Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Atomic Virulent
Dark Matter Industrial
150
|
Posted - 2016.05.25 23:52:02 -
[31] - Quote
Eve becoming logical. Large ship defeats swarm of small ships. FINALLY! |
d0cTeR9
Serenity Cartel Rebel Squad
355
|
Posted - 2016.05.25 23:57:33 -
[32] - Quote
Ivelios d'Sanquine wrote:There aint much to this post would just like to know when the carriers are to be nerfed.
As it is now they are destroying smaller roaming gangs and solo pvp.
ATM a carrier can insta lock and insta blab anything on grid thats cruiser sized or below, it dossent matter that u are a ceptor going 7000 ms sec in a 30km orbit or a tanked tec 3 dessie. U can even two hit an active tanked eos.
Put a large bubble on a gate and sit 80,000 km off it in a carrier and insta **** that comes thru, its just rather OP atm.
They might be balanced for big null sec fight but they are destroying small gang and solo pvp in smaller regions where they are dropped on everything and anything.
Again, i like the interface and some of the things u can do with the new caps but as it stands the carrier is ruining content by denying fights all over new eden, so, when is it going to be fixed?
You are a clueless noob, that got used to easy picking because the game was broken.
Go learn some proper tactics (or basic EVE roam skills) and then come back on the forums.
If you fell for a cyno trap, you deserve to die. If the carrier can insta-lock you (it's actually not instant lock btw), he can't point you, so just leave, if you don't, you deserve to die. If the carrier has a friend to point you, you fell for a trap/gatecamp, you deserve to die. Fighter's are not that quick (and are VERY weak, even with 3 fighter support units on the carrier), small/fast ships can out fly them and leave. If you stick around with your thumbs up your exhaust port, you deserve to die. Your little cruiser/frigate gang was never suppose to be able to kill capitals, you deserve to die.
There's too many noobs roaming around in cruisers and frigates thinking they are invincible. Get real.
Been around since the beginning.
|
Yarosara Ruil
336
|
Posted - 2016.05.26 00:01:19 -
[33] - Quote
Yang Aurilen wrote: Can't handle the winmatar? Remember how the Sabre was top dog before the Svipul came along?
Caldari S U P R E M A C Y
And I don't remember that at all! Gosh darn it!
|
Crosi Wesdo
War and Order
1881
|
Posted - 2016.05.26 00:03:50 -
[34] - Quote
May 31st...
EDIT: oh carriers, not cameras. |
Tiddle Jr
Red Federation RvB - RED Federation
866
|
Posted - 2016.05.26 00:50:25 -
[35] - Quote
Hold on. Wait. A Cap class ship is killing a small gang... and it's only allows to use fighters... damn i was reading the opposite so many times before... and now this.
"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP
|
Sister MaryElephant
Stellar Conundrum
21
|
Posted - 2016.05.26 06:21:58 -
[36] - Quote
Remove local.
|
Davian Thule Pirkibo
Absolute Massive Destruction Test Alliance Please Ignore
70
|
Posted - 2016.05.26 06:33:03 -
[37] - Quote
Lisbeth Riraille wrote:I thought Eve was supposed to be rick-paper-scissors. What's the scissors to whatever the OPs conplaining about? 2 falcons can very easily defang a carrier, already seen a few gangs killing carriers doing that, fighters are extremely sensitive to ewar |
Yang Aurilen
The Mjolnir Bloc The Bloc
1230
|
Posted - 2016.05.26 10:07:36 -
[38] - Quote
Davian Thule Pirkibo wrote:Lisbeth Riraille wrote:I thought Eve was supposed to be rick-paper-scissors. What's the scissors to whatever the OPs conplaining about? 2 falcons can very easily defang a carrier, already seen a few gangs killing carriers doing that, fighters are extremely sensitive to ewar
But that requires putting REAL ships on the grid and not disposable interceptors!
Post with your NPC alt main and not your main main alt!
|
John Hand
19
|
Posted - 2016.05.26 10:47:55 -
[39] - Quote
Davian Thule Pirkibo wrote:Lisbeth Riraille wrote:I thought Eve was supposed to be rick-paper-scissors. What's the scissors to whatever the OPs conplaining about? 2 falcons can very easily defang a carrier, already seen a few gangs killing carriers doing that, fighters are extremely sensitive to ewar
The fighters themselves are yes, but the Cap with a Networked Sensor Array is quite hard to jam, as it not only gives a 900% bonus to scan res (aka how Triage did) but also bonuses to Sensor Str like how a Sebo does now.
Remember the carrier is giving up the ability to use his own Ewar, like the new Heavy Scrams, that have some good range and VERY high warp disrupt (STR 8 for T2). Now that doesn't really matter when the cap can use a bubble on a gate and be a long ways off, but he is also far away from his fighters, meaning they wont be able to reload there ability easily (or at all depending on the range).
If the cap pilot is smart he will target and kill that falcon as soon as it hits grid, as does anyone when ECM shows up.
