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Hengle Teron
Order In Disorder Virtus Crusade Protectorate
59617
|
Posted - 2016.01.15 19:39:42 -
[31] - Quote
Memphis Baas wrote:There are other ships that project long range ewar effects, and even warp disruption, so basically I doubt they'll change the HIC the way you like.
As a matter of fact, they seem to be going the opposite way: they've added other "unfair" effects, such as ships that have the capability to drag your ship with them as they microjump 100km away, thereby forcing you off the undock point or way far away from the gate. And this dragging can be chained, if they have multiple ships; you can easily find yourself dragged to the next grid.
EDIT: Maybe with the disabling effect that scrams and the HIC script have, they'll reconsider some of the negative side-effects of installing MWDs, and un-nerf them a little. But I doubt it, and the mwd is probably ok the way it is. Now I'd like to see this chaining, dragging you 8k km away from a station. |
Ibutho Inkosi
Irubo Kovu
41
|
Posted - 2016.01.15 20:20:15 -
[32] - Quote
Soooooooooo....how's the weather?
As long as the tale of the hunt is told by the hunter, and not the lion, it will favor the hunter.
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Amarrchecko
Hedion University Amarr Empire
86
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Posted - 2016.01.15 20:59:27 -
[33] - Quote
Ibutho Inkosi wrote: The HAC, however, has six low slohe Broadsword has a 20% resist increase across the board for a role bonus! Training HIC to V would give you 100% resist increase across the board?
Role bonus is a flat, one-time thing. It's not related to ship skill level. |
Stitch Kaneland
Tribal Liberation Force Minmatar Republic
729
|
Posted - 2016.01.15 21:16:10 -
[34] - Quote
I'd be happy if HIC uber scram didn't apply to MJD's.. but i guess its needed now with the new command dessie gimmick.
I guess i'm just not happy that yet again CCP has taken a nice steamy dump on the few mechanics that makes roaming in larger ships (BC/BS) viable. Then the excuse to dump all over large ships is because a f'n small ship with a large ship mechanic was introduced.
17 small ships have been introduced in the past year, 13 of those just a couple patches ago, yet we have nothing for ships bigger than cruisers. There is an obvious gap in having no pirate BC's, but i guess no one cares. We need MORE dessies apparently.
Give Battlecruisers range to fullfil their Anti-Cruiser role - OP SUCCESS
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Eternus8lux8lucis
Primus Inc. LEGIO ASTARTES ARCANUM
592
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Posted - 2016.01.15 22:06:10 -
[35] - Quote
Having seen the cyclical nature of warfare in Eve over the years I have to admit Im very happy with things the way they are. Where one change pushes an innovation, which then pushes innovations for counters, which then push more counters until CCP changes something again to start the entire process again. CCP has introduced a lot of changes in this regard with ship and module balancing lately and quite quickly as well as the new ships and modules. They have a lot of Aces left up their sleeves in terms of continuing those changes to force more innovation in the future. But too many changes too quickly isnt good either just as too slow changes will stagnate the game.
So yes I am quite happy with it and posts like this really go a long way to show me that things are changing for people.
That being said I could see the case for a slight HIC HP reduction but not much. But again I think itl depend a lot on the new capital ships changes coming down the pipe as to whether such a reduction would be necessary given the raw DPS numbers and proposed tactical changes that will occur with those warfare changes. The real question Id suggest would be the: do they need to die more? one.
Imam: Have you heard anything I've said?
Richard B. Riddick: You said it's all circling the drain, the whole universe. Right?
Imam: That's right.
Richard B. Riddick: Had to end sometime.
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Aiwha
Infinite Point Northern Army
905
|
Posted - 2016.01.15 22:11:35 -
[36] - Quote
Infinite points are fine no I'm not biased stop asking.
Sanity is fun leaving the body.
