| Pages: [1] 2 :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

PwnageForce
Perkone Caldari State
0
|
Posted - 2016.05.09 07:11:50 -
[1] - Quote
I am looking for a ship to do general pve content like storyline/cosmos missions and things of that nature and I have Caldari BS 5 and Gallente BS 4. I have perfect gunnery skills/almost-perfect missile skills and tech 2 torpedoes but not tech 2 cruise missiles otherwise I would just use a cruise rattlesnake. I also have tech 2 sentries and mediums but not heavy drones.
Which would give me the highest dps and a decently strong tank out of a Rail Vindi, Torp Rattlesnake, Navy Domi or something else?
I have been out of the game for a few years so I am not familiar with current relative strength of drones and the various weapons.
Thanks for your help. |

erg cz
Eleutherian Guard Villore Accords
432
|
Posted - 2016.05.09 08:37:03 -
[2] - Quote
You can try that one: [Rattlesnake, PVE] Caldari Navy Ballistic Control System Ballistic Control System II Ballistic Control System II Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II
X-Large C5-L Emergency Shield Overload I Adaptive Invulnerability Field II Heavy Capacitor Booster II, Cap Booster 800 500MN Quad LiF Restrained Microwarpdrive Missile Guidance Computer II, Missile Range Script Large Micro Jump Drive Missile Guidance Computer II, Missile Range Script
Rapid Heavy Missile Launcher II, Scourge Heavy Missile Rapid Heavy Missile Launcher II, Scourge Heavy Missile Rapid Heavy Missile Launcher II, Scourge Heavy Missile Rapid Heavy Missile Launcher II, Scourge Heavy Missile Rapid Heavy Missile Launcher II, Scourge Heavy Missile Drone Link Augmentor II
Large Hyperspatial Velocity Optimizer II Large Hyperspatial Velocity Optimizer II Large Processor Overclocking Unit I
Garde II x2 Hobgoblin II x5 Warden II x2 Curator II x2
Hyperspatial rigs can be replaced by anything else - that fit is for L4 missions, where you travel a lot.
Absolutely free trial extension. Just click the link and get your extra week of Eve for free!
|

PwnageForce
Perkone Caldari State
0
|
Posted - 2016.05.09 10:37:08 -
[3] - Quote
Thanks for the fit, looks good except I think I'd prefer a ship with a bit more tank.
Does anyone see any glaring flaws in this fit? I know it needs +3 implants for cpu/power.
[Vindicator, Lv4s modified] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Centus C-Type Large Armor Repairer Imperial Navy Armor Kinetic Hardener Imperial Navy Armor Kinetic Hardener Imperial Navy Armor Thermal Hardener
500MN Y-T8 Compact Microwarpdrive Tracking Computer II, Optimal Range Script Fleeting Compact Stasis Webifier Fleeting Compact Stasis Webifier Heavy Electrochemical Capacitor Booster I, Cap Booster 800
425mm Railgun II, Caldari Navy Antimatter Charge L 425mm Railgun II, Caldari Navy Antimatter Charge L 425mm Railgun II, Caldari Navy Antimatter Charge L 425mm Railgun II, Caldari Navy Antimatter Charge L 425mm Railgun II, Caldari Navy Antimatter Charge L 425mm Railgun II, Caldari Navy Antimatter Charge L 425mm Railgun II, Caldari Navy Antimatter Charge L 425mm Railgun II, Caldari Navy Antimatter Charge L
Large Hyperspatial Velocity Optimizer II Large Hyperspatial Velocity Optimizer II Large Hybrid Locus Coordinator II
Garde II x5
|

Khan Wrenth
Ore Oppression Prevention and Salvation
590
|
Posted - 2016.05.09 13:53:57 -
[4] - Quote
Well, I've never flown a Vndi, but methinks there is a glaring problem with your fit.
Your mids look like you're a brawler - you have a MWD for chasing targets, two webs to tackle NPCs...but your highs are rail. At the sort of ranges you're looking to use those webs, your own movement speed relative to the target is probably going to throw off your aim. If you want to chase and web targets, you'd be better off with blasters. If you want rails, well, there's probably cheaper and more effective options, but your mids should probably be devoted to a MJD, tracking computer/range, sensor booster for countering NPC EWAR.
Also worth considering - if you're going to go blasters, perhaps go one web, one tracking computer scripted for tracking speed, and one target painter? A second web isn't going to give you that much more benefit on a target, whereas a painter is always nice to help bring more damage onto smaller targets and you already have tracking speed enhanced through the tracking computer and web.
If you're going to stick with rails on your Vindi - and again I must stress tech I battleships are probably a better option for it, then you should commit entirely to it. Ditch the webs for tracking computers and/or target painters and really make sure your module loadout in it's entirety revolves around keeping enemies at range and smashing them there. Again, MJD, possibly a MWD too if you're feeling adventurous, tracking computers, target painter to help with the small stuff, targeting computer if you have tons of small stuff to lock onto and you don't want to wait until tomorrow for those locks to finish (but that's merely a question of preference, as it will not really help the actual mission-running).
But that's my uneducated observation. Maybe rail Vindis are a thing, but it just seems backwards. The hull is built on brawling, so equipping rails just doesn't look right. If a veteran Vindi pilot wants to speak up and offer better advice, I'd be interested in hearing it.
Let's discuss overhauling the way we get intel in EvE.
|

Sheeth Athonille
Rabid Dogz Mining The Bastion
101
|
Posted - 2016.05.09 19:24:04 -
[5] - Quote
I would personally recommend meta 4 cruise missile launchers on a rattlesnake. RHML's are good, but the reload always makes me cry lol
A torp rattlesnake gets some insane dps, but you have to sacrifice tank for application, and it'll take you forever to get in range. Only real place it's useful is structure bashing and some null anoms.
Rail vindi could work, and your fit isn't bad per se, but you're definitely going to want to fit faction webs to truly take advantage of the bonuses on the ship. Otherwise it's not a bad fit, I just personally prefer the cruise rattle.
P.S. I'm guessing you don't have projectile skills? If you do, then mach is definitely your answer. |

Arthur Aihaken
CODE.d
5063
|
Posted - 2016.05.09 19:34:46 -
[6] - Quote
Sheeth Athonille wrote:A torp rattlesnake gets some insane dps, but you have to sacrifice tank for application, and it'll take you forever to get in range. Only real place it's useful is structure bashing and some null anoms. A torpedo Rattlesnake wasn't really that viable before it lost the missile velocity bonus in the last rebalance. It's definitely not really anything to consider now.
I am currently away, traveling through time and will be returning last week.
|

PwnageForce
Perkone Caldari State
0
|
Posted - 2016.05.10 01:01:18 -
[7] - Quote
Thank you for the input, I thought the webs might be useful to help tracking in case small targets got close but I will give your ideas a try.
My current fit is a shield-tanked blaster vindi but it gets torn to shreds in missions due to lack of tank and when there are sentry turrets 150km away it gets really annoying, maybe a MJD would fix that issue. |

Mephiztopheleze
Republic University Minmatar Republic
683
|
Posted - 2016.05.10 02:36:21 -
[8] - Quote
a Rail Vindicator is an abomination unto both Railguns and Vindicators.
Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze
This is my Forum Main. My Combat Alt is sambo Inkura
|

Arthur Aihaken
CODE.d
5066
|
Posted - 2016.05.10 12:31:09 -
[9] - Quote
PwnageForce wrote:Thank you for the input, I thought the webs might be useful to help tracking in case small targets got close but I will give your ideas a try.
My current fit is a shield-tanked blaster vindi but it gets torn to shreds in missions due to lack of tank and when there are sentry turrets 150km away it gets really annoying, maybe a MJD would fix that issue. Yes, a MJD is a better choice for sniping setups. You're better off utilizing a flight of light drones for frigates. The best setup for blasters is a Kronos running Null L ammunition as this gives you a 70km range.
Mephiztopheleze wrote:a Rail Vindicator is an abomination unto both Railguns and Vindicators. Not this again...
I am currently away, traveling through time and will be returning last week.
|

