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Thread Statistics | Show CCP posts - 1 post(s) |

Albert Madullier
Black Omega Security The OSS
49
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Posted - 2016.05.01 14:57:58 -
[271] - Quote
and again |

WokFu
Konstrukteure der Zukunft The Initiative.
0
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Posted - 2016.05.01 15:03:29 -
[272] - Quote
Since the Citadel Patch I have this problem, too. I run 3 Clients over the new launcher. One client closes, the other clients continue to run fine.....
I tried the trick with the help channel but it did not help.
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Ariane Johanson
Space And Astrogeological Research Foundation
1
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Posted - 2016.05.02 12:23:39 -
[273] - Quote
Sylia wrote:Last 5 months I barely play the game cos of "Socket closed". Unplayable.
the same to me, it has started 3 days ago and it is unplayable ....
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NeoShocker
Oppose Militancy and Neutralize Invasion. Exodus.
224
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Posted - 2016.05.03 02:33:26 -
[274] - Quote
Well, I just had this error. I was out roaming in low sec pvping then I noticed my directional scanner was scanning in a permanent state while in warp to a gate... Then socket closed.
It happen approximately 02:16 for me in Hikkoken system. TS was fine, web browsing was fine. Not just eve clients not responding, so was the website for eve-online. Its been like 5-7 minutes of trying to get back in so I rebooted the router and was able to log in. |

Kjell Vos
Mare Crisium Industries Test Alliance Please Ignore
1
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Posted - 2016.05.05 07:39:39 -
[275] - Quote
So do any of you guys have a router with some form of load balancing? I had this bug till i tured off whatever kind of load balancing it used, it changes the route you take to the server of CCP and it makes you disconnect. |

Nettie Fu
The Scope Gallente Federation
0
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Posted - 2016.05.05 15:49:44 -
[276] - Quote
I've also been getting the socket closed error over the past week. Almost never before that.
Googled Eve online socket issues and the first result is a link to eve online support, great......
https://support.eveonline.com/hc/en-us/articles/201827699--The-Socket-was-closed-message?_ga=1.239769667.1179584695.1461856816
Unfortunately I am not authorized to access that page.
Really CCP? I mean really?
Good grief. |

ashahara
EVE University Ivy League
3
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Posted - 2016.05.09 06:15:09 -
[277] - Quote
Had this issue about 4 weeks ago , then logged a support ticket and the problem went away. I upgraded the OS on my Mac to the latest revision on Saturday morning (in hindsight a dumb idea) and the problem returned instantly.
Tried going 2 jumps last night and got socket closed errors 5 times in 10 minutes. Definitely worse when undocked and if the server is busy. |

ashahara
EVE University Ivy League
3
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Posted - 2016.05.09 20:15:09 -
[278] - Quote
ashahara wrote:Had this issue about 4 weeks ago , then logged a support ticket and the problem went away. I upgraded the OS on my Mac to the latest revision on Saturday morning (in hindsight a dumb idea) and the problem returned instantly.
Tried going 2 jumps last night and got socket closed errors 5 times in 10 minutes. Definitely worse when undocked and if the server is busy.
well, after having other application issues and then searching on google about slow wifi on el capitan after updating, i was overwhelmed with responses. i followed a set of instructions to basically delete my old wifi connection and network preferences and add a fresh connection. Now everything seems to be working like a charm. |

Sally Cell
Caldari Provisions Caldari State
0
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Posted - 2016.05.10 13:15:03 -
[279] - Quote
The specified proxy or server node (1230832) could not be reached |

Xceldiian
Bermuda Inc.
0
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Posted - 2016.05.13 20:46:41 -
[280] - Quote
Just came back to eve after over a year... resubbed my 2 accounts and been running them both on one screen or at least i have been trying ;) One of them constantly get the socked closed error while the other is running without any issue no dcs, no lag, nothing... still running that client idle in the background while writting this post, no problems whatsoever but as soon as i relog on the second account it's 10 minutes and its socked closes.
So kinda expect this to be solved soon, I am back and want to play (and pay) but if I cant even use my accounts than whats the point... pretty disappointed, was looking forward to a weekend of eve and now this
Oh well nevermind now the account I have been running in the background socked closed as well Eve like the old days    |

Lone Gabriel freak
Comrades in Research
0
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Posted - 2016.05.14 07:48:19 -
[281] - Quote
Unable to run clients from launcher, getting this respond every time now:
Connection Failed
Could not connect to the specified address. Odds are that you have not established an internet connection, the server isn't running, or the server address or port number was wrong.
Several days not been able to log in with any account. |

Mercatura Xceldian
Bermuda Inc.
0
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Posted - 2016.07.07 04:10:01 -
[282] - Quote
Just canceld my 2 accounts. Love the game but cannot play, never had the socked closed issue before, so i dont see why it should be my fault... Got a copy and paste support email after ticket which wasnnt helpful at all. Not paying for a game i cannot play and that doesnt offer technical support when i need it. To bad, but oh well, I guess CCP is an independent small shop. They should improve their customer service though. |

Thij Vesser
Legion of Mayhem
0
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Posted - 2016.07.12 11:29:00 -
[283] - Quote
I've been having this problem since a patch in December 2015. I just had a socket closed, so I thought I would check to see if any progress has been made on this issue. Looks like no help from CCP, but here's my experience and how I resolved it:
I was getting random socket closed issues with between 1 and 5 clients running at a time. Usually only one or two clients would close, the others would stay open. After a time, I figured out that my socket closed error was directly related to out of game browsers, and especially certain web sites.
I tested Opera, Firefox, Chrome, IE, & Edge, and all browsers caused the socket closed problem. I haven't found a pattern to the websites that cause it but if I have a browser open, and I'm bouncing from site to site, I WILL eventually get a socket closed error. News websites seem to cause problems the most for me, particularly when browsing to a lot of different sites from a news aggregator like DrudgeReport or Google News. I think this happens because the more different sites I visit, the greater chance I have of landing on one that causes the conflict.
I rarely to never have socket closed errors if I have a browser open and only have zKillboard or DOTLAN open. As soon as I get bored and browse to random sites, my game will eventually stop responding but keep rendering, and then throw a socket closed error.
Most importantly, I have discovered that if I have no browser open and no browser process running at all in task manager, I won't get a socket closed, ever.
This is frustrating. I can't use a browser on a second monitor anymore, can't copy and paste from the game easily, but at least my client is no longer dropping the connection and separating me from my fleets. I just set up a laptop beside me to browse.
Eve Online is the only application that I use that has this connectivity problem. I can't replicate the problem during browser use on any other game or program that connects to a remote server.
Hopes this helps for some of you.
TL;DR - Try closing all browser processes while the game is connected. Works for me
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