Kolwrath
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Posted - 2007.01.22 18:39:00 -
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Originally by: Jaedar Metron I sign for these proposals... - The rats in lowsec might need a small boost, and they should be able to drop something rare, only found in these drops, once in a while (a low percentage chance).
Uhhh those already exist. They are called officer spawns and they are VERY rare. They drop faction loot. I have been playing for a year now and have seen two. One in 0.5 and one in 0.7, both frigates who dropped one faction item each.
Originally by: Jaedar Metron I sign for these proposals... - Move 0.0 low-end ores that no one uses, and make them common in lowsec. Jaspet just isnt enough to bother arranging mining ops in this dangerous land
Apparently CCP tried moving more profitable ores to low sec already. No jaspet in empire was not always the case from what I have read. They moved it to encourage lowsec mining but it did not work did it?
Originally by: Jaedar Metron I sign for these proposals... - More lowsec belts! If every lowsec system had about 10 planets and 20 belts, there would be much more ground to cover for pirates hunting ratters/miners. Also, all lowsec systems should get a massive increase in size so you need to warp around 4 times before ou can scan the entire system using directional scanning.
How will this help? I fail to see how more ground to cover will increase low sec miners. It will be the same as it is now ... just a couple more secs to warp to a SS and sit there for an hour while you wait for the pirate to search every belt, search again, and then get bored and leave. Meanwhile two hours have passed and the isk per hour of your low sec venture is lower than mining veldspar in 1.0.
Originally by: Jaedar Metron I sign for these proposals... - Make pirates attackable without the sechit. This will encourage the rock-hard anti pirates into really wrecking havoc on pirate grounds, and at the same time, these will not get trapped. YES. Pirates would be able to rat their way back to positive. Most probably wont. We have griefers in starter systems. They are an annoyance, but really not a big problem. It will be the same for those few pirates that can be bothered to rat in 0.0 every few kills.
Good idea, but that will only encourage anti-pirates who honeslty are few and far between. Everyone else will still get ganked right and left and thus not populate the area, just like the situation is right now.
Originally by: Jaedar Metron I sign for these proposals... Think about this: A player, around three months old, can probably fly a battlecruiser fairly well. But lowsec wont cut it for him if he need money for better fitting/ship.
Well said, and quoted for truth. Low sec is plain not worth the risk for the average joe-capsuler. That, and the low penalty for bieng a pirate (criminal) is the main source of the problem in my opinion.
Just my 0.2 isk
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