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Kerdrak
Amarr 3B Legio IX Freelancer Alliance
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Posted - 2007.02.23 21:15:00 -
[31]
Yes, an Arbitrapoc would be awesome 
________________________________________ First atheist amarr on EVE
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Arthur Guinness
Caldari Finite Horizon
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Posted - 2007.02.23 22:15:00 -
[32]
Originally by: Sku1ly Give it interceptor speeds and agility, 50,000PG and CPU, NOS range bonus, NOS amount bonus, and a 1000m3 drone bay.
8/8/8 layout.
Win!
Post of the week for me tbh, cheers sku1ly, and btw am I the only 1 who appreciated the joke?
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Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.02.23 22:35:00 -
[33]
Originally by: Kazuo Ishiguro I quite like the idea of a smartbomb battleship - in particular, putting a cloak on one and using it to ambush people. 20% per level to smartbomb radius and 5% per level to damage would make for a volley of over 3k before people even knew what hit them...
10km tech 1 smartbombs @ 500 or so DPS seems a bit excessive. Smartbomb specialization is dangerous.
Especialy with officer smartbombs.
I want to see it work, but not sure it would.
anyway:
6/6/6 arbypoc would get my vote.
It would even have the ideal slot layout of an apocalpyse. ---------------------------------------- Thou Shalt "Pew Pew" |

Scordite
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Posted - 2007.02.23 23:49:00 -
[34]
Originally by: Goumindong 6/6/6 arbypoc would get my vote.
It would even have the ideal slot layout of an apocalpyse.
Heh.
Anyways, the more I think of it, the more the laser cap use bonus annoys me. Not because I really think it's useless (if armor omnitanks weren't so common/effective it certainly wouldn't be), but more because it's the root of all amarr ship role problems.
So hard to make several ships of the same class varied compared to each other with only 1 bonus to work with.
----------------------------------------------- The only legitimate use of the BLINK tag: Schr÷dinger's cat is [BLINK] not [/BLINK] dead. |

Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.02.23 23:54:00 -
[35]
Originally by: Scordite
Originally by: Goumindong 6/6/6 arbypoc would get my vote.
It would even have the ideal slot layout of an apocalpyse.
Heh.
Anyways, the more I think of it, the more the laser cap use bonus annoys me. Not because I really think it's useless (if armor omnitanks weren't so common/effective it certainly wouldn't be), but more because it's the root of all amarr ship role problems.
So hard to make several ships of the same class varied compared to each other with only 1 bonus to work with.
You should go tell Tuxford that over in his blog post. Maybe a second voice will help. ---------------------------------------- Thou Shalt "Pew Pew" |

Mastin Dragonfly
Amarr
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Posted - 2007.02.24 00:23:00 -
[36]
Originally by: Goumindong 6/6/6 arbypoc would get my vote.
It would even have the ideal slot layout of an apocalpyse.
The Apocalypse comes from God, not the Devil iirc. 
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Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.02.24 01:30:00 -
[37]
Originally by: Mastin Dragonfly
Originally by: Goumindong 6/6/6 arbypoc would get my vote.
It would even have the ideal slot layout of an apocalpyse.
The Apocalypse comes from God, not the Devil iirc. 
So does the devil. And the beast, whose number it is, comes during the apocalypse.
Though its not like Amarran lore follows earths bible. ---------------------------------------- Thou Shalt "Pew Pew" |

Toolivus
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Posted - 2007.02.24 02:22:00 -
[38]
Energy Transfer amount bonus (amount + range might be a bit powerful) Logistic Drone rep/boost and hp Bonus
With an hefty base capacitor, 275m3 drone bay, 6/5/7 6/2 layout.
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Valadeya uthanaras
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Posted - 2007.02.24 03:40:00 -
[39]
Well i made some math and here what i came with for a arbypoc:
first the idea of a 6/6/6 layout is completly irrationnal, no amarr ship should be allowed to use: speed gear AND takler gear AND disruption(damp/TD/ECM)on a ship, its a amarrian flaw and having 4 med is a absolute maximum (except for curse and pilgrim...T2..)
that said lets think of a more rationnal setup that wont be overpowered and that will have a nice role
I would like to keep the idea of a bs sized arby,and introducing cap warfare, but a 6/6/6 layout is a dream we will never have so lets be constructive.
apocalypse:
8/4/7 150m3 drone bay 2 launchers hardpoints 4 turrets hardpoints
same armor/sheild/hull and a bit less initial speed bonus would go 10% bonus to (nos/neut) drain amount per level and a 10% bonus to drone
lower grid to 13000( a lot harder to fit) keep the same cpu(nos/neut cost a lot of cpu....for amarr)
with this current layout, amarr wil finally get a decent tier 2 bs that wont be overpowered
turret and launcher are unbonused and with its fairly low grid, unless you fit RCU, you wont be able to fits dual rep + nos/neut + guns.....making it harder to fit but still making it possible to feild a decent setup.
It sure require some testing but imo...it would be far worse to allow like i said before, to have a handfull of mid, than having a ship that would feild a nice tank without being too powerfull.
To the gallente who started the game on the "EASY MODE" and would complain that an amarr ship is getting better than a domi......just lol.....150m3....not a really big drone bay.......and you where supossed to fit gun in those high....
Any opinion.....it should be a ship capable of doing some solo work, but still having the problem of its low grid.....we wont see 8 nos/3 rep + hardener setup.....not even with rigs
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Audri Fisher
Caldari The Keep THE R0CK
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Posted - 2007.02.24 03:50:00 -
[40]
Change the 5% cap per level to 10% armor hp per level... The anti-Doomsday Battlship....
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Rania Serlia
World Order The Imperial Order
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Posted - 2007.02.24 05:06:00 -
[41]
Lose highslots for mids(+1 or +2 would be nice), drop cap bonus for tracking disruptor effectiveness bonus, increase dronebay to 125 m3, reduce powergrid slightly. A pulse(or more likely to most just nos) using ewaring ship with 5 heavy drones?
7-5-7 with tracking disruptor and a gun cap use bonus(drone damage would cause gallente screaming and pain) would be nice...
Resist bonus would be nice, failing that, of course, but the abbadon alreay fulfills the role of tank nicely.
I'm just dreaming, but I like the looks of the apoc, and just never got one because it sucked so much.
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Terazuk
Amarr FIRMA Interstellar Alcohol Conglomerate
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Posted - 2007.02.24 07:34:00 -
[42]
Edited by: Terazuk on 24/02/2007 07:31:22 Er... doesn't the Geddon have a 125m3 drone bay?
And I quite like the Apoc. It has good cap performance, at least compared to the geddon or dare I even say it the... aBADdon /emote shudders (FFS FIX IT!!!!) The Apoc is the most versatile Amarr BS but dont expect miracles :s
I just wish training time for armour tanking turret ships was more in line with shield tanking missile ships.
NERF CALDARI  -~- Take the above post seriously at your peril -~- |

Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.02.24 11:38:00 -
[43]
Originally by: Valadeya uthanaras
first the idea of a 6/6/6 layout is completly irrationnal, no amarr ship should be allowed to use: speed gear AND takler gear AND disruption(damp/TD/ECM)on a ship, its a amarrian flaw and having 4 med is a absolute maximum (except for curse and pilgrim...T2..)
that said lets think of a more rationnal setup that wont be overpowered and that will have a nice role
I would like to keep the idea of a bs sized arby,and introducing cap warfare, but a 6/6/6 layout is a dream we will never have so lets be constructive.
The arbitrator has the most mids of any non-shield tanking cruiser in the game. It has more mids than any Gallente or Minmatar cruiser.
Giving an Arbypoc 4 mids is just frankly stupid. Its like giving the scorpion 2 lows because "it shouldnt be able to fit EW and a strong armor tank". The problem is that in doing so it kills the ability of the ship to do its primary job. Which would be turret jam.
As well the larger number of highs would just open up the ship to more neutralizer abuse. ESPECIALY WITH A NOS/NEUT DRAIN AMOUNT bonus. You think the dominix is nasty now? Just wait till you see one with two more high slots 50% more damaging heavy NOS/neuts and the same slot of tank.
Oh, and the drone-bay is too small for a drone battleship.
6/6/6
4 launchers, 4 turrets 300 m^3 drone bay Lots of CPU, less powergrid
+Tracking Disruptor Optimal Range +Drone Damage/HP
-------------------------------------
Another interesting option would be a singular bonus:
+1 rig slot/level. But that would probably get broken pretty fast :) ---------------------------------------- Thou Shalt "Pew Pew" |

Mastin Dragonfly
Amarr
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Posted - 2007.02.24 11:47:00 -
[44]
Originally by: Goumindong
Originally by: Valadeya uthanaras
first the idea of a 6/6/6 layout is completly irrationnal, no amarr ship should be allowed to use: speed gear AND takler gear AND disruption(damp/TD/ECM)on a ship, its a amarrian flaw and having 4 med is a absolute maximum (except for curse and pilgrim...T2..)
that said lets think of a more rationnal setup that wont be overpowered and that will have a nice role
I would like to keep the idea of a bs sized arby,and introducing cap warfare, but a 6/6/6 layout is a dream we will never have so lets be constructive.
The arbitrator has the most mids of any non-shield tanking cruiser in the game. It has more mids than any Gallente or Minmatar cruiser.
Giving an Arbypoc 4 mids is just frankly stupid. Its like giving the scorpion 2 lows because "it shouldnt be able to fit EW and a strong armor tank". The problem is that in doing so it kills the ability of the ship to do its primary job. Which would be turret jam.
As well the larger number of highs would just open up the ship to more neutralizer abuse. ESPECIALY WITH A NOS/NEUT DRAIN AMOUNT bonus. You think the dominix is nasty now? Just wait till you see one with two more high slots 50% more damaging heavy NOS/neuts and the same slot of tank.
Oh, and the drone-bay is too small for a drone battleship.
6/6/6
4 launchers, 4 turrets 300 m^3 drone bay Lots of CPU, less powergrid
+Tracking Disruptor Optimal Range +Drone Damage
While I agree on your reasoning, the first thought I had when seeing 6 midslots and 6 lowslots was: shieldtanking nanoship with heavy drone damage.
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Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.02.24 12:09:00 -
[45]
Originally by: Mastin Dragonfly
While I agree on your reasoning, the first thought I had when seeing 6 midslots and 6 lowslots was: shieldtanking nanoship with heavy drone damage.
Going to nano a ship with less low slots than a domi, that goes slower, and has a higher mass?
Yea, if you want to explode... a lot ---------------------------------------- Thou Shalt "Pew Pew" |

Wizard
Without Reason FATAL Alliance
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Posted - 2007.02.24 12:15:00 -
[46]
Edited by: Wizard on 24/02/2007 12:13:41
Originally by: LordChaos Drone ship? Missle ship? Nos Ship   
do you think its fittings will change too?
i want it to be a drone ship lol since i got 4.5 mill in drones :)
................
i just got a wicked idea Smartbomb damage and range :)
lol that be funny
what u guys think
Nos ship sounds gd but i think they are overpowered kinda at the moment, id like to see a stacking penelty and any ship that is meant to fit NOS to be immune from the stacking penelty like the appoc ( if changes ) and bhaalgorn/ashimmuu etc.
Without Reason corp website
^^looking for a PvP corp with little stress then |

Lakotnik
The Legion of Spoon Curatores Veritatis Alliance
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Posted - 2007.02.24 12:15:00 -
[47]
What about giving apoc armor resist instead of cap use? Remove 3 turret hardpoints and give 3 missile ones. Remove 1 hislot for 1 med. It would be a decent unpredictible heavy tank ship. Probably pure nos setup if nos doesnt change... It would probably see a lot of use against capital ships but might become too uber that way...
-- Smile, tomorrow will be worse. |

