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Archbishop
Amarr PIE Inc.
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Posted - 2007.02.12 12:28:00 -
[61]
I like the yacht idea and cruising in a nice slaver yacht with gold trim would be a fast way to travel between my slave camps. (RP wise). After so long playing Eve and collecting things along the way its more "stuff" to obtain I guess thats why I like it.
Archie 
PIE WEBSITE & FORUMS PIE INFORMATION CENTER |

Erim Solfara
Amarr Tarlos INC
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Posted - 2007.02.13 21:50:00 -
[62]
/bump
New ship class |

PtolemaiosPlato Solomon
Gallente Brave New World OPUS Alliance
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Posted - 2007.02.15 21:32:00 -
[63]
Lugal, I agree with you! Yachts ought to be very rare through their high price!
And the other points are good, as well. More opinions? Greetings, thanks for reading,
Sven Location: 18¦ 0'33.80"N - 76¦46'52.66"W - Elevation 344 ft Your sig lacks visible EVE-related content. Email us at [email protected] for more information -HornFrog |

Ayako Suzumiya
Aeden Tau Ceti Federation
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Posted - 2007.02.21 16:11:00 -
[64]
I was thinking about two things:
1) Do you realize that if this thing has any med slots it could use tracking disruptors, scramblers, webs or jammers? That might be a bit problematic, especially if you combine it with a nano fitting in low slots, it'd be like better than an interceptor.
2) On another note, what would you think of a transport ship capable of carrying several pods? Like a way to transport several pilots from one point to another. The idea just popped in my head right now and I admit I haven't given it much more thought. The yacht described in the OP could be able to transport several pods if it's cruiser sized. It could become a nice tool to bring pods to a battlefield, or have a bus / metro system in empire...
What do you think?
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Eleana Tomelac
Gallente Through the Looking Glass
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Posted - 2007.02.21 16:23:00 -
[65]
Mothership jumps and pilots takes the bus via the gates? -- Pocket drone carriers (tm) enthousiast ! Flying Vexor and Ishkur, Myrmidon was too slow, got ganked by 3 BC and a Megathron...
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Hammering Hank
Caldari
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Posted - 2007.02.21 22:19:00 -
[66]
Originally by: Ayako Suzumiya I was thinking about two things:
...
2) On another note, what would you think of a transport ship capable of carrying several pods? Like a way to transport several pilots from one point to another. The idea just popped in my head right now and I admit I haven't given it much more thought. The yacht described in the OP could be able to transport several pods if it's cruiser sized. It could become a nice tool to bring pods to a battlefield, or have a bus / metro system in empire...
What do you think?
Might be a good idea, especially for moving pilots from Empire to 0.0 or back for alliance operations. I know jump clones are for this, but this other method could be used to move pilots to a carrier quickly for use in the support ships without the pilots having to risk their own ships. It could also contain clone vats for small corps personnel support operations.
(T)Hank(s) |

Erim Solfara
Amarr Tarlos INC
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Posted - 2007.02.23 11:43:00 -
[67]
Edited by: Erim Solfara on 23/02/2007 11:48:30
Originally by: Ayako Suzumiya I was thinking about two things:
1) Do you realize that if this thing has any med slots it could use tracking disruptors, scramblers, webs or jammers? That might be a bit problematic, especially if you combine it with a nano fitting in low slots, it'd be like better than an interceptor.
This has already been mentioned as a problem, if you read somewhere on the second page I think, a couple of possible fixes were discussed, mine being that, well I can't be bothered retyping it, have a look.
EDIT: actually, I'm wrong, it's about 3/4 of the way down on the first page.
New ship class |

Mr Cleann
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Posted - 2007.02.23 22:31:00 -
[68]
Edited by: Mr Cleann on 23/02/2007 22:34:09 I like the idea of a Yacht. but make it sea worthy as well as space worthy. Reason i say that is simple...according to E-on magazine, the next big update to come out once Kali is 100% released will be being able to finally get out of our eggs and use our walking sticks on the stations as well as planets. Id like to be able to finally (after 2 yrs of being stuck in a cramped egg) be able to sit on the back of my yacht and so some fishing or water sking. That is once I get my walking and running skills complete. I also hope that CCP will give us the option of having our characters in first person mode or 3rd person (camera man mode). I never really cared much for 3rd person views. Still its nice to have an option.
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Look'Down On'You
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Posted - 2007.02.24 17:19:00 -
[69]
/emote troll warrior claws you for 100 damage!
Probably already mentioned in previous posts, but there is already a yaut in game. I cant be bothered to read all the retarded jibberish.
Talk to whats his name... umm... go look at the wiki post on eve online under ships. Whats his name has a yaut. only one in game I think. But none the less its already implemented.
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Erim Solfara
Amarr Tarlos INC
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Posted - 2007.02.25 17:24:00 -
[70]
We know.
A simple 'TLDR' would've been a better troll imo.
New ship class |

John McDuff
Caldari Deep Core Mining Inc.
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Posted - 2007.02.27 10:59:00 -
[71]
Originally by: Erim Solfara
The problem with making them faster than shuttles by that much is they suddenly have a function, increasing their demand and usage.
Hence the insane price for this variant, but you're right - it's debatable.
Originally by: Erim Solfara
A cargo shuttle is a bad idea. If you have too much for a frigate, use a cargo frigate, or a cargo cruiser (exequror for example). There are steps in the freighting line, there's a gap between industrials and freighters though, but that's for another thread. (Besides, where's the problem using a tier 1 industrial fitted with nanos and a WCS if you don't care about the massive cargo, sig radius?)
A cargo frigate is still a frigate, i mean too much for any frigate. And of course there are alternatives but no low-cost disposable ones like a shuttle. I myself get quite tired of half a dozen speed fitted indies to keep track of, ships which i rarely dispose of considering the time involved in their fitting. Also for this one should go no mod slots - so its useless for anything else than a quick move of over 500m3 of stuff in the safety of empire.
Originally by: Erim Solfara
The diplomatic transport is already suggested at the bottom of the first page, yes, I think it fits nicely as already suggested and that matches with your ideas anyway.
Sorry missed that :)
Originally by: Look'Down On'You
/emote troll warrior claws you for 100 damage!
Probably already mentioned in previous posts, but there is already a yaut in game. I cant be bothered to read all the retarded jibberish.
Talk to whats his name... umm... go look at the wiki post on eve online under ships. Whats his name has a yaut. only one in game I think. But none the less its already implemented.
If you can't be bothered to read and don't have anything to add just /care and stay away, you are by no means coming across as more intelligent.
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Erim Solfara
Amarr Tarlos INC
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Posted - 2007.02.28 18:35:00 -
[72]
I got quoted lots ^_^
*laughs*
New ship class |

Tony Benn
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Posted - 2007.03.02 02:13:00 -
[73]
How about giving it a function?
No cargo space & no module slots. Incapable of warp, but with the ability to accelerate up to several hundred thousand kilometers per second over perhaps a minute. This means it can be used to get out of warp disruption bubbles (and provide the much needed "functionality" that the nay-sayers demand) alive in your pod, but leaves it vulnerable to webbing, which would effectively kill it's acceleration long enough for the paper thin hull to melt.
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Stitcher
Caldari J.I.T. Enterprises Freelancer Alliance
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Posted - 2007.03.02 02:25:00 -
[74]
I just love the idea of a ship that costs a lot, and does nothing but look flash and go places very, VERY quickly. EVE needs a few more ships with no specific combat role. ***
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Drizit
Amarr
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Posted - 2007.03.02 03:03:00 -
[75]
I have to agree Stitcher. There are too few purely civilian ships in the game, even the barges have some combat capability if you add a few drones. A very fast personal shuttle is a good idea and if you can repackage it down to the same size as a repackaged shuttle, it could be easily transported, making it useful for picking up new ships in lowsec or going through lowsec into highsec to pick up a ship.
Similar acceleration as a shuttle, but much faster top speed (1K/s) and slightly higher warping speed than a shuttle, Probably 2 points of natural stab plus any you may want to add in the lows. Maybe low sig radius as it would use Covops materials but same as a frigate if they can use a cloak - see below. Mids can only hold non combat mods like tracking and lock dampeners and also reppers but nothing that requires it to target.
Max targets set to zero so it has no capability to target anything so it could in theory have highs for mods such as a cloaking device but not Covops cloak. To prevent them just sitting cloaked in space forever, it should have a penalty when mounting a cloak - No cap recharge while cloak mod is active for example which would give them enough time to get away but not enough to allow them to hide for long. Due to the speed penalty of a cloak, it will still be difficult to get away even under cloak so some degree of piloting skill is required.
--
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Kostmayer
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Posted - 2007.03.04 16:49:00 -
[76]
I've wanted something like this in Eve since I started playing. Something nippy like a shuttle, but with some limited mod capability. Just a couple of slots, so you could choose to boost its speed, or its defensive capabilities, depending on your preference. Bit of extra cargo space too, would come in very handy for picking up ammo from a station a few jumps away.
As for it having no use, does it need one? There must be over players beside me who enjoy going for a shuttle cruise? I level up my Navigation skill to 5 strictly for that purpose.
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Laechyd Eldgorn
Caldari Caldari Mercenary Legion
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Posted - 2007.03.06 12:35:00 -
[77]
I like the idea of having more ship models, although I see no point creating totally new ship class for it. As said there's enough of them. Yacht could be perfectly cruiser or destroyer class ship with no weapons and very high price. For what comes to creating richer and deeper environment I so totally agree.
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Drizit
Amarr
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Posted - 2007.03.06 16:38:00 -
[78]
Edited by: Drizit on 06/03/2007 16:35:22
Originally by: Kostmayer I've wanted something like this in Eve since I started playing. Something nippy like a shuttle, but with some limited mod capability. Just a couple of slots, so you could choose to boost its speed, or its defensive capabilities, depending on your preference. Bit of extra cargo space too, would come in very handy for picking up ammo from a station a few jumps away.
As for it having no use, does it need one? There must be over players beside me who enjoy going for a shuttle cruise? I level up my Navigation skill to 5 strictly for that purpose.
Increasing cargo space becomes a problem. Traders would use an extremely fast ship to gain an advantage since time is money. --
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Revolution Rising
Minmatar Venture Research and Resources
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Posted - 2007.03.22 16:49:00 -
[79]
Originally by: Ron Simon No use for it in this game.
Obviously not big on roleplaying Ron ;)
RR
CEO Venture Research and Resources. VRR Homepage |

Falcon Wolfe
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Posted - 2007.03.28 23:05:00 -
[80]
I would say that a yacht ship would be more of a medium-small sized ship, baisicaly a shuttle that can do stuff. I would have to suggest a large cargo bay, that would make the ship usefull for transporting a lot of items for those who can't pilot/afford an industrial ship and are willing to sacrifice armor and sheilds. Seeing as a yacht seems more like a civilian ship, it may have one med slot and two low slots, and maybe some could have a high slot but no hardpoints. This would make them able to defend themselves to some degree, but still not have as much to work with as an industrial, and a cargo bay of only about 500-1,000m3. That would make it usefull in my opinion. Not quite a hauler, but can get you from place to place quickly and without needing many skills. This could be a much safer alternative to a shuttle, and would work great for long-distance moves.
------------------------------------ (\__/) (+'.'+) This is Bunny. Copy and paste bunny into your (")_(") signature to help him gain world domination. |

William Hamilton
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Posted - 2007.03.29 06:55:00 -
[81]
Only if it requires spirits and exotic dancers as "fuel".
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raven415
Caldari Special Projects Corp
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Posted - 2007.04.05 04:57:00 -
[82]
I like the idea and it should be a ship for fun ie fast and nice looking too. maybe a smuggling compartment eh i can see good things there
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Aneroi
Amarr VIRTUAL LIFE VANGUARD
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Posted - 2007.04.07 18:33:00 -
[83]
/sign
I would love it as a fast cruiser sized ship without any slots ( >500m/sec ) _____________________________________________________________________
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Wander Lost
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Posted - 2007.04.10 12:26:00 -
[84]
I see the Yacht as a useless contraption.
But...
If it could have your corps insignia on it's hull then is something a bit nostalgic. It would have to have nearly invincible defences to keep from making it more useless than a shuttle (which i use only to leave a good ship at home when i move up the ladder). It'd have to have no slots whatsover to back up the point that it is just very expensive advertising for a corp, and thusly a perfect flagbearer during an all out war.
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Pinky Denmark
The Cursed Navy
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Posted - 2007.04.10 12:54:00 -
[85]
Idea of civilian ship/yacht is pretty okay... Problem is they really need a "niche" to make them usable... Make them able to trade in space or dealing diplomatic issues. Perhaps some kind of EW immunity? Make them expensive and pretty rare...
It might work if they get a nice function that isn't exploitable...
- I'm a nice guy!! and OMG I love Team Tuxford for the speedbalancing... |

John McDuff
Caldari Jovian Labs The Foundation.
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Posted - 2007.04.10 13:03:00 -
[86]
Originally by: Wander Lost
It would have to have nearly invincible defences to keep from making it more useless than a shuttle (which i use only to leave a good ship at home when i move up the ladder). It'd have to have no slots whatsover to back up the point that it is just very expensive advertising for a corp, and thusly a perfect flagbearer during an all out war.
Yeah let's go sell the polaris frigs, no more tanking missions yourself just buy one of your alts a yacht... come on! No slots, paper hull, or some uncovered function like a 1000 m3 expendable transport. It should by no means hurt game balance!
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Megan Ryder
VentureCorp Imperial Republic Of the North
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Posted - 2007.04.19 11:15:00 -
[87]
instead of worrying about mid slot e-war mods etc, you could simply nerf their scan res to oblivion, 3mins to lock a bs would cripple their offensive potential...
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Ohdows
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Posted - 2007.04.26 12:53:00 -
[88]
arnt they civilian ships? then why be able to fit other than civilian modules? that will prevent it from beeng used as a interceptor
give it some inbuilt wcs and nice speed (together with civil ab (or a civil-mvd (stats of a normal ab with mwd drawback and skills) ------- sorry for any misspelling or type errors (actualy i am dyslectic... so i wont apologise) |

Shichiro Arasaka
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Posted - 2007.04.28 14:47:00 -
[89]
Perhaps CCP could make them a limited edition ship, handed out to say the top 10 corp ceo's (in reality, these would be the type of people to have them) each year.
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Lugburz
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Posted - 2007.05.06 22:51:00 -
[90]
Yay, a T2 shuttle would be good, though not so many mids and lows and could be dif for each race i think 2 lows and a mid would be good in a shuttle though as your hardly likely to fly a normal one through low sec (yeah i know people do) that would still make it cheap enough for everyone aswell me thinks.... it would have to be cheaper than a condor
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