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BRANSCOMB
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Posted - 2007.02.24 01:23:00 -
[1]
The move to lessen the difficulty of level 4 mission and implement level 5 and 6 but only in low security systems stinks. Myself and many of my friends feel this is just another show of favoritism towards the very powerful groups who control low sec syatems. It now seems if in the future if you want to run some higher level missions you will have to either join or pay an alliance or pirate corp a fee to enter "their" systems and use "their" agents. So now it seems that those of us who enjoy lvl4 missions and the more difficult among them will now have to risk losing our ships and losing implants just to get to an agent. Maybe this is a way devs can show favoritism without an ethical problem like was recently uncovered. Don't know but this is just my opinion and feelings on this matter. |
Ladyfixit
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Posted - 2007.02.24 01:40:00 -
[2]
I am not sure forcing people out of High Security is the answer. Seems to me alot of people like being in High Sec and enjoy themselves plenty. I think by now people are where they want to be and enjoy the choice of entering low sec when they want or staying in High Security to replenish and relax. Since we all do not wish to be dictated to by some of the alliances out there, I do not feel this would be a good choice, Im not sure how this would impact the player base, but I do know of quite of few people who do not like the idea of being forced to lower sec systems. The faction wars I dont see is any help to this cause, since there will always be griefer pirates. Low security already has the larger rats, and larger rewards for missions, why not just add missions to all security levels and keep with the same higher reward for higher risk. I understand ultimatley EVE is designed as a PvP game, but not all your subscribers like constant PvP, isnt that what truly makes EVE unique, it has everything for everybody? Or was I mistaken in the greatness of this universe? Thank you for your time =) |
Traknor Idalis
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Posted - 2007.02.24 01:55:00 -
[3]
Perhaps I am just paranoid (I doubt it) but the specific wording of "Hand-placing" sounds a bit suspect to me. Also, how are younger players or corporations expected to "colonize" low-sec areas when often they are gravely overmatched by alliances who insist on griefing anyone who doesnt take their mark of the beast?! Is that what this game is about.....throwing the lambs to the wolves?! How is it going to be more enjoyable for myself and others to be forced into more dangerous areas to survive, when the technologically advanced inhabitants of these areas make it impossible?! This sounds to me like an ultimatum...."Join us or be poor and die!" Did I just hear the Devs say YYYAAAARRR!!!? Who are the real pirates these days?
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deathforge
The Accursed
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Posted - 2007.02.24 02:34:00 -
[4]
everyone make way for the waaaaaambulance
/me quietly goes back to probing out high sec mission runners and stealing mission criticial loot and screwing with aggro to be an ass
And by the way, I rule you.
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Low skillpoint Rifter piracy video |
Ladyfixit
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Posted - 2007.02.24 04:00:00 -
[5]
WOW what a surprise that a comment like that would show up!! Arent you the lucky one to be the first to flame a few players who dont give in to your way. But then I expected comments of the such, just thought they would at least be of some itelligence =) You know having some sort of argument or debate to back it up. I bet your a member of BoB too. Once again, I think my point has been proven.. Thank you very much!!! Those who sit back in High Security, enjoy some good laughs with there friends while running missions or mining are ridiculed -- BRAVO BRAVO
Just a humble High Security runner's opinion =)
Once again, Thank you for your time and attention to this matter.
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Ferocious FeAr
Eternity INC. Mercenary Coalition
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Posted - 2007.02.24 07:15:00 -
[6]
Originally by: Ladyfixit WOW what a surprise that a comment like that would show up!! Arent you the lucky one to be the first to flame a few players who dont give in to your way. But then I expected comments of the such, just thought they would at least be of some itelligence =) You know having some sort of argument or debate to back it up. I bet your a member of BoB too. Once again, I think my point has been proven.. Thank you very much!!! Those who sit back in High Security, enjoy some good laughs with there friends while running missions or mining are ridiculed -- BRAVO BRAVO
Just a humble High Security runner's opinion =)
Once again, Thank you for your time and attention to this matter.
Want to make more isk doing missions, there will be risk involved. Deal with it.
Your BoB comment was quite immature. Grow up.
Don't hate me, learn to love me |
Jacob Castillo
Caldari Copperhead Inc.
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Posted - 2007.02.24 07:17:00 -
[7]
I thought level 5 agents would allow capital ships again? It would make sense that they would all be in low sec if you could use capital ships to run their missions, seeing as capital ships can't enter high sec.
Capital ships aside, I don't see how it's a bad thing that the super high level agents would be available in low sec only. It's a part of the risk vs reward thing. You can already make lots of money running missions in high sec, and as it stands, low sec isn't that appealing. It needs some sort of a boost, and this might do it.
Also, low sec space isn't as dangerous as a lot of people make it out to be. Sure, there are some areas that have lots of pirates floating around, but there are just as many places that are dead quiet. It doesn't take much to keep yourself safe. Keep an eye on local, be prepared to warp out, among other things.
Lastly, please use paragraphs next time you post. The solid block of text made it a little hard to read.
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Hunlight Faithus
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Posted - 2007.02.24 08:09:00 -
[8]
I agree with Branscomb 100% here the answere isn't to move agents to low sec its to better distribute them maybe spread agents out rather than in saila or motsu. and ont he note that you maybe able to use capital well they should spread lvl 5 out over low and high but make the lo sec ones of higher quality, cause i for one will still run missions in high sec and will always cause i don't want to risk like many you other pilots my good fittings on my ship. I think thta most people woudl os the same it would only be a select few that went to the low sec to mission and thus if they got popular the stations would be camped. so please ccp don't f**k up missions leave them as they are and spread the current lvl 4's out and if you really want lvl 5 make it so its a group effore in low sec ONLY LVL 5 in low sec.
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Christopher Scott
Caldari Vengeance of the Fallen Curse Alliance
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Posted - 2007.02.24 08:16:00 -
[9]
Is it just me, or does the OP's writing style suspiciously match most of the alt posts in this thread.
It must sound nice to agree with yourself, eh?
Originally by: DB Preacher I may be a muppet on these forums and wind peeps up massively but what is going on here is waaaaay over the edge of reasonable morality.
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hotgirl933
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Posted - 2007.02.24 11:50:00 -
[10]
no amount of whiiiaannnninnnnngggg on this thread will change CCPs course level 4 agents will be about the peak for the i wanna play solo brigade and they will be catered for within empire
Low sec it needs more peeps there and tbh in a lot of areas there are anti pirate groupings that watch each others back etc.
Removing or reducing the sec hit in low sec for attacking someone with a security status lower than -5.1 is a great idea ( if youre an anti pirate attacking a well known pirate the sec hit wont be as bad) if youre a pirate but want to keep a yellow sec status do some ratting as offset
Bring in bounty contracts to
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deathforge
The Accursed
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Posted - 2007.02.24 12:11:00 -
[11]
Originally by: Ladyfixit WOW what a surprise that a comment like that would show up!! Arent you the lucky one to be the first to flame a few players who dont give in to your way. But then I expected comments of the such, just thought they would at least be of some itelligence =) You know having some sort of argument or debate to back it up. I bet your a member of BoB too. Once again, I think my point has been proven.. Thank you very much!!! Those who sit back in High Security, enjoy some good laughs with there friends while running missions or mining are ridiculed -- BRAVO BRAVO
Just a humble High Security runner's opinion =)
Once again, Thank you for your time and attention to this matter.
Why does everyone keep calling me a bob alt?
And by the way, I rule you.
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Low skillpoint Rifter piracy video |
sakana
Purgatorial Janitors Inc.
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Posted - 2007.02.24 15:00:00 -
[12]
actually most low sec isnt controlled by very powerful groups at all, just a few systems. all the best lvl4 agents are already there anyway ------------
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Ladyfixit
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Posted - 2007.02.24 16:40:00 -
[13]
Firstly, I am not anyone on this threads alt, nor is anyone my alt.
Secondly, Ok I get the paragraph thing, it is easier to read. So as you can probably tell Im not as seasoned at forum posting as others.
Thirdly, There are some very intelligent comments about the missions and low security going on now.. I appreciate that. I think that's more of what we need.
I understand the capital ships cannot enter high security, and I believe I said that, higher reward for higher risk, so I think I dealt with it =) Still however, couldnt there be an addition to missions for the high security mission runners, where some missions would require a larger gang to complete the mission or something similiar. All I am stating is that it not right to take the missions of value and decrease them for high security, and make people be forced to go to low security to earn a living.
I believe I also read something about taking away bounties and making LP more of a purchasing tool, wouldnt that kind of make the game a grind like some of the other games - you have to be here to run your missions to get ahead, personally I dont have more then a couple hours a few days a week to play.
Lastly, if High Security is always so full and overloaded with people, while low security only has a handful of systems that is populated, doesnt that kind of say it all right there. I have been in low security several times, I don't like the watching your back constantly, having to keep an eye on local.. I play EVE to relax, not to watch the on-goings like a hawk, I can do that at work =)
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Vmir Gallahasen
Gallente Omniscient Order
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Posted - 2007.02.24 19:29:00 -
[14]
Quote: Lastly, if High Security is always so full and overloaded with people, while low security only has a handful of systems that is populated, doesnt that kind of say it all right there.
Yes, it says that the load on the server is unbalanced and needs balancing
Quote:
I have been in low security several times, I don't like the watching your back constantly, having to keep an eye on local.. I play EVE to relax, not to watch the on-goings like a hawk, I can do that at work =)
You don't have to watch your back constantly or keep an eye on local. The mechanics for relaxed eve-playing are there, and they will be called level 4 missions in high security space. If you are interested in more of a challenge and greater reward, then you're going to have to cope with the greater risk of low-security space.
You don't instapop to pirates when in lowsec unless you're careless, and a little caution and experience will allow you to reap the benefits of being there and lose very little in monetary terms.
You may even find out PvP-ship combat is far more entertaining than running missions
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Xandalis
Caldari Freespace Technologies
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Posted - 2007.02.25 11:13:00 -
[15]
Originally by: Vmir Gallahasen You may even find out PvP-ship combat is far more entertaining than running missions
True enough, but most(keyword here) of the PvP experiences in low-sec usually invovle several heavy hitting ships ganking one ship of equal or lesser value/strength/skill/whathave you. Not always true, but when you loose a 350/sec regen passive-tanked drake to 3 BS's, 2 BC's, and 3 cruisers, that still hurts the wallet. Of course, in the case I just mentioned, I knew I stood a chance of getting popped while out in low-sec. I can recover from that loss, but it does suck, and it is hard, and when trying to recover from a loss like that, you really CAN'T do it in low-sec, because if you're already down, it's very hard to get back up while operating out there.
One thing most of you have to remember, is NOT everyone has 32+ mil skillpoints. When you're saying these things to people who may've only been playing 6 months, and are barely able to properly fit&skill a certian ship, and have worked most of that 6 months just to get into it, we're talking about a very BIG loss of resources for that character. And if you're going to push the low-sec/0.0 thing as a viable option, that's fine. I've been around the game long enough to have gotten into a bit of everything. But at least don't just sit there saying "stop complaining about high-sec being less rewarding if you don't want to go into low-sec" and start giving some VIABLE advice on how to make the most profit from high-sec work since you obviously know how to do it.
Or are you afraid that you're going to find your super-secret-squirrel-hidden-complex in Jita is going to suddenly be farmed heavily the next time you go there? Greed is what makes it hard on those players who want to just go out and enjoy the game without having to deal with scammers/pirates/alliance wars/griefers, because all that's left to do then is mine/mission/rat in high-sec. Where most of the time you find so many cans anchored at belts you can't even move for 30 seconds after warping in.
Now, for all of you who think this thread is full of "whiners", just think, when CCP gets around to messing with YOUR nice litte corner of the game, how are you going to react? Are we going to see a thread where you complain and moan about it? Probably. But that's okay, just go and buy your ISK like normal, since I really doubt you can manage to play in anything but the highest-end ship and gear, and after a few losses, I really doubt you have the wallet to actually be coming back in a faction BS with all faction/officer/deadspace equipment 5 times in a row. |
GLok
Caldari Black Lance Against ALL Authorities
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Posted - 2007.02.25 12:58:00 -
[16]
Originally by: Xandalis
Originally by: Vmir Gallahasen You may even find out PvP-ship combat is far more entertaining than running missions
True enough, but most(keyword here) of the PvP experiences in low-sec usually invovle several heavy hitting ships ganking one ship of equal or lesser value/strength/skill/whathave you. Not always true, but when you loose a 350/sec regen passive-tanked drake to 3 BS's, 2 BC's, and 3 cruisers, that still hurts the wallet. Of course, in the case I just mentioned, I knew I stood a chance of getting popped while out in low-sec. I can recover from that loss, but it does suck, and it is hard, and when trying to recover from a loss like that, you really CAN'T do it in low-sec, because if you're already down, it's very hard to get back up while operating out there.
One thing most of you have to remember, is NOT everyone has 32+ mil skillpoints. When you're saying these things to people who may've only been playing 6 months, and are barely able to properly fit&skill a certian ship, and have worked most of that 6 months just to get into it, we're talking about a very BIG loss of resources for that character. And if you're going to push the low-sec/0.0 thing as a viable option, that's fine. I've been around the game long enough to have gotten into a bit of everything. But at least don't just sit there saying "stop complaining about high-sec being less rewarding if you don't want to go into low-sec" and start giving some VIABLE advice on how to make the most profit from high-sec work since you obviously know how to do it.
Or are you afraid that you're going to find your super-secret-squirrel-hidden-complex in Jita is going to suddenly be farmed heavily the next time you go there? Greed is what makes it hard on those players who want to just go out and enjoy the game without having to deal with scammers/pirates/alliance wars/griefers, because all that's left to do then is mine/mission/rat in high-sec. Where most of the time you find so many cans anchored at belts you can't even move for 30 seconds after warping in.
Now, for all of you who think this thread is full of "whiners", just think, when CCP gets around to messing with YOUR nice litte corner of the game, how are you going to react? Are we going to see a thread where you complain and moan about it? Probably. But that's okay, just go and buy your ISK like normal, since I really doubt you can manage to play in anything but the highest-end ship and gear, and after a few losses, I really doubt you have the wallet to actually be coming back in a faction BS with all faction/officer/deadspace equipment 5 times in a row.
Yes not everyone have 30m+ sp, but thats the point, level 5's arent MEANT to be run bythose players, and if they are, it has to be done in groups which should be able to deal with local pirates. You do not die in low sec, or die to gate camp if you scout properley and dont be stupid(like you would in 0.0) and they wont disrupt your gameplay if as you say there only interested in 7 vs 1, get your freinds and go play then, they will obviously run away allowing your route to free up. This is the way eve space is supposed to be its CONSTANTLY competitive, for the best routes, best agents, best regions. And as you say "your corner of the game" i think you'll find its more than messed around with in every patch, also ever tryed tanking 2 or 3 people in a fight(doing like 3x more dmg than npcs) when you cant even activate your modules and you lag so bad you cant shoot anything. You moan about people flaming your part of the game while you flame about their more wise gameplay choice, how ironic. --------------------
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Chaomos Skynard
The Flaming Sideburn's
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Posted - 2007.02.25 19:46:00 -
[17]
This is a great idea imo to get new blood into low sec. Where we are at is soooo empty sometimes and it may help convince some PVEs that PVP is not such a bad thing. Mix it up a little.
Higher level mission will often require team work. If you are in team, from that will come safety in numbers. Just think of pirates as bigger spawns that drop nicer loot and is not so bad
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Godar Marak
Amarr Return Of Red Dawn
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Posted - 2007.02.25 19:58:00 -
[18]
Most people who pvp got their stuff from taking risks. But mission runners think they are special, that they deserve more stuff without risk and that the rules somehow dont apply to them. If you want more isk, take more risk.
I think maybe Blizzard games is more your thing. -------------------- '\0/\0/\0/\0/\0/' Cant we all just get along?
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Das Forscher
Infinitus Odium Curse Alliance
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Posted - 2007.02.25 20:46:00 -
[19]
go out and claim it
otherwise, stop crying like a little baby _____________________________________________________
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Jason C
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Posted - 2007.02.26 03:45:00 -
[20]
Fact is that a lot of mission runners are people who don't have the time or resources to habitate in low sec. I've lived in 0.0 for months and you guys know exactly what's going to happen. The popular systems where the missions are located will be gate camped to hell and gone. People who only have a few hours to play and aren't part of a large corp are going to be Pirate chow. Mission runners don't feel special, they don't have special privileges. But it doesn't matter how "careful" you are when the gate or station is camped. Or you get probed out in your safespot. Especially if you're already torn to hell in a mission that went bad. And everyone of you know that a "Mission Ship" is not a "PvP Ship". What we're saying is we don't like being forced into an aspect of the game that for whatever reason we don't wish to deal with at the time.
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Mar Idoun
Aurora Empire Fuzzy Nut Attack Squirrels
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Posted - 2007.02.26 04:35:00 -
[21]
If missions runners don't want to be "Pirate Chow" then stick with level 4s. It's really pretty simple. There's fact of life in Eve; the fact is that not all content is served up on a platter and accessible by simply setting your autopilot to the system of the best level 5 agent. Get some friends, Mission together. You don't even have to be a tight group, just gang up when you need some defense. Be a security network for each other. If this is something you don't accept then, with my sincerest apologies and regret and respect, I have to inform you that this is not the right game for you (anyone, not just the OP or anyone agreeing with him).
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pshepherd
Caldari Dark-Rising Fallen Souls
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Posted - 2007.02.26 09:48:00 -
[22]
If level 5 and 6 missions require capital ships, why would you want to run them in high sec, where a capital ship can't jump into?
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Lord WarATron
Amarr Black Nova Corp Band of Brothers
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Posted - 2007.02.26 11:50:00 -
[23]
Currently, many low sec Agent systems have mini anti-pirate defence forces. Under attack? Dont worry, as within a few moments, half of local warps to your aid.
And if there is no pirate defence force, then simply form one up. After all, how can you expect carrier missions that are in highsec, when carriers cannot enter Highsec? Perhaps a lvl7 Mining Agent for Chribba Dread in Amarr being an exception of course --
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2007.02.26 12:20:00 -
[24]
Edited by: Chribba on 26/02/2007 12:17:12 That'd be sweet, "Mining Agent> Bring me 100,000 units of Veldspar in 15 minutes! And be careful there are Scordite astroids lurking in the fields to make your day hard!"
Help me help you. |
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Jaketh Ivanes
Amarr Riggers Incorporated
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Posted - 2007.02.26 14:40:00 -
[25]
I'm a mission runner. I must admit i was quite distraught (ok, can't spell the word).
I don't mind them moving the lvl 5's to low sec and generally makeing low sec more popular. I just hope mission rats still drop components... It will be removed at some point, but untill then I would like to make some more rigs
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Fafnir Drake
Boob Heads
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Posted - 2007.02.26 15:19:00 -
[26]
Lord WarATron, love the sig. Some people are like slinkies. Not really good for anything, but they still bring a smile to your face when you push them down a flight of stairs. |
Andreya
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Posted - 2007.02.26 15:39:00 -
[27]
Lvl 5 6 and or 7 missions means more isk for you carebears right? risk vs reward, there no way you should be able to make billions of isk a week in complete safety of empire. forget it. not gonna happen, you guys are already lucky you cant get probed while out in a mission.
as for 'powerful groups' controlling the low sec...? i dont think so, barely anyone lives in low sec unless its a lowsec entrance to their 0.0 home.
bah, lvl 1 and 2 missions should be in empire, the rest should be in low sec
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Poiter
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Posted - 2007.02.26 19:52:00 -
[28]
Well, I'm a mission runner myself. I think it nice that there will be higher level agents available. It means more ISK without the headaches of pirating.
