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J'Poll
Perkone Caldari State
6241
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Posted - 2016.01.18 23:25:29 -
[31] - Quote
Chainsaw Plankton wrote:except you can't just pull out the credit card and get sp.
processes would invovle cc -> plex -> isk -> skill packets
currently you can cc -> plex -> isk -> new character
I don't know that I like the new system, but I don't have any huge major logical objections.
Hmz
Same here, at first I was: No f***ing way, stupid action.
Then reading the dev blog I kind of went, meh let us see what they do first.
As it stands, not a major impact imo
Personal channel: Crazy Dutch Guy
Help channel: Help chat - Reloaded
Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club
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Tyberius Franklin
Federal Navy Academy Gallente Federation
1857
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Posted - 2016.01.18 23:45:05 -
[32] - Quote
Poddington Bare wrote:Okay, okay, maybe the example I gave of being "shot on the undock" was more a metaphor than a truth. I'll not answer your other questions regarding the game mechanics, as I'm sure you already know. Still, leaves the underlying issue in any situation, SP gaps already exist but we expect new players to work and learn their way through them.
And that expectations isn't "whip out the CC and go to the character Bazaar." Why would that change? |
Jenshae Chiroptera
2482
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Posted - 2016.01.18 23:46:59 -
[33] - Quote
Consider the following
- The skill point difference between a newbie in a T1 frigate and a Tech 3 Destroyer then a Marauder, T3 cruiser and such. - Consider that skill point difference as time. - Now with the up coming changes, think of it as cost.
EVE becomes very expensive to be competitive.
I think the SP transfers will be off putting, people don't want to feel so squeezed to catch up to veterans with their multiple alts that are ahead of them. Beyond that; there will be less characters for newbies that want to take the short cut. The bidding wars will probably start using in game wealth to suck characters dry and stuff them into toons.
I full agree that SP transfers will be bad for the game.
CCP - Building ant hills and magnifying glasses for fat kids
There are other ways to fix Null Sec stagnation and Fozzie SOV is the wrong approach.
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Tyberius Franklin
Federal Navy Academy Gallente Federation
1857
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Posted - 2016.01.18 23:58:39 -
[34] - Quote
Jenshae Chiroptera wrote:EVE becomes very expensive to be competitive. Is Eve supposed to make everyone equally competitive? Or is it being argued that with the choice to try it becomes some sort of mandate?
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Neuntausend
GoonWaffe Goonswarm Federation
525
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Posted - 2016.01.19 00:19:41 -
[35] - Quote
Tyberius Franklin wrote:And that expectations isn't "whip out the CC and go to the character Bazaar." Why would that change?
For one thing, because most newbies probably don't know the CB exists, much less which character they should buy there. But more importantly - the new system lets them gradually buy a new character. Only few people would get into a game, and then drop 500 Bucks into it to buy a 30M Character right away. However, now they can buy their Character in 20-Dollar-Pieces. Need Cruiser V? 20 Bucks. Medium Projectile Turrets V? 20 Bucks. That's much less of a barrier right there.
Newbies already feel the need to drop 20 Bucks into the game early on to buy shiny ships they will inevitably lose way too often. If they get the possibility to buy Skill points slammed in their faces from day one, while getting the **** kicked out of them by all those dudes in way too expensive ships who obviously have more SP than them - of course they will feel that they need to buy those SP to be competitive. It doesn't matter so much if this system makes Eve more or less P2W than it already is, but it sure will look like every other crappy P2W MMOG, only that you have to pay a monthly fee on top. |
Remiel Pollard
Red Federation RvB - RED Federation
7412
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Posted - 2016.01.19 00:26:39 -
[36] - Quote
As awful as that single blob of a paragraph was to read, I'm partly in agreement with the OP. I intend to stick around and see how it goes, and if I see this 'skill packets' thing going the way of pay to win, it will probably be the last time I pay my subscription.
That being said, it doesn't appear to be the case on the surface. The skill points still have to be trained, and you are never buying the same amount that went into creating the packet. I'd have to see what skill points are worth as a trade commodity, too. I guess we'll see how this gets abused by the occasional player who, like myself, has too much money in real life.
And if this is 'gold ammo' in disguise, then goodbye CCP. That being said, skill points don't teach you to minimise your transversal or pick the right damage type, or how to fit correctly, etc etc. I suspect it's more likely that this will simply result in shinier ships being 'sat in' by people that have no clue.
Ralph, lemme know how those wardecs go when you find them.
GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'.
Jam those ones first, and kill them last.GÇ¥
- Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104
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Pix Severus
Mew Age Outpaws
2238
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Posted - 2016.01.19 00:54:04 -
[37] - Quote
Remiel Pollard wrote:That being said, skill points don't teach you to minimise your transversal or pick the right damage type, or how to fit correctly, etc etc. I suspect it's more likely that this will simply result in shinier ships being 'sat in' by people that have no clue.
This.
Skills don't make you win, experience does.
My lord.
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Joran Dorn
University of Caille Gallente Federation
5
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Posted - 2016.01.19 01:18:10 -
[38] - Quote
Wow, I consider myself as a newbie with my total 'lifespan' of 48 days (30 day trial+18 days on this account) and even I realize that SP does NOT make such a huge difference in PvP or PvE, atleast not compared to experience. I have dabbed into different fields with my first character and that means that even though I would have more skill points compared to brand new characters I wouldn-¦t really be more powerful in any given 'occupation' compared to them.
As have been said by others there is already 'P2W' in the form of the Character Bazaar and quite frankly I don-¦t see any problem in making it possible to pay for individual skills for your own character instead of buying a premade character someone else have made. Also who knows, perhaps this will be a success and enable CCP to make the game even better with the added funds. |
SurrenderMonkey
Space Llama Industries
1565
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Posted - 2016.01.19 01:20:39 -
[39] - Quote
Quote:And if this is 'gold ammo' in disguise, then goodbye CCP. That being said, skill points don't teach you to minimise your transversal or pick the right damage type, or how to fit correctly, etc etc. I suspect it's more likely that this will simply result in shinier ships being 'sat in' by people that have no clue.
I don't really see any way it could be "gold ammo". "Gold ammo" tends to be a a cash-shop exclusive item that is fundamentally better than the normal gameplay alternative.
This doesn't give "better" skillpoints. Quite the opposite, really, since it is a lossy procedure, and all of the skillpoints still have to be acquired in the usual way.
My inner bittervet wants to be offended on principle, but I just can't find anything to grr about.
And I'm sure there will be at least a handful of ragey noob posts by people who bought a ton of SP and promptly got rocked by some newb in a velator, so that will be fun too.
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
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Tyberius Franklin
Federal Navy Academy Gallente Federation
1857
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Posted - 2016.01.19 01:35:29 -
[40] - Quote
Neuntausend wrote:For one thing, because most newbies probably don't know the CB exists, much less which character they should buy there. But more importantly - the new system lets them gradually buy a new character. Only few people would get into a game, and then drop 500 Bucks into it to buy a 30M Character right away. However, now they can buy their Character in 20-Dollar-Pieces. Need Cruiser V? 20 Bucks. Medium Projectile Turrets V? 20 Bucks. That's much less of a barrier right there.
Newbies already feel the need to drop 20 Bucks into the game early on to buy shiny ships they will inevitably lose way too often. If they get the possibility to buy Skill points slammed in their faces from day one, while getting the **** kicked out of them by all those dudes in way too expensive ships who obviously have more SP than them - of course they will feel that they need to buy those SP to be competitive. It doesn't matter so much if this system makes Eve more or less P2W than it already is, but it sure will look like every other crappy P2W MMOG, only that you have to pay a monthly fee on top. That's part of the point in a way, isn't it? This is supposed to lower the barrier of entry for character advancement. That still doesn't necessarily equal an expectation though, or even a need. How many actually do drop PLEX on shiny ships/mods as is? |
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Leonerd Dice
KCT Joint Venture
1
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Posted - 2016.01.19 01:48:51 -
[41] - Quote
Um ... He has a valid point you idiots ... the game is kind going Pay To Win, Does this mean I'll be able to make a bunch of Trial Accounts. And then just transfer over SP? This isn't good you retards. morons.
