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Velxar
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Posted - 2007.02.12 18:56:00 -
[1]
What if wardecs would be based on total skillpoints of the corp members? Let's say if a corporation total skillpoints among all members are less than 30 mil it is immune to wardecs. However once it reaches the threshold of 30 mil skillpoints it loses all the immunity.
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Agent Li
Galactic Defence Consortium
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Posted - 2007.02.12 18:58:00 -
[2]
No.
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Doc Extropy
Gallente Freelance Unincorporated Ushra'Khan
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Posted - 2007.02.12 18:58:00 -
[3]
Originally by: Velxar What if wardecs would be based on total skillpoints of the corp members? Let's say if a corporation total skillpoints among all members are less than 30 mil it is immune to wardecs. However once it reaches the threshold of 30 mil skillpoints it loses all the immunity.
Bad idea. Thanks for posting. We hope you enjoyed this message.
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Nir
The Doldrums
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Posted - 2007.02.12 18:59:00 -
[4]
If you ask me, the best way to learn about EVE is to be wardecced. Its like a fast track school of PVP for you and your corpmates.
Even if you dislike PVP as a concept, everyone should learn how to defend themselves.
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Velxar
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Posted - 2007.02.12 19:00:00 -
[5]
Originally by: Doc Extropy
Originally by: Velxar What if wardecs would be based on total skillpoints of the corp members? Let's say if a corporation total skillpoints among all members are less than 30 mil it is immune to wardecs. However once it reaches the threshold of 30 mil skillpoints it loses all the immunity.
Bad idea. Thanks for posting. We hope you enjoyed this message.
Why? Any explanations?
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CHEATINGS BAD
Gallente
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Posted - 2007.02.12 19:01:00 -
[6]
Instead of trolling and offering no explanation for your point of view try something called discussion.
IMO this idea could be tweaked, it has some merit. -------------- *snip* please dont discuss moderation - Karass Sayfo |

Velxar
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Posted - 2007.02.12 19:02:00 -
[7]
Originally by: Nir If you ask me, the best way to learn about EVE is to be wardecced. Its like a fast track school of PVP for you and your corpmates.
Even if you dislike PVP as a concept, everyone should learn how to defend themselves.
Hmmm... Let's say I create a corp with my friend right now. Both of us have 1.6 mil sp each. 800k sp are in learning. I have no pvp experience at all. What are our chances to even learn something?
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Roddiev
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Posted - 2007.02.12 19:03:00 -
[8]
Originally by: Agent Li No.
Why do people keep posting these kind of replies, it's moronic
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Agent Li
Galactic Defence Consortium
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Posted - 2007.02.12 19:04:00 -
[9]
Originally by: Velxar
Originally by: Nir If you ask me, the best way to learn about EVE is to be wardecced. Its like a fast track school of PVP for you and your corpmates.
Even if you dislike PVP as a concept, everyone should learn how to defend themselves.
Hmmm... Let's say I create a corp with my friend right now. Both of us have 1.6 mil sp each. 800k sp are in learning. I have no pvp experience at all. What are our chances to even learn something?
Eve is more than your isk and skillpoints. It can also be how you fit and fly your ship.
Just because you're a newb doesn't mean you're always dead meat.
It is also part and parcel of the game to die occasionally - that's why there are clones.
You only get pvp experience by risking death.
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Kadreal
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Posted - 2007.02.12 19:07:00 -
[10]
If you don't like getting shot at, join an NPC corp.
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Velxar
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Posted - 2007.02.12 19:07:00 -
[11]
Originally by: Agent Li
Originally by: Velxar
Originally by: Nir If you ask me, the best way to learn about EVE is to be wardecced. Its like a fast track school of PVP for you and your corpmates.
Even if you dislike PVP as a concept, everyone should learn how to defend themselves.
Hmmm... Let's say I create a corp with my friend right now. Both of us have 1.6 mil sp each. 800k sp are in learning. I have no pvp experience at all. What are our chances to even learn something?
Eve is more than your isk and skillpoints. It can also be how you fit and fly your ship.
Just because you're a newb doesn't mean you're always dead meat.
It is also part and parcel of the game to die occasionally - that's why there are clones.
You only get pvp experience by risking death.
That's fine. But first let me earn some ISK to buy a few ships I'm gonna lose. Do you honestly believe we would have a chance in two frigates to fight experiences pvp'ers? Wardec based on skillpoints would let us earn some ISK and learn some essential basics about combat first.
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Nir
The Doldrums
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Posted - 2007.02.12 19:09:00 -
[12]
Originally by: Velxar Hmmm... Let's say I create a corp with my friend right now. Both of us have 1.6 mil sp each. 800k sp are in learning. I have no pvp experience at all. What are our chances to even learn something?
Unless you've ****ed someone off, its highly unlikely that you'll get declared war as a two man corp. Even someone who's bored and just dishing out declarations at random will rather go for a 30 man outfit sooner than a 2 man simply because it presents more targets.
What i'm saying is that your average empire corp of 20-40 players can beat "the man" if they really wanted to. Most don't even consider it as an option.
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Illistar DeathWing
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Posted - 2007.02.12 19:11:00 -
[13]
Wars cost alot of money to the oposing corp. They wont war a newbieish corp with 2 players unless you have ****ed them off in some way.
Either way there is always diplomacy, Talk to them and get them to cancel it. Not all warring corps are blood thursty warmongers.
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Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2007.02.12 19:20:00 -
[14]
Originally by: Velxar What if wardecs would be based on total skillpoints of the corp members? Let's say if a corporation total skillpoints among all members are less than 30 mil it is immune to wardecs. However once it reaches the threshold of 30 mil skillpoints it loses all the immunity.
It's understandable why this would seem like a good idea, but it's easily exploitable, especially by alts. I think about it this way: Should any corp in EVE under a certain number of skillpoints be immune to WarDecs regardless of what they do and who they **** off? For me the answer is no. It's not in the spirit of the game.
If NPC corps were less available as a safehaven, that might change things. * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |

Velxar
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Posted - 2007.02.12 19:45:00 -
[15]
Originally by: Tsanse Kinske
Originally by: Velxar What if wardecs would be based on total skillpoints of the corp members? Let's say if a corporation total skillpoints among all members are less than 30 mil it is immune to wardecs. However once it reaches the threshold of 30 mil skillpoints it loses all the immunity.
It's understandable why this would seem like a good idea, but it's easily exploitable, especially by alts. I think about it this way: Should any corp in EVE under a certain number of skillpoints be immune to WarDecs regardless of what they do and who they **** off? For me the answer is no. It's not in the spirit of the game.
If NPC corps were less available as a safehaven, that might change things.
Those who want to **** off others can do it right now creating corporations for their alts and then disbanding them at the first sight of danger. For those who just starting to play it's really hard to catch up with older players. What if I start my corp and start inviting new people trying to build something further? Once we hit 10+ members we are a big red target already. The only thing I want it's get get some time to prepare. If we're fighter corp we are gonna fight back if we are industrialists we are gonna hire mercenaries.
But now with 1.5mil skillpoints and 25 mil ISK in my wallet I just stand no chance.
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Venalic Erus
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Posted - 2007.02.12 19:52:00 -
[16]
Edited by: Venalic Erus on 12/02/2007 19:49:26 Yet another thread about wars..
Basing war dec'd on total SP in the corp is wrong and should never happen.. We have a couple of members that have 20mill+sp that are currently AFK for a while as they have RL commitments... We wont boot them from the corp as thay helped build it..
The system you proposed would take those into account, which is unfair..
There was a discussion thread a while back baseing war decs on a military figure, which was interesting..
As i remember correctly (correct me if i am wrong)
your millitary figure is based on how many war decs you place.
ie you war dec a corp that has 0 military figure it would cost more than if you dec'd a corp that had a higher military figure.
Each time you get a war dec you go down by 5, each time you war dec someone else the figure goes up by 10. to a maximum of 100.
Costs for war could be worked out on this type of system, but there are inherent problems, such as pirate corps closing one corp and creating another to loose thier 'millitary status'
It wont ever happen, but it was an interesteing idea...
p.s. this thread should be in the 'ideas thread' not general discussion... 
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LUGAL MOP'N'GLO
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Posted - 2007.02.12 19:53:00 -
[17]
I have a character with 34m SP, but if I put him in a tempest with 250mm light artilleries, a shield tank and magnetic stabilizers in the lows I'm gonna suck pretty big balls.
In otherwords, SP means nothing in combat and should not determine the price of a war. Its about isk. ~~~~~~~~~ Hi. I'm Rock. Make Eve good for rock. Give me scissor arms! |

Lorin Sky
Skycore
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Posted - 2007.02.12 20:19:00 -
[18]
As Kadreal says, which appears to have been lost in the flow of discussion - you can learn all you want with no wardecs in a newbie corp. Once you step out of that, you take everything that comes with it.
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Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2007.02.12 20:19:00 -
[19]
Edited by: Tsanse Kinske on 12/02/2007 20:16:30
Originally by: Velxar
Originally by: Tsanse Kinske
Originally by: Velxar What if wardecs would be based on total skillpoints of the corp members? Let's say if a corporation total skillpoints among all members are less than 30 mil it is immune to wardecs. However once it reaches the threshold of 30 mil skillpoints it loses all the immunity.
It's understandable why this would seem like a good idea, but it's easily exploitable, especially by alts. I think about it this way: Should any corp in EVE under a certain number of skillpoints be immune to WarDecs regardless of what they do and who they **** off? For me the answer is no. It's not in the spirit of the game.
If NPC corps were less available as a safehaven, that might change things.
Those who want to **** off others can do it right now creating corporations for their alts and then disbanding them at the first sight of danger.
Yes, they can do this. Though if they do it repeatedly it's petitionable. Whereas a skillpoint minimum wouldn't be.
That wasn't really my point though. It's that no corp should be above the wardec system--not as long as there are NPC corps freely available. Quote:
For those who just starting to play it's really hard to catch up with older players. What if I start my corp and start inviting new people trying to build something further? Once we hit 10+ members we are a big red target already. The only thing I want it's get get some time to prepare. If we're fighter corp we are gonna fight back if we are industrialists we are gonna hire mercenaries.
But now with 1.5mil skillpoints and 25 mil ISK in my wallet I just stand no chance.
Against a decent sized, decent skilled PvP Corp? No, not without a lot of friends you don't. However you can relocate, join a bigger corp until you get "time to prepare", maintain a low profile until they get bored, pay them off, ...
As other people have mentioned though, any new corp isn't especially likely to get wardeced unless they go out of their way to attract attention. It can happen of course, so it's a cost-benefit/risk management decision for you. Do the benefits of forming a corp right now outweigh the risk and costs of getting wardeced?
afaic, EVE is in good shape as long as people have to think about questions like that. * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |

Gloria Stitz
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Posted - 2007.02.12 20:20:00 -
[20]
Originally by: LUGAL MOP'N'GLO I have a character with 34m SP, but if I put him in a tempest with 250mm light artilleries, a shield tank and magnetic stabilizers in the lows I'm gonna suck pretty big balls.
In otherwords, SP means nothing in combat and should not determine the price of a war. Its about isk.
That covers it nicely  ------------- 'Don't try to learn Eve all at once, otherwise your brain will explode' - Albert Einstein ------------ |
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Cadela Fria
Amarr Eye of God X-PACT
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Posted - 2007.02.12 20:24:00 -
[21]
Originally by: Roddiev
Originally by: Agent Li No.
Why do people keep posting these kind of replies, it's moronic
Because it's been said and explained, over, and over and over and over and over and over *gaaaaasp*, and over and over and over and over and over to the power of 53472104721, that limitations to PvP is bad, because this is a PvP game.
