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WETRAIN
Minmatar Viper Squad Mordus Angels
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Posted - 2007.02.23 10:18:00 -
[1]
I remember 1 year + ago, when 2 alliances wanted to go at it...they would either declared war or headed out with forces in the enemy space and such, there where 10-20 man gangs pwnding on eachother, small engagement, the most fun of them all, BUT nowadays , when 2 alliances go at it... is either 10000 BS CAPITALS + TITAN or either or a ganksquad... that roamns with fast ships, thats it .. my question is:
1. Are there anymore engagements like that? Anywhere? 2. To have such a fight do you need to talk to your enemy to bring even numbers ( thinking that they will, rare but yea) ? 3. I`m thinking they are the best fights from all eve, no lag, much fun. Whats your opinion on it.
I`m refering to gangs that are under 25 members with 10 bs max .... ----------------------------------------- When People are Ready the Master will come. - Original by Anihilus - -----------------------------------------
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Laythun
Black Lance Against ALL Authorities
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Posted - 2007.02.23 10:19:00 -
[2]
Yes all the time, but the is WAR son, not some small engagement between 2 forces, systems need to be locked down, pos need to be assualted etc etc
Black Lance Brother
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WETRAIN
Minmatar Viper Squad Mordus Angels
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Posted - 2007.02.23 10:20:00 -
[3]
yea Laythun but besides the pos ******* theres is nothing happening except those ganksquads ... and thats ****** up ----------------------------------------- When People are Ready the Master will come. - Original by Anihilus - -----------------------------------------
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Major Stormer
Caldari Celestial Apocalypse Insurgency
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Posted - 2007.02.23 10:24:00 -
[4]
Hi :)
Small Scale ftw :)
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Gallente Caliente
Anti-BoB Flash Mob
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Posted - 2007.02.23 10:28:00 -
[5]
Small gank squads are what it's all about. Sure we are going for numbers, but not to do 50 man gangs but 10 gangs of 5 pilots in various systems. Small-scale PVP is the best IMHO. I'm not a big fan of the lagfests and getting popped before you've even started to fight. My first ever alliance op was hours and hours of warping around and positioning, a much lagged warp into the battlezone resulting in a pod before my screen even came back, and then a long trip home thinking "WTF, how was that fun now?!?" ----------------------------------------------- www.nobob.info |

Trefnis
ECP Rogues Dusk and Dawn
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Posted - 2007.02.23 10:29:00 -
[6]
For what I know only in empire now :( In 0.0 you will always get ganked if you wont take only fast ships or blob with you.
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Gutsani
Uninvited Inc.
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Posted - 2007.02.23 10:33:00 -
[7]
I think thats just a direct result of POS warfare and CAPITALS.
There used to be a time when capitals were "just" introduced, and this still existed, you brought a 40 man gang to shoot down the enemy's POS's with 3 dreads and took over the system. Someone must have gotten the genius idea that you needed a huge blob to kill those capitals, so they did. Having a domino effect.
Now people dont wanne run the risk to lose their expensive capital ships, so they bring huge ammount of numbers and put a ****load of spys in enemy alliances so they know what is comming so they can run away if needed.  ------------------------ Stop reading my siggy! |

Saal Iverson
0utbreak
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Posted - 2007.02.23 10:35:00 -
[8]
isnt calling gangs who look around for small engagements "gank" squads normally just a way to be slightly derogatory? A spinless way to smack with a cival toungue?
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WETRAIN
Minmatar Viper Squad Mordus Angels
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Posted - 2007.02.23 10:43:00 -
[9]
Saal , total respect for your corp, cause your gangs arent gank squads, they are fight squads whatever the number but there are 95% of the ppl who make gank squads , then when they see a equal fight, they run, cause they prefer a load of easy kills with no losses. ----------------------------------------- When People are Ready the Master will come. - Original by Anihilus - -----------------------------------------
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ZaKma
Eternity INC. Mercenary Coalition
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Posted - 2007.02.23 10:47:00 -
[10]
I miss the good old days, where you could head out into 0.0 solo in a BS and get some nice fights. If you try that now you'll run into a 50 man fleet within like 10 jumps. 
But yeah I love small gang warfare. We've had a few with the Morsus Mihi guys in the latest contract (including some larger ones) and all in all it was way more fun for me than fleet battles.
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d4ve
InterGalactic Corp. Imperial Republic Of the North
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Posted - 2007.02.23 10:50:00 -
[11]
just a few weeks ago when iron came down to querious alone (or.. well, a few pilots from friendly alliances wanted to tag along) i took part in one of the most enjoyable engagements.
FIX were camping the efa-gate in 3-f with a small force and we formed up a gang in badivefi to break up the camp. i cant remember exactly now but i dont think either side had more than 15-20 pilots and it was a healthy mix of a few long range battleships and support.
we jumped into the camp and i dont think anyone really suffered from alot of lag, we waited to uncloak and primary was called beforehand (a blastersetup hyperion). the whole thing was over in a couple of minutes only but during the engagement our snipers were hit by EW while our tacklers speeded up to the hostile snipers. i even think a couple of the FIX battleships had time to warp out and back in once.
i dont know if you could get this kindof fight by just bringing a gang into the home system of an alliance. the immidiate reaction probably is blobbage most often. ___
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Saal Iverson
0utbreak
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Posted - 2007.02.23 10:54:00 -
[12]
it had nowt to do with outbreak, and i arnt all to bothered whats said. Its just a general way people like to comment. small again is around "ah they only want ganks". It happens all the time everywhere. Its jsut a 2 way street. people roaming around in small gangs generally expect that sooner or later they are gonna get blobed to hell. But they shouldnt really moan about it (yeh there gonna be disappointe abut it) but most do know that they cant expect larger corps/alliances to turn away there members for the sake of a fair fight.
people jsut fight with what they had at there disposal at the time.
Doing this will eventually turn into a debate about alliances with less expirences members needing larger numbers to combat a smaller more expeirenced group.
Which inturn moves the goal posts depending on your perspective of a fair fight. Which if you think about it is a very grey subject. As you will be trying to total up everyone involved totalling there ship type combined with total skills each side has..... yea oki its borng and waaay too detailed.
most will roam see what happens, your taking the chances of getting a fight, a gank or blobed every time. sometimes you can kill ablob others you cant. but no-one is going to say "hmmm perhaps we shouldnt kill that guy.... its not a fair fight". You are simply going to run over that guy and move on. nothing more nothing less.
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PSA1SWIPE
Caldari Dark Entropy Apocalyptica.
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Posted - 2007.02.23 10:58:00 -
[13]
Yeah wetrain i remember the good old days. of just a few of us out roaming around killing. looking for the good fights. but those days are long gone for the simple fact that no one willing to lose anything any more. they all want high damage fast gank the instant satisfaction. And the stupid poses im sry ccp totally dropped the ball on pos warfare. its pointless boring and laggy as all get out. i miss when ceptors were king battleships could kill frigates and cruisers. there are alot of thing i miss about the old days. so as is i just keep the skill training and just play when i have a bit of spare time cause atm i rather go to work than play eve.
The Battleships is not and should not be a solo pwnmobile - Oveur But a Vagabond is - PSA1SWIPE |

sophisticatedlimabean
Gallente FATAL REVELATIONS FATAL Alliance
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Posted - 2007.02.23 11:01:00 -
[14]
as i said in another thread all those not in bob or ra/goon should keep swapping sides to help out whoever is losing until they both give up and let us fight with numbers that are enjoyable and not lag fests.
either side winning this fight will turn eve into a bob or ra/goon held universe and id rather they both lose before id see that it sounds realy boring.
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Algey
The Littlest Hobos
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Posted - 2007.02.23 11:03:00 -
[15]
Originally by: Saal Iverson isnt calling gangs who look around for small engagements "gank" squads normally just a way to be slightly derogatory? A spinless way to smack with a cival toungue?
Depends if ganking is considered good or bad. I like to consider small squads as ninja bin scrounging. Basically you have to get in, kill the ship, loot the bins, and run like hell before his 10,000 mates in battleships roll up and smack you to bits. Sounds like a gank to me . IAC space is great for this, going in there is like kicking over a load of beehives (sorry goons).
We've had some great fun doing this, and we've lost a few ships when we weren't fast enough, and a few bins when they were fast enough to save them.
It'd be great if we were able to find more gangs of about our size to fight, but what tends to happen is people don't engage until they are sure they can splatter us with minimal losses, and then come out to try to gank us instead , which makes sence really. We're fighting for fun, they are trying to make it not fun so we go away.
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Saal Iverson
0utbreak
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Posted - 2007.02.23 11:06:00 -
[16]
its neither good or bad? like i said no-one is going to say "we shouldnt kill this guy" who just presented himself infront of you. If oyu say its bad the next time i warp infront of your fleet in a vindicator I expect you to not kill me if i'm solo.... deal?:P
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WETRAIN
Minmatar Viper Squad Mordus Angels
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Posted - 2007.02.23 11:18:00 -
[17]
i Remember once i was in FE (the alliance) and i made a suicide gang in empire against the 5 i think it was .. dude i think there was like 20 of us .. screaming JIHAAAD, KAMIKAZE, LEEEROY and such at the same time shooting **** in jita .. so much fun ... oh yea people neeed to understand that losing a ship does nothing to you.. NOTHING there is always a place in EVE you can make your ship back and get back fighting in 2 days tops with more ships and have more fun... eh... atlest thats what i think... its amazing how at the start of the game... your so afraid to lose your ship but after 1 year or 2 .. u start to runover the fear... and be more focused on the battle itself.. but some dudes dont get over that fear nevah ... meh ----------------------------------------- When People are Ready the Master will come. - Original by Anihilus - -----------------------------------------
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Arto Nupponen
Caldari Rosvosektori
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Posted - 2007.02.23 11:23:00 -
[18]
Originally by: Algey Basically you have to get in, kill the ship, loot the bins, and run like hell before his 10,000 mates in battleships roll up and smack you to bits. Sounds like a gank to me . IAC space is great for this, going in there is like kicking over a load of beehives (sorry goons).
We've had some great fun doing this, and we've lost a few ships when we weren't fast enough, and a few bins when they were fast enough to save them.
It'd be great if we were able to find more gangs of about our size to fight, but what tends to happen is people don't engage until they are sure they can splatter us with minimal losses, and then come out to try to gank us instead , which makes sence really. We're fighting for fun, they are trying to make it not fun so we go away.
I think this is what pirating is these days? At least people don't seem to like it, even tho we offer people in 0.0 some distractions from all that carebearing  You talk about IAC space but it is the same everywhere. Seems people react to intel faster now and obviously there are a lot more people too. Local residents around the galaxy gather some 20 man camp so fast it's not even fun. Nanoships are about the only way to actually have some fun without returning home thru clone-express. Larger gangs are fun challenges too if they're not packed with ECM and damps like usual tho 
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Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.02.23 11:24:00 -
[19]
Originally by: Saal Iverson its neither good or bad? like i said no-one is going to say "we shouldnt kill this guy" who just presented himself infront of you. If oyu say its bad the next time i warp infront of your fleet in a vindicator I expect you to not kill me if i'm solo.... deal?:P
Yea, deal.
We are in scalding pass at the moment, be sure to faction fit it ;) ---------------------------------------- Thou Shalt "Pew Pew" |

Nooey
Omerta Syndicate Exuro Mortis
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Posted - 2007.02.23 11:31:00 -
[20]
Edited by: Nooey on 23/02/2007 11:29:45 I think we're now seeing something of an "endgame" with this war. Not in terms of goals being achieved (there's still a lot more to come no doubt) but in terms of where things have been heading for a long time as far as game mechanics are concerned. You can almost smell the coming node crashes.
Systems are being taken with numbers alone, barely a shot fired Titans are being destroyed in any manner possible because frontal Titan assaults is incredibly risky given the immense lag of that scale of engagement People are dying in a war without ever loading their screen
It's always been the case the large fights are laggy, but we've gotten to the point now where important battles are being won and lost based purely on game mechanics alone - and in situations where it's not just laggy, but where it's downright unplayable. Node crashes deciding important battles, and game mechanics providing hollow victories.
I don't want to start the god-forsaken LV JV1V argument again (please don't do it people, it's all been said before) but it's an excellent example of where things are headed, or rather, where we've finally arrived with the current state of Eve. So is the way the Tigerente died, in it's own way, an example of the sorts of things that are starting to define the wars we're having. We blob systems in defence, in attack, we often dare not risk SuperCapitals due to the likely chance of lag and not players deciding our fate. There are exceptions to these things, but they are rare and notable for being exceptions.
The mechanics of the game, specifically the paralysing lag and even worse, node crashes that accompany what are supposed to be New Eden's most epic fights are making this game actually quite unfun. Something far, far removed from the sort of fun you get from a small skirmish of 10v10.
Genuine question: Do people think that, by and large, people are happy with the way this war is going and what it represents? I'm talking in purely mechanical terms here, not anything else. Has there been a whole bunch of epic fleet battles? Were they all fun?
Most importantly, could the way we all fight, when it comes to thousands against thousands, be run any differently? Should it be?
It's another thing that I'm cautious about bringing up, but I find it somewhat amazing that the community can unite like this in a "holy war against CCP" over recent events, and yet we just sit by and accept the fact that we're being denied precisely what we're after: Epic Fights. I suppose there's a tangible target to vent that frustration on in the latter, whereas we cannot wage a war against Lag. But we all are united, you know, in our hate for lag/crashes/mechanics overiding player skill.
I guess I'm saying, it's not the blobs that make fights unfun for many people, it's everything the game mechanics and the blobs entail: POS Warfare, which many think is boring, and is a whole can of worms in itself. Extreme Lag, which necessarily changes tactics and nobody here likes. Node Crashes, which again, forces tactical changes, affords hollow victories, and downright ruins the game.
Imagine if 1000v1000 was actually possible and plausible, lag-free and smooth as silk... You'd have a lot less people complaining about blob wars, because they'd be playable and tactics would only change based on the scale of conflict, not because of how blobs affect game mechanics.
20v20's and the like certainly have their own unique appeal, it's what I've been doing myself for most of my PvP career. But it's worth saying too, that a large part of what makes those battles so fun, is the fact they can be fought largely without lag, without node crashes, and it is 100% the players and their skill, and 0% the mechanics and the servers that decides the outcomes of those battles.
It's being said more and more these days as this war brings it right to the foregroun, game mechanics is slowly changing the way we play eve, and sadly, how much we enjoy it
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SugarDaddy
Comando Vermelho Kith of Venal
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Posted - 2007.02.23 11:39:00 -
[21]
Yesterday a Necro put up a thread of 2003, too bad it got locked before I could post something.
It was about Kia and the war they had at that time...it was statin they lost 14 cruisers 
It will only get worse... BS are becoming support already..
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Topaz Skydiver
Minmatar Narrative Freshfood
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Posted - 2007.02.23 11:42:00 -
[22]
Edited by: Topaz Skydiver on 23/02/2007 12:08:55 People want to win, especially when they are in an important war. That's also understandable.
But if you don't get a good fight it's often 'noobishness'. People need an hour to form a gang and come with twice as many people as needed and wonder, why their enemy is already gone or runs.
This happens usually, when random players form up to defend. Players, who lack confidence, coordination and are afraid to lose ... and then you really most likely will either get no fight, because you are too many or you will really lose, because you have a crappy gang/fleet composition and really act like nubs.
On the other hand there are pvp corps with experienced members, who know what they are doing and they also fight outnumbered and they have fast reaction times and give you good fights.
I remember it from the alliance where I was before. 10 enemies somewhere camping, someone tries to form up a gang with alliance randoms, which takes forever. The composition of ships is crap too and they gather twice as many people as they need. Meanwhile a single 'hardcore' pvp corp undocks with a lot less people, but the right ships for the job and enough confidence, rushes into the enemy camp, clears it out in a cool fight, while the alliance randoms are still trying to form their super blob for that job.
So I'd say you get the fights you are looking for usually from medium sized experienced more or less pure pvp corps or from experienced pvp'ers of those corps, who team up to have some fun and are not afraid to lose.
I remember a cool fight against another smaller pvp alliance once. Most of us in long-range BS in a gang. Have been camping a bit, got bored and decided to visit the enemies in their home area. Enemy spotted, FC wanted to jump in and engage short-range, we agreed. His last question was: 'Guys, are you ready to die ?' And I thought 'Oh ****, I lose my tempest, but wtf, even numbers, we might make it and better this fight now than no fight !' Quake L loaded and we jumped in. Focussed fire went perfect. 1st raven down within seconds etc. Had only one bs loss, our FC died. Was awesome. Not his death of course. 
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hybridundertaker
Amarr Beagle Corp
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Posted - 2007.02.23 11:49:00 -
[23]
the smaller the gang the better the fun.
i hope factional warfare brings us the days of smaller gangs again. majority of new game features latly thou made blobbing only worse ie large bubbles, with size of a small moon and 2 many hitpoints for a small gang.
EvE +NLINE - T+TALHELLDEATH SUPPORTER |

Nez Sewers
Black Toilet.
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Posted - 2007.02.23 11:56:00 -
[24]
It's very simple, really.
It's too expensive to lose.
--------- Darker(and more stinking) side of ...
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Marc Zhorr
White Wolves Defence league The OSS
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Posted - 2007.02.23 11:57:00 -
[25]
Originally by: WETRAIN ...10-20 man gangs pwnding on eachother, small engagement, the most fun of them all.
.. my question is:
1. Are there anymore engagements like that? Anywhere?
I`m refering to gangs that are under 25 members with 10 bs max ....
Syndicate
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Nooey
Omerta Syndicate Exuro Mortis
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Posted - 2007.02.23 11:58:00 -
[26]
Edited by: Nooey on 23/02/2007 11:55:04
Originally by: SugarDaddy It will only get worse...
That depends entirely on CCP.
I think this war will show more things than people think it will. I think it will show CCP that they need to set a high priority for reshaping the way large-scale wars are waged. The way, for example, LV lost their Titan is simply unacceptable. Not because people bubbled the gate and camped it to all hell, not because people brought overwhelming numbers, but because doing these quite natural and even necessary things resulted in an absolute fizzler of a fight.
It's extremely unlikely that 1000's v 1000's will ever run well and provide people the same enjoyment they get from smaller engagements. So changes need to come in other ways.
CCP need to think hard (and we in turn, need to provide them with all the ideas we can muster) about how to reshape universal mega-scale conflicts so that they become fun again. Part of this would probably involve a return to smaller-scale engagements, and CCP have already hinted at ways in which they'll be looking into this kind of "reshaping" which is encouraging.
Currently I think a lot of the fun a good majority of people on both sides are having is in enjoying the outcomes of a battle or war, and not so much in how it was arrived at.
That's a sad reality, honestly.
Epic blobs need to not be the ultimate weapon and the inevitable consequence of wars like these. At the same time, the ability of entities to amass insane numbers of people needs to still grant them tactical advantages that they deserve to have if they can muster such incredible numbers. A balance needs to be found that emulates the sort of fun you find so frequently in smaller engagements like Wetrain is talking about.
And yeah, Syndicate is ftw...
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Kerosene
Caldari Fun Inc Knights Of Syndicate
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Posted - 2007.02.23 12:16:00 -
[27]
My corp has nothing but small engagements. Syndicate ftw.
Usually it's 3 or 4 people coming around in various ships for a bit of pvp and my corp will rise to whatever challenge. Sometimes we win, sometimes we lose. But it's all fun tbh.
Occasionally though some muppets will try roll a 20 man gang into our little constellation. Their loss though because my pilots will generally only fight battles they have a chance of winning so avoid the large blob mentality.
Coming from a large alliance I definately say 'Take your POS's, capital ships, titans, blobs, gate camps and node deaths and cram 'em where the sun don't shine.'. It's fun where I am. __ I really don't need BoB propaganda here any more. Let's embrace yiffy. |

