
Erdain
Umbra Congregatio Interstellar Alcohol Conglomerate
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Posted - 2007.03.17 20:53:00 -
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A suppose I could add a few ideas of ships I would like to see in EvE:
Salvager: Something dedicated to salvaging built by either ORE or some minmatar faction.
Jovian Insurgence Vessel: This ship has only 2 or 3 guns, and the armor/shields of a Battlecruiser approximately. Why? Their main purpose is to work other Jovian Ships. When 4 of them are together they can activate a special ability (think mini doomsday device every few minutes (think 10k damage instead of 3k). Otherwise they have a stacking bonus that the more in a gang within a certain radius the better they are at shooting or something. This should top off at like 5, encouraging gangs, but small gangs so as you don't blob with them.
Sentry Gun: Stationary 'ship' that one can dock their ship onto to defend their space. These must be deployed in either a POS or near something one wishes to defend. When they are destroyed, the pilot's ship is released and they can get back into the fray. However, to stop people from docking onto the guns when they are low on shields, one can decide to target the gun, or shoot the attached ship.
Kamikaze: These ships are low-sec only pirate vessels. They reverse polarity of their engines (whatever that means) to initiate a self destruct that deals a good amount of damage, to kill a cruiser, and do significant damage to a BC. This is an area-of-effect damage, for anti-blobbing. This insta-pods the pilot. Because of the instability of these pirate vessels (Angels,Serpentis, Sansha sell them at their stations) CONCORD has programmed the gates in 0.4+ security to not accept their addmitance, for the safety of you & the others in the sector. An alternative to this is to also use kamikaze drones, that ram their target & explode. These are different from missles because you should have a very limited amount, and their size should be either 10m3 or 25m3. Carriers could use these to signifcantly increase their productivity in an actual gang, isntead of just assigning drones to another person.
Transport: An actual transport, capable of delivering things like Drones to other pilots. They could not pick up jet-cans from battles, but they can deliver specialty supplies that are needed, like Liquid Ozone, Stront, Fighters, etc. These ships are small enough to fit into warp gates if they wish, but also have the capability to escort Dreadnaughts, Titans, and Carriers/MS' through Cynos. They are a support ship for those supplies like Cap Boosters.
Recon Ships: please give bonuses to exploration skills for them, honestly it's in their name.
Logistic: We need new ones, that are also logistics ships. One that can shoot a probe into an enemy ship if their shields are down, to track their position would be good. One would then have the option to warp directly to them. Also, they would deal with E-war but suck at shooting, so they're only good in gangs. They're****ile ships, of course, because they are powerful if used correctly. They would also be good at hacking.
Those are my basic ideas I guess. I hope this helps, but somehow think it's a half hour of my life down to toilet writing this.
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