Nyxus
GALAXIAN Rule of Three
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Posted - 2007.02.24 15:08:00 -
[48]
TBH I think that while some slot changes would be nice, I don't see it happening as it is more difficult than the easiest road to balancing is merely "change the bonus" which I think is more practical.
Now, as to a Nos/Neut bonus similar to what a the Bhaalgorn has. Tux has already stated that Amarr of all races should get a bonus to capacitor warfare.
Originally by: Tuxford The Amarr were supposed to be the capacitor race, today that can be best characterized by the fact that they need most of it. It seems blatantly obvious that they should get bonus to capacitor warfare. Of course that is totally dependant on how we're "overhauling" nosferatus.
So not only is a nos bonus possible possible, it seems likely that it's already in development with the overall nos nerf. It's our job to throw ideas out to make it balanced.
Now several people have said that it would be unbalanced. I disagree, as long as the nos bonus is on the Apoc. The current reason that nos is unbalanced on ships like the domi is that it can fit a rack of nos, a tank, AND it's primary form of dps via it's no fitting cost, bonused drones. It makes no compromises between damage, cap warfare, and tanking. The Apoc does not have this luxury, and would thereby keep it balanced.
Here is a damage chart of the Apoc with 4 turrets/4 nos + ogre IIs and an Apoc with 4 Siege/4nos + ogre IIs compared to standard fit nos bs out there now.
4 weapon/4 nos Apoc with 5 Ogre IIs dps comparison
As is plain to see, the Apoc's damage is nothing spectacular, especially compared to a Typhoon. Most of the damage comes from the Ogres. Without the ogres the Apoc's unbonused damage is 280dps or so. And thats just too craptacular.
A nos/nuet Apoc is balanced by fitting requirements. It has to make compromises in it's fitting. A domi or speed phoon doesn't. Thats why the cap warfare apoc would be balanced while the nos domi definitely is not.
Nyxus
The Gallente ideals of Freedom, Liberty and Equality will be met by the Amarr realities of Lasers, Armor and Battleships. |

Scordite
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Posted - 2007.02.24 15:45:00 -
[49]
Originally by: Goumindong You should go tell Tuxford that over in his blog post. Maybe a second voice will help.
Done.
----------------------------------------------- The only legitimate use of the BLINK tag: Schr÷dinger's cat is [BLINK] not [/BLINK] dead. |

Erim Solfara
Amarr Tarlos INC
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Posted - 2007.02.24 16:35:00 -
[50]
Originally by: Jamirie
Originally by: Erim Solfara DRONES?! NOS?!
HEATHENS I SAY
What's wrong with Nos? /boggle 
Well the problem I have is our lack of turrets in some groups, I always thought Amarr should be the race most able to viably fit a full rack of guns, and lots of guns. But that's just me.
New ship class |

Arx Impera
Amarr Gr0und Zer0
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Posted - 2007.02.24 18:07:00 -
[51]
Bonus to Cap Transfer
Bonus to Nos/Neutralizer
Amarr Warfare at its best.
...who of course promptly went bat****, flipped out and killed some people. |

Gaius Kador
PIE Inc.
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Posted - 2007.02.24 18:20:00 -
[52]
Originally by: Goumindong
Originally by: Kazuo Ishiguro I quite like the idea of a smartbomb battleship - in particular, putting a cloak on one and using it to ambush people. 20% per level to smartbomb radius and 5% per level to damage would make for a volley of over 3k before people even knew what hit them...
10km tech 1 smartbombs @ 500 or so DPS seems a bit excessive. Smartbomb specialization is dangerous.
Especialy with officer smartbombs.
I want to see it work, but not sure it would.
anyway:
6/6/6 arbypoc would get my vote.
It would even have the ideal slot layout of an apocalpyse.
Too many mids ;) ----------------------------------------------
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Captain Crimson
Caldari CoreTech Industries
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Posted - 2007.02.24 19:22:00 -
[53]
Long range pew pewer..... or make it into a tank boat.
Originally by: Tuxford I have already expressed my personal opinion on this and it was very positive (something about happy in the pants).
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Kidd Billups
Reflex.
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Posted - 2007.02.24 19:25:00 -
[54]
Edited by: Kidd Billups on 24/02/2007 19:23:00 honestly, i'll be happy as long as it gets one of the following:
Drone Bay Increase Optimal Range Bonus NOS amount/range/cycle time (doesnt matter) Damage Bonus Resistance Bonus
some people might think NOS bonuses would overpower the apoc but it wouldn't do that at all. The scorp is Spec'd in Jamming and isnt overpowered b/c of it's lack of tank. The apoc would have a NOS bonus at the expense of it's damage output. But then again, there are a lot of more details i have over looked. just an idea
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Shinjuro
Chaos Reborn
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Posted - 2007.02.24 19:54:00 -
[55]
Ohh LC, you really have had it now.
If you give that ship a nos bonus, it becomes the most overpowered ship in game like that.
If you give it bonuses for drone damage, and god forbid some mid slots, then you have a complete role change (this is what people are yelling for), and it will be used often.
I would like to see a smartbombing bonus on a ship someday, just not on an apoc..
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BlackHorizon
Caldari Umbra Congregatio Interstellar Alcohol Conglomerate
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Posted - 2007.02.24 20:15:00 -
[56]
Originally by: Goumindong
Originally by: Valadeya uthanaras
first the idea of a 6/6/6 layout is completly irrationnal, no amarr ship should be allowed to use: speed gear AND takler gear AND disruption(damp/TD/ECM)on a ship, its a amarrian flaw and having 4 med is a absolute maximum (except for curse and pilgrim...T2..)
that said lets think of a more rationnal setup that wont be overpowered and that will have a nice role
I would like to keep the idea of a bs sized arby,and introducing cap warfare, but a 6/6/6 layout is a dream we will never have so lets be constructive.
The arbitrator has the most mids of any non-shield tanking cruiser in the game. It has more mids than any Gallente or Minmatar cruiser.
Giving an Arbypoc 4 mids is just frankly stupid. Its like giving the scorpion 2 lows because "it shouldnt be able to fit EW and a strong armor tank". The problem is that in doing so it kills the ability of the ship to do its primary job. Which would be turret jam.
As well the larger number of highs would just open up the ship to more neutralizer abuse. ESPECIALY WITH A NOS/NEUT DRAIN AMOUNT bonus. You think the dominix is nasty now? Just wait till you see one with two more high slots 50% more damaging heavy NOS/neuts and the same slot of tank.
Oh, and the drone-bay is too small for a drone battleship.
6/6/6
4 launchers, 4 turrets 300 m^3 drone bay Lots of CPU, less powergrid
+Tracking Disruptor Optimal Range +Drone Damage/HP
The 6/6/6 Arbyapoc was my suggestion in this forum about 3 months ago and it definitely gets my vote. It should have similar powergrid as the scorpion with slightly inferior CPU. I disgree on the 300 m3 drone bay -- it should be 225 m3 max. Unlike the domi, it should not have the ability to send wave after wave of heavy drones.
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Von Zarovick
The Collective Against ALL Authorities
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Posted - 2007.02.24 21:02:00 -
[57]
If i know ccp right, they will put 10% mining laser duration or something as usefull. Signature removed - please email us to find out why - Jacques([email protected]) |

adriaans
Amarr The Sirius Cybernetics
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Posted - 2007.02.24 22:06:00 -
[58]
sniping or missiles
--sig-- Knowledge is power! |

Kara Kaprica
Minmatar Warspite Developments
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Posted - 2007.02.24 23:43:00 -
[59]
They wont give it an Optimal range bonus or large lasers as it will be exactly like when everyone was taking the **** with Pulse in fleet combat at 70-100k.
Those were the days when everybody flew an armageddon, and an optiamal range bonus will turn the apoc into that armageddon, and the 25% rof will be conteracted by the 8th gun and lower range ammo.
As much as i loved it, the Universe doesnt need that kind of ship back in the game.
Always Outnumbered. Never Outgunned.
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Nyxus
GALAXIAN Rule of Three
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Posted - 2007.02.25 01:41:00 -
[60]
To those saying "make it a tank boat".
Why? What could the Apoc with a resist bonus offer that the Abaddon could not? With only 7 lows wouldn't it always be sub-par unless it got a resist + amount bonus, which to me is more suitable to a T2 ship?
I don't want to see a clone of the Geddon, and I don't want to see a clone of the Abaddon. I want something unique, yet distinctly Amarr which is why I based the concept off the Bhaalgorn (Amarr cap tech + Matari webbing tech). The only problem with that is that 4 unbonused (or just cap bonus) lasers have TERRIBLE dps for a battleship. It would *NEED* an enlarged dronebay in the same fashion that the Typhoon has a larger dronebay than average for Matari just to be competative in a purely dps sense.
Nyxus
The Gallente ideals of Freedom, Liberty and Equality will be met by the Amarr realities of Lasers, Armor and Battleships. |
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