CCP this isn't the way to go. |
Tyberius Franklin
Federal Navy Academy Gallente Federation
1857
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Posted - 2016.01.19 01:52:34 -
[42] - Quote
Leonerd Dice wrote:Um ... He has a valid point you idiots ... the game is kind going Pay To Win, Does this mean I'll be able to make a bunch of Trial Accounts. And then just transfer over SP? This isn't good you retards. morons.
CCP this isn't the way to go. You should read the blogs on this before coming up with hypotheticals that won't work..
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MidnightWyvern
Night Theifs
153
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Posted - 2016.01.19 01:53:35 -
[43] - Quote
So how many of these people are we going to see coming right back when Citadel releases?
Well, I shouldn't be too mean. I'll at least give them until the next expansion after Citadel before they come crawling back pretending they never ragequit in the first place.
_#portDust514
Don't let interactions like this become only a memory.
(EVE alt> Sarayu Wyvern. Dust 514 alt> Mobius Wyvern.)
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Neuntausend
GoonWaffe Goonswarm Federation
525
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Posted - 2016.01.19 02:06:06 -
[44] - Quote
Tyberius Franklin wrote:That's part of the point in a way, isn't it? This is supposed to lower the barrier of entry for character advancement. That still doesn't necessarily equal an expectation though, or even a need. How many actually do drop PLEX on shiny ships/mods as is?
Yes, that's the point. But does that make it any better? The barrier it lowers is just the one in players heads, that wouldn't be willing to purchase 20 PLEX at once to get a Character, but would potentially spend the same over time. This is not a way to help Newbies progress faster, it's a way to sell more PLEX quickly.
I don't have a problem so much with the fact that people will be buffing their Characters. As has been pointed out: SP don't make a good pilot, and you can only ever fly one ship at a time, which for most ships doesn't nearly take 50M SP. What worries me is the impression this system will leave on new players. We have PLEX on the market already, which is bad enough. But if you started playing a game, and saw that you can pretty much buy ingame currency for money, and then advance your character with it, thereby effectively bypassing the "natural progression" in every game-mechanically relevant way if you just drop enough money into it - what kind of game would you think it is?
We older players know that neither does one have to sell PLEX for ISK, nor for SP, and that neither currency nor character stats make nearly as much of a difference as they typically do in other games. But a completely new player will not know that. People that don't like P2W will be repelled by this, and people who are used to P2W will quickly learn that they cannot actually P2W in Eve and get frustrated rather quickly as well (admittedly, not after sending CCP some money).
As for how many new players actually sell a PLEX in their first month - I don't have statistics on that, but I see it happen rather frequently. And typically, even the ones who don't do at least think about it. |
Orlacc
933
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Posted - 2016.01.19 02:39:04 -
[45] - Quote
Win what?
Character Bazaar has not ruined the game has it? You are all drama queens.
"Measure Twice, Cut Once."
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Jacques d'Orleans
The Scope Gallente Federation
2558
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Posted - 2016.01.19 02:46:02 -
[46] - Quote
Gil Nutz wrote: the usual " i leave because..." post.
relevant
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Scipio Artelius
The Vendunari End of Life
43469
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Posted - 2016.01.19 02:47:49 -
[47] - Quote
Leonerd Dice wrote:Does this mean I'll be able to make a bunch of Trial Accounts. And then just transfer over SP? This isn't good you retards. morons. No it doesn't mean that at all.
Come Win At Eve - Join The Vendunari
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Gregor Parud
Ordo Ardish
2210
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Posted - 2016.01.19 03:10:01 -
[48] - Quote
While the OP could use some paragraphs I do agree with the sentiment. I'm not going to be part of this in any way nor will I help CCP by helping newbies get into this P2W game. |
Tyberius Franklin
Federal Navy Academy Gallente Federation
1857
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Posted - 2016.01.19 03:20:32 -
[49] - Quote
Neuntausend wrote:Yes, that's the point. But does that make it any better? The barrier it lowers is just the one in players heads, that wouldn't be willing to purchase 20 PLEX at once to get a Character, but would potentially spend the same over time. This is not a way to help Newbies progress faster, it's a way to sell more PLEX quickly. It's more than a barrier in player heads, You even quantified it in real numbers.
Neuntausend wrote:I don't have a problem so much with the fact that people will be buffing their Characters. As has been pointed out: SP don't make a good pilot, and you can only ever fly one ship at a time, which for most ships doesn't nearly take 50M SP. What worries me is the impression this system will leave on new players. We have PLEX on the market already, which is bad enough. But if you started playing a game, and saw that you can pretty much buy ingame currency for money, and then advance your character with it, thereby effectively bypassing the "natural progression" in every game-mechanically relevant way if you just drop enough money into it - what kind of game would you think it is? Honestly, about the same as any other now. There aren't that many pure sub games left and, while I'm sure this is an unpopular opinion, when I came into the game and saw PLEX my reaction was the opposite. The idea of spend RL and get isk was never an idea I had as a new player. My thought was "get good > play 4 free". With TSP it would have been, "get good > get SP." So long as it's on the market I can't see it as anything other than another high priced in game commodity which encourages real cash expense in the same way having deadspace mods does.
Neuntausend wrote:We older players know that neither does one have to sell PLEX for ISK, nor for SP, and that neither currency nor character stats make nearly as much of a difference as they typically do in other games. But a completely new player will not know that. People that don't like P2W will be repelled by this, and people who are used to P2W will quickly learn that they cannot actually P2W in Eve and get frustrated rather quickly as well (admittedly, not until after sending CCP some money).
As for how many new players actually sell a PLEX in their first month - I don't have statistics on that, but I see it happen rather frequently. And typically, even the ones who don't do at least think about it. My new player experience argues the opposite. The new player would need to understand PLEX/AUR as a system prior to thinking TSP is a P2W system. Seeing them on the market makes it just another consumable for the same currency you're earning through normal gameplay, albeit a large sum of it.
Without that understanding the path to TSP is simply "play the game more." And there is the factor of SP not making one better, but it unarguably makes more choices available and from that alone gives a measurable sense of progress. Honestly I'm starting to think the crowd yelling P2W at this and effectively advertizing the PLEX>isk>TSP path are doing more to push new players in that direction than simply leaving it be. So long as people keep stating it's THE method for new players to get it of course they won't just work in game towards it.
Edit: Forgot it's not TSP but injectors now. I liked TSP better. |
Jenn aSide
Ascendent. Test Alliance Please Ignore
13387
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Posted - 2016.01.19 03:21:23 -
[50] - Quote
I'm not a fan of it either. But the "I'm quitting" rage is counter productive, it just looks like crying to people. It's better to lay out the issue rationally...then rub CCPs nose in it in a few months with it all goes Bits up. |
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Sevchenko Valens
Caldari Provisions Caldari State
6
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Posted - 2016.01.19 03:26:26 -
[51] - Quote
SurrenderMonkey wrote:
And I'm sure there will be at least a handful of ragey noob posts by people who bought a ton of SP and promptly got rocked by some newb in a velator, so that will be fun too.
I can't wait
Khorne cares not from where the lulz flow, only that they do |
Gregor Parud
Ordo Ardish
2213
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Posted - 2016.01.19 03:30:38 -
[52] - Quote
Jenn aSide wrote:I'm not a fan of it either. But the "I'm quitting" rage is counter productive, it just looks like crying to people. It's better to lay out the issue rationally...then rub CCPs nose in it in a few months with it all goes Bits up.
We've been doing that for years and we'd accepted a lot of bullshit but P2W is where I draw the line. Since CCP doesn't want to listen to reason and they're doing the "lets squander EVE's values and core game mechanics for profit" then I don't want to be a part of that. On top of that it reeks of a firesale.