@OP
Carriers used to be jacks of all trades masters of none. They pretty much were one of two things, OMG LOGI!!!!!!!!!! or OMG DRONES!!!!!!!. Now they lost there major Logi part, so whats left is OMG FIGHTERS!!!!!! They can still pantheon but not as well as before (f u CCP for overnerfing that). There local reps got hit hard too, along with there EHP and everything. Hell a Carrier today is about the tank of 2-3 Battleships (600-700k EHP of caps now down from being 1mil+) that is before any armor plates/shield extenders and going pure resist tank like before the patch. Its not hard to take out a lone carrier with black ops/torp bombers, they go down pretty easily. A 8 man gang of cruisers getting a warpin on a lone carrier will tear it up before many of you die (yes SOME of you will die, that didn't change). T3 Cruisers can actually tank a carrier pretty damn well, I have had personally a hard time shooting a particular Tengu, never did kill him to find out his fit. So it IS possible to tank a cap, special ability and all.
In the new world of post Citadel patch, it will take time for scrubs like you to ADAPT to the new changes. Small gang PvP roams will always be around, the ships used just might change. HINT: There is are ECM frigates called the Griffin (T1) and Kitsune (T2) that wreck all kinds of havoc on fleets. They are CHEAP and easy to fly and are very good force multipliers. |
Gimme Sake
State War Academy Caldari State
331
|
Posted - 2016.05.26 11:13:46 -
[40] - Quote
Atomic Virulent wrote:Eve becoming logical. Large ship defeats swarm of small ships. FINALLY!
Now, the battleships deserve the same love.
"Never not blob!" ~ Plato
|
|
Ohhhhhh Really
Center for Advanced Studies Gallente Federation
3
|
Posted - 2016.05.26 11:44:27 -
[41] - Quote
Insta locking is sort of stupid for large ships to be able to do ... Other than that, carriers are finally worth using. |
Prt Scr
569th Freelancers
182
|
Posted - 2016.05.26 13:15:34 -
[42] - Quote
Carriers will be nerfed when the OP gets one and uses it to PvP
u+É-¦ssn+¦ p+ɦ¥+¦ -ç,u+É+ö -¦ -çnq -Ä+¦+¦os +»,-¦
|
Vol Arm'OOO
Central Co-Prosperity Union
813
|
Posted - 2016.05.26 14:28:56 -
[43] - Quote
Ivelios d'Sanquine wrote:Gregor Regulus wrote:Ivelios d'Sanquine wrote:Imalia Bloodlines wrote:A small gang will always find good fights. And avoid carriers. How can u avoid a cynoed in carrier with the locking speed of an interceptor and enough alpha to take out a plated cruiser you cant if you're pointed. The same way you wouldn't be able to avoid a couple of black ops. You took the bait. But that means not fighting anything. u cant even kite due to the alpha of the carrier. We are not talking drake cyno bait here, anything will do as long as the cyno is lit EDDIT: blackops cant aplha u off the grid, they usually need a cov ops cyno to jump too unless u are prepared to have the "bait" sitting there for a long time and they are not well tanked.
Omg. Just bring a griffin/falcon/rook/widow. Jam the fighters. The fighters are easy to perma jam. Without fighters a carrier is useless. A solo carrier is just a km waiting to happen these days. Stop complaining and adapt.
I don't play, I just fourm warrior.
|
Herzog Wolfhammer
Sigma Special Tactics Group
7725
|
Posted - 2016.05.26 19:10:32 -
[44] - Quote
Gimme Sake wrote:Atomic Virulent wrote:Eve becoming logical. Large ship defeats swarm of small ships. FINALLY! Now, the battleships deserve the same love.
PREACH
Bring back DEEEEP Space!
|
Pandora Carrollon
Kingsman Tailors
310
|
Posted - 2016.05.26 19:33:34 -
[45] - Quote
Something to keep in mind is that ship balancing is an ON-GOING process, it will never end. Every change you make to the game risks unbalancing some aspect of the ships.
Now, did they push the carriers too far? The question is, can they be killed with a reasonable process? If the answer is yes, then the answer to the first question is likely no. If the answer is no to the reasonable process question, then carriers are likely over powered.
To the OP's point about small gangs though, I can't find a reason why a small gang should be able to kill a carrier unless they are purpose built for taking on fighter groups.
Be Positive GÇó Change yourself first, New Eden will come later GÇó EVE is Awesome GÇó CCP isn't the enemy GÇó Players are people too GÇó Where're the clothing blueprints GÇó Yeah, I'm still learning this game
-- Pandora's Rules to EVE by
|
Moac Tor
Cyber Core Stain Confederation
544
|
Posted - 2016.05.26 23:08:40 -
[46] - Quote
Ivelios d'Sanquine wrote:Elenahina wrote:Lisbeth Riraille wrote:I thought Eve was supposed to be rick-paper-scissors. What's the scissors to whatever the OPs conplaining about? More rocks. Invalid argument Im stating that small gangs and solo pvp'ers have no chance in this meta and your responds is bring more peeps? then it aint really a small gang or solo pvp. Bring a dreadnought... If they are dropping carriers left right and centre on you then a single good dreadnought drop will make mince meat of a carrier.
Alternatively if you are roaming with subcaps without capital support then either bring ECM or bring logistics ships or alternatively just avoid the carrier (that is the point of roaming around in an agile sub cap fleet)
Once that carrier has dropped it is not going to be going anywhere soon with jump fatigue and super slow align and warp times.
Modulated ECM Effects
An Alternative to Skill Trading
|
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |