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Malcanis
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Posted - 2007.02.02 08:58:00 -
[31]
Originally by: Magnum III What is the point of CCP saying we can now upgrade our ships when the upgrades cost like 50 million isk.
What about people who drive around normal average ships?
And then in order to invent something you need to like salvage 300 times or pay someone else to do it?
What's the point in even having these upgrade slots on frigs and cruisers anyways? Is it some sort of bait and switch for the average player?
Speak for yourself. I can make 50M with a solid belt ratting session and pay cash down, not to mention drops.
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Venkul Mul
Gallente
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Posted - 2007.02.02 10:04:00 -
[32]
Originally by: Alaric Rurk Edited by: Alaric Rurk on 02/02/2007 07:07:28 As usual, people are here defending the status quo, no matter how ****ed up things are. It seems everyone is more afraid of changes.
Here is the solution to rig prices precluding their use in the less costly ships:
(1) Rigs should be available in 3 sizes: frigate, cruiser and battleship, just like ABs and weapons and most everything else is.
(2) Batteship-size rigs component requirements are ok.
(3) Cruiser-size rigs should take less components to build than they do now.
(4) Frigate-size rigs should take way less components to build (like a factor of ten or twenty).
Problem solved.
Suggested more than once, by different people, but again: /signed
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Sphynx Stormlord
Gallente Anqara Industries
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Posted - 2007.02.02 10:13:00 -
[33]
Part of the problem is that salvaging does actually take quite a bit more effort than just normal looting did (especailly pre-kali).
If looting/salvaging was easy - just fly up to a wreck and click on it once or twice (rather than having to lock, open, empty, activate a module, wait 10+ sec), then people would salvage as a matter of course, and the prices for salvage materials would plummet, making rigs prety cheap.
Sadly CCP's idea of having salvaging as a 'mini profession' is not at all compatible with having rigs being cheap.
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ReaperOfSly
Gallente Lyrus Associates Interstellar Starbase Syndicate
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Posted - 2007.02.02 10:22:00 -
[34]
I have rigs on several of my ships, all that I have built myself. All you need to do is sacrifice a high slot for a salvager when you go ratting, and you're sorted. All my rigs I have built myself. I actually have a small surplus of the 10% speed rig which I may sell later on, or may just stick them in the corp hangar. I haven't decided.
Rigs aren't rare. They're not rich boy's toys. Anyone can do it - just stick a salvager on your ship when you go ratting! --------------------------------------------------------------------
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.02.02 10:38:00 -
[35]
It's saddening to see we have a whole new batch of 'minerals you mine yourself are free' noobs. A rig always costs you it's market price, because if you make it yourself and use it yourself you are out the money you could have made selling it.
CCP put rig slots on every ship bigger than a shuttle. CCP balanced it so rigs end up costing a fortune, and are not worth using on smaller ships. People say 'build your own', 'work for what you want' etc etc. Other people try in vain to point out that the point isn't that they are unwilling to work for rigs, but rather that CCP intended these for all ships and screwed it up (though it may turn out to be more of a prenerfing than a screwup tbh).
As for the idea of putting these on, say, a T1 cruiser. That's retarded. In case the word filter nerfs that word, putting 50M rigs on a T1 cruiser implies to others that you are mentally handicapped. Let's take the Thorax as an example. Costs 7M. It insures at 100%, and the insurance is 2M. So, looking at cost in terms of loss only, not capital, a Thorax costs 2M. Put it up to 5M with fittings. You can either make that Thorax 20% better or whatever for 50M, or buy 10 more frickin' Thoraxes!. FFS
Even battleships. Now, people do buy absurdly expensive setups for battleships, and there are some situations where this makes sense. Mission runners don't lose ships regularly, and having 10% extra performance can make a big difference. SoloPwnMobile pirates also need every bit of performance. But let's look instead at Joe Average (say, me), who just drives around the place in a fairly average setup, and may be jumped by 5 other ships and put into an unwinnable fight. My megathron, again going by losses, cost me 30M or so (IIRC). Setup, 20M or 30M more. Say total loss of 60M when it goes pop. Say I put 2 50M rigs on it. Well, that's more than the cost of a whole other fully fitted BS, and it still isn't going to save me if I get ganked, so it would be a pretty stupid purchase, no?
