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Lag Hon
Minmatar Enar Nine
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Posted - 2007.06.13 13:44:00 -
[31]
So if they introduced an Eve simulator as a minigame inside station you could log into eve to go to a station to log into eve 
Quote:
There is no greater power in the universe than the need for freedom. Against that power governments, and tyrants, and armies can not stand. G'Kar
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Eleana Tomelac
Gallente
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Posted - 2007.06.13 14:18:00 -
[32]
Originally by: Lag Hon So if they introduced an Eve simulator as a minigame inside station you could log into eve to go to a station to log into eve 
You would log into eve to go to a station to log into eve to go to a station to log into eve to go to a station to log into eve to go to a station to log into eve to go to a station to log into eve to go to a station to log into eve to go to a station to log into eve to go to a station to log into eve to go to a station to log into eve to go to a station to log into eve to go to a station to log into eve...
Follow me?
Well, many games are needed when we are waiting for the station/outpost not to be camped! -- Pocket drone carriers (tm) enthousiast ! Happy owner of a Vexor Navy Issue and few ishkurs. The Vexor Navy Issue is much more fun than the Myrmidon ! |

Scatim Helicon
GoonFleet GoonSwarm
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Posted - 2007.06.13 23:17:00 -
[33]
Originally by: Ahz I'd vote for a player versus player poker game or a game where players play blackjack versus the "house."
It could either be run by a handfull of NPC stations in low sec or by player stations in 0.0.
The idea of Pirate cartels running seedy gambling dens in their stations is pretty funny, you know. I'd go along with this (although I can't play Blackjack or Poker so I'd get horribly horribly fleeced).
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Arelius Ceasar
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Posted - 2007.06.19 16:55:00 -
[34]
I think they should have a Holodeck in the Station so we can play games similar to Quake or Unreal Tournament against other players either on the same station, or "Linked Up" to other players on other stations. Kind of like an MMO inside an MMO.
I think it would be cool to see our EVE Characters decked out in full Armor and brandishing the BFG!!
We could even have Tournaments to where "I'll bet you my ship that I'll kick your butt inside out on the Holodeck"
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BigWhale
Gallente
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Posted - 2007.06.19 17:57:00 -
[35]
Strip poker with Gallente females or exotic dancers?
-- R, U, Y are letters...
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Admus
Mobius Construct Knights Of the Southerncross
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Posted - 2007.06.21 08:47:00 -
[36]
Edited by: Admus on 21/06/2007 08:52:53 Swimming pools. 200m freestyle, bring it on.
Seriously though, I am extremely excited about ambulation. I agree, in-station games would be cool. My vote would be towards some sort of mini, very simple RTS at a table, eve-themed of course. But I'm more interested in how ambulation will look, how much of the stations will be rendered, where I can walk to, etc. Bars would be fun. I think one of the major arguments against in-station games, however, is that it will cause more people to stay parked in station, and less space action that this game is based upon.
---------------------------------------------------------- "Villains always have antidotes. They're funny that way." |

Shin Mao
Caldari AFC Ultima Rati0
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Posted - 2007.06.21 09:03:00 -
[37]
Maybe add sport games like boxing, fencing ect. competitions and racing. __________________________________ New piracy ideas for game development:
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rifaie
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Posted - 2007.06.27 11:28:00 -
[38]
yeah it would be great to have some fun services in some stations:casinos maybe
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nar9000
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Posted - 2007.06.29 16:41:00 -
[39]
Edited by: nar9000 on 29/06/2007 16:40:12 i was thinking about writing something for the igb... a long time ago i used to have a site called ingame****.com that was igb compatable eheh.
anyways the new api stuff is great... you can write a program that takes a look at your wallet for example look to see who transfered you isk then you could credit the game/website's players account.
i was thinking about writing something simple like blackjack or even something more complex like texas hold'em(this might be really hard with igb though)
however this is a major limitation with the api right now... while you can look at your wallet for incoming transfers there is no way to send a transfer out with the api... so you would have to manually make the transfers... which would be ok for a lotto where you are only making one pay out...
if anyone can come up with an idea for an igb game for me to write let me know... i might be interested.
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Lucius Ventrue
Minmatar Resurrection R i s e
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Posted - 2007.06.29 17:00:00 -
[40]
everquest did that with putting in a (teteris style game) named JEMS.. to compansate for folks that had to set and med up their health/mana for several min at a time
Fleet Commander (V) Fear near maxed leadership
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jimagine
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Posted - 2007.06.29 17:16:00 -
[41]
Originally by: Lag Hon So if they introduced an Eve simulator as a minigame inside station you could log into eve to go to a station to log into eve 
Well, you could log on as another char on the eve simulator, other than that i don't think this would work.
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Spaceman Gene
The Raging Armada Brutally Clever Empire
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Posted - 2007.07.10 20:13:00 -
[42]
Edited by: Spaceman Gene on 10/07/2007 20:13:19 I would definately keep paying the subscription to play chess, checkers, backgammon in station with corp/alliance members!
Those should be simple to do, sure add some more complex stuff later but simple board games do provide a mode of interaction with other humans via the internet within eve beyond just pew pew.
If you think I'm serious you're wrong, it you take me serious then you've made a mistake. Lighten up! it's fixable! If roleplaying then do yourself a favor and consider me doing likewise. |

Flex Nebura
Caldari
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Posted - 2007.07.13 11:38:00 -
[43]
Originally by: Lucius Ventrue everquest did that with putting in a (teteris style game) named JEMS.. to compansate for folks that had to set and med up their health/mana for several min at a time
Trouble came when the clerics got so hooked on the game, they forgot to heal :D
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Joe Widowmaker
A Black Knight Corp FREGE Alliance
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Posted - 2007.08.06 21:49:00 -
[44]
/Signed.
There should be a holo deck, or something to that effect where you can maybe fight other players hand to hand (but not really get hurt). Or whatever you want, like a chess board or checkers etc (use your imagination itĘs the future!) Also it can cost Isk depending on how long you use it, or what you use it for. It could even take a skill to use (like we donĘt have enough to train already )
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Verona Mal
The Drop Outs
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Posted - 2007.08.07 19:39:00 -
[45]
The CCG online would be lots of fun. Something like Triple Triad (it's from FF8 google it) would be cool too. Great idea! (just please don't make the main gaming/gambling hall anywhere in Jita)
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Fader Bane
Black Knight Buccaneers Daisho Syndicate
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Posted - 2007.09.26 15:18:00 -
[46]
Originally by: Verona Mal The CCG online would be lots of fun. Something like Triple Triad (it's from FF8 google it) would be cool too. Great idea! (just please don't make the main gaming/gambling hall anywhere in Jita)
just checked these forums now to see if such an idea was posted. i would love to see some sort of CCG mini game in EVE. would be interesting to see what sort of market developed for the cards. ________________________________________
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Stan Benitez
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Posted - 2007.09.26 15:35:00 -
[47]
Sorry, I started another thread yesterday titled- Pazaak. Never seen this thread. I would like to see mini-games confined to the station you are in, against other players also docked there. Pazaak is a mini-game I liked from another sci-fi game. The trade in the top cards spread throughout the EVE universe would be good. You could also have a variety of mini-games like poker, chess or anything else. You could even have a new skill to train called 'Ringmaster' (Don King reference ). This skill would allow you to organize big-stakes games at various stations with isk buy-in. What you think?
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Celeste Coeval
The Gosimer and Scarab
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Posted - 2007.10.04 06:36:00 -
[48]
you know you could always turn eve off and actually play something else.
Originally by: Death Kill Go travel or live in the rainforest if neccesary, just dont turn to religion as its a cul de sac.
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Ribeye Jaksom
GoonFleet GoonSwarm
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Posted - 2007.10.16 22:22:00 -
[49]
Edited by: Ribeye Jaksom on 16/10/2007 22:29:46 Please add a poker and/or other game(s) in outposts that let you gamble for ISK. This would be awesome. Maybe only allow gambling for ISK in 0.0, (or only in outposts like drugs) then corps could set up gambling outposts and try to get people to go there and gamble.
For poker, some type of limited hold 'em poker comes to mind. Create table, set max bet size, etc. Something needs to prevent rich people from just max betting every time to scare poor people into folding, so maybe it would be better to have a buy-in and do elimination.
Also, slot machines. Pirates could attack and take over the outpost and plunder the slot machine proceeds. Slot machine profits only deposit into the outposts owning corps wallet every X # of days (maybe 7 days). If the pirates capture station, any profit accumulated before the deposit could be stolen.
"But Goonswarm now thier true hidden Personalities are out have represented to me all that is wrong with internet gaming" - NereSky |

Mathew Elbereth
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Posted - 2007.10.16 23:27:00 -
[50]
Edited by: Mathew Elbereth on 16/10/2007 23:29:10 Judging by the replies a straight port of Chess is out of the question...
Anyone ever played the Chess "mod" Ultima? It's based on the idea that in Chess, all pieces move differently but take the same way (by landing on another piece), so in Ultima, all pieces move the same way (like queens, with 2 exceptions) but take differently - jumping over pieces, landing next to them, running from them, lining up with other pieces just right, etc. It's a "real game", but it's so obscure and weird as to be unrecognizable, and it plays well (I like it, anyway). It could even be converted to an EVE theme by having each piece be represented by a module:
Pinchers - Smartbombs Immobilizer - Web Leaper - AB Chameleon - Cloak Withdrawer - WCS King - Fitting module? -EDIT: Now that I think about it, having the coordinator be a TP would make sense if the king was a Siege Module... Coordinator - Target Painter
Unfortunately, playing this game has been proven to make you worse at playing real chess. Effects fade after practicing real chess for a few hours. Also, I appear to be the only person who likes this game.
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Fuma Flautai
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Posted - 2007.10.21 10:30:00 -
[51]
I totally love the idea of ingame mini-games. But why limit them to the stations? Sure, playing poker in a station makes more sense, but what about the miners?
I say CCP should add another button called "Mini-games" or whatever, and place snake, tetris, arkanoid and space invaders there. They should be strictly single player and maybe only the scores would upload to the server. That way TQ wouldn't suffer any more lag, and coding it shouldn't be very hard.
This idea is mainly for the poor miners who either have to chat with corp mates or just stare at asteroids for a few hours.
Oh, and I *LOVE* the CCG idea.
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X3S
Minmatar Bloodveil The Sani Sabik
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Posted - 2007.10.21 14:53:00 -
[52]
Edited by: X3S on 21/10/2007 14:53:38 I would like to see fedo fights!
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James Swindle
Caldari Caldari Provisions
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Posted - 2007.10.21 15:14:00 -
[53]
I would love to play sit & go/cash style No limit Texas hold'em for iskies.
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SexehGallente
Gallente Federal Navy Academy
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Posted - 2007.10.21 18:52:00 -
[54]
I'd like to strip a caldari female down, tie her to a chair and whip her like in the story! PLEASE CCP, so I don't have to minimize Eve to do this.
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Lo KeTral
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Posted - 2007.10.21 19:17:00 -
[55]
What about adding in bars and pubs and drug dens that with the correct skills like criminal connections? Then we could enjoy a good bar brawl over that stein of Quarfe.
How about loan sharking and intimidation?
How about owning establishment like skill book stores or ship module bazaars?
Even if we got in a fight, we could then do the brig thing for a few days, also, let`s do the station court and bail and bond, there`s a business right there.
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Sammm
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Posted - 2007.11.04 04:50:00 -
[56]
Laser tag, go-karts. jk There needs to be some other incentive as to why I should enter a station other than just games. I have an idea as to how this in-station game play could be used in conquering player outposts. Read the following proposed ship description, as it allows for easier understanding of the following text. Also, to help understand my post opposing=attacking force
ship: outpost armor breaching infiltration ships description: ships designed for the sole purpose of outpost infiltration. This ship leaches to an enemy outpost, and using a specially designed drill, it bores a hole in the outpost armor to allow for the opposing force to enter and conquer an outpost. ship to outpost stabilization/attachment time: 2 min drilling time:5 min
To attack an outpost an opposing force must establish a POS in the same system as the outpost (used to house the special armor breaching infiltration ships (as mentioned above) , and it provides storage for the opposing forces ships during outpost infiltration First Person Shooter mode)
Attacking an outpost: First off, the Opposing force would need to breach the defensive shields of the enemy outpost while withstanding the massive amounts defensive fire coming from the pilots who own the outpost. Once the outpost shields are down, the opposing force would, return to their forward positioned POS and board their outpost armor breaching infiltration ships. Then the opposing force will return to the outpost and infiltrate the outpost (the outpost infiltration ships remain in space and are still attached to the outpost, but are invulnerable when a pilot is not on board). During the period in which the opposing force retrieves their ships, all members of the defensive team within the system will be automatically warped to the outpost and forced to dock. Once all players of the opposing team have entered the outpost both the outpost defenders and the opposing force will enter a First Person Shooter (FPS) mode. Once in FPS mode no one can enter or exit the outpost.
For the defensive team the FPS mode would be considered their last stand in defending the outpost. The opposing force would then comb the outpost and eliminate any defenders that they encounter. consequences of Being killed in FPS mode will parallel those of being podded and you will be sent to a predetermined station (chosen by the alliance counsel at the start of the conflict). Once a person is killed (both the defensive and opposing teams) there will be no way for him/her to reenter the contested outpost until the conflict has ceased. While inside of the station the opposing force will have to complete a set of objectives which are determined by the type of outpost that is being infiltrated. The defensives team objective is to cleanse the outpost of any opposing forces.
If the opposing force completes all objectives, they have successfully conquered the outpost. The opposing force then captures and kills any remaining defenders. All items located inside of the station become property of the opposing force.
If the defensive team completes their objective, they have successfully defended the station. The defensive force can attempt to take out the opposing forces POS.
THE END I really like this idea, although it is highly unlikely that this proposed idea will ever become reality unless CCP hires a team specifically for this task. Any criticism will be appreciated.
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Lord Zoran
Caldari CrAzyF1sTs
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Posted - 2007.11.04 10:31:00 -
[57]
Originally by: Athelstan Zeniya I'd build an outpost, call it Casino Royale and hold massive poker tournaments.
i can't remember whether it's bob or mc, i think mc, anyway i've seen an outpost called casino royale so they've beat you to it 
--------------------------------------------- no sig for you !!! Yarr!?!?!?!?!
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Cruthensis
Gallente Farmer Killers United Corporations Against Macros
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Posted - 2007.11.04 11:10:00 -
[58]
I think a mini-game of "Eve battle" would be quite cool. Simple 1v1, where you pick any ship, fit it anyway you want to and have a 'fight'. It would be 2d and have really chunky 1980's graphics in 16 (yes 16!!!) colors. Kinda "how eve would look on an Atari". 
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Danton Marcellus
Nebula Rasa Holdings
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Posted - 2007.11.04 21:55:00 -
[59]
I'm all for minigames within the context of ambulation, hell just about any minigames, mining comes to mind as a feature that would do well with some minigames attached to it.
For the socialized minigames within the bounds of ambulation I'd seriously suggest a whole hangar full of skills to enhance those abilities further and them all having Charisma as their main attribute, it's about freaking time!
Should/would/could have, HAVE you chav!
Also Known As |

Kirmok
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Posted - 2007.11.05 12:40:00 -
[60]
Love the gambling idea. But... Hate to burst everyones bubble... Internet gambling for money is illegal now in the USA. :(
We can currently pay for the game by buying GTC with ISK. And sell GTC for ISK. There for ISK could possibly be considered a currency...I'm no lawyer but I can forsee possible legal issues arising from in game gambling for ISK.
I just would hate to see CCP or any players get in trouble under this somewhat new law here in the states.
Bummer...cause I love minigames and gambling!
Any thoughts on this?
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