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Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2007.01.15 23:53:00 -
[31]
Way way back, there used to be these schematic-like drawings of the various ships which listed crew numbers. If I remember rightly, smallest frigates had 1 crew, largest had 3. Cruisers had about 500 or 600, battleships had about 3000.
Anyone still got a link to them? -----------------------------------------------
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Menkaure
Amarr Vanitas Corp.
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Posted - 2007.01.15 23:58:00 -
[32]
Originally by: Zoi Opia
Originally by: Menkaure
There was actually another version of eve ships+that chart somewhere. Didnt have the titan (or possibly capships) attached to it though.
Ship comparison chart
The Eiffel tower (300m) is included on the bottom left corner for comparison.
Aye i've seen that one, was refferring to a similar one that just added eve ships to the misc-scifi ship chart that i quoted originally.
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Sean Dillon
Caldari FM Corp
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Posted - 2007.01.15 23:58:00 -
[33]
6000 minmatars slaves
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Ralus
eXceed Inc.
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Posted - 2007.01.16 00:26:00 -
[34]
culture ships are all piloted by one mind, why can't eve ones. Hell some of the battleships are even totally solid-state
...yes I am a sci-fi geek
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Mephesto Nizal
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Posted - 2007.01.16 01:07:00 -
[35]
Originally by: Lucifer Fellblade
Originally by: Kharakan
Originally by: Rubra I do believe a dreadnought has over 9000 crew on board.
Not sure about the others, but I do know they also have over 9000.
OVER NINE THOUSAND?!?! 
I don't think anybody else gets that one. :S
some of us do
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Moraguth
Amarr Rangers
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Posted - 2007.01.16 01:12:00 -
[36]
I remember seeing those charts with the crew numbers too, can't seem to find em now though, anyone know where they are or have them saved?
good game |

Malthros Zenobia
Caldari Independent Navy Reserve
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Posted - 2007.01.16 01:30:00 -
[37]
Originally by: Strel Samodelkin They were manned in the old days, but now they're piloted by single capsule pilots. Being a capsule pilot is like a privilage of the few elite, essentially.
As I already pointed out, that is not true, unless you're talking about frigates and shuttles, maybe industrials.
Originally by: kieron The Carrier was never intended to be a solo OMGWTF mission-farming PWNmobile.
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Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2007.01.16 03:01:00 -
[38]
Originally by: Strel Samodelkin They were manned in the old days, but now they're piloted by single capsule pilots. Being a capsule pilot is like a privilage of the few elite, essentially.
Incidentally, only player-controlled ships are pod-piloted- all the NPCs you see, from CONCORD to Serpentis, Caldari Navy to Sansha, are all controlled the old fashioned way. Hence why they don't drop a pod when they blow up (as do player ships), and is also a neat way of explaining why they act so simply in combat- they don't have the same ease of control as pod ships, setting them to a few pre-defined, well practised strategies.
Most sources (incl. chronicles and short stories) suggest even pod-ships have a large crew, as the pod pilot simply replaces the captain and command crew. -----------------------------------------------
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Joe
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Posted - 2007.01.16 03:24:00 -
[39]
Originally by: Patch86 Way way back, there used to be these schematic-like drawings of the various ships which listed crew numbers. If I remember rightly, smallest frigates had 1 crew, largest had 3. Cruisers had about 500 or 600, battleships had about 3000. Anyone still got a link to them?
From the way way back!
Thorax Dominix Megathron
I'm sure ive got more somewhere, but i'm having lunch atm.
Pe0w |

Frezik
Celtic Anarchy Anarchy Empire
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Posted - 2007.01.16 03:43:00 -
[40]
Originally by: Mike Yagon I still feel rigs should have been called crew or something like that instead. Missed chance!
I don't think it's a missed chance. Rather, it opens up a new system for ship modifications, which could include crew in the future. Doing it this way allows CCP to release a new ship modification subsystem, test the bugs in it by releasing rigs, and then expand on it later when heavy player use has worked out the bugs. This includes crew, and also Tech 3, and possibly some others.
Quote: That and the idea of a ship roughly 15km long being crewed by a single person is beyond ridiculous.
Hardly. Robotics engineering and other automated systems, especially at the nano-level, could significantly reduce crew size. As a real-life example, the upcoming US Gerald R. Ford-class aircraft carrier has comparable displacement to the current Nimitz-class, but is expected to significantly reduce the size of the crew by using more modern systems. A pod pilot could allow more efficient use of such automated systems, thus allowing the crew to be reduced even outside the bridge.
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Joe
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Posted - 2007.01.16 03:54:00 -
[41]
Bantam Tempest Skorpion <-- Scorpian with a 'K' Raven
Thats the last of the pics I copied before they were taken down off Eve-online.com
I do beleive capital ships, all ships in eve have crew, but its just one more thing overlooked to improve gameplay and keep the game as uncomplicated as possible.
Xray Lense vs ship with crew anyone?
Pe0w |

Joe
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Posted - 2007.01.16 03:59:00 -
[42]
Originally by: Gabriel Karade All the capsule does is remove the bridge crew.
You win the thread. |

Frezik
Celtic Anarchy Anarchy Empire
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Posted - 2007.01.16 04:11:00 -
[43]
Originally by: Joe Xray Lense vs ship with crew anyone?
Wouldn't matter. Any ship operating outside a large magnetic field (like a planet with a metal core) would have to be hardened against space-born radiation, anyway. Once the hull has been vaporized, the XRay lasers would have an effect on the crew, but by then the ship is about to asplode anyway.
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j0sephine
Caldari Reikoku Band of Brothers
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Posted - 2007.01.16 04:28:00 -
[44]
"why not add crew as additional resource requred to build ship? thats (imho) would be very cool. Could also expand roleplay aspect of eve by adding ability to recruit officers which will give minor bonuses to ship systems (same way as rigs really). Officer could get levels as you blow up ships :D"
Something like this was actually considered (crew being necessary to fly the ship, possibly dying when the ship gets damaged and that having impact on ship performance) ... but the devs said they didn't want the crew to become some sort of generic commodity or 'fuel' you just buy at the station. So that's not implemented, at least for the time being.
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Dumus
Silver Service Privateer Alliance
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Posted - 2007.01.16 05:40:00 -
[45]
Originally by: j0sephine Stuff
Always loved your siggy. Its the coolest kid on the block
Thanks for all the replies. I realise its all superfluous anywayz but its fun to speculate -Dumus-
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Kovid
Jericho Fraction The Star Fraction
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Posted - 2007.01.16 06:18:00 -
[46]
Originally by: Nicocat
Originally by: Taaketa Frist A while ago I heard that it may be around a Million for a Titan, a floating city essentially. Of course I do believe that was from a speculation thread similar to this one. So full circle again :P
I felt a disturbance in the Force. It's as if a million voices cried out for CYVOK not to logoffski and were suddenly silenced...
Seriously, people, think before you do stupid **** while aggroed. Think of your crew!
That was really funny. Thank you for the good laugh.
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Kovid
Jericho Fraction The Star Fraction
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Posted - 2007.01.16 06:29:00 -
[47]
I believe capsules reduce the number of crew needed for ships. This is one of the main reasons for the technology. Therefore the pirate NPC crews that don't spit out pods have even more crew. Though this doesn't really apply to the threads OP until they ramp up the difficulty in missions soon like they have hinted at.
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Moraguth
Amarr Rangers
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Posted - 2007.01.16 07:24:00 -
[48]
Thanks for posting those pics!! those were the exact ones i was talking about. I wish they'd make more for the new ships that have come out since .... beta? heh, that'd be awesome.
good game |

XenoPagan
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Posted - 2007.01.16 07:36:00 -
[49]
Weird that after tons of all those similar threads about ship crews (yes, I want to also be enlightened) no dev has made an effort to clarify this. Its a minor thing, yea, but quite important to many players. Ohwell, maybe one day...
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Mark666
Ichirin
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Posted - 2007.01.16 08:04:00 -
[50]
Originally by: Kharakan
Originally by: Rubra I do believe a dreadnought has over 9000 crew on board.
Not sure about the others, but I do know they also have over 9000.
OVER NINE THOUSAND?!?! 
 
Link for those who don't get it.
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Kovid
Jericho Fraction The Star Fraction
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Posted - 2007.01.16 08:23:00 -
[51]
Originally by: XenoPagan Weird that after tons of all those similar threads about ship crews (yes, I want to also be enlightened) no dev has made an effort to clarify this. Its a minor thing, yea, but quite important to many players. Ohwell, maybe one day...
A dev response isn't really necessary. Earlier in the thread the link to an official Eve chronicle was posted about thousands of people on an Amarr battleship. Old, reference schematic pictures (though possibly outdated) further support the the ship crew information here. The little windows/lights all over the ships are there for a purpose.
So while an interceptor will not have a crew besides the capsuleer, larger ships have lives snuffed out every time a ship goes down. The Chroncles are great reads and give insights into the game. Check them out.
Another point:
You kill an NPC rat. They don't eject pods, and therfore don't have capsules. Do you think they have one pilot not in a capsule to control the whole ship? Just another thought.
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Winters Chill
Amarr Scavenger Technologies
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Posted - 2007.01.16 12:58:00 -
[52]
I seem to remeber seeing alist off all the ships like on a spreadsheet way back in 04. Some frigates have 1 crew, the pilot. I seem to remember some of the battles ships being over 3000.
I think crew is just left to the imagination, with thier wages being in 0.0001 isks for a year. There is no point in micromanaging. Though it my be intresting to see some kind of use for them in future :) (pweese CCP)
Its also hard to judge the scale of ships in eve especially since I think different artsi worked on them and the doen't fold together to well (Shuttle wreck anyone?). I would imagine thos huge view ports in caldari ships would actually reveal a rather large bridge section as opposed to a single pilot, ala star wars.
I see condors being about the size of a jumbo jet. Frigates in essense are millenium falcon sized. Prolly the best source of comparison would be the new fighter drones as you can see a pilot sitting in the*****pit in one of them.
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Winters Chill
Amarr Scavenger Technologies
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Posted - 2007.01.16 12:58:00 -
[53]
I seem to remeber seeing alist off all the ships like on a spreadsheet way back in 04. Some frigates have 1 crew, the pilot. I seem to remember some of the battles ships being over 3000.
I think crew is just left to the imagination, with thier wages being in 0.0001 isks for a year. There is no point in micromanaging. Though it my be intresting to see some kind of use for them in future :) (pweese CCP)
Its also hard to judge the scale of ships in eve especially since I think different artsi worked on them and the doen't fold together to well (Shuttle wreck anyone?). I would imagine thos huge view ports in caldari ships would actually reveal a rather large bridge section as opposed to a single pilot, ala star wars.
I see condors being about the size of a jumbo jet. Frigates in essense are millenium falcon sized. Prolly the best source of comparison would be the new fighter drones as you can see a pilot sitting in the*****pit in one of them.
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Alistair Wright
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Posted - 2007.01.16 13:28:00 -
[54]
Edited by: Alistair Wright on 16/01/2007 13:26:01
Originally by: Gybson When Revelations gave a bump to every ship, I thought they missed in opportunity to add some extra content. My half thought thru idea was that in addition to add a crew quarters to every ship. Before heading out, you fill up your crew quarters with the crew. When you start taking damage, your crew starts dying, your ship loses a small amount of effectiveness.
You could also have new professions around recruiting and training civilians, turning them into crew to be sold to corporations for profit.
i realy like this idea, its simple and practicle. wouldent make any difrence apart u would lose crew aswell as structure.
i also have an idea for the game. i think there should b a use for mareens. you should b able to once they are on structure, webed, and scrambled send troops onto the ship, and if you have enugh (dice through on who wins but the one with the most troops has more chance) you should force the ocupant to eject, mening you can steal other peoples ships if u do it in the time befor they self destruct there ship. this would rock.
i ges u have problems with npc's cos you would make 100 odd mil of some of the rats in 0.0 so it needs more thorght........
u could also do the same with peoples poses when on structure or somit 
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Alistair Wright
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Posted - 2007.01.16 13:30:00 -
[55]
the same with pos's is also a posibility :P
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Grimpak
Gallente Twisted Attitude Apocalyptica.
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Posted - 2007.01.16 13:36:00 -
[56]
Originally by: Kharakan
Originally by: Rubra I do believe a dreadnought has over 9000 crew on board.
Not sure about the others, but I do know they also have over 9000.
OVER NINE THOUSAND?!?! 
OVER NINE THOUSANDTH!!!!!!!11oneone -------
Originally by: Tiuwaz for caldari perception weapons that hit up to 100km are short range weapons 
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thesulei
Syndicate Technologies
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Posted - 2007.01.16 13:39:00 -
[57]
Originally by: Rubra I do believe a dreadnought has over 9000 crew on board.
Not sure about the others, but I do know they also have over 9000.
What??! OVER NINE THOUSAND ??????!!!!??
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Red Roger
Minmatar Spartan Dynamics
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Posted - 2007.01.16 13:48:00 -
[58]
So erm basicly pod pilots control teh ship solo thusly needing so much training when the ol'fashioned way takes less training since theres lotsa peep in there :P... hurray?
(disclaimer: not a pirate. Just jolly like Santa Claus) |

Jobby
Minmatar Forty Two
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Posted - 2007.01.16 14:03:00 -
[59]
None.
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Ascrethy
Gallente CRICE Corporation Lotka Volterra
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Posted - 2007.01.16 14:06:00 -
[60]
So, I have roughly killed 5 million people.
I think I should have a whoping bounty on my head for that.
As I walked through the valley of the shadow of death, I did fear no evil, as I carried a big stick, and was the meanest mofo in the valley |
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