Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Effei Gloom
Minmatar eXceed Inc. INVICTUS.
|
Posted - 2007.02.05 10:07:00 -
[1]
CCP
Stop pilots from getting blow up after log off!
Why the hell are pilots that log in safe pos ff blown up??
Why are cloaked ships blown up after ctd??
Why can you even scann ships that log off "without" aggro??
Why is there no aggro timer shown in battle but in high sec missions??
Why is it not possibly to find out how long aggro timer is and how long a ship stays after log off wihtout aggro??
CCP pls look into this asap
reducing scann time of covops does not help this matter.
|
Master OlavPancrazio
Einherjar Rising
|
Posted - 2007.02.05 10:19:00 -
[2]
It's called risk. If you could log off to get out of any pvp situation, there wouldn't be any risk, no?
|
Effei Gloom
Minmatar eXceed Inc. INVICTUS.
|
Posted - 2007.02.05 10:29:00 -
[3]
Edited by: Effei Gloom on 05/02/2007 10:26:56
if you dont have aggro,
NO
or all pilots that ctd will be blown up often that really limits the fun to play eve
|
Deva Blackfire
Celestial Apocalypse Insurgency
|
Posted - 2007.02.05 10:36:00 -
[4]
Originally by: Effei Gloom
or all pilots that ctd will be blown up often that really limits the fun to play eve
So there is justice in the world :) I especially like it when "i always CTD in bubble camps" ppl die :)
If you dont have aggro go log in the POS or station. Not smack on local for 20 minutes "lalala you cant find me" and then whine you died when they actually FOUND you.
|
Barashi Nugan
|
Posted - 2007.02.05 15:29:00 -
[5]
Edited by: Barashi Nugan on 05/02/2007 15:26:15
Originally by: Deva Blackfire
If you dont have aggro go log in the POS or station. Not smack on local for 20 minutes "lalala you cant find me" and then whine you died when they actually FOUND you.
That's the main issue he's talking about though.
This could all be solved with a simple option in the menu to enable or disable "emergency warp". When I log out at my corp's POS, I don't want to warp out 1 mil km from the relative safety of the shield bubble, I want to stay put!
|
Crellion
Art of War Cult of War
|
Posted - 2007.02.05 17:58:00 -
[6]
Originally by: Deva Blackfire
Originally by: Effei Gloom
or all pilots that ctd will be blown up often that really limits the fun to play eve
So there is justice in the world :) I especially like it when "i always CTD in bubble camps" ppl die :)
If you dont have aggro go log in the POS or station. Not smack on local for 20 minutes "lalala you cant find me" and then whine you died when they actually FOUND you.
1) I actually DID have my second char ctd in a bubble camp once it does happen...
2) Depending how CCP view 0.0 warfare they could make it so unaggroed ships logging at POS stay 2 mins within shields and then dissapear from the system. Mind you as things are now finding a ship and popping it within 2 mins of the pilot logging is not easy at all and perhaps some reward should be allowed.
3) Rest of the OP I personally find pointless.
Arguably my opinions represent to an extent the opinions of my alliance and in particular circumstances give rise to a valid "casus belli" claim. |
Deva Blackfire
Celestial Apocalypse Insurgency
|
Posted - 2007.02.05 19:37:00 -
[7]
Originally by: Crellion
1) I actually DID have my second char ctd in a bubble camp once it does happen...
2) Depending how CCP view 0.0 warfare they could make it so unaggroed ships logging at POS stay 2 mins within shields and then dissapear from the system. Mind you as things are now finding a ship and popping it within 2 mins of the pilot logging is not easy at all and perhaps some reward should be allowed.
3) Rest of the OP I personally find pointless.
Ad1. Yes i CTD/DC quite a LOT (just ask corpmate LoveKebab... he can tell you how funny it is when you lose connection 15 times in a row). Managed to crash (yesterday): at hostile station while firing guns in megapulse range and 1h later in tachygeddon at same hostile station... it just happens tho i take it into account.
Ad2. i believe warping off to random safespot was to prevent logon traps plus give some chance to those who DC. But... maybe CCP could introduce "anchor my ship" option. Takes 2 minutes to anchor/unanchor (prevents logon traps) but when you log off you dont emergency warp?
|
Harisdrop
Gallente ClanKillers Dusk and Dawn
|
Posted - 2007.02.05 20:21:00 -
[8]
Please put the Timer back on the screen. I think that would help us not loose any ships anymore.
Let us place the location anywhere on the UI. We should have settings to the timer. If i dont want to see my npc timer or any timer then I should be able to deselect it.
I want to color my timers different colors. New NPC NPC Market |
Effei Gloom
Minmatar eXceed Inc. INVICTUS.
|
Posted - 2007.02.05 22:13:00 -
[9]
yes it would really help to have a "disable" emergency warp button in settings.
You can log off in safe locations like pos shields without being blown up 1 mill km away, only because the server did not remove your ship in time from scanner 1 min.
|
Mandow
|
Posted - 2007.02.05 23:53:00 -
[10]
The real issue is that the emergency warp off completely negates the point of logging off in a POS.
If you are all nice and safe in a POS and you CTD or log off without Aggro for the night, you instantly warp out of the safety of your POS's shields and into the open space where someone can probe you out and kill you.
Likewise, a ship with a cloaking device is nice and safe, he CTDs and instantly uncloaks and warps away to his death.
On the same note, adding an Aggro timer would assist in keeping track of events.
Personally, if I were sitting in a POS field in my carrier and an hour after the last fight, I log off, I shouldn't expect to come back the next day dead as dead can be due to my carrier warping me out of the POS fields.
|
|
BrerLapin
Caldari Deep Core Mining Inc.
|
Posted - 2007.02.06 03:55:00 -
[11]
people shouldnt have instant logout so people can just ctrl-q every time they get in a tight spot. logging off in a pos however, should be made safe
|
Tunajuice
Convergent Firmus Ixion
|
Posted - 2007.02.06 04:54:00 -
[12]
Umm or like in eq or 10 year old muds, have a /camp
menu - quit eve.
Quiting eve in 30 seconds.. 29.. 28.. 27..
if no aggro or activity in 30 seconds, you go poof with no e-warp.
|
Semtex'o
Minmatar eXceed Inc. INVICTUS.
|
Posted - 2007.02.06 08:16:00 -
[13]
Edited by: Semtex''o on 06/02/2007 08:16:37 It isn't fun when you wait for your log off timer to wear off + some extra minutes to be sure then log off to do some RL stuff and when you get back you have are in back in empire and on the killmails you see you were killed over 50 minutes later from the moment you logged off.
I don't see any justice in that tbh. Sounds more like a freakin' bug.
About that ctd thing yes if you are in a bs or something and you ctd with agro no wai you should get away. But a cov ops who is cloaked ctd's and get's probed doesn't sound right to me.
|
Serzath
Labteck Corporation LTD. Novus Ordos Seclorum
|
Posted - 2007.02.06 09:51:00 -
[14]
Originally by: Tunajuice Umm or like in eq or 10 year old muds, have a /camp
menu - quit eve.
Quiting eve in 30 seconds.. 29.. 28.. 27..
if no aggro or activity in 30 seconds, you go poof with no e-warp.
*gets his bedroll out of his backback* *puts some kiddling on the ground* *makes a campfire* *press camp* Quiting Ultima Online in 30 seconds.. 29.. 28.. 27..
good old Ultima Online days but it worked well i think
|
hotgirl933
|
Posted - 2007.02.06 10:52:00 -
[15]
have u tried a petition otherwise its working pretty well as CCP intended it to
|
prathe
Minmatar Omega Enterprises Dusk and Dawn
|
Posted - 2007.02.07 07:25:00 -
[16]
considering the amount of people who ctrl-q and wcs their way thru eve to this day it's nice to catch a logger here and there
|
1Of9
Gallente Artificial Horizons YouWhat
|
Posted - 2007.02.07 15:33:00 -
[17]
Originally by: Deva Blackfire
Originally by: Effei Gloom
or all pilots that ctd will be blown up often that really limits the fun to play eve
So there is justice in the world :)
I especially like it when "i always CTD in bubble camps" ppl die :)
If you dont have aggro go log in the POS or station. Not smack on local for 20 minutes "lalala you cant find me" and then whine you died when they actually FOUND you.
i love when this happens .. smackers smack big, and bigger by the minute, then they log and get BBQ'ed it's so awsome ..
there's some justice in eve \o/
|
Harisdrop
Gallente ClanKillers Dusk and Dawn
|
Posted - 2007.02.07 16:28:00 -
[18]
Originally by: Harisdrop Please put the Timer back on the screen. I think that would help us not loose any ships anymore.
Let us place the location anywhere on the UI. We should have settings to the timer. If i dont want to see my npc timer or any timer then I should be able to deselect it.
I want to color my timers different colors.
I am only speaking of aggression timers. New NPC NPC Market |
Venix
An Eye For An Eye Rule of Three
|
Posted - 2007.02.08 08:05:00 -
[19]
I think its sad that i can log off in a system where i have sov, at my large deathstar pos with massive amounts of guns and hardners, and die because a cloaked hostile was at my tower waiting for me to log off before dt. I dont like logging in an outpost due to getting camped in, and i do not think its fair to be forced to stay on eve while i have to leave the house to go to deal with an emergency jsut because there is one hostile in local with 40+ blues looking for him, yet i lose a battleship and pod.
So yes, i see this as a problem. Ni4Ni
|
Cyberus
|
Posted - 2007.02.08 11:43:00 -
[20]
Well so far i know you can do log savely in space so long you dont have agression from PVP or NPC and with agression i mean if even not you did agro the player. Even if single shot was loss at your ship it means agression and you have a timer on. probebly sometimes its happence (not sure) that system simply dont remove your ship out of space. Mostly when i log i do scan with alt or ask team buddys on comms if they could see my ships on scaner when i logget, mostly its just desapere like after 20 seconds or so. So before you log just make sure that not even sigle npc did agro you in 1 jump away system because timer is running then. In my opinion is there simple solutin what was write above. Just add (like in empire) agro timer in 0.0 space as well.
|
|
Gaogan
Gallente Solar Storm X-PACT
|
Posted - 2007.02.08 17:10:00 -
[21]
Being able to catch people who log off to try and get away when cornered is nice. Being killed because it was time to go to bed and you logged out in the safety of a pos is not. Being killed because you ctd or went to bed while being safely cloaked at a ss for an hour is not cool.
Two simple bugs CCP needs to fix: if cloaked when you log, you stay cloaked, and if you log in a pos shield, you don't ewarp out. Would also be nice if CCP had DOCUMENTED when they changed it so you remain in game even if you log with no aggro timer.
|
Effei Gloom
Minmatar eXceed Inc. INVICTUS.
|
Posted - 2007.02.14 13:25:00 -
[22]
up you go, this is a very important post,
my alliance lost carrier and a TITAN (Cyvok) to this matter
CCP pls work on it asap
|
Gaogan
Gallente Solar Storm X-PACT
|
Posted - 2007.02.14 20:17:00 -
[23]
Actually cyvok lost the titan because he logged with aggro. Still though, logging while cloaked or in a pos shield should not get you killed.
|
c0rn1
Seraphin Technologies S.E.R.A
|
Posted - 2007.02.14 20:37:00 -
[24]
Actually there are capital ship maintenance arrays for titans and non-dockable cap ships. When i remember UO there was ALWAYS a 15 minute logoff timer (didnt matter if aggressed) when you logged somewhere else than in the tavern. Noone complained and I don't know why CCP didn't do it the same way in Eve. They should before invent a docking bay anchored at a POS for your pod where u can insta logoff. Then all maintenance bays and having a station in 0.0 actually starts making REAL sense. Hate these ctrl + q buggers. Bugger off!
regards
c0rn1
P.S.: If you don't like the risk losing your ship, dock in a station or pos or stay in empire. easy as that. x x x x x x x x x x x x x x
Life's a waste of time ... |
Effei Gloom
Minmatar eXceed Inc. INVICTUS.
|
Posted - 2007.02.15 03:10:00 -
[25]
Originally by: Gaogan Actually cyvok lost the titan because he logged with aggro. Still though, logging while cloaked or in a pos shield should not get you killed.
i heard he CTD with active cloak and was blown up 7 min after agression timers ended,
doesnt matter what has happended, sucks if that you donthave control over CTD o cloaked ships or a safe log off in pos ff
|
Neuromandis
EPSILON TEAM Ushra'Khan
|
Posted - 2007.02.15 11:12:00 -
[26]
Edited by: Neuromandis on 15/02/2007 11:09:06 My 2 cents for ideas:
a) Make ships that warp *unaggroed* CLOAK when at the end of their emergency warp. This pretty much keeps all beneficient mechanics of emergency warp (no insta-login traps, no session change if you log back on instantly, no dying to rats if you crash at an inopporune moment et.c.), while allowing you to safely logoff when unaggroed -as was intended!! That should NOT apply to even unaggroed pods, if you are in one, you'd better get your ass in a ship. Thus it would provide no way to people losing their ship in combat to avoid the podkill. If this sounds unrealistic to some, compare it to vanishing altogether...
b) Make emergency warp be stopped by bubbles. This is kinda obvious anyway.