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Zerry
Hedion University Amarr Empire
0
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Posted - 2016.01.15 23:22:18 -
[37] - Quote
I feel the long scram is compansation for not beeing able to recive Remote reps.. |
Tippia
Sunshine and Lollipops
26727
|
Posted - 2016.01.15 23:47:15 -
[38] - Quote
Aiwha wrote:Infinite points are fine no I'm not biased stop asking. I'm definitely also possibly not biased maybe. I mean, proficiency rated as IV means exactly that (never mind that it counts weapon systems but not the ability to fit a WDFG), right?
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.3 - Vanguard Edition.
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Neuntausend
GoonWaffe Goonswarm Federation
522
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Posted - 2016.01.15 23:51:44 -
[39] - Quote
Whether that was the line of thinking or not. The whole HAC-HIC comparison is pointless. HICs are supposed to sit somewhere, take a beating and keep other ships from warping away, and they don't do much beyond that. Their Speed is bad, heir DPS output is not all that impressive, and their damage application is not great either. HACs are supposed to be agile and apply loads of damage to about anything, and they are doing that fairly well. Yes, they may be less tanky, but when HACs do what they are doing best, they can get reps. When HICs do what they are doing best, they are basically stationary targets and on their own.
Just two completely different ship classes for two completely different roles.
I think, the scram feature is a nice addition to make Hictors a bit more useful, because besides pointing Supers and Titans, there wasn't much a HIC could do that couldn't be done by a cheaper ship as well.
For the whole solo destroyer thing: I am not saying you need to bring a dedicated scout for a destroyer. I wouldn't either. But if you don't you will eventually run into a gate camp and die in a fire. That's just how it is. A Lachesis with an anchorable bubble would have gotten you as well. If you fly around solo, situations you cannot realistically hope to escape will occur. A solo HIC behind a gate is just one among many. |
King Aires
Chicks on Speed Mordus Angels
90
|
Posted - 2016.01.15 23:54:11 -
[40] - Quote
Zerry wrote:I feel the long scram is compansation for not beeing able to recive Remote reps..
Basically you make yourself a dread in siege with long scram. Which is fine. Because it is a ship class that doesn't do well on its own and must have support to be effective. There are many counters to HICs when you are in smaller ships, one of which is get out of range.
It isn't our fault the guy didn't think about the consequences of fitting a module that can be turned off in pvp. |
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Tyberius Franklin
Federal Navy Academy Gallente Federation
1856
|
Posted - 2016.01.16 00:24:43 -
[41] - Quote
Tippia wrote:Aiwha wrote:Infinite points are fine no I'm not biased stop asking. I'm definitely also possibly not biased maybe. I mean, proficiency rated as IV means exactly that (never mind that it counts weapon systems but not the ability to fit a WDFG), right? Didn't they bake the WDFG skills into the HIC skill prereqs with the ship skill changes?
Or am I thinking of another ship skill that does that? |
Tippia
Sunshine and Lollipops
26729
|
Posted - 2016.01.16 00:33:48 -
[42] - Quote
Tyberius Franklin wrote:Tippia wrote:Aiwha wrote:Infinite points are fine no I'm not biased stop asking. I'm definitely also possibly not biased maybe. I mean, proficiency rated as IV means exactly that (never mind that it counts weapon systems but not the ability to fit a WDFG), right? Didn't they bake the WDFG skills into the HIC skill prereqs with the ship skill changes? Or am I thinking of another ship skill that does that? Kind of. The HIC skill requires Propulsion Jamming V and Graviton Physics IV, same as WDFG I. The WDFG II, however, requires Graviton Physics V, and I don't think this is reflected in any of the proficiency requirements.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.3 - Vanguard Edition.
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gnshadowninja
Back Passage Explorer's What Squad
220
|
Posted - 2016.01.16 00:37:05 -
[43] - Quote
HICs are amazing hands down, possibly the most powerful ship in the game.
My broadsword does like 600dps, awesome tank, web, 38km scram and warps 4.2AU with a sensor booster to lock stuff.
So Thank you CCP for making possibly the most overpowered Mercenary boat in the game ^_^
What Squad Alliance Member
Hunter | Locator | Intelligence Officer
Mercenaries available for hire
What Squad Mercenaries
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Tyberius Franklin
Federal Navy Academy Gallente Federation
1856
|
Posted - 2016.01.16 00:46:25 -
[44] - Quote
Tippia wrote:Tyberius Franklin wrote:Tippia wrote:Aiwha wrote:Infinite points are fine no I'm not biased stop asking. I'm definitely also possibly not biased maybe. I mean, proficiency rated as IV means exactly that (never mind that it counts weapon systems but not the ability to fit a WDFG), right? Didn't they bake the WDFG skills into the HIC skill prereqs with the ship skill changes? Or am I thinking of another ship skill that does that? Kind of. The HIC skill requires Propulsion Jamming V and Graviton Physics IV, same as WDFG I. The WDFG II, however, requires Graviton Physics V, and I don't think this is reflected in any of the proficiency requirements. Official endorsement for faction WDFGs confirmed. |
Ibutho Inkosi
Irubo Kovu
41
|
Posted - 2016.01.16 00:49:57 -
[45] - Quote
Neuntausend wrote:Whether that was the line of thinking or not. The whole HAC-HIC comparison is pointless. HICs are supposed to sit somewhere, take a beating and keep other ships from warping away, and they don't do much beyond that. Their Speed is bad, heir DPS output is not all that impressive, and their damage application is not great either. HACs are supposed to be agile and apply loads of damage to about anything, and they are doing that fairly well. Yes, they may be less tanky, but when HACs do what they are doing best, they can get reps. When HICs do what they are doing best, they are basically stationary targets and on their own.
Just two completely different ship classes for two completely different roles.
I think, the scram feature is a nice addition to make Hictors a bit more useful, because besides pointing Supers and Titans, there wasn't much a HIC could do that couldn't be done by a cheaper ship as well.
For the whole solo destroyer thing: I am not saying you need to bring a dedicated scout for a destroyer. I wouldn't either. But if you don't you will eventually run into a gate camp and die in a fire. That's just how it is. A Lachesis with an anchorable bubble would have gotten you as well. If you fly around solo, situations you cannot realistically hope to escape will occur. A solo HIC behind a gate is just one among many. This is the book on that. However, I do feel the pain of looking at my battle cruiser and wondering "wth?" I have a Loki sitting right beside it and that's the name of that tune.
As long as the tale of the hunt is told by the hunter, and not the lion, it will favor the hunter.
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Segraina Skyblazer
Royal Amarr Institute Amarr Empire
15
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Posted - 2016.01.16 00:53:47 -
[46] - Quote
Remiel Pollard wrote:Jenn aSide wrote:Remiel Pollard wrote:rodensteiner wrote:to let them shut down mwd's now? Like, who sat there and thought "hey, lets take a super tanky cruiser, and give it the ability to warp scramble up to 37.5km (or even 40km)" ? "Super tanky cruiser" Nope, not really. You're thinking of HACs. HICs are kinda meh. Actually HICs can mount monster tanks., way more than any HAC. Huh, I don't use em but the guys who do that I've flown with said for tank, they'd prefer t1 cruisers. I'll have to take a look myself now. So conflict, many confuses. I'll say this much too, if this is true, then they probably need a nerf to their tank. T2 are supposed to be specialised, and giving a heavy interdictor a better than than a HAC, ie something specialised for catching stuff for the fleet, is akin to giving an interceptor a better tank than an assault frigate. IMO. Balance and all that, seems whack to me if they're getting better tanks than HACs.
I don't know why people comment about ships they know nothing about.
Try not posting next time and making yourself look incompetent , Sherlock.
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King Aires
Chicks on Speed Mordus Angels
90
|
Posted - 2016.01.16 00:54:37 -
[47] - Quote
Ibutho Inkosi wrote:Neuntausend wrote:Whether that was the line of thinking or not. The whole HAC-HIC comparison is pointless. HICs are supposed to sit somewhere, take a beating and keep other ships from warping away, and they don't do much beyond that. Their Speed is bad, heir DPS output is not all that impressive, and their damage application is not great either. HACs are supposed to be agile and apply loads of damage to about anything, and they are doing that fairly well. Yes, they may be less tanky, but when HACs do what they are doing best, they can get reps. When HICs do what they are doing best, they are basically stationary targets and on their own.
