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WYLEE C0Y0TE
Caldari State War Academy
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Posted - 2007.04.10 12:14:00 -
[61]
E/W Drone Operation does more than just give an increase to drone operational rnage, such as allow you to use E/W drones to begin with............
Originally by: Kaylee Zara Try it out yourself and see what you think rather than listening to what the sheep army thinks.
Originally by: Leikeze Mrotserif If it's personal, it's because of you.
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Aeryn Syn
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Posted - 2007.04.12 13:27:00 -
[62]
Great guide ... a job well done ... deserves a sticky.
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Ebedar
Gallente Primary Intelligence
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Posted - 2007.04.12 13:51:00 -
[63]
Originally by: Atreides Horza Good question. Anyone have an answer to this?
Would packing Ogre I drones with heavy drones at lvl 4 be preferrable to Hammerhead IIs in terms of damage?
You can plug your skills into the Drone Calculator spreadsheet I've made (linked in my sig) and then compare from there.
Drone Calculator |

Kaylee Kaitlen
Gallente Absolutely No Return
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Posted - 2007.04.18 17:10:00 -
[64]
Edited by: Kaylee Kaitlen on 18/04/2007 17:07:22
Originally by: Ebedar
Originally by: Atreides Horza Good question. Anyone have an answer to this?
Would packing Ogre I drones with heavy drones at lvl 4 be preferrable to Hammerhead IIs in terms of damage?
You can plug your skills into the Drone Calculator spreadsheet I've made (linked in my sig) and then compare from there.
When I did this, the heavies were significantly harder hitting. For example, given my current (rookie) skills, I got the following DPS/sec with my drones:
Hammerhead 2: 12.3 Ogre 1: 22.7 Warden: 23.2
However, I'm not 100% sure that this is correct, since it shows that Hammer 1s are 11.9, which seems like too small a difference, IMO.
However, this does bear out my observed behavior during missions -- I couldn't break the tank of certain large BS's (particularly those in the new level 4s) with Hammer 2's alone, while the Ogre 1's could.
Edit: Forgot to say: fanstastic guide! Thanks a billion.
Damage is king, Speed kills, Style is everything Burn with passion, Kill with rage, Live with hope, Die with honor |

Ebedar
Gallente Primary Intelligence
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Posted - 2007.04.18 19:17:00 -
[65]
Originally by: Kaylee Kaitlen
When I did this, the heavies were significantly harder hitting. For example, given my current (rookie) skills, I got the following DPS/sec with my drones:
Hammerhead 2: 12.3 Ogre 1: 22.7 Warden: 23.2
However, I'm not 100% sure that this is correct, since it shows that Hammer 1s are 11.9, which seems like too small a difference, IMO.
However, this does bear out my observed behavior during missions -- I couldn't break the tank of certain large BS's (particularly those in the new level 4s) with Hammer 2's alone, while the Ogre 1's could.
Edit: Forgot to say: fanstastic guide! Thanks a billion.
Hey, thanks for your comments.
I don't want to derail this thread, so if you're happy to post your drone skills in the thread for the Drone Calculator I'll gladly look over them and see if everything is working as intended.
If you don't want to make them public, you can mail me them in game and I can check over them that way.
Drone Calculator |

Kaylee Kaitlen
Gallente Absolutely No Return
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Posted - 2007.04.19 20:54:00 -
[66]
Edited by: Kaylee Kaitlen on 19/04/2007 20:50:20
Originally by: Ebedar I don't want to derail this thread, so if you're happy to post your drone skills in the thread for the Drone Calculator I'll gladly look over them and see if everything is working as intended.
If you don't want to make them public, you can mail me them in game and I can check over them that way.
No problem -- I'm fine with sharing.
Drone Interfacing : 4 Gallente Drone Spec: 2 Scout Drone Ops: 5 Heavy Drone Ops: 3 Sentry Drone Interfacing: 2 Combat Drone Ops: 4 Ship Bonus (10%): 3
And I had the following values in the "resistances" column:
EM: 43 Exp: 55 Kin: 40 Therm: 56
This gives me the numbers I stated before.
Damage is king, Speed kills, Style is everything Burn with passion, Kill with rage, Live with hope, Die with honor |

Ulysses Icarusson
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Posted - 2007.05.17 05:31:00 -
[67]
Edited by: Ulysses Icarusson on 17/05/2007 05:31:34 Nice guide and thanks. I just wanted to ring in with my 2 isk worth. Sentries.. underrated and little understood. Sentries hit hard with high drone skill levels coupled with a domi's drone bonus and a decently skilled target painter. Sentries make sense and are best used for longer range targets. They start hitting immediately after deployment rather than the delay for travel time. For PvE you will be shooting at about 50km and taking down any of the sizes of rats as they approach you at about 30-40km. Usually the rats will barely get in range to fire a shot before they pop, if they get that close. For the ones that do get in close, like an occasional frigate, you can swap out to a full flight of smalls and pop them fast immediatley or wait till the end of the engagement. Other sized ships that get in close can be webbed to give the sentries a great chance to hit, but usually a webber in combination with heavies will do better. I'm also hoping for a T2 variant on sentries soon. I agree with earlier posts on them being mainly for ships with large drone bays, as other drone types are perhaps more versatile. But still, for me the sentries will always have a niche for fast firing and takedown of rats well before Ogres would get in range and begin hitting a target.
I'd also like to put in a word for Drone Durability. It can make the difference between a drone tanking damage and staying on target or needing an emergency recall which will likely fail anyway for the ones out at long ranges. It was mentioned earlier, but in my experience also, sending the drone to attack what's attacking it is much more successful in keeping it alive. Sticking a remote repper in a highslot will let you buff the armor back up on long patrols.
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Kochiro Yabu
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Posted - 2007.05.17 14:37:00 -
[68]
I was just about to spam up the board with drone questions. Thanks to this thread I don't have to. 
Sticky this bad boy now.
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Rigsta
Gallente Raddick Explorations Executive Outcomes
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Posted - 2007.05.17 17:12:00 -
[69]
Edited by: Rigsta on 17/05/2007 17:12:07 Edited by: Rigsta on 17/05/2007 17:11:14 You've missed an important fact and I've not read the other pages yet to see if someone else has mentioned it:
QuickFit shows the effects of skills and modules on drones when they're in the drone bay. Just make sure to export a character XML from the myEye page and load it into QuickFit and you're good to go.
Another thing to consider when using sentry drones is the damage multiplier and the tracking speed.
Aside from that, great reading. Though I knew a good deal of it already there were some useful points there :)
Originally by: Jim McGregor I felt the disturbance... it was like a million voices suddenly stopped whining for a second. Unfortunantly it then continued.
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Keitaro Baka
Babylon Scientific and Industrial Enterprises Babylon Project
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Posted - 2007.05.17 19:02:00 -
[70]
Well tried QuickFit again for the first time in ages:
Drone Interfacing (lvl 5) -> Berserker II.damageMultiplier : 1.56 x => 3.12 x Heavy Drone Operation (lvl 5) -> Berserker II.damageMultiplier : 3.12 x => 3.9 x Drone Durability (lvl 4) -> Berserker II.shieldCapacity : 307.0 HP => 368.4 HP Drone Durability (lvl 4) -> Berserker II.armorHP : 461.0 => 553.2 Drone Durability (lvl 4) -> Berserker II.hp : 691.0 => 829.2 Drone Sharpshooting (lvl 4) -> Berserker II.maxRange : 1000.0 m => 1200.0 m Minmatar Drone Specialization (lvl 4) -> Berserker II.damageMultiplier : 3.9 x => 4.212 x Drone Navigation (lvl 4) -> Berserker II.maxVelocity : 1260.0 m/sec => 1512.0 m/sec Gallente Battleship (lvl 4) -> Berserker II.shieldCapacity : 368.4 HP => 515.76 HP Gallente Battleship (lvl 4) -> Berserker II.armorHP : 553.2 => 774.48 Gallente Battleship (lvl 4) -> Berserker II.hp : 829.2 => 1160.88 Gallente Battleship (lvl 4) -> Berserker II.damageMultiplier : 4.212 x => 5.897 x Omnidirectional Tracking Link I -> Berserker II.trackingSpeed : 0.567 rad/sec => 0.68 rad/sec Omnidirectional Tracking Link I -> Berserker II.maxRange : 1200.0 m => 1440.0 m Omnidirectional Tracking Link I -> Berserker II.trackingSpeed : 0.68 rad/sec => 0.816 rad/sec Omnidirectional Tracking Link I -> Berserker II.maxRange : 1440.0 m => 1728.0 m
The problem with quickfit in general is that it has always had a lot of issues.. The drone info seems to be ok..
Berserker II, dmg mod = 1.56x base, I should get 100% from drone interfacing, 40% from gallie BS (dominix), 8% from specialisation skill and of course 25% from heavy drones..
1.56 * 2 * 1.4 * 1.08 * 1.25 = 5.8968x, so that one is ok Sad part is... we can't be sure omnidirectional mods have a stacking penalty.. because there is no real way to tell the difference unless we get a dev to confirm anything :)
The name QuickFit says it all: it's quick and pretty much accurate. It's fun to see your theoretical dps, don't expect to be doing that versus multiple enemies tho.
As for the sentry drones: agreed :), although my garde's (20km optimal, say 25km on my ship) seem to have trouble hitting cruisers even when they orbit at 20km .. I use sentry drones purely to snipe.
This thread is btw mentioned and linked in the sticky guides thread (thnx for your support everyone [;)]), where you can find quite a few different useful guides
All the stuff above does not necessarily reflect my corp, my alliance or even me.. Drone guide.. |

Xeen DuWang
Hell's Horsemen Phalanx Alliance
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Posted - 2007.05.31 17:35:00 -
[71]
Sticky this!!!!!
Nice work.
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Visago
Gallente Temasek Holdings
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Posted - 2007.06.23 06:23:00 -
[72]
Nice guide.
Anyone wants to extend this guild on the usage of Shield Maintainence drones, etc ? I cant seem to get them to work =(
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PWNERIZE
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Posted - 2007.06.23 06:24:00 -
[73]
You can't use them on yourself, in case you didn't know.
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Keitaro Baka
Babylon Scientific and Industrial Enterprises Babylon Project
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Posted - 2007.06.23 09:18:00 -
[74]
I'm looking into the changes we've had recently (tech II sentries look like crap tbh, tech II logistics are 'teh win' etc), I might make an update in this thread.
Drone rigs should be working now, there appears to be a new bug/old bug resurrected now where drones tend to not use their mwd when moving back to your ship when they are under attack and I've had a weird bug a few times now where when I scoop my drones but a few are just outside scoop range I get 5 drones in space (with a ' [-] ' sign for the ones that still got scooped), weird stuff.
To answer the question about not getting the logistics drones to work:
As mentioned you need to be able to lock a target to send your drones on that target. You can't lock yourself. You also can't aggro yourself (not even by smartbombing your own drones), so your drones can never do anything on you.
All the stuff above does not necessarily reflect my corp, my alliance or even me.. Drone guide.. |

Hammer Judge
Southern Cross Incorporated Angels Of Discord
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Posted - 2007.07.15 11:12:00 -
[75]
Quite useful, thanks mate. -
Visit my newbie guide for experienced MMO gamers.
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Denuo Secus
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Posted - 2007.07.23 13:48:00 -
[76]
Great guide, thanks a lot!
Recently I discovered drones for me and I think I like them. It's great to have my own small fleet under control 
Though I have still a question about drone tactics.
I'm currently thinking about drone ships as slower ships with a decent tank. Like a carrier - sitting around and just support his "fleet".
But... is it thinkable to use a drone boat also as fast and hard attacking ship (like a thorax)? Especially I mean drone cruisers(vexor) and assault ships(ishkur). Problem here: If I go for speed, I have to sacrifice tank or drone support slots!
Thanks! --Secus
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Imaos
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Posted - 2007.07.23 16:07:00 -
[77]
Originally by: Keitaro Baka
Sad part is... we can't be sure omnidirectional mods have a stacking penalty.. because there is no real way to tell the difference unless we get a dev to confirm anything :)
We can be pretty sure that omnies are stacking nerfed. Fill your meds with omnies, put the shortest ranged sentries in space and try to shoot a stationary target at their theoretical boosted optimum (don't forget DLAs in highslots). Watch the sentries miss all the time.
Imaos
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Groox
Cult of War
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Posted - 2007.07.24 18:54:00 -
[78]
Edited by: Groox on 24/07/2007 18:55:26
Originally by: Keitaro Baka I'm looking into the changes we've had recently (tech II sentries look like crap...
Don't take this is as offence to your opinion, but can you explain why T2 sentries suck? For example in case of medium to large fleet fights where there are enough tacklers/webbers to pin down primary's I think T2 sentries are quite effective. I mean compared to standard heavy's. Slightly more DPS. Imune to smartbombs. No need to aproach target [read: even more DPS]. Can be scooped for quick shield recharge. In case of fleet emergency warp off you don't have to wait for them to return. Sure they are more effective due to 400m resolution aganst BC or bigger ships, but one can always fit target painter.
What I'm missing here?
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EvgeniyViktorovich
Gallente S.P.Q.R Imperium Sanctus Formare Romanus
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Posted - 2007.10.12 17:46:00 -
[79]
please describe what DRONOV and what things need to PVP. Thanks.
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Comrade Bishka
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Posted - 2007.10.18 00:49:00 -
[80]
i would like to thank Keitaro Baka for this great guide,
i would like to add that i am having that drone bug where they get stuck, but am finding it to only be with the Hammerhead's and the Hobgoblins. (guess its still not fully fixed)
still, i am loving my Drones
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Pitt Bull
Caldari
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Posted - 2007.11.15 20:53:00 -
[81]
Excellent guide, but very hard to find. I'm surprised its not stickied.
Thanks for your help Keitaro!
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YorikR32
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Posted - 2007.12.27 23:48:00 -
[82]
I have read this a lot of times now and being new, it was this guide that pushed me towards Drones and making my Domi a true tanking drone boat. I use Drones for ratting in 0.0 and love the versatility. My pets!
Would be nice to update for the changes in Trinity as the new interface is a lot nicer and I have found the drone settings very useful for PVE.
I also use Mining Drones to boost the haul of my Domi when I am mining.
Drones and Domi FTW!!
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Li Tha
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Posted - 2008.02.22 19:14:00 -
[83]
Quote:
Drones that are idle (this is the state a drone is in after launch and after it has completed a 'to do list') will automatically attack anything that aggroes the controller, from any range. Drones that are returning and orbiting (this is the state they are in after you have recalled them to orbit you and only after that command) will only automatically attack anything the controller aggroes himself.
Is this true? I've been mining with drones orbiting me to have NPC rats target and shoot me while drones did nothing. Also, I'm almost positive that if a player targets and damages you the drones won't do anything until you tell them to engage. Can someone elaborate on what takes drones out of idle into attack mode?
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Ikserak tai
Caldari Ghengis Tia Corp
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Posted - 2008.02.22 21:15:00 -
[84]
Love the guide, love my drones.
Don't leave home without 'em.
Th..............................................anx!!
(damn this l....................ag) YOU'VE NEVER ROCKED 'TIL YOU'VE UNDOCKED. |

William Darkk
Gallente Garoun Investment Bank
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Posted - 2008.02.23 02:14:00 -
[85]
Originally by: Li Tha
Quote:
Drones that are idle (this is the state a drone is in after launch and after it has completed a 'to do list') will automatically attack anything that aggroes the controller, from any range. Drones that are returning and orbiting (this is the state they are in after you have recalled them to orbit you and only after that command) will only automatically attack anything the controller aggroes himself.
Is this true? I've been mining with drones orbiting me to have NPC rats target and shoot me while drones did nothing. Also, I'm almost positive that if a player targets and damages you the drones won't do anything until you tell them to engage. Can someone elaborate on what takes drones out of idle into attack mode?
This guide seems accurate for the most part, although it could use some post-trinity updatage.
Anyway the thing is that drones don't attack on their own while orbiting. If they're just sitting there after they killed a rat/player then they'll attack. -------------------------------------------------- <3 my Drones |

James Strong
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Posted - 2008.02.23 14:58:00 -
[86]
So there's a difference between drones orbiting because they're just launched and drones orbiting because they've finished their 'todo list'? I guess the reason I've seen drones attack npc rats on their own is because the rats have targetted the drones first and not me?
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Alekzander
Caldari Contempt.
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Posted - 2008.02.23 18:25:00 -
[87]
This is a really good guide, I've trained my alt in drones for over a year, and I've amassed 12.2m sp so far (only have 2 non fighter skills left to train to 5 now lol) and believe me, I dont even NEED any other weapons other than the drones. T2 thermal sentries wreck on structure for over 1000 damage (shot my main, and btw, raven vs just the drones, my raven was horribly owned lol) and are scary. Half the time I have myself and my alt in a mission and I dont even need to use my guns. I just let our swarm of 10 drones, with me having med or light out and her usually heavies, do the work. It's amazingly fast and Ogre IIs are insane, but anyway great job on the guide!
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Keitaro Baka
Babylon Scientific and Industrial Enterprises Babylon Project
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Posted - 2008.02.23 18:42:00 -
[88]
Originally by: YorikR32 ...Would be nice to update for the changes in Trinity as the new interface is a lot nicer and I have found the drone settings very useful for PVE...
You know I've been planning to do that for a while now... I should really get on it, maybe do some screenies aswell eh
Thanx for all the nice feedback, I'll be sure to post the link to the new guide here aswell (like maybe next week, since i might have some time)..(hopefully)..
As for the question 'what gets drones out of their idle movements', last I checked they still attack anything that attacks you if you haven't given them any orders yet. Of course now you have the different AI settings for em so I'll have to check on sisi to be sure.
fly safe All the stuff above does not necessarily reflect my corp, my alliance or even me.. Drone guide.. |

Mordinn
The Bones Brigade
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Posted - 2008.02.23 19:03:00 -
[89]
Wow, first time I've ever seen this guide. Pretty great info in here even if some things have changed! Thanks for the OP and looking forward to any updates if/when they come about!
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Trace RT
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Posted - 2008.02.23 22:10:00 -
[90]
I've got 11 mill sp in drones, so I hope that qualifies me to say that on a Domi, a good set of Sentry II and a sentry drone rig (name escapes me atm) along with a couple of omnidirectional tracking links kicks a whole lot of ass.
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