I feel these two address pretty much all the issues with logging off. Everything else works, as far as I can see, pretty much as intended.
|
AnxietyAttack
Destructive Influence Band of Brothers
|
Posted - 2007.02.15 11:31:00 -
[27]
Edited by: AnxietyAttack on 15/02/2007 11:29:21 Should always log in a personal safe or deep safe, never at a pos or in station if undersiege etc. There is a 2 min window to scan something down after it log's of i think which give's the hunter's a cjance to catch the log offer's, pretty fair imo
EDIT - And cyvok lost his titan coz he logged with aggro, resetting the 15 min timer
Kiss it |
Captain Laurana
|
Posted - 2007.02.18 03:06:00 -
[28]
Originally by: AnxietyAttack Edited by: AnxietyAttack on 15/02/2007 11:29:21 Should always log in a personal safe or deep safe, never at a pos or in station if undersiege etc. There is a 2 min window to scan something down after it log's of i think which give's the hunter's a cjance to catch the log offer's, pretty fair imo
EDIT - And cyvok lost his titan coz he logged with aggro, resetting the 15 min timer
logging didnt use to reset timers and there was no patch notes about it and logging shouldnt reset it thats plane stupid if u log at 14:59 u sit in space for another 15 mins and u should never be probable after logging unaggroed and em warp should be a choice
|
j0sephine
Caldari Reikoku Band of Brothers
|
Posted - 2007.02.18 05:14:00 -
[29]
Edited by: j0sephine on 18/02/2007 05:14:00
"logging didnt use to reset timers and there was no patch notes about it and logging shouldnt reset it thats plane stupid if u log at 14:59 u sit in space for another 15 mins"
To be technically precise, logging off doesn't "reset" timer. This is what actually happens:
How does the PvP logout timer work?
The PvP timer is split into three 15-minute periods.
Whenever you are engaged in a player vs. player fight, the first timer starts. It is refreshed whenever that anything happens in combat, including when you get fired upon (even if you do not fire back). If you log off within 15 minutes of this timer's activation, the other two will kick into action.
Note that your onscreen timer countdown may not take into account events that cause the timer to get refreshed.
The second timer starts once you log off. Your ship will be warped to a random part of space and will remain there for another 15 minutes. Note that if the enemy has warp scrambling abilities, he can keep you in place for those 15 minutes and fire at you all the while. The phrase "sitting duck" comes to mind.
If your ship gets destroyed, the third and last 15 minute timer will start. This time, it's your pod that does the emergency warp and remains in space for the duration of the timer.
... hope it clears it up. There's nothing in the patch notes concerning it because it's not actual change in mechanics, it's been like this 'since beginning'. The article isn't hard to find in http://support.eve-online.com/Pages/KB]knowledge base[/url], either.
That said, having actual visible aggression timer on the screen would be most useful addition to EVE UI, and i hope it'll get included asap. It shouldn't be a guessing game for the pilot of the ship.
"and u should never be probable after logging unaggroed and em warp should be a choice"
The warp out is obligatory part of logout also to prevent situation where people log out straight at the gate or similar strategic point and then log back to perform the 'login trap'. Because of this it cannot be made something you pick as you please.
On the other hand the warp off shouldn't be happening when ship is either located at POS, or trapped in interdictor/mobile warp bubble and such. But that's different issue that needs fixing separately.
|
Effei Gloom
Minmatar eXceed Inc. INVICTUS.
|
Posted - 2007.03.16 01:21:00 -
[30]
Originally by: AnxietyAttack Edited by: AnxietyAttack on 15/02/2007 11:29:21 Should always log in a personal safe or deep safe, never at a pos or in station if undersiege etc. There is a 2 min window to scan something down after it log's of i think which give's the hunter's a cjance to catch the log offer's, pretty fair imo
EDIT - And cyvok lost his titan coz he logged with aggro, resetting the 15 min timer
there are no deep safes anymore so where shall i log safe? inside safe pos ff ist not safe ?!
|
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |