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Ima Wreckyou
The Conference Elite CODE.
2383
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Posted - 2016.03.17 13:53:35 -
[31] - Quote
sero Hita wrote:I get why you think that. You want that #74 position in 2014 to mean something (congratulations on that), and that is also okay. No reason to belittle people with another opinion though Actually that was not from the killboard bot from deinflated killboard data which accounts for killmail whoring.
I don't say that the current killboards are perfect. There are certainly different opinions about how you should value kills in EVE. For example if you value the ship loss ratio you may consider me really bad, since I usually burn a Catalyst and a noob ship per kill and sometimes I fail a gank which just adds to the losses. So my kill/death ratio is 1/2 at best.
Now do I care because you may judge me on that stat and cry for the removal of it? Probably not, the stats I am interested in is the amount of ISK damage I did, I don't really care about the rest.
So if the stat you are interested is not on the killboard that is too bad for you. But instead of crying and propose the removal of killboards why not rather ask for more data from CCP to build the score board you are actually interested in? If it isn't kills/death or economic damage, how about amount of ore mined, npc's killed, stuff produced or stuff sold on the market?
I think it would be awesome to have more data to build different score boards which don't only focus on ship combat.
the Code ALWAYS wins
Elite PvPer, #74 in 2014
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sero Hita
Science and Trade Institute Caldari State
142
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Posted - 2016.03.17 15:52:22 -
[32] - Quote
Ima Wreckyou wrote:
So if the stat you are interested is not on the killboard that is too bad for you. But instead of crying and propose the removal of killboards why not rather ask for more data from CCP to build the score board you are actually interested in? If it isn't kills/death or economic damage, how about amount of ore mined, npc's killed, stuff produced or stuff sold on the market?
I think it would be awesome to have more data to build different score boards which don't only focus on ship combat.
Well, I can only agree with that. I use Zkillboards quite a lot myself. I also don't think EVE would be better without.. And it definitely would be nice with boards for other parameters.
I did not get btw. if the crying part was pointed in my direction, because then you did not get the intension of my posting. It was entirely adressed at the tone in your post, not the content.
"I'm all for pvp, don't get me wrong. I've ganked in Empire, blobed in low sec. Got T-shirts from every which-where.. But to be forced into a pvp confrontation that I didn't want is wrong ccp." RealFlisker
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Ima Wreckyou
The Conference Elite CODE.
2383
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Posted - 2016.03.17 16:16:23 -
[33] - Quote
sero Hita wrote:I did not get btw. if the crying part was pointed in my direction, because then you did not get the intension of my posting. It was entirely adressed at the tone in your post, not the content. Nah, that was not pointed at you but at all the people who create threads and cry about killboards ruining the game for them or something.
the Code ALWAYS wins
Elite PvPer, #74 in 2014
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Ashlar Maidstone
Moonfyre Science and Research Inc.
216
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Posted - 2016.03.17 16:21:21 -
[34] - Quote
I don't find Killboards to be really all that great and no Eve won't die in a glorious ball of fire. I do however find it amusing and entertaining when you look at the victim, what they flew, what was fitted and I seen some really awful fits to be honest. The aggressors however you look at what they flew,fitted and so on is another matter.
Killboards in my own honest opinions are just over kill and really provide nothing in value, except maybe to rethink outside the box on fitting. Ship values and the related items are in a sense over rated but hey, this is Eve after all. |

sero Hita
Science and Trade Institute Caldari State
142
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Posted - 2016.03.17 22:39:37 -
[35] - Quote
Ashlar Maidstone wrote: provide nothing in value, except maybe to rethink outside the box on fitting.
That is alot of value though....
plus you can also get info if someone are more or less likely to be baiting you. Is the person more or less prone to be fiting blaster or rail? mwd or AB? You can ofc. not be 100% sure but I have in multiple cases been able to estimate the fit, based on zkillboard. I think that is of high value. But that is ofc. just my opinion.
"I'm all for pvp, don't get me wrong. I've ganked in Empire, blobed in low sec. Got T-shirts from every which-where.. But to be forced into a pvp confrontation that I didn't want is wrong ccp." RealFlisker
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Khergit Deserters
Crom's Angels
4428
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Posted - 2016.03.18 01:13:02 -
[36] - Quote
Herzog Wolfhammer wrote:Killboards are an essential part of the game. It's like "racing for pinks" - street racing where you don't know what's under the car's hood until you beat it in a race - or lose your own car trying. "pinks" means "Pink slip" going back to the days when cars in the USA had registrations cards that were pink. Racing for pinks meant you raced other drivers and lost your car to them or won their car.
(And thankfully I never lost my '72 Dodge Challenger and still have a Mercury Cyclone I once raced against, but I didn't have the beat the owner: he gave it up when he decided to become a family man)
What always bugged me about killboards are that they are limited to kills. While a report of a kill or loss should never go away, if it were up to me I would make them into "incident reports" and not have to go as far as a kill. In cases where there is no ship destruction there is no loadout displayed. On an incident report, the encounter itself is on record such that any aggression is included.
The idea is to give a little something to non-combatant pilots who still have encounters, such as logi, haulers who "got away", even a bubble encounter is in the report. It would help players have more to show for their "role" and involvement in the game.
Whether it's even possible who knows - that's a lot of information to push around. A task I would not want. ::Aside to Herzog, please continue:: Mercury Cyclone! Dang, I'm not sure I've ever even seen one of those! And I'm old enough to have as a kid. That is a nice gem to have in the garage. 
What would Lee "Scratch" Perry and The Upsetters do?
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Pix Severus
Empty You
3596
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Posted - 2016.03.18 01:47:51 -
[37] - Quote
Khan Wrenth wrote:The official excuse that I heard was, "We made a change to API stuff which made it trivial to watchlist everyone in EvE with a few mouseclicks. We have no better recourse at this time, so we're going to shut down the feature before it gets out of control".
The reason the players, myself not quite included, hammered on about was the "too powerful without having to work for it"...it wasn't the Devs admitting that.
The only reason I brought it up was because the devs did admit it.
Regardless, I love killboards and I think they are far too useful, and fun, to remove. I just don't like the reasoning behind the watchlist changes.
-ì-ä-à -£-à+¦-äGêâ-Ç
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Eternus8lux8lucis
Primus Inc. LEGIO ASTARTES ARCANUM
678
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Posted - 2016.03.18 02:29:34 -
[38] - Quote
Only thing Id change about killboards is delaying the posting, even autoposting, to several hours or at dt perhaps after a kill is made simply to delay the global reach of a kills details. Whos fighting where and with who etc issues. In a game that is gauged in LYs and spread over hundreds of solar systems Id love to see it be a bit more realistic for information dissemination in that regard. The other thing is only showing either modules destroyed or modules dropped but not both. Leave SOME guess work to the mail. Both on fits and loot totals to the victor.
Other than that it doesnt bother me but I do prefer less information in Eve. Or at least less instant information. The watchlist and things like jump fatigue, yes as much as some bitched about it, were a GOOD thing and made events happening in real time less of a dogpile. I consider Dotlan data as well as killboards to be much of the same ilk. Delay that information and you provide more guesswork in calculations, reduce the amount of information and again you create more unknowns. Humanity has a propensity to desire absolute knowledge, to create more efficiency yet the reality is that unknowns make things exciting and interesting. If you knew everything youd be extremely bored.
Imam: Have you heard anything I've said?
Richard B. Riddick: You said it's all circling the drain, the whole universe. Right?
Imam: That's right.
Richard B. Riddick: Had to end sometime.
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