Now, obviously if you want to continue deluding yourself and ignore the facts outlined above, you are free to do so, and there is some rig producer somewhere you are making very happy. But, rigs are not what they were supposed to be, and the people who come into threads like this and list the myriad ways they deny reality really need to stfu. ----------
IBTL \o/ EVE is upside down! WTZ+Slower Warp=Win |
Sgt Blade
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.02.02 10:38:00 -
[36]
Originally by: DarkMatter It's another industry part of the game CCP screwed up...
T1 rigs that cost 250X the cost of the ship...
How does that make any ******* sense? Well it doesn't, because CCP doesn't know how to release inustry content for this game without butchering it, and then refusing to fix it...
errm how much did a new t3 bs cost when they first came out??? compared to there base build cost... the only difference is that with salavaging its cheaper for the bpo but harder to get as there are new skills and ways of looting wreaks now instead of the old jsut pick the can andmove on. give it more time and prices should drop rpidly, as it has been since they came out.
ohh and saying they cost 250 times then the ship is abit OTT, i mean would you fit a faction mod on your bantam??? same thing with rigs you put the cheaper ones on a frig/cruiser if you really want and can afford. if you cant then keep it to your more expensive ships
Hypnotic Pelvic Thrusting Level 5 |
Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.02.02 10:46:00 -
[37]
Originally by: Tareen Kashaar Just make some effort: Figure out which rigs you want on your ships, buy the BPOs (which are really cheap btw), find out which npcs drop the salvage you need, and do some salvage ratting. Off the top of my head I'd say that you can easily salvage 50-100 components in an hour if you know what you are doing.
This is the same mistake I made with mining when I was new to the game. I used to mine veld because I needed lots of trit. It took me a while to realise it made far more sense to mine, well, anything else, then sell it and buy the veld. Same applies for salvage. ----------
IBTL \o/ EVE is upside down! WTZ+Slower Warp=Win |
Mashie Saldana
Minmatar Sebiestor tribe
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Posted - 2007.02.02 10:52:00 -
[38]
Nothing wrong with the current rigs. They carry th eprice the market is prepared to pay for them. Also no one is forced to use them.
The only thing they really need to change for rigs is to give the noob ships more than 1 calibration point.
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.02.02 11:00:00 -
[39]
Originally by: Mashie Saldana Nothing wrong with the current rigs. They carry th eprice the market is prepared to pay for them. Also no one is forced to use them.
Originally by: Crumplecorn CCP put rig slots on every ship bigger than a shuttle. [...] CCP intended these for all ships and screwed it up
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IBTL \o/ EVE is upside down! WTZ+Slower Warp=Win |
Jaggeh
Salvage Team And Rig Suppliers
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Posted - 2007.02.02 11:01:00 -
[40]
the problem isnt the price of rigs. you are ignorant if thats your complaint.
the problem is peoples unwillingness to build for themselves. go out and invest a few million in all the blueprints for rigs. invest in a salvage destroyer and build them for yourself.
i mission just as fast as before, only now i loot everything rather than the cream. i salvage everything and i stockpile.
most of my ships are fully rigged up, ive even started supplying a corpmate with rigs so he can make his dream 56k Iteron V. cost? a few thousand isk in production fees, and a little time salvaging.
stop crying. start salvaging. build your own. --------------------------------------- Carpe Pugya Pyga - Seize the Buttocks
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.02.02 11:02:00 -
[41]
Originally by: Jaggeh the problem isnt the price of rigs. you are ignorant if thats your complaint.
the problem is peoples unwillingness to build for themselves. go out and invest a few million in all the blueprints for rigs. invest in a salvage destroyer and build them for yourself.
i mission just as fast as before, only now i loot everything rather than the cream. i salvage everything and i stockpile.
most of my ships are fully rigged up, ive even started supplying a corpmate with rigs so he can make his dream 56k Iteron V. cost? a few thousand isk in production fees, and a little time salvaging.
stop crying. start salvaging. build your own.
Ah go mine some free minerals, ffs ----------
IBTL \o/ EVE is upside down! WTZ+Slower Warp=Win |
James Lyrus
Lyrus Associates
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Posted - 2007.02.02 12:01:00 -
[42]
Even better, why not instead of complaining about the high prices, take advantage of said high prices? If rigs are overpriced, then clearly there is a niche to be exploited.
