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Marlakh
Bene Gesserit ChapterHouse Sanctuary Pact
17
|
Posted - 2011.12.16 15:41:00 -
[1] - Quote
Found this snippet on Comdr Wang's tweet
Quote:@CCP_CmdrWang Hey I'm wondering if you'll be able to use mercenaries to fight over player-run outposts. Thanks! Excited about #Dust514
Reply:
Quote:@ruzihm Yes, that is an integral part of DUST514.
The plot thickens... |

Kahz Niverrah
We Are So Troubled Everyone Runs Screaming Moar Tears
83
|
Posted - 2011.12.16 15:51:00 -
[2] - Quote
Wondering if he thought the player was referring to POCOs instead of outposts. I don't always post on the forums, but when I do, I post with my main. |

Messoroz
AQUILA INC
80
|
Posted - 2011.12.16 15:57:00 -
[3] - Quote
In before next mass protest and unsubscription wave from null seccers. |

Destination SkillQueue
Are We There Yet
200
|
Posted - 2011.12.16 15:59:00 -
[4] - Quote
Are you sure it refers to player run outpost in EVE and not something else? All I've read indicates DUST is about planetary combat only, so I'm a bit sceptical and your source isn't exactly specific about what it refers to. |

Citizen Smif
Traumark Shadow Elite H Y E N A
32
|
Posted - 2011.12.16 15:59:00 -
[5] - Quote
Messoroz wrote:In before next mass protest and unsubscription wave from null seccers.
Witty comments should be posted over there somewhere --------------->
The player-run outposts he's referring to are planetary outposts.. We would have heard a major announcement if that was one of the plans for DUST-EVE integration. |

Samillian
Trojan Trolls Controlled Chaos
60
|
Posted - 2011.12.16 16:01:00 -
[6] - Quote
If it happens why would we protest? Anything that removes the grind from Sov should be an improvement and think of all the screams of frustrated rage when stations can be destroyed and we fry those Dust mercs with their target. |

Boris Ginnungagap
Republic Military School Minmatar Republic
18
|
Posted - 2011.12.16 16:02:00 -
[7] - Quote
I think you mixed it into Dust's own outposts. |

Fallenlassen
0
|
Posted - 2011.12.16 16:04:00 -
[8] - Quote
If dust 'groups' can take a majority of planets in a system how could someone else claim SOV? Because of moons?
Dust probably isn't that complex though, it's on a console after all.
On a related note, are they going to have automatic squading? |

Logan LaMort
Black Rebel Rifter Club
1143
|
Posted - 2011.12.16 16:06:00 -
[9] - Quote
I'm actually looking forward to DUST since I have a mostly useless PS3 gathering... dust (lol). This would be pretty cool but what would be even cooler as an EVE player is if we could blow up structures the mercs are fighting in...
EVE Corp 'Our contract is ended' DUST Corp 'But we've almost taken over the station!' EVE Corp 'Not quite...' *BOOM*
 |

Tiffiah
Pancake Parachutes
0
|
Posted - 2011.12.16 16:09:00 -
[10] - Quote
Logan LaMort wrote:I'm actually looking forward to DUST since I have a mostly useless PS3 gathering... dust (lol). This would be pretty cool but what would be even cooler as an EVE player is if we could blow up structures the mercs are fighting in... EVE Corp 'Our contract is ended' DUST Corp 'But we've almost taken over the station!' EVE Corp 'Not quite...' *BOOM* 
How will we talk to the PS3 people? |

Ghoest
28
|
Posted - 2011.12.16 16:09:00 -
[11] - Quote
I feel confident speculating that Dust devs dont much at all about EVE and could easily be confused as to what an "out post" is. Wherever You Went - Here You Are |

Brooks Puuntai
Nomadic Asylum KUGUTSUMEN.
319
|
Posted - 2011.12.16 16:09:00 -
[12] - Quote
How could they take over outposts that orbit a planet while on the ground? Should use some common sense before putting on your tinfoil hat. If anything it will have to do with DUST outposts on the planets or something to do with PI. |

Valei Khurelem
Viziam Amarr Empire
18
|
Posted - 2011.12.16 16:32:00 -
[13] - Quote
Am I the only one who sees imminent griefing using orbital strikes from EVE players who will be pissed if Dust gets released as a PS3 exclusive with micro-transactions?
Just so you know, I'll probably abuse the hell out it. |

Generals4
Caldari State
551
|
Posted - 2011.12.16 16:34:00 -
[14] - Quote
Valei Khurelem wrote:Am I the only one who sees imminent griefing using orbital strikes from EVE players who will be pissed if Dust gets released as a PS3 exclusive with micro-transactions?
Just so you know, I'll probably abuse the hell out it.
You do realize they'll be able to shoot back at ya, right? -Death is nothing, but to live defeated and inglorious is to die daily. |

Ghoest
28
|
Posted - 2011.12.16 16:35:00 -
[15] - Quote
They arent going to let us have much of an impact.
If they do were going grief the s--t out of the Dust players and they know it. Wherever You Went - Here You Are |

Hans Jagerblitzen
Autocannons Anonymous
629
|
Posted - 2011.12.16 16:50:00 -
[16] - Quote
Tiffiah wrote:
How will we talk to the PS3 people?
Chat channels for Dust 514 (both voice and text) are cross platform. You can log into them from either your console or your PC, so that EvE and Dust players can coordinate their efforts in real time. This is working fine in all the testing that's currently underway and been documented by third party media that have gotten a sneak peak.
And yes, outposts refer to planetary outposts - currently all the nullsec sov system relies on space structures, once Dust is released Alliances forced to obtain planet-based equivalents. Each game will rely on the other - alliances won't have a choice but to pay for or recruit mercernaries if they want to maintain their hold on a region. |

Lithalnas
Privateers Privateer Alliance
8
|
Posted - 2011.12.16 16:56:00 -
[17] - Quote
what might be interesting is a mechanic by which the attacking force has to bring in blank clones and guns and semi dock at the station with a freighter. Then defend the freighter while takeing the station. The station defenders have a store of clones and guns, but if they run out the attackers win. If the defenders suicide in to kill the freighter the attackers loose. Would be an interesting mechanic, especially if it involved PI materials and make a ground war on planets worthwhile. How to build a PC for EVE thread (by Akita T) http://eve-search.com/thread/1559734-0/page/1
|

Karthwritte
Darthrin Storm Enterprise Drunken Capsuleers
1
|
Posted - 2011.12.16 17:03:00 -
[18] - Quote
Hans Jagerblitzen wrote:
Chat channels for Dust 514 (both voice and text) are cross platform. You can log into them from either your console or your PC, so that EvE and Dust players can coordinate their efforts in real time. This is working fine in all the testing that's currently underway and been documented by third party media that have gotten a sneak peak.
Can you please show us the reference? Who and where is that sneak peak? |

Dr Nefarius
SniggWaffe Band of Abos
0
|
Posted - 2011.12.16 17:05:00 -
[19] - Quote
Tiffiah wrote:
How will we talk to the PS3 people?
In a condescending tone of cours.
|

Ranger 1
Ranger Corp
533
|
Posted - 2011.12.16 17:08:00 -
[20] - Quote
Quote:Dust probably isn't that complex though, it's on a console after all.
Keep in mind that DUST will run from the same server as EVE. Revenge should not stop at the ship!
It's not so much a mission statement,-áit's more like a family motto. |

Karthwritte
Darthrin Storm Enterprise Drunken Capsuleers
1
|
Posted - 2011.12.16 17:12:00 -
[21] - Quote
You know, maybe if Dust people can blow the outpost ITS A GOOD IDEA. We dont even know how Dust people will deploy in planets, its not that they have a tele-transporter in every fcking planet, apart that they need to bring the resources to the planet to fight. Right? |

Brooks Puuntai
Nomadic Asylum KUGUTSUMEN.
319
|
Posted - 2011.12.16 17:16:00 -
[22] - Quote
Ranger 1 wrote:Quote:Dust probably isn't that complex though, it's on a console after all. Keep in mind that DUST will run from the same server as EVE.
From my understanding DUST WILL NOT be held on the same servers as Eve it will only have a link between the two. However the servers will be ran and operated by CCP personally.
Edit: Granted I could be wrong. |

J Kunjeh
81
|
Posted - 2011.12.16 17:21:00 -
[23] - Quote
Brooks Puuntai wrote: Edit: Granted I could be wrong.
You are.
"The world as we know it came about through an anomaly (anomou)" (The Gospel of Philip, 1-5)-á |