The only option I have is to vote with my wallet, it's the only thing CCP listens to. |
Tyberius Franklin
Federal Navy Academy Gallente Federation
1857
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Posted - 2016.01.19 03:32:21 -
[53] - Quote
Gregor Parud wrote:Jenn aSide wrote:I'm not a fan of it either. But the "I'm quitting" rage is counter productive, it just looks like crying to people. It's better to lay out the issue rationally...then rub CCPs nose in it in a few months with it all goes Bits up. We've been doing that for years and we'd accepted a lot of bullshit but P2W is where I draw the line. Since CCP doesn't want to listen to reason and they're doing the "lets squander EVE's values and core game mechanics for profit" then I don't want to be a part of that. On top of that it reeks of a firesale. The only option I have is to vote with my wallet, it's the only thing CCP listens to. SP is winning again apparently. |
Remiel Pollard
Red Federation RvB - RED Federation
7415
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Posted - 2016.01.19 03:39:10 -
[54] - Quote
SurrenderMonkey wrote:Quote:And if this is 'gold ammo' in disguise, then goodbye CCP. That being said, skill points don't teach you to minimise your transversal or pick the right damage type, or how to fit correctly, etc etc. I suspect it's more likely that this will simply result in shinier ships being 'sat in' by people that have no clue. I don't really see any way it could be "gold ammo". "Gold ammo" tends to be a a cash-shop exclusive item that is fundamentally better than the normal gameplay alternative. This doesn't give "better" skillpoints. Quite the opposite, really, since it is a lossy procedure, and all of the skillpoints still have to be acquired in the usual way. My inner bittervet wants to be offended on principle, but I just can't find anything to grr about. And I'm sure there will be at least a handful of ragey noob posts by people who bought a ton of SP and promptly got rocked by some newb in a velator, so that will be fun too.
Read my whole post in context please. I did qualify the 'gold ammo' with an 'if'. I'm waiting to see how this turns out before I come to any conclusions. I am well aware of the procedure and the fact that someone still needs to train these SP before they can be sold, which is exactly why I'm reserving my judgement, for now. Like a good little skeptic though, I still refuse to accept at face value that this can do no harm, which is also exactly why I'm reserving judgement.
GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'.
Jam those ones first, and kill them last.GÇ¥
- Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104
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Pix Severus
Mew Age Outpaws
2249
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Posted - 2016.01.19 04:48:57 -
[55] - Quote
I'm also going to wait to see what happens, I have some predictions though.
1) Sleeper alts - Create a new char, give it 50m skillpoints, and take opponents by surprise
2) Character Bazaar prices will no doubt be affected to some degree
3) Some newbies will buy themselves a lot of skill points and find they're no more capable of killing older chars because they don't know what they're doing, this could result in some hilarious whine posts
I look forward to seeing what unfolds.
My lord.
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Cara Forelli
Meticulously Indifferent
1465
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Posted - 2016.01.19 04:54:43 -
[56] - Quote
SP efficiency for high SP characters will be bad. With 8+ years of skillpoints this change will not affect you in the slightest. You'll still have more SP than anyone who "pays to win" from scratch. Raging about it just shows your ignorance.
That said I think it's an unnecessary change but I find you rather unpleasant OP so I can't seem to agree with your opinion on the matter.
Adventures
New player with questions? Join my public channel in game: House Forelli
Titan's Lament
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ISD Buldath
isd star
307
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Posted - 2016.01.19 05:05:19 -
[57] - Quote
Quote: 33. "Quitting" posts are only permitted on the Out of Pod Experience channel.
CCP recognize that during the course of gameplay a lot of friendships are made between players and that sometimes if a player is taking a break or departing from the EVE universe that they would like to say goodbye on the forums. Posts of this nature are only permitted on the Out of Pod Experience forum, and must be civil and well worded.
Locked. Enter is your friend. Proper sentence structure, paragraphs and other forms of Grammar will help your case.
~ISD Buldath
Interstellar Services Department
Support, Training and Resources Division
Lt. Commander
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