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Nir
The Doldrums
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Posted - 2007.01.14 20:14:00 -
[1]
The Eagle is a tech 2 Moa yet in its transformation it somehow loses a 15m¦ dronebay and ends up with.. nothing. I always assumed it had kept the dronebay of its original hull, so much so infact that I now have an alt with 700k in drones which he'll most likely never ever put to any use once he leaves his Moa next month.
Way I see it, with the HP boost that Revelations brought the Eagle could use something extra. So why not right a wrong and give it its Moa-sized dronebay back?
Its great being Amarr and flying NosDoms, Isn't it?! |
Azerrad InExile
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Posted - 2007.01.14 20:43:00 -
[2]
Same thing happens with the Zealot.
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Tunajuice
Convergent Firmus Ixion
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Posted - 2007.01.14 21:02:00 -
[3]
The eagle definately needs some luvin in the dps department.
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000Hunter000
Gallente The Lookers
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Posted - 2007.01.14 21:30:00 -
[4]
Now not to complain but.. the caracal still has a 10m3 dronebay as well but the cerberus has 0m3... see where i'm getting at? yeah i thought u did.
Resized tag... again... hope this pleases the tag ninjas from ccp... again :p
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Mush Room
Svea Rike Tre Kroner
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Posted - 2007.01.14 21:33:00 -
[5]
Agreed. The Eagle needs a damage boost.
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Ather Ialeas
Amarr Karjala Inc. Imperial Republic Of the North
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Posted - 2007.01.14 21:38:00 -
[6]
Give Eagle drones + some damage buff, give Zealot one extra turret slot and drone bay and everyone's happy again. Problem solved, CCP can contact me for the game balancer paycheck through evemail.
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Jim McGregor
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Posted - 2007.01.14 21:52:00 -
[7]
Well, if they are going to boost the poor hacs, dont forget about the Muninn. If you havent heard of it, well, im not surprised.
--- Eve Wiki | Eve Tribune |
Goumindong
Amarr Merch Industrial
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Posted - 2007.01.14 22:06:00 -
[8]
Edited by: Goumindong on 14/01/2007 22:10:04
Originally by: Jim McGregor
Well, if they are going to boost the poor hacs, dont forget about the Muninn. If you havent heard of it, well, im not surprised.
I have to say, who ever heard of a "sniping" setup for a cruiser with a single optimal bonus? And tracking?
Lord, the Muninn has the illustrious title of "Almost as bad as the Sacriledge". I mean, the Zealot can do exactly what it does... Except the Zealots weapons do 36% more damage
The thing needs a third damage bonus really. Optimal bonus can stay[becomes a non-bonus when using AC's], then it can be used in the same way the Rupture was [but better] instead of as a rupture with a better tank and a bit more range.
edit: Oh wait, it already has a third damage bonus. 25% more in fact! Its got 5 guns instead of 4.
The only real reason it isnt great is that the Vagabond has 5 turrets...
So the solution to the Muninn sucking is to remove a turret from the vagabond, it does 56% more gun damage than the stabber. While all the other HAC's only do 25% more gun damage than their previous iteration.
---------------------------------------- Thou Shalt "Pew Pew" |
Toaster Oven
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Posted - 2007.01.14 22:49:00 -
[9]
Someone fix my poor Sacrilege...
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Kulmid
Nubs. Anarchy Empire
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Posted - 2007.01.14 23:27:00 -
[10]
Edited by: Kulmid on 14/01/2007 23:23:54 my Deimos could use some more grid (thread hijacking ftw)
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Monoklas
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Posted - 2007.01.14 23:36:00 -
[11]
A zealot with a 5th gun slot and a drone bay? That would be entertaining ^^
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Angus McLean
Gallente Divinity Trials
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Posted - 2007.01.15 00:02:00 -
[12]
Originally by: Toaster Oven Someone fix my poor Sacrilege...
If I could get my hands on a 7 low slot sac, I would cry tears of joy and haxxing.
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Toaster Oven
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Posted - 2007.01.15 00:32:00 -
[13]
Originally by: Angus McLean If I could get my hands on a 7 low slot sac, I would cry tears of joy and haxxing.
I'm dreaming of a 5-4-6 Sac with 5 missile hardpoints and bonuses to missiles and NOS
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Acinonyx Jubatus
International Multi-Player Consortium Interstellar Alcohol Conglomerate
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Posted - 2007.01.15 01:07:00 -
[14]
I know where all the dronebays go...
To every ishkur/ishtar/eos!