The thing I do NOT like, however, is that CCP lowers the difficulty (thus PAYOUT) for the lvl 4 missions. Why would they do that? Lvl4 missions are the end of the way for empire missions, wouldn't you think these are just hard? As I'm not going to 0.0 for my missions, I would rather NOT see my mission payouts be reduced for nothing.
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Peacock McNuggets
Guns 'N' Hoses
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Posted - 2007.02.26 20:20:00 -
[29]
Risk Vs Reward people Risk Vs Reward.
If you want the higher level missions then you are asking for more reward. In doing so you must accept that there will be either more risk i.e. you run the risk of being ganked on your mission by a local inhabitant of the area. Or you must accept that there will be a stipulation that you agree access term with the locals (very rare in low sec in my experience)
The huge piles of isk that can be made mission running cannot always be done with no risk and there should never be anything except the most basic missions that are 100% risk free to everyone.
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Jollyreaper
Gallente Ace Adventure Corp
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Posted - 2007.02.27 01:09:00 -
[30]
Originally by: deathforge everyone make way for the waaaaaambulance
/me quietly goes back to probing out high sec mission runners and stealing mission criticial loot and screwing with aggro to be an ass
Do you also bake puppies in ovens?
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FromBeyond TheGrave
Gallente
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Posted - 2007.02.27 02:14:00 -
[31]
Originally by: Jollyreaper
Originally by: deathforge everyone make way for the waaaaaambulance
/me quietly goes back to probing out high sec mission runners and stealing mission criticial loot and screwing with aggro to be an ass
Do you also bake puppies in ovens?
They make a mean marinara sauce I tell ya
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Rachen Mysuna
Brotherhood of Polar Equation
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Posted - 2007.02.27 09:50:00 -
[32]
Originally by: Poiter
The thing I do NOT like, however, is that CCP lowers the difficulty (thus PAYOUT) for the lvl 4 missions. Why would they do that? Lvl4 missions are the end of the way for empire missions, wouldn't you think these are just hard? As I'm not going to 0.0 for my missions, I would rather NOT see my mission payouts be reduced for nothing.
agreed!
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Captain Schmungles
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Posted - 2007.02.27 15:14:00 -
[33]
First, those of you who want level 5 and 6 missions in high sec must have forgotten that capital ships are not allowed in high sec space. It would be pretty rough to fly a mission that basically requires you to be in a capital ship if it were in high sec and you couldn't use your lovely Archon (or the like).
Second, low-sec refers to 0.4 space and below. Level 5 and 6 missions would not necessarily have to be out in 0.0. If anyone here runs missions out in Amarr space, you are probably already out in low-sec if you are running level 3 missions. I guess CCP's logic for putting level 5 and 6 missions in low sec was this: If you're experienced enough to fly a capital ship, then you've been around long enough to exist in low-sec, and oh by the way, you can't fly your pretty capital ship in high sec space anyway.
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deathforge
The Accursed
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Posted - 2007.02.27 17:31:00 -
[34]
Originally by: Jollyreaper
Originally by: deathforge everyone make way for the waaaaaambulance
/me quietly goes back to probing out high sec mission runners and stealing mission criticial loot and screwing with aggro to be an ass
Do you also bake puppies in ovens?
Yes.
And by the way, I rule you.
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Low skillpoint Rifter piracy video |
LiBraga
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Posted - 2007.02.27 19:42:00 -
[35]
Lets look at the general gowth of a character (this is for most, not all pilots). 1) Noobie.... starts in Empire where they learn the game, make small isk and progress.
2) Standard player.... unless dedicated to an Empire corp will eventually travel to 0.0 where they will make lots of isk.
3) Veteren player.... xtremely comfortable with EVE, knows the limits of their ships. Either stays in 0.0 or a mix of 0.0 and low-sec (generally goes to empire to buy stuff or sell stuff).
So generally as a player progresses they venture out. However alot of players are refusing to and stay in Empire. This is an extremely clever way of CCP whining people out of Empire. From what I see the majority of complainers will be/are mission runners who are too scared to leave Empire. Remember EVE is a PVP game. Not a standard, keep levelling, I win game.
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Venkul Mul
Gallente
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Posted - 2007.02.27 20:14:00 -
[36]
Originally by: GLok
Yes not everyone have 30m+ sp, but thats the point, level 5's arent MEANT to be run bythose players, and if they are, it has to be done in groups which should be able to deal with local pirates. You do not die in low sec, or die to gate camp if you scout properley and dont be stupid(like you would in 0.0) and they wont disrupt your gameplay if as you say there only interested in 7 vs 1, get your freinds and go play then, they will obviously run away allowing your route to free up. This is the way eve space is supposed to be its CONSTANTLY competitive, for the best routes, best agents, best regions. And as you say "your corner of the game" i think you'll find its more than messed around with in every patch, also ever tryed tanking 2 or 3 people in a fight(doing like 3x more dmg than npcs) when you cant even activate your modules and you lag so bad you cant shoot anything. You moan about people flaming your part of the game while you flame about their more wise gameplay choice, how ironic.
Simply put:
the rewards needed to compensate 5 people mission running so there is a good chance to survive a standard 5 person gatecamp (and in most of those I have meet that is the number of pirates) need to be insanely high.
If a level 5 mission start to give 300 millions in rewards to compensate the probable loss of a BS or even a capital ship getting in and out and give a passable rewards to the 5 man gang (after paying the lost ship), the effect will be crazy.
Alliance will start to camp the agent system and the near systems so to monopolize it and deny it to every other.
If the rewards stay in the reasonable range of 30 million for a mission, the individual reward for a 5 man group is 6 millions for person, less than a good level 3, and on par with the bad level 4.
And getting back a BS and T2 fitting will require 30-50 missions.
You can say pirates aren't not so tick, but they will move to cover the mission running spots, they have capital ships and know well hot to use them, while most mission runners don't really know the basic about capital ship use.
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Venkul Mul
Gallente
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Posted - 2007.02.27 20:19:00 -
[37]
Originally by: Andreya Lvl 5 6 and or 7 missions means more isk for you carebears right? risk vs reward, there no way you should be able to make billions of isk a week in complete safety of empire. forget it. not gonna happen, you guys are already lucky you cant get probed while out in a mission.
as for 'powerful groups' controlling the low sec...? i dont think so, barely anyone lives in low sec unless its a lowsec entrance to their 0.0 home.
bah, lvl 1 and 2 missions should be in empire, the rest should be in low sec
Read the dev blog:
isk rewards will be nerfed, level 5 will be old level 4 moved to level 5. So no "more isk rewards", it is "less isk rewards, and more risk".
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Venkul Mul
Gallente
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Posted - 2007.02.27 20:23:00 -
[38]
I must say that I want to link the wole alliance forum as a reason to stay away from 0.0.
Low sec, with all the pirates, seem more welcoming that the alliances.
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Erim Solfara
Amarr Tarlos INC
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Posted - 2007.02.27 20:26:00 -
[39]
Edited by: Erim Solfara on 27/02/2007 20:24:26 I agree with the OP.
Potential solution is to allow high level agents in highsec, but make them lower quality than the lowsec counterparts, by a fairly long way.
I only think it's unfair that mission runners should be forced into low sec just to move onto the next tier of activity.
Originally by: Captain Schmungles First, those of you who want level 5 and 6 missions in high sec must have forgotten that capital ships are not allowed in high sec space. It would be pretty rough to fly a mission that basically requires you to be in a capital ship if it were in high sec and you couldn't use your lovely Archon (or the like).
Second, low-sec refers to 0.4 space and below. Level 5 and 6 missions would not necessarily have to be out in 0.0. If anyone here runs missions out in Amarr space, you are probably already out in low-sec if you are running level 3 missions. I guess CCP's logic for putting level 5 and 6 missions in low sec was this: If you're experienced enough to fly a capital ship, then you've been around long enough to exist in low-sec, and oh by the way, you can't fly your pretty capital ship in high sec space anyway.
But also mentioned is the gang reward splitting. A mission designed for a capital could be undertaken by a corp on it's own in non-capitals ships perhaps?
New ship class |
Malrock
Caldari Universal-Corp The Nexus Alliance
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Posted - 2007.02.27 21:08:00 -
[40]
Edited by: Malrock on 27/02/2007 21:05:44 i have to agree with original post. i am a veteran of this game, in past i have lead alliance, taken part in regonal wars and been a supportinve member of several communities. how ever i have grown tierd of constant demands on my time, tierd of back stabbing politics, tierd or the b*****t that goes around in player community. as such i have retired to be a pve pilot and live a quiet life of casual player, this is now under fire from dev's. eve won a lot of player due to freedom of choice; as a player you had many ways to exist in eve, by beeing a PvE runner you could make a living and enjoy parts of game without all the harassment of low sec pirates and others.
This freedom is now beeing stripped from us by pretence of "moving people into low sec" as the exodus tryed to move people into 0.0. I say enough. People will choose theyr own path when they feel so, enough with twisting players hand in the matter!
I can understand why level 6 (capital ship missions) are forced into low sec (due to capital ships beeing limited to low sec) and i have no issues with it but levels 4 and 5 SHOULD BE LEFT in high sec as well.
As far as money sink goes, PvE is only source of money for a lot of players, those players enjoy casual playstyle and if its removed it will hurt them.
I have noticed that EvE choices are made by assumption that players have a lot of gaming time, this can be seen by the time needed to do even smallest of tasks, while it is good from one point its harmful from other. Not all players have ability to be 12 hours in game, not all players can be online even all days in week, developers really need to count on that fact as well that there are many people who can log on for 30 - 40 minutes a day to enjoy a quick mission or do some basic trading / building.
What my message would be - EvE has supported a divercity of players and playstyles, it should never try to force one above other nor push people into one concrete style, the divercity is what makes EvE so good so dont harm it by enforcing too strict barriers unless they are absolutly nessesary.
Many of the mission system changes are welcomed how ever so at least some good is coming into wold of EvE, just please drop the lvl 5 beeing low sec only idea along with people not making any money off missions any more. Unity is the key. |
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Albert Einstiein
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Posted - 2007.03.18 23:51:00 -
[41]
Yes, put level 5 and higher agents in low sec, so people can go and play in those capital ships instead of having them rusting in their hangers.
But please CCP, leave level 4 and lower agents just as they are. How are us newer players ever going to get enough isk to buy a ship capable of going low-sec, let alone gain the confidence and experience needed, when they are constantly watching local to see if they are about to get ganked.
Also previous posts mentioned risk, well thats fine when you have the skills to walk through the current missions (lv4 worlds collide included), but I risk losing my ship on nearly every level 4 mission, give me another 6 months and I too may be able to walk level 4's.
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Icome4u
IronPig Sev3rance
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Posted - 2007.03.19 00:41:00 -
[42]
With low sec lvl 5 and 6 missions comes... pirates in capital ships. Woot
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Tiny Tom
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Posted - 2007.03.19 01:30:00 -
[43]
Originally by: Godar Marak I think maybe Blizzard games is more your thing.
Quite honestly, EVE sounds like it's becoming *more* like WOW, not less.
I haven't played WOW, but I have a friend who did and got to high levels. He quit because at high levels, all that was available was raids, and to do a raid, you had to assemble some huge group.
Furthermore, the primary benefit from the raid came in the rare drops. But of course, it can't be left to chance who gets a good drop, so people start keeping spreadsheets about who did what raids, and those spreadsheets determining who gets the good loot.
In short, the high level game became about dealing with political garbage, rather than doing anything enjoyable.
Quote: Most people who pvp got their stuff from taking risks. But mission runners think they are special, that they deserve more stuff without risk and that the rules somehow dont apply to them. If you want more isk, take more risk.
Bull. Those who think reward always accompany risk need to study more economics. Classic economic theory assumes that risk reflects potential reward--but only in the long term. Furthermore, this long term result is expected under the assumption that markets are universally transparent and people behave rationally. In the short term, high-risk, low-reward scenarios exist, but people learn to shun them. Likewise, low-risk, high-reward scenarios exist, but people flock to them and exhaust them (or otherwise change market conditions in a manner that increases their risk).
However, modern economic thinking tries to understand how and why reality can differ from this ideal. Bounties are a good example of irrational. Why in blazes should a player *ever* put a bounty on a pirate that has ganked them? If a pirate has slapped you down, it's likely that he has more skills and resources. As a result, your bounty is likey to either cripple you, not be terribly enticing to the people who can actually defeat the pirate, or both.
Quite frankly, a lot of griefers out there are similarly irrational (if one assumes that the primary reward is ISK). Consider ore theft. For all the mocking of care bears, I have a hard time believing that ore theft is really that much--if any--more profitable than mining (at least since the theft patch went in). The miners either leave, leaving you with nothing to steal, or they grab a combat ship and gun you down when you try again. You can avoid that by jumping system to system...but that's not productive time.
Of course, the reason ore thiefs continue to exist is that the primary reward isn't ISK, it's ego. The same can probably be said of the people paying bounties.
Frankly, I think this mission change is similarly irrational. If CCP wants to really *control* risk, they'd keep as many missions as possible in high sec, not low sec or 0.0. The reward for missions is fixed at design time. In contrast, for missions in low sec, a good chunk of the risk is controlled by players, and there is no guarantee they won't inflate the risk beyond the rewards.
I suspect that is exactly what will happen. The "I rule you," comments seem to suggest what the PvP'ers really want--simple cannon fodder. To be honest, in wanting to just do missions in high sec, I want the same things. There are, however, two differences: (1) I admit it (2) I want it for the exhiliration of a mild challenge, rather than for the perversion of ruining someone's day.
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Flex Nebura
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Posted - 2007.03.19 08:07:00 -
[44]
At first I was exited at the prospect of harder missions. Most lvl 4 missions are quite dull at the moment. But hopefully that will change for the better with the patch march 20th. And perhaps lvl 4 missions will still be fun even if they make the best of them lvl 5. I hope Escalating Paths will become a good part of lvl 4 missions too.
Anyways, from a continuity point of view it is kinda odd that high sec should be so infested with NPC rats and all the mission runners hard work does nothing to alliviate that infestation. Ok so the empire has been more civilized and its time for some factional war.. Or if you want to bring law and order pirates well off to low sec you go.. fighting pirates, be they players or npcs.. I just hope they spread out the agents far enough so maybe only the best agents get "claimed" or gate camped. For me the trouble of getting into low sec is that its a whole lot of nothing excpet for a few very very busy areas.. Oh and to speculate on how the people in lowsec got nice stuff.. its from ganging up and picking off fat targets. And where did their target get fat? Probably from doing lvl 4 missions in high sec. So if there arent any rewards worthwile in highsec and the mission runners arent able to do enough missions in low sec to compensate for the odd ship loss to player pirates, then that resource will run dry.. Oh and if CCP would bother working on the loot tables for complexes then I would have left for lowsec long ago.. But at the moment there really isnt any point doing a 4/10 complex for instance..
Dunno if you can tell, but I dont know how to feel about this. I like that more of a challenge is comming.. But hard to say if the rewards will match the risk involved. Best part of the whole thing is that they are making loyalty earned towards the corp and not the individual agent.. That will make me it a lot of players a great deal more mobile. Right now it can be a problem staying with a player corp if they decide to move far away from an agent you have 300k LP with.
Oh and this is a Raven stealth nerf :D lvl 4s will be easy for a BC and lvl 5s will be too hard for a single ship. Or what do you think?
And a little snippet from the blog: The majority of these new missions will not have ISK bounties on NPCs, they will be Loyalty Point focused or Mini-Profession based. You earn your ISK by selling to other pilots. We're very aware of ISK inflation and this is a step in preventing that.
Possibly meaning more salvage, hacking, archeology, and such. But I really dont look forward to taking a salvage/looting ship into low sec and hanging around for long. But I am looking forward to going in as a small group to do a mission, with all the logisics in place. I just hope there will be a gap in the gate camp when I get my crew together maybe twice per week.
Ok this is a disorganized rant.. Im sorry. One last thing though. Id really really hate to fight pirates in mission ship, or run missions in a pvp ship. And anything in between would still just be fodder for gate campers. I hope I wont have to spend hours hunting pirates before I can get started on my mission, only to have them back at the gate waiting for me when I bring in my mission ship.
Ok all done.. you can blink now.
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Demarcus
Project Gemini
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Posted - 2007.03.19 12:33:00 -
[45]
Originally by: Venkul Mul
Originally by: Andreya Lvl 5 6 and or 7 missions means more isk for you carebears right? risk vs reward, there no way you should be able to make billions of isk a week in complete safety of empire. forget it. not gonna happen, you guys are already lucky you cant get probed while out in a mission.
as for 'powerful groups' controlling the low sec...? i dont think so, barely anyone lives in low sec unless its a lowsec entrance to their 0.0 home.
bah, lvl 1 and 2 missions should be in empire, the rest should be in low sec
Read the dev blog:
isk rewards will be nerfed, level 5 will be old level 4 moved to level 5. So no "more isk rewards", it is "less isk rewards, and more risk".
Actually it said the hardest of the lvl 4s would be made lvl 5s. Reading comprehension 4tw. ------------------------------------- You are all worthless, and weak.
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Treborius Caramon
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Posted - 2007.03.19 21:44:00 -
[46]
My small word bite
I love the idea of level 5 and level 6 missions in low space -- Just leave level 4th mission alone, nothing wrong with them and they are fun.. We all play for fun and should be able to accomodatge all styles of play... PVP and PVE.
I realize that this game started as PVP and should remaain so at its core. However, I fail to see how level 4 missions as they are threatens that.
Accomodate, Accomodate and then blow then out of space.
Now for the rant ...
Treborius
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Philopoemen Locke
Caldari The Huns Ka-Tet
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Posted - 2007.03.19 22:24:00 -
[47]
This could just be me being inexperienced (lived in arida syndicate querious and new regions), but the vast majority of pirates I have encountered don't engage unless the odds are in their favor.
Also i don't know many major alliances that make regular forays into low sec.
Therefore scout the chokepoint systems, have a few corp mates in pvp setups and have them enter the mission after aggro has been established. This means a mission runner would have time to A watch local fill. B. align and warp to safe spots or stations as deadpace is being probed out. C. have a few guys to run intercept duty if you, didn't watch local, didn't have a scanner up, and don't have safes in system.
This post assumes you are in a corporation that has 10 guys active at a given time to run mission and provide cover. My interpretation of the dev blogs 5-6 level missions are gang intensive. Ergo not for the casual player. |
Damiv
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Posted - 2007.03.20 01:01:00 -
[48]
I think most PvE people agree, having the lvl 5+ missions in low sec or 0.0 is fine, just dont do it at the cost of lvl 4 missions. I am currently just learning to be able to walk lvl 3 missions, and have enough problems making money considering the ammount I spend on ship experimentation. Loosing my sole source of income (mission running) and what am I supposed to do for isk? Repeatedly die to gate camps trying to run in low sec? No thanks. I'd go back to SWG before repeatedly suiciding for some griefers sick pleasure.
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Tulisin Dragonflame
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Posted - 2007.03.20 06:50:00 -
[49]
I have to agree with "leave level 4s alone". Yeah, level 5/6(/7?) can be in lowsec, thats fine. Higher risk, higher reward and all that. But taking the worthwhile level fours and ripping them out of highsec just seems to be a time-saving measure more than anything. Take the time and make some gimp level 5s if thats what you want, you can even duplicate the missions and make them gimp level 5s, but there's no reason whatsoever to remove them from the current highsec agents.
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FireFoxx80
Caldari E X O D U S Imperial Republic Of the North
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Posted - 2007.05.18 17:46:00 -
[50]
I had a decent response penned. But **** it.
"Can I have your stuff?"
What I do the rest of the time - Vote for a Jita bypass! |
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Copine Callmeknau
Brutor tribe
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Posted - 2007.05.18 19:25:00 -
[51]
I smell alts
Quit whining, I run L4's and you don't see me *****ing
-----
Originally by: Uncle Chop Chop Harden the **** up
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Fluffernator
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Posted - 2007.05.18 19:33:00 -
[52]
Guys, Im not really sure what the problem here is with low sec... find yourself a quiet low sec system and spam missions in it. Pay attention to your scanner for scan probes and watch local. ITs really not hard to survive low sec! cmon guys i don't understand this attitude that going into low sec will swallow your ship instantly and your implants. You can carebear in low sec too people. I do it all the time as the rewards are much greater, and its more interesting since at anymoment I may need to warp home and dock, or safe zone or whatever!
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Titas Agor
TITANS OF PEACE
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Posted - 2007.05.18 20:49:00 -
[53]
im gonna give my 2 cents worth....
I run missions, i've been to low sec space, running missions in low sec is fine if your good enough... if your not good enough, then you simply dont even try it. Way i see it, you'll be able to use capital ships in levels 5 and 6's, and their basicly only supposed to be done in gangs to be honnest, you cant solo pawn those missions. I think its a really kool idea to finnally be able to use capital ships in missions... but think about it, you can only fly cap ships in low sec anyway, so its logical that the missions that allow you to use cap ships in, would actually be in low sec.
I think the main thing ppl are worried about is bounties falling for lvl 1-4 missions i think. But from what i can recall, i think CCP is doing away with mission bounties anyway, so if u are wanting bounties you'd probably be better off doing cosmos or belt hunting in low sec. It would be nice if they would jus let you have less ships and just a couple more BS in missions 3s and 4s. You dont wanna get pawned to oblivion with a full freakin agro, just enough to make it worth while coz 200k mission reward for a lvl 4 is definately beyond ********.
but there is a whole new LP thats going to be in place for those that might think only the lvl 5s and 6 missions are going to have the isk vs reward. I personally think keep the bounties in, and jus make it bit more worth while.
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Callthetruth
Caldari Logical Logtistics
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Posted - 2007.05.18 22:46:00 -
[54]
bounties for 1 thro 4 will remain , id like to see some hard soloable level 5s kept in 0.5 systems ( not over .6 systems) tho maybe on the edge with the odd mission into low sec.
Might encourage just enough peeps to move away from jita-motsu,aunia all the usual hotspots.
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Icome4u
IronPig Sev3rance
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Posted - 2007.05.19 01:55:00 -
[55]
Originally by: Xandalis but when you loose a 350/sec regen passive-tanked drake to 3 BS's, 2 BC's, and 3 cruisers, that still hurts the wallet.
350 sec/regen? Wow... you do deserve to lose that crappy drake. 95 sec/regen with 17k t2 drake ftw :D watch it tank small blobs :D
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Vicious Phoenix
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Posted - 2007.05.19 03:11:00 -
[56]
If you get level 5 and 6 missions in highsec I want 1.8 mil BS rats there too. Oh wait.
If you want greater reward you must take greater risk.
CFW (Certified Forum Warrior) I kill people ingame too.
Originally by: CCP Tuxford I prefer dew over pepsi. I prefer beer over most things. Damn now I want beer.
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Venkul Mul
Gallente
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Posted - 2007.05.19 13:03:00 -
[57]
Originally by: Captain Schmungles First, those of you who want level 5 and 6 missions in high sec must have forgotten that capital ships are not allowed in high sec space. It would be pretty rough to fly a mission that basically requires you to be in a capital ship if it were in high sec and you couldn't use your lovely Archon (or the like).
Second, low-sec refers to 0.4 space and below. Level 5 and 6 missions would not necessarily have to be out in 0.0. If anyone here runs missions out in Amarr space, you are probably already out in low-sec if you are running level 3 missions. I guess CCP's logic for putting level 5 and 6 missions in low sec was this: If you're experienced enough to fly a capital ship, then you've been around long enough to exist in low-sec, and oh by the way, you can't fly your pretty capital ship in high sec space anyway.
Why most the replyes are phrased as the missions runners were idiots?
We know perfectly that capitals can't enter high sec, and that those built there can't fight there (yes, capitals are still build in high sec). But some of us will like to try the level 5 missions with a gang without playing target for pirates and griefers, even if that will means using lesser ships that the one for wich the mission was built.
About using a capital, for a mission runner jumping in a capital (with lousy skills as he has never used one or trained for it, and probably his corpmates haven't flow one too) and running in low sec to do level 5 missions is the stupidiest things possible.
He would simply play target for people that know perfectly the in and outs of a capital and how to kill them. After losing the capital he would be some billion poorer and with the promised changes to missions he would spend another year to buy a new capital.
Add to that that is CCP stay true in its style, the level 5 and 6 agents will be in a very limited number of hubs, that will be immediatly appropriated by some strong alliance if the missions are economically rewarding.
It they aren't revarding enough to replace a capital every 10-15 missions (and almost certanly wouldn't be) someone will try them but after losing enough ships they will be abandoned by most people.
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Effei Gloom
Minmatar eXceed Inc. INVICTUS.
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Posted - 2007.05.20 08:33:00 -
[58]
risk versus reward...
i think its ok to move current lvl4 missions to low sec
lvl4 in high sec is just too good isk compared to hig sec miner income
- next minnie Outpost bpc me:5 available in 25 days - |
Bimjo
Caldari Caldari Provisions
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Posted - 2007.05.20 11:08:00 -
[59]
Originally by: deathforge everyone make way for the waaaaaambulance
/me quietly goes back to probing out high sec mission runners and stealing mission criticial loot and screwing with aggro to be an ass
lol , this is a special forum discussing bugs and other future implementations and you turn up with the most childish and out of place post in Eve forums, you win this thead
L5 and L6 low security only missions, /not signed
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Dal Thrax
Caldari Multiverse Corporation The Core Collective
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Posted - 2007.05.20 20:10:00 -
[60]
Originally by: sakana actually most low sec isnt controlled by very powerful groups at all, just a few systems. all the best lvl4 agents are already there anyway
Um the best Lv 4 Fed Navy (Gallente) agent is in Dedoxie.
Dal
Originally by: CCP Sharkbait we are screwed. delaying startup again. soon as i have time i will fill you in on the details
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Rockbox
Amarr Exit 13 Anarchy Empire
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Posted - 2007.05.20 20:42:00 -
[61]
EVE is apparently the wrong game for you.
In EVE there is risk vrs reward.
In WoW not so much..
Try WoW? ------------------------------------
Sig was nerfed. Utter failure :**( |
sliver 0xD
Cosmic Odyssey YouWhat
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Posted - 2007.05.20 22:15:00 -
[62]
its a bit teretorial control. u have to fight for the good stuff. witch you already see these days with lowsec complexes and 0.0.
you have to face it. you cant run for ever!
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Jane Vladmir
Gallente The Prancing Unicorn Club Privateer Alliance
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Posted - 2007.05.21 04:27:00 -
[63]
Thanks for your opinion, but nope, you're wrong. Why should you get isk doing risk-free missions?
Oh no, the implants.
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Callthetruth
Caldari Logical Logtistics
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Posted - 2007.05.21 05:07:00 -
[64]
dynamic spawning is needed
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LordDiablo
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Posted - 2007.05.21 09:01:00 -
[65]
I think it's a good idea to move the high lvl agent into the low sec. systems ... but the main problem with mission runners is their ships fitting , it's very expensive including some named stuff ,it's hard to lose them to a bouch of gate campers !!
I think lvl 5 agents should be in 0.4 - 0.2 systems lvl 6 agents in 0.1 - 0.0 systems lvl 7 agents in deeeeeeep 0.0 systems
and they should protect the area where mission is going on so no other player can warp in like missions in Hi-Sec.
what do you think ?
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CyberChick
The Dogs Danglies Strength in Numbers.
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Posted - 2007.05.21 19:26:00 -
[66]
correct me if I am wrong here, but level 5's are supposed to allow cap ships? If yes, why do the test areas for caldari navy not have a market where you can buy/fit new carriers/dreads?
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Sonos SAGD
Black Eclipse Corp Band of Brothers
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Posted - 2007.05.21 21:21:00 -
[67]
Before i Joined BoB about 7 months ago i lived in a .2 system that was 1 jump from high sec and had little traffic do to the fact it had one station and the regional market kinda sucks. i ran lv 3 and sometimes lv 4 missions there for about 8 months. At this time my skills would not allow me to run most lv 4 solo in my Tempest so my skills were not uber by any means. in all that time i only lost 1 ship due to a gate camp due to my own stupidity of not getting the instas for the area. I made more isk there that i have ever made to that date.
My point is that this system had 4 high quiality agents (4/20+) . so you got really good payouts for the risk. All you need to so is set legative standings to people that are pirates or could be pirates and dock if you think they are a threat.
I think CCP wants them to be low sec since they want a capital ship to usd/needed. in order to encourage more group play rather than the current everyne plays a single player game online
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Sey'ada
Decadence. Dusk and Dawn
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Posted - 2007.05.22 12:13:00 -
[68]
Edited by: Sey''ada on 22/05/2007 12:12:11 The harsh gameplay and the pvp system is what makes eve imo the best mmo availible. I cant understand ppl refuse to take any risk and waste theyre online time in empire and miss all the fun. And tbh i dont like the fact that ppl can live comfortable in empire without any risk, its like wow in space. Ccp should also move every lvl 4 agent into low sec, making empire less attractive.
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llamier Jasda
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Posted - 2007.05.22 13:59:00 -
[69]
I'm not apposed to the risk VS reward aspect of the game. But it seems unfair to the carebears to move lvl 5 and lvl 6 agents to only low sec and 0.0 space. After all, most of the big alliances already have control of the complexes. Do they really need another source of income that badly?
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Requiescat
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Posted - 2007.05.22 18:32:00 -
[70]
Originally by: deathforge everyone make way for the waaaaaambulance
QFT --=-- I turned off "show corp/alliance" because, to be frank, I'm ashamed of them. They'll be turned back on when I'm somewhere more suitable for someone of my talents. |
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Venkul Mul
Gallente
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Posted - 2007.05.22 21:07:00 -
[71]
Originally by: Sey'ada Edited by: Sey''ada on 22/05/2007 12:12:11 The harsh gameplay and the pvp system is what makes eve imo the best mmo availible. I cant understand ppl refuse to take any risk and waste theyre online time in empire and miss all the fun. And tbh i dont like the fact that ppl can live comfortable in empire without any risk, its like wow in space. Ccp should also move every lvl 4 agent into low sec, making empire less attractive.
You can't understand. Perfect, so don't do that, no one is saying you must.
You don't like: a) you evidently don't know the risk vs reward in missions, as it was pointed hundred of times losser are less, but often heavily (people do most combat pvp in low cost ship, mission runner use high cost ship, so losing one is like losing 10 PVP ships) b) envy is a bad beast, try to keep it under control.
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Glarion Garnier
Solar Wind
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Posted - 2007.05.22 21:25:00 -
[72]
Originally by: BRANSCOMB The move to lessen the difficulty of level 4 mission and implement level 5 and 6 but only in low security systems stinks. Myself and many of my friends feel this is just another show of favoritism towards the very powerful groups who control low sec syatems. It now seems if in the future if you want to run some higher level missions you will have to either join or pay an alliance or pirate corp a fee to enter "their" systems and use "their" agents. So now it seems that those of us who enjoy lvl4 missions and the more difficult among them will now have to risk losing our ships and losing implants just to get to an agent. Maybe this is a way devs can show favoritism without an ethical problem like was recently uncovered. Don't know but this is just my opinion and feelings on this matter.
I understand where you are coming from. But for me this very aspect is the beauty of eve. There is this challenge to succeeding in it. lvl 4 are more or less easy way of making iskies. Besides if you plan on beeing all powerfull in eve. Wich I asume you are trying to do since you are piling up isk? It involves work I tell ya and risk.
Perhaps you can learn what it is by taking the step into the more danger side of life. I mean you have to learn some time. Towards what goal are you piling the isk in the first place? I mean if you want to fly a dread or something. You better of starting from the small things that are realated to holding your turf.
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fire 59
Destructive Influence Band of Brothers
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Posted - 2007.05.23 09:30:00 -
[73]
God forbid they should implement anything with risk vs reward. All high quality agents should be in 1.0 and carriers allowed in lv missions and upwards, bounties should be x10 and you get a cnr after every mission briefing.
Sarcasm for the slow. Seriously though, group up with some friends, fight for your right to do them (pvp), if someone hassles you, kill them. Nothing in this life (rp) comes for free, put in the work and you will get the rewards
BoB vs the coalition of family values |
Tarkina Koslix
Deep Space Supplies
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Posted - 2007.07.01 12:46:00 -
[74]
Hi guys,
a small info.. besides the risk of meeting bad guys in low sec, the missions itself are riskfree for passive tanks.
as long as no carrier is involved, it's a solo mission.
I made some recently and soloed them.
T:K
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Spei Prodetor
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Posted - 2007.07.01 18:16:00 -
[75]
Originally by: hotgirl933 no amount of whiiiaannnninnnnngggg on this thread will change CCPs course level 4 agents will be about the peak for the i wanna play solo brigade and they will be catered for within empire
Low sec it needs more peeps there and tbh in a lot of areas there are anti pirate groupings that watch each others back etc.
Removing or reducing the sec hit in low sec for attacking someone with a security status lower than -5.1 is a great idea ( if youre an anti pirate attacking a well known pirate the sec hit wont be as bad) if youre a pirate but want to keep a yellow sec status do some ratting as offset
Bring in bounty contracts to
You can already attack anyone with a sec status of -5 or lower without fear of any concord responce or sec hit.
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Shameus
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Posted - 2007.07.01 22:19:00 -
[76]
Edited by: Shameus on 01/07/2007 22:17:46 Oops delete!
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Shameus
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Posted - 2007.07.01 22:19:00 -
[77]
Edited by: Shameus on 01/07/2007 22:17:46 Oops delete!
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Agif
World Order The Imperial Order
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Posted - 2007.07.01 22:24:00 -
[78]
Well in my opinion lvl 5's in low sec is a need and yes in eve there are rewards for everything vs Risk!
I understand that... what i don't understand is the annoying need to have gates for these missions which don't accept carriers dreads titans etc. WTF CCP... Some of the player base in eve don't have corps or alliances to ask people to help them run a mission! I mean all you are doing now is upsetting the people who like to play solo. I for one hate mission running with others and that is why i have multiple accounts...
I have started to make my own database with pics for those who need them to screen out the lvl 5 missions which these cap ships are not allowed to enter. I will not be running the other missions merely telling the agent where to shove them and i will continue to do this as yet again CCP fraked up yet another good idea.
Well done CCP for truly annoying the mission running community! ------------------------------
Todays Quote - Before God we are all equally wise - and equally foolish. |
Agif
World Order The Imperial Order
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Posted - 2007.07.01 22:24:00 -
[79]
Well in my opinion lvl 5's in low sec is a need and yes in eve there are rewards for everything vs Risk!
I understand that... what i don't understand is the annoying need to have gates for these missions which don't accept carriers dreads titans etc. WTF CCP... Some of the player base in eve don't have corps or alliances to ask people to help them run a mission! I mean all you are doing now is upsetting the people who like to play solo. I for one hate mission running with others and that is why i have multiple accounts...
I have started to make my own database with pics for those who need them to screen out the lvl 5 missions which these cap ships are not allowed to enter. I will not be running the other missions merely telling the agent where to shove them and i will continue to do this as yet again CCP fraked up yet another good idea.
Well done CCP for truly annoying the mission running community! ------------------------------
Todays Quote - Before God we are all equally wise - and equally foolish. |
Luna Nilaya
Black-Mesa THE V I G I L
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Posted - 2007.07.02 00:36:00 -
[80]
Originally by: Chaomos Skynard This is a great idea imo to get new blood into low sec. Where we are at is soooo empty sometimes and it may help convince some PVEs that PVP is not such a bad thing. Mix it up a little.
I don't need convincing, I already love PVP, but ISK doesn't grow on trees and I like to focus running the damn missions instead of clicking scan every other second. Besides ganking the missions runners is propably a lot more exciting and profitable than running those missions, so sooner or later the ones who came to run missions have turned pirates or left and no one is running missions anymore since there's 20 pies in the system drooling for easy targets. I doubt there's lot of people running mission in low sec anymore because of easier scanning. I myself moved to high sec from low sec after I lost my first raven and who knows how many missions worth of ISK and I've never looked back. Running LVL4's in low sec just isn't worth the trouble. Unless deadspaces are to be changed unprobeable I'm not interested in running LVL5 or 6 missions at all. Though it seems like they're not worth it anyways.
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Keira Fordring
Caldari State War Academy
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Posted - 2007.07.02 06:43:00 -
[81]
Quote:
Risk Vs Reward people Risk Vs Reward.
If you want the higher level missions then you are asking for more reward. In doing so you must accept that there will be either more risk i.e. you run the risk of being ganked on your mission by a local inhabitant of the area. Or you must accept that there will be a stipulation that you agree access term with the locals (very rare in low sec in my experience)
The huge piles of isk that can be made mission running cannot always be done with no risk and there should never be anything except the most basic missions that are 100% risk free to everyone.
There already is a risk element in missions, regardless of wether it's in low-sec or high-sec. The rats provide the initial risk. Pirates (for low-sec) provide the tertiary risk.
An easy solution would be to allow level 5 or 6 agents in high-sec to accomodate gang based missions but make the reward 50% less than the low-sec version due to the lack of the tertiary risk. After all, level 4 missions aren't really difficult enough to warrant a gang.
Ironically, I ran three level 5 missions on test. All of them took place in high-sec. The agent that handed them out was in 0.3 however I had to make a few jumps back into a 0.5 system to get to the mission deadspace.
So the solution is already partially in place. That same agent could easily be moved out of the 0.3 space and placed into a 0.5 space.
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Cpt Branko
Guardian Heroes
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Posted - 2007.07.02 13:34:00 -
[82]
Edited by: Cpt Branko on 02/07/2007 13:33:58 Why does everyone feel the need to run level 5 missions?
I mean, it's not like you've automagically got the right to use all the content safely. It's like miners complaining that low-sec/0.0 ores should be in high-sec.
It's not like you won't be able to run level 4 missions and make heaps of ISK every day in high-sec, completely immune from other players interfering, short of a war-dec (avoidable) or a loot thief (you won't lose your ship, though).
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Seeing EyeDog
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Posted - 2007.07.02 14:19:00 -
[83]
as per the title of this post....wheres these elusive level SIX missions? Stupid ass...
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Agif
World Order The Imperial Order
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Posted - 2007.07.02 15:04:00 -
[84]
Originally by: Seeing EyeDog as per the title of this post....wheres these elusive level SIX missions? Stupid ass...
Has to be said you are the dumb ass if you have to lower by spewing a pointless comment.
Oh i see not posting with your main! why not go somewhere like WOW and play with all the other children on there and post spam pointless messages on their forums.
------------------------------
Todays Quote - Before God we are all equally wise - and equally foolish. |
Seeing EyeDog
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Posted - 2007.07.05 14:38:00 -
[85]
Originally by: Agif
Originally by: Seeing EyeDog as per the title of this post....wheres these elusive level SIX missions? Stupid ass...
Has to be said you are the dumb ass if you have to lower by spewing a pointless comment.
Oh i see not posting with your main! why not go somewhere like WOW and play with all the other children on there and post spam pointless messages on their forums.
THIS R MY MAIN!!!!!!!
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Vicath
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Posted - 2007.07.05 19:33:00 -
[86]
Edited by: Vicath on 05/07/2007 19:36:44 Stay in niyabainen, nub. Speculate to accumulate, no risk no reward.
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Karlemgne
The Malevolent
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Posted - 2007.07.05 19:46:00 -
[87]
Originally by: BRANSCOMB The move to lessen the difficulty of level 4 mission and implement level 5 and 6 but only in low security systems stinks. Myself and many of my friends feel this is just another show of favoritism towards the very powerful groups who control low sec syatems. It now seems if in the future if you want to run some higher level missions you will have to either join or pay an alliance or pirate corp a fee to enter "their" systems and use "their" agents. So now it seems that those of us who enjoy lvl4 missions and the more difficult among them will now have to risk losing our ships and losing implants just to get to an agent. Maybe this is a way devs can show favoritism without an ethical problem like was recently uncovered. Don't know but this is just my opinion and feelings on this matter.
First of all, Bran, I've lived in low-sec my entire eve-life, and I'm here to tell you the following:
In low sec empire there are not uber factions of players, controling the space. Its like hi-sec, but you can shoot and be shot back.
Second, how exactly do you propose getting the capital ships necessary to run some of these missions into empire?
-Karlemgne
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n0thing
omen. D-L
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Posted - 2007.07.05 23:07:00 -
[88]
Anything above lvl 4 should be in low-sec. Risk vs Reward above all. You cant rack up tons of isk while having next to no risk while pilots in 0.0 or low-sec earn less but with alot more risk.
You want to make more isk? Learn to fight for it and learn to protect your sources. ---
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Jonny Death
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Posted - 2007.09.24 10:29:00 -
[89]
Originally by: fire 59 God forbid they should implement anything with risk vs reward. All high quality agents should be in 1.0 and carriers allowed in lv missions and upwards, bounties should be x10 and you get a cnr after every mission briefing.
Sarcasm for the slow. Seriously though, group up with some friends, fight for your right to do them (pvp), if someone hassles you, kill them. Nothing in this life (rp) comes for free, put in the work and you will get the rewards
That's right, so next time someone steals you beer, or f**ks your girlfriend, find a couple of mates, obtain some nasty weapons, and inflict the pain they so rightly deserve, they took the risk, and they'll reap the reward.
For those of you that haven't been drenched by that overwhelming shower of sarcasm, nothing comes free in rl either, of course not everyone goes out and kills if they dont get there way (some do, but lets not go there), and alot of ppl play eve like that.
In saying all that, there is nothing scary about low sec, only a few systems ever get seriously camped, and the rest are sparsely populated, and in my experience the only ppl that shoot are A) gate campers, which are generally sissies that hang around in groups of 4 or 5 and leave a big blob on the map saying, THIS SYSTEM IS CAMPED!!. B) Opportunists that gank miners, stupid miners that is.
Bottom line is if you are too paranoid to go into low sec, don't, get a bc and do lvl 3's in it, or for a challenge, use a cruiser. You aren't being forced to move to low sec.
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Cpt Branko
The Bloody Red
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Posted - 2007.09.24 11:51:00 -
[90]
Fight it out with the local pirate corps if they're bugging you. You can both use all the same modules and tactics, except you have the upper hand of not having to deal with sentry fire. I really don't see a problem.
In EvE, if you want something really good, you MUST be prepared to fight for it. Having high-sec rewards increased to such a stupidly high amount (rigs make farming L4s easy, and salvaging adder a whole new set of rewards for practically no extra work), however, has made players believe otherwise.
Basically, in EvE, if someone is bugging you, you blow them up and pod them, not whine for CCP to help you. You have the tools (ships, pilots) to take care of the problem.
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Cyberman Mastermind
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Posted - 2007.09.24 12:47:00 -
[91]
Since everyone's talking about "risk vs. reward" - I always thought the "risk" in missions are the NPCs, not being probed out and be killed while distracted? Doesn't that mean in low-sec its "risk + risk vs. reward"? -------------------------------------------------- I'm a rich person. How I know? I can afford to be a miner. |
Krugerrand
0utbreak
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Posted - 2007.09.24 13:39:00 -
[92]
Originally by: Jason Travers To me a relative simple solution to the issues with PVP and non-PVP would be to create another server that is non-PVP. Now before the PVPers jump in and start talking about this is the way it is so deal with it. There are many other online games that started out similar to this and ended up opening up non-PVP servers. The people that enjoyed PVP could still go about life as before. The others could be on their own to do what they want (care bears).
There can be different rules on the different server as well. I believe that this would alleviate a lot of the animosity between the 2 factions (PVP vs non-PVP).
Does not work.
Most PVE guys won't lose many ships...who do you think buys the mission runner loot?
At the same time it would have a drastic effect on the main server, eve needs both groups on the same server to have a balance and a funcitoning economy. lvl5-6 were designed to be for low sec and give an incentive to move to the vastly unpopulated low-sec. If not, stick to lvl4 in empire.
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Jason Travers
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Posted - 2007.09.24 13:52:00 -
[93]
It wouldnĘt make that much of an impact actually. It would allow the game to grow and actually become more profitable for the owners. Look at EQ for an example; they have PVP servers as well as non-PVP servers. They also have different rules for each type of server. Even in EQ they have risk vs Reward. To get the good stuff you need to be in a guild (corp) to raid it due to you need 54-72+ people to compleate it and you only get 1-4 items for the entire raid to decide on who gets it. And that is a non-pvp server small example.
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Cyberus
Caldari Wreckless Abandon Triumvirate.
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Posted - 2007.09.24 17:10:00 -
[94]
Originally by: Ladyfixit I am not sure forcing people out of High Security is the answer. Seems to me alot of people like being in High Sec and enjoy themselves plenty. I think by now people are where they want to be and enjoy the choice of entering low sec when they want or staying in High Security to replenish and relax. Since we all do not wish to be dictated to by some of the alliances out there, I do not feel this would be a good choice, Im not sure how this would impact the player base, but I do know of quite of few people who do not like the idea of being forced to lower sec systems. The faction wars I dont see is any help to this cause, since there will always be griefer pirates. Low security already has the larger rats, and larger rewards for missions, why not just add missions to all security levels and keep with the same higher reward for higher risk. I understand ultimatley EVE is designed as a PvP game, but not all your subscribers like constant PvP, isnt that what truly makes EVE unique, it has everything for everybody? Or was I mistaken in the greatness of this universe? Thank you for your time =)
may i ask you who actualy forcing you to to lowsec space? CCP? ME? anyone else? moving those high lvl agents to low sec was a very smart move from ccp. Its mean if you want get better reward from it then you need get a biger risk to lose your assets exact same happence to ppl who is ratting in low/0.0 space for better bountys they have a risk to lose they assets. So plz stop crying about that ccp deal so bad with PVE ppl. So you dont want take a risk? shut up then, stay in HIGHSEC and run lvl4. THAT mean you have an option and NOBODY force you go to lowsec axept you own GREADY mind.
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Nemsiah
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Posted - 2007.09.27 09:57:00 -
[95]
all that griefers/pirates/and sort of that use always the same arguments.
1) more risk = more reward 2) if you want to be safer then team up to defend the pirates 3) cap ships are for lowsec only
they all forget about the fact that at least 2 of the 3 points HAVE to be fullfilled to actually DO a lvl 5/6 in highsec (if they would be)!!!
risk: there is absulutely no risk fighting a cap ship in empire [ironic off], so argument one is invalid and leads us directly to point 2.
to kill a spawn of NPC rats of cap ships, BS, BC and so on you NEED to be in team. no soloing possible !!
and finaly to point 3. ccp are the gods of this universe. they create ships for NPC rats with eqipment which can`t be mounted on them, make them drop items they have no use and so on, so where is the problem that they spawn cap ships into empire? thay can DO it but you CAN`t use one yourself to do that mission, you have to stick to smaller ships, so higher risk for less reward then in lowsec.
so don`t talk about reward, risk and team. you have to fullfill all (and more) of the requs you would need for lowesec. the only difference is that i have not to deal with ppl that find their fun in taking away my fun by backstabbing me.
wbr
Nemsiah
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Ione Hunt
0utbreak
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Posted - 2007.09.27 10:20:00 -
[96]
Buhuuuuu, why won't CCP let me make more ISK in highsec than people in 0.0?? Not faiiiiiiiiir _______________
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Cyberus
Caldari Wreckless Abandon Triumvirate.
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Posted - 2007.09.27 17:35:00 -
[97]
Originally by: Ione Hunt Buhuuuuu, why won't CCP let me make more ISK in highsec than people in 0.0?? Not faiiiiiiiiir
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Cyberus
Caldari Wreckless Abandon Triumvirate.
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Posted - 2007.09.27 17:49:00 -
[98]
Originally by: Nemsiah all that griefers/pirates/and sort of that use always the same arguments.
1) more risk = more reward 2) if you want to be safer then team up to defend the pirates 3) cap ships are for lowsec only
they all forget about the fact that at least 2 of the 3 points HAVE to be fullfilled to actually DO a lvl 5/6 in highsec (if they would be)!!!
risk: there is absulutely no risk fighting a cap ship in empire [ironic off], so argument one is invalid and leads us directly to point 2.
to kill a spawn of NPC rats of cap ships, BS, BC and so on you NEED to be in team. no soloing possible !!
and finaly to point 3. ccp are the gods of this universe. they create ships for NPC rats with eqipment which can`t be mounted on them, make them drop items they have no use and so on, so where is the problem that they spawn cap ships into empire? thay can DO it but you CAN`t use one yourself to do that mission, you have to stick to smaller ships, so higher risk for less reward then in lowsec.
so don`t talk about reward, risk and team. you have to fullfill all (and more) of the requs you would need for lowesec. the only difference is that i have not to deal with ppl that find their fun in taking away my fun by backstabbing me.
wbr
Nemsiah
Dont ppl realy understand? You are nowhere save.. even not in EMPIRE. If somebody realy want to gank your pimped multiple billions isk ship then those guys can make that done. only if they realy want to do so. This game ment to be pvp game and yes even if you dont want to pvp you must to deal with ppl who wan to kill you simply because ccp alow them to do so. If you cant accept that then you probebly choisen wrong game and its time to get your HOMEWORLD single player game back out of the box. There in no choise in game to be PVPer or to be PVETr. Its free game so if you dont want to figth its fine, but you must realize that there is plenty ppl who realy want to figth you and you cant nothing to do about it axcept to deal with your atackers.
