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Sir Dude
Imperial Academy Amarr Empire
0
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Posted - 2016.04.04 15:10:41 -
[1] - Quote
I'm a new player really and am generally very happy with most aspects of the game. However, I have decided to concentrate on mining and production/industry so have got myself into an exhumer to do some pro mining and was pleasantly surprised by the difference between the Venture and the mining barges.....but feel a little let down by the uninspirational design difference between the barges and the exhaumers.
Surely, you (CCP) could have come up with a slightly better visual design for exhumers other than just the same design as the barges with a slightly different paint job....so that those who make it into an exhumer actually feel good about getting there after so much training. The stats are fine in the exhumers but you could have done a better job of making the exhumers look a little different...imo.
Yes...I might be nit-picking by some folks standards but a cool looking exhumer would have been nice after all the effort to get there.
Cheers
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Eli Apol
Definitely a nullsec alt
559
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Posted - 2016.04.04 15:27:27 -
[2] - Quote
Pretty much all (maybe even actually all) the T2 ships in the game are based upon T1 hulls.
but what would I know, I'm just a salvager
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Kamahl Daikun
Back To Basics. Tactical Supremacy
114
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Posted - 2016.04.04 15:29:47 -
[3] - Quote
I dunno about you but I don't sit in an Ishtar feeling bad about myself just because it looks like a Vexor. |

Neuntausend
GoonWaffe Goonswarm Federation
878
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Posted - 2016.04.04 15:37:50 -
[4] - Quote
A Mitsubishi Lancer Evolution is also just a beefier Mitsubishi Lancer with a slightly different radiator grille. And that's basically what T2 ships are. After all, to get a T2 ship, you take the T1 blueprint and turn it into a T2 blueprint through invention.
That being said, some T2 ship models have notable differences compared to their T1 counterparts, such as the Onyx for example. I'd like to see something like that for the rest as well. Let's see how things look once the barge models got an overhaul, which will probably happen at some point. |

Pix Severus
Empty You
3812
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Posted - 2016.04.04 16:22:53 -
[5] - Quote
How about some unique-looking T3 mining ships?
-ì-ä-à -£-à+¦-äGêâ-Ç
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Kiddoomer
Deep Space Exploitation Federal United Battalion of Armed Renegades
107
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Posted - 2016.04.04 17:20:03 -
[6] - Quote
I believe there is new models for the mining barges/exhumers coming soon, and bantam too. The fact that the retriever/mackinaw shafts and piston are not moving like they should since some weeks ago gives a good hint about that, plus this information appeared in a csm journal, the one talking about the mining command destroyer.
We're recruiting !
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Nana Skalski
Poseidaon
7715
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Posted - 2016.04.04 18:00:12 -
[7] - Quote
What about huge, extending drill deployable from underneath of the ship. Edges of which would be made of pickaxes to greatly emphasize the role of the ship.
( -á° -ƒ-û -í°)/ =ƒÅ¦ - my sandcastle
Every part of a game helps to tell a story. =ƒôò
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Avaelica Kuershin
The Study of Wumbology
249
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Posted - 2016.04.04 18:31:17 -
[8] - Quote
Would a 'blingy' exhumer really fit in with the theme of being an industrial ship anymore than adding 'bling' to a RL excavator would?
(Setting one's sights on being a 'pro' miner might end in disappointment.) |

Shae Tadaruwa
Science and Trade Institute Caldari State
150
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Posted - 2016.04.04 19:41:47 -
[9] - Quote
What difference would varied design make? AFK is AFK regardless, so no one will be looking at their exhumer anyway. |

Tisiphone Dira
New Order Logistics CODE.
720
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Posted - 2016.04.05 00:35:26 -
[10] - Quote
1st my first day back as code, and you welcome me back with this garbage!?!?!?!?!?
You're on the red pen list. But good news friend! Now you don't have to worry about how your exhumer looks because you soon won't be flying one. |

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
2819
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Posted - 2016.04.05 00:58:01 -
[11] - Quote
It's been a while since I've flown one, but don't they LITERALLY gout flames out of them when you're flying them? I mean seriously, fire. They spew fire. Or at least they did. How awesome is that? (yeah, I actually used to watch my ship when I was mining... between jams on the D-scan)
Come hell or high water, this sick world will know I was here.
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TackyTachy1
Royal Amarr Institute Amarr Empire
40
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Posted - 2016.04.05 01:11:21 -
[12] - Quote
Tisiphone Dira wrote:1st my first day back as code, and you welcome me back with this garbage!?!?!?!?!?
You're on the red pen list. But good news friend! Now you don't have to worry about how your exhumer looks because you soon won't be flying one.
I don't do AFK and when I go mining it's with 3 Skiffs with full loadouts of Hammerhead 2's. I love it when Code arrives only to find themselves target locked with fifteen HH2's looking at them. CodeBumping is such really good fun.
Designated Rep for 7 characters, two corps and one doofus multi-boxer.
Pathetic at PvP but handy with a spreadsheet; lost a bunch of ships but not one spreadsheet.
Credo: You don't WIN in this game; you SURVIVE in this game.
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Bianca Niam
Imperial Academy Amarr Empire
31
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Posted - 2016.04.05 01:26:19 -
[13] - Quote
But they're yellow now. |

Major Xadi
Mercenary Logistics Ltd.
53
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Posted - 2016.04.05 02:14:17 -
[14] - Quote
What you shoulda done, is, skilled for a Legion, then strapped on a nullifier and some modulated deep core mining lasers, then flew like a bat outa Hell into Providence and found some Mercoxit to mine.
I mean.... if you really want to look cool while mining.
Of course, you have to play the Beverly Hillbilly's theme music repeatedly while doing this. |

Mr Epeen
It's All About Me
10132
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Posted - 2016.04.05 03:04:50 -
[15] - Quote
I'd use the Rorqual model for the T2 barges. It's not like it'll ever actually be a useful ship (no matter what CCP says) so we might as well get some use out of the model.
Plus its size would allow it to sidle up to a rock and swallow it whole. Tell me that wouldn't be a cool animation.
Mr Epeen 
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass!
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Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
2819
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Posted - 2016.04.05 07:29:09 -
[16] - Quote
If it then started literally munching on the rock while making nomming noises I would totally go back to mining.
Come hell or high water, this sick world will know I was here.
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Vortexo VonBrenner
Tadakastu-Obata Corporation The Honda Accord
2287
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Posted - 2016.04.05 07:50:02 -
[17] - Quote
Tisiphone Dira wrote:1st my first day back as code...
That was fast. :)
Space pants! Begin transmission:
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Sobaan Tali
Caldari Quick Reaction Force
882
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Posted - 2016.04.05 08:30:03 -
[18] - Quote
I can kind of see where he's coming from, but I don't see this as an issue, more of a gripe. Most, if not all other, T2 ships are visually not that dissimilar to the T1 hulls they're based on, with the chief exception being in some small and minor details to help seperate them from the T1 line. The Golem has a differently shaped bow and the "wings" are at altered angles for instance. The Cerberus also has a different bow compared to the Caracal and Navy variant. The Falcon and Rook have various different visual structures strung about their hulls that not only separate them from the Blackbird, but the are even different from one another. True that the Exhumers are just the Barges with different paint at least visually, but then again, so what? JF's last I checked don't look that different from their Freighter brethren either.
For one thing, the visual differences between T1 and T2 ships are not indicative of their mechanical differences nor does it have any impact on usefulness or viability in the field and at their intended task. Just because one ship is mostly just a different SKIN doesn't mean it is not a completely different ship under the hood so to speak, nor any less relevant of an upgrade from it's T1 origin. It is unfortunate we as players don't have more control over the visual look of ships, be it in terms of SKIN's or simply the shape and other various structural designs, but that's just the way it is in Eve. In my opinion, how they are or are not balanced and how useful they are in game are far more important than what they look like, or rather how different they look in this case. With the upcoming Citadel release and likely more changes to follow, I'm sure CCP's art department -- likely much of CCP in fact -- has a full plate already, though I do agree that when they have the time that ship visual aesthetics should be continually developed and improved. If anything is true, I think the SKIN system and visual overhauls on ships over the last few years is good evidence that CCP is not taking ship aesthetics lightly. There's just a lot of ships to improve.
I don't necessarily disagree with the OP that Exhumers could use some visual TLC, though I'd argue that CCP just can't snap their fingers and make everyone happy at once. Unfortunately, as is with any development company in the gaming industry, much of CCP's hard work goes unnoticed by we players. Even changes or additions that sound like simple things could be monsters of work for CCP to accomplish, or just outright be impossible to make happen.
tl:dr
Sorry for the long read...I do tend to get into these heavy discussion moods and forget that I'm commenting in a forum, not chatting with friends on comms. Ship visuals, while important I agree, are a massive undertaking to keep up to date. As many ships are in the game now, CCP is continually adding more each year. It's why in the end ships will sometimes look out of date for a long while before getting their due justice. You just have to be patient. It's likely a lot of work and won't happen over night. When they get a chance, I'm sure CCP will revisit ships that have been a while since their last overhaul or visual face lift job. They probably just haven't had the time to specifically look into Barges and Exhumers, and their are other ship lines that are in the same boat, as it where.
"Tomahawks?"
"----in' A, right?"
"Trouble is, those things cost like a million and a half each."
"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."
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Tisiphone Dira
New Order Logistics CODE.
720
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Posted - 2016.04.05 08:59:10 -
[19] - Quote
Vortexo VonBrenner wrote:Tisiphone Dira wrote:1st my first day back as code... That was fast. :)
What can I say, I relapsed.
I blame society. |

