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Thread Statistics | Show CCP posts - 3 post(s) |
Revolution Rising
Minmatar Venture Research and Resources
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Posted - 2007.03.22 16:42:00 -
[31]
Edited by: Revolution Rising on 22/03/2007 16:41:32 Please add the idea for the refining ship - what an awesome idea to change the need for jetcan mining or at least a stop-gap, it could be a whole new mini-profession.
Ore Refining Ship
RR
CEO Venture Research and Resources. VRR Homepage |
Evya Alders
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Posted - 2007.03.23 01:15:00 -
[32]
A working bounty system
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Scagga Laebetrovo
Delictum 23216
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Posted - 2007.03.27 14:43:00 -
[33]
Ammatar Ships
Delictum 23216 Official forums |
Artu Stargazer
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Posted - 2007.04.01 06:06:00 -
[34]
Module clock sweep timers. Linkage
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Par'Gellen
Gallente Low Grade Ore
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Posted - 2007.04.01 14:37:00 -
[35]
Edited by: Par''Gellen on 01/04/2007 14:34:36 Super Annoying Camera Reset Problem Mark XI ---
CCP : Save my mousewheel! |
shady trader
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Posted - 2007.04.01 20:49:00 -
[36]
Add changing downtime to the list of common threads? it seem very popular at the moment.
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Riley Craven
Caldari Copacetic Corporation
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Posted - 2007.04.02 21:47:00 -
[37]
Empire Gank Insurance Payouts http://oldforums.eveonline.com/?a=topic&threadID=501124
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Kakita Jalaan
Viriette Commerce and Holding
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Posted - 2007.04.04 08:04:00 -
[38]
Stealth bombers with CovOps cloak
Keeps popping up again and again, also often in general discussion/ships & modules. ______________ Join the Family |
Bartholomeus Crane
Gallente Center for Advanced Studies
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Posted - 2007.04.05 09:44:00 -
[39]
Incorrect link to: Drone UI Enhancements
--
Originally by: Kieron If a member of the EVE community finds he or she cannot accept our current level of transparency, we bid you good luck in finding a company that meets your needs.
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EadTaes
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Posted - 2007.04.09 03:06:00 -
[40]
New destroyers come up quite often on the forum.
Some type i can remember out ona whim are.
Anty-cloak Mini Command ships for small gank action. Anty-missile/drone combat or medium assault ship version Fixing interdictors PG minor tweaks on T1 destroyer (but if other destroyer types are implimented it should not become to needed).
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Jinx Barker
GFB Scientific Interstellar Corporate Alliance
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Posted - 2007.04.11 01:32:00 -
[41]
Probably does not come up allot... but I will give it a shot:
Please make an Apple/Universal Binary Client of EVE for Apple "Intel" generation.
Sorry if I did a boo boo and all that.
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Treher
Minmatar Infinity Enterprises Interstellar Alcohol Conglomerate
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Posted - 2007.04.12 17:03:00 -
[42]
Linkage
Do something about the time sink that is rigged ship transport. The problem being related to the fact that ship transport is impossible with rigs unless you fly each one, which is a miserable experience. Instead of packing my covert ops and battlecruiser into my transport, I have to haul each one individually. That's 3 times the jumpage.
The other is the Privateer alliance timesink. This alliance forces you to create an empire alt to play in empire. This is extremely annoying and breaks character. It makes the game feel like work. Log on, log off, log on, log off. There are a billion threads on this.
Timesinks are bad when they are mundane. They make people give up. ______________________________________________________ I forget which station container has my memory implants. |
Artu Stargazer
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Posted - 2007.04.17 01:21:00 -
[43]
Some general UI enhancements, I think there's another thread on this too, I'll link it as well if I dig it up. . .
Linkage
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T'Amber
anomandaris demaleon
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Posted - 2007.04.18 04:52:00 -
[44]
SHIP TUNING - JOURNALIST/ FILMMAKER SHIP - CAMERA DRONES - INFORMATION WARFARE
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Tolomea
Gallente 5th Front enterprises New Eve Order
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Posted - 2007.04.20 01:00:00 -
[45]
player made ship skins
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Kakita Jalaan
Viriette Commerce and Holding
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Posted - 2007.04.24 11:23:00 -
[46]
Edited by: Kakita Jalaan on 24/04/2007 11:22:10 Insurable fittings and faction/T2 stuff
Crops up every so often. Hm... will topics actually be closed if they reiterate old ideas?
edit: Could you possibly sort the list in the first post by some categories (ships, modules, POS related, technical issues (like dual monitor, other OS), gameplay, ...) and/or alphabetically please? It's hard to find topics. ______________ Join the Family |
chinefoo
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Posted - 2007.04.24 21:27:00 -
[47]
ok im not sure on this if it was posted before so plz be gentle.
ive read on skill que and multiple skill training, both seem to be good ideas. However having a 2003 toon and looking at the learning skills, / implants and so on, my scheeem is such . having lvl5 all my learning skills and with lvl 5 implants in im still a dumb toon but the thought was creating a whole new set of learning skills, the game has grown in allmost every aspect except learning. its my thought that those that have compleated all current learning and advanced learning skills perhaps a genra of genious learning skills to boost the older toons or at least the ones that have learned all that you can . reason being toons dont seem to get smarter as they get older {i see a flame comming} but some of these new books that are out it can take a year or better to just get into some of these newer ships ive seen threads all over about possible new mods ships all kinds of stuff , i fig why not either modify skills to a learning curve or newer skills
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Diicc Tater
Aggressive Tendencies
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Posted - 2007.04.26 14:19:00 -
[48]
Addition to Bounty Hunting improvements ** Sticks and stones will break my bones but whips and chains excite me! ** |
Kakita Jalaan
Viriette Commerce and Holding
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Posted - 2007.05.01 20:26:00 -
[49]
Edited by: Kakita Jalaan on 01/05/2007 20:33:45 Edited by: Kakita Jalaan on 01/05/2007 20:27:23 I sorted the links into categories. Yes, I was bored.
Technical stuff: Dual Monitor Support and Ideas Colorblind Mod (Yes - Color ) Data Tracking an Export
New/modified ship classes: New Ship Class: Yacht Small Freighter Class Salvage Specialist Ships Refinery Ship
Gameplay changes: Autopilot to Zero Buying Stuff With Loyalty/Research Points Multiple Level Pods Speeding Up Skills Through Actions Skill Queue
Feature additions: Games within Eve Ship Crews Some Ideas for Dedicated Miners (Is in General Discussion, not F&I) Salvaging Drones Battle Arena/Duel Area Bounty Hunting Improvements A Joystick Compatable Eve
User interface: AFK Indicator Saving Ship Setups for easy ship refit Drone UI Enhancements *Broken Link* Warp Scrambled Icon Module Duration Clock
POS related: Small Single Player Owned Structures Deadspace Player Owned Structures Additional POS Modules and Ideas
Game balance related: Nanoships and Solutions Ideas for NOS Cloaking Device Fuel/Counters Anti-Cloaking Weapon Covert Ops for Stealth Bombers
Miscellaneous: Cleaning Up Cans ______________ Join the Family |
Digital Anarchist
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Posted - 2007.05.05 15:23:00 -
[50]
A few more keyboard shortcuts would be extremely useful. Those that would matter most would be:
1. Cycle targets 2. Attack with drones 3. Recall drones
The thread
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Kiithnaras
Minmatar OVER-DOSE Hedonistic Imperative
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Posted - 2007.05.05 20:25:00 -
[51]
Alliance-level access of Corporation Hangars
Read! Watch! Do Want! ------------------------------ Rebalance and General Idea thread. Feel free to respond or post your own ideas. |
Digital Anarchist
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Posted - 2007.05.06 21:14:00 -
[52]
I'd like to second Diicc Tater's idea of sellable/transferable kill rights.
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Lugburz
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Posted - 2007.05.06 22:55:00 -
[53]
I think i torpedo boat is in order, T2 drake or something, kinda like a manticore or hac but bigger y'know?
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Glimman
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Posted - 2007.05.07 06:51:00 -
[54]
Edited by: Glimman on 07/05/2007 06:48:55 In a hurry but IŠll think this is the right place for this post...well.
Suggestion My suggestion is for the GUI. I would like the option to be able to "sort" players in channels by friend or foe. This would, for instance, be of great value in times of war flying in empire and beeing able to sort all wartargets in top of local.
Well, just a thought...
//Glimman
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EadTaes
Minmatar Native Freshfood
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Posted - 2007.05.15 05:16:00 -
[55]
It's not a communly proposed idea as far as i know. But it would help to immerse people more into the game like what the devs in the blog said they wanted to do. http://oldforums.eveonline.com/?a=topic&threadID=520629
It also talk about an SOS feature but thats not the important part i wanna stess. It's adding voices. As for voice actors I am prety sure you can get a ton ofve use to volunter for that.
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Tutomech
Infinite Development Consortium
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Posted - 2007.05.15 15:11:00 -
[56]
Please do take a look at my mining change suggestion in this thread: Making mining fun and hard to macro at the same time
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Kerai Molikroth
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Posted - 2007.05.17 00:09:00 -
[57]
Edited by: Kerai Molikroth on 17/05/2007 00:09:54 Edited by: Kerai Molikroth on 17/05/2007 00:09:04 IDEA- I think that there should be more expansion on space mines in the future. i mean theres already the asp mines in game but there not really effective at all. however mines would bring an added level of strategy to fleet warfare as well as offer a solution to cov ops scouting. http://oldforums.eveonline.com/?a=topic&threadID=34677 |
EadTaes
Minmatar Native Freshfood
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Posted - 2007.05.17 06:05:00 -
[58]
Teir 2 and T2 Destroyers
Once again destroyer a topic has poped up. Their about an average of 1 destroyer topic per 2 to 3 weeks.
This one is about Teir 2 destroyers http://oldforums.eveonline.com/?a=topic&threadID=521601
They have been many more topic before this with ideas for T2 and other teir 2 and 3.
General suggestion were: Anty-Cloack (in WWI and WWII destroyer hunted subs in EVE they shoudl hunt clockers) Medium Assault Ship (self explanatory) Mini-Command Ship (Says it mini comand ship capable of fitting only and only 1 command modual and with only a 3% bonus and not a 5%) Anty-Missile/Drone (using "mini" sized weapons that autolock and destroy missiles drones when activated. would work great with your heat implimentation, and they shoudl be turrent weapons)
and a few more but i forget them by now.
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EadTaes
Minmatar Native Freshfood
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Posted - 2007.05.17 20:10:00 -
[59]
I just decided to go fishing for every single destroyer idea tread i could think ofve finding.
http://oldforums.eveonline.com/?a=topic&threadID=484143 Heavy destroyer concept with medium guns. Not my favorite but here it is. http://oldforums.eveonline.com/?a=topic&threadID=493490 T2 anty-clock destroyer idea. http://oldforums.eveonline.com/?a=topic&threadID=510632 Other anty-clock T2 destroyer Idea http://oldforums.eveonline.com/?a=topic&threadID=511202 Teir 2 destroyer talk mostly about anty-clock ideas. http://oldforums.eveonline.com/?a=topic&threadID=459382 All new ship comcepts. Has T2 destroyers recomendation in it. Mini command ship is mentioned int he first post ofve the 3rd page. http://oldforums.eveonline.com/?a=topic&threadID=436966 Mini command plus more http://oldforums.eveonline.com/?a=topic&threadID=504088 Medium assault ship destroeyr concept comes up here as well as others.
They are more out there. I tried to find my medium assautl ship tread and someone else dedicated mini-command ship tread by teh search fontion only searches for so long ago. So I'll just leaving this here and hopefully a DEV blog will come up. IT would be halla nice and would get teh attention ofve a very large group ofve people.
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Artu Stargazer
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Posted - 2007.05.18 07:03:00 -
[60]
A few asset improvements, saw a thread once that went deeper than this, but its likely necro to dig it up now.
Linkage
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