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Maeltstome
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Posted - 2007.01.15 01:15:00 -
[15]
Drones arent the primary or even secondary weapon of the caldari... deal with it - cerb does enough damage without drones, so does the eagle.
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Yarek Balear
The Initiative
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Posted - 2007.01.15 01:33:00 -
[16]
So basically every race has a HAC that sucks ??? Sounds almost like balance to me
Amarr: Sacriledge is nickname the suckreledge for more reasons than it sometimes using NOS. It does actually suck. Caldari: Eagle's DPS is so low it almost hits the no DPS category. Even more useless since the HP boost. Gallente: Deimos - almost useless in PVP despite its decent DPS. For PVE forget it. Minmatar: Muninn - when do you EVER see these in space ? Nuff said about that I think.
I do think out of that lot the Eagle is probably the worst, but that's just my tuppence. A drone bay of some size might help it (like 5 meds ?).
Cheers, Yarek.
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Acinonyx Jubatus
International Multi-Player Consortium Interstellar Alcohol Conglomerate
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Posted - 2007.01.15 01:52:00 -
[17]
Originally by: Yarek Balear Minmatar: Muninn - when do you EVER see these in space ? Nuff said about that I think.
I actually see those a fair bit, along with eagles, I've seen atleast 5 or more muninns int eh last monthish, different pilots so I know they're different.
The thing with the eagle and muninn is, they're mostly far off and used for frig popping.
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Amorphias
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Posted - 2007.01.15 02:22:00 -
[18]
Originally by: Kulmid Edited by: Kulmid on 14/01/2007 23:23:54 my Deimos could use some more grid (thread hijacking ftw)
Ancillary Current Router, I'll even sell you a couple if you like.. :)
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Phrixus Zephyr
D00M. Triumvirate.
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Posted - 2007.01.15 03:03:00 -
[19]
Boost my Myrmidon.
Originally by: Nev Clavain If a war of such scale does go down the sheer forum activity will probably put the server down for good.
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Tecron
Caldari Black Avatar Firmus Ixion
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Posted - 2007.01.15 03:53:00 -
[20]
Edited by: Tecron on 15/01/2007 03:50:24 Who cares about a drone bay on a sniping ship. Give it a 5th turret slot. DPS is so weak right now it barely 1-shots pods. Even then a harpy locks faster atleast.
I'd also like to hijack this and say Niddhogur needs an extra mid slot.
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Nadraas
Antipodean inc. Zenith Affinity
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Posted - 2007.01.15 04:04:00 -
[21]
Rupture --> Muninn looses 5m3
alot of other examples are above. Theres no need for a large drone bay.
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Audri Fisher
Caldari The Keep THE R0CK
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Posted - 2007.01.15 04:43:00 -
[22]
tech II ships are extremly specialized versions of there tech I counterparts. seeing as how the moa is a long range ship, drone bay loss is ok, having the same high slot layout is not!
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Tecron
Caldari Black Avatar Firmus Ixion
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Posted - 2007.01.15 04:52:00 -
[23]
Personally I think we should have a protest where all Eagle pilots go to Jita and sit at 4-4 undock spot. 5th turret or die!!!!
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Thews Mortaza
Minmatar Republic Military School
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Posted - 2007.01.15 05:14:00 -
[24]
"Help me, I'm a Heavy Assault Cruiser pilot. I'm so hard-done by!"
(Sig) Your momma so fat ... when I tried to scoop her to my cargo hold, she don't fit ! |
Mar vel
Caldari H.Y.D.R.A. GoonSwarm
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Posted - 2007.01.15 05:44:00 -
[25]
Ever try to blast a T1 Crusier with a hybrid rail Eagle - most flinch (nitially) b/c you are t2, and then laugh and generally give you the finger in local. For a sniping setup vs anything other than frigs (excluding intys) - this ship sucks.
The only exception is the Beagle - but that takes a lot more balls and talent to operate, and the Eagle is pretty fragile to begin with.
Any ship with drones will eat an Eagle alive - T1 or T1 - it makes no difference.
In comparison, the Vagabond can go 3k m/s++, shield tank to 10k and has a full complement of drones to put the BIG hurt on you. Same for the Gallente HACs. Amarr - sorry, you guys did get kind of hosed in that department with the loss of Drones, but make up for it with some sick armour resistances and major damage bonuses.
Since Eagles are snipers, I can see why they wouldn;t get a drone bay, but that assumes that they can snipe something other than frigates. In terms of HAC v. HAC, or Eagle vs. T1 / T2 Cruisers, Eagle falls WAAAAAY short. I do like the ship a lot, though, but it needs some serious love in its ability to engage in same-class combat.
Mar
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Ryysa
North Face Force
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Posted - 2007.01.15 07:35:00 -
[26]
Edited by: Ryysa on 15/01/2007 07:32:41
Originally by: Goumindong
Originally by: Jim McGregor
Well, if they are going to boost the poor hacs, dont forget about the Muninn. If you havent heard of it, well, im not surprised.
I have to say, who ever heard of a "sniping" setup for a cruiser with a single optimal bonus? And tracking?
Lord, the Muninn has the illustrious title of "Almost as bad as the Sacriledge". I mean, the Zealot can do exactly what it does... Except the Zealots weapons do 36% more damage
The thing needs a third damage bonus really. Optimal bonus can stay[becomes a non-bonus when using AC's], then it can be used in the same way the Rupture was [but better] instead of as a rupture with a better tank and a bit more range.
edit: Oh wait, it already has a third damage bonus. 25% more in fact! Its got 5 guns instead of 4.
The only real reason it isnt great is that the Vagabond has 5 turrets...
So the solution to the Muninn sucking is to remove a turret from the vagabond, it does 56% more gun damage than the stabber. While all the other HAC's only do 25% more gun damage than their previous iteration.
Oh right, so your logic is... Minmatar get one decent hac, let's nerf it to uselessness like the other one.
Ever flown vagabond? No. Have any clue how hard it is to kill things? No.
Muninn is good for ratting sansha still :o
What if i said - remove one turret from zealot, so that people fly sacrilege more?
Ever compared vaga and zealot dps?
All about target jamming & The Logoffski guide |
Cornette
Gallente Vortex. Maelstrom Alliance
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Posted - 2007.01.15 07:52:00 -
[27]
Originally by: Goumindong Edited by: Goumindong on 14/01/2007 22:10:04
Originally by: Jim McGregor
Well, if they are going to boost the poor hacs, dont forget about the Muninn. If you havent heard of it, well, im not surprised.
I have to say, who ever heard of a "sniping" setup for a cruiser with a single optimal bonus? And tracking?
Lord, the Muninn has the illustrious title of "Almost as bad as the Sacriledge". I mean, the Zealot can do exactly what it does... Except the Zealots weapons do 36% more damage
The thing needs a third damage bonus really. Optimal bonus can stay[becomes a non-bonus when using AC's], then it can be used in the same way the Rupture was [but better] instead of as a rupture with a better tank and a bit more range.
edit: Oh wait, it already has a third damage bonus. 25% more in fact! Its got 5 guns instead of 4.
The only real reason it isnt great is that the Vagabond has 5 turrets...
So the solution to the Muninn sucking is to remove a turret from the vagabond, it does 56% more gun damage than the stabber. While all the other HAC's only do 25% more gun damage than their previous iteration.
The Muninn underpowered?... Yea right
My favorite HAC that I Love best of all heavy assault ships. When its fitted with a pure gankage setup including arties and damage/tracking mods.
I have an idea, stay away from the Muninn please!
The Sacrilege on the other hand that one need help... it has a nice color and... well it has a nice color |
Sokratesz
Guardians of Hell's Gate Tactical Narcotics Team
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Posted - 2007.01.15 07:53:00 -
[28]
I think the general consensus here is that alot of the HACs were broken in some way, and that after revelations the wound got torn again by all these shiny new tier-2 battlecruisers with insane DPS flying around..
This is one ship nibbling on the niche of the other..not good...ccp...nerf the tier 2 battlecruisers (a tiny bit) and boost HACs (a tiny bit).
Basilisk Fitting Link |
Ephemeron
The Syndicate Inc Interstellar Alcohol Conglomerate
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Posted - 2007.01.15 08:13:00 -
[29]
Eagle does seem rather crappy right now. I think a 5th turret is the best fix for it.
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Anominity
Amarr Exanimo Inc
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Posted - 2007.01.15 08:55:00 -
[30]
hmmm, never actually realised this before, but its all the Tier 2 HAC's which are the sub par ones, I wonder if that has any relevance, but tbh, i would love the below changes:
Muninn: Lose the tracking bonus, add a further 5% damage bonus.
Deimos: Increase base grid to allow 5 t2 Ions + MWD + Tank (Including 400mm plate) with no fitting mods.
Eagle: + 1 Turret.
Sacriledge: I am partial to the Missile / Armor Tank bonus idea with possible 4 missile hardpoints (We cannot expect to topple the Cerb by having the same number as them.)
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