Hans Jagerblitzen
Autocannons Anonymous
629
|
Posted - 2011.12.16 17:23:00 -
[24] - Quote
Dust 514 runs off Tranquility. They are the same server, there is no separation other than the client used to access the server and the device used to run the client. |

Hans Jagerblitzen
Autocannons Anonymous
629
|
Posted - 2011.12.16 17:28:00 -
[25] - Quote
Here are some good Dust 514 preview articles - they contain references to the cross platform comms, confirm that Dust 514 is run on Tranquility simultaneously with EvE, and have reactions from press members who have actually seen the game played in front of them to confirm it is coming along as intended.
http://www.joystiq.com/2011/08/20/dust-514-preview-contractual-murder/
http://ps3.ign.com/articles/118/1189206p1.html
http://www.develop-online.net/features/1461/Dust-514-The-PS3s-most-important-game |
|

CCP Navigator
C C P C C P Alliance
670

|
Posted - 2011.12.16 18:24:00 -
[26] - Quote
Hello everyone,
I just wanted to jump in here and clarify that Dust 514 has its own player-run structures called Outposts, which CCP_CmdrWang is referring to in that very short tweet. Hope this clears up any speculation at this point 
CCP Navigator -Community Manager |
|

Krios Ahzek
Juvenis Iratus
306
|
Posted - 2011.12.16 18:26:00 -
[27] - Quote
Karthwritte wrote:You know, maybe if Dust people can blow the outpost ITS A GOOD IDEA. We dont even know how Dust people will deploy in planets, its not that they have a tele-transporter in every fcking planet, apart that they need to bring the resources to the planet to fight. Right?
Actually while they don't have teleporters, they basically have insane amounts of jump clones.
So, the Dust players can hang around in their base and clonejump to battlefields halfway across the universe instantly. Even if EVE players need to ferry around containers full of clones and their reactivation units in order to stage a ground attack, the Dust merceneries will not be wasting two hours looking outside a ship's window for it to reach its destination. Do not take me for some conjurer of cheap tricks. |

mkint
473
|
Posted - 2011.12.16 18:27:00 -
[28] - Quote
lol @ the thought of Dust actually mattering |

Krios Ahzek
Juvenis Iratus
306
|
Posted - 2011.12.16 18:29:00 -
[29] - Quote
mkint wrote:lol @ the thought of Dust actually mattering
I for one hope it actually matters, I have a slew of RL friends with COD k/d stats over 1.7, and I can't wait for them to steal your stuff and blow up your spaceships with ground-to-space cannons. Do not take me for some conjurer of cheap tricks. |

Pavel Bidermann
whips chains and ballgags Care Factor
53
|
Posted - 2011.12.16 18:34:00 -
[30] - Quote
Why would they fight over outposts? EVE barely does that now. You'll probably get kicked out of the null sec peace accord currently in place. Oh, is that just going to be in high sec too? |

Ranya Delnas
Viziam Amarr Empire
7
|
Posted - 2011.12.16 18:37:00 -
[31] - Quote
I will play both eve and dust simultaniously for great justice (after i force my PS3 to accept mouse and keyboard imput of course) |

mkint
473
|
Posted - 2011.12.16 18:46:00 -
[32] - Quote
Pavel Bidermann wrote:Why would they fight over outposts? EVE barely does that now. You'll probably get kicked out of the null sec peace accord currently in place. Oh, is that just going to be in high sec too? ^this.
However, CCP has taken this into account. Dust is meant to be a griefing tool. A sh!t game mechanic for making the game less fun for more people. |

Herzog Wolfhammer
Sigma Special Tactics Group
309
|
Posted - 2011.12.16 18:47:00 -
[33] - Quote
Messoroz wrote:In before next mass protest and unsubscription wave from null seccers.
That would be the best Christmas present ever.
|

Nova Fox
Novafox Shipyards
619
|
Posted - 2011.12.16 18:50:00 -
[34] - Quote
Somone needs to clarify outpost we have from the outpost they have, maybe call thier outpost bases?
|

Nova Fox
Novafox Shipyards
619
|
Posted - 2011.12.16 18:50:00 -
[35] - Quote
CCP Navigator wrote:Hello everyone, I just wanted to jump in here and clarify that Dust 514 has its own player-run structures called Outposts, which CCP_CmdrWang is referring to in that very short tweet. Hope this clears up any speculation at this point 
Thank you. Though if the dust 514 idea catches on as a success it may be something to look over later on.
|

Ziranda Hakuli
Relativity Holding Corp AAA Citizens
2
|
Posted - 2011.12.16 19:20:00 -
[36] - Quote
What little i see no one is looking at the sight for Dust514 here
http://www.dust514.com/en/home/
check it out read. obvious you know how |

Pavel Bidermann
whips chains and ballgags Care Factor
53
|
Posted - 2011.12.16 19:22:00 -
[37] - Quote
mkint wrote:Pavel Bidermann wrote:Why would they fight over outposts? EVE barely does that now. You'll probably get kicked out of the null sec peace accord currently in place. Oh, is that just going to be in high sec too? ^this. However, CCP has taken this into account. Dust is meant to be a griefing tool. A sh!t game mechanic for making the game less fun for more people.
My,my! That's both interesting and new! Lets take poor game mechanics, and make it a worse experience! Should be interesting, but not worth staying subbed up for. |

Vertisce Soritenshi
Varion Galactic Tragedy.
258
|
Posted - 2011.12.16 19:31:00 -
[38] - Quote
I think it would be cool to have DUST Mercs inside a (lets just call them STATIONS) player owned station in Nullsec.
Mercs go in, take down the shields or something and then have to get out (Back to the choppah!!!) before the station is blown to bits by the fleets outside. Yes...destructible stations please! Or the Mercs are required to change the sov of that station. Support our boobies!-áLINKY! |

Karthwritte
Darthrin Storm Enterprise Drunken Capsuleers
1
|
Posted - 2011.12.16 19:34:00 -
[39] - Quote
Vertisce Soritenshi wrote:Mercs go in, take down the shields or something and then have to get out (Back to the choppah!!!) before the station is blown to bits by the fleets outside.
They are inmortal, they don't need to get out, just light on the switch |

Ione Hawke
Imperial Academy Amarr Empire
2
|
Posted - 2011.12.16 19:53:00 -
[40] - Quote
CCP Navigator wrote:Hello everyone, I just wanted to jump in here and clarify that Dust 514 has its own player-run structures called Outposts, which CCP_CmdrWang is referring to in that very short tweet. Hope this clears up any speculation at this point 
Uh can't we invite them over to our Outposts? Sure that 'd be fun! Especially if the outpost would die in a huge explosion as a result ;) |

Crumplecorn
Eve Cluster Explorations
41
|
Posted - 2011.12.16 20:01:00 -
[41] - Quote
And then everyone realised why communicating anything more than the current status of your cat over twitter is a terrible terrible idea, and everyone stopped using it forever. /perfectworld
Hans Jagerblitzen wrote:Dust 514 runs off Tranquility. They are the same server, there is no separation other than the client used to access the server and the device used to run the client. "Running on the same server" doesn't mean much when "the server" is a cluster of servers. A lot of EVE doesn't even run on the same server as the rest of EVE, really. |

Vertisce Soritenshi
Varion Galactic Tragedy.
258
|
Posted - 2011.12.16 20:12:00 -
[42] - Quote
Quote:Eve players need to realise that it doesn't matter if they don't buy Dust because they won't buy a PS3. The PS3's estimated userbase at the end of 2010 was around 43.4million, compared to I'd estimate 150k actual eve players. Eve players are a drop in the ocean.
I saw this in a comment on http://www.develop-online.net/features/1461/Dust-514-The-PS3s-most-important-game and wanted to point out that he has a damned good point. Even if we assume every household has 2 PS3s and only 1/10 of those bought Dust and played it...yeah...
Needless to say I fully support DUST on the PS3. Support our boobies!-áLINKY! |

Hecatonis
Ascension Manufacturing
30
|
Posted - 2011.12.16 20:14:00 -
[43] - Quote
i look forward to playing eve and dust.
if people are really believing that dust players are going to be at the mercy of their eve brothers then they are wildly mistaken.
and i want my Beta CCP :P |

Professor Alphane
Alphane Research Co-operative
0
|
Posted - 2011.12.16 20:17:00 -
[44] - Quote
Not the first I've heard of 'dust' but the first time I've looked into it.
Think CCP are taking an increible risk with this myself. It's hard enough launching a PC based MMO these days nevermind a console based MMO ( can only think of one other of the top of my head and can't remeber it's name ) , Think theres gonna be a lot of retention problems. Console players tend to play by gametype and switch games upon new releases frequently, MMO players though tend to choose a single game and devote a lot of time to it.
ATM CCP are sitting pretty in the market, THE sci-fi MMO , Suddenly they want to jump into the shark infested waters of console FPS, competing against household names such as HALO, Battlefield, MW. And they want to adapt there main assest to accomidate this in a way that EVE will never be the same again.
My mind also boggles at the storyline justification for the sudden prolifiration of planetery combat except perhaps on broders.
The idea that us podders wouldn't just fly down and bomb the enemy assests out of excistance ( should anyone of thought to invent bombs that is ) does kinda through throw a pile of 'broken glass' into the sandbox to use an anology.
Good luck to them
*watches as CCP fly there noob ship into the great unknown of console fps null sec* |

Crumplecorn
Eve Cluster Explorations
41
|
Posted - 2011.12.16 20:28:00 -
[45] - Quote
Professor Alphane wrote:The idea that us podders wouldn't just fly down and bomb the enemy assests out of excistance ( should anyone of thought to invent bombs that is ) does kinda through throw a pile of 'broken glass' into the sandbox to use an anology. I think the point is that we want them in one piece.
Vertisce Soritenshi wrote: My god, I don't know about the comments, but that article is terrible. |

Landrae
Blood Angel Asylum
195
|
Posted - 2011.12.16 20:33:00 -
[46] - Quote
I still think there should be Stargate Atlantis style city spaceships that land on the planets as a base of operations for dust 514.
Edit: also the city can hurl stargate style drones at spaceships trying to nuke the planet out of existence. Roses are red, Violets are blue, I have a gun, Get in the van. |

Jenn Makanen
Science and Trade Institute Caldari State
99
|
Posted - 2011.12.16 20:38:00 -
[47] - Quote
Landrae wrote:I still think there should be Stargate Atlantis style city spaceships that land on the planets as a base of operations for dust 514.
Edit: also the city can hurl stargate style drones at spaceships trying to nuke the planet out of existence.
Only if I can get Carter. *watches the sun supernova*  |

Vertisce Soritenshi
Varion Galactic Tragedy.
258
|
Posted - 2011.12.16 20:38:00 -
[48] - Quote
Vertisce Soritenshi wrote: My god, I don't know about the comments, but that article is terrible.[/quote]
Yeah...the article is filled with a lot of misinformation and speculation. And yes the comments are just as bad. Most people freak out about the 150 titans comment and then skyrocket to 500 titans. Support our boobies!-áLINKY! |

Herzog Wolfhammer
Sigma Special Tactics Group
309
|
Posted - 2011.12.16 20:42:00 -
[49] - Quote
Vertisce Soritenshi wrote:Vertisce Soritenshi wrote: My god, I don't know about the comments, but that article is terrible.
Yeah...the article is filled with a lot of misinformation and speculation. And yes the comments are just as bad. Most people freak out about the 150 titans comment and then skyrocket to 500 titans.[/quote]
1000 titans? Are they mad?  |

Crumplecorn
Eve Cluster Explorations
41
|
Posted - 2011.12.16 20:44:00 -
[50] - Quote
Vertisce Soritenshi wrote:Yeah...the article is filled with a lot of misinformation and speculation. And yes the comments are just as bad. Most people freak out about the 150 titans comment and then skyrocket to 500 titans. The minsinformation is bad enough, but the attitude of the article is basically 'consoles are terrible because all their games aren't Farmville or similarly hook-based MMOs. DUST may singlehandedly make all the good games people love core consoles for disappear, in favour of a flurry of pay to win console FPS MMOs. Yay.'
brb, punching babies |

Hecatonis
Ascension Manufacturing
30
|
Posted - 2011.12.16 20:46:00 -
[51] - Quote
Professor Alphane wrote:Not the first I've heard of 'dust' but the first time I've looked into it.
Think CCP are taking an increible risk with this myself. It's hard enough launching a PC based MMO these days nevermind a console based MMO ( can only think of one other of the top of my head and can't remeber it's name ) , Think theres gonna be a lot of retention problems. Console players tend to play by gametype and switch games upon new releases frequently, MMO players though tend to choose a single game and devote a lot of time to it.
ATM CCP are sitting pretty in the market, THE sci-fi MMO , Suddenly they want to jump into the shark infested waters of console FPS, competing against household names such as HALO, Battlefield, MW. And they want to adapt there main assest to accomidate this in a way that EVE will never be the same again.
its a risk all right, but everyone makes them, and i feel CCP has a better chance of winning this one out. they have always been a long haul developer, and time is what you need with things like this.
Quote:My mind also boggles at the storyline justification for the sudden prolifiration of planetery combat except perhaps on broders.
The idea that us podders wouldn't just fly down and bomb the enemy assests out of excistance ( should anyone of thought to invent bombs that is ) does kinda through throw a pile of 'broken glass' into the sandbox to use an anology.
lore can fix those problems, just like the introduction of capital ships, at the point of dust's introduction the technology reached the point were it could happen, ground troop jump clones, land based anti ship weapons, and all the automation to move a comparably small amount of equipment, eve scales are massive when you put a person beside them, across the universe makes it all possible.
|

Professor Alphane
Alphane Research Co-operative
0
|
Posted - 2011.12.16 21:14:00 -
[52] - Quote
Even if gameplay and lore could be seamlessly intergrated....
Then follow the Network and Community Nightmares.
Hows more longterm comunication setup, do we share a forum, cos that'll be fun, thousands of teen fpsers invading EVE gate. You think the pirate/miner community are split.. what happens when 2 groups from 2 platforms playing 2 diffrent games get together.
Then theres poor old Tranquility to be considered. Whats the average uptake of a new console fps? because when they all log into 1 server at one time, it will certainly be a unique event in game server history I would imagine. I pity the poor hamsters :)
As I say I don't know the ins and outs of it but to me it sounds less like 'OMG this is the best thing to happen to EVE (and the gaming world ) ever' and more ' OMG thats the end of CCP (hopefully not EVE someone might buy it as a going concern)'.
Further thoughts are that the economy and value of these assests is going to be one of the hardest things to intergrate. Are they going to be our 'poor cousins' (if they had millioins of isk why be a grunt why not a podder) and if so thats gonna go down well in the community isn't it because we will literaly OWN them. If there suddenly as wealthy as us it causes problems as well.
Are the markets going to be linked.. if so any large group of EVEians will be able to suriously effect gameplay balnce within DUST by 'investing' in operations.
Maybe I'm being pessemistic and this will go balastic and be a bigger game than WOW. CCP certainly seem to be gambling alot on a postive outcome, I can only wish them the best. |

Nyla Skin
Caldari Provisions Caldari State
43
|
Posted - 2011.12.16 21:44:00 -
[53] - Quote
Brooks Puuntai wrote:How could they take over outposts that orbit a planet while on the ground?
How do you think Dust soldiers will move around from planet to planet? |

Drachiel
Mercury LLC
0
|
Posted - 2011.12.16 21:54:00 -
[54] - Quote
If the gameplay is any good I can't wait for it to bomb on PS3 as soon as the next CoD comes out, forcing CCP to develop a PC version.
It looks like a successor to Battlefield 2142, which is great. But it's also a shooter, on a console, which is trash. |

Olleybear
I R' Carebear
15
|
Posted - 2011.12.16 22:00:00 -
[55] - Quote
It is amazing the amount of comments people are posting who think Dust is going to kill Eve.
First thing the na-sayers need to hear is what has been posted on this forum countless times before.
Adapt or Die.
This game can use another aspect to it. Dust is a natural extension to our space environment and If done right, Dust will add more complexity to war. That is a good thing.
I may not buy a PS3 to play Dust myself, but that doesnt mean I wont enjoy hiring Dust mercs to take out someones PI facilities who are mouthing of in local and getting on my nerves. That right there makes me smile inside.
Now on to the business side of things.
The business people at CCP know that Eve may not last forever. They constantly need to innovate with Eve to keep subscribers paying, but there may come a day when the masses get tired of space MMO's the same way they seem to be getting tired of Kill the Dragon MMO's.
Keeping the changes fresh, bringing in more RL money via Dust, is only going to help the entire Eve community.
So I can only say:
Adapt to the change or Die crying about it. |