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.02.02 12:09:00 -
[43]
Originally by: James Lyrus Even better, why not instead of complaining about the high prices, take advantage of said high prices? If rigs are overpriced, then clearly there is a niche to be exploited.
I can't speak for anyone else, but I will be doing this.
However, the point of the thread is that they are not cost effective enough to use on many of the ships they were designed to be used on. The fact that money can be made off them does not negate this. ----------
IBTL \o/ EVE is upside down! WTZ+Slower Warp=Win |
Majutsu
Caldari
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Posted - 2007.02.02 12:12:00 -
[44]
Originally by: Venkul Mul
Originally by: Alaric Rurk Edited by: Alaric Rurk on 02/02/2007 07:07:28 As usual, people are here defending the status quo, no matter how ****ed up things are. It seems everyone is more afraid of changes.
Here is the solution to rig prices precluding their use in the less costly ships:
(1) Rigs should be available in 3 sizes: frigate, cruiser and battleship, just like ABs and weapons and most everything else is.
(2) Batteship-size rigs component requirements are ok.
(3) Cruiser-size rigs should take less components to build than they do now.
(4) Frigate-size rigs should take way less components to build (like a factor of ten or twenty).
Problem solved.
Suggested more than once, by different people, but again: /signed
Yup, I've posted this exact thing in tons of threads about this now.
This is the answer!
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Ozzie Asrail
FATAL REVELATIONS FATAL Alliance
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Posted - 2007.02.02 12:25:00 -
[45]
Originally by: Crumplecorn
Originally by: Mashie Saldana Nothing wrong with the current rigs. They carry th eprice the market is prepared to pay for them. Also no one is forced to use them.
Originally by: Crumplecorn CCP put rig slots on every ship bigger than a shuttle. [...] CCP intended these for all ships and screwed it up
Your still not forced to use them and there is nothing stopping you putting a rig onto a frigate. Rigs slots are on ships jsut like all ships have other slots.
Please link me a thread where CCP said rigs should cost <100k and be totally disposable fittings on every single t1 frig... -----
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.02.02 12:50:00 -
[46]
Originally by: Ozzie Asrail
Originally by: Crumplecorn
Originally by: Mashie Saldana Nothing wrong with the current rigs. They carry th eprice the market is prepared to pay for them. Also no one is forced to use them.
Originally by: Crumplecorn CCP put rig slots on every ship bigger than a shuttle. [...] CCP intended these for all ships and screwed it up
Your still not forced to use them and there is nothing stopping you putting a rig onto a frigate. Rigs slots are on ships jsut like all ships have other slots.
Please link me a thread where CCP said rigs should cost <100k and be totally disposable fittings on every single t1 frig...
No, we're not forced to use them, but that's not the point. No, there is nothing physically stopping you from putting a rig on a frigate, that is also not the point. Nor did I say that they should be dirt cheap and competely disposable, and they certainly shouldn't be on every ship.
Having cut away all the irrelevant garbage in your post, we are left with this: 'Rigs slots are on ships jsut like all ships have other slots.' And this point I agree with. Rig slots are just like other slots. But rigs are not just like other modules. The current state of rigs means that having rig slots on all ships 'jsut like all ships have other slots' is pointless. This is the discepancy this thread is addressing. ----------
IBTL \o/ EVE is upside down! WTZ+Slower Warp=Win |
Jaggeh
Salvage Team And Rig Suppliers
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Posted - 2007.02.02 13:16:00 -
[47]
Originally by: Crumplecorn
Originally by: Jaggeh the problem isnt the price of rigs. you are ignorant if thats your complaint.
the problem is peoples unwillingness to build for themselves. go out and invest a few million in all the blueprints for rigs. invest in a salvage destroyer and build them for yourself.
i mission just as fast as before, only now i loot everything rather than the cream. i salvage everything and i stockpile.
most of my ships are fully rigged up, ive even started supplying a corpmate with rigs so he can make his dream 56k Iteron V. cost? a few thousand isk in production fees, and a little time salvaging.
stop crying. start salvaging. build your own.
Ah go mine some free minerals, ffs
its a completely different situation to mining. mining is a dedicated time sink and profession. whereas salvaging is a side profession that you do WHILE doing other things.
i can easily drop my 3 weapons off my domi in place for a tractor and some salvage beams and salvage as my drones kill stuff, but its quicker to bookmark the spot and go get a destroyer with 8 slots to do the work.
there is no additional timesink involved and im already earning money from doing missions or if i was in 0.0 chaining belts.
before the latest patch between 3 of us we were taking in 200-300 parts a day while doing missions. so pooling our parts we have 600-900 parts per day as a passive intake. --------------------------------------- Carpe Pugya Pyga - Seize the Buttocks
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Carniflex
Caldari Fallout Research Fallout Project
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Posted - 2007.02.02 13:17:00 -
[48]
People put T2 equipment also on T1 frigates, dont they. By that logic full T2 fitting for frigate should also cost only 200 k as hey .. it has slots for them. So yeah. T1 frigates have rig slots. Do not put rig's in there if you cant afford to lose them. It's quite simple.
In my opinion rig's are ok. CCP has balanced the issue by making BPO's dirt cheap for them so everybody can do them. Market will balance. Think they are overpriced ? Well feel free to invest then few hours into salvaging.
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.02.02 13:27:00 -
[49]
Originally by: Jaggeh
Originally by: Crumplecorn
Originally by: Jaggeh the problem isnt the price of rigs. you are ignorant if thats your complaint.
the problem is peoples unwillingness to build for themselves. go out and invest a few million in all the blueprints for rigs. invest in a salvage destroyer and build them for yourself.
i mission just as fast as before, only now i loot everything rather than the cream. i salvage everything and i stockpile.
most of my ships are fully rigged up, ive even started supplying a corpmate with rigs so he can make his dream 56k Iteron V. cost? a few thousand isk in production fees, and a little time salvaging.
stop crying. start salvaging. build your own.
Ah go mine some free minerals, ffs
its a completely different situation to mining. mining is a dedicated time sink and profession. whereas salvaging is a side profession that you do WHILE doing other things.
i can easily drop my 3 weapons off my domi in place for a tractor and some salvage beams and salvage as my drones kill stuff, but its quicker to bookmark the spot and go get a destroyer with 8 slots to do the work.
there is no additional timesink involved and im already earning money from doing missions or if i was in 0.0 chaining belts.
before the latest patch between 3 of us we were taking in 200-300 parts a day while doing missions. so pooling our parts we have 600-900 parts per day as a passive intake.
You missed the point. I know that salvaging is only a small additional timesink. The point is, that once you put in that little extra work to salvage and make the rig, its worth is still determined by the market. It doesn't matter if you can pull fully assembled rigs out of your ass on request; if they are worth 50M, it is still senseless to put them on a 500K ship. ----------
IBTL \o/ EVE is upside down! WTZ+Slower Warp=Win |
Mashie Saldana
Minmatar Sebiestor tribe
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Posted - 2007.02.02 13:40:00 -
[50]
Originally by: Crumplecorn No, we're not forced to use them, but that's not the point. No, there is nothing physically stopping you from putting a rig on a frigate, that is also not the point. Nor did I say that they should be dirt cheap and competely disposable, and they certainly shouldn't be on every ship.
Having cut away all the irrelevant garbage in your post, we are left with this: 'Rigs slots are on ships jsut like all ships have other slots.' And this point I agree with. Rig slots are just like other slots. But rigs are not just like other modules. The current state of rigs means that having rig slots on all ships 'jsut like all ships have other slots' is pointless. This is the discepancy this thread is addressing.
The whole point of rigs is to turn your ship into something it wasn't intended to be (such as tier 1 battleships with three powergrid rigs). Now if you have to make different sizes of rigs the performance of them should be changed accordingly (small = 5%, medium = 10%, large = 15% and T2 = 20%). Also keep the calibration values as is on every rig/ship in case you want to make an insane Rifter of Doom with oversized rigs.
However I still insist that nothing is wrong with the current rigs except that none of them use T1/T2 armor plates.
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WrathchildeVOTF
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Posted - 2007.02.02 13:44:00 -
[51]
Originally by: Sgt Napalm Awful if you ask me. Tech I Rigs should be laced on the market just like any other Tech I fitting. I'm pretty cheesed that they came up with a great idea but could not implement it so that most the EvE population can enjoy it.
Wow. 120k for most of the rig BPO's. Salvage your own parts. Build your own rigs.
On second thought, you're right. Obviously most of the EVE population can't figure this out.
Even if you're running lvl 1 missions, you can afford a rig BPO in 1 day. Getting all of the salvage required from l1 missions will take quite a while, though. You may have to wait a week or two until you're out of the frigates and doing lvl 2 missions before you see enough salvage.
True, there is then the hassle of figuring out which factions drop the parts you need for the rigs you want. That's nearly impossible too.
/....
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WrathchildeVOTF
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Posted - 2007.02.02 14:02:00 -
[52]
Originally by: Bellatrix VanFeldt
Originally by: Kiviar ...Rigs are just like this, you arenĘt supposed to be able to pop down to the store and pick up a rack of Ancillary Current Router Is.
I think they are. If you look at the relationship between T1 BPO prices and the base price of T1 items the BPOs are 10x the base item price. Rig BPOs are 100k or 400k, meaning CCP expected the rigs to be 10K or 40K each.
Problem here is that you're looking at things from 3+ years down the road. Cruiser BPO's were available at the launch of the game. It was 2 months before anyone flew one. It was 4 months before PC production overtook NPC stocks of them, and they were widely available.
We are in the early stages of salvage/rigs. Give it 6 months, and rigs will be a dime a dozen. That's when you can buy them. Just like in real life where that 60" plasma TV costs 15,000 USD, and 2 years later it's selling at Wallmart for 3,000 USD. It's called Economy of Scale.
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WrathchildeVOTF
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Posted - 2007.02.02 14:19:00 -
[53]
Originally by: Crumplecorn
Originally by: James Lyrus Even better, why not instead of complaining about the high prices, take advantage of said high prices? If rigs are overpriced, then clearly there is a niche to be exploited.
I can't speak for anyone else, but I will be doing this.
However, the point of the thread is that they are not cost effective enough to use on many of the ships they were designed to be used on. The fact that money can be made off them does not negate this.
You are free to sell all of your parts. Just let me note that I will not buy something like alloyed trit bars (cargo expander rig) at 1mill each. You need approx 100 per rig, so they will go unsold until the price drops. By selling your salvage, you can be part of the solution. Bting prices down, more volume sells, more rigs are made, and more ships have rigs at decent prices.
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Spix 'UK
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Posted - 2007.02.02 15:30:00 -
[54]
stop bein so Dam cheap... wow 50mil for a rig.. whats that... 3 - 6hrs mess around on EVe.. not even trying... jesus.. if you want to put 3 rigs on ur tech 1 frig.. then you either pimping it out.. or just plain daft... rigs are for tech II ships.. or indust / barges / maybe that Cat with 8 salv kits.. whatever... puttin rigs on ur trist. / Vexor etc.. is stupid... use ur common sense.. rigs + dranke = win
Mach + rigs = win
Pick a ship you use alot.. goin to be most effective to you & will make you alot of isk .. rig that ship... dont worry about those 20 trist.. you have to go off & fight concord they dont need rigs !!
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Haniblecter Teg
F.R.E.E. Explorer EVE Animal Control
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Posted - 2007.02.02 15:36:00 -
[55]
Make some ISK. Rigs arent that bad if they're going to add to a killer fit. ---------------------------------------- Friends Forever
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Valrandir
Gallente Shiva Morsus Mihi
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Posted - 2007.02.02 15:47:00 -
[56]
Originally by: Crumplecorn As for the idea of putting these on, say, a T1 cruiser. That's retarded. In case the word filter nerfs that word, putting 50M rigs on a T1 cruiser implies to others that you are mentally handicapped.
Hello Crumplecorn
There are many situations in EvE, and some make it reasonable to put 100mil of rigs on a cruiser.
Consider something as simple as an organized cruiser tournament. In this case a serious pilot will pick up a cruiser of his choice, and then fit it as best as possible according to any tournament rules. This include rigs of course.
There are many other situation where putting rigs of cruisers or even frigates make sence, but if you can't think of them I won't bother explaining them and if you can, well I won't bother as well.
-------------------------------- This has surpassed the Yarrdware specification and has been dubbed Uberware
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Eralus
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Posted - 2007.02.02 15:54:00 -
[57]
Originally by: Crumplecorn You missed the point. I know that salvaging is only a small additional timesink. The point is, that once you put in that little extra work to salvage and make the rig, its worth is still determined by the market. The fact that they require little work to obtain does not make them free. It is exactly the same as mining.
No, *YOU* have completely missed the point. The point is that if the rig is worth 50 million, and it only requires a little work to build a rig worth 50 million, the problem is NOT that rigs are not balenced. The problem is that the players are LAZY, WHINING, IGNORANT ****** who would rather complain about the rigs not being EASY ENOUGH for them when there's an opportunity to make mad cash staring them right in the face.
Rigs may be too expensive for you now. The *SHOULD* be too expensive NOW, because the prices are still dropping. They need to be too high now so that when the prices DO stop dropping they still make sense.
Also, some rigs on the market now are only 12 million. So it's no use *****ing about the ones that are still 80 million - just like ANY OTHER SLOT on your ship, there's always going to be things way too expensive to put in it. _____ Lifewire is a big, ugly, mean... carebear. |
Tareen Kashaar
Jericho Fraction The Star Fraction
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Posted - 2007.02.02 16:12:00 -
[58]
Originally by: Crumplecorn However, the point of the thread is that they are not cost effective enough to use on many of the ships they were designed to be used on. The fact that money can be made off them does not negate this.
Not cost effective? You've got to be kidding me. Rigs cost basically nothing! 200k on average for a bpo that allows you to build as many rigs of this type as you want, maybe 2k for the production slot, where's the big money there? Everything else just floats in space. --- WTS: Forum Signatures, 30mil a piece. Evemail me!
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Anaalys Fluuterby
Caldari
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Posted - 2007.02.02 16:30:00 -
[59]
Edited by: Anaalys Fluuterby on 02/02/2007 16:28:07 You are looking at this completely the wrong way, and that perception is based on your view of value.
First, the "cost" of a rig you buy has absolutely nothing to do with "market" value. The cost is based directly on what you percieve the value is and how it effects you. When rigs first started showing up they were on the market for 1B ISK (yes 1 Billion for the first one I saw). I would never, even if I had 100B, have bought it just because it wasn't "worth" the cost. But someone bought it, they felt it worth it. Personally I wouldn't have spent more than 10M on that rig. Do you value the ISK more than the ability it gives you ship? Then its "worth" is based on that, not what it gives you and you will never be happy unless its dirt cheap. Do you value the advantage it gives you? Then its "worth" is based on those stats, not what the market claims. "Cost" on the market is simply what OTHER PEOPLE think it is worth, not you.
Second, rigs have actually saved me time. Before wrecks I used to loot with the same ship I missioned in. Plodding around with a BC picking cans is slow, it took me hours to clean up a mission. Since salvaging I bought a destroyer and outfitted it. Now I can clean the most loot/salvage intensive mission in less than 15 minutes. Plus I get all this extra "loot" (which is what salvage is for most people) that didn't exist before Revelations.
Do I have any rigs? No, I've been selling my salvage just because to ME it was worth more for the ISK. Now that rigs have started dipping to 10M and lower I'm going to start making my personal rigs instead of making ISK.
And yes, I will put scanning rigs on my Heron T1 frigate, because the cost of making my own salvaging rigs is less to me than the cost of training all the probing skills to level 5. <-----------> This Month's thread topics:
Populate LowSec Nerf Nanos Nerf Logoffskis
Maybe a new topic will come soon to a forum near you!!! |
Little Tigerlilly
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Posted - 2007.02.02 16:46:00 -
[60]
Originally by: Magnum III What is the point of CCP saying we can now upgrade our ships when the upgrades cost like 50 million isk.
What about people who drive around normal average ships?
And then in order to invent something you need to like salvage 300 times or pay someone else to do it?
What's the point in even having these upgrade slots on frigs and cruisers anyways? Is it some sort of bait and switch for the average player?
I've been salvaging on my missions for a few weeks now and after the most recent patch, 1.3, I noticed a big change. Before that it was very hit and miss if you'd get anything when you salvage, but now I come back with a ton of salvage.
I think this is going to force prices down over the next few weeks because the parts will become a lot more common.
I would like to see some npc's selling the rigs on the market because I agree that right now they are incredibly pricey, but they also take a lot of time and effort to make.
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