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Posted - 2007.02.16 23:12:00 -
[18]
Originally by: Marquis Dean Does anyone have any viable HAM Cerb setups then?
Actually i don't think that it'd help ... you'd deal about 400 dps maybe 500 with 2-3 dmg mdos. Cerb shoudl have more tanking slots available. With HAM's you need to stay to your target close, so i wouldn't think that it's a good idea ... but willing to check it out on the test server.
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