|
Author |
Thread Statistics | Show CCP posts - 5 post(s) |
beakerax
Pator Tech School
231
|
Posted - 2016.04.09 00:49:01 -
[1] - Quote
careful now / down with this sort of thing |
beakerax
Pator Tech School
232
|
Posted - 2016.04.09 00:58:07 -
[2] - Quote
Cajun Waffles wrote:surprised at the anal comments by vets
Cajun Waffles wrote:get my grind on yep |
beakerax
Pator Tech School
233
|
Posted - 2016.04.09 01:06:58 -
[3] - Quote
Petrified wrote:This too would be a better way to handle incentivizing people to log into EVE. But you would want to tie the incentive to the duration of logon itself. I dunno. People would just log in and afk in station. Better to have them log straight back out again if they don't intend to undock, imo.
or give us sp for posting on the forums |
beakerax
Pator Tech School
235
|
Posted - 2016.04.09 01:25:10 -
[4] - Quote
Michael Oskold wrote:eve already has grind to skill with injectors turns out the slope was slippery after all |
beakerax
Pator Tech School
253
|
Posted - 2016.04.09 04:43:44 -
[5] - Quote
Masao Kurata wrote:The "answer" to the whole thread should be "sorry, don't know what we were thinking, please forget we ever mentioned it". Your reply sounds precisely like "we're going to do it regardless so we're preparing soothing statements".
CCP Rise wrote: The blog sparked a really great discussion in the EVE community. We decided to be fairly hands off and see where it would lead without us trying to persuade anyone. We werenGÇÖt sure exactly what to expect but it quickly became clear that many of you were able to see the potential benefits and that youGÇÖre also ready for some big changes in EVE, especially when they might help bring in newer players or give you more freedom with your own characters. |
beakerax
Pator Tech School
253
|
Posted - 2016.04.09 06:33:31 -
[6] - Quote
Tippia wrote:Bribing-áGǪ dull grind GǪ conflict GǪ 10k sp for cycling an entosis link! |
beakerax
Pator Tech School
253
|
Posted - 2016.04.09 09:09:37 -
[7] - Quote
Praal wrote:The grind model was added with injectors. This just opens it up more to poorer/newer players instead of keeping it the realm of veteran / rich players. remember back when skill injectors were intended for newer players |
beakerax
Pator Tech School
253
|
Posted - 2016.04.09 10:33:42 -
[8] - Quote
Gully Alex Foyle wrote:To be fair, anybody with more free time can do more stuff in EVE (or any game, for that matter) than those of us who don't have/don't want to dedicate so much time. Ruby's posting was implying that this was an issue of active new players vs inactive old players. baltec's point is that age doesn't come into it. |
beakerax
Pator Tech School
253
|
Posted - 2016.04.09 10:50:28 -
[9] - Quote
The Golden Serpent wrote:Excellent, CCP! More like this please.
Powercreep is a game killer, this will help retain the newbies by battling powercreep and dailies are VERY addictive and enjoyable as anyone who plays WoW can tell you. Having a little routine in Eve will make it worth staying subbed to.
Senior players have nothing to complain about here in my opinion, they don't know what life is like in Eve fighting people with vastly superior skills. Identical fit-to-fit you cannot win against someone with a decade of skills even if your twitch is greater. This is not fair, but fair is not the issue and never was, it just makes for a boring game for both sides. this is some next level stuff right here |
beakerax
Pator Tech School
253
|
Posted - 2016.04.10 04:09:55 -
[10] - Quote
Cajun Waffles wrote:News flash: DAILIES are not required! If you feel that you are being forced to acquire an additional 4million skill points (total gained during the year) by doing dailies your whole argument is asinine! The purpose of dailies is to psychologically manipulate people into logging in when they otherwise wouldn't have. You don't seem to think this will be effective.
If it's not effective, then there is no reason to add dailies. |
|
beakerax
Pator Tech School
253
|
Posted - 2016.04.10 10:15:27 -
[11] - Quote
Indahmawar Fazmarai wrote:Tomika wrote:It literally is doing something. At least is more than "doh, only got 20 minutes, won't bother loggin in to EVE since there's nothing I could accomplish in so little time". So you support dailies because they will encourage you to log in when you don't actually have time to play? |
beakerax
Pator Tech School
256
|
Posted - 2016.04.10 11:11:40 -
[12] - Quote
Dror wrote:The first 15 or so pages of this had no decent critique against the idea. What's the issue now? People who have experienced dailies in other games have made their concerns clear.
As for arguments in favour of dailies? So far I've seen "new player" fallacies and posts that apparently support this concept out of spite.
Given that Rise's new method of persuasion on these matters is to do nothing, I don't see much reason to effortpost. |
beakerax
Pator Tech School
257
|
Posted - 2016.04.10 11:20:59 -
[13] - Quote
Krevnos wrote:CCP Rise has clearly forgotten what Eve is about since he joined the development team. I doubt he thought this up.
Remember Rise, the safeword is "orthodox". |
beakerax
Pator Tech School
257
|
Posted - 2016.04.10 11:31:26 -
[14] - Quote
Big Lynx wrote:"Do I really want to let a pc game control my every day life?" this is the central design conceit of dailies and other Skinner box "gameplay" |
beakerax
Pator Tech School
258
|
Posted - 2016.04.10 12:00:53 -
[15] - Quote
guys I found the EA exec |
beakerax
Pator Tech School
264
|
Posted - 2016.04.10 22:32:23 -
[16] - Quote
Someone on the other thread described this as "carrot on a stick". I like that. Chase the carrot, or you get the stick. |
beakerax
Pator Tech School
266
|
Posted - 2016.04.11 20:28:48 -
[17] - Quote
CCP Rise wrote:So this leads us to where we are now, attempting to find ways to create more logins that also don't feel like such a punishment as the skill queue limitations did. How are dailies less punishing? With the old skillqueue, or even before the skillqueue, if you were going away for a bit or you didn't have time to play, you could put in a long skill and miss nothing. |
beakerax
Pator Tech School
266
|
Posted - 2016.04.11 20:45:36 -
[18] - Quote
Frostys Virpio wrote:You get the reward for the one you do and that's where it ends. You don't lose anything for not logging. And you get a nice sp reward for having a skill in training rather than having no skill in training. You don't lose anything with an empty skill queue.
Do you see why this argument is asinine? |
beakerax
Pator Tech School
266
|
Posted - 2016.04.11 20:52:12 -
[19] - Quote
Frostys Virpio wrote:Character with no active queue or no skill in an active queue are not penalized, they get exactly what they should. You think you are penalized because you fell entitled to those SP. And yet the queue was implemented, and there was much rejoicing. |
beakerax
Pator Tech School
267
|
Posted - 2016.04.11 21:09:26 -
[20] - Quote
Frostys Virpio wrote:That does not mean you were penalized for failing the requirement of having an active training queue and an skill queued. Just that CCP wanted us to more easily fulfill one of those requirement. CCP Rise wrote:So this leads us to where we are now, attempting to find ways to create more logins that also don't feel like such a punishment as the skill queue limitations did. around and around we go |
|
|
|
|