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Spiffy Nickel
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Posted - 2007.03.14 18:21:00 -
[1]
Edited by: Spiffy Nickel on 14/03/2007 18:18:04 Yes, there is no such thing as "the best" but in terms of the respective categories of "gatecamping" "pvping" "missioning" and "learnability", which tier 2 BC would you say is the best?
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DarkElf
Caldari Veto.
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Posted - 2007.03.14 18:22:00 -
[2]

DE
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Phish1
Liberty Forces Ratel Alliance
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Posted - 2007.03.14 18:26:00 -
[3]
mrymadon imo, slot layout and no guns bonus means its so very versatile, you can do any of those roles.
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JJ Mercenary
Minmatar Sabrewulfe Technologies
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Posted - 2007.03.14 18:27:00 -
[4]
Im favoring the drake atm but ive had good sucess in hurricaine. Drake if you dont worry about speed and love your launchers but hurricanie for speed loving turret junkies. --Signature-- Dont let my name fool you. Forum signature's = 2.5M ISK Website Layout's = 20M ISK Website Layout's + Coding = 50-100M ISK |

DarkElf
Caldari Veto.
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Posted - 2007.03.14 18:29:00 -
[5]
gate camping - drake hands down belt piracy - hurricane small group pvp or solo in general - myrmidon large group - harbinger
DE
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6Bagheera9
Shadows of the Dead Aftermath Alliance
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Posted - 2007.03.14 18:38:00 -
[6]
I love my Hurricane, but I'll have to go with the Myrmidon on this one. The ship has a rediculous number of module slots and both of its bonuses are awesome. I fear this ship is gonna get nerfed.
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Haniblecter Teg
F.R.E.E. Explorer EVE Animal Control
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Posted - 2007.03.14 19:01:00 -
[7]
Edited by: Haniblecter Teg on 14/03/2007 18:58:09 Every single one rules in its own right. I can fly fully t2 both teh myrmidon and hurricane, and I can say they both are a blast.
Drake has also been the talk of the town.
Cant say for the amarr one, but eh.
These tier2 bc's were meant to be HAC killers, in that, they were supposed to be as good, or better, than each races comparable HAC. CCP wanted to do this to drive down demand for HACs.
In those regards, they've done wonderfully. The myrmidon can actually tank better than the Ishtar (from what I've been told) and the hurricane, while not being as quick or doing as much damage, deffinantly looks 1000x times cooler. More damage if you throw 425's on too.
In the end, they all rule. ---------------------------------------- Friends Forever
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slothe
Caldari 0utbreak
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Posted - 2007.03.14 19:14:00 -
[8]
i think i can honestly say that there all good.
makes a change..
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Phelan Lore
Sniggerdly Pandemic Legion
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Posted - 2007.03.14 20:16:00 -
[9]
PvP 1. Hurricane: great for gangs and for solo 2. Harbinger: great for gangs, decent solo 3. Myrmidon: don't bring on gang ops, great for solo 4. Drake: makes good bait, don't use solo -
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Templar Dane
Privateers Privateer Alliance
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Posted - 2007.03.14 20:39:00 -
[10]
Originally by: Phelan Lore
3. Myrmidon: don't bring on gang ops, great for solo
Myrmidon is a good all-rounder. It's great for gangs and solo. For gangs, I might drop the nos and throw some rails up high for a bit more damage, pack the mids full of EW, and leave the heavy drones at home for some sentries. But, nos + heavies + EW might still be better for smallish gangs.
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Spaced Skunk
D00M. Triumvirate.
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Posted - 2007.03.14 20:49:00 -
[11]
Gatecamping in; Low Sec - Drake, can tank sentries 0.0 - Artillery fit Hurricane
PvPing; Solo, all of them APART from Drake are good, myrmidon and hurricane are close to each other being the best overall. Gang, All, there is no best, the best one would be where your skill points fall. Same for fleets although personally I think Harbinger and Hurricane are the best for fleets.
Missioning; Caldari.
Skill at flying; Drake, probably the easiest. Hurricane/Harbinger, probably the hardest.
Most SP intensive; I would say Hurricane, its good at many roles, such as a t1 'Heavy Vagabond, gank'n'tank, long range. Its got some drone bay and missile points. It has 4 meds which when fitted long range can be used for EW, etc etc.
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Pattern Clarc
Queens of the Stone Age
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Posted - 2007.03.14 21:03:00 -
[12]
The myrmidon far outdamages all the other bc's The Cane is faster than most cruisers The drake can stread fighters and inties without giving two ****s The harbinger deