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Thread Statistics | Show CCP posts - 8 post(s) |

Algarion Getz
Aideron Corp
98
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Posted - 2016.01.18 20:27:47 -
[1] - Quote
Bad idea. If you want to help new players, give them more start SP and a (free) multi-month Cerebral Accelerator.
Skill Injectors will probably turn into another "gold" item. Hoarded by the space rich as gold reserve, like PLEX, and the players who really need it, the new players, cant access it because its too expensive. |

Algarion Getz
Aideron Corp
101
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Posted - 2016.01.18 21:00:45 -
[2] - Quote
Sizeof Void wrote:[quote=EvilweaselFinance] Is this pay-to-win, though? It depends on whether you consider SP = win. I do not.
But, I do think that this change is a bad idea, because too many players, esp. newer players, do think that way. Of course its pay to win. Imagine being a new player, who has to PvP in frigates, with many important and useful skills at low level or completly missing. You will die a lot. You will be cannon fodder for T3 destroyers.
Or you spend 60Gé¼ on 3 PLEX and use the ISK to buy skill injectors and a few Svipuls + fits. Now you can perfectly fly and fit the king of small ship combat. Sure, you cant buy PvP experience, BUT you will have a huge advantage over the other new players who are still stuck in their badly skilled Rifters. |

Algarion Getz
Aideron Corp
105
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Posted - 2016.01.19 10:26:32 -
[3] - Quote
When i first read this dev blog, i thought its Aprils fool's day ...
Quote:We werenGÇÖt sure exactly what to expect but it quickly became clear that many of you were able to see the potential benefits [...] wat I remember that feedback was mostly negative. |

Algarion Getz
Aideron Corp
121
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Posted - 2016.01.22 20:34:21 -
[4] - Quote
Anabuki Tomoko wrote:Amanda Orion wrote: I responded to someone who used the titan pilot as an example. The same applies to any other ship or skill.
try to think about it not from an experienced player's perspective but from a new player. we get into the game, we get the basic stuff......and then we have 2 weeks of NOTHING until we can use more ships. 2 weeks PER ship. (cov ops, t3 destroyers, mining barge) and thats not even including all of the skills needed to make them useful (like covert ops, or basic weapon skills) those 2 weeks are a major reason its hard to get into the game, as people leave cause they get bored w8ing. with skill points to buy, i can spend my time mining in venture, while using that ore to sell for isk, to buy skill points, to make the 2 weeks turn into 5 days. and thus, i'm being encouraged to PLAY. More like encouraged to PAY. Do you really think newbies with their terrible ISK/h ratio will be able to afford skill injectors? Skill injectors will probably be a new gold item for the space rich, with inflated prices like PLEX.
If you really want to help new players, give them more start SP and a free, indestructible cerebral accelerator for the first year.
This whole skill trading feature seems like a cash grab. A few years ago CCP learned that players dont like blatant P2W (gold ammo), so they are trying a lighter, less unbalanced version of it: Pay 2 Progress Faster (than others). |

Algarion Getz
Aideron Corp
121
|
Posted - 2016.01.22 20:52:58 -
[5] - Quote
Anabuki Tomoko wrote:if i can mine 5b in the 2 weeks it took me to train to mining barge. then thats proof a new player can afford to buy skill injectors to speed it up.
the only combat ships i really have are hurricane...and kestrel of coarse(but kestrel isn't worth much in low sec....unless u want to die)
P.S. i mostly operate out of a wormhole.... wat 5b mined in a Venture in 2 weeks? How many h/day? Whats the ISK/h? What do you mine exactly? |

Algarion Getz
Sebiestor Tribe Minmatar Republic
125
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Posted - 2016.01.25 19:30:52 -
[6] - Quote
Anabuki Tomoko wrote:Algarion Getz wrote:Anabuki Tomoko wrote:if i can mine 5b in the 2 weeks it took me to train to mining barge. then thats proof a new player can afford to buy skill injectors to speed it up.
the only combat ships i really have are hurricane...and kestrel of coarse(but kestrel isn't worth much in low sec....unless u want to die)
P.S. i mostly operate out of a wormhole.... wat 5b mined in a Venture in 2 weeks? How many h/day? Whats the ISK/h? What do you mine exactly? variety of stuff we find in the wormhole. have an orca to hold it(not mine). plus i can use mining drones due to the fleet protection. that 5b is also including the isk from the sleeper drones who come at us and drop those lovely high priced drops. and even higher priced salvage. You are an exception. Most new players dont have access to mining and ratting in WH space. No good WH corp accepts hordes of random new players. Most new players spend their first days or even weeks in high sec, doing stuff like missions, mining and exploration. Maybe they join a newbie corp like EUNI or Brave Newbies, where they receive a lot of help, but their ISK/h will still be relatively low.
Imagine being a (really) new player:
- you heard all the news about the 100,000$ battles (EVE's "expensive" battles are probably the most common "fact" non-EVE players know about the game)
- you see that older players have tons of SP
- you have to train skills the normal way (= slow)
- you get owned by T3 destroyers in your badly skilled T1 frigate
- ISK/h is like ... 10mil? Maybe 20?
Then you see the ads for skill injectors (im sure CCP will advertise them in some way to new players):
"tired of waiting? buy a shortcut!"
I guess the injectors will cost something like 500mil ISK. So as a newbie you will need about 30h of ISK grinding to buy one or 20$ for a PLEX to buy 2. Technically its not 100% P2W, but it will look like it for new players. Thats terrible, because most players leave when they realise a game is P2W.
IF you really want to help new players give them more start SP and a long-lasting cerebral accelerator. A feature that allows selling SP for cash is inconsiderate, shortsighted, superficial and also dishonest. I would expect such a feature from a company like EA, but not CCP. |

Algarion Getz
Sebiestor Tribe Minmatar Republic
127
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Posted - 2016.01.28 00:13:33 -
[7] - Quote
Yaasmine wrote:[...]
so WHAT do you want from EVE
do you want more people playing the game? -aka what CCP is trying to do. (its MMO for a reason. game devs try to catch new players up to older to balance out the playing field. like how GW2 lowered the exp cost to level. or WoW made past expansions free for subscribers. or how SWTOR made leveling more streamlined. or WoT released tier 8 prem tanks)
or do you want more people playign skill que online. stayign docked. and not interacting with the game. (aka game right now) I want LESS P2W. Character bazar was added to combat illegal characters sales. (I dont like the bazar, but it seems to be a necessary evil.) PLEX was added to reduce RMT.
Skill trading is added to allow players to progress faster. Supporters say the P2W aspect of skill trading is no problem because the character bazar is already P2W. Is that a reason to add even more of this P2W? To make it easier???
If we allow skill trading, whats next?
- Premium ship insurance (covers 100%) for 500AUR? I can already hear the supporters: "ITS NOT MORE P2W THAN PLEX"
- 30-Day Bounty Hunter License: 50% ISK bonus on all NPC bounties for 5,000AUR? The supporters "ITS NOT P2W BECAUSE YOU CAN ACHIEVE THE SAME BY GRINDING LONGER"
- Premium starter packs for 10,000AUR? "Be the wolf among the sheep and start you EVE career with 5 fully fitted and perfectly skilled Svipuls!" The supporters: "ITS NOT MORE P2W THAN SKILL TRADING AND PLEX"
Its a race to the bottom.
Im for helping newbies, as long as its not Pay 2 Progress. Im for some kind of skill rearrangement, as long as it has meaningful restrictions which prevent ISK- or $-rich players/alliances/coalitions from gaining an advantage. So im against the current form of skill trading.
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Algarion Getz
Sebiestor Tribe Minmatar Republic
131
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Posted - 2016.01.31 21:19:22 -
[8] - Quote
Alea wrote:My main gripe with SP trading as I understand it is that people with a greater expendable income can buy SP then will be able to out perform others who can not, given that both payers start off with similar amounts of SP, how is that no pay to win.? It's pay to out advance players with no extra income at the very least. According to the supporters, skill trading is not P2W because skill points dont matter in PvP. Absolutely everything depends on pilot skill. Having max skills for a Svipul at day 1 doesnt give you any advantage over all the other newbies in their badly skilled T1 frigs. |

Algarion Getz
Sebiestor Tribe Minmatar Republic
131
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Posted - 2016.02.01 16:37:22 -
[9] - Quote
Its interesting how much the community has changed.
In 2010 CCP has already tried to monetize the skill system. Players didnt like it. From a dev blog:
Quote:ItGÇÿs clear that itGÇÿs the will of the community to keep virtual goods sales outside the spectrum of what we classify as the "merit economy". That refers to skills gained over time or items that have a gameplay impact. So after discussions, designs, brainstorming and all sorts of processes weGÇÿve come up with a strategy that weGÇÿve already polished with the help of the CSM and would now want to present to the larger community.
Virtual goods sales in EVE Online will evolve through sales of vanity items, first in Incarna but later in-space features. The scope will be that anything that doesnGÇÿt affect gameplay directly can be, potentially, sold for PLEX or other means. This whole P2W story peaked in the summer of rage, with mass protests and a mass exodus of players. It was 100% clear that players did not want any form of P2W or P2Progress.
5 years later: CCP: Hey guys, we will add skill trading and soon you will be able to pay for skill points with cash. Players: OH YEAH PAY 2 PROGRESS! FINALY INSTAGRATIFICATION!!!!111 WALLETS ONLINE WILL BE SO GUD!!!!!!111n++ OMG THX CCP!!!1
Seems like most players who really care about the game have already left.
CCP used Salami Tactics. . . . Its super effective! |

Algarion Getz
Aideron Corp
137
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Posted - 2016.02.03 12:29:28 -
[10] - Quote
Memphis Baas wrote:Tau Phoenix wrote:The investment of money in EVE should not give you an unfair advantage over the investment of time. So, character 1 invests TIME to get a year of training and fly Falcon / Tengu / whatever. Character 2 invests MONEY to get the same damn skills trained and fly the same damn Falcon / Tengu / whatever. Where exactly is the "unfair advantage"? One invests money, the other invests time, both end up being able to use the same damn ship with the same capabilities. Actually, as hashed earlier, the TIME guy gets the advantage of enough time to find join a corp / make friends to fly with, which are things that cannot be bought by the MONEY guy (well, maybe mercenaries, if they can be trusted once hired). So again, no advantage. You must be trolling ... |
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Algarion Getz
Aideron Corp
138
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Posted - 2016.02.04 08:59:26 -
[11] - Quote
The amount of flimsy excuses in this thread to justify Pay2Progress is mind-boggling.
Im not sure if the people who post these excuses are disguised CCP marketing employees or alts of space rich and powerblock leaders (who want a new tool to reinfoce their position) or just trolls. |

Algarion Getz
Aideron Corp
139
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Posted - 2016.02.05 14:27:14 -
[12] - Quote
Duke Paradox wrote:erg cz wrote:All those arguments does not change one simple thing: THIS IS A PAY-TO-WIN FEATURE. First of a kind. You let it now = you will end with tons of them later on.
Two chars, both 2 days old, flying same frigate. One have all level 5 other barely level 2 or 3 for some of them. DPS, EHP of ships will be most likely 2:1. Rich char suggests duel with an argument : we started the same day. Result: frustrated not-so-rich newbee leave the game for some fair alternatives like world of warships (free-to-play, no pay-to-win, matchmaker, instant fights etc...)
Farewell, EVE... This is a stupid point. Have you ever been in a 1v1 fight? The last thing you should be doing is calculating the other guy's skill points. RANGE CONTROL RANGE CONTROL RANGE CONTROL and overheat all the things. That's what you need to be thinking about. A fight between two people with the exact same ships, fits, and SP, almost never happens. Someone always has an advantage. That's the name of the game... Theory crafting an unusual fit will win you more fight than a 5% increase to DPS for 20 days skill training to level V. 5% increase??? If you have your skills at level 1 you get a 5% increase. For example, gunnery skills at level 5 give you:
controlled bursts: -25% cap need for turrets gunnery: +10% fire rate motion prediction: +25% tracking speed rapid firing: +20% fire rate sharpshooter: +25% optimal surgical strike: +15% damage trajectory analysis: +25% falloff
weapon specific skill: +25% damage weapon specific skill for T2: +10 damage + access to T2 guns and ammo
Having max or high skills makes winning a fight much easier. It is right that you cant buy a win with skill trading, but you can definintly buy a big advantage.
Whats next after skill trading? Probably more pay for advantage! CCP selling blueprints for gold ammo? No problem after skill trading! You can use the same reasons to justify it. "Its not P2W because players create it." "Its not P2W because everyone can grind ISK for a PLEX and convert it to AUR to buy golden ammo blueprints." |

Algarion Getz
Aideron Corp
148
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Posted - 2016.02.17 10:23:02 -
[13] - Quote
Berrice Silf wrote:So how can you class eve now the skill gate has been removed.
Previously it did not matter how wealthy you were in game or real life and the bazaar offered certain buyer beware concerns to gaining a character worked on by a previous owner.
We have the standard ( what now seems like f2p ) version that at best you can accumulate 2700 ph and generally work the markets / pvp / pve / mine - In for the long haul True EvE style.
Pay CCP subscription
OR
Pay CCP - Extractors Pay plex - aurum - Extractors Pay plex - aurum - skins Pay plex- Injectors - skill points - accelerated toon Pay plex - Isk - Ships Pay plex - Isk - Modules Pay plex - Isk - ????
and
Pay CCP subscription
Its definitely pay 2 something ....... laugh there bollox off all the way to the bank. PvE in EVE is ... underwhelming. Skill training is slow. Its Pay 2 Skip Boring Grind. A classic F2P monetization strategy. In a subscription game. |
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