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Ikshuki
Lockheed Martin Systems
24
|
Posted - 2016.01.15 17:32:08 -
[1] - Quote
I was thinking about doing a supercap project event where i was going to do a supercap giveaway, and i was wondering if you could building, undock and cyno jump supercaps in high sec? |

Poddington Bare
Angur Therapy
106
|
Posted - 2016.01.15 17:44:33 -
[2] - Quote
They can't, but this would be a totally good idea. While we're at it, I think ship restrictions on missions should be lifted.
If I want to run L1 courier missions in a Titan, I should be able to. Because: Sandbox. Also, forget nerfing ganking...just let me mine in a Titan. That'll sort so many issues once and for all. |

Gadget Helmsdottir
Gadget's Workshop
111
|
Posted - 2016.01.15 17:46:51 -
[3] - Quote
Poddington Bare wrote:They can't, but this would be a totally good idea. While we're at it, I think ship restrictions on missions should be lifted.
If I want to run L1 courier missions in a Titan, I should be able to. Because: Sandbox. Also, forget nerfing ganking...just let me mine in a Titan. That'll sort so many issues once and for all.
Titan and HS rules..... CODE. would have to absorb all the goons 3 times to take one down before CONCORD showed up.
--Gadget
Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist
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Mr Epeen
It's All About Me
9784
|
Posted - 2016.01.15 18:00:00 -
[4] - Quote
My builder, the one with Capital Construction 5, would be plenty happy to get out of sov space and open up his market a bit in high sec. Not having to pay third party transaction fees would be a nice bonus as well.
Mr Epeen 
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass!
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NUBIARN
Brutal Ballerinas
11
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Posted - 2016.01.15 18:22:38 -
[5] - Quote
As someone who has played eve since jan 2004 I have always thought it stupid that caps are banned from high sec.
My personal preference would be to allow all capitals in high sec and allow cynos to be lit, however with a small limitation and that being the cyno pilot and capital pilot would need faction standings with the system faction to be able to do this.
0.5sec - faction status => +5.0 for capital pilot and cyno pilot 0.6sec - faction status => +6.0 for capital pilot and cyno pilot 0.7sec - faction status => +7.0 for capital pilot and cyno pilot 0.8sec - faction status => +8.0 for capital pilot and cyno pilot 0,9sec - faction status => +9.0 for capital pilot and cyno pilot 1.0sec - faction status => +10.0 for capital pilot and cyno pilot
example - to light a cyno or pilot a capital in jita both pilots would need 10.0 standings with the caldari faction example - to light a cyno or pilot a capital in amarr both pilots would need 10.0 standings with caldari amarr faction
This would make use of faction standings, a reward for being a trusted citizen, whilst also keeping travel across high sec impossible. all capitals to be able to usae all jump gates with the same sec staus / standings as above.
As a sandbox, I think one of the previous comments is correct, if I want to mine in a titan in high sec I should be allowed to !! no I don't want to mine myself but as a sandbox in should be possible. or maybe ide like to wardec a corp and burn their pos down in the system I live in, or maybe i would like to give triage for my corp in a war or for a buddy to stop them getting suicide ganked!!. just a few examples and my 2cents on the subject.
maybe allow building as well with them same sec status and faction standings applied.
I know this will not ever get implemented as too many "elite" null sec pilots will complain with the same rhetoric "want to use the big toys join a aliiance", done that many times and into my 12 year of the game.
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Ikshuki
Lockheed Martin Systems
24
|
Posted - 2016.01.15 18:43:12 -
[6] - Quote
NUBIARN wrote:As someone who has played eve since jan 2004 I have always thought it stupid that caps are banned from high sec.
My personal preference would be to allow all capitals in high sec and allow cynos to be lit, however with a small limitation and that being the cyno pilot and capital pilot would need faction standings with the system faction to be able to do this.
0.5sec - faction status => +5.0 for capital pilot and cyno pilot 0.6sec - faction status => +6.0 for capital pilot and cyno pilot 0.7sec - faction status => +7.0 for capital pilot and cyno pilot 0.8sec - faction status => +8.0 for capital pilot and cyno pilot 0,9sec - faction status => +9.0 for capital pilot and cyno pilot 1.0sec - faction status => +10.0 for capital pilot and cyno pilot
example - to light a cyno or pilot a capital in jita both pilots would need 10.0 standings with the caldari faction example - to light a cyno or pilot a capital in amarr both pilots would need 10.0 standings with caldari amarr faction
This would make use of faction standings, a reward for being a trusted citizen, whilst also keeping travel across high sec impossible. all capitals to be able to usae all jump gates with the same sec staus / standings as above.
As a sandbox, I think one of the previous comments is correct, if I want to mine in a titan in high sec I should be allowed to !! no I don't want to mine myself but as a sandbox in should be possible. or maybe ide like to wardec a corp and burn their pos down in the system I live in, or maybe i would like to give triage for my corp in a war or for a buddy to stop them getting suicide ganked!!. just a few examples and my 2cents on the subject.
maybe allow building as well with them same sec status and faction standings applied.
I know this will not ever get implemented as too many "elite" null sec pilots will complain with the same rhetoric "want to use the big toys join a aliiance", done that many times and into my 12 year of the game.
i totally agree with that, but i can see why they don't though, imagine having just 12 titans hanging outside the exits of stations to exploit a pvp oportunity but trapping players inside the station entrances, even glitching the player inside the station
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ShahFluffers
Ice Fire Warriors Snuffed Out
9433
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Posted - 2016.01.15 20:46:46 -
[7] - Quote
Run a search. There are a bunch of reasons why caps aren't allowed in high-sec.
Almost all of them fall along the lines of; - their stats and abilities get really stupid powerful really fast - they would be too safe in high-sec (because of their aforementioned stats and abilities) - they would obsolete certain ships (because of their aforementioned stats and abilities) - (important one) whatever "heroics" you think you can do in a capital, your enemies will be able to do as well... but better... and in greater numbers... and they won't stop at "heroics."
And if you have create a lot of abritrary restrictions to make certain ships "balanced" in high-sec (especially restrictions that cut into major abilities of said ship... which is usually the whole point of having the ship in the first place) then it is probably best that it not be introduced in first place.
How did you Veterans start?
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Ibutho Inkosi
Irubo Kovu
41
|
Posted - 2016.01.15 20:56:36 -
[8] - Quote
Ship the size of a planet and you have it bouncing around the thick traffic of high sec. Thinking caps should function in high sec just proves how off the rails the thinking has become. Hell. Let's just let doomsdays work there, too. Set one off and destroy all the stations with everyone else. Have funky little NPC rebuild teams descend on the system and busily rebuild the infrastructure so we can get giddy with the ultra eye candy.
GREAT IDEA!
No, wait....another stealth "get rid of high sec" thread? And, I thought this was sincere.
As long as the tale of the hunt is told by the hunter, and not the lion, it will favor the hunter.
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Regan Rotineque
The Scope Gallente Federation
371
|
Posted - 2016.01.15 21:50:05 -
[9] - Quote
one word for this ....
NO |

Poddington Bare
Angur Therapy
113
|
Posted - 2016.01.16 03:04:38 -
[10] - Quote
To hell with this...having thought it through a bit more, via the help of Pauwel Kwak, I think we're not going far enough here.
What we need is another ship class...a Super Titan. This should be to a Titan as a Titan currently is to a Battleship. This Super Titan should be restricted to HiSec, because let's face, that's where CCP gets it's cash. If you give Super Titans to Null...meh. They'd only carebear it on anoms in the one system they dare to live in. No, such a beast should be reserved for the most dangerous place in Eve...HiSec.
Let's not be greedy here. Let's have faction variants, but ultimately the mining bonus and super-tank from the Ore version must make it the elite choice. |

Gregor Parud
Ordo Ardish
2196
|
Posted - 2016.01.16 03:21:16 -
[11] - Quote
Poddington Bare wrote:To hell with this...having thought it through a bit more, via the help of Pauwel Kwak, I think we're not going far enough here.
What we need is another ship class...a Super Titan. This should be to a Titan as a Titan currently is to a Battleship. This Super Titan should be restricted to HiSec, because let's face, that's where CCP gets it's cash. If you give Super Titans to Null...meh. They'd only carebear it on anoms in the one system they dare to live in. No, such a beast should be reserved for the most dangerous place in Eve...HiSec.
Let's not be greedy here. Let's have faction variants, but ultimately the mining bonus and super-tank from the Ore version must make it the elite choice.
It had better come prefitted as well for optimal use, wouldn't want to have to think about what modules ot put on there. Also, the ship should only require 2 weeks of training from scratch, because think of the newbies. |

Thorian Baalnorn
Bad Influence I N G L O R I O U S
4
|
Posted - 2016.01.16 06:30:59 -
[12] - Quote
Their are to many capitals in this game. Back in the day, capitals use to be something to awe at. Now its like:
Recruiter: " Can you fly a carrier or dread?" Prospect: " No not yet" Recruiter: " Sorry only cap pilots" Prospect: " But ive only been playing a week and you said it was a noob corp" Recruiter: " Yeah, if you cant fly a super, your still a noob. Hence, why i asked about carriers and dreads, all of our dread and carrier pilots get stuck in noob corp in our renter's alliance"
I would propose carriers and dreads be allowed in high sec under the following conditions:
* Same movement rules as JFs. Carriers and Dreads get a 50% bonus to warp speed and 50% reduction in the base time needed to enter warp. ( since their sole "sane" purpose in hisec would be traveling AKA: Travel mode) * Triage and Siege Modules do not work in hisec. * Fighter/Bombers cannot be deployed in hisec. * Concord gets a x1000 damage multiplier against capitals. * Cannot enter any deadspace
So you could belt rat, mine, run anoms, or take out a tower in a war dec, or rep one if your feeling lucky, or to rich, or stupid. |

Tau Cabalander
Retirement Retreat Working Stiffs
5660
|
Posted - 2016.01.16 09:57:34 -
[13] - Quote
As it is, I'm doubting whether I'll own a medium citadel when my POS is obsoleted.
As is, for every POS and POCO in hisec it would be like "shooting fish in a barrel" or "fishing with dynamite", if capitals were allowed without weapon systems being disabled.
Once citadels are in place, DPS is capped, which is a more workable environment. |

Yang Aurilen
The Mjolnir Bloc The Bloc
1039
|
Posted - 2016.01.16 12:51:01 -
[14] - Quote
Thorian Baalnorn wrote:Their are to many capitals in this game. Back in the day, capitals use to be something to awe at. Now its like:
Recruiter: " Can you fly a carrier or dread?" Prospect: " No not yet" Recruiter: " Sorry only cap pilots" Prospect: " But ive only been playing a week and you said it was a noob corp" Recruiter: " Yeah, if you cant fly a super, your still a noob. Hence, why i asked about carriers and dreads, all of our dread and carrier pilots get stuck in noob corp in our renter's alliance"
I would propose carriers and dreads be allowed in high sec under the following conditions:
* Same movement rules as JFs. Carriers and Dreads get a 50% bonus to warp speed and 50% reduction in the base time needed to enter warp. ( since their sole "sane" purpose in hisec would be traveling AKA: Travel mode) * Triage and Siege Modules do not work in hisec. * Fighter/Bombers cannot be deployed in hisec. * Concord gets a x1000 damage multiplier against capitals. * Cannot enter any deadspace
So you could belt rat, mine, run anoms, or take out a tower in a war dec, or rep one if your feeling lucky, or to rich, or stupid.
Someone never saw the test server leviathan getting killed by concord in the same time it takes concord to kill a gank cat.
Post with your NPC alt main and not your main main alt!
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admiral root
Red Galaxy
3633
|
Posted - 2016.01.16 14:04:33 -
[15] - Quote
Gadget Helmsdottir wrote:Poddington Bare wrote:They can't, but this would be a totally good idea. While we're at it, I think ship restrictions on missions should be lifted.
If I want to run L1 courier missions in a Titan, I should be able to. Because: Sandbox. Also, forget nerfing ganking...just let me mine in a Titan. That'll sort so many issues once and for all. Titan and HS rules..... CODE. would have to trick a lazy carebear into going suspect or acquiring a limited engagement flag.
I took the liberty of correcting your post which, for reasons passing understanding, you felt compelled to sign.
No, your rights end in optimal+2*falloff
CODE. forum - everyone's welcome (no shiptoasters)
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Krevnos
Back Door Burglars The Otherworld
54
|
Posted - 2016.01.16 17:44:39 -
[16] - Quote
NUBIARN wrote:As someone who has played eve since jan 2004 I have always thought it stupid that caps are banned from high sec.
My personal preference would be to allow all capitals in high sec and allow cynos to be lit, however with a small limitation and that being the cyno pilot and capital pilot would need faction standings with the system faction to be able to do this.
0.5sec - faction status => +5.0 for capital pilot and cyno pilot 0.6sec - faction status => +6.0 for capital pilot and cyno pilot 0.7sec - faction status => +7.0 for capital pilot and cyno pilot 0.8sec - faction status => +8.0 for capital pilot and cyno pilot 0,9sec - faction status => +9.0 for capital pilot and cyno pilot 1.0sec - faction status => +10.0 for capital pilot and cyno pilot
example - to light a cyno or pilot a capital in jita both pilots would need 10.0 standings with the caldari faction example - to light a cyno or pilot a capital in amarr both pilots would need 10.0 standings with caldari amarr faction
This would make use of faction standings, a reward for being a trusted citizen, whilst also keeping travel across high sec impossible. all capitals to be able to usae all jump gates with the same sec staus / standings as above.
As a sandbox, I think one of the previous comments is correct, if I want to mine in a titan in high sec I should be allowed to !! no I don't want to mine myself but as a sandbox in should be possible. or maybe ide like to wardec a corp and burn their pos down in the system I live in, or maybe i would like to give triage for my corp in a war or for a buddy to stop them getting suicide ganked!!. just a few examples and my 2cents on the subject.
maybe allow building as well with them same sec status and faction standings applied.
I know this will not ever get implemented as too many "elite" null sec pilots will complain with the same rhetoric "want to use the big toys join a aliiance", done that many times and into my 12 year of the game.
Let's not. Grinding faction standings is by far one of the most boring activities EVE has to offer.
Punishing players because they didn't engage in 1000 hours of self harm is also a bad idea.
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Moonlit Raid
State War Academy Caldari State
277
|
Posted - 2016.01.16 19:50:16 -
[17] - Quote
Thorian Baalnorn wrote: * Concord gets a x1000 damage multiplier against capitals.
You've never been concorded in a capital ship have you?
If brute force isn't working, you're just not using enough.
Please Note: Any advice given comes with the caveat that nothing will be suitable for every situation.
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ISD Buldath
ISD STAR
292
|
Posted - 2016.01.16 22:16:22 -
[18] - Quote
Right now, There is no way to build any Combat capable Capital ships in highsec, especially not supers.
You cannot jump them in Highsec, and you cannot use a cyno to get them into highsec. As this Asnwers your question, I will go ahead and close this. If you have a suggestion or idea for allowing capitals into highsec, I suggest making a Thread in the Players Features and Ideas Discussion board.
~ISD Buldath
Interstellar Services Department
Support, Training and Resources Division
Lt. Commander
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