Nana Skalski
Poseidaon
7771
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Posted - 2016.04.05 09:36:46 -
[20] - Quote
Tisiphone Dira wrote:Vortexo VonBrenner wrote:Tisiphone Dira wrote:1st my first day back as code... That was fast. :) What can I say, I relapsed. I blame society. As you are a part of it, you can only blame yourself.
You should have been more antisocial.
( -á° -ƒ-û -í°)/ =ƒÅ¦ - my sandcastle
Every part of a game helps to tell a story. =ƒôò
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serv Puell
Possum Removal Services
1
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Posted - 2016.04.05 10:48:16 -
[21] - Quote
Pix Severus wrote:How about some unique-looking T3 mining ships?
Will I need to train more skills?
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Qen Tye
Ministry of War Amarr Empire
58
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Posted - 2016.04.05 11:51:17 -
[22] - Quote
serv Puell wrote:Will I need to train more skills?
Yes of course you do.
Strategic Mining barge propulsion, defense, mining, dorne, eletronics to at least V.
Omar Alharazaad wrote:If it then started literally munching on the rock while making nomming noises I would totally go back to mining.
LOL
That would be so freaking awesome :D
Two possibilities exists:
Either we are alone in the universe-áor we are not.
Both are equally terrifying.
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Payne Dakara
Science and Trade Institute Caldari State
14
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Posted - 2016.04.05 11:58:38 -
[23] - Quote
Mining definitely needs some overhaul as there are plenty of people that are not interested in pvp but like mining and industry.
There should definitely be a T3 barge perhaps one that can fit compression array or a reprocessing array + cloak that will allow expeditions in to WH's and null sec but also allow it to carry enough ore for the risk to pay off.
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Revis Owen
The Conference Elite CODE.
299
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Posted - 2016.04.05 12:24:49 -
[24] - Quote
Payne Dakaff wrote:Mining definitely needs some overhaul as there are plenty of people that are not interested in pvp
Everything in Eve is PvP, friend. That rock you just mined, you took away from another miner in the system. That ore you just sold from what you mined, you just took away a sale from other players with sell orders.
That's the problem with most miners. They constantly cry for One More Nerf (TM) to others' PvP, not recognizing that they and their PvP are legitimate targets to be countered.
And that's among the reasons the Code must be brought upon them.
Agent of the New Order
http://www.minerbumping.com/p/the-code.html
If you do not have a current Mining Permit, please contact me for issuance.
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Payne Dakara
Science and Trade Institute Caldari State
14
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Posted - 2016.04.05 14:10:41 -
[25] - Quote
Revis Owen wrote:Payne Dakaff wrote:Mining definitely needs some overhaul as there are plenty of people that are not interested in pvp Everything in Eve is PvP, friend. That rock you just mined, you took away from another miner in the system. That ore you just sold from what you mined, you just took away a sale from other players with sell orders. That's the problem with most miners. They constantly cry for One More Nerf (TM) to others' PvP, not recognizing that they and their PvP are legitimate targets to be countered. And that's among the reasons the Code must be brought upon them.
Yea my bad why mining when you can just scam CODE for 50Billion ISK     
But you miss my point even if you treat mining and industry competition as "PvP" that does not change the topic as much as PvP players can get a t3 cruisers why miners can't?
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Linus Gorp
Ministry of Propaganda and Morale Black Marker
195
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Posted - 2016.04.05 14:26:03 -
[26] - Quote
Major Xadi wrote: What you shoulda done, is, skilled for a Legion, then strapped on a nullifier and some modulated deep core mining lasers, then flew like a bat outa Hell into Providence and found some Mercoxit to mine. I don't even..
When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.
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Bellatrix Invicta
New Order Logistics CODE.
691
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Posted - 2016.04.05 16:10:35 -
[27] - Quote
I like all T2 mining ships. Doubly so the ones packed with faction mods. Make T3 mining ships, please. Miners won't tank them regardless.
If you think you've won, think again.
The CODE always wins.
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Pandora Carrollon
Kingsman Tailors
130
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Posted - 2016.04.05 16:54:20 -
[28] - Quote
Revis Owen wrote:Everything in Eve is PvP, friend. That rock you just mined, you took away from another miner in the system. That ore you just sold from what you mined, you just took away a sale from other players with sell orders.
That's the problem with most miners. They constantly cry for One More Nerf (TM) to others' PvP, not recognizing that they and their PvP are legitimate targets to be countered.
Yes, very true but the concept of 'targets' implies combative PvP only. PvP is also additive, players can work together to succeed better (it's what Corporations are); it's mutually beneficial, common trade for the win-win; as well as being neighborly- I'm happy doing my thing over here, you are happy doing yours over there, peaceful coexistence. So not all PvP has to be combative.
Now, to ship to ship PvP'ers, that is the way the mindset works so it really has a limited perspective, so those of us that can work in the other PvP modes have to be broader minded to understand that need to rush to the end and destroy stuff.
There is PvP on the gathering of materials, the creation of items , as well as the destruction end point.
Revis Owen wrote:And that's among the reasons the Code must be brought upon them. Really, you got to that end from your start point? I admire your dedication to your religion.
Be Positive GÇó Change yourself first, New Eden will come later GÇó EVE is Awesome GÇó CCP isn't the enemy GÇó Players are people too GÇó Where're the clothing blueprints GÇó Yeah, I'm still learning this game
-- Pandora's Rules to EVE by
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Kiddoomer
Deep Space Exploitation Federal United Battalion of Armed Renegades
107
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Posted - 2016.04.05 17:23:42 -
[29] - Quote
Here, I found it again http://cdn1.eveonline.com/community/csm/Meetings/summit/CSM10-S2.pdf page 22
We're recruiting !
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Lulu Lunette
ThinkTank Phoenix TOG - The Older Gamers Alliance
344
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Posted - 2016.04.05 18:46:11 -
[30] - Quote
I think it would be neat if you could deploy your exhumer so it attaches to an asteroid directly and you can watch the machine do it's work but it takes a while to pack up when trouble shows up. It mines super fast or soemthing
@lunettelulu7
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