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Tunajuice
Convergent Firmus Ixion
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Posted - 2007.02.27 02:33:00 -
[31]
What is this, 30 carriers he has lost? Worst pilot in the world.
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Dr Slice
OctoberSnow Corp
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Posted - 2007.02.27 02:46:00 -
[32]
Originally by: Tunajuice What is this, 30 carriers he has lost? Worst pilot in the world.
30? Nice exaggeration there. Worst pilot? No, try most aggressive carrier pilot in Eve.
Most Cap Ship pilots I know only use theirs when they have the advantage. How about you?
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Shino Tu
Caldari Kaaii-Net Research Labs
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Posted - 2007.02.27 02:50:00 -
[33]
Originally by: Dr Slice
Originally by: Tunajuice What is this, 30 carriers he has lost? Worst pilot in the world.
30? Nice exaggeration there. Worst pilot? No, try most aggressive carrier pilot in Eve.
Most Cap Ship pilots I know only use theirs when they have the advantage. How about you?
Personally I think using a carrier to gank shuttles/indies is about as big a advanatage as you can get.....
"Unhappy people expect the world to adapt to them and happy people adapt to the world." |

Dr Slice
OctoberSnow Corp
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Posted - 2007.02.27 02:56:00 -
[34]
Originally by: Shino Tu
Originally by: Dr Slice
Originally by: Tunajuice What is this, 30 carriers he has lost? Worst pilot in the world.
30? Nice exaggeration there. Worst pilot? No, try most aggressive carrier pilot in Eve.
Most Cap Ship pilots I know only use theirs when they have the advantage. How about you?
Personally I think using a carrier to gank shuttles/indies is about as big a advanatage as you can get.....
I'll clear this up for you. Our engagement vs. Turbulent is what we are talking about. We engaged outnumbered and outgunned.
During a Camp, a Carrier isn't used to gank shuttles and haulers. The Carrier is used to support the ships that DO gank shuttles and haulers. And anything else that jumps through the gate.
If you had any knowledge of how camps worked, you would not make statements such as: "using a carrier to gank shuttles/indies" since that is absolutely ridiculous.
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Karlemgne
The Black Fleet Rule of Three
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Posted - 2007.02.27 04:41:00 -
[35]
Originally by: Dr Slice
Originally by: Tunajuice What is this, 30 carriers he has lost? Worst pilot in the world.
30? Nice exaggeration there. Worst pilot? No, try most aggressive carrier pilot in Eve.
Most Cap Ship pilots I know only use theirs when they have the advantage. How about you?
That's right, agressively, blowing up newb ships with smart bombs. Way to go.
-Karlemgne
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Dr Slice
OctoberSnow Corp
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Posted - 2007.02.27 04:55:00 -
[36]
Originally by: Karlemgne
Originally by: Dr Slice
Originally by: Tunajuice What is this, 30 carriers he has lost? Worst pilot in the world.
30? Nice exaggeration there. Worst pilot? No, try most aggressive carrier pilot in Eve.
Most Cap Ship pilots I know only use theirs when they have the advantage. How about you?
That's right, agressively, blowing up newb ships with smart bombs. Way to go.
-Karlemgne
Somebody has to teach the bears that WTZ doesn't equate to immunity 
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Damien Smith
Turbulent
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Posted - 2007.02.27 05:34:00 -
[37]
Originally by: Dr Slice
I'll clear this up for you. Our engagement vs. Turbulent is what we are talking about. We engaged outnumbered and outgunned.
You mean in the same way that our 5 battleships jumped in to take on your 4 battleship, 2 recon and 1 carrier gatecamp in Otou? The same camp in Otou that jumped Ginger's dread out and docked every other ship before we'd even dropped out of the annoyingly long 70au warp? The retaliation for which was the attempted camp on our station?
Lets not kid ourselves here. You came to our system to camp in what you thought was a small group of battleships and then smack them for staying docked. Bringing two carriers + support is hardly engaging 'outnumbered and outgunned'.
Of course when we brought out the dread, the fight got a little fairer. Up until that point it had never been undocked, for exactly the reason it was so influential in winning the fight, namely the element of surprise. The second dread definitely helped secure the victory, as up until that point the first dread couldn't take down the carriers tanks fast enough to stop the support ships from going down.
Don't also try and kid us that it was a valiant and noble fight on your part, and that cynoing the other two carriers you had waiting to be jumped in from Otou wasn't on your mind. What was the SNOWY crane at our station for? To bring everyone ammo and cups of tea? I guess the liquid ozone in its wreck was purely coincidental.
As it turned out it was a good fight. We managed to field enough firepower to take down one carrier, and force the other one to retreat. We also prevented you from jumping in reinforcements from Otou, minimising our losses and ensuring that we held the field. If you'd have jumped the backup in, we probably would have lost. If we'd been unable to get the second dread to arrive, we'd probably have lost.
As it stands, your ships stayed and fought until the end. There was minimal smack (during and after the fight anyway), it wasn't an ecm/nos/nano fest like many potentially good fights turn out to be, it was just a straight up slugfest. It was an honourable showing on SNOWY's part and both sides fought tooth and nail to win, but only one did.
So lets keep this as a kudos thread and not try and turn it into a "omg SNOWY attacked an evil TURBY blob because they're just that 1337" thread.
----------- Join channel 'Turby' or die! (bring pie) Damien's our #1 subscriber!! - CCP |

Dr Slice
OctoberSnow Corp
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Posted - 2007.02.27 05:42:00 -
[38]
Originally by: Damien Smith
Originally by: Dr Slice
I'll clear this up for you. Our engagement vs. Turbulent is what we are talking about. We engaged outnumbered and outgunned.
You mean in the same way that our 5 battleships jumped in to take on your 4 battleship, 2 recon and 1 carrier gatecamp in Otou? The same camp in Otou that jumped Ginger's dread out and docked every other ship before we'd even dropped out of the annoyingly long 70au warp? The retaliation for which was the attempted camp on our station?
Lets not kid ourselves here. You came to our system to camp in what you thought was a small group of battleships and then smack them for staying docked. Bringing two carriers + support is hardly engaging 'outnumbered and outgunned'.
Of course when we brought out the dread, the fight got a little fairer. Up until that point it had never been undocked, for exactly the reason it was so influential in winning the fight, namely the element of surprise. The second dread definitely helped secure the victory, as up until that point the first dread couldn't take down the carriers tanks fast enough to stop the support ships from going down.
Don't also try and kid us that it was a valiant and noble fight on your part, and that cynoing the other two carriers you had waiting to be jumped in from Otou wasn't on your mind. What was the SNOWY crane at our station for? To bring everyone ammo and cups of tea? I guess the liquid ozone in its wreck was purely coincidental.
As it turned out it was a good fight. We managed to field enough firepower to take down one carrier, and force the other one to retreat. We also prevented you from jumping in reinforcements from Otou, minimising our losses and ensuring that we held the field. If you'd have jumped the backup in, we probably would have lost. If we'd been unable to get the second dread to arrive, we'd probably have lost.
As it stands, your ships stayed and fought until the end. There was minimal smack (during and after the fight anyway), it wasn't an ecm/nos/nano fest like many potentially good fights turn out to be, it was just a straight up slugfest. It was an honourable showing on SNOWY's part and both sides fought tooth and nail to win, but only one did.
So lets keep this as a kudos thread and not try and turn it into a "omg SNOWY attacked an evil TURBY blob because they're just that 1337" thread.
I agree with your post. I will add one thing however, which I think you already know but failed to outline.
When there is a camp, the ships involved are not fit for a straight up engagement. They are fit with light tanks, alot of tackle including modules for tackle support such as remote sensor boosters and remote repairers.
When a 5-man BS gang comes along to engage, fit for a straight up engagement, regardless if the camp ships outnumber it, it would generally be unwise for the camp to remain while flagged to sentries, to slug it out.
Retreat in this situation is the best decision. Some see this as cowardice for some strange reason, I see it as wise. As I said, I'm sure you know this, but its worth pointing it out to those who don't know.
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FromBeyond TheGrave
Gallente
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Posted - 2007.02.27 05:46:00 -
[39]
LOL GUYZ DON'T YOU GET IT LOWSEC PIRACY = KILLING NOOBS KEKEKEKE

every one can stop posting now
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tiller
OctoberSnow Corp
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Posted - 2007.02.27 06:16:00 -
[40]
Edited by: tiller on 27/02/2007 06:16:27
One thing to always remember, gate camp setup ships are fast locking tackle boats often with little dps or so tuned to one particular role in their gang that they are useless in a fight like this. If we are at a gate with 7-8 guys and 5 BS jump in with the intent to engage us of course we will warp.
We had the upperhand initially, then the table turned with the two dreads arriving. Whatever the outcome was though, it was a nice end to a awesome gatecamp.
If Ginger had managed to dock, which he was very close too, the fight would of ended with nice even losses... shame :-(
btw, don't knock smartbombing WTZ till you've tried it. In a busy system you sustain over 30 kills per hr just from the bomber alone.. it brings in quite alot of isk and has you grinning from ear to ear.
edit: im getting sick of everyone killing my alt, he alone is keeping eve's caldari transport ship market alive 
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Damien Smith
Turbulent
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Posted - 2007.02.27 08:18:00 -
[41]
Edited by: Damien Smith on 27/02/2007 08:15:08
Originally by: tiller
One thing to always remember, gate camp setup ships are fast locking tackle boats often with little dps or so tuned to one particular role in their gang that they are useless in a fight like this. If we are at a gate with 7-8 guys and 5 BS jump in with the intent to engage us of course we will warp.
Yeah, we did notice the smartbomb/sensor boosting rokh etc, we just figured the other bs's and at least the carrier would have been fitted to fight. We've been jumped during camps too often not to fit our ships to take on a decent gang while taking sentries (/me waves at the Ostingele gank squads ). I guess with a remote repping carrier you can lean more towards the tackling and niche setups like smartbombers. I guess it makes little difference as long as you get the kills.
Originally by: tiller
We had the upperhand initially, then the table turned with the two dreads arriving. Whatever the outcome was though, it was a nice end to a awesome gatecamp.
Yeah, for sure. Even if we'd have lost we'd have still considered that an awesome fight.
Originally by: tiller
If Ginger had managed to dock, which he was very close too, the fight would of ended with nice even losses... shame :-(
I got told off for bumping him because I messed the dreads tracking up. I guess it was worth it.
Originally by: tiller
edit: im getting sick of everyone killing my alt, he alone is keeping eve's caldari transport ship market alive
We lost one the other day too. Dumbass corpmate decided to jump though a high sec/low sec gate after being told a scout was on its way and to stay put. Even the #2 pirate corp in all of eve makes mistakes now and again. 
----------- Join channel 'Turby' or die! (bring pie) Damien's our #1 subscriber!! - CCP |

Tammarr
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Posted - 2007.02.27 12:19:00 -
[42]
Nice to hear ginger got a decent fight and not just a big club noone could avoid getting hammered by for once.
For thoose bashing the losses of carriers, well, try yourself to gatecamp at the exact same place day out and day in. gives people ample time to get to know exactly what they'll need to overpower you with ease. I think its great he actually uses a cap ship and is decently calm about lossing one now and then. I hope I'll get to participate in a fight vs the snowy camp sometime in the future without knowing beforehand that it can be only one way for it to end.
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nefertiti II
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Posted - 2007.02.27 12:47:00 -
[43]
GINGER MAGICIAN = GOOD FIGHT
OMG what the hell is going on thats a first no logging off no cheating, has ginger finally lost his touch?
Fair play though ginge if you didnt log off!
Its a cheats way out logging off and if you didnt log off good going! its about time you guys fought fair :)

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MISS NAUGHTY
Minmatar Lasleinur Production
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Posted - 2007.02.27 12:50:00 -
[44]
he must have forgot where his power down button was nef.
remember ginger im your god
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Nero Ya'ng
Caldari YaFa Empires
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Posted - 2007.02.27 13:22:00 -
[45]
sounds like this is more funn than missions and mining :P
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TheJacko
Gallente Turbulent
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Posted - 2007.02.27 19:00:00 -
[46]
Originally by: Dr Slice
When a 5-man BS gang comes along to engage, fit for a straight up engagement, regardless if the camp ships outnumber it, it would generally be unwise for the camp to remain while flagged to sentries, to slug it out.
i dunno because i use the same fit on a gate camp as i would on fleet fight so i pwn all the time 
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