Hecatonis
Ascension Manufacturing
30
|
Posted - 2011.12.16 22:01:00 -
[56] - Quote
Professor Alphane wrote:Even if gameplay and lore could be seamlessly intergrated....
Then follow the Network and Community Nightmares.
Hows more longterm comunication setup, do we share a forum, cos that'll be fun, thousands of teen fpsers invading EVE gate. You think the pirate/miner community are split.. what happens when 2 groups from 2 platforms playing 2 diffrent games get together. look at the maturity level on these forums as of late, do you really think that "teem fpsers" are going to be any less childish then the people we already have here? but the forum issue is something i think CCP should fix soon, if only to get some talk on the forum going, and maybe even some pre-planning for those of us that are going to play and dont want to use fan sites
Quote:Then theres poor old Tranquility to be considered. Whats the average uptake of a new console fps? because when they all log into 1 server at one time, it will certainly be a unique event in game server history I would imagine. I pity the poor hamsters :) CCP will handle the backend, there si no point in worrying about it from our side because we cant do anything about it. the thing i am not looking forward to is having my signal being sent across the world. my location hold a native ping of 175ms its ok for eve, but its goign to have to take some getting use to for a twitch based FPS
Quote:Further thoughts are that the economy and value of these assests is going to be one of the hardest things to intergrate. Are they going to be our 'poor cousins' (if they had millioins of isk why be a grunt why not a podder) and if so thats gonna go down well in the community isn't it because we will literaly OWN them. If there suddenly as wealthy as us it causes problems as well. will some dust bunnies be a rich as a podder? some probably will be, will they be a rich as a rich podder? no. its just goig to be another thing to adapt to in eve. some will work for podders, some podders will work for them. if podders are bothered by this then they will just have to deal. if they cant handle the competitions then they are playing the wrong game, adapt or die.
Quote:Are the markets going to be linked.. if so any large group of EVEians will be able to suriously effect gameplay balnce within DUST by 'investing' in operations. they said it would be linked and running off the same market, what that means is yet to be seen. also i still havent found what kind of micro transactions are going to be offered. i am guessing that it will work kinda like the nex store where some items (the best of the best) can only be manifested into the game but after that can be sold on the open market. other basic items, the tools of war, will be manufactured and sold on the market like anything else.
Quote:Maybe I'm being pessemistic and this will go balastic and be a bigger game than WOW. CCP certainly seem to be gambling alot on a postive outcome, I can only wish them the best.
well we will see, the game is all but done and the chances of CCP pulling out of it is between slim and none so i am hoping for the best as well. this game has the potential of making eve a whole lot better and i for one am all for that. and the best part of it is, if the game doesnt take off then nothing will have really changed.
|

Seleia O'Sinnor
Arklight Project Fade 2 Black
70
|
Posted - 2011.12.16 22:14:00 -
[57] - Quote
At least another 18 months before we will now for certain  Eve community: An angry mob of bright people hunting witches, more torches, more hay forks, growing and growing. |

Krios Ahzek
Juvenis Iratus
307
|
Posted - 2011.12.16 22:21:00 -
[58] - Quote
Nyla Skin wrote:Brooks Puuntai wrote:How could they take over outposts that orbit a planet while on the ground? How do you think Dust soldiers will move around from planet to planet?
Jump clones. Do not take me for some conjurer of cheap tricks. |

IGNATIUS HOOD
Zephyr Corp V.A.S.T.
90
|
Posted - 2011.12.16 22:52:00 -
[59] - Quote
Tiffiah wrote:Logan LaMort wrote:I'm actually looking forward to DUST since I have a mostly useless PS3 gathering... dust (lol). This would be pretty cool but what would be even cooler as an EVE player is if we could blow up structures the mercs are fighting in... EVE Corp 'Our contract is ended' DUST Corp 'But we've almost taken over the station!' EVE Corp 'Not quite...' *BOOM*  How will we talk to the PS3 people?
with scorn and an aire of elitism bordering on narcissism i suspect. assuming we talk to the dirt grubbers at all. 'perfer et obdura; dolor hic tibi proderit olim'
Be patient and tough; some day this pain will be useful to you. |

cBOLTSON
Star Frontiers BricK sQuAD.
24
|
Posted - 2011.12.16 23:04:00 -
[60] - Quote
CCP Navigator wrote:Hello everyone, I just wanted to jump in here and clarify that Dust 514 has its own player-run structures called Outposts, which CCP_CmdrWang is referring to in that very short tweet. Hope this clears up any speculation at this point 
I just hope you guys realise your entering a VERY competitive market with the FPS dust.
I honestly hope it goes great for you, I just urge you to get as much help, support and ideas from your eve players as possible.
Im very intrigued to see how you guys are comming along with DUST. Any sneak peaks for your loyal eve minions? Im guessing Fanfest will have such information? |

Scatim Helicon
GoonWaffe Goonswarm Federation
146
|
Posted - 2011.12.16 23:06:00 -
[61] - Quote
CCP Navigator wrote:Hello everyone, I just wanted to jump in here and clarify that Dust 514 has its own player-run structures called Outposts, which CCP_CmdrWang is referring to in that very short tweet. Hope this clears up any speculation at this point  This is going to cause so much confusion  |

Krios Ahzek
Juvenis Iratus
308
|
Posted - 2011.12.16 23:27:00 -
[62] - Quote
cBOLTSON wrote:CCP Navigator wrote:Hello everyone, I just wanted to jump in here and clarify that Dust 514 has its own player-run structures called Outposts, which CCP_CmdrWang is referring to in that very short tweet. Hope this clears up any speculation at this point  I just hope you guys realise your entering a VERY competitive market with the FPS dust. I honestly hope it goes great for you, I just urge you to get as much help, support and ideas from your eve players as possible. Im very intrigued to see how you guys are comming along with DUST. Any sneak peaks for your loyal eve minions? Im guessing Fanfest will have such information?
I didn't know that the ''MMOFPS which ties into an established sci-fi MMO'' market was flooded and very competitive.
Do not take me for some conjurer of cheap tricks. |

Jack Cavanaugh
Mechanical Eagles Inc. The Ancients.
3
|
Posted - 2011.12.16 23:31:00 -
[63] - Quote
Tiffiah wrote:Logan LaMort wrote:I'm actually looking forward to DUST since I have a mostly useless PS3 gathering... dust (lol). This would be pretty cool but what would be even cooler as an EVE player is if we could blow up structures the mercs are fighting in... EVE Corp 'Our contract is ended' DUST Corp 'But we've almost taken over the station!' EVE Corp 'Not quite...' *BOOM*  How will we talk to the PS3 people?
Make primitive grunting noises? |

Krios Ahzek
Juvenis Iratus
309
|
Posted - 2011.12.16 23:46:00 -
[64] - Quote
Jack Cavanaugh wrote:Tiffiah wrote:Logan LaMort wrote:I'm actually looking forward to DUST since I have a mostly useless PS3 gathering... dust (lol). This would be pretty cool but what would be even cooler as an EVE player is if we could blow up structures the mercs are fighting in... EVE Corp 'Our contract is ended' DUST Corp 'But we've almost taken over the station!' EVE Corp 'Not quite...' *BOOM*  How will we talk to the PS3 people? Make primitive grunting noises?
I don't even have a PS3 but I'll make sure to buy one at a pawn shop just because of how you guys are dumb elitists.
Are you a viral marketer?
Do not take me for some conjurer of cheap tricks. |

J Kunjeh
81
|
Posted - 2011.12.16 23:49:00 -
[65] - Quote
Dust is going to kick it...can't wait for the release. I might even let my Eve sub lapse because I find myself so busy shooting you guys in the face on my PS3. "The world as we know it came about through an anomaly (anomou)" (The Gospel of Philip, 1-5)-á |

Hans Jagerblitzen
Autocannons Anonymous
629
|
Posted - 2011.12.17 00:03:00 -
[66] - Quote
Olleybear wrote:It is amazing the amount of comments people are posting who think Dust is going to kill Eve.
First thing the na-sayers need to hear is what has been posted on this forum countless times before.
Adapt or Die.
This game can use another aspect to it. Dust is a natural extension to our space environment and If done right, Dust will add more complexity to war. That is a good thing.
I may not buy a PS3 to play Dust myself, but that doesnt mean I wont enjoy hiring Dust mercs to take out someones PI facilities who are mouthing of in local and getting on my nerves. That right there makes me smile inside.
Now on to the business side of things.
The business people at CCP know that Eve may not last forever. They constantly need to innovate with Eve to keep subscribers paying, but there may come a day when the masses get tired of space MMO's the same way they seem to be getting tired of Kill the Dragon MMO's.
Keeping the changes fresh, bringing in more RL money via Dust, is only going to help the entire Eve community.
So I can only say:
Adapt to the change or Die crying about it.
QFT.
Everyone's been demanding nullsec sov changes, and lowsec sov changes (FW improvements) and Dust provides a known, guaranteed addition to the level of depth and strategy needed to fight and hold sovereignty.
Point is, Dust is coming, its NOT coming to PC (time for that argument is long past), and yes, we'll all need to rely on Dust mercs to hold nullsec Sov. Either time to start making some friends that own consoles, or suffer the consequences.
All these arguments about comparisons to Call of Duty and Halo are pointless. Dust 514 is not meant to compete with these. - it will no doubt start with a small following and grow with time, just as EvE has. People expecting quick 5 minute matches and instant unlimited respawns will be sorely disappointed. And thats perfectly ok, because Dust 514 is not designed for them. It is designed for all of us who are sick of those recycled garbage games and thirst for something deeper.
CCP already has the isk and support system they need to make Dust happen - simply put, it doesnt need to compete and win against other shooter blockbusters. That is the beauty of being funded by another, ongoing, profitable venture. All Dust has to do to survive is gradually build a core player base just as EvE has. CCP can afford to take their time, and they most certainly will.
|

Logan LaMort
Black Rebel Rifter Club
1144
|
Posted - 2011.12.17 01:11:00 -
[67] - Quote
Krios Ahzek wrote:Jack Cavanaugh wrote:Tiffiah wrote:Logan LaMort wrote:I'm actually looking forward to DUST since I have a mostly useless PS3 gathering... dust (lol). This would be pretty cool but what would be even cooler as an EVE player is if we could blow up structures the mercs are fighting in... EVE Corp 'Our contract is ended' DUST Corp 'But we've almost taken over the station!' EVE Corp 'Not quite...' *BOOM*  How will we talk to the PS3 people? Make primitive grunting noises? I don't even have a PS3 but I'll make sure to buy one at a pawn shop just because of how you guys are dumb elitists. Are you a viral marketer?
To give a serious answer, pretty much every USB keyboard will work on a PS3, so chat channels are no problem and their are many cheap headsets available, so I can imagine EVE voice being supported too.
|

Lord Zim
Bat Country Goonswarm Federation
305
|
Posted - 2011.12.17 01:14:00 -
[68] - Quote
Messoroz wrote:In before next mass protest and unsubscription wave from null seccers. Over a console game which'll die a fiery death within weeks of launch?
Ok. Better give me a script for how I should whine, because that'll take a fuckload of acting to pull off. |

DarkAegix
Acetech Systems
582
|
Posted - 2011.12.17 01:36:00 -
[69] - Quote
Anything is better than spending hours firing at stationary structures. |

Professor Alphane
Alphane Research Co-operative
0
|
Posted - 2011.12.17 01:40:00 -
[70] - Quote
Olleybear wrote:
Adapt to the change or Die crying about it.
My adaptality is not in question here nor is my mortal excistance thanks. Whether this is really a good move by CCP is..
As for building a playerbase slowly and working from there as you would in an MMO, unfortunatly console based games aren't under financial control the way a subscription game is. CCP have always charged about the same for a subscription and can continue to do so, when a console game tanks it ends up dumped in the bargain bin at the local game shop and retailers don't bulk purchase copies. Income stops dead, theres no half measures. So unfortunatly ( unfortunatly because this is most likely where DUST will fail ) it WILL be in direct competion with big name FPS's, and not just that but any other BIG release for the PS3.
A bold project don't get me wrong but if it really is 18 months away as someone suggest, given the law of the bigger the hype the bigger the flop, I think CCP have bitten of more than they can chew here myself. |

Lord Zim
Bat Country Goonswarm Federation
305
|
Posted - 2011.12.17 01:40:00 -
[71] - Quote
DarkAegix wrote:Anything is better than spending hours firing at stationary structures. No, shooting structures would be vastly preferable to playing competitive multiplayer FPSes on consoles. |

J Kunjeh
81
|
Posted - 2011.12.17 01:50:00 -
[72] - Quote
Professor Alphane wrote:Olleybear wrote:
Adapt to the change or Die crying about it.
My adaptality is not in question here nor is my mortal excistance thanks. Whether this is really a good move by CCP is.. As for building a playerbase slowly and working from there as you would in an MMO, unfortunatly console based games aren't under financial control the way a subscription game is. CCP have always charged about the same for a subscription and can continue to do so, when a console game tanks it ends up dumped in the bargain bin at the local game shop and retailers don't bulk purchase copies. Income stops dead, theres no half measures. So unfortunatly ( unfortunatly because this is most likely where DUST will fail ) it WILL be in direct competion with big name FPS's, and not just that but any other BIG release for the PS3. A bold project don't get me wrong but if it really is 18 months away as someone suggest, given the law of the bigger the hype the bigger the flop, I think CCP have bitten of more than they can chew here myself.
So like, check this out: it's going to be downloadable from the PSN (though they are toying with the idea of a retail copy...collector edition only?). They're relying on microtransactions NOT retail sales to make their cash on Dust. From all I've seen, they're on the right track, working closely with Sony and others who know the console FPS market. Dust is going to do just as they predict, you'll see....
And no, it's not 18 months away...summer of 2012, booya! "The world as we know it came about through an anomaly (anomou)" (The Gospel of Philip, 1-5)-á |

DarkAegix
Acetech Systems
582
|
Posted - 2011.12.17 01:55:00 -
[73] - Quote
Lord Zim wrote:DarkAegix wrote:Anything is better than spending hours firing at stationary structures. No, shooting structures would be vastly preferable to playing competitive multiplayer FPSes on consoles. I'm sorry, but did I miss the news announcement stating that EVE players had to play DUST? That EVE players can't simply hire DUST players?
What's that? You're wrong? Ok. |

Lord Zim
Bat Country Goonswarm Federation
305
|
Posted - 2011.12.17 02:01:00 -
[74] - Quote
DarkAegix wrote:Lord Zim wrote:DarkAegix wrote:Anything is better than spending hours firing at stationary structures. No, shooting structures would be vastly preferable to playing competitive multiplayer FPSes on consoles. I'm sorry, but did I miss the news announcement stating that EVE players had to play DUST? That EVE players can't simply hire DUST players? What's that? You're wrong? Ok. Hi. This was me talking about how much I'd slit my wrist rather than play a multiplayer FPS console game.
But if we're going to talk about the viability of DUST itself, let's add the fact that at most, DUST is going to be a brief flash of activity, until the next shiny comes along and makes ADD console players go "ooh". And shooting structures'd still be more fun than playing DUST. |

Hecatonis
Ascension Manufacturing
30
|
Posted - 2011.12.17 02:04:00 -
[75] - Quote
Professor Alphane wrote:Olleybear wrote:
Adapt to the change or Die crying about it.
My adaptality is not in question here nor is my mortal excistance thanks. Whether this is really a good move by CCP is.. As for building a playerbase slowly and working from there as you would in an MMO, unfortunatly console based games aren't under financial control the way a subscription game is. CCP have always charged about the same for a subscription and can continue to do so, when a console game tanks it ends up dumped in the bargain bin at the local game shop and retailers don't bulk purchase copies. Income stops dead, theres no half measures. So unfortunatly ( unfortunatly because this is most likely where DUST will fail ) it WILL be in direct competion with big name FPS's, and not just that but any other BIG release for the PS3. A bold project don't get me wrong but if it really is 18 months away as someone suggest, given the law of the bigger the hype the bigger the flop, I think CCP have bitten of more than they can chew here myself.
there was a lot of talk about how league of legend was nothing more then a rip off of dota and how F2P competitive games are doomed to die from the start. it seems to work out very well for riot.
this is not a question on if its a good move for CCP at all, infact this topic started off as can dust bunnies take out outposts, because in the end dust 514 is coming, and the fact that some players dont like it matters not. its coming, flop or fairy tale ending. and i for one am looking forwards to it.
i just wish we knew more about it.
|

