Pages: 1 2 3 4 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Darthon Zoh
Imperial Academy Amarr Empire
0
|
Posted - 2016.06.30 18:28:41 -
[1] - Quote
So looking for the absolute strongest tank in the game with the following in mind:
1) Can mine but mining ability is a distant secondary; primary is the strength of the tank.
2) The tank is designed to survive as long as possible against a well coordinated, very adaptable burst attack.
3) Speed is of no concern as we will be webbed and scrammed immediately; There are only two concerns: 1) Raw damage sponging ability and, to a much lesser degree (basically to the point of being no concern, 2) the ability to mine.
4) Cost effectiveness: No bling. This really only works if its much cheaper than whats used to destroy it. We want the most tankyness for the buck.
5) Assume all skills level 5.
This ship would ideally send a message to CODE or any would-be gankers in high-sec saying "fuk you scrubs, i'm mining here whether you like it or not and I DARE you to try and stop me." then raising the middle finger while pulling in the ore. The subtext is that it would cost much more to destroy the ship than its worth, and what it takes to destroy is ALOT, and the ship can just be (relatively) easily replaced.
I leave this to the best of you to solve. May the biggest e-peen win. |
Roci Nantes
Spongeworks Ltd. Snuggle Struggle.
14
|
Posted - 2016.06.30 18:39:22 -
[2] - Quote
First thing, No ship is "un-gankable" and many of these corps have super deep pockets or are funded by someone who has deep pockets. Telling someone to F off you can't gank me, might end with them hunting you for fun.
MSE II AIF II x2 EMWF II
DC II ANP II
Medium CDFE I x 3
Over heated you are talking 110k ehp for around 55mil.. The number of ships it would take to pop it would cost more than your ship. Not by a lot
|
The Bigpuns
Touring New Eden Haven.
183
|
Posted - 2016.06.30 19:12:18 -
[3] - Quote
Code don't gank for profit, or to show profitable kill mails, or anything like that. They do it cos they are idiots. They make claims about generating content, or saving the game by making hi sec more interesting, or some other tripe, but they are basically just after easy kills. Reference their alliance tournament failure: they were given a challenge so they gave up. But on the subject of ganking you, they will try to prevent you mining just because they can and want to. As such, if you present them a tougher target, they will just bring more ships. You are basically just gimping your own game by not trying to make as much money as you like. Don't get me wrong, a well tanked procurer or skiff will delay a gank, but if they see you and think you're playing the game in a way they don't you to, they will come at you.
But don't even THINK about buying one of their stupid permits. We don't need to encourage these morons. |
Bumblefck
Kerensky Initiatives
12471
|
Posted - 2016.06.30 19:12:40 -
[4] - Quote
It's not really a trap for them if you're doing what they themselves recommend...
Perfection is a dish best served like wasabi .
Bumble's Space Log
|
Darthon Zoh
Imperial Academy Amarr Empire
0
|
Posted - 2016.06.30 19:30:20 -
[5] - Quote
I've already figured out the best response to CODE which cuts through the bull they would have everyone thinking. I"ve also figured out how I want to personally respond to them. If they want to hunt me, or anyone else wants to, bring it on; it will likewise hurt them more than me.
This post was asking about ships to fit the bill; not discuss any of the above. So far, all the replies have failed in that regard except the first although even that seemed a bit of a weak tank. |
Zhilia Mann
Tide Way Out Productions
2649
|
Posted - 2016.06.30 21:36:48 -
[6] - Quote
Darthon Zoh wrote:Also, please spell-out names instead of using acronyms.
Admittedly, those are pretty odd acronyms.
Medium shield extender Invulnerability field EM ward field (known to most of the world as an EM shield hardener)
Damage control Adaptive nano plating
Core defense field extender.
|
Bumblefck
Kerensky Initiatives
12472
|
Posted - 2016.06.30 21:46:51 -
[7] - Quote
Darthon Zoh wrote: Also, please spell-out names instead of using acronyms.
YMBFJ
Perfection is a dish best served like wasabi .
Bumble's Space Log
|
Sheeth Athonille
Rabid Dogz Mining The Bastion
114
|
Posted - 2016.07.01 00:13:28 -
[8] - Quote
Bumblefck wrote:Darthon Zoh wrote: Also, please spell-out names instead of using acronyms.
YMBFJ
You're My Boy Friend Joe? |
Maykid Achilles
Angry Dragons Psychotic Tendencies.
6
|
Posted - 2016.07.01 01:00:17 -
[9] - Quote
You want something tanked? Something that can take a beating? And can dish out DPS to kill an average frigate or destroyer fairly easy if you have the drone skills.
[Skiff, Tank]
Mining Laser Upgrade II Mining Laser Upgrade II Mining Laser Upgrade II
Medium Shield Extender II Adaptive Invulnerability Field II EM Ward Field II Thermal Dissipation Field II Survey Scanner II
Modulated Strip Miner II, Veldspar Mining Crystal II
Medium Core Defense Field Extender I Medium Core Defense Field Extender I
Hammerhead II x5
This maybe over kill but if you are looking to mine and not be 'gankable' a Skiff is the way to go if you are looking for all skills at V Stats on this is:
EHP: 78.7k Drone DPS: 950 per volley
I've survived multiple ganks, including null-sec ganks.
Good luck, Have fun!
-Maykid |
Empire Raider
Spicy Onion Rings
0
|
Posted - 2016.07.01 02:21:25 -
[10] - Quote
Permit tanking is still the best tank. Stay CODE compliant, miner. |
|
Dom Arkaral
Addicted To Chaos Archetype.
516
|
Posted - 2016.07.01 02:24:54 -
[11] - Quote
I don't know if you know, but ship scanners are a thing
Merc. Tear Gatherer. Quebecker. Has no Honer. Salt Harvester. #b4r
Gł+Montreal EVE Meet Organiser
Gł+Come talk in the ingame chan "EVE Montreal" for more info or just to chill!
|
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
16558
|
Posted - 2016.07.01 02:32:03 -
[12] - Quote
[Paladin, ] Centus X-Type Large Armor Repairer Centus X-Type Large Armor Repairer Imperial Navy Energized Adaptive Nano Membrane Imperial Navy Energized Adaptive Nano Membrane Mining Laser Upgrade II Mining Laser Upgrade II Mining Laser Upgrade II
Imperial Navy Cap Recharger Imperial Navy Cap Recharger Republic Fleet Large Cap Battery Tracking Computer II,Tracking Speed Script
Bastion Module I
Miner II Miner II Miner II Mega Pulse Laser II,Imperial Navy Multifrequency L Mega Pulse Laser II,Imperial Navy Multifrequency L Mega Pulse Laser II,Imperial Navy Multifrequency L Mega Pulse Laser II,Imperial Navy Multifrequency L
Large Capacitor Control Circuit II Large Capacitor Control Circuit II
Hobgoblin II x8
Better the Devil you know.
=]|[=
|
Roenok Baalnorn
Sadistically Sinister
143
|
Posted - 2016.07.01 04:07:42 -
[13] - Quote
[Procurer, The New CODE] Power Diagnostic System II Damage Control II
Thermal Dissipation Field II Kinetic Deflection Field II Medium Shield Extender II Adaptive Invulnerability Field II
Modulated Strip Miner II, Veldspar Mining Crystal I
Medium Core Defense Field Extender I Medium Core Defense Field Extender I Medium Core Defense Field Extender I
About 40 mil in jita. 117k EHP. 155k EHP overheated. You dont have to omni tank CODE at least not the first time. They use catalyst most of the time. They get wise that you are specced to catalyst though and they will bring minmatar/amarr.
However, fighting them you will likely only encourage them, as it will be something new and entertaining to do. Its not about isk to them, so if they want to mess with you they will regardless of what kind of tank you have to fit on what ship.
Its better to just avoid them. |
Darthon Zoh
Imperial Academy Amarr Empire
0
|
Posted - 2016.07.01 05:22:03 -
[14] - Quote
Ralph King-Griffin wrote:[Paladin, ] Centus X-Type Large Armor Repairer Centus X-Type Large Armor Repairer Imperial Navy Energized Adaptive Nano Membrane Imperial Navy Energized Adaptive Nano Membrane Mining Laser Upgrade II Mining Laser Upgrade II Mining Laser Upgrade II Imperial Navy Cap Recharger Imperial Navy Cap Recharger Republic Fleet Large Cap Battery Tracking Computer II,Tracking Speed Script Bastion Module I Miner II Miner II Miner II Mega Pulse Laser II,Imperial Navy Multifrequency L Mega Pulse Laser II,Imperial Navy Multifrequency L Mega Pulse Laser II,Imperial Navy Multifrequency L Mega Pulse Laser II,Imperial Navy Multifrequency L Large Capacitor Control Circuit II Large Capacitor Control Circuit II Hobgoblin II x8
thanks, however this is too blingy. I'm not looking for something ungankable since, as had already been been pointed out despite being obvious, that is not possible. I am, however, look for something very very tanky that will really make them pay for trying to take it out and be much cheaper to buy than what they will need to buy to take it out.
|
Darthon Zoh
Imperial Academy Amarr Empire
0
|
Posted - 2016.07.01 05:27:11 -
[15] - Quote
Roenok Baalnorn wrote:[Procurer, The New CODE] Power Diagnostic System II Damage Control II
Thermal Dissipation Field II Kinetic Deflection Field II Medium Shield Extender II Adaptive Invulnerability Field II
Modulated Strip Miner II, Veldspar Mining Crystal I
Medium Core Defense Field Extender I Medium Core Defense Field Extender I Medium Core Defense Field Extender I
About 40 mil in jita. 117k EHP. 155k EHP overheated. You dont have to omni tank CODE at least not the first time. They use catalyst most of the time. They get wise that you are specced to catalyst though and they will bring minmatar/amarr.
However, fighting them you will likely only encourage them, as it will be something new and entertaining to do. Its not about isk to them, so if they want to mess with you they will regardless of what kind of tank you have to fit on what ship.
Its better to just avoid them.
I'm going right for them; right in their front yard.
This fit, although good tank for the buck, falls short in two important ways. 1) Its a passive tank, yes? While I like the high EHP, and that is important, it lacks the burst tankyness I think will be all important in making them really have to put up alot in order to pop it. 2) All said and done, its a pretty small ship and would be fairly routine for them to pop. Despite its good tank for the buck, I'm looking for something with a more intimidating tank that would require them to actually think about how to take it down and then make a fleet special to do that while still maintaining really strong tank for the buck too.
|
Zhilia Mann
Tide Way Out Productions
2649
|
Posted - 2016.07.01 06:04:05 -
[16] - Quote
Get your hands on a high sec Revelation:
[Revelation, veldnaught] Capital Armor Repairer II Capital Armor Repairer II Capital Armor Repairer II Armor Explosive Hardener II Armor Kinetic Hardener II Armor Thermal Hardener II Armor EM Hardener II Co-Processor II
Capital Capacitor Booster II, Navy Cap Booster 3200 Capital Capacitor Booster II, Navy Cap Booster 3200 Capital Capacitor Booster II, Navy Cap Booster 3200 Cap Recharger II
Miner II Miner II Miner II Siege Module II [empty high slot]
Capital Processor Overclocking Unit II Capital Capacitor Control Circuit I [empty rig slot]
Tanks 25284 as long as cap boosters hold out. Presumably that's enough burst tank for you? 926,752 EHP to chew through on top of it. No bling, naturally, as requested. |
Salah ad-Din al-Jawahiri
New Order Logistics CODE.
482
|
Posted - 2016.07.01 09:58:08 -
[17] - Quote
Darthon Zoh wrote:I'm going right for them; right in their front yard.
This fit, although good tank for the buck, falls short in two important ways. 1) Its a passive tank, yes? While I like the high EHP, and that is important, it lacks the burst tankyness I think will be all important in making them really have to put up alot in order to pop it. 2) All said and done, its a pretty small ship and would be fairly routine for them to pop. Despite its good tank for the buck, I'm looking for something with a more intimidating tank that would require them to actually think about how to take it down and then make a fleet special to do that while still maintaining really strong tank for the buck too.
I've been reading up on your research since yesterday. You seem to be falling into the same logical trap that many a highsec miner couldn't avoid: you have made an assumption, but somehow turned it into an undeniable dogma in your mind, so now you want the forums to validate your assumprion, regardless of whether it is true or not.
The truth here is: not only do the New Order and the Code not mind your tanking up your mining vessel - they encourage it. Hence, your act would be somewhat similar to demonstratively driving back and forth in front of a traffic control checkpoint while following all the driving rules: "Yeeeeah, you see that? I'm following the rules, so you won't ticket me! Fuk da poleec!"
Besides, the things you are asking for effectively contradict each other. I believe, it stems from your ignorance of some fundamental principles of highsec ganking. The Procurer is actually the king of tank among mining barges. While outmatched by the Skiff in terms of EHP, it is roughly 10 times cheaper than its T2 counterpart. Besides, 115 thousand EHP is by no means a "routine" thing to pop - 10 T2 Catalysts at the very least - which means that destroying a fully tanked Proc will take 5 times as much resources as one needs to fit the said Proc (and I'm not even taking the miner's insurance payout into account).
However, you are, indeed, correct in assuming that a cheap and tanky vessel is an extremely unattractive target for gankers. The Procurer is arguably the least ganked mining barge in highsec - which is fine for us, given the downsides of this line of barges in terms of yield and the amount of time between ore refills. To atrract a decently sized gank fleet, you will have to commit something which could potentially give some good loot or an expensive killmail. Simply put, the bling you don't want to use is required. Otherwise, a 10-man ganking fleet will just find a less Code-compliant citizen to enforce the Code upon instead of paying you the attention you crave.
Finally, the passive tank vs. the active tank issue. Given the nature of suicide ganking, the gank fleet can't just disengage from the gank and return to the station safely. If we haven't managed to get through, our ships are wasted. Hence, every commander of a fleet that large will double-check the target's tank before undocking. They use EFT, too, so, if you have a very strong active tank, they'll take that into account as well. And it is always cheaper to fit a great passive tank than a great active tank, and the latter will never do without the former anyway. With CONCORD serving as a buffer, favouring active tank over passive is a complete waste: you go active when you want to sustain damage for prolonged periods of time, while the longest gank possible only lasts 25 seconds.
If you want to set a trap, try placing your mining barge near an Orca of yours and pulling a tanky combat ship after the gankers have started shooting at you. Alternatively, you can place a cloaked Falcon near your barge and jam the unsuspecting attackers. But, again, there's no guarantee that the fleet doesn't have the contingency plan for these scenarios.
So I will agree with those here saying that your best tank is the mining permit tank and a grain of common sense tank.
Fly compliant o7 |
The Bigpuns
Touring New Eden Haven.
184
|
Posted - 2016.07.01 11:36:42 -
[18] - Quote
See? Now look what you did!
Although, this particular moron wasn't actually being too moronic. He says use a procurer. Every other sensible suggestion has been use a procurer. Use a damn procurer. Or do something more interesting.
But I repeat: don't ever buy a permit. Code are nearly as bad as marmite and p i r a t for given pvp a bad name. |
Roenok Baalnorn
Sadistically Sinister
143
|
Posted - 2016.07.01 12:58:22 -
[19] - Quote
Darthon Zoh wrote:Roenok Baalnorn wrote:[Procurer, The New CODE] Power Diagnostic System II Damage Control II
Thermal Dissipation Field II Kinetic Deflection Field II Medium Shield Extender II Adaptive Invulnerability Field II
Modulated Strip Miner II, Veldspar Mining Crystal I
Medium Core Defense Field Extender I Medium Core Defense Field Extender I Medium Core Defense Field Extender I
About 40 mil in jita. 117k EHP. 155k EHP overheated. You dont have to omni tank CODE at least not the first time. They use catalyst most of the time. They get wise that you are specced to catalyst though and they will bring minmatar/amarr.
However, fighting them you will likely only encourage them, as it will be something new and entertaining to do. Its not about isk to them, so if they want to mess with you they will regardless of what kind of tank you have to fit on what ship.
Its better to just avoid them. I'm going right for them; right in their front yard. This fit, although good tank for the buck, falls short in two important ways. 1) Its a passive tank, yes? While I like the high EHP, and that is important, it lacks the burst tankyness I think will be all important in making them really have to put up alot in order to pop it. 2) All said and done, its a pretty small ship and would be fairly routine for them to pop. Despite its good tank for the buck, I'm looking for something with a more intimidating tank that would require them to actually think about how to take it down and then make a fleet special to do that while still maintaining really strong tank for the buck too.
This is why you should NOT mess with CODE. They understand pvp mechanics and you do not. You are at a severe disadvantage.
First its not a passive tank, its a buffer tank which is probably the most popular( or was until ancillary reppers came out) pvp tank. Two, having a burst tank does you no good. All they have to do is break your tank, which can easily be done with overwhelming DPS. Your going to need to tank a couple of thousand DPS a second on a smaller ship at bare minimum for 10-20 seconds at least. and if you bring a big one, your going to tank even more because they will just bring more people.
Your entire goal is to last longer than the assault on your tank, which a burst tank will not do since your going to receive massive alpha damage. The best tank is a buffer tank. It will allow you to last the longest. and you only have to last long enough for concord to show up and start popping them( though you could use drones to pop them as well).
Also posting in the forums and then putting "CODE" in the thread title you already alerted them to your intentions, Not that other people have tried similar things to you already.
As i said the best way to deal with code is to avoid them. Sometimes the only way to win, is to refuse to play. |
ChromeStriker
Out of Focus Odin's Call
1045
|
Posted - 2016.07.01 13:19:06 -
[20] - Quote
get an alt and sit in a 0 isk venture with a max tanked hauler sat next to it... more tank in that than any mining ship....
No Worries
|
|
Darthon Zoh
Imperial Academy Amarr Empire
0
|
Posted - 2016.07.01 13:44:40 -
[21] - Quote
Zhilia Mann wrote:Get your hands on a high sec Revelation:
[Revelation, veldnaught]
Tanks 25284 as long as cap boosters hold out. Presumably that's enough burst tank for you? 926,752 EHP to chew through on top of it. No bling, naturally, as requested.
Hey I like this one; its about the only useful thing anyone has replied with so far in terms of actually answering thing initial question....however its just a bit too expensive for me to spam. Capital ships are out for the moment. |
The Bigpuns
Touring New Eden Haven.
184
|
Posted - 2016.07.01 13:54:00 -
[22] - Quote
Ok, now I KNOW you're a troll... |
Julien Brellier
Federal Navy Academy Gallente Federation
134
|
Posted - 2016.07.01 13:58:57 -
[23] - Quote
[Procurer - Cat tank] Mining Laser Upgrade II Mining Laser Upgrade II
Thermal Dissipation Field II Limited Thermal Dissipation Field I Kinetic Deflection Field II Limited Kinetic Deflection Field I
Modulated Strip Miner II, Whatever Mining Crystal II
Medium Core Defense Field Extender II Medium Core Defense Field Extender II Medium Core Defense Field Extender II
Hobgoblin II x5 Mining Drone II x5
110,143 EHP against kin/therm firing Catalysts. Still max yield. |
elitatwo
Eve Minions O.U.Z.O. Alliance
1280
|
Posted - 2016.07.01 14:04:00 -
[24] - Quote
What about the good old Rokh?
Rokh:
8x mining lazor II
medium should booster II, shield boost amplifier II, 2x invuln II, EM amplifier II, heavy cap booster II
2x mining lazor upgrade II, damage control, 2x co-processor II
Sit next to a depot, switch all mining lazors with heavy neutron blaster II, the lazor upgrades with mag-stabs, the co-processors with tracking enhancer II, remove medium shield booster II with 2x x-large ancillery booster and the heavy cap booster with a scram, the em amplifier with a web = win.
Eve Minions is recruiting. Learn from about pvp, learn about ships and how to fly them correctly. Small gang and solo action in high, low and nullsec and w-space alike.
We will teach you everything you need and want to know.
|
Darthon Zoh
Imperial Academy Amarr Empire
0
|
Posted - 2016.07.01 14:16:45 -
[25] - Quote
Darthon Zoh wrote:[quote=Salah ad-Din al-Jawahiri]
I've been reading up on your research since yesterday. You seem to be falling into the same logical trap that many a highsec miner couldn't avoid: you have made an assumption, but somehow turned it into an undeniable dogma in your mind, so now you want the forums to validate your assumprion, regardless of whether it is true or not.
blahblahblah
If you read my "research" in the 5th post here you would have seen I've already figured out how to beat CODE at their own game regardless of how you, or anyone, else tries to spin it. It's really very simple and I'm not looking for verification of it as you would have others think. But just to be perfectly clear I am not fooled by what you or any of them would say, and you can call this a mental dogma or use w/e other warped language you want, but you compared what I'm preparing to do with just playing by their rules which would only be true if part of their rules is to make them lose and lose badly every time they are met...and if that is the case then I am MORE than fine with that. However, I'm pretty sure no one makes rules for themselves that deliberately set themselves up for such failure, humiliation and loss even if it suits their purposes to make others think they do. Likewise, I actually hope CODE reads this and plans out exactly how many ships they have to lose because of me; the idea that they know they will lose in advance is will make it like losing twice in their minds. The builds I"m looking for will be much cheaper than w/e they need to pop it no matter how much time they have to think about it.
I hope that answers your "concerns" but, if not, keep them to yourself. My one and only question is also very simple and can be found in my first post alone.
So all posters please keep your replies to ship fits that satisfy the conditions of the original post with perhaps the additional stipulations of being under a capital ship and tougher than a barge/exhumer (although I do like the efficiency of the procurer and may go with that in addition to the ultimate answer to my question). I'm looking for ship fits and maybe discussion about how good the fits are for their intended purposes; not philosophical rants or elaborate spread of CODE propaganda. |
Darthon Zoh
Imperial Academy Amarr Empire
0
|
Posted - 2016.07.01 14:21:58 -
[26] - Quote
Salah ad-Din al-Jawahiri wrote:
I've been reading up on your research since yesterday. You seem to be falling into the same logical trap that many a highsec miner couldn't avoid: you have made an assumption, but somehow turned it into an undeniable dogma in your mind, so now you want the forums to validate your assumprion, regardless of whether it is true or not.
blahblahblah
If you read my "research" in the 5th post here you would have seen I've already figured out how to beat CODE at their own game regardless of how you, or anyone, else tries to spin it. It's really very simple and I'm not looking for verification of it as you would have others think. But just to be perfectly clear I am not fooled by what you or any of them would say, and you can call this a mental dogma or use w/e other warped language you want, but you compared what I'm preparing to do with just playing by their rules which would only be true if part of their rules is to make them lose and lose badly every time they are met...and if that is the case then I am MORE than fine with that. However, I'm pretty sure no one makes rules for themselves that deliberately set themselves up for such failure, humiliation and loss even if it suits their purposes to make others think they do. Likewise, I actually hope CODE reads this and plans out exactly how many ships they have to lose because of me; the idea that they know they will lose in advance is will make it like losing twice in their minds. The builds I"m looking for will be much cheaper than w/e they need to pop it no matter how much time they have to think about it.
I hope that answers your "concerns" but, if not, keep them to yourself. My one and only question is also very simple and can be found in my first post alone.
So all posters please keep your replies to ship fits that satisfy the conditions of the original post with perhaps the additional stipulations of being under a capital ship and tougher than a barge/exhumer (although I do like the efficiency of the procurer and may go with that in addition to the ultimate answer to my question). I'm looking for ship fits and maybe discussion about how good the fits are for their intended purposes; not philosophical rants or elaborate spread of CODE propaganda.
|
Darthon Zoh
Imperial Academy Amarr Empire
0
|
Posted - 2016.07.01 14:41:22 -
[27] - Quote
elitatwo wrote:What about the good old Rokh?
Rokh:
8x mining lazor II
medium should booster II, shield boost amplifier II, 2x invuln II, EM amplifier II, heavy cap booster II
2x mining lazor upgrade II, damage control, 2x co-processor II
Sit next to a depot, switch all mining lazors with heavy neutron blaster II, the lazor upgrades with mag-stabs, the co-processors with tracking enhancer II, remove medium shield booster II with 2x x-large ancillery booster and the heavy cap booster with a scram, the em amplifier with a web = win.
Based on what I've seen elsewhere, I'm surprised no one mentioned a Rokh yet with its potential for very high EHP and even a history of being used as a miner. Thank you and thats an interesting strat with the depot too. A few questions though: 1) do you think this active tank is better over a short duration than a passive/buffer variation given the fight will likely be 20-25 seconds? 2) is there any point to sram/web given that once they attack concord will do the work for me? likewise same question for equipping weapons? 3) mobile depots can be attacked by players without concord action so I think this would be the first thing they would go for and wouldn't need any preparation to do so. would you still advise using this and, if so, why? |
Dom Arkaral
Addicted To Chaos Archetype.
517
|
Posted - 2016.07.01 15:07:57 -
[28] - Quote
@op I don't think you realize "ungankable" ships don't exist. Everything can be ganked, especially if you make yourself a target
But hey, keep thinking you outsmarted CODE., you're exactly where they want you to be, and making the posts they already saw a million times.
And last advice, never turn down good advice... Especially if comes from your opponents
Merc. Tear Gatherer. Quebecker. Has no Honer. Salt Harvester. #b4r
Gł+Montreal EVE Meet Organiser
Gł+Come talk in the ingame chan "EVE Montreal" for more info or just to chill!
|
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
16566
|
Posted - 2016.07.01 15:22:58 -
[29] - Quote
The Bigpuns wrote:Ok, now I KNOW you're a troll... hmmm , id opt for option B : dumbass
Better the Devil you know.
=]|[=
|
Darthon Zoh
Imperial Academy Amarr Empire
0
|
Posted - 2016.07.01 15:23:34 -
[30] - Quote
Dom Arkaral wrote:@op I don't think you realize "ungankable" ships don't exist. Everything can be ganked, especially if you make yourself a target But hey, keep thinking you outsmarted CODE., you're exactly where they want you to be, and making the posts they already saw a million times. And last advice, never turn down good advice... Especially if comes from your opponents
I want to be ganked; can you read? And yes I did outsmart CODE, wasn't that hard. Now its just a question of "By how much did I outsmart them?" Hence the question about the best tank for the buck fits regarding which you did not offer a single suggestion so...you fail and can be ignored. Bye. |
|
Roenok Baalnorn
Sadistically Sinister
143
|
Posted - 2016.07.01 15:56:52 -
[31] - Quote
elitatwo wrote:What about the good old Rokh?
Rokh:
8x mining lazor II
medium should booster II, shield boost amplifier II, 2x invuln II, EM amplifier II, heavy cap booster II
2x mining lazor upgrade II, damage control, 2x co-processor II
Sit next to a depot, switch all mining lazors with heavy neutron blaster II, the lazor upgrades with mag-stabs, the co-processors with tracking enhancer II, remove medium shield booster II with 2x x-large ancillery booster and the heavy cap booster with a scram, the em amplifier with a web = win.
It takes 17 seconds for a rokh to lock a destroyer. and about ~15 seconds for concord to show un in a .5 system. Less in a higher system. By time he switched fits locked targets, turned on tank, and then started shooting code either he or code would be dead, probably him then code( all by concord).
OP: The reason no one mentioned the rokh is because it has almost no space for ore( meaning you have to transfer it into something that is very vulnerable OR spend 10 minutes warping back and forth between belt and station every couple of minutes in a sloth)
But if you want BS fits... The scorpion is better than the rokh. More isk is not always better. These are the most unorthodox ridiculous fits i came up with but they are also max tanked. [Rokh, New Setup 1] Damage Control II 1600mm Steel Plates II 1600mm Steel Plates II 1600mm Steel Plates II Energized Adaptive Nano Membrane II
Large Shield Extender II EM Ward Field II Thermal Dissipation Field II Kinetic Deflection Field II Adaptive Invulnerability Field II Adaptive Invulnerability Field II
[empty high slot] [empty high slot] [empty high slot] [empty high slot] [empty high slot] [empty high slot] [empty high slot] [empty high slot]
Large Core Defense Field Extender I Large Core Defense Field Extender I Large Core Defense Field Extender I
216k omni tank. 270 mil in jita
[Scorpion, New Setup 1] Damage Control II 1600mm Steel Plates II 1600mm Steel Plates II 1600mm Steel Plates II Energized Adaptive Nano Membrane II
Large Shield Extender II Large Shield Extender II Adaptive Invulnerability Field II Adaptive Invulnerability Field II EM Ward Field II Thermal Dissipation Field II Kinetic Deflection Field II Large Shield Extender II
[empty high slot] [empty high slot] [empty high slot] [empty high slot] [empty high slot]
Large Core Defense Field Extender I Large Core Defense Field Extender I Large Core Defense Field Extender I
217k omni tank. 230 mil in jita. My procurer fit is still the better bang for the buck as you can lose 5-7 of those to one of these. and they have half the tank, a decent ore hold, and can mine much more efficiently. |
Tao Dolcino
EVE University Ivy League
496
|
Posted - 2016.07.01 16:08:29 -
[32] - Quote
If i was to set a trap, i would not post it on the forums
CCP 2015 : "Fluff is good"
|
Roenok Baalnorn
Sadistically Sinister
143
|
Posted - 2016.07.01 16:16:01 -
[33] - Quote
Darthon Zoh wrote:
If you read my "research" in the 5th post here you would have seen I've already figured out how to beat CODE at their own game regardless of how you, or anyone, else tries to spin it. It's really very simple and I'm not looking for verification of it as you would have others think. But just to be perfectly clear I am not fooled by what you or any of them would say, and you can call this a mental dogma or use w/e other warped language you want, but you compared what I'm preparing to do with just playing by their rules which would only be true if part of their rules is to make them lose and lose badly every time they are met...and if that is the case then I am MORE than fine with that. However, I'm pretty sure no one makes rules for themselves that deliberately set themselves up for such failure, humiliation and loss even if it suits their purposes to make others think they do. Likewise, I actually hope CODE reads this and plans out exactly how many ships they have to lose because of me; the idea that they know they will lose in advance is will make it like losing twice in their minds. The builds I"m looking for will be much cheaper than w/e they need to pop it no matter how much time they have to think about it.
I hope that answers your "concerns" but, if not, keep them to yourself. My one and only question is also very simple and can be found in my first post alone.
So all posters please keep your replies to ship fits that satisfy the conditions of the original post with perhaps the additional stipulations of being under a capital ship and tougher than a barge/exhumer (although I do like the efficiency of the procurer and may go with that in addition to the ultimate answer to my question). I'm looking for ship fits and maybe discussion about how good the fits are for their intended purposes; not philosophical rants or elaborate spread of CODE propaganda.
Your problem is you think you outsmarted code. The players in code are well funded. Youre not going to win an isk war with them and if they really want to mess with you, isk will be of no consequence. They do what they do for fun not for KB stats or profit. All youre doing is entertaining them which is EXACTLY what they want. So while you think you are getting one up on them all you are doing is buying into it and feeding them what they want.
The fact that you put so much effort into this means they already won and you already loss. Im sure CODE is LOLing at this thread like most of the other people that read it.... that is when we arent facepalming. Like i said sometimes the only way to win is not to play the game.
Also your attitude, specifically where you think that you outsmarted CODE in pvp when you dont even know the difference between a buffer tank and passive tank, makes me want to jump clone out of null and gank you myself just for lols. |
Dom Arkaral
Addicted To Chaos Archetype.
517
|
Posted - 2016.07.01 18:00:55 -
[34] - Quote
Tao Dolcino wrote:If i was to set a trap, i would not post it on the forums Never question human stupidity :)
And since op won't see this, They'll gank you for fun, even if it costs them 500m... Because nothing is more valuable than your tears after you got dropped :D
Merc. Tear Gatherer. Quebecker. Has no Honer. Salt Harvester. #b4r
Gł+Montreal EVE Meet Organiser
Gł+Come talk in the ingame chan "EVE Montreal" for more info or just to chill!
|
Paranoid Loyd
9178
|
Posted - 2016.07.01 19:47:05 -
[35] - Quote
If you get ganked, CODE wins. If you tank your ship and don't get ganked, CODE wins If you set a trap, CODE wins If you spend any amount of time trying to figure out how to "beat" CODE, they win.
Getting you to play the game instead of mindlessly mining AFK is their goal, you can't beat CODE, they always win.
Fix the Prospect! New Server Hardware!
|
Darthon Zoh
Imperial Academy Amarr Empire
0
|
Posted - 2016.07.02 03:35:50 -
[36] - Quote
Paranoid Loyd wrote:If you get ganked, CODE wins. If you tank your ship and don't get ganked, CODE wins If you set a trap, CODE wins If you spend any amount of time trying to figure out how to "beat" CODE, they win.
Getting you to play the game instead of mindlessly mining AFK is their goal, you can't beat CODE, they always win.
Yes, must be why I have so many elitist yet moronic scrubs here trying so very hard to convince me of that even when I have repeatedly refocused the thread back to its original purpose. Actually, I'm starting to feel like I'm already beating CODE more and more with every post that avoids the original question. |
Darthon Zoh
Imperial Academy Amarr Empire
0
|
Posted - 2016.07.02 03:50:06 -
[37] - Quote
Roenok Baalnorn wrote:
OP: The reason no one mentioned the rokh is because it has almost no space for ore( meaning you have to transfer it into something that is very vulnerable OR spend 10 minutes warping back and forth between belt and station every couple of minutes in a sloth)
But if you want BS fits... The scorpion is better than the rokh. More isk is not always better. These are the most unorthodox ridiculous fits i came up with but they are also max tanked. [Rokh, New Setup 1] Damage Control II 1600mm Steel Plates II 1600mm Steel Plates II 1600mm Steel Plates II Energized Adaptive Nano Membrane II
Large Shield Extender II EM Ward Field II Thermal Dissipation Field II Kinetic Deflection Field II Adaptive Invulnerability Field II Adaptive Invulnerability Field II
[empty high slot] [empty high slot] [empty high slot] [empty high slot] [empty high slot] [empty high slot] [empty high slot] [empty high slot]
Large Core Defense Field Extender I Large Core Defense Field Extender I Large Core Defense Field Extender I
216k omni tank. 270 mil in jita
[Scorpion, New Setup 1] Damage Control II 1600mm Steel Plates II 1600mm Steel Plates II 1600mm Steel Plates II Energized Adaptive Nano Membrane II
Large Shield Extender II Large Shield Extender II Adaptive Invulnerability Field II Adaptive Invulnerability Field II EM Ward Field II Thermal Dissipation Field II Kinetic Deflection Field II Large Shield Extender II
[empty high slot] [empty high slot] [empty high slot] [empty high slot] [empty high slot]
Large Core Defense Field Extender I Large Core Defense Field Extender I Large Core Defense Field Extender I
217k omni tank. 230 mil in jita. My procurer fit is still the better bang for the buck as you can lose 5-7 of those to one of these. and they have half the tank, a decent ore hold, and can mine much more efficiently.
Thank you for that. I'm starting to see more and more that the battleship option really only doubles the EHP of the procurer but it is much more than double the price. I was hoping to find a much larger improvement. However I think I may have found something that may work: T2 industrial. Due to its overheat bonus, it can quickly reach a very high EHP. thoughts?
|
Archibald Thistlewaite III
The Royal Society for the Prevention of Miners
1014
|
Posted - 2016.07.02 05:34:46 -
[38] - Quote
Darthon Zoh wrote: thoughts?
The procurer and skiffs fits posted earlier are by far the best option fro what you want.
Forget about an active tank, you want a large buffer and high resists. EHP (effective hit points) is what stops ganking,
Proud user of 'Bumblefck's Luscious & Luminous Mustachio Wax'
|
Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
2912
|
Posted - 2016.07.02 05:37:38 -
[39] - Quote
If you've got the skills, the Skiff. Always the Skiff. Moves like a cruiser, tanks like a battleship, deals out insane drone damage. Just take some of the fitting suggestions listed earlier in this thread and you should be fine. Nothing's ungankable, but you can make your boat so much of a pain in the backside that folks will look elsewhere for easier prey. Now, no amount of tank will fix not being at keys...
Come hell or high water, this sick world will know I was here.
|
Darthon Zoh
Imperial Academy Amarr Empire
0
|
Posted - 2016.07.02 13:33:40 -
[40] - Quote
Omar Alharazaad wrote:If you've got the skills, the Skiff. Always the Skiff. Moves like a cruiser, tanks like a battleship, deals out insane drone damage. Just take some of the fitting suggestions listed earlier in this thread and you should be fine. Nothing's ungankable, but you can make your boat so much of a pain in the backside that folks will look elsewhere for easier prey. Now, no amount of tank will fix not being at keys...
What would be a EHP comparison of the skiff vs procurer? |
|
The Bigpuns
Touring New Eden Haven.
186
|
Posted - 2016.07.02 13:43:06 -
[41] - Quote
Roenok Baalnorn wrote:[quote=Darthon Zoh] -snip- makes me want to jump clone out of null and gank you myself just for lols.
Quoted for relevance. That is, if I was in null and not a pacifist carebear.
Op you are almost as moronic as code. Outsmarting code isn't even an issue, as nothing they do is smart, it's mindless miner ganking. It's not difficult, clever, profitable, or indeed anything worth worrying about. Saying you want to make it difficult and less profitable for them just shows that you don't understand even a tiny bit what they are about. If you want to beat them, jump in a pvp ship and hunt them. They can't handle an actual fight. Ref alliance tournament. |
Darthon Zoh
Imperial Academy Amarr Empire
0
|
Posted - 2016.07.02 21:58:50 -
[42] - Quote
The Bigpuns wrote:Roenok Baalnorn wrote:[quote=Darthon Zoh] -snip- makes me want to jump clone out of null and gank you myself just for lols. Quoted for relevance. That is, if I was in null and not a pacifist carebear. Op you are almost as moronic as code. Outsmarting code isn't even an issue, as nothing they do is smart, it's mindless miner ganking. It's not difficult, clever, profitable, or indeed anything worth worrying about. Saying you want to make it difficult and less profitable for them just shows that you don't understand even a tiny bit what they are about. If you want to beat them, jump in a pvp ship and hunt them. They can't handle an actual fight. Ref alliance tournament.
very interesting ship build. Unfortunately its the weakest posted here so far. |
The Bigpuns
Touring New Eden Haven.
186
|
Posted - 2016.07.03 04:37:23 -
[43] - Quote
You've been given the right answer many times already, by people who know what they are talking about. No point to any more fittings being posted.
These same people have also tried pointing out to you that you are not on to a winning strategy. That what you are trying to do is pointless. That code doesn't care about profitability of ganks.
Please do tank your mining vessel. I have no sympathy for people who don't and then get blown up. But don't pretend like you're some Eve savant who has masterfully outwitted the witless. You're just yet another sour grapes victim.
Troll. |
Darthon Zoh
Imperial Academy Amarr Empire
0
|
Posted - 2016.07.03 13:03:05 -
[44] - Quote
The Bigpuns wrote:You've been given the right answer many times already, by people who know what they are talking about. No point to any more fittings being posted.
These same people have also tried pointing out to you that you are not on to a winning strategy. That what you are trying to do is pointless. That code doesn't care about profitability of ganks.
Please do tank your mining vessel. I have no sympathy for people who don't and then get blown up. But don't pretend like you're some Eve savant who has masterfully outwitted the witless. You're just yet another sour grapes victim.
Troll.
Again, you try so hard to convince me that I'm losing that it only reinforces I'm on the right path to victory. And, because I don't mind pointing out how wrong you are on the one thing that is factually verifiable, I've never been touched by CODE or any other suicide ganker.; apparently don't need to be to see an opportunity to beat someone, or even a whole well funded corp, at their own game. |
Dom Arkaral
Addicted To Chaos Archetype.
518
|
Posted - 2016.07.03 16:11:12 -
[45] - Quote
Welp folks,
Op is absolutely beyond help. Time to pack your stuff and go give your very good advice to someone who will take it :)
Fly wrecklessly o7
Merc. Tear Gatherer. Quebecker. Has no Honer. Salt Harvester. #b4r
Gł+Montreal EVE Meet Organiser
Gł+Come talk in the ingame chan "EVE Montreal" for more info or just to chill!
|
Darthon Zoh
Imperial Academy Amarr Empire
0
|
Posted - 2016.07.03 17:35:42 -
[46] - Quote
Dom Arkaral wrote:Welp folks,
Op is absolutely beyond help. Time to pack your stuff and go give your very good advice to someone who will take it :)
Fly wrecklessly o7
I have to assume that posters like you don't really believe what you say and are just attempting to spread propaganda or troll because otherwise the only other option is that you do believe your own drivel and no one can really be that dumb.
To refocus the thread, once again, it is about ship fits guided by the original post. Since now most posters here have avoided the actual question, I'm beginning to think what has been offered so far has exhausted the ideas of the EVE general forum goer and that paints a very dismal picture for the EVE community's general ingenuity (and therefore its intelligence) and activity. But feel free to prove me more right, in all respects, by making more posts not oriented to ship fits. Mic drop.
|
The Bigpuns
Touring New Eden Haven.
190
|
Posted - 2016.07.03 20:23:30 -
[47] - Quote
Mic drop and walk off is a lot more effective when you actually go away. *fingers crossed* |
Darthon Zoh
Imperial Academy Amarr Empire
1
|
Posted - 2016.07.05 12:06:29 -
[48] - Quote
The Bigpuns wrote:Mic drop and walk off is a lot more effective when you actually go away. *fingers crossed*
I don't think this ship fit will work.
|
Dirty Forum Alt
Royal Amarr Institute Amarr Empire
123
|
Posted - 2016.07.05 13:02:52 -
[49] - Quote
Well this entire thing is silly, but OK I'll play along:
Go with the rokh + depot idea.
Refit with full large smartbombs as code starts warping in (yes you'll need your safety on red and there may be some innocents caught in the crossfire)
nuke them all before they even have time to realize what is happening - get the pods too.
wait for concord if anybody else was near you.
?????
Profit? |
Roenok Baalnorn
Sadistically Sinister
155
|
Posted - 2016.07.05 13:10:29 -
[50] - Quote
Darthon Zoh wrote:Dom Arkaral wrote:Welp folks,
Op is absolutely beyond help. Time to pack your stuff and go give your very good advice to someone who will take it :)
Fly wrecklessly o7 I have to assume that posters like you don't really believe what you say and are just attempting to spread propaganda or troll because otherwise the only other option is that you do believe your own drivel and no one can really be that dumb. To refocus the thread, once again, it is about ship fits guided by the original post. Since now most posters here have avoided the actual question, I'm beginning to think what has been offered so far has exhausted the ideas of the EVE general forum goer and that paints a very dismal picture for the EVE community's general ingenuity (and therefore its intelligence) and activity. But feel free to prove me more right, in all respects, by making more posts not oriented to ship fits. Mic drop.
Sometimes the best advice is the advice you do not want to hear. |
|
Bumblefck
Kerensky Initiatives
12510
|
Posted - 2016.07.05 18:41:14 -
[51] - Quote
Sheeth Athonille wrote:Bumblefck wrote:Darthon Zoh wrote: Also, please spell-out names instead of using acronyms.
YMBFJ You're My Boy Friend Joe?
You Must Be ******* Joking
Perfection is a dish best served like wasabi .
Bumble's Space Log
|
Darthon Zoh
Imperial Academy Amarr Empire
1
|
Posted - 2016.07.05 19:32:40 -
[52] - Quote
Dirty Forum Alt wrote:Well this entire thing is silly, but OK I'll play along:
Go with the rokh + depot idea.
Refit with full large smartbombs as code starts warping in (yes you'll need your safety on red and there may be some innocents caught in the crossfire)
nuke them all before they even have time to realize what is happening - get the pods too.
wait for concord if anybody else was near you.
?????
Profit?
This would likely cause concord to aggro to us as well and therefore reduce our insurance payout to zero, would it not? I considered and ECM burst build like this as well but it would also likely cause concord aggro. Keeping the isk costs down well below that of what CODE would be forced to used is key to be both able to claim victory and keep these efforts easily sustainable and the ship insurance is essential to that. |
Dirty Forum Alt
Royal Amarr Institute Amarr Empire
126
|
Posted - 2016.07.05 20:01:28 -
[53] - Quote
Darthon Zoh wrote:Dirty Forum Alt wrote:Well this entire thing is silly, but OK I'll play along:
Go with the rokh + depot idea.
Refit with full large smartbombs as code starts warping in (yes you'll need your safety on red and there may be some innocents caught in the crossfire)
nuke them all before they even have time to realize what is happening - get the pods too.
wait for concord if anybody else was near you.
?????
Profit? This would likely cause concord to aggro to us as well and therefore reduce our insurance payout to zero, would it not? I considered and ECM burst build like this as well but it would also likely cause concord aggro. Keeping the isk costs down well below that of what CODE would be forced to used is key to be both able to claim victory and keep these efforts easily sustainable and the ship insurance is essential to that. Yes it would, as I said you'd likely have collateral damage, innocents in the crossfire, and concord coming down on you.
On the other hand you might just make some code gankers lose pods they didn't plan to lose - I've seen some pretty juicy ones =P |
Paranoid Loyd
9184
|
Posted - 2016.07.05 21:20:19 -
[54] - Quote
Bumblefck wrote:Sheeth Athonille wrote:Bumblefck wrote:Darthon Zoh wrote: Also, please spell-out names instead of using acronyms.
YMBFJ You're My Boy Friend Joe? You Must Be ******* Joking No I don't think he was.
Fix the Prospect! New Server Hardware!
|
The Bigpuns
Touring New Eden Haven.
195
|
Posted - 2016.07.06 10:03:24 -
[55] - Quote
Dirty Forum Alt wrote:Darthon Zoh wrote:Dirty Forum Alt wrote:Well this entire thing is silly, but OK I'll play along:
Go with the rokh + depot idea.
Refit with full large smartbombs as code starts warping in (yes you'll need your safety on red and there may be some innocents caught in the crossfire)
nuke them all before they even have time to realize what is happening - get the pods too.
wait for concord if anybody else was near you.
?????
Profit? This would likely cause concord to aggro to us as well and therefore reduce our insurance payout to zero, would it not? I considered and ECM burst build like this as well but it would also likely cause concord aggro. Keeping the isk costs down well below that of what CODE would be forced to used is key to be both able to claim victory and keep these efforts easily sustainable and the ship insurance is essential to that. Yes it would, as I said you'd likely have collateral damage, innocents in the crossfire, and concord coming down on you. On the other hand you might just make some code gankers lose pods they didn't plan to lose - I've seen some pretty juicy ones =P
Can I just ask: is the intention of this to just sit in an asteroid belt doing nothing, on the off chance that code warp in and fly in range so you can discobomb them? If so, you definitely just failed Eve. And you've disappointed your parents. |
Dirty Forum Alt
Royal Amarr Institute Amarr Empire
132
|
Posted - 2016.07.06 10:33:29 -
[56] - Quote
The Bigpuns wrote:Can I just ask: is the intention of this to just sit in an asteroid belt doing nothing, on the off chance that code warp in and fly in range so you can discobomb them? If so, you definitely just failed Eve. And you've disappointed your parents. Actually the OP's intention is to just sit in an asteroid belt doing nothing on the off chance that code warp in and kill him so he can brag that they lost more isk than he did in doing so...
So I think my suggestion was at least a mild improvement. |
The Bigpuns
Touring New Eden Haven.
195
|
Posted - 2016.07.06 10:56:29 -
[57] - Quote
Dirty Forum Alt wrote:The Bigpuns wrote:Can I just ask: is the intention of this to just sit in an asteroid belt doing nothing, on the off chance that code warp in and fly in range so you can discobomb them? If so, you definitely just failed Eve. And you've disappointed your parents. Actually the OP's intention is to just sit in an asteroid belt doing nothing on the off chance that code warp in and kill him so he can brag that they lost more isk than he did in doing so... So I think my suggestion was at least a mild improvement.
Sorry yes, the criticism was aimed at op, not at you. If the only thing he can see wrong with the plan is that it will cost him slightly more than it will cost code, then... I don't know what. I just don't know anymore. |
Morgan Agrivar
Peace.Keepers
356
|
Posted - 2016.07.06 11:39:27 -
[58] - Quote
I have a simple solution.
Don't mine.
*drops mic and walks away*
This would cure me of the fear...
CCP Explorer liked you forum post. Now my life is complete...
|
Darthon Zoh
Imperial Academy Amarr Empire
1
|
Posted - 2016.07.06 13:12:01 -
[59] - Quote
The Bigpuns wrote:
Can I just ask: is the intention of this to just sit in an asteroid belt doing nothing, on the off chance that code warp in and fly in range so you can discobomb them? If so, you definitely just failed Eve. And you've disappointed your parents.
I'm sorry you have a hard time reading. Might I suggest signing back up for junior high? Seems like you're having trouble understanding EVE. There are much easier games out there that would give you a more gentle time (although not that many). Also the ship fit you suggested will not work.
|
Dirty Forum Alt
Royal Amarr Institute Amarr Empire
133
|
Posted - 2016.07.06 13:32:09 -
[60] - Quote
Darthon Zoh wrote:The Bigpuns wrote:
Can I just ask: is the intention of this to just sit in an asteroid belt doing nothing, on the off chance that code warp in and fly in range so you can discobomb them? If so, you definitely just failed Eve. And you've disappointed your parents.
I'm sorry you have a hard time reading. Might I suggest signing back up for junior high? Seems like you're having trouble understanding EVE. There are much easier games out there that would give you a more gentle time (although not that many). Also the ship fit you suggested will not work. [Megathron Federate Issue, CODE TARP] Unit W-634's Modified Damage Control Shaqil's Modified Energized Adaptive Nano Membrane Shaqil's Modified Energized Adaptive Nano Membrane Draclira's Modified Armor Explosive Hardener Draclira's Modified Armor Kinetic Hardener Imperial Navy 1600mm Steel Plates Imperial Navy 1600mm Steel Plates Imperial Navy 1600mm Steel Plates
Estamel's Modified Adaptive Invulnerability Field Estamel's Modified Adaptive Invulnerability Field Estamel's Modified Adaptive Invulnerability Field Caldari Navy Large Shield Extender Caldari Navy Large Shield Extender
'Wild' Miner I 'Wild' Miner I 'Wild' Miner I 'Wild' Miner I 'Wild' Miner I 'Wild' Miner I [empty high slot] [empty high slot]
Large Trimark Armor Pump II Large Trimark Armor Pump II Large Trimark Armor Pump II
Wasp EC-900 x5
There you go. With maxed fleet boosts + high grade slaves and other tanking implants + overheating the defensive modules as you get attacked it has nearly 1.500.000 ehp - plus you can have some remote repair on standby for infinite sustained tank.
Granted it is a little pricey, but the modules are reasonably priced for the ship hull.
It also has the added advantage that no other ship shown so far has had - I can 100% guarantee CODE will mobilize fleets to attempt to gank this ship if you park it in an asteroid belt - along with every other suicide ganker in EVE.
edit: For RR may I recommend 3-5 officer fit etanas? |
|
Dom Arkaral
Addicted To Chaos Archetype.
521
|
Posted - 2016.07.06 13:57:44 -
[61] - Quote
Dirty Forum Alt wrote:Darthon Zoh wrote:The Bigpuns wrote:
Can I just ask: is the intention of this to just sit in an asteroid belt doing nothing, on the off chance that code warp in and fly in range so you can discobomb them? If so, you definitely just failed Eve. And you've disappointed your parents.
I'm sorry you have a hard time reading. Might I suggest signing back up for junior high? Seems like you're having trouble understanding EVE. There are much easier games out there that would give you a more gentle time (although not that many). Also the ship fit you suggested will not work. [Megathron Federate Issue, CODE TARP] Unit W-634's Modified Damage Control Shaqil's Modified Energized Adaptive Nano Membrane Shaqil's Modified Energized Adaptive Nano Membrane Draclira's Modified Armor Explosive Hardener Draclira's Modified Armor Kinetic Hardener Imperial Navy 1600mm Steel Plates Imperial Navy 1600mm Steel Plates Imperial Navy 1600mm Steel Plates Estamel's Modified Adaptive Invulnerability Field Estamel's Modified Adaptive Invulnerability Field Estamel's Modified Adaptive Invulnerability Field Caldari Navy Large Shield Extender Caldari Navy Large Shield Extender 'Wild' Miner I 'Wild' Miner I 'Wild' Miner I 'Wild' Miner I 'Wild' Miner I 'Wild' Miner I [empty high slot] [empty high slot] Large Trimark Armor Pump II Large Trimark Armor Pump II Large Trimark Armor Pump II Wasp EC-900 x5 There you go. With maxed fleet boosts + high grade slaves and other tanking implants + overheating the defensive modules as you get attacked it has nearly 1.500.000 ehp - plus you can have some remote repair on standby for infinite sustained tank. Granted it is a little pricey, but the modules are reasonably priced for the ship hull. It also has the added advantage that no other ship shown so far has had - I can 100% guarantee CODE will mobilize fleets to attempt to gank this ship if you park it in an asteroid belt - along with every other suicide ganker in EVE. edit: For RR may I recommend 3-5 officer fit etanas? Then they can be right there in the belt already cloaked up, and still rep you better than any other ship in EVE. I endorse this fit
What a glorious killmails this will produce hahahaha
Merc. Tear Gatherer. Quebecker. Has no Honer. Salt Harvester. #b4r
Gł+Montreal EVE Meet Organiser
Gł+Come talk in the ingame chan "EVE Montreal" for more info or just to chill!
|
The Bigpuns
Touring New Eden Haven.
195
|
Posted - 2016.07.06 14:53:06 -
[62] - Quote
Darthon Zoh wrote:The Bigpuns wrote:
Can I just ask: is the intention of this to just sit in an asteroid belt doing nothing, on the off chance that code warp in and fly in range so you can discobomb them? If so, you definitely just failed Eve. And you've disappointed your parents.
I'm sorry you have a hard time reading. Might I suggest signing back up for junior high? Seems like you're having trouble understanding EVE. There are much easier games out there that would give you a more gentle time (although not that many). Also the ship fit you suggested will not work.
As much as you like to try making out that we're the idiots for pointing out how wrong you are, you can't avoid the fact that the right fit for your idiotic plan has been posted already. Repeatedly. Therefore, me posting it again won't help, as you seem to be having trouble seeing it. And saying I need to learn to read and can't Eve? Deep.
Everyone has told you the answer. You think everyone else is wrong, and will carry on regardless. Fine, no sh*ts given here. But don't come to a forum asking for help, then b*tch about the help not being what you wanted to hear. Save your whining for playschool. |
Darthon Zoh
Imperial Academy Amarr Empire
1
|
Posted - 2016.07.06 16:23:01 -
[63] - Quote
The Bigpuns wrote:
As much as you like to try making out that we're the idiots for pointing out how wrong you are, you can't avoid the fact that the right fit for your idiotic plan has been posted already. Repeatedly. Therefore, me posting it again won't help, as you seem to be having trouble seeing it. And saying I need to learn to read and can't Eve? Deep.
Everyone has told you the answer. You think everyone else is wrong, and will carry on regardless. Fine, no sh*ts given here. But don't come to a forum asking for help, then b*tch about the help not being what you wanted to hear. Save your whining for playschool.
is this guy actually this dense?[ |
Darthon Zoh
Imperial Academy Amarr Empire
1
|
Posted - 2016.07.06 16:27:40 -
[64] - Quote
Dirty Forum Alt wrote:Darthon Zoh wrote:The Bigpuns wrote:
Can I just ask: is the intention of this to just sit in an asteroid belt doing nothing, on the off chance that code warp in and fly in range so you can discobomb them? If so, you definitely just failed Eve. And you've disappointed your parents.
I'm sorry you have a hard time reading. Might I suggest signing back up for junior high? Seems like you're having trouble understanding EVE. There are much easier games out there that would give you a more gentle time (although not that many). Also the ship fit you suggested will not work. [Megathron Federate Issue, CODE TARP] Unit W-634's Modified Damage Control Shaqil's Modified Energized Adaptive Nano Membrane Shaqil's Modified Energized Adaptive Nano Membrane Draclira's Modified Armor Explosive Hardener Draclira's Modified Armor Kinetic Hardener Imperial Navy 1600mm Steel Plates Imperial Navy 1600mm Steel Plates Imperial Navy 1600mm Steel Plates Estamel's Modified Adaptive Invulnerability Field Estamel's Modified Adaptive Invulnerability Field Estamel's Modified Adaptive Invulnerability Field Caldari Navy Large Shield Extender Caldari Navy Large Shield Extender 'Wild' Miner I 'Wild' Miner I 'Wild' Miner I 'Wild' Miner I 'Wild' Miner I 'Wild' Miner I [empty high slot] [empty high slot] Large Trimark Armor Pump II Large Trimark Armor Pump II Large Trimark Armor Pump II Wasp EC-900 x5 There you go. With maxed fleet boosts + high grade slaves and other tanking implants + overheating the defensive modules as you get attacked it has nearly 1.500.000 ehp - plus you can have some remote repair on standby for infinite sustained tank. Granted it is a little pricey, but the modules are reasonably priced for the ship hull. It also has the added advantage that no other ship shown so far has had - I can 100% guarantee CODE will mobilize fleets to attempt to gank this ship if you park it in an asteroid belt - along with every other suicide ganker in EVE. edit: For RR may I recommend 3-5 officer fit etanas? Then they can be right there in the belt already cloaked up, and still rep you better than any other ship in EVE.
hey i LIke this fit, thank you. It really is only worth, though, with help and what I'm looking for is something anyone can do solo. Basically, my victories will serve as a model for success for any and all solo afker. With that in mind, basically the hull should be the most expensive thing and insurance should cover a really large portion of it. to that end, i understand t1 hulls are best. Obviously insurance doesn't cover modules so getting some really good tank for a the buck out of the modules is key as well.
I love how salty the code guy in this thread are getting. Must be on the right track :P]
|
The Bigpuns
Touring New Eden Haven.
196
|
Posted - 2016.07.06 16:31:12 -
[65] - Quote
No-one else in the thread is code, except that guy on page 1 who actually was reasonable. The rest of us are normal.
You sir are beyond help.
Stoopid troll. |
Crinnfika
Republic Military School Minmatar Republic
12
|
Posted - 2016.07.09 00:00:02 -
[66] - Quote
If you are seriously trying to get some gankers killed you don't want a tanked ship. Gankers know full well what they can and can't kill.
If you want to take it too gankers you want a jucy bait ship and a way to get said bait ship out of harm's way once you've aggro'ed the gankers.
Things to know about gankers. - they have scout ships that go ahead of them. Learn to spot these. - They typically only swap to the gank toons once they have a target. - CODE likes to concordekken a rookie ship a few minutes before a gank in order to get some more time before concord intervention. Knowing this is a good way to spot a impending hit. - gank toons typically have terrible security ratings and as such spend minimal time in space, they will probably be warping to target within seconds of undocking/entering system. Also as they have terrible security status you should be able to hit them without concord repercussion even if they haven't aggressed. However you have to catch them. - lock time is everything. - catalysts have insane dps but their optimal is horrid.
If you truly want to kill some gankers this is my recommendation 1) get a couple of accomplices preferably ones that can fly a t3d as these are best for killing catalysts 2) have a coveter mining in some belt. you want this coveter to be in a belt that is as far as possible from any stations or gates. (maximize the time the catalysts have to spend in warp heading to target) 3) coveter should be sitting aligned. The accomplices should be sitting in a safe spot outside of dscan range from and gates or stations. 4) have coveter start accelerating the moment the catalyst gankers appear in local. (they will have terrible standing) 5) Have the accomplices warp to covetor a couple seconds after the gankers appear in local. 6) when the catalysts are within 5-6 AU the covetor should warp out. 6) The accomplices point and kill the catalysts the moment they appear on grid.
Note this entire plan assumes that the catalysts are -5 or below. Which most of gankers I've seen are. This also assumes that the accomplices are warping from a location closer than where the gankers are coming from since the accomplices need to be on grid before the gankers are. |
Huttan Funaila
GoonWaffe Goonswarm Federation
379
|
Posted - 2016.07.11 07:12:27 -
[67] - Quote
Darthon Zoh wrote:So looking for the absolute strongest tank in the game with the following in mind:
1) Can mine but mining ability is a distant secondary; primary is the strength of the tank.
2) The tank is designed to survive as long as possible against a well coordinated, very adaptable burst attack. CODE and Miniluv are quite willing to gank freighters and Orcas which can have tanks well over 250k. If folks want your ship popped there is nothing you can do other than not undocking. Even Chribba's Veldnaught could be ganked although I suspect it would take several hundred Taloses (generally does 12k damage before CONCORD destroys it) and/or catalysts (generally does 2-4k damage before CONCORD destroys it) because he only mines in Amarr (which is 1.0).
If you want to see what ships you'd be up against, and theorycraft some fit that might survive, then you want to look to see who CONCORD Police Commander kills and look for multiple kills within seconds. From this, you'll notice that the preferred ammo does kinetic + thermal damage.
I know you want to "send a message". The people you want to "send a message" to are not ones who will listen to any message you can send (except maybe a "come at me, bro" sort of challenge). Much like how you don't want to listen to the advice given here. There is no magic answer.
Quote:The subtext is that it would cost much more to destroy the ship than its worth, and what it takes to destroy is ALOT, and the ship can just be (relatively) easily replaced.
All the Procurer fits meet this requirement. I use something like this: [Procurer, NullSec] Mining Laser Upgrade II Damage Control II
Adaptive Invulnerability Field II Adaptive Invulnerability Field II Thermal Dissipation Field II Kinetic Deflection Field II
Modulated Deep Core Strip Miner II, Mercoxit Mining Crystal I
Medium Core Defense Field Extender I Medium Core Defense Field Extender I Medium Mercoxit Mining Crystal Optimization I
Hornet II x5
Cap stable with my skills. Has about 69k ehp with my skills (according to EFT). It would have about 75k replacing the mercoxit rig with another core defense field extender. |
Darthon Zoh
Imperial Academy Amarr Empire
2
|
Posted - 2016.07.12 13:31:28 -
[68] - Quote
Crinnfika wrote:If you are seriously trying to get some gankers killed you don't want a tanked ship. Gankers know full well what they can and can't kill.
If you want to take it too gankers you want a jucy bait ship and a way to get said bait ship out of harm's way once you've aggro'ed the gankers.
Things to know about gankers. - they have scout ships that go ahead of them. Learn to spot these. - They typically only swap to the gank toons once they have a target. - CODE likes to concordekken a rookie ship a few minutes before a gank in order to get some more time before concord intervention. Knowing this is a good way to spot a impending hit. - gank toons typically have terrible security ratings and as such spend minimal time in space, they will probably be warping to target within seconds of undocking/entering system. Also as they have terrible security status you should be able to hit them without concord repercussion even if they haven't aggressed. However you have to catch them. - lock time is everything. - catalysts have insane dps but their optimal is horrid.
If you truly want to kill some gankers this is my recommendation 1) get a couple of accomplices preferably ones that can fly a t3d as these are best for killing catalysts 2) have a coveter mining in some belt. you want this coveter to be in a belt that is as far as possible from any stations or gates. (maximize the time the catalysts have to spend in warp heading to target) 3) coveter should be sitting aligned. The accomplices should be sitting in a safe spot outside of dscan range from and gates or stations. 4) have coveter start accelerating the moment the catalyst gankers appear in local. (they will have terrible standing) 5) Have the accomplices warp to covetor a couple seconds after the gankers appear in local. 6) when the catalysts are within 5-6 AU the covetor should warp out. 6) The accomplices point and kill the catalysts the moment they appear on grid.
Note this entire plan assumes that the catalysts are -5 or below. Which most of gankers I've seen are. This also assumes that the accomplices are warping from a location closer than where the gankers are coming from since the accomplices need to be on grid before the gankers are.
Alot of good considerations there I'll keep in mind for when I'm working with enough others; thank you. However part of my demoralisation of CODE is getting to them to not only be killed but get much less out of it than they think; so when the dust settles they realise they've been made a fool of. So what I'm really trying to focus on is fits that look much juicier than they are, are very tempting targets, and yet are tanky and actually worthless to kill.
|
Dirty Forum Alt
Royal Amarr Institute Amarr Empire
166
|
Posted - 2016.07.12 13:47:30 -
[69] - Quote
You guys keep talking about ganking the veldnaught as if you would use taloses - however it is not in a 0.5 system, so your numbers for the talos are way off.
*if* you wanted to gank the veldnaught you would use tornadoes for the *alpha* damage. That is just the smart way to do it in a very high security system. |
The Bigpuns
Touring New Eden Haven.
204
|
Posted - 2016.07.12 13:49:24 -
[70] - Quote
Darthon Zoh wrote:Crinnfika wrote:If you are seriously trying to get some gankers killed you don't want a tanked ship. Gankers know full well what they can and can't kill.
If you want to take it too gankers you want a jucy bait ship and a way to get said bait ship out of harm's way once you've aggro'ed the gankers.
Things to know about gankers. - they have scout ships that go ahead of them. Learn to spot these. - They typically only swap to the gank toons once they have a target. - CODE likes to concordekken a rookie ship a few minutes before a gank in order to get some more time before concord intervention. Knowing this is a good way to spot a impending hit. - gank toons typically have terrible security ratings and as such spend minimal time in space, they will probably be warping to target within seconds of undocking/entering system. Also as they have terrible security status you should be able to hit them without concord repercussion even if they haven't aggressed. However you have to catch them. - lock time is everything. - catalysts have insane dps but their optimal is horrid.
If you truly want to kill some gankers this is my recommendation 1) get a couple of accomplices preferably ones that can fly a t3d as these are best for killing catalysts 2) have a coveter mining in some belt. you want this coveter to be in a belt that is as far as possible from any stations or gates. (maximize the time the catalysts have to spend in warp heading to target) 3) coveter should be sitting aligned. The accomplices should be sitting in a safe spot outside of dscan range from and gates or stations. 4) have coveter start accelerating the moment the catalyst gankers appear in local. (they will have terrible standing) 5) Have the accomplices warp to covetor a couple seconds after the gankers appear in local. 6) when the catalysts are within 5-6 AU the covetor should warp out. 6) The accomplices point and kill the catalysts the moment they appear on grid.
Note this entire plan assumes that the catalysts are -5 or below. Which most of gankers I've seen are. This also assumes that the accomplices are warping from a location closer than where the gankers are coming from since the accomplices need to be on grid before the gankers are. Alot of good considerations there I'll keep in mind for when I'm working with enough others; thank you. However part of my demoralisation of CODE is getting to them to not only be killed but get much less out of it than they think; so when the dust settles they realise they've been made a fool of. So what I'm really trying to focus on is fits that look much juicier than they are, are very tempting targets, and yet are tanky and actually worthless to kill.
Omfg... Have you actually played this game yet? Read the thread you have created and actually pay attention to what you are being told.
Or, you know, stop trolling. |
|
Darthon Zoh
Imperial Academy Amarr Empire
2
|
Posted - 2016.07.12 13:56:26 -
[71] - Quote
Huttan Funaila wrote:CODE and Miniluv are quite willing to gank freighters and Orcas which can have tanks well over 250k. If folks want your ship popped there is nothing you can do other than not undocking. Even Chribba's Veldnaught could be ganked although I suspect it would take several hundred Taloses (generally does 12k damage before CONCORD destroys it) and/or catalysts (generally does 2-4k damage before CONCORD destroys it) because he only mines in Amarr (which is 1.0). If you want to see what ships you'd be up against, and theorycraft some fit that might survive, then you want to look to see who CONCORD Police Commander kills and look for multiple kills within seconds. From this, you'll notice that the preferred ammo does kinetic + thermal damage. I know you want to "send a message". The people you want to "send a message" to are not ones who will listen to any message you can send (except maybe a "come at me, bro" sort of challenge). Much like how you don't want to listen to the advice given here. There is no magic answer.
Thanks for the procurer fit. Not the first one like it hear but still a good suggestion. The problem with the procurer is, in practice, its TOO good of a tank for the isk it takes to destroy it and how easy it is to replace. What I mean by this is that code is too punk to even attack these if tanked well. While they can be used to afk mine with impunity, and that is a victory of another kind too, what I am really trying to do is provoke code into actually attacking and setting them up for some big losses at the hands of concord while getting nothing for their efforts and making fools out of them. Eventually humiliations like this will make them so gun shy that everything they say they have accomplished will be severely undermined and all face lost. I am seeing others have already gotten them to this point as so much of the activity they say is forbidden happens any way with impunity right in the heart of the territories they frequent most.
You offer some good other suggestions too like suggesting looking up commander kills, etc. Everything else you said about not undocking and messages is just the same kind of propaganda code emanates themselves and for all practical purposes not what actually happens or otherwise not an actual concern. But I am indeed sending a message, a message I am apparently not alone in the sending of too based on what I've seen in other threads; that code is completely ineffective in doing what they say they do, that they can be easily fooled and thwarted besides. This message is for all of eve but code can take it to heart if they want too. |
The Bigpuns
Touring New Eden Haven.
205
|
Posted - 2016.07.12 16:22:31 -
[72] - Quote
Please, for the love of Rng, can this nonsense be locked now... |
Amnika MonSulu
Black Thorne Corporation Black Thorne Alliance
7
|
Posted - 2016.07.12 16:39:44 -
[73] - Quote
To those that keep arguing with the OP, please understand...you cannot reason with him as he honestly does not understand what you are trying to say...it's a simple issue explained in this study linked below.
Incompetent People Really Have No Clue, Studies Find / They're blind to own failings, others' skills
As for a fit to meet the OP's desires for what ever reason they may be...Procurer, shield buffer tanked. 67.6K EHP
[Procurer, Procurer Bait Tank] Damage Control II Drone Damage Amplifier II
Medium Shield Extender II EM Ward Amplifier II Thermal Dissipation Amplifier II Kinetic Deflection Amplifier II
Modulated Strip Miner II, Veldspar Mining Crystal I
Medium Core Defense Field Extender I Medium Core Defense Field Extender I Medium Core Defense Field Extender I
Warrior II x5 Mining Drone II x5
Swap in lower meta mods if cost is still an issue and replace the DDAII with a mining booster if you feel so inclined. |
Ice Nomad
Nomadic Industrial Corporation
0
|
Posted - 2016.07.14 17:29:59 -
[74] - Quote
Darthon Zoh wrote:So looking for the absolute strongest tank in the game with the following in mind:
1) Can mine but mining ability is a distant secondary; primary is the strength of the tank.
2) The tank is designed to survive as long as possible against a well coordinated, very adaptable burst attack.
3) Speed is of no concern as we will be webbed and scrammed immediately; There are only two concerns: 1) Raw damage sponging ability and, to a much lesser degree (basically to the point of being no concern, 2) the ability to mine.
4) Cost effectiveness: No bling. This really only works if its much cheaper than whats used to destroy it. We want the most tankyness for the buck.
5) Assume all skills level 5.
This ship would ideally send a message to CODE or any would-be gankers in high-sec saying "fuk you scrubs, i'm mining here whether you like it or not and I DARE you to try and stop me." then raising the middle finger while pulling in the ore. The subtext is that it would cost much more to destroy the ship than its worth, and what it takes to destroy is ALOT, and the ship can just be (relatively) easily replaced.
I leave this to the best of you to solve. May the biggest e-peen win.
Rather than spending a bunch of isk on tank, insure and junk fit. use t1 strip miners use procurer with stabs. If u are miner should have bpo or bpc to make the barges and fit yourself. Use the procurer it is cheaper to build, if you also run missions having the bpo for rigs to increase shield hp a good idea. Make kill rights available to all for what the insurance and modules are worth which is not much. Maybe a little extra on kill right and you can start profiting from your own demise |
Toobo
Project Fruit House Solyaris Chtonium
18
|
Posted - 2016.07.15 15:52:29 -
[75] - Quote
Look, here, a true story.
(Skipping the fits as good suggestions are given already)
1. I got ganked by CODE once in highsec. I was afk mining while doing some ninja eve at work. It was a few years ago at least so not sure if they on zkill, but this did happen
2. I and my corp mates ganked CODE pods before with fast lock interceptors. They don't always fly implants free, and we found some genolution implants or PG implant probably to fit bigger guns.
3. This may sound off topic, but give you something to think about - I gamble in the region of tens and hundreds of billions ISK at iwantisk, even before that I had no ISK problem. I fit some velators with faction scram to get that +3 scram strength to catch Ventures in low sec. I never lost my faction fit Velator, but even if I did, do I care about the ISK loss? It's for the lulz and enjoyment, and we are talking about a single individual (me) here. CODE has pockets much much deeper than me. There comes a point in game where for some, ISK is almost irrelevant. The fact that you are thinking in terms of costing them ISK and surviving and making fools of them shows how petty and small you are compared to them. You have already lost. You can't compete or even challenge them. When a nobody like me faction fit velators for lulz (I know a few others who do this with other noob ships and T1 frigates in low sec), what is your 'victory' against CODE by costing them extra catalysts or even talos or tornados?
4. I don't need to mine for ISK, and I don't need to mine for any moral victory. But there's something zen about mining which I enjoy so I do it from time to time. And you know what? When I mine, my exhumer is completely untanked and max yield fit . Because I know the mechanics and can avoid gank before any ship even arrives on grid. If you know what to watch out for you don't need any tank at all and they will never even get to lock you. How do you think people mine in null sec and WH when they can be ganked by anyone at any time? Covert cynos n black op drops in null, no local in WH, yet people mine high value ore safely and consistently. Just think about it.
So yeah, you got the fits already for what you want to achieve, got good advices from people, refused to see how this whole thing works - whatever. If you REALLY want to fight CODE, go make a few trillions first and some good friends in game. Your attempt is so petty that it's like an ant being stomped by a giant and saying you won because the giant spent more calory lifting his leg.
Get a grip and listen to people here. This is just lol.
Toobo is a lucky talisman. Try Toobo's lucky referral link at the awesome iwantisk website and have a great time
http://www.iwantisk.com/?ref=1216023697
Remeber - you win by luck and lose by luck. Don't go crazy. ;)
|
Toobo
Project Fruit House Solyaris Chtonium
18
|
Posted - 2016.07.15 16:09:06 -
[76] - Quote
Just to add, I have no love for CODE whatsoever, and what they do is not my play style. But they have one very good message I totally agree - PLAY the freaking game! AFK cruising and grinding ISK in high sec while not even watching the screen or being aware of what is happening in your system - I'm not sure if that is a 'play style'. Don't get me wrong - grinding can be satisying in a way, but really grind it if you want to call it a 'play style'. If you are AFK and not engaging with the game at all and hoping to make ISK in supposed safety of high sec, that's almost like auto-hunting and botting that makes some MMOs so stupid.
Toobo is a lucky talisman. Try Toobo's lucky referral link at the awesome iwantisk website and have a great time
http://www.iwantisk.com/?ref=1216023697
Remeber - you win by luck and lose by luck. Don't go crazy. ;)
|
Toobo
Project Fruit House Solyaris Chtonium
22
|
Posted - 2016.07.16 13:08:55 -
[77] - Quote
Sorry for multi-posting, but I had some time to think about it that Federate Mega is actually the real thing. You can't achieve what you think by being cheap. Since getting a Federation Issue Mega is hard, even if you had unlimited ISK, here is something you can do.
Get a max tank - max resist Damnation, put 1,000 PLEX in the cargo and hang out 20km off Uedema gate. Invite them to cargo scan you and have a max fleet of Guardians remote repping you. Survive the on slaught and log off. Don't say a single word in local.
There. That's something a little more meaningful than whatever you are thinking of with insured T1 barge.
If you want to talk about 'ISK war' put ISK where your mouth is.
Toobo is a lucky talisman. Try Toobo's lucky referral link at the awesome iwantisk website and have a great time
http://www.iwantisk.com/?ref=1216023697
Remeber - you win by luck and lose by luck. Don't go crazy. ;)
|
Trading Shitposting Alt
Republic University Minmatar Republic
1
|
Posted - 2016.08.19 10:45:47 -
[78] - Quote
The Bigpuns wrote:Code don't gank for profit, or to show profitable kill mails, or anything like that. They do it cos they are idiots. They make claims about generating content, or saving the game by making hi sec more interesting, or some other tripe, but they are basically just after easy kills. Reference their alliance tournament failure: they were given a challenge so they gave up. But on the subject of ganking you, they will try to prevent you mining just because they can and want to. As such, if you present them a tougher target, they will just bring more ships. You are basically just gimping your own game by not trying to make as much money as you like. Don't get me wrong, a well tanked procurer or skiff will delay a gank, but if they see you and think you're playing the game in a way they don't you to, they will come at you.
But don't even THINK about buying one of their stupid permits. We don't need to encourage these morons.
My, my here he have exsample of somene who did not buy permit and got ganked, next time buy permit or i might visit you |
Axure Abbacus
Pentex Subsidiaries Corp
8
|
Posted - 2016.08.19 13:25:43 -
[79] - Quote
Take some procurers and mine in low sec until it is boring. There are better low sec ore sites. Bookmarks and staying aligned is a good idea. PvP happens. enjoy it.
[Procurer, Rogue_Trader] Mining Laser Upgrade II Damage Control II
Adaptive Invulnerability Field II Thermal Dissipation Field II Medium Shield Extender II 5MN Quad LiF Restrained Microwarpdrive
Modulated Strip Miner II
Medium Anti-Kinetic Screen Reinforcer I Medium Anti-Thermal Screen Reinforcer I Medium Core Defense Field Extender I
Hobgoblin II x5
lowsec Mining Crystal I x1 lowsec Mining Crystal II x1
|
Dom Arkaral
Bite the pillow
575
|
Posted - 2016.08.19 13:32:38 -
[80] - Quote
Axure Abbacus wrote:Take some procurers and mine in low sec until it is boring. There are better low sec ore sites. Bookmarks and staying aligned is a good idea. PvP happens. enjoy it.
[Procurer, Rogue_Trader] Mining Laser Upgrade II Damage Control II
Adaptive Invulnerability Field II Thermal Dissipation Field II Medium Shield Extender II 5MN Quad LiF Restrained Microwarpdrive
Modulated Strip Miner II
Medium Anti-Kinetic Screen Reinforcer I Medium Anti-Thermal Screen Reinforcer I Medium Core Defense Field Extender I
Hobgoblin II x5
lowsec Mining Crystal I x1 lowsec Mining Crystal II x1
This fit will change with the barges rebalance. Can't wait to see flocks of rets and covs and their t2 variants in the belts Procs and skiff will be left in the dust imo
Merc. Tear Gatherer. Quebecker. Has no Honer. Salt Harvester. #b4r
Gł+Nitshe's favorite
Gł+Bane of Holeysaltmountain
01010000 01101111 01110100 01100001 01110100 011011116
|
|
Jonah Gravenstein
Machiavellian Space Bastards
26673
|
Posted - 2016.08.22 22:59:49 -
[81] - Quote
Darthon Zoh wrote:The Bigpuns wrote:
As much as you like to try making out that we're the idiots for pointing out how wrong you are, you can't avoid the fact that the right fit for your idiotic plan has been posted already. Repeatedly. Therefore, me posting it again won't help, as you seem to be having trouble seeing it. And saying I need to learn to read and can't Eve? Deep.
Everyone has told you the answer. You think everyone else is wrong, and will carry on regardless. Fine, no sh*ts given here. But don't come to a forum asking for help, then b*tch about the help not being what you wanted to hear. Save your whining for playschool.
is this guy actually this dense?[ Nope, that would be you.
You have been given the correct answers on several occasions by multiple people. You have also been informed on just how ridiculous your cunning plan to outwit James 315s merry masters of mayhem really is.
Civilized behaviour is knowing that violence is barbaric, but paying other people to do it is business.
Nil mortifi sine lucre.
|
Solecist Project
32396
|
Posted - 2016.08.24 12:54:44 -
[82] - Quote
"This ship would ideally send a message to CODE or any would-be gankers in high-sec saying "fuk you scrubs, i'm mining here whether you like it or not and I DARE you to try and stop me."
No, it would send out the message: "I am CODE compliant to the extreme by tanking my mining ship to the max."
Don't try to engage an enemy you don't fully understand... and you don't.
Plus, in the end, all your tank is useless when someone comes bumping you off the belt.
Then you're still pissed and achieved nothing, just like tanking your ship like this.
Edit: ohhhh, cunning troll-thread... should'a checked (local)
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
8 Golden Rules of EVE
|
motie one
Secret Passage
110
|
Posted - 2016.09.03 22:40:46 -
[83] - Quote
Looking purely at the most cost effective ship for mining, at the greatest cost for an attacker, the procurer wins hands down. Fitted for shield buffer as much as power grid allows, resistance holes filled with emphasis on tanking catalysts, but being aware they might bring ships to target em hole or explosive, damage control to boost shield and armour resists as well as hull resists.
Use remaining lows to increase either armor resists or hull buffer as cpu allows.
Rigs shield extenders, For choice
This is a highly resilient ship. And will still mine effectively.
If anyone wishes to kill it, they can with enough ships, but can certainly shrug off casual gankers. |
oiukhp Muvila
School of Applied Knowledge Caldari State
18
|
Posted - 2016.09.03 23:58:54 -
[84] - Quote
Empire Raider wrote:Permit tanking is still the best tank. Stay CODE compliant, miner.
BS, Code compliantancy is just in-game racketeering or extortion and shouldn't be allowed. |
Dirty Forum Alt
Forum Alts Anonymous
707
|
Posted - 2016.09.04 02:31:40 -
[85] - Quote
oiukhp Muvila wrote:Empire Raider wrote:Permit tanking is still the best tank. Stay CODE compliant, miner. BS, Code compliantancy is just in-game racketeering or extortion and shouldn't be allowed. That is simply ridiculous.
How would one "not allow" in-game racketeering of this sort?
Remove the ability to transfer isk at all?
That seems like a bad idea...
The dead swans lay in the stagnant pool.
They lay. They rotted. They turned
Around occasionally.
Bits of flesh dropped off them from
Time to time.
And sank into the pool's mire.
They also smelt a great deal.
Paula Nancy Millstone Jennings (Sussex)
|
Morgan Agrivar
TriStar Market Solutions
446
|
Posted - 2016.09.04 02:53:14 -
[86] - Quote
How hard is it to pay attention?
1) Go to People and Places.
2) Use pull down menu and pull up Alliances.
3) Enter this: CODE.
4) At bottom, click on Add Contact.
5) Set to Orange or Red (your choice).
6) Keep Local chat out and keep an eye on it.
7) Watch out for neutral pilots flying Ventures next to you.
8) When you see a name with Red or Orange "-" next to it, align to Station or a safe spot....and fricken warp.
9) Stay where you are at (station or safe spot) until person leaves system.
10) Live to mine another day.
If miners follow these simple rules, then they are practically safe. If you choose NOT to follow these rules, then the loss of your mining barge is your own damn fault. CCP and CONCORD isn't there to protect your mining barge, YOU have to be smart and keep it safe.
So with these rules written down, we don't need any more of these stupid threads, amirite?
This would cure me of the fear...
CCP Explorer liked you forum post. Now my life is complete...
|
Staten Island
Diversity 101 The Volition Cult
51
|
Posted - 2016.09.07 16:00:00 -
[87] - Quote
Honestly, you guys are doing this wrong. Take any procurer. Slap a scram and web on it. Fit tank in the rest of it. Then when you see someone setting up a gank - usually it will be on an oblivious retriever, mack or hulk, you slide up next to that ret/mack/hulk. When the hit goes down - ignore the desy - wait till concord pops them then go for their pods. Frequently gankers will have implants to help with the gank - you scram the pod kill it - nothing is more annoying to a ganker. Alternatively, wait quietly on grid for their scoop ship - have at least two scram fit because they will be stabbed like the gankbears they are - after the scoop ship goes suspect scooping the loot of the ganked shipped - tackle, kill, scoop the combined loot, profit. |
Dom Arkaral
Bite the pillow Archetype.
590
|
Posted - 2016.09.07 18:43:10 -
[88] - Quote
Staten Island wrote:Honestly, you guys are doing this wrong. Take any procurer. Slap a scram and web on it. Fit tank in the rest of it. Then when you see someone setting up a gank - usually it will be on an oblivious retriever, mack or hulk, you slide up next to that ret/mack/hulk. When the hit goes down - ignore the desy - wait till concord pops them then go for their pods. Frequently gankers will have implants to help with the gank - you scram the pod kill it - nothing is more annoying to a ganker. Alternatively, wait quietly on grid for their scoop ship - have at least two scram fit because they will be stabbed like the gankbears they are - after the scoop ship goes suspect scooping the loot of the ganked shipped - tackle, kill, scoop the combined loot, profit. Lmao can't wait to see killmails from those who listened to you XD
Merc. Tear Gatherer. Quebecker. Has no Honer. Salt Harvester. #b4r
Gł+Nitshe's favorite
Gł+Bane of Holeysaltmountain
01010000 01101111 01110100 01100001 01110100 011011116
|
Staten Island
Diversity 101 The Volition Cult
51
|
Posted - 2016.09.07 20:48:41 -
[89] - Quote
Dom Arkaral wrote:Staten Island wrote:Honestly, you guys are doing this wrong. Take any procurer. Slap a scram and web on it. Fit tank in the rest of it. Then when you see someone setting up a gank - usually it will be on an oblivious retriever, mack or hulk, you slide up next to that ret/mack/hulk. When the hit goes down - ignore the desy - wait till concord pops them then go for their pods. Frequently gankers will have implants to help with the gank - you scram the pod kill it - nothing is more annoying to a ganker. Alternatively, wait quietly on grid for their scoop ship - have at least two scram fit because they will be stabbed like the gankbears they are - after the scoop ship goes suspect scooping the loot of the ganked shipped - tackle, kill, scoop the combined loot, profit. Lmao can't wait to see killmails from those who listened to you XD
I will just refer you to this https://forums.eveonline.com/default.aspx?g=posts&m=4859864
https://forums.eveonline.com/default.aspx?g=posts&t=356090
Yes it is a funny troll thread but it was based upon the very serious issue of battle barge killing orcas. Great fun. |
Songbird
86
|
Posted - 2016.10.26 12:05:15 -
[90] - Quote
What is that CODE? Is it a corp? |
|
Grymmstorm
Kings of Groth
12
|
Posted - 2016.12.08 22:27:00 -
[91] - Quote
Salah ad-Din al-Jawahiri wrote:Darthon Zoh wrote:I'm going right for them; right in their front yard.
This fit, although good tank for the buck, falls short in two important ways. 1) Its a passive tank, yes? While I like the high EHP, and that is important, it lacks the burst tankyness I think will be all important in making them really have to put up alot in order to pop it. 2) All said and done, its a pretty small ship and would be fairly routine for them to pop. Despite its good tank for the buck, I'm looking for something with a more intimidating tank that would require them to actually think about how to take it down and then make a fleet special to do that while still maintaining really strong tank for the buck too.
I've been reading up on your research since yesterday. You seem to be falling into the same logical trap that many a highsec miner couldn't avoid: you have made an assumption, but somehow turned it into an undeniable dogma in your mind, so now you want the forums to validate your assumprion, regardless of whether it is true or not. The truth here is: not only do the New Order and the Code not mind your tanking up your mining vessel - they encourage it. Hence, your act would be somewhat similar to demonstratively driving back and forth in front of a traffic control checkpoint while following all the driving rules: "Yeeeeah, you see that? I'm following the rules, so you won't ticket me! Fuk da poleec!" Besides, the things you are asking for effectively contradict each other. I believe, it stems from your ignorance of some fundamental principles of highsec ganking. The Procurer is actually the king of tank among mining barges. While outmatched by the Skiff in terms of EHP, it is roughly 10 times cheaper than its T2 counterpart. Besides, 115 thousand EHP is by no means a "routine" thing to pop - 10 T2 Catalysts at the very least - which means that destroying a fully tanked Proc will take 5 times as much resources as one needs to fit the said Proc (and I'm not even taking the miner's insurance payout into account). However, you are, indeed, correct in assuming that a cheap and tanky vessel is an extremely unattractive target for gankers. The Procurer is arguably the least ganked mining barge in highsec - which is fine for us, given the downsides of this line of barges in terms of yield and the amount of time between ore refills. To atrract a decently sized gank fleet, you will have to commit something which could potentially give some good loot or an expensive killmail. Simply put, the bling you don't want to use is required. Otherwise, a 10-man ganking fleet will just find a less Code-compliant citizen to enforce the Code upon instead of paying you the attention you crave. Finally, the passive tank vs. the active tank issue. Given the nature of suicide ganking, the gank fleet can't just disengage from the gank and return to the station safely. If we haven't managed to get through, our ships are wasted. Hence, every commander of a fleet that large will double-check the target's tank before undocking. They use EFT, too, so, if you have a very strong active tank, they'll take that into account as well. And it is always cheaper to fit a great passive tank than a great active tank, and the latter will never do without the former anyway. With CONCORD serving as a buffer, favouring active tank over passive is a complete waste: you go active when you want to sustain damage for prolonged periods of time, while the longest gank possible only lasts 25 seconds. If you want to set a trap, try placing your mining barge near an Orca of yours and pulling a tanky combat ship after the gankers have started shooting at you. Alternatively, you can place a cloaked Falcon near your barge and jam the unsuspecting attackers. But, again, there's no guarantee that the fleet doesn't have the contingency plan for these scenarios. So I will agree with those here saying that your best tank is the mining permit tank and a grain of common sense tank. Fly compliant o7
Come on man, you can't talk about miners and tank without talking about the Minestrom! I mean, just look at this baby! Only about 68.5km3/h yield, though :(
[Maelstrom, Minestrom]
Unit W-634's Modified Damage Control Draclira's Modified Power Diagnostic System Draclira's Modified Power Diagnostic System Draclira's Modified Power Diagnostic System Draclira's Modified Power Diagnostic System
Republic Fleet Large Shield Extender Republic Fleet Large Shield Extender Republic Fleet Large Shield Extender Estamel's Modified Adaptive Invulnerability Field Estamel's Modified Adaptive Invulnerability Field Estamel's Modified Adaptive Invulnerability Field
'Wild' Miner I 'Wild' Miner I 'Wild' Miner I 'Wild' Miner I 'Wild' Miner I 'Wild' Miner I 'Wild' Miner I 'Wild' Miner I
Large Anti-EM Screen Reinforcer II Large Anti-Thermal Screen Reinforcer II Large Anti-EM Screen Reinforcer II
Harvester Mining Drone x5 |
chaosgrimm
Synth Tech
197
|
Posted - 2016.12.11 16:50:28 -
[92] - Quote
I read this... and left thinking "wtf"?
9/10 would click again.
|
Sweet Adamas
Federal Navy Academy Gallente Federation
24
|
Posted - 2016.12.16 18:22:03 -
[93] - Quote
I sat on the toilet with my 8 zero tank retrievers today. came back and they were all there.
The only thing that matters is where you mine and nothing else.
Mine in Amarr in a max shield ship and you will die in a fire very quickly |
Alaric Faelen
Sabotage Incorporated Executive Outcomes
408
|
Posted - 2016.12.17 00:20:39 -
[94] - Quote
I'm not going to read all the nonsense that no doubt exists in this thread. Just pointing out that gankers scan potential targets (and use other intel like killboards) and know how they are fitted before attacking. It's an easy calculation to know if they have the required DPS. Your cargo hold is likely also scanned so even keeping a fat tank in a mobile depot and swapping in the belts isn't likely to fool any one.
|
Sarabearrah
High Speed Compression Damping
0
|
Posted - 2016.12.17 00:58:38 -
[95] - Quote
I had a code person contact me one day when I was mining, they were nice and told me about their mission. Since I never afk mine and always align I had already warped to my station seeing as they were not in the best standing when they entered the area. I chatted with the person for a bit and we both went our way, I never saw them again. NO I didn't pay for a permit.
That was quite some time ago when I was solo mining in my hulk which had not much of anything for defense and allot for mining. I don't mine anymore, in fact I just came back for the "extended" free trial to see if any old friends were still here.
MY best advice is to look at killboard info about who got zapped in your area, add the attacker names to your red file ( along with code) and do as you please. If you get wacked so be it. I for one am the biggest carebear in eve, I admit it and being that carebear since 2008 i was careful at what I did in game.
1. know who is your enemy ( set that low sec status) 2. no afk 3. align to safe or station 4. don't fly what u cant afford to lose. 5. watch that local like a hawk.
have fun |
Antillie Sa'Kan
Imperial Shipment Amarr Empire
952
|
Posted - 2016.12.17 01:27:20 -
[96] - Quote
I have often toyed with the idea of going to Halaima in this;
[Skiff, Logan's Run]
Damage Control II Power Diagnostic System II Mining Laser Upgrade II
10MN Afterburner II Adaptive Invulnerability Field II Adaptive Invulnerability Field II Kinetic Deflection Field II Thermal Dissipation Field II
Modulated Strip Miner II, Veldspar Mining Crystal II Modulated Strip Miner II, Veldspar Mining Crystal II
Medium Ancillary Current Router II Medium Core Defense Field Extender II
Hornet II x5 Mining Drone II x5
Mercoxit Mining Crystal I x13 Ice Harvester II x1 Modulated Deep Core Strip Miner II x1 Ice Harvester Upgrade II x1
and then orbiting the rocks at 14k with the AB going mining as much as possible while screaming in local for CODE to come and save me from myself. Sure they would kill me eventually but it would be great fun watching them figure out how to do it.
But mining in hisec is stupid and I don't want to spend the effort. |
The Bigpuns
Touring New Eden Haven.
231
|
Posted - 2016.12.18 07:54:46 -
[97] - Quote
Trading Shitposting Alt wrote:The Bigpuns wrote:Code don't gank for profit, or to show profitable kill mails, or anything like that. They do it cos they are idiots. They make claims about generating content, or saving the game by making hi sec more interesting, or some other tripe, but they are basically just after easy kills. Reference their alliance tournament failure: they were given a challenge so they gave up. But on the subject of ganking you, they will try to prevent you mining just because they can and want to. As such, if you present them a tougher target, they will just bring more ships. You are basically just gimping your own game by not trying to make as much money as you like. Don't get me wrong, a well tanked procurer or skiff will delay a gank, but if they see you and think you're playing the game in a way they don't you to, they will come at you.
But don't even THINK about buying one of their stupid permits. We don't need to encourage these morons. My, my here he have exsample of somene who did not buy permit and got ganked, next time buy permit or i might visit you
Surprised this thread is still going, but no, of all the ways I have lost ships, being miner ganked isn't one. Feel free to visit me if you like. Play eve the way you want. I do, and that doesn't involve pandering to Code drones. |
Lil' Brudder Too
Pistols for Pandas
233
|
Posted - 2016.12.18 21:30:35 -
[98] - Quote
Here is a slightly different take on baiting CODE, whilst earning money.
Overheated is 735k EHP. That would take well over 60 nado's. Just make sure you hit 'overheat' before you uncloak and ACTIVATE the hardners. Total cost is about 1.3b for the fit and ship.
Bustard Caldari Navy Power Diagnostic System Caldari Navy Power Diagnostic System Damage Control II
Gistum C-Type Adaptive Invulnerability Field Caldari Navy Large Shield Extender Gistum C-Type Adaptive Invulnerability Field Caldari Navy Large Shield Extender Gistum C-Type Adaptive Invulnerability Field Gist X-Type EM Ward Field
Medium Core Defense Field Extender II Medium Core Defense Field Extender II
Now for the money making part...just take this ship, maybe put a PLEX or two in the hold, and fly the main trade corridors. After every fail gank, sell the killright. Unfortunately, this only works for so long as the ganker community is a chatty one, and eventually you will be flagged as 'not worth the effort' and they will for the most part stop attempting to gank you. At this point you could maybe get into running contracts...personally i got bored after they stopped shooting me.
The byproduct of that is you end up with near impunity to move whatever the crap you want through all of HS with no fear.
As to mining. Properly tank your ship and stay alert. I've mined through several of the old Hulkageddons, and watched as they cleared everyone else out of system...and left me alone...
New Icon SiSi feedback thread that got wholly ignored!
An example of that a good ship icon set looks like.
|
W0lf Crendraven
Welfcorp
463
|
Posted - 2016.12.18 22:52:25 -
[99] - Quote
How to stop code:
Leave highsec.
The end.
(its saver and more lucrative pretty much everywhere in new eden) |
Alaric Faelen
Sabotage Incorporated Executive Outcomes
408
|
Posted - 2016.12.19 21:35:55 -
[100] - Quote
W0lf Crendraven +1
You sir, have won Eve. |
|
|
|
|
Pages: 1 2 3 4 :: [one page] |