| Pages: 1 2 :: [one page] |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

TomB
|
Posted - 2003.12.09 02:57:00 -
[1]
Simply just make an example scenario we tested with players on Chaos:
* 10 ship (all diffirent ship types) * Each ship filled with sensor boosters for fastest targeting * Each ship with 10 drones, all using diff. drone types
(Load is 10 diff. ship models, 100 drones, 10 diff. drone types)
- I warp in, they are suposed to target me asap and let the 100 drones attack me
= Took me 5 seconds to load the entire scenario so I had 5 seconds to think before I could take an action of attacking back or trying to run for it with the 10 second invulnerable timer
Computer specs I used: 1,4 ghz pentium intel geforce 5200 fx 128 mb mem
Before I tried this I could not be in this scenario because of constant client lag freeze up to 5 seconds.
It was even no problem to play while the whole drone fleet was attacking me.
Patch is here for testing on Chaos
"Where is my hat?" |

Tassadar Beta
|
Posted - 2003.12.09 03:04:00 -
[2]
nice TomB :)
|

Dagny
|
Posted - 2003.12.09 03:11:00 -
[3]
is uber, is working is 
|

Raven DeBlade
|
Posted - 2003.12.09 03:11:00 -
[4]
This is good news indeed... wonder what certain "pilots" will do for a living then? ;)
"To hunt pirates you need time and patience, because even monkeys fall from the trees"
"Any statements made above this line are my persona" |

l1n3n01z
|
Posted - 2003.12.09 03:14:00 -
[5]
Dagny: any stats?
Or do you have a feel good measurement: (was 65% is 85%) or summin? 
|

Ross
|
Posted - 2003.12.09 03:15:00 -
[6]
Quote: is uber, is working is 
I think a few more faces are in-order:

|

Darkwolf
|
Posted - 2003.12.09 03:17:00 -
[7]
And what kind of connection was this attempted on? A LAN in CCP's offices?
Has this test been attempted on a (relatively) poor ADSL connection?
|

l1n3n01z
|
Posted - 2003.12.09 03:19:00 -
[8]
Edited by: l1n3n01z on 09/12/2003 03:20:16 so far the actual patch has only been tested in-house... that I know. Though I'm hoping Dagny's comment means that it has been tested by others 
but this was not really a pipe-lag.
|

TomB
|
Posted - 2003.12.09 03:23:00 -
[9]
Quote: And what kind of connection was this attempted on? A LAN in CCP's offices?
Has this test been attempted on a (relatively) poor ADSL connection?
The server was Chaos which most people know is often not very playable when it gets to many people 
This helped the play computer I used to handle the scenarios, 20 drones used to freeze the client for the 10 secs or more in a warp situation.
But please test this out and give us your feedback.
"Where is my hat?" |

Ross
|
Posted - 2003.12.09 03:45:00 -
[10]
"I AM SO HAPPY!!!"
|

Tyrion Nydaerin
|
Posted - 2003.12.09 03:46:00 -
[11]
IM SO HAPPY!!!!
 -=Fountain Alliance High Council Member=- |

Crownan
|
Posted - 2003.12.09 03:47:00 -
[12]
I AM SO HAPPY!!!
|

Dagny
|
Posted - 2003.12.09 03:47:00 -
[13]
it made my day l22tcc5 dev.. (i dont know how to spell your name ;p)
basically its very good..about ..fzzzt percent satisfied.
|

Lola
|
Posted - 2003.12.09 04:03:00 -
[14]
 ----------------------------------------- Sig rented by Drethen Nerevitas. |

Nervar
|
Posted - 2003.12.09 05:02:00 -
[15]
Tested it and it works great 
Btw iff annyone wants a video off 1 billion drones attacking mee. I need a host for the vid :) -------------------------------------------------> What I look forward to is continued immaturity followed by death.
|

voogru
|
Posted - 2003.12.09 05:10:00 -
[16]
Edited by: voogru on 09/12/2003 05:11:10 http://www.voogru.com/drone.jpg
My fps seemed to be always around 20-30 during this.
Comp stats:
AMD AthlonXP 3000+ 512MB PC3200 DDR Ram GeforceFX 5900 Ultra Windows 2000 ------- Your 425mm Prototype I Gauss Gun perfectly strikes Guardian Enforcer, wrecking for 827.3 damage. |

javer
|
Posted - 2003.12.09 08:05:00 -
[17]
on whole i can say  9 out of 10 for this patch :-) --------------------------------------------
Never argue with an idiot, they will drag you down to their Level and beat you with experience. |

Pelias
|
Posted - 2003.12.09 09:11:00 -
[18]
Edited by: Pelias on 22/03/2005 17:08:40
|

Discorporation
|
Posted - 2003.12.09 10:43:00 -
[19]
Edited by: Discorporation on 09/12/2003 10:46:04 rwr
but
what invulnerability timer?
[Heterocephalus glaber]
|

SKiNNiEH
|
Posted - 2003.12.09 11:55:00 -
[20]
Edited by: SKiNNiEH on 09/12/2003 11:58:22 Woops.. double post... forum is slow today! -------
|

SKiNNiEH
|
Posted - 2003.12.09 11:55:00 -
[21]
So basically... this 'patch' solves lag across the board. Good! -------
|

Ertai
|
Posted - 2003.12.09 12:14:00 -
[22]
I dont know why u guys are making it so hard for pirats and alike. 10 sec is to much, it shouldent be a timer at all actually. Hope u know that by making these changes to makes it harder to destroy other ships and pods will bring EVE to its grave , since if all the pirats go away the game will become even more boring and more unrealistic. I read a statement for a long time ago that said "Why dont remove all weapons and give all players all skills and 100 billion isk each and a unlimited ship suply and turn all systems into 1.0 sytems so we all can live in peace". Dont know if its the exact words but thats was about what i can remember of it. I think these changes shouldent invole 0.0 systems at all becouse the pilots are thier at thier own risk, no one forced them to enter a 0.0 systems so its thier own fault if they get poded. Instead they make up some lame story about exploits and alike instead of just realizing that they shouldent have gone to that system in the first place if they cant realize what could happen.
The pilots i have spoken to in 0.0 that where anti-pirats looking for pirates to kill said themself that if it wearent for pirats and pvp the game would be really boring. Atleast im not the only one that thinks that way 
If this 10 sec thing will get into eve it will be a sad day for eve since it will rapidly start losing players. As i said 10 sec is way to much should be more like 2 sec before u can be targeted. So i dont know whats the point of making 0.0 systems saffer that are soposed to me UNSAFE . Might as well cange em to 1.0 systems in that case. I really hope u guys will do some changes to this thing.
|

Chris Reed
|
Posted - 2003.12.09 12:24:00 -
[23]
Ertai -> kidding right???
If not... Well, I don't have words... That's just... sad.... 
|

DarK
|
Posted - 2003.12.09 12:29:00 -
[24]
Of course he is, no one is that retarded.
|

Artean
|
Posted - 2003.12.09 13:16:00 -
[25]
Funny Ertai, rly super funny  |

DigitalCommunist
|
Posted - 2003.12.09 13:59:00 -
[26]
 ...Ertai.   _____________________________________ Perpetually driven, your end is our beginning. "Can I be a consultant for EVE II?" - WhiteDwarf |

Khonsu
|
Posted - 2003.12.09 14:54:00 -
[27]
It's all a lie
|

j0sephine
|
Posted - 2003.12.09 15:21:00 -
[28]
"I dont know why u guys are making it so hard for pirats and alike. 10 sec is to much, it shouldent be a timer at all actually."
Uhmm get on Chaos and try it, maybe? The immunity timer is now gone as soon as you start moving or do anything like activating modules...
|

Skillz
|
Posted - 2003.12.09 16:09:00 -
[29]
Well, great.
Keep on flaming, lamers.
|

SwitchBl4d3
|
Posted - 2003.12.09 17:05:00 -
[30]
can you please enlighten us on what actuall tweaking has been done ?. "Teh lord of Nonni"
|

John Blackthorn
|
Posted - 2003.12.09 18:17:00 -
[31]
It's one thing to beat someone using ships, drones, and strategy. It's another thing entirely to beast someone because they are lagged out.
I welcome the change to the code in order to reduce the drone lag so that the person can attack the pirates back FARILY.
Now I and many people are not asking to have free roam of the game and make it about impossible for a pirate to attack you. All we want is the ability to defend ourselfs equally.
A pirate that camps a gate and uses drone lag is not playing farily.
If a pirate that camps a gate beats me outright I have no issues with that, but don't think people are going to not get upset when you beat them over game mechanics.
Regards, BT
|

Earthan
|
Posted - 2003.12.09 21:24:00 -
[32]
Quote: Simply just make an example scenario we tested with players on Chaos:
* 10 ship (all diffirent ship types) * Each ship filled with sensor boosters for fastest targeting * Each ship with 10 drones, all using diff. drone types
(Load is 10 diff. ship models, 100 drones, 10 diff. drone types)
- I warp in, they are suposed to target me asap and let the 100 drones attack me
= Took me 5 seconds to load the entire scenario so I had 5 seconds to think before I could take an action of attacking back or trying to run for it with the 10 second invulnerable timer
Computer specs I used: 1,4 ghz pentium intel geforce 5200 fx 128 mb mem
Before I tried this I could not be in this scenario because of constant client lag freeze up to 5 seconds.
It was even no problem to play while the whole drone fleet was attacking me.
Patch is here for testing on Chaos
If it works we are halfway home for me..
Stars, stars like dust, all around me.... |

Novo DuPont
|
Posted - 2003.12.09 22:33:00 -
[33]
Edited by: Novo DuPont on 09/12/2003 22:34:34
TOMB:
Ahh something I noticed that I think needs addressing about drone targeting. If a BS takes a long time to target a frigate because of the new scan resolution calculations for locking onto targets, should not a BS take even a LONGER time to lock onto drones since they are obviously smaller in size and scan radius than frigates!?!?!?!
Seems atm the drones can be targeted by a BS faster than a BS targeting another BS. Could you please look into this and see what went wrong?
Thanks in advance 
"To succeed greatly one must sacrifice greatly"
|

Jarjar
|
Posted - 2003.12.10 09:14:00 -
[34]
Quote: Edited by: Novo DuPont on 09/12/2003 22:34:34
TOMB:
Ahh something I noticed that I think needs addressing about drone targeting. If a BS takes a long time to target a frigate because of the new scan resolution calculations for locking onto targets, should not a BS take even a LONGER time to lock onto drones since they are obviously smaller in size and scan radius than frigates!?!?!?!
Seems atm the drones can be targeted by a BS faster than a BS targeting another BS. Could you please look into this and see what went wrong?
Thanks in advance 
Hmm, last time I tried locking a drone on chaos, it took about 35 seconds.
|

Novo DuPont
|
Posted - 2003.12.10 11:02:00 -
[35]
Takes me 10 to 14 seconds depending on which type, hvy or scout. I had no sensor boosting device installed.
"To succeed greatly one must sacrifice greatly"
|

Blueblooded
|
Posted - 2003.12.10 15:27:00 -
[36]
Quote: I dont know why u guys are making it so hard for pirats and alike.
Ertai:
ROFL!
Pirates could fight anti-pirats all day long if they only stayed online instead of logging of!
PvP is there for those who want to, but the sorry looking bunch of pirates in EVE only want to fight players who can't fight back.
(sorry for posting this kind of reply in this thread) ----------------------------------------
"The royal blood is blue, hence my name"
|

Gan Howorth
|
Posted - 2003.12.10 20:01:00 -
[37]
Come on Ertai, we wanna hear some more badly spelt rubbish came out of that trap of yours.
|

Phoibos
|
Posted - 2003.12.11 01:25:00 -
[38]
Tomb. Are mining drones optimized too? They make a mess in bigger mining operations. Containers also slow down the graphics card a lot.
/Phoibos
|

l1n3n01z
|
Posted - 2003.12.11 06:07:00 -
[39]
Edited by: l1n3n01z on 11/12/2003 06:08:25 The mining drones have not been optimized yet.
However patch 1339 or 1340 will have highly optimized mines (as in explosive thingies) and the same patch or the next patch after that should have optimized mining drones.
I'm looking into the cargo container lag. TomB says there's lag there but I don't ever get any. Might be something HW dependant.
|

Phoibos
|
Posted - 2003.12.11 09:30:00 -
[40]
I think the container has to do with the graphic card actually. I have a gf4 4200 and they are not very fast at drawing lines, compared to say ATI Nvidia cards. (ATI is much faster in 3dsmax with lines for example). I think it would be faster if you had icons instead of lines as you seem to do now.
But mainly you guys could solve this by making the npc drop less containers. I just shot 300 pirates and had a blizzard of containers. It's NOT fun to spend 2 hours looking in them. Would be much more fun if they drop a container once in a while with something fairly good in it. This would not kill the market either.
/Phoibos
|

Jarjar
|
Posted - 2003.12.11 18:52:00 -
[41]
Quote:
The mining drones have not been optimized yet.
Argh, please fix this before the patch hits TQ. Real jump-in exploiters (IMHO) use mining drones to cause lag.. 
|

Phoibos
|
Posted - 2003.12.11 19:04:00 -
[42]
One way to solve this problem is to add drones/container toggle buttons down to the left. If you click it you won't simply see the containers. Usually you don't need to see them or target them when you are hunting npc pirates. Drones may be a little more difficult since it may be dangerous if you forget to turn it on in battle, perhaps the button could flash if there are drones close. This would work great for containers at least. /Phoibos DreamScape
|

pooti
|
Posted - 2003.12.11 20:18:00 -
[43]
Edited by: pooti on 11/12/2003 20:20:12
Quote: Come on Ertai, we wanna hear some more badly spelt rubbish came out of that trap of yours.
Hey guess what, some Eve players aren't native English speakers!! Who knew!!
Current state of chaos is awesome btw, seems like it will be great for pvp.
|

Joshua Calvert
|
Posted - 2003.12.11 23:06:00 -
[44]
Considering how laggy the Chaos server is, how on earth are we to test lag?
It's like walking into a furnace and being asked if a particular piece of coal is warmer than the others.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

glasl
|
Posted - 2003.12.14 11:08:00 -
[45]
whats about the lag while mining? When iam mining my fps fall down at 15-20fps :s And as we do corp mining fps are under 10.
|

l1n3n01z
|
Posted - 2003.12.14 16:40:00 -
[46]
Re: fps while mining
check this out
|

glasl
|
Posted - 2003.12.14 18:17:00 -
[47]
mh yea ... but i dont have problems with mining drones. My main problem is with the mining laser. When iam mine with mining laser my fps fall down at 15-20fps. Have ati 9600pro 512 ddr and xp1700
|

Ermenegildo Zenya
|
Posted - 2003.12.15 03:16:00 -
[48]
Hmm I would like to test my FPS during all that drones stuff but I have no FPS Meter. Is there any built-in in EVE?? if yes - how can I activate it? If no - how can I test my actual FPS...
"Log-in trap" is baaad, mkay?
Chimera Core Commander
Human Resources Coordinator |

piij
|
Posted - 2003.12.15 04:30:00 -
[49]
www.fraps.com
- Care to watch moo dance? p.i.i.j |
| |
|
| Pages: 1 2 :: [one page] |