DarkAegix
Acetech Systems
585
|
Posted - 2011.12.17 02:25:00 -
[76] - Quote
Lord Zim wrote:DarkAegix wrote:Lord Zim wrote:DarkAegix wrote:Anything is better than spending hours firing at stationary structures. No, shooting structures would be vastly preferable to playing competitive multiplayer FPSes on consoles. I'm sorry, but did I miss the news announcement stating that EVE players had to play DUST? That EVE players can't simply hire DUST players? What's that? You're wrong? Ok. Hi. This was me talking about how much I'd slit my wrist rather than play a multiplayer FPS console game. Greetings Lord Zim, You need not play DUST. Your mentally superior friend, DarkAegix
|

Lord Zim
Bat Country Goonswarm Federation
306
|
Posted - 2011.12.17 02:27:00 -
[77] - Quote
DarkAegix wrote:Greetings Lord Zim, You need not play DUST. Your mentally superior friend, DarkAegix
DarkAegix, missing the point one post at a time. |

Ranger 1
Ranger Corp
533
|
Posted - 2011.12.17 02:29:00 -
[78] - Quote
Lord Zim wrote:DarkAegix wrote:Lord Zim wrote:DarkAegix wrote:Anything is better than spending hours firing at stationary structures. No, shooting structures would be vastly preferable to playing competitive multiplayer FPSes on consoles. I'm sorry, but did I miss the news announcement stating that EVE players had to play DUST? That EVE players can't simply hire DUST players? What's that? You're wrong? Ok. Hi. This was me talking about how much I'd slit my wrist rather than play a multiplayer FPS console game. But if we're going to talk about the viability of DUST itself, let's add the fact that at most, DUST is going to be a brief flash of activity, until the next shiny comes along and makes ADD console players go "ooh". And shooting structures'd still be more fun than playing DUST.
Considering that DUST won't be dependent on instant, first month profits to determine its success as other titles are...
considering that DUST doesn't have the large number of leaches on it's profits that most console titles do...
considering that millions of people apparently vastly prefer fps game play to sitting static shooting a space house....
.... I'm gonna have to go out on a limb and disagree with your assessment.  Revenge should not stop at the ship!
It's not so much a mission statement,-áit's more like a family motto. |

Lord Zim
Bat Country Goonswarm Federation
306
|
Posted - 2011.12.17 02:40:00 -
[79] - Quote
Ranger 1 wrote:considering that millions of people apparently vastly prefer fps game play to sitting static shooting a space house.... .... I'm gonna have to go out on a limb and disagree with your assessment.  While there are "millions of people" who vastly prefer FPS games, what makes you think they'll even know what this thing called "eve" is? Or even care, because all their friends are playing MW3 or BF3 so they'll be the uncool kid in the group? |

Professor Alphane
Alphane Research Co-operative
0
|
Posted - 2011.12.17 02:43:00 -
[80] - Quote
J Kunjeh wrote:Professor Alphane wrote:Olleybear wrote:
Adapt to the change or Die crying about it.
My adaptality is not in question here nor is my mortal excistance thanks. Whether this is really a good move by CCP is.. As for building a playerbase slowly and working from there as you would in an MMO, unfortunatly console based games aren't under financial control the way a subscription game is. CCP have always charged about the same for a subscription and can continue to do so, when a console game tanks it ends up dumped in the bargain bin at the local game shop and retailers don't bulk purchase copies. Income stops dead, theres no half measures. So unfortunatly ( unfortunatly because this is most likely where DUST will fail ) it WILL be in direct competion with big name FPS's, and not just that but any other BIG release for the PS3. A bold project don't get me wrong but if it really is 18 months away as someone suggest, given the law of the bigger the hype the bigger the flop, I think CCP have bitten of more than they can chew here myself. So like, check this out: it's going to be downloadable from the PSN (though they are toying with the idea of a retail copy...collector edition only?). They're relying on microtransactions NOT retail sales to make their cash on Dust. From all I've seen, they're on the right track, working closely with Sony and others who know the console FPS market. Dust is going to do just as they predict, you'll see.... And no, it's not 18 months away...summer of 2012, booya!
So
1/ CCP are developing in a new genre for them 2/ On a new platform for them 3/ In a new market for them 3/ Using a new business model for that market
Go out on a limb much.....
Don't get me wrong I hope it works out for them, but to me it looks very much like a long odds bet.
|

DarkAegix
Acetech Systems
585
|
Posted - 2011.12.17 02:54:00 -
[81] - Quote
Lord Zim wrote:DarkAegix, missing the point one post at a time. Your point is that you don't want to play DUST, because you don't like first person shooters. My point is that you don't need to play DUST.
Therefore, your point is irrelevant.
Lord Zim, not knowing his own point one post at a time.
P.S. You're a terrible poster and should abandon thread ASAP. |

Jenshae Chiroptera
267
|
Posted - 2011.12.17 02:58:00 -
[82] - Quote
Oh it would be great if you could launch a shuttle full of Dust players at another ship then they run through the corridors of that ship shooting other Dust players to finally take it over or be killed.
Dust players working as infections or immune systems for and against stations, outposts ships and planets.  (Hacking skill and tools required to get them into a station or outpost's vulnerable points and you have to remain there opening doors for them. Die and they are trapped!) So that it isn't boring for them, you can recruit them then allocate them to a few places, such as one ship and one planet. You can swop them between either for attack or defence. Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |

Hecatonis
Ascension Manufacturing
30
|
Posted - 2011.12.17 03:00:00 -
[83] - Quote
Lord Zim wrote:Ranger 1 wrote:considering that millions of people apparently vastly prefer fps game play to sitting static shooting a space house.... .... I'm gonna have to go out on a limb and disagree with your assessment.  While there are "millions of people" who vastly prefer FPS games, what makes you think they'll even know what this thing called "eve" is? Or even care, because all their friends are playing MW3 or BF3 so they'll be the uncool kid in the group?
what makes you think they wont?
|

Jenshae Chiroptera
267
|
Posted - 2011.12.17 03:02:00 -
[84] - Quote
Hecatonis wrote:
what makes you think they wont?
Captain's Quarters. If the FPS is anything like that, it will be a complete failure. Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |

Krios Ahzek
Juvenis Iratus
310
|
Posted - 2011.12.17 03:07:00 -
[85] - Quote
Lord Zim wrote:Ranger 1 wrote:considering that millions of people apparently vastly prefer fps game play to sitting static shooting a space house.... .... I'm gonna have to go out on a limb and disagree with your assessment.  While there are "millions of people" who vastly prefer FPS games, what makes you think they'll even know what this thing called "eve" is? Or even care, because all their friends are playing MW3 or BF3 so they'll be the uncool kid in the group?
Yo seriously Zim I like you, but you're not making sense right now.
People WILL play Dust, and if they don't, people who play EVE will play Dust to easily gain ingame advantages as long as it exists. It'll be the land based equivalent of multiboxing. Which means that there will be people to shoot.
There's also not a CHANCE that Dust doesn't attract at least a niche group of players. Maybe it won't be mainstream like Halo, but even if there are only 5000 players online at once, that's still a successful FPS.
And that's not even counting the thousands of people on Reddit and SA who don't play EVE because it's a bad game but will fall victim to the CFC propaganda and join the ground-based division.
Also MW3 and BF3 don't have lasting consequences. Persistent worlds with harsh PVP are awesome. Do not take me for some conjurer of cheap tricks. |

Ranger 1
Ranger Corp
534
|
Posted - 2011.12.17 03:11:00 -
[86] - Quote
Lord Zim wrote:Ranger 1 wrote:considering that millions of people apparently vastly prefer fps game play to sitting static shooting a space house.... .... I'm gonna have to go out on a limb and disagree with your assessment.  While there are "millions of people" who vastly prefer FPS games, what makes you think they'll even know what this thing called "eve" is? Or even care, because all their friends are playing MW3 or BF3 so they'll be the uncool kid in the group?
The development of DUST is causing quite a stir in the console gaming industry, that is always a good thing. It is causing a stir because it is a revolutionary concept finally seen through to completion, tied to an 8 year old established universe of rich content.
It is being viewed by many as not just the "next new game", but rather the "next step in console games" period. This in an industry where many fans are fading away currently because they are getting tired of the MW3 or BF3 clones that are literally nothing more than the same tired game with a new $60 paint job.
This is the sort of thing that redefines who the "cool kids" are.
The cool kids will be playing a game where when they win, or when they lose, it matters to a lot of people. The cool kids will be playing a game that gets free updates on a regular basis, and has a fresh shelf life of years. The cool kids will be playing a game that doesn't require them to save up to buy the next years version of the same old same old. The cool kids will be playing a game that allows them to make a name for themselves (if they are good enough) that will be recognized by thousands (if not hundreds of thousands) of people.
Revenge should not stop at the ship!
It's not so much a mission statement,-áit's more like a family motto. |

Crumplecorn
Eve Cluster Explorations
41
|
Posted - 2011.12.17 03:11:00 -
[87] - Quote
Krios Ahzek wrote:Persistent worlds with harsh PVP are awesome. Know of any good ones? |

Crumplecorn
Eve Cluster Explorations
41
|
Posted - 2011.12.17 03:15:00 -
[88] - Quote
Ranger 1 wrote:The development of DUST is causing quite a stir in the console gaming industry, that is always a good thing. It is causing a stir because it is a revolutionary concept finally seen through to completion, tied to an 8 year old established universe of rich content. LOL. It's an MMOFPS. It may be the first on a console, I don't know, but since console FPSes are by definition terribad knockoffs aimed at casuals and children, who cares anyway?
Ranger 1 wrote:It is being viewed by many as not just the "next new game", but rather the "next step in console games" period. This in an industry where many fans are fading away currently because they are getting tired of the MW3 or BF3 clones that are literally nothing more than the same tired game with a new $60 paint job. I very much doubt the whole gaming world is going to become MMOs. Console games are continuing to advance just fine, and whether or not DUST replaces the current FPSes as the casual's tripe of choice is really irrelevant to any actual advances which take place, just as FPSes have been and will continue to be irrelevant to actual console games. |

Krios Ahzek
Juvenis Iratus
310
|
Posted - 2011.12.17 03:18:00 -
[89] - Quote
Crumplecorn wrote:Krios Ahzek wrote:Persistent worlds with harsh PVP are awesome. Know of any good ones?
I actually LARP in one. It's a warhammer inspired wargame with 2000 players and a year-round Risk-like strategy game that's played by mail. The persistent world aspect is what makes it stand out from simple foam sword tag. It's quite the same thing for FPSes and spaceship games IMHO.
Do not take me for some conjurer of cheap tricks. |

Ranger 1
Ranger Corp
534
|
Posted - 2011.12.17 03:21:00 -
[90] - Quote
Professor Alphane wrote:J Kunjeh wrote:Professor Alphane wrote:Olleybear wrote:
Adapt to the change or Die crying about it.
My adaptality is not in question here nor is my mortal excistance thanks. Whether this is really a good move by CCP is.. As for building a playerbase slowly and working from there as you would in an MMO, unfortunatly console based games aren't under financial control the way a subscription game is. CCP have always charged about the same for a subscription and can continue to do so, when a console game tanks it ends up dumped in the bargain bin at the local game shop and retailers don't bulk purchase copies. Income stops dead, theres no half measures. So unfortunatly ( unfortunatly because this is most likely where DUST will fail ) it WILL be in direct competion with big name FPS's, and not just that but any other BIG release for the PS3. A bold project don't get me wrong but if it really is 18 months away as someone suggest, given the law of the bigger the hype the bigger the flop, I think CCP have bitten of more than they can chew here myself. So like, check this out: it's going to be downloadable from the PSN (though they are toying with the idea of a retail copy...collector edition only?). They're relying on microtransactions NOT retail sales to make their cash on Dust. From all I've seen, they're on the right track, working closely with Sony and others who know the console FPS market. Dust is going to do just as they predict, you'll see.... And no, it's not 18 months away...summer of 2012, booya! So 1/ CCP are developing in a new genre for them 2/ On a new platform for them 3/ In a new market for them 3/ Using a new business model for that market Go out on a limb much..... Don't get me wrong I hope it works out for them, but to me it looks very much like a long odds bet.
I know you aren't trying to be overly negative, and are simply skeptical, but I will say that most of your comments are very familiar to me.
They are very, very similar to the comments that circulated when EVE was in Beta. Popular opinion was that it would crash and burn within the first few months because:
It was too radical. It's technology was unproven. The company had little experience in the gaming industry. Combat of the scale proposed was totally impossible. There was no content, and no end game. A player driven economy would never work. It would not be able to compete with existing SciFi franchises like Star Wars or Star Trek, nobody could relate to it.
Yes, things could go south. You never know in the gaming industry.
But if anyone can pull it off, it's CCP.
Revenge should not stop at the ship!
It's not so much a mission statement,-áit's more like a family motto. |

Ranger 1
Ranger Corp
534
|
Posted - 2011.12.17 03:26:00 -
[91] - Quote
Crumplecorn wrote:Ranger 1 wrote:The development of DUST is causing quite a stir in the console gaming industry, that is always a good thing. It is causing a stir because it is a revolutionary concept finally seen through to completion, tied to an 8 year old established universe of rich content. LOL. It's an MMOFPS. It may be the first on a console, I don't know, but since console FPSes are by definition terribad knockoffs aimed at casuals and children, who cares anyway? Ranger 1 wrote:It is being viewed by many as not just the "next new game", but rather the "next step in console games" period. This in an industry where many fans are fading away currently because they are getting tired of the MW3 or BF3 clones that are literally nothing more than the same tired game with a new $60 paint job. I very much doubt the whole gaming world is going to become MMOs. Console games are continuing to advance just fine, and whether or not DUST replaces the current FPSes as the casual's tripe of choice is really irrelevant to any actual advances which take place, just as FPSes have been and will continue to be irrelevant to actual console games.
Greetings Crumple, good to see you again.
To touch on a few of your points:
Actually, it's quite a bit more than an MMOFPS. It has other elements including RTS... among others.
Dust isn't aimed at casuals and children.
The console industry has been in decline for the last several years.
FPS are far from irrelevant to the console gaming industry.
Always good to see you posting though. Revenge should not stop at the ship!
It's not so much a mission statement,-áit's more like a family motto. |

Crumplecorn
Eve Cluster Explorations
42
|
Posted - 2011.12.17 03:33:00 -
[92] - Quote
Ranger 1 wrote:Actually, it's quite a bit more than an MMOFPS. It has other elements including RTS... among others.
Dust isn't aimed at casuals and children. Fair points, but it still falls basically in the console FPS genre, and so does not represent an interesting advancement IMO.
Ranger 1 wrote:The console industry has been in decline for the last several years. FPS are far from irrelevant to the console gaming industry. I actually couldn't have said it better myself. I just moved the statements together for you :D
Good to see you are still around too, yours is one of the few names I actually remember. |

Lord Zim
Bat Country Goonswarm Federation
307
|
Posted - 2011.12.17 03:35:00 -
[93] - Quote
DarkAegix wrote:Your point is that you don't want to play DUST, because you don't like first person shooters. I love FPSes. I hate FPSes on consoles. There's a difference.
I would play Dust on a PC.
DarkAegix wrote:My point is that you don't need to play DUST. And my point is that consoles are a terrible media for FPSes, to the point where shooting structures is vastly preferable. |

Ranger 1
Ranger Corp
534
|
Posted - 2011.12.17 03:37:00 -
[94] - Quote
Crumplecorn wrote:Ranger 1 wrote:Actually, it's quite a bit more than an MMOFPS. It has other elements including RTS... among others.
Dust isn't aimed at casuals and children. Fair points, but it still falls basically in the console FPS genre, and so does not represent an interesting advancement IMO. Ranger 1 wrote:The console industry has been in decline for the last several years. FPS are far from irrelevant to the console gaming industry. I actually couldn't have said it better myself. I just moved the statements together for you :D Good to see you are still around too, yours is one of the few names I actually remember.

