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Thread Statistics | Show CCP posts - 14 post(s) |

Casca
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Posted - 2003.12.18 11:28:00 -
[31]
It's just more of the same they tell you one thing you work toward it and then they change it. What can we expect the truth from them it's not the first time that we have been miss lead. And unless I miss my guess it will not be the last.
I also have characters that have trained for DCM but there is no way it will happen we had a group of 5 BB's out fitted for combat and we could kill the pirates as long as we stayed at a distance but if you went into the belts to pick up the loot you could expect 20+ pirates to drop in on you no matter that you can kill all the pirates you cannot kill them fast enough to not loose ships that is what the DEV's must want people to loose they're ship's I just have not figured why or how they think this will make the game better with the rate of loss there will be few players left in the weeks to come that can go into the 0.0 sectors but PKer's who have trained nothing but combat skill's from the start maybe that is what they want the PKer's to completely control the game.
I logged on expecting the pirates to be somewhat harder so out fitted my ship for combat had three times my normal load out for 0.0 NPC pirates extra cap and shield boosters I lasted 30 sec in an APOC. They increased them all right now it will that a fleet to mine in 0.0 I say lets all go stripe mine empire space of every roid there because unless you have a mega corp. to back you, you will not less 1 minute in the belts these days.
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Jav Rendei
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Posted - 2003.12.18 11:31:00 -
[32]
Edited by: Jav Rendei on 18/12/2003 11:31:59
Quote: By making the availability of the new ore low, it means there is further specialisation in the players and corps, forcing co-operation between corps.
IMHO this is a good thing. If you want to be a DCM miner, yep you're gonna have to assemble a group of like minded people who are willing to take the risks for the reward.
DCM in low sec space is for lazy players who want a flat distribution of players - no real differentiation in levels or specialisations.
This has already happened once with the mega and zydrine shortages... players banded together, formed alliances etc, and held a monopoly over the resources (which is good in a lot of respects). But what players are complaining about here is the fact that DCM has been made almost impossible for people who play in smaller corporations or who aren't able to get sufficient numbers to help them go Deep Core Mining. CCP has taken DCM away from the majority of players and handed it to those mega corps and alliances that already had a strangle-hold on the rare ores.
One day we'll all belong to the same gigantic mega corp - won't that be fun? 
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Varia
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Posted - 2003.12.18 11:31:00 -
[33]
Edited by: Varia on 18/12/2003 11:38:34
Quote: Well it clearly contradicts itself. First it says that it's available deep inside common ore. And in the last phrase, it says that mercoxit is the only ore that yeld the morphite.
So my guess is that CCP changed their minds: first they were thinking of putting morphite in every astroid. Later, changed that requiring a new type of ore.
BTW, Im curious: is the DCM laser blue ?!? 
Yes it's a plus looing miner that fires a blue looking beam.
I now suspect that when you mine Veldspar(larger the the better) ore you will stand a % that mercoxit will be found (which refines down to produce morphite).
If the rock you are mining produces mercoxit then a cloud of gas will also be released causing you damage as you extract the ore.
Women that strive to equal men lack ambition. |

Tyria Evenstar
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Posted - 2003.12.18 11:53:00 -
[34]
Edited by: Tyria Evenstar on 18/12/2003 11:54:52 I agree, players should be able to DCM for Mercoxit in 0.4 and lower sec systems, (perhaps only if noone is else is in the belt with you, due to the explosive clouds).
I liked the previous idea of mining lame-ores to get mercoxit much more than this new idea they have in place now. Although I wouldn't mind if they had mercoxit in 0.4 or lower systems, just so long as it's possible to DCM for the new ore in Empire Space.
Small/Mid-sized corps have no, or very little chance of gathering their own morphite as the current system stands, due to the harder pirates in 0.0 space (and long jump distances - take into account the very heavy ore). Does CCP actually want tech2 production to have much of a chance?
-Tyria.
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