Just two completely different ship classes for two completely different roles.
I think, the scram feature is a nice addition to make Hictors a bit more useful, because besides pointing Supers and Titans, there wasn't much a HIC could do that couldn't be done by a cheaper ship as well.
For the whole solo destroyer thing: I am not saying you need to bring a dedicated scout for a destroyer. I wouldn't either. But if you don't you will eventually run into a gate camp and die in a fire. That's just how it is. A Lachesis with an anchorable bubble would have gotten you as well. If you fly around solo, situations you cannot realistically hope to escape will occur. A solo HIC behind a gate is just one among many. This is the book on that. However, I do feel the pain of looking at my battle cruiser and wondering "wth?" I have a Loki sitting right beside it and that's the name of that tune.
Many ship types have been left on the side of the highway without a spare tire in the ever increasing quest of CCP to make this game fighter-pilots online.
BCs, AFs, to an extent BS are all victims of Svipuls, Command Destroyers and Interceptors online. |
gnshadowninja
Back Passage Explorer's What Squad
220
|
Posted - 2016.01.16 01:00:05 -
[48] - Quote
King Aires wrote:
Many ship types have been left on the side of the highway without a spare tire in the ever increasing quest of CCP to make this game fighter-pilots online.
BCs, AFs, to an extent BS are all victims of Svipuls, Command Destroyers and Interceptors online.
This just makes me think of the Munnin, Can't remember the last time I saw anyone fly it other than back in the Nano days.
What Squad Alliance Director
Hunter | Locator | Intelligence Officer | Contractor
Mercenaries available for hire
What Squad Mercenaries
|
Valacus
Streets of Fire
125
|
Posted - 2016.01.16 01:00:26 -
[49] - Quote
King Aires wrote:Ibutho Inkosi wrote:Neuntausend wrote:Whether that was the line of thinking or not. The whole HAC-HIC comparison is pointless. HICs are supposed to sit somewhere, take a beating and keep other ships from warping away, and they don't do much beyond that. Their Speed is bad, heir DPS output is not all that impressive, and their damage application is not great either. HACs are supposed to be agile and apply loads of damage to about anything, and they are doing that fairly well. Yes, they may be less tanky, but when HACs do what they are doing best, they can get reps. When HICs do what they are doing best, they are basically stationary targets and on their own.
Just two completely different ship classes for two completely different roles.
I think, the scram feature is a nice addition to make Hictors a bit more useful, because besides pointing Supers and Titans, there wasn't much a HIC could do that couldn't be done by a cheaper ship as well.
For the whole solo destroyer thing: I am not saying you need to bring a dedicated scout for a destroyer. I wouldn't either. But if you don't you will eventually run into a gate camp and die in a fire. That's just how it is. A Lachesis with an anchorable bubble would have gotten you as well. If you fly around solo, situations you cannot realistically hope to escape will occur. A solo HIC behind a gate is just one among many. This is the book on that. However, I do feel the pain of looking at my battle cruiser and wondering "wth?" I have a Loki sitting right beside it and that's the name of that tune. Many ship types have been left on the side of the highway without a spare tire in the ever increasing quest of CCP to make this game fighter-pilots online. BCs, AFs, to an extent BS are all victims of Svipuls, Command Destroyers and Interceptors online.
I hate CCP's current meta direction. "More speed! More agility! More ships cruiser and smaller! More kiting! More range! More mobility modules!"
As if we need more speed crap. I gladly welcome any change that brings speed tanks and kiting down a notch, and scramming hictors is definitely one of those changes. |
King Aires
Chicks on Speed Mordus Angels
90
|
Posted - 2016.01.16 01:03:25 -
[50] - Quote
Valacus wrote:King Aires wrote:Ibutho Inkosi wrote:Neuntausend wrote:Whether that was the line of thinking or not. The whole HAC-HIC comparison is pointless. HICs are supposed to sit somewhere, take a beating and keep other ships from warping away, and they don't do much beyond that. Their Speed is bad, heir DPS output is not all that impressive, and their damage application is not great either. HACs are supposed to be agile and apply loads of damage to about anything, and they are doing that fairly well. Yes, they may be less tanky, but when HACs do what they are doing best, they can get reps. When HICs do what they are doing best, they are basically stationary targets and on their own.
Just two completely different ship classes for two completely different roles.
I think, the scram feature is a nice addition to make Hictors a bit more useful, because besides pointing Supers and Titans, there wasn't much a HIC could do that couldn't be done by a cheaper ship as well.
For the whole solo destroyer thing: I am not saying you need to bring a dedicated scout for a destroyer. I wouldn't either. But if you don't you will eventually run into a gate camp and die in a fire. That's just how it is. A Lachesis with an anchorable bubble would have gotten you as well. If you fly around solo, situations you cannot realistically hope to escape will occur. A solo HIC behind a gate is just one among many. This is the book on that. However, I do feel the pain of looking at my battle cruiser and wondering "wth?" I have a Loki sitting right beside it and that's the name of that tune. Many ship types have been left on the side of the highway without a spare tire in the ever increasing quest of CCP to make this game fighter-pilots online. BCs, AFs, to an extent BS are all victims of Svipuls, Command Destroyers and Interceptors online. I hate CCP's current meta direction. "More speed! More agility! More ships cruiser and smaller! More kiting! More range! More mobility modules!" As if we need more speed crap. I gladly welcome any change that brings speed tanks and kiting down a notch, and scramming hictors is definitely one of those changes.
It is a hard tight-rope to walk though. On one hand we need to preserve small gang hit and run style fighting and on the other we need to prevent the hit and kite methodology taking over the game today.
I guess the biggest change I have seen is, there used to be ships designed for hit and run, now it seems CCP is trying to make it possible for all of the new ships to do it too.
HICs are a nice counter if you are proficient in their use. |
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Valacus
Streets of Fire
125
|
Posted - 2016.01.16 01:12:58 -
[51] - Quote
King Aires wrote:Valacus wrote:King Aires wrote:Ibutho Inkosi wrote:Neuntausend wrote:Whether that was the line of thinking or not. The whole HAC-HIC comparison is pointless. HICs are supposed to sit somewhere, take a beating and keep other ships from warping away, and they don't do much beyond that. Their Speed is bad, heir DPS output is not all that impressive, and their damage application is not great either. HACs are supposed to be agile and apply loads of damage to about anything, and they are doing that fairly well. Yes, they may be less tanky, but when HACs do what they are doing best, they can get reps. When HICs do what they are doing best, they are basically stationary targets and on their own.
Just two completely different ship classes for two completely different roles.
I think, the scram feature is a nice addition to make Hictors a bit more useful, because besides pointing Supers and Titans, there wasn't much a HIC could do that couldn't be done by a cheaper ship as well.
For the whole solo destroyer thing: I am not saying you need to bring a dedicated scout for a destroyer. I wouldn't either. But if you don't you will eventually run into a gate camp and die in a fire. That's just how it is. A Lachesis with an anchorable bubble would have gotten you as well. If you fly around solo, situations you cannot realistically hope to escape will occur. A solo HIC behind a gate is just one among many. This is the book on that. However, I do feel the pain of looking at my battle cruiser and wondering "wth?" I have a Loki sitting right beside it and that's the name of that tune. Many ship types have been left on the side of the highway without a spare tire in the ever increasing quest of CCP to make this game fighter-pilots online. BCs, AFs, to an extent BS are all victims of Svipuls, Command Destroyers and Interceptors online. I hate CCP's current meta direction. "More speed! More agility! More ships cruiser and smaller! More kiting! More range! More mobility modules!" As if we need more speed crap. I gladly welcome any change that brings speed tanks and kiting down a notch, and scramming hictors is definitely one of those changes. It is a hard tight-rope to walk though. On one hand we need to preserve small gang hit and run style fighting and on the other we need to prevent the hit and kite methodology taking over the game today. I guess the biggest change I have seen is, there used to be ships designed for hit and run, now it seems CCP is trying to make it possible for all of the new ships to do it too. HICs are a nice counter if you are proficient in their use.