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KD.Fluffy
The Refugees
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Posted - 2007.09.27 22:39:00 -
[99]
This thread is LOL. learn to survive in low sec, thats all there is to it. You dont have to be in a huge alliance to run agent missions... the huge alliances claim 0.0 cause its better, not low sec. All you need to do is find a quiet system with a good lvl 4 agent and enjoy... Make sure you bring several friends too. You can't expect to find off pirats solo all the time, grow some balls and tell them to **** off by blowing up their pod. Boost The Eagle! |
Chadwyk
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Posted - 2007.09.28 12:28:00 -
[100]
Originally by: BRANSCOMB The move to lessen the difficulty of level 4 mission and implement level 5 and 6 but only in low security systems stinks. Myself and many of my friends feel this is just another show of favoritism towards the very powerful groups who control low sec syatems. It now seems if in the future if you want to run some higher level missions you will have to either join or pay an alliance or pirate corp a fee to enter "their" systems and use "their" agents. So now it seems that those of us who enjoy lvl4 missions and the more difficult among them will now have to risk losing our ships and losing implants just to get to an agent. Maybe this is a way devs can show favoritism without an ethical problem like was recently uncovered. Don't know but this is just my opinion and feelings on this matter.
I totally support u in any way u suggest to do this /signed plz refer to my thread to offer opinions on my partial solution
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Trustus
Dragons Of Redemption Triumvirate.
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Posted - 2007.09.29 15:11:00 -
[101]
Remove ******* empire and let just the noobs in there.
move everything to lowsec and 0,0.
Dont see why a bounch of ******* mission runners should be safe in empire doing good isk making missions.
/t
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Spoon Thumb
Khanid Aerospace Group Khanid Provincial Authority
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Posted - 2007.09.29 21:42:00 -
[102]
you know khanid region, most lvl 4 agents (in fact all but 1) are in low sec. Eve would be a different game if that was also the case for all other empires
Khaldari In-game channel: khanidpublic |
Petrothian Tong
Gallente
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Posted - 2007.09.30 07:36:00 -
[103]
Originally by: Spoon Thumb
you know khanid region, most lvl 4 agents (in fact all but 1) are in low sec. Eve would be a different game if that was also the case for all other empires
Less Lag =P thats for sure....
and CCP will be eating only ramen noodles every meal =P
but yeah, things are at a good balance right now,
no more "nerf missions" thread by gankbears and everybody (except OP) is happy.
Originally by: CCP Chronotis Since this thread continues to fight against the people who derail it into the macro miners witchhunt. I will move it to features and ideas discussion where ...
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Venkul Mul
Gallente
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Posted - 2007.09.30 10:22:00 -
[104]
It is interesting to notice that those that like to resurrect this 7 month old thread are always player wanting to bash people running missions in empire.
Can't you find something more recent?
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Kadoes Khan
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Posted - 2007.10.07 18:19:00 -
[105]
Originally by: Godar Marak Most people who pvp got their stuff from taking risks. But mission runners think they are special, that they deserve more stuff without risk and that the rules somehow dont apply to them. If you want more isk, take more risk.
I think maybe Blizzard games is more your thing.
PvP players aren't really taking an additional risk by pvp'ing. When a pvper goes to low sec he's risking his ship and looking to fight other players. When a mission runner goes to low sec to run mission he's risking his ship and looking for the rats associated with the mission while having to be careful of being jumped by a gang of players.
Not that I disagree with the idea of only being able to do them in low sec but your argument doesn't make any sense. You should probably also be shot in the face for recommending WoW to someone. -=^=- "Someday the world will recognize the genius in my insanity." |
Rawr Cristina
Caldari
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Posted - 2007.10.07 18:49:00 -
[106]
If the same rewards that were in low-sec were available in hi-sec, then nobody would go to low-sec unless they WANTED to fight someone.
...that may all be fair and well in another MMO which is less focused on PvP (particually, non-consensual PvP) but EVE is not one of those games.
Yes, there are powerful groups of people that attempt to control certain areas of lowsec / 0.0, but that's exactly what EVE is about.
If you want quiet and peaceful low-sec, go to Khanid. seriously, it's a ghost town and there are PLENTY of agents -----
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DeODokktor
Dark Templars The Fonz Presidium
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Posted - 2007.10.07 22:39:00 -
[107]
Missions in low-sec are too easy to scan out, ccp need to re-think the way scanning works and give mission runners some protection while doing a mission.
Some people would say that it's just the risk, but having 8 npc's warpjamming you and tasking your tank for 2 pirates to warp in and easily kill you......
It's just a bit flaw'd, so when you start taking big gangs of lowsec pie-rats who warp into your mission and kill you regardless of how much support/tank you have then there's obviously something wrong...
Someone is gonna reply and tell me to grow up, but I dont think a 200 man blob should be required to run missions (wtf?)
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Rawr Cristina
Caldari
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Posted - 2007.10.08 00:14:00 -
[108]
Edited by: Rawr Cristina on 08/10/2007 00:14:03
Originally by: DeODokktor Missions in low-sec are too easy to scan out
fyi
I ran missions for 2 months solid almost and I saw a Covops on scanner trying to probe me out quite a few times, but I never got caught. I don't agree that it's too easy to scan missions out - if anything, it's too difficult. If you follow some basic rules:
1- Always check local. if someone you don't know is there, open the Scanner and press 'scan' every so often 2- If scanner picks up a Covert Ops ship, untick 'overview settings' and Scan again to see if they dropped any Probes 3- If you see Probes on scanner, warp to station 4- kill any Frigate that might be scrambling you as a top priority. 5- If in a deadspace complex, move away from the warp-in beacon 6- Don't fly a CNR
then I can guarentee you that the chances of Pirates catching you are around one percent. It's only easy for pirates if missionrunners are careless. Making mission probing harder than it already is isn't going to solve anything -----
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Xanduz
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Posted - 2007.10.09 20:54:00 -
[109]
U guys saing lvl5/6 missions has to be risky from a pvp perspective, ever considered that taking a 1B+ ship and a 1B+ clone in to low sec is pure stupidity? No real mission runner whould dream of it, we decline every mission in low sec even in lvl4 missions for a reason.
Pvpers don't use 1B isk ships in sys they don't control if not in a fleet so saing that mission runners should is bull ****, you just want more pimped ships to gank.
CCP need to do some rethinking of this concept if it's going to work.
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Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2007.10.09 21:56:00 -
[110]
Originally by: Rawr Cristina
I don't agree that it's too easy to scan missions out - if anything, it's too difficult. If you follow some basic rules:
1- Always check local. if someone you don't know is there, open the Scanner and press 'scan' every so often 2- If scanner picks up a Covert Ops ship, untick 'overview settings' and Scan again to see if they dropped any Probes 3- If you see Probes on scanner, warp to station 4- kill any Frigate that might be scrambling you as a top priority. 5- If in a deadspace complex, move away from the warp-in beacon 6- Don't fly a CNR
This isn't bad advice, except for #2. Only because you're not real likely to see that CovOps on your scanner, and not all probers use them anyway (though most do for obvious reasons.)
Skip that, and just go to scanning for probes. And for gankers generally, but the probes are the key part. * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |
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Stephannus Calimben
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Posted - 2007.10.09 23:19:00 -
[111]
alright, just thought i'd add my $.02 as well here
1) theyre only removing the really hard missions that nobody can solo from high sec anyways, you can continue to farm 99% of the missions you've been doing 2) level 5 and 6 agents are NEW. you bears are getting a BOOST, you just have to accept a little more risk to do it 3) probing out missions is hard. it usually takes us at least 5-10 minutes in a system to find someone who's probed out, and it takes a good bit of planning and execution to catch someone before they warp to station 4) GET AN ALT! the rest of us have to do it. have your alt in a looting/salvage ship and leave him one room behind you, so that when the pirates come through you get early warning 5) most low sec systems have max 1 or 2 people active in them, and when danger comes you get a huge spike in local 6) i live in local 100% of the time, and i lose on average 1 ship per month. spamming missions should make you more money than that, just dont fit them out with officer gear 7) join a corp with a few fellow mission runner buddies. it's not like people are going to war-dec you to kill you in low sec :P
i think the #1 reason theyre doing this is to reduce lag. us pirates got the shaft with WTZ, you guys get the shaft with the new missions being added to low-sec instead. should bring more targets for us and more money for you. dont like it? learn to pvp your uber faction ship and you can get through a bad gatecamp no problem. theres not too many good gatecampers out there these days anyways. you can always refit for pve when you reach your destination
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Lunch Money
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Posted - 2007.10.10 16:35:00 -
[112]
Edited by: Lunch Money on 10/10/2007 16:36:16
Originally by: Ferocious FeAr
Originally by: Ladyfixit WOW what a surprise that a comment like that would show up!! Arent you the lucky one to be the first to flame a few players who dont give in to your way. But then I expected comments of the such, just thought they would at least be of some itelligence =) You know having some sort of argument or debate to back it up. I bet your a member of BoB too. Once again, I think my point has been proven.. Thank you very much!!! Those who sit back in High Security, enjoy some good laughs with there friends while running missions or mining are ridiculed -- BRAVO BRAVO
Just a humble High Security runner's opinion =)
Once again, Thank you for your time and attention to this matter.
Want to make more isk doing missions, there will be risk involved. Deal with it.
Your BoB comment was quite immature. Grow up.
I agree, problem is current lvl5 missions sucks comparing to lvl4 isk wise. If we can use capital ships in ALL (or altlest most 75%?) lvl5 missions and they would give more isk then lvl4 (per person) then risk then those missions would be worthy risking
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