PwnageForce
Perkone Caldari State
0
|
Posted - 2016.05.11 00:00:31 -
[10] - Quote
Alright I spent some time in EFT last night, what do you all think of this?
[Vindicator, pve blaster] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Tracking Enhancer II Centus C-Type Large Armor Repairer Dark Blood Armor Thermal Hardener Dark Blood Armor Kinetic Hardener
Heavy Capacitor Booster II, Cap Booster 800 Large Micro Jump Drive 500MN Y-T8 Compact Microwarpdrive Stasis Webifier II Stasis Webifier II
Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L
Large Hyperspatial Velocity Optimizer II Large Capacitor Control Circuit I Large Hybrid Locus Coordinator II |

Mephiztopheleze
Republic University Minmatar Republic
687
|
Posted - 2016.05.11 05:33:33 -
[11] - Quote
That looks much better.
Although, with a 90% Web, I'm not sure you need 2x Webs, perhaps a Target Painter or a Tracking Computer instead? I'd probably find something different to use instead of the Hyperspatial rig.
Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze
This is my Forum Main. My Combat Alt is sambo Inkura
|

Arthur Aihaken
CODE.d
5070
|
Posted - 2016.05.11 06:24:33 -
[12] - Quote
Mephiztopheleze wrote:That looks much better.
Although, with a 90% Web, I'm not sure you need 2x Webs, perhaps a Target Painter or a Tracking Computer instead? I'd probably find something different to use instead of the Hyperspatial rig. I'd probably run a stasis web and a heavy stasis grappler. The Kronos is still going to outperform the Vindicator with blasters, though.
I am currently away, traveling through time and will be returning last week.
|

Khan Wrenth
Ore Oppression Prevention and Salvation
591
|
Posted - 2016.05.11 06:47:38 -
[13] - Quote
Arthur Aihaken wrote:I'd probably run a stasis web and a heavy stasis grappler. The Kronos is still going to outperform the Vindicator with blasters, though. While true, we are not discussing perfect situations. We're discussing his situation. And so far as we know, Kronos is not currently flyable to him, and it costs twice as much.
I said earlier that a rail ship would be better served by a tech 1 battleship than a pirate battleship. In the same vein, if he can achieve his goal comfortably using a ~600mill pirate battleship, then there really isn't a need to train another long skill to enable him to fly a battleship that costs twice as much.
It's important to stay practical in EvE. There's a lot of superfluous choices a person can make in this game. If your ends are achieved in a simple boat with tech II equipment, there's no need to double the cost of your hull and equip deadspace/faction equipment (just as an example). Such upgrades provide returns, but only by slim margins. Those are aesthetic choices more than practical ones, and such upgrades can be beneficial when he has acquired enough practical in-game knowledge to keep his investments safe and minimize the risks he takes.
Much like some of the ship fits you're apparently notorious for posting - whether they work or not in a technical sense isn't really the point. The point is that people have to grow into the game, their ship's abilities, and their vulnerabilities. Let him walk before he runs.
Let's discuss overhauling the way we get intel in EvE.
|

Sheeth Athonille
Rabid Dogz Mining The Bastion
101
|
Posted - 2016.05.11 07:42:16 -
[14] - Quote
I'm not so sure that an mjd and blasters are going to mix terribly well...
Double web is so that you can start webbing the next thing you'll be shooting. Otherwise you have to wait for the web to cycle down after you kill a target before you can web the next target. |

erg cz
Eleutherian Guard Villore Accords
434
|
Posted - 2016.05.11 08:13:33 -
[15] - Quote
Even with all changes you made to the vindicator it is still less tanky then suggested Rattlesnake, have problem with application (you have to chase your targets all the time) and can be jammed (drones + auto-targeting missilies will work even under perma jam). Just because some ship can handle L4 security mission it does not mean it should be used for it. You will lose way to much time chasing targets and struglling with dumps in your vindicator. It is a PvP ship with correspondent bonuses. Even Dominix like that: [Dominix, 140 km optimal with wardens II] Heat Sink II Drone Damage Amplifier II Drone Damage Amplifier II Federation Navy Drone Damage Amplifier Centum C-Type Medium Armor Repairer Damage Control II Federation Navy Drone Damage Amplifier
Large Micro Jump Drive Sensor Booster II, Targeting Range Script Federation Navy Omnidirectional Tracking Link, Optimal Range Script Federation Navy Omnidirectional Tracking Link, Optimal Range Script AML Compact Omnidirectional Tracking Link, Optimal Range Script
Mega Modulated Energy Beam I, Imperial Navy Radio L Mega Modulated Energy Beam I, Imperial Navy Radio L Mega Modulated Energy Beam I, Imperial Navy Radio L Mega Modulated Energy Beam I, Imperial Navy Radio L Drone Link Augmentor II Drone Link Augmentor II
Large Drone Scope Chip II Large Drone Control Range Augmentor II Large Drone Control Range Augmentor II
Warden II x5 Curator II x5 Garde II x5
will be more effective cause you will be shooting all the time sniping from 100-140 km after LMJD jump and doing half DPS of your vindi but ALL THE TIME. Simply casue there is no problem with tracking, optimal and you even do not need ammo or cap booster charges cause range is your tank.
There is no coincidence that best ships for L4 missions concidered Rattlenake (clear whole room), Machariel (speed blitzing missions) or marauders. Dominix for newbies like me ;)
Absolutely free trial extension. Just click the link and get your extra week of Eve for free!
|

Arcturus Ursidae
Federal Defense Union Gallente Federation
20
|
Posted - 2016.05.11 12:45:09 -
[16] - Quote
The Domi fit above is very solid and easy to use.
It covers a few issues your Vindi is not addressing.
For missioning in Gallente Gunships I would suggest you need the following some of which you have already covered.
- A good LAR
- A set of navy hardeners GÇô the cpu gain here is immense.
- Reactive Armour hardener I think is great against rats especially missiles.
- A touch more drone control range even on a gunship. Drones are still a factor.
- At least one Navy Magstab.
- Tracking comps are better than webs even with blasters.
If you want to try out a rail boat I would suggest the following. This is fit for rails, this means blasters fit so use them where the mission is appropriate and some are better with blasters carry Null but on a high number turret boat you should prob still stick to antimatter where you can . For blasters swap the sensor booster for a stasis grappler if you think you need a web. Carry the scripts for the sensor booster they can ECCM now.
You need to think then what the Vindi gets over this, prob 100 dps but only inside drone control range, bit faster, webs are situational.
[Hyperion, Mission] Centus C-Type Large Armor Repairer Federation Navy Armor Kinetic Hardener Federation Navy Armor Thermal Hardener Reactive Armor Hardener Federation Navy Magnetic Field Stabilizer Magnetic Field Stabilizer II Fourier Compact Tracking Enhancer
500MN Microwarpdrive II Tracking Computer II, Optimal Range Script Tracking Computer II, Optimal Range Script Heavy Electrochemical Capacitor Booster I, Cap Booster 800 Sensor Booster II
425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L Drone Link Augmentor I 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L 425mm Railgun II, Antimatter Charge L
Large Hyperspatial Velocity Optimizer I Large Hyperspatial Velocity Optimizer I Large Hybrid Collision Accelerator II
Warden II x5 Hornet II x5 Salvage Drone I x5
A Kronos is stronger again, but you need to decide on cost and training. |

PwnageForce
Perkone Caldari State
0
|
Posted - 2016.05.12 02:08:55 -
[17] - Quote
I appreciate the input but I do not intend to train for marauders, tech 2 cruise missiles, or any gun type besides hybrids so I am trying to decide which is best among the options of RHML Rattlesnake, Blaster or Rail Vindi, Navy Domi or some other hybrid gunboat/droneboat. |