CCP has gutted everything BC and above, released retardedly OP cruiser and below hulls(Garmur anyone?), and concentrated solely on the destroyer class and frigate class for more than a year now. We don't need more destroyers. We have enough destroyers. You can't even balance the last batch your introduced, then you throw in a whole new batch with a whole new mechanic you also can't freakin' balance. The one module BC and up hulls had that gave them a leg up on smaller ships you just handed it to smaller ships on a silver platter, ONLY YOU HANDED THEM A BETTER VERSION OF IT. How freakin' stupid is that? Tight rope my ass. CCP is dumping power into the smaller hulls non-stop with no end in sight. |
Thorian Baalnorn
Bad Influence I N G L O R I O U S
4
|
Posted - 2016.01.16 07:44:38 -
[52] - Quote
Remiel Pollard wrote:rodensteiner wrote:to let them shut down mwd's now? Like, who sat there and thought "hey, lets take a super tanky cruiser, and give it the ability to warp scramble up to 37.5km (or even 40km)" ? "Super tanky cruiser" Nope, not really. You're thinking of HACs. HICs are kinda meh.
You got it backwards, HACS are for DPS( Hence the word assault). HICs have to be tanky because they get primaried right away. And if you dont tank it heavy you end up with a 200 mil isk wet paper bag that was useful for all of 6 seconds in a fight.
My onyx t2 fitted only does 265 dps but has a 130k buffer tank and regens 420 hp/s on its own passively. Ironically, my deadspace fitted rattlesnake also has 130k EHP, it just regens faster and puts out a tad more dps.
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Tiaggo
Mawr Mining and Missioning
5
|
Posted - 2016.01.16 09:29:41 -
[53] - Quote
Fly a ecm boat - problem solved :) your welcome |
Tau Cabalander
Retirement Retreat Working Stiffs
5660
|
Posted - 2016.01.16 09:44:35 -
[54] - Quote
Celise Katelo wrote:Currently training Heavy Interdiction Cruisers Level 5 Finishes 2016-01-24 09:37 8d 18h 9m 7s Remaining I've been training to use one for a little while... well " Onyx" No ideas how to fit it yet.. still need to do some research 10d 12h
I do have an alt with it and Graviton Physics at 5. Was just my turn. |
Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
2696
|
Posted - 2016.01.16 10:01:02 -
[55] - Quote
Tiaggo wrote:Fly a ecm boat - problem solved :) your welcome Interesting idea. Give it a shot and please do let us know how that works out for you. I'm very curious, personally.
Come hell or high water, this sick world will know I was here.
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Mixu Paatelainen
The Clansman
224
|
Posted - 2016.01.16 10:55:45 -
[56] - Quote
Have to say I felt a little bit guilty last time I used one like this.
In their defense they are kinda expensive I guess. |
ISD Buldath
ISD STAR
292
|
Posted - 2016.01.16 19:30:55 -
[57] - Quote
Quote: 3. Ranting is prohibited.
A rant is a post that is often filled with angry and counterproductive comments. A free exchange of ideas is essential to building a strong sense of community and is helpful in development of the game and community. Rants are disruptive, and incite flaming and trolling. Please post your thoughts in a concise and clear manner while avoiding going off on rambling tangents.
23. Post constructively.
Negative feedback can be very useful to further improve EVE Online provided that it is presented in a civil and factual manner. All users are encouraged to honestly express their feelings regarding EVE Online and how it can be improved. Posts that are non-constructive, insulting or in breach of the rules will be deleted regardless of how valid the ideas behind them may be. Users are also reminded that posting with a lack of content also constitutes non-constructive posting.
Wooopse, Sorry. Didnt see this one. Locked.
~ISD Buldath
Interstellar Services Department
Support, Training and Resources Division
Lt. Commander
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