|
Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Terrorfrodo
Renegade Hobbits for Mordor
719
|
Posted - 2016.04.11 08:00:58 -
[1] - Quote
With EVE getting older and older and the distance between eager, hyper-active newbies and the average veteran player growing, I think it makes sense to start rewarding activity in this way, even if it obviously is a step closer to WoW-like grinding games.
However, maybe it would be better to not give the reward for just any NPC... as proposed, it will be enough to warp into a hisec belt and shoot a 10k rat, which takes 2 minutes and poses zero risk. How about the reward is only triggered if the NPC was killed in low or null sec? Or only half the reward for hisec. This way new players are encouraged to leave hisec earlier and players in general have to take a minimum of risk for the reward.
.
|
Terrorfrodo
Renegade Hobbits for Mordor
719
|
Posted - 2016.04.11 08:16:55 -
[2] - Quote
Lugh Crow-Slave wrote:Terrorfrodo wrote:With EVE getting older and older and the distance between eager, hyper-active newbies and the average veteran player growing, I think it makes sense to start rewarding activity in this way, even if it obviously is a step closer to WoW-like grinding games.
However, maybe it would be better to not give the reward for just any NPC... as proposed, it will be enough to warp into a hisec belt and shoot a 10k rat, which takes 2 minutes and poses zero risk. How about the reward is only triggered if the NPC was killed in low or null sec? Or only half the reward for hisec. This way new players are encouraged to leave hisec earlier and players in general have to take a minimum of risk for the reward. but that is still forcing ppl into one type of game play its not getting new players sp that is the problem. its telling players how to play that is the problem Maybe, but killing a single NPC is generic enough to accomodate most playstyles.
-You want to mine? There are rats in belts, just kill one with your drones. -Missions, anomalies, belt ratting? Well, you kill rats anyway. -PvP? No big deal to find some rat while you're hunting to 'prove' your activity and get the reward. -Market? Or manufacturing/industry? Ok, you're out of luck :p But most likely you sit in Jita/hisec and it takes 2 minutes to undock, kill some weak rat in a belt and then go back to business.
Of course it will be easy to get the reward without actually doing anything meaningful. But I guess the idea is that if you already baited a player into logging in and shoot a rat, there is always a chance that he will stay a little longer and do something meaningful, providing content for everyone. Thinking about myself this may well work, many days I kinda plan to play EVE but I'm too lazy to actually log in... but if I'm baited by a corp ping or now this new feature, there is a good chance I will stay and play for several hours.
.
|
Terrorfrodo
Renegade Hobbits for Mordor
721
|
Posted - 2016.04.11 08:40:53 -
[3] - Quote
baltec1 wrote:Forcing people to log in to shoot a rat will do nothing to boost the number of people logged in as they will be logged back off within 5 min. Like I said, once you sucessfully nudge someone to log in, there is always a chance that they will do more than just shoot this one rat. Maybe I planned to just kill a rat and then log off, but then I get involved in a discussion in corp, or I see someone ratting and decide to attack them, or I get attacked myself...
This will not make inactive players active, but it can make active players be active more regularly.
.
|
Terrorfrodo
Renegade Hobbits for Mordor
721
|
Posted - 2016.04.12 11:59:00 -
[4] - Quote
baltec1 wrote:Tomika wrote:baltec1 wrote:It's punishing me for not logging in every day. One of the core concepts of eve is that you can train SP at the same rate no matter how much time you have to play. That ended with injectors. Those still need to be trained and are bought with isk which I can earn while logged off.
If you earn ISK while logged off than whatever that is you're doing should be nerfed :p
Mizhara Del'thul wrote:Yup. Try the 5k-1b challenge, it's not all that difficult. Made an alt with nothing to their name but 5k isk, no standings, no sp. Go to Jita, start trading until hitting 1b, in less than a month. Standings aren't absolutely mandatory, nor are even the trading skills. Both of those just open up new avenues of trade and increase volume.
Took me less than three weeks to hit the 1 billion mark on that fresh untrained alt, who never undocked apart from that initial run to Jita the first day.
Somewhat off topic, but since it came up... I wonder how many hours of mind-numbingly boring 'playing' that took.
And if traders dont need SP to trade effectively, then they dont miss out on anything if they ignore this new feature, right?
.
|
Terrorfrodo
Renegade Hobbits for Mordor
721
|
Posted - 2016.04.13 13:53:53 -
[5] - Quote
I dont know why everyone is still bashing PvE so much, CCP has tried to make it better and not without success. Doing sites in a Marauder is pretty engaging and comes quite close to being fun if you dont do it all the time.
It can be positively thrilling if you sit with 5b worth of marauders in a c5 anomaly and accidentally trigger 2 battleship waves at once. I overloaded both reppers and just barely survived in deep structure, with burning modules. It almost felt like pvp :)
.
|
Terrorfrodo
Renegade Hobbits for Mordor
724
|
Posted - 2016.04.14 12:35:39 -
[6] - Quote
Happy with the update... this way I won't feel forced to log in alts every day that I normally only use for rare, special tasks.
Well, I wouldn't have done it anyway because too lazy, but this way I will not feel bad for missing out on the reward :D
I actually think this is a good feature. Pretty sure it will motivate me to log in on more days than I do now, and that is a good thing.
.
|
Terrorfrodo
Renegade Hobbits for Mordor
724
|
Posted - 2016.04.14 13:00:37 -
[7] - Quote
Jeremiah Saken wrote:Terrorfrodo wrote:Happy with the update... this way I won't feel forced to log in alts every day that I normally only use for rare, special tasks.
Well, I wouldn't have done it anyway because too lazy, but this way I will not feel bad for missing out on the reward :D
I actually think this is a good feature. Pretty sure it will motivate me to log in on more days than I do now, and that is a good thing. and what was the reason you don't log that often? Inertia.
After work, many days I feel it is too much effort to log in to EVE so I just sit and watch some stupid movie I already know or don't do anything at all. But if I do somehow manage to log in (either because I force myself or a corp ping motivates me enough), I may stay and play for several hours.
With EVE this is more an issue than with other games because on any given day you don't really know if you will find interesting content or just 'waste' your time trying to find it. This makes it especially hard to overcome this 'log-in threshold' sometimes. You just think: 'Maybe tomorrow, today I'm too tired. And I don't miss out on anything so it doesn't matter whether I play today or tomorrow'.
Now I'm sure many people don't get this and will just say 'so if you don't want to log in, just don't, why should we care'. But CCP cares, and if a sizable number of players are like me (and I think that is probable), it totally makes sense from their point of view to introduce a feature like this.
.
|
Terrorfrodo
Renegade Hobbits for Mordor
724
|
Posted - 2016.04.14 14:42:42 -
[8] - Quote
Tollix Yolo wrote:maintain a competitive skill point gain. And what is that? Either you have good skills for a particular task or you don't. For every possible task there will always be a large number of players who have a lower skill level in it and a large number of players who have an equal or higher one.
If I have 40, 80 or 120m SP on my main, getting this 20% bonus SP for daily logins does not affect my overall competitiveness. I already have a lot of gameplay options available where I can have very good skills. More SP just gives me more options, and the bonus SP gives me these options faster. But I will never 'lose' against another player in any way because he gained SP 20% faster than me.
The only case where this 20% makes a real difference is very new players still on the way to achieving really good skills for even a single ship or task, and they should generally be more active and it is good if they get a tangible reward for being active every day.
.
|
Terrorfrodo
Renegade Hobbits for Mordor
724
|
Posted - 2016.04.14 23:16:23 -
[9] - Quote
ITT: Bittervets raging because non-bitter players who still like to actually play EVE regularly, instead of mostly complaining how bad it is, will be rewarded.
.
|
Terrorfrodo
Renegade Hobbits for Mordor
725
|
Posted - 2016.04.15 09:16:59 -
[10] - Quote
Princess Adhara wrote:- "Dessies down roaming fleet leaving in 5, join up!!!"
- "How long will that take? My daily will reset in an hour, I don't wanna miss it... nevermind, I'll try to join you tomorrow, have fun guys!" You meet rats on every roam at gates, or you warp into a belt while someone is on bio break. No problem and surely not a reason to skip a roam.
Actually the FC would probably just warp the whole fleet into a belt during the roam to shoot rats so everyone gets their daily SP boost.
.
|
|
|
|
|