Khamalaa
Pator Tech School Minmatar Republic
1
|
Posted - 2016.05.12 05:55:42 -
[18] - Quote
If you have missile skills, you have to compare everything against the tengu IMO. Drones are tedious, and cap recharges are worse than missiles to carry around. If you have T2 HAMs, you can make some really interesting setups.
[Tengu, New Setup 1] Ballistic Control System II Ballistic Control System II Ballistic Control System II Ballistic Control System II
EM Ward Field II Pithum C-Type Medium Shield Booster 10MN Y-S8 Compact Afterburner 'Copasetic' Particle Field Acceleration [empty med slot] [empty med slot]
Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile
Medium Hyperspatial Velocity Optimizer II Medium Hyperspatial Velocity Optimizer II Medium Hyperspatial Velocity Optimizer II
Tengu Defensive - Amplification Node Tengu Offensive - Accelerated Ejection Bay Tengu Electronics - Dissolution Sequencer Tengu Engineering - Augmented Capacitor Reservoir Tengu Propulsion - Gravitational Capacitor
Over 600 dps (reload incl) with cruiser level application. 500 m/s afterburner, 8.5 warp speed, 5 s align. Add mid slots/rigs as desired. You can bling it up a bit to 700 dps with some bling, while stil being <1b.
[Tengu, New Setup 1] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Ballistic Control System II
EM Ward Field II Pithum C-Type Medium Shield Booster 10MN Y-S8 Compact Afterburner 'Copasetic' Particle Field Acceleration [empty med slot] [empty med slot]
Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile
Medium Bay Loading Accelerator II Medium Hyperspatial Velocity Optimizer I Medium Hyperspatial Velocity Optimizer I
Tengu Defensive - Amplification Node Tengu Offensive - Accelerated Ejection Bay Tengu Electronics - Dissolution Sequencer Tengu Engineering - Augmented Capacitor Reservoir Tengu Propulsion - Gravitational Capacitor
CPU can be tight. |

erg cz
Eleutherian Guard Villore Accords
439
|
Posted - 2016.05.12 08:13:28 -
[19] - Quote
PwnageForce wrote: Navy Domi or some other hybrid gunboat/droneboat.
Not navy domi nor navy mega are not very effective in PvE. They are PvP ships by design. Dominix biggest bonus is drone optimal range bonus, which let you easely achive over 600 DPS with 160 km optimal and 150 drone control range (with wardens II) [Dominix, 160 km optimal] Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II Federation Navy Drone Damage Amplifier Shadow Serpentis Large Armor Repairer Damage Control II Federation Navy Drone Damage Amplifier
Large Micro Jump Drive F-90 Compact Sensor Booster, Targeting Range Script Federation Navy Omnidirectional Tracking Link, Optimal Range Script Federation Navy Omnidirectional Tracking Link, Optimal Range Script Omnidirectional Tracking Link II, Optimal Range Script
Tachyon Modulated Energy Beam I, Radio L Tachyon Modulated Energy Beam I, Radio L Tachyon Modulated Energy Beam I, Radio L Drone Link Augmentor II Drone Link Augmentor II Drone Link Augmentor II
Large Drone Scope Chip II Large Ionic Field Projector I Large Drone Control Range Augmentor II
Warden II x5 Curator II x5 Garde II x5
So you let your drones hammer large targets regardless to where you land after LMJD. Your large guns will be able to clear the field from small frigates because they burn toward you with 0 angular velocity, so tracking is not a problem. And they have to burn 130 + km long way (optimal + falloff of tachyons ), so your guns have enough time to do the job. Lazers can adapt the range instantly - you do not have to wait reload time. If you use standard crystals you do not need to buy new ammo ever. And you have plenty of room for loot. I really do not see much reasons to skill to T3 cruiser for the same dps apart from better mobility. If learn how to jump with LMJD, you will be able to get to the gate in 3 minutes and most missions require more time to clean the room than that.
Absolutely free trial extension. Just click the link and get your extra week of Eve for free!
|