Fair points. Whatever our individual preferences and predictions, I think it's safe to say that whether this thing burns like the Hindenburg... or starts a console game revolution... either way it should be interesting to watch (and in some small way been a part of). Revenge should not stop at the ship!
It's not so much a mission statement,-áit's more like a family motto. |

Asuri Kinnes
Adhocracy Incorporated Adhocracy
93
|
Posted - 2011.12.17 03:37:00 -
[95] - Quote
Can't see how CCP will make it work - unless they are going to forbid gravity from working...
Personally, I intend to grief the **** out of the dust bunnies...
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |

Krios Ahzek
Juvenis Iratus
310
|
Posted - 2011.12.17 03:44:00 -
[96] - Quote
Lord Zim wrote:
I would play Dust on a PC.
Yeah that's a given Do not take me for some conjurer of cheap tricks. |

Crumplecorn
Eve Cluster Explorations
42
|
Posted - 2011.12.17 03:45:00 -
[97] - Quote
Ranger 1 wrote:Fair points. Whatever our individual preferences and predictions, I think it's safe to say that whether this thing burns like the Hindenburg... or starts a console game revolution... either way it should be interesting to watch (and in some small way been a part of). Yup, I'm getting it regardless, even though I object to console FPSes and microtransations. Just to see what happens with it. |

Federigo Mondial
Science and Trade Institute Caldari State
8
|
Posted - 2011.12.17 03:46:00 -
[98] - Quote
Mercs on the ground ? Press F1. |

Asuri Kinnes
Adhocracy Incorporated Adhocracy
93
|
Posted - 2011.12.17 03:53:00 -
[99] - Quote
They've gotta let us nuke'em from orbit... right? 
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |

Crumplecorn
Eve Cluster Explorations
43
|
Posted - 2011.12.17 03:54:00 -
[100] - Quote
Asuri Kinnes wrote:They've gotta let us nuke'em from orbit... right?  Of course, but remember you are talking about captial ship guns trying to hit a target orders of magnitude smaller than a frigate. Enjoy missing every time. |

Asuri Kinnes
Adhocracy Incorporated Adhocracy
93
|
Posted - 2011.12.17 03:57:00 -
[101] - Quote
Crumplecorn wrote:Asuri Kinnes wrote:They've gotta let us nuke'em from orbit... right?  Of course, but remember you are talking about captial ship guns trying to hit a target orders of magnitude smaller than a frigate. Enjoy missing every time. Ummmm.... "Splash Damage"?

Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |

Krios Ahzek
Juvenis Iratus
310
|
Posted - 2011.12.17 03:59:00 -
[102] - Quote
Asuri Kinnes wrote:They've gotta let us nuke'em from orbit... right? 
I assume that it will require target painting on the ground, perhaps on a cooldown.
Also, skyfire batteries Do not take me for some conjurer of cheap tricks. |

Crumplecorn
Eve Cluster Explorations
43
|
Posted - 2011.12.17 04:02:00 -
[103] - Quote
Asuri Kinnes wrote:Ummmm.... "Splash Damage"?  >implying EVE has splash damage |

Krios Ahzek
Juvenis Iratus
310
|
Posted - 2011.12.17 04:03:00 -
[104] - Quote
Also anything small than dreadnought guns could simply not make it through the planet's atmosphere. Do not take me for some conjurer of cheap tricks. |

Asuri Kinnes
Adhocracy Incorporated Adhocracy
93
|
Posted - 2011.12.17 04:11:00 -
[105] - Quote
Crumplecorn wrote:Asuri Kinnes wrote:Ummmm.... "Splash Damage"?  >implying EVE has splash damage Praying for splash damage, tbqh... :)
Edit to add: I don't think CCP will allow us to interact with the dust bunnies much...
shame really, so much potential for fun...
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |

Krios Ahzek
Juvenis Iratus
310
|
Posted - 2011.12.17 04:18:00 -
[106] - Quote
Asuri Kinnes wrote: Edit to add: I don't think CCP will allow us to interact with the dust bunnies much...
Stop thinking
Read the devblogs
Realize your failure. Do not take me for some conjurer of cheap tricks. |

Lord Zim
Bat Country Goonswarm Federation
307
|
Posted - 2011.12.17 04:35:00 -
[107] - Quote
Krios Ahzek wrote:Yo seriously Zim I like you, but you're not making sense right now. Mostly I'm just annoyed with being left out like this, especially when you know that EVE is already a well-established brand on the PC, and as such would have an instant path to an already established (and probably pretty fiercely loyal) customer base right there.
That, and the fact that I'm just highly sceptical of the staying power of, and interest from, console players in a game like this, especially when losses actually hurt.
I do hope that the game isn't a miserable failure, if only for CCP's sake, but I do wish they'd reconsider and publish it on the PC instead. |

Krios Ahzek
Juvenis Iratus
310
|
Posted - 2011.12.17 04:42:00 -
[108] - Quote
I am too but then I realized that paying whatever a pawn shop PS3 is going to be worth in two years is much better than buying a PC that can run a CCP coded multiplayer FPS. Do not take me for some conjurer of cheap tricks. |

Nova Fox
Novafox Shipyards
622
|
Posted - 2011.12.17 06:00:00 -
[109] - Quote
I disagree with ship boarding, the point of ship boarding is that it would take too much resources to actually sink said ship.
Followed by the mordern warfare standard of sinking a ship very damned fast.
Player Outposts in space however is very concievable to have boarders trying to take over the station
|

bilingi
Ghosts of the Storm
13
|
Posted - 2011.12.17 06:27:00 -
[110] - Quote
if we can nuke them for orbit im all for it...... And if they can shoot back its not like Im an Immortal Demi god with 10 production lines makeing a couple Battleships for fun at a time right oops well 4 are makeing freighters sorry.... |

Winters Chill
Ministry of War Amarr Empire
9
|
Posted - 2011.12.17 10:33:00 -
[111] - Quote
You want Dust 514 to be console only. In the UK you can pick up a new 160GB PS3 for 150 quid. Eve players will multi box it and play for free by feeding resources to their dust characters (not to mention the huge edge eve players will have in terms of fitting and knowing how resists and stuff work).
Even minimally, if they get 2000 regular players to begin with, at peak time, it will be a positive game experience for everyone.
Dust players don't mine They don't sit in high sec doing nothing. They don't sit idle in station for hours at a time. They don't sit in in your space cloaked up while watching the thunder cats.
Dust players come online to shoot other dust players in the face, non-stop, all the time. They be in your base stealin/defendin your stuffs.
And like eve the subscriber base will grow.
Thats how I see it going. |

Logan LaMort
Black Rebel Rifter Club
1144
|
Posted - 2011.12.17 11:05:00 -
[112] - Quote
Winters Chill wrote: They don't sit in in your space cloaked up while watching the thunder cats.
How... How did you know!?  |

Dr Karsun
Coffee Lovers Brewing Club Care Factor
38
|
Posted - 2011.12.17 11:29:00 -
[113] - Quote
Tiffiah wrote:Logan LaMort wrote:I'm actually looking forward to DUST since I have a mostly useless PS3 gathering... dust (lol). This would be pretty cool but what would be even cooler as an EVE player is if we could blow up structures the mercs are fighting in... EVE Corp 'Our contract is ended' DUST Corp 'But we've almost taken over the station!' EVE Corp 'Not quite...' *BOOM*  How will we talk to the PS3 people?
We will shoot with our dreadnaught cannons at them -> they'll just need to know how morse code works... And hope they don't die before we send the entire message. "Have you had your morning coffee?" -> the Coffee Lovers Brewing Club is recruiting! https://forums.eveonline.com/default.aspx?g=posts&m=363976#post363976 |

Mr Kidd
Center for Advanced Studies Gallente Federation
248
|
Posted - 2011.12.17 15:13:00 -
[114] - Quote
If you look in overview filter settings there is a subsection for Planetary Interaction and in there it has references to Mercenaries. We want breast augmentations and sluttier clothing in the NeX! |

Vallek Arkonnis
Cosmic Cimmerians The G0dfathers
12
|
Posted - 2011.12.17 16:46:00 -
[115] - Quote
IMO, I think Dust should have an influence on SOV. It only makes sense; space superiority is great, but you can't take and hold without boots on the ground. Not end-all-be-all, but it should offer an edge. |

Mashie Saldana
Veto. Veto Corp
111
|
Posted - 2011.12.17 18:12:00 -
[116] - Quote
Tiffiah wrote:How will we talk to the PS3 people? F1, F2, F3... Anastasia -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á Dominique-á-á Mashie -á-á Monica |

oldbutfeelingyoung
VIRTUAL EMPIRE VANGUARD Vanguard Ascendants
38
|
Posted - 2011.12.17 19:23:00 -
[117] - Quote
hey ,a CCP reply on this only 6 pages thread |
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