Thats why! mmmkay? - New sig in the workings -Knowledge is a priviledge, not a right - ....*steals a cookie from the ISD cookie yarr* >_> |

Doc Extropy
Gallente Freelance Unincorporated Ushra'Khan
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Posted - 2007.02.12 20:33:00 -
[22]
Edited by: Doc Extropy on 12/02/2007 20:31:27 Edited by: Doc Extropy on 12/02/2007 20:30:17
Originally by: Velxar
Originally by: Nir If you ask me, the best way to learn about EVE is to be wardecced. Its like a fast track school of PVP for you and your corpmates.
Even if you dislike PVP as a concept, everyone should learn how to defend themselves.
Hmmm... Let's say I create a corp with my friend right now. Both of us have 1.6 mil sp each. 800k sp are in learning. I have no pvp experience at all. What are our chances to even learn something?
Back in my antipiracy times, you just could have asked me and I guess my corp (Cradle of Freedom, Inc.) would have helped yours for a flat fee of ISK 0,- from you and ISK 150.000.000,- (or more) + hell a lot of loot from the corp who war decced you.
Get some friends in low sec. The good people there are great folks.
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Tiodus
Gallente City of Certitude
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Posted - 2007.02.12 20:35:00 -
[23]
To the op: no.
-Tiodus
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Velxar
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Posted - 2007.02.12 21:23:00 -
[24]
Originally by: Cadela Fria
Originally by: Roddiev
Originally by: Agent Li No.
Why do people keep posting these kind of replies, it's moronic
Because it's been said and explained, over, and over and over and over and over and over *gaaaaasp*, and over and over and over and over and over to the power of 53472104721, that limitations to PvP is bad, because this is a PvP game.
Thats why! mmmkay?
OK, but to get some time to prepare for PvP would be nice.
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Doc Extropy
Gallente Freelance Unincorporated Ushra'Khan
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Posted - 2007.02.12 21:24:00 -
[25]
Originally by: Velxar
Originally by: Cadela Fria
Originally by: Roddiev
Originally by: Agent Li No.
Why do people keep posting these kind of replies, it's moronic
Because it's been said and explained, over, and over and over and over and over and over *gaaaaasp*, and over and over and over and over and over to the power of 53472104721, that limitations to PvP is bad, because this is a PvP game.
Thats why! mmmkay?
OK, but to get some time to prepare for PvP would be nice.
Don't join a corp and stick to mission running and veldspar mining in high sec.
And never do anything that you haven't learned during the tutorial.
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Velxar
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Posted - 2007.02.12 21:24:00 -
[26]
Originally by: Tiodus To the op: no.
-Tiodus
Why? And how it affects you?
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Azrael Bierce
Cult of Lemen
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Posted - 2007.02.12 22:32:00 -
[27]
What would actually be interesting is tying the cost of the wardec to the skillpoints of the target. Wardec some fresh corp of noobs and it'll cost you more. Wardec an alliance full of 3 year old characters and the cost is near 0. Sort of Concord saying "Why do those guys need protection anyway?"
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ScreamingLord Sutch
Hand in Mouth
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Posted - 2007.02.12 22:37:00 -
[28]
Originally by: Velxar
Originally by: Tiodus To the op: no.
-Tiodus
Why? And how it affects you?
He doesnt want the game to be made easier so more idiots join.
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hotgirl933
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Posted - 2007.02.12 22:43:00 -
[29]
Originally by: Velxar What if wardecs would be based on total skillpoints of the corp members? Let's say if a corporation total skillpoints among all members are less than 30 mil it is immune to wardecs. However once it reaches the threshold of 30 mil skillpoints it loses all the immunity.
exploits, and scardey cats like u that dont want to PVP in a PVP orientated game
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Velxar
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Posted - 2007.02.12 22:46:00 -
[30]
Originally by: hotgirl933
Originally by: Velxar What if wardecs would be based on total skillpoints of the corp members? Let's say if a corporation total skillpoints among all members are less than 30 mil it is immune to wardecs. However once it reaches the threshold of 30 mil skillpoints it loses all the immunity.
exploits, and scardey cats like u that dont want to PVP in a PVP orientated game
Where did I say I don't want to PvP? I just want to be a bit harder target before I get killed.
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