Arthur Aihaken
CODE.d
5070
|
Posted - 2016.05.12 15:33:32 -
[20] - Quote
PwnageForce wrote:I appreciate the input but I do not intend to train for marauders, tech 2 cruise missiles, or any gun type besides hybrids so I am trying to decide which is best among the options of RHML Rattlesnake, Blaster or Rail Vindi, Navy Domi or some other hybrid gunboat/droneboat. RHML Rattlesnake is probably your best bet in terms of raw DPS then. Stick with Rail Vindi for PvE.
I am currently away, traveling through time and will be returning last week.
|

Arthur Aihaken
CODE.d
5071
|
Posted - 2016.05.12 16:02:17 -
[21] - Quote
Khan Wrenth wrote:While true, we are not discussing perfect situations. We're discussing his situation. And so far as we know, Kronos is not currently flyable to him, and it costs twice as much.
I said earlier that a rail ship would be better served by a tech 1 battleship than a pirate battleship. In the same vein, if he can achieve his goal comfortably using a ~600mill pirate battleship, then there really isn't a need to train another long skill to enable him to fly a battleship that costs twice as much.
It's important to stay practical in EvE. There's a lot of superfluous choices a person can make in this game. If your ends are achieved in a simple boat with tech II equipment, there's no need to double the cost of your hull and equip deadspace/faction equipment (just as an example). Such upgrades provide returns, but only by slim margins. Those are aesthetic choices more than practical ones, and such upgrades can be beneficial when he has acquired enough practical in-game knowledge to keep his investments safe and minimize the risks he takes.
Much like some of the ship fits you're apparently notorious for posting - whether they work or not in a technical sense isn't really the point. The point is that people have to grow into the game, their ship's abilities, and their vulnerabilities. Let him walk before he runs. I'm merely pointing out that a Blaster Vindicator isn't well-suited in a PvE role for the same reason stasis webs aren't applicable: your engagement range is going to be 40-60km.
I am currently away, traveling through time and will be returning last week.
|

Amanda Chan
Error 404 Corporation not found Electroshock Therapy
112
|
Posted - 2016.05.13 11:17:26 -
[22] - Quote
In terms of dps for the hulls you provided: Everything is shield fit for max deeps. Some can get just a bit pricey....
Blaster Navy Domi + Heavy Drones >= Blaster Vindi > Torp Snake(Javelin or Faction...don't even think about Rage) + Heavy Drones > Rail Navy Domi + Sentry > Meta 4 Cruise Snake + Sentry Drones > Rail Vindi
In terms of price tag for performance: Meta 4 Cruise Snake + Sentry Drones > Torp Snake + Heavies > Blaster Vindi > Rail Vindi > Blaster Navy Dom/Rail Navy Domi.
To be fair, I'm not entirely sure that all the COSMOS missions allow Battleships.
That and Navy Domi is a mongrel to fit and the hull is pretty expensive.
Also. My preference list:
Meta 4 Cruise Snake > Rail Navy Domi + Sentry > Rail Vindi > Torp snake + Heavies > Blaster Navy Domi + Heavy > Blaster Vindi.
It mostly comes down to, which I can be the laziest with and still make decent progress. The more I gotta fly around the less enthusiastic I am. SPACE TURRETS! PEW PEW PEW. |

Arthur Aihaken
CODE.d
5071
|
Posted - 2016.05.13 17:34:20 -
[23] - Quote
Torpedo Rat... Just say no...
I am currently away, traveling through time and will be returning last week.
|

Tiddle Jr
Brutor Tribe Minmatar Republic
856
|
Posted - 2016.05.13 21:29:26 -
[24] - Quote
There is a formal beast of mission grinding - Golem. The comfort zone it provides is huge. After him i've pick Tengu.
"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP
|

Arthur Aihaken
CODE.d
5072
|
Posted - 2016.05.14 00:55:46 -
[25] - Quote
Tiddle Jr wrote:There is a formal beast of mission grinding - Golem. The comfort zone it provides is huge. After him i've pick Tengu. Kronos is fairly decent as well, but since it wasn't on the Op's list I'm not going to advocate for it either.
I am currently away, traveling through time and will be returning last week.
|

Tiddle Jr
Brutor Tribe Minmatar Republic
856
|
Posted - 2016.05.14 03:34:08 -
[26] - Quote
Arthur Aihaken wrote:PwnageForce wrote:I appreciate the input but I do not intend to train for marauders, tech 2 cruise missiles, or any gun type besides hybrids so I am trying to decide which is best among the options of RHML Rattlesnake, Blaster or Rail Vindi, Navy Domi or some other hybrid gunboat/droneboat. RHML Rattlesnake is probably your best bet in terms of raw DPS then. Stick with Rail Vindi for PvE.
Well if he wants to make "layback style" and semi afk so Sentry Navy Domi is still best choice. Purged Rattlesr is great but still have to manage that pair of heavies and pay attention npc won't aggro them.
"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP
|

PwnageForce
Perkone Caldari State
1
|
Posted - 2016.05.14 06:01:58 -
[27] - Quote
Since I already have a vindicator I might as well give it a try with blasters:
Should I use armor or shield tank?
[Vindicator, Blaster Armor] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Dark Blood Armor Kinetic Hardener Dark Blood Armor Kinetic Hardener Dark Blood Armor Thermal Hardener Centus C-Type Large Armor Repairer
Tracking Computer II, Tracking Speed Script Tracking Computer II, Tracking Speed Script Shadow Serpentis 500MN Microwarpdrive Stasis Webifier II Heavy Capacitor Booster II, Cap Booster 800
Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L
Large Anti-Thermal Screen Reinforcer I Large Capacitor Control Circuit II Large Hybrid Locus Coordinator II
OR [Vindicator, Blaster Shields] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Tracking Enhancer II Tracking Enhancer II Damage Control II
Kinetic Deflection Field II Large Ancillary Shield Booster, Cap Booster 150 Shadow Serpentis 500MN Microwarpdrive Kinetic Deflection Field II Thermal Dissipation Field II
Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L
Large Anti-Thermal Screen Reinforcer I Large Processor Overclocking Unit I Large Hybrid Locus Coordinator II |

Arthur Aihaken
CODE.d
5072
|
Posted - 2016.05.14 06:56:02 -
[28] - Quote
I think you'll get better results from the armor tank. You may find that running both a stasis web and heavy stasis grappler yields some interesting results.
I am currently away, traveling through time and will be returning last week.
|

Arcturus Ursidae
Federal Defense Union Gallente Federation
20
|
Posted - 2016.05.14 07:02:35 -
[29] - Quote
I am really not convinced about a single large ancillary booster as tank.
Also tracking comps are better or at least more focused than, than tracking enhancers.
So I would use the armour version.
Carry void by all means but normal antimatter combined with null when you first enter a pocket is probably more efficient.
Again carry both again but optimal range scripts would be better as standard.
I would like to see one navy magstab given the money you have spent.
|

Tiddle Jr
Brutor Tribe Minmatar Republic
856
|
Posted - 2016.05.14 09:05:48 -
[30] - Quote
PwnageForce wrote:I appreciate the input but I do not intend to train for marauders, tech 2 cruise missiles, or any gun type besides hybrids so I am trying to decide which is best among the options of RHML Rattlesnake, Blaster or Rail Vindi, Navy Domi or some other hybrid gunboat/droneboat.
It's rather silly to ignore Maradeurs class knowing how much effective those in pve. If you have large hybrids trading ned so it's only a month of getting Kronos with your current Gal BS 4. Nothing stops you go and try Golem and then Kronos on SiSi.
"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP
|
| |
|
| Pages: [1] 2 :: one page |
| First page | Previous page | Next page | Last page |