Delthus
Species 5618 SMASH Alliance
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Posted - 2007.02.23 12:26:00 -
[28]
ya i remember those times but if i remember correctly wetrain u only had drunken romainian ops which i had to follow ur fc commands slurred as they were  Your signature is too large. Please see the Forum Rules for the limits - Serathu ([email protected])
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Karunel
Princeps Corp
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Posted - 2007.02.23 12:32:00 -
[29]
Quote: Syndicate
Yarr indeed. Looking forward to more GF's btw. 
Originally by: elbenito The problem with large fleet engagements is that the hamsters stop to watch.
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Snodgey2004
Mega Modal M0nkeys
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Posted - 2007.02.23 12:37:00 -
[30]
Actually anyone in FIX that was present during the BoB war should remember what it's like to have fun fights , sometimes they were big fights sometimes not - but more often than not they'd come down towards 9CG just to fight and nothing else .
Can honestly say that that time was the most enjoyable I had in FIX , no need to worry about station taking and stuff like that just pure fighting and alot of the time hardly any lag , though it was a while ago so you have to remember not as many people playing then . I think at them times one of the BoB gang leaders must have said " are we wasting our time today " to a FIX guy .
I don't think you get that now with modern alliances because of these boards , too much smack and " hate " between alot of people it seems which is a shame .
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Menf
Seraphin Technologies S.E.R.A
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Posted - 2007.02.23 12:41:00 -
[31]
Its true...these days you dont get "even-number"-fights that often
You have to handle the problem with tactics, teamwork and trappin. Its curious that the players gettin more rich every day, but dont want to lose theyre ships. I think the real problem is that if you loose a fleetfight several threads at the forums will be opened and blaim the loser to be noobs. _____________________________________________
Some players allready noticed.. "If you SEE me, its allready too late..." |

Master OlavPancrazio
Einherjar Rising
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Posted - 2007.02.23 13:38:00 -
[32]
Edited by: Master OlavPancrazio on 23/02/2007 13:35:03 I've been getting tons of semi small engagements by terrorizing UK in providence.
There gang responses are from 5-15 people. Very fun fights indeed.
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SoMoSo
Caldari Vengeance of the Fallen Curse Alliance
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Posted - 2007.02.23 14:07:00 -
[33]
CCP Bring back the old way's , stop suking around and do somting good and nice 
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Sorja
E X O D U S Imperial Republic Of the North
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Posted - 2007.02.23 14:32:00 -
[34]
Modern EVE sucks. No need to say more.
POSes were the first nail in the coffin, capitals were the second and titans the last.
R.I.P. ____________________ A gentleman is someone who can play the bagpipe, but who does not. |

Centurin
Citizens of E.A.R.T.H. E.A.R.T.H. Federation
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Posted - 2007.02.23 14:49:00 -
[35]
Originally by: Gallente Caliente Small gank squads are what it's all about. Sure we are going for numbers, but not to do 50 man gangs but 10 gangs of 5 pilots in various systems. Small-scale PVP is the best IMHO. I'm not a big fan of the lagfests and getting popped before you've even started to fight. My first ever alliance op was hours and hours of warping around and positioning, a much lagged warp into the battlezone resulting in a pod before my screen even came back, and then a long trip home thinking "WTF, how was that fun now?!?"
Couldn't of said it better myself ----------------------------------------------- "It's great playing Caldari Online, isn't it?" by Xori Ruscuv
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Wrayeth
The Black Rabbits Fatal Persuasion
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Posted - 2007.02.23 15:04:00 -
[36]
Edited by: Wrayeth on 23/02/2007 15:03:05
Originally by: Gutsani I think thats just a direct result of POS warfare and CAPITALS.
QFT. Seriously.
I hate what POS warfare and capital ships have done to the game. The idea was great, but the implementation...sucks. It takes too much investment of real life time and energy to deal with the current state of warfare in 0.0, which completely destroys the fun factor. This is a game, after all, and the object is to enjoy yourself, so something needs to be done.
EDIT: And small-scale engagements are ftw. I'm glad more people are finally starting to catch onto that. Hopefully we'll see some changes in EVE soon that make them possible again. -Wrayeth "Look, pa! I just contributed absolutely nothing to this thread!"
Might As well Train Another Race |

Necroth
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Posted - 2007.02.23 15:09:00 -
[37]
I prefer small gangs engagement yeah. lag is killing my kittens...
I'm allways puting an X in alliance chat after the doomsday device has been fired  -------- Necroth |

WETRAIN
Minmatar Viper Squad Mordus Angels
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Posted - 2007.02.23 23:52:00 -
[38]
its dissapointing how rare they are.. pos suck ass tbh ----------------------------------------- When People are Ready the Master will come. - Original by Anihilus - -----------------------------------------
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Puncher
hirr Morsus Mihi
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Posted - 2007.02.24 00:03:00 -
[39]
We came >< that close to having a nice little fight with Outbreak last night Wet... But they decided to warp off and leave us just a mega and hyp to munch on... 
-Puncher
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Imode
Imperium Technologies Firmus Ixion
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Posted - 2007.02.24 00:10:00 -
[40]
Agreed. Small scale, hell even fleet war is much more preferable over territorial warfare and POS sovereignty BS. _________________________________ Your signature exceeds the maximum allowed dimensions of 400x120 pixels and filesize of 24,000 bytes.Mail us if you have questions -Eldo Davip |

Firane
0utbreak
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Posted - 2007.02.24 00:29:00 -
[41]
The irony in this thread is overwhelming.
--- It's great not caring, isn't it?
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Pepperami
Art of War Cult of War
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Posted - 2007.02.24 00:35:00 -
[42]
Syndicate is the place you seek.
Don't everyone go there though... 
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Kivers
Viziam
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Posted - 2007.02.24 01:11:00 -
[43]
No question that, for me, small scale is the most fun to be had in Eve. Yes you can find a great equally matched fight it just doesn't happen every day but what a rush when it does happen 
For example, low sec fight yesterday with my Abaddon and sentries (wish they would focus fire ) versus Domi (who did a great job keeping his drones alive), Raven, Rapier - Raven got out of disruptor range at 70% structure and lost me one Abaddon shortly afterwards but great fun and of course no lag monster.
As for the capital scale - fighting for territory has never been so dull imho - leave poses and caps to someone else and go out and have a blast skirmishing instead! Kind of like rl - most of us will never be remembered for anything trully great so make sure you go out and have some fun instead...
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Baun
4S Corporation Morsus Mihi
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Posted - 2007.02.24 01:39:00 -
[44]
Originally by: ZaKma I miss the good old days, where you could head out into 0.0 solo in a BS and get some nice fights. If you try that now you'll run into a 50 man fleet within like 10 jumps. 
But yeah I love small gang warfare. We've had a few with the Morsus Mihi guys in the latest contract (including some larger ones) and all in all it was way more fun for me than fleet battles.
I miss the days when I could get the entire CFS navy to chase me from HED- to a-2 and all around that area and I miss the warp invulnerability and the 10 second invul timer that made a solo pilot invncible.
Ok, scrath those last two :P
The Enemy's Gate is Down
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HankMurphy
Minmatar Pelennor Swarm R i s e
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Posted - 2007.02.24 01:39:00 -
[45]
Originally by: Wrayeth Edited by: Wrayeth on 23/02/2007 15:03:05
Originally by: Gutsani I think thats just a direct result of POS warfare and CAPITALS.
QFT. Seriously.
I hate what POS warfare and capital ships have done to the game. The idea was great, but the implementation...sucks. It takes too much investment of real life time and energy to deal with the current state of warfare in 0.0, which completely destroys the fun factor. This is a game, after all, and the object is to enjoy yourself, so something needs to be done.
EDIT: And small-scale engagements are ftw. I'm glad more people are finally starting to catch onto that. Hopefully we'll see some changes in EVE soon that make them possible again.
as always, we agree completely. i'm gonna try to stretch an analogy i think gets to the root of this....
Anyone watch stargate? If you do, remember how cool the show was in first few seasons?? (yes, i'm going somewhere with this, bear with me )
Of course as time went on, after first few seasons, teh producers weren't happy w/ the 'scale' of the show. The enemies had to get bigger and badder, the weapons had to get bigger and badder. By the latest seasons, suddenly ppl are shooting guns that destroy all life in a particular galaxy (yea, needless to say i stopped watching)
This is an awful trend to get stuck in...its called one upping yourself. Whether your a TV show, computer game, novel author, whatever... you can succumb to this. You begin to make new things for the sake of making them, and eventually you become obsessed with the 'ultimate' form of your masterpiece. The only issue is... the more you one up yourself, the further away from your original artwork you get.
CCP. Once you lose sight of what made this game great to begin with its time to stop, reflect and roll back the clock a bit. Otherwise, your great ideas, whether they be (new ships, weapons, upgraded soverignty system WHATEVER) will bury what it is that brought ppl to the game to begin with.
....and once that happens... well look at Stargate, ppl stop watching and the show gets cancelled 
------------------------ From here on out i'm pretty sure CAOD forums = Jerry Springer
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Flicky G
the Organ Grinder and Company Tactical Narcotics Team
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Posted - 2007.02.24 03:06:00 -
[46]
Edited by: Flicky G on 24/02/2007 03:02:58 edit: I can't spell
Small gangs are fun, fun is fun. Winning is funner but loosing is stil erm.... fun.
have I said fun enough in the smae sentance to make the hint?
Answers to Ops questions:
1) yes - deffinately - wish I had more reds though :( 2) never heard of that happening in my neck of the woods - perhaps n need though - small alliances battling ou ftw¼! 3) *Deffinately*
My question:
What is the commmitment required in a MMO to win out right in the pvp stakes?
Personally, with the present state of POS warefare, I can't see the point in building a large home in 0.0 as it is so easily destoyed. Hence, I'd rather buld a smallish home and keep the capital safe so we can start again if need be. This equals maximum small time pew-pew with minimum blobidge or logistics. But thats just my two cents :)
o/
Flicky
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Adeptus mecanicus
The Flaming Sideburn's
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Posted - 2007.02.24 03:51:00 -
[47]
Quote: 1. Are there anymore engagements like that? Anywhere?
yes in low sec areas, the reason is that those nano vagas and intys get shredded by the gun's, and yes in a state of war the guns are silent but if you live in a hostile area you need your isk keep the fleet up and not the war dec's up.
Quote: 2. To have such a fight do you need to talk to your enemy to bring even numbers ( thinking that they will, rare but yea) ?
sorry m8 but no knights of the round table in this game. only time you have balanced fights are by random or 1 vs 1 duels from my experience.
Quote: 3. I`m thinking they are the best fights from all eve, no lag, much fun. Whats your opinion on it.
even small scale fights in low sec lags if there are 10-12 ships with drones out, when we go to fight we turn of everythng of grapics/sound effects just to avoid a total slideshow tho not a six minute lag it's annoying to see half your shield on your ferox is gone b4 you flick on the booster and get a lock
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Nyteshade
FATAL REVELATIONS FATAL Alliance
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Posted - 2007.02.24 11:21:00 -
[48]
I agree that ccp have taken eve down this path to some extent, pos seemed like a good way to go to stop stations being overrun by a big gang and taken in a matter of hours making having any assets on a takable station risky when a blob could steamroll in and pop the station. However the step was taken and has led to many boring weeks in eve of pos assaulting etc bringing numbers to defend the expensive toys we have in game etc etc. all this is valid points on the state of gameplay now however one factor seems to have been over looked.
We have to play using the mechanics given to us in this game, but what is stopping us as a community from fixing the problems, if we all agree that the state of gameplay is dire that bringing numbers to a fight to an extent that there is no fight as such then we have the power to fix this.
What would happen in theory if alliances came to a basic rule of engagement fixing territory boundaries somehow, agreeing to resort to pos warfare only in certain cercumstances. Anyone breaking the rules would face the power of all the other power blocks to end their fun spoiling tactics. After all that seems to be what the outcry is against BOB, every1 is saying enough is enough we wont tollerate those things and foprming a super block to wipe out one entity in the game.
I am no diplomat and politics annoy me, but surley people who are that way inclined could come to arrange some form of unilatteral rules of conflict that can minimise pos wars and allow us to get back to smaller engagements where we pit ship against ship and players against players instead of pos blobing boredom and will sapping campaigns.
I have seen people wage campaigns on home territories attacking the isk making of alliances to great effect without ever bringing blobbing gangs or pos destroying forces, lots of fun for all and effective in hurting an alliance or entity. Maybe just a dreamer with these utopian desires of eve gameplay but meh politics stink pew pew rocks.
nyte
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Wizard
Without Reason FATAL Alliance
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Posted - 2007.02.24 11:42:00 -
[49]
Most of my eve time is spent looking for them small engagements, unfortunatly eve is rapidly going down hill in that fighting is dirtier now and numbers = win.
See a lot of people tanked obscenly to get aggro whilst the whole of there aliance comes in to "help" kill you.
Fortunatly when you do get an even fight in which *** 4tw dirty tactics are employed, it almost makes up for the hundreds of times being ganked 10-1....even when loosing an even fight i still have fun normally.
Bring back castor pertition thread anyone?
Without Reason corp website
^^looking for a PvP corp with little stress then |

Wizard
Without Reason FATAL Alliance
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Posted - 2007.02.24 11:46:00 -
[50]
Originally by: Master OlavPancrazio Edited by: Master OlavPancrazio on 23/02/2007 13:35:03 I've been getting tons of semi small engagements by terrorizing UK in providence.
There gang responses are from 5-15 people. Very fun fights indeed.
When nanos etc get stacking nerfed it will be interesting to see how the majority of your corp perform .
Without Reason corp website
^^looking for a PvP corp with little stress then |

gaz widdow
Caldari FATAL REVELATIONS FATAL Alliance
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Posted - 2007.02.24 12:07:00 -
[51]
Sadly for most off us to kit out a t3 battleship with t2 mods would take good few hours of game play lets say for argumements sake 5 hours = 250,000,000
I,m concervative there in most cases a lot LOT more, then they go to battle on fleet opps after a lengthy voyage and emergency warps it takes a hour thats including waiting for stragglers and such.
bear in mind this isnt including running about buying your gear in the first place.
You get to your place of battle and boom you get titan,d in ten seconds. way to go had some great fun:
CCP needs to look at T2 prices and the overall market prices before they can even concider this even being remotley close to fun.
And I know they have made some steps with somethings. invention, new regions, min prices, but in whole nothing has changed. My 2 cents worth anyway:
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Wizard
Without Reason FATAL Alliance
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Posted - 2007.02.24 12:09:00 -
[52]
Originally by: gaz widdow
Sadly for most off us to kit out a t3 battleship with t2 mods would take good few hours of game play lets say for argumements sake 5 hours = 250,000,000
I,m concervative there in most cases a lot LOT more, then they go to battle on fleet opps after a lengthy voyage and emergency warps it takes a hour thats including waiting for stragglers and such.
bear in mind this isnt including running about buying your gear in the first place.
You get to your place of battle and boom you get titan,d in ten seconds. way to go had some great fun:
CCP needs to look at T2 prices and the overall market prices before they can even concider this even being remotley close to fun.
And I know they have made some steps with somethings. invention, new regions, min prices, but in whole nothing has changed. My 2 cents worth anyway:
New regions you say?
Great idea, oh no wait a second......we just tryed that and got kicked out by 3-1 odds for 3 weeks, in the end boiled down to a cant be bothered.
Phear the blob.
Without Reason corp website
^^looking for a PvP corp with little stress then |

JackOfHearts
Firmus Ixion
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Posted - 2007.02.24 19:10:00 -
[53]
Originally by: ZaKma I miss the good old days, where you could head out into 0.0 solo in a BS and get some nice fights. If you try that now you'll run into a 50 man fleet within like 10 jumps. 
I think it would be fixed if they made more solar systems and perhaps two empires seperated by 0.0. Make it twice the size it is now.
I think that would be awesome!
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Rail Duke
SniggWaffe Pandemic Legion
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Posted - 2007.02.24 20:12:00 -
[54]
CCP are working on this afaik.
http://myeve.eve-online.com/devblog.asp?a=blog&bid=412 http://myeve.eve-online.com/devblog.asp?a=blog&bid=410
There's something about stealth bombers getting a massive boost too but i cba to find it. ------------- All the above is my view alone and not of my corps or alliance |

Yakov Draken
Minmatar Fun Inc
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Posted - 2007.02.24 21:14:00 -
[55]
Originally by: Pepperami Syndicate is the place you seek.
Don't everyone go there though... 
Since this thread started numbers in local in Syndicate have rocketed with over 700 people in 57-RU at last count - go home damn you all!
There is no fun to be had in Syndicate! [insert picture of Iraqi Propaganda Minister]
Cheers
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fisty
Black Omega Security Curse Alliance
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Posted - 2007.02.24 21:23:00 -
[56]
not too long ago september or so
a bunch of friends together just travelling through 0.0 alliance spaces
you can find the small size fights u want not easy as most alliances will blob u fast just have to keep moving
remember i had alot of fun with LV at the times jump in their core system scan some of their ships down kill them get out run go to nother alliance core system jump kill a few and run or go back to lv space kill some more but after a while these alliance learnt the trick and kept at it to kill us
trick...KEEP MOVING harass many alliances
that involves alot of travelling
like 90-130jumps a day which is fair enough at the times with instas now with warp to 0 its even easier
just have to know what and who to target and ull find the small engagements ur looking for
check my bio ull see how many angry ppl didnt like me for doing such thing
Ciao |

Verone
Veto. Veto Corp
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Posted - 2007.02.24 21:32:00 -
[57]
Originally by: WETRAIN 1. Are there anymore engagements like that? Anywhere?
Yes, we get into them on a regular basis.
Originally by: WETRAIN 2. To have such a fight do you need to talk to your enemy to bring even numbers ( thinking that they will, rare but yea) ?
No, facing off aganist unexpected classes, odds and fittings is part of the learning process.
Originally by: WETRAIN 3. I`m thinking they are the best fights from all eve, no lag, much fun. Whats your opinion on it.
Yes, yes they are.
SAY NO TO BLOB WARFARE!
NEWEST MOVIE : VETO FOR HIRE
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Lord Morkoth
The Collective Against ALL Authorities
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Posted - 2007.02.24 22:05:00 -
[58]
small gangs is what i think eve is about, easily most fun...
only good thing about the blobs... 25++ ; u can attack them in a vagabond and kill their tacklers.... its was very fun the few times i tried it hehe
-sland bezt f heimi <=> The Collective |

Heikki
Gallente Wreckless Abandon The UnAssociated
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Posted - 2007.02.25 00:58:00 -
[59]
I'll vouch that small gang warfare is still around.
In a way it's a trade of power for fun: you get to fight challenging and fun battles, where your own part has huge impact on your results. But as trade off, you'll have to be running from half of the potential fights, and can't hold territory.
You will get even more fights if you are willing to engage hostile that has somewhat better fleet than you, at least when counted by ships.
At one point I was aiming for fleet warfare, but so far it doesn't look temtping at all.
-Lasse
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prathe
Minmatar Omega Enterprises Dusk and Dawn
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Posted - 2007.02.25 06:45:00 -
[60]
1) blob warfare is BULL**** warfare , but in pos warfare you gotta do it .
2) titan's are killing eve , but in a world where they exist it's better to have than to have not .
3) ganksquads are the only decent lag free combat in eve because if you give the enemy time to prepare hell just blob you , dock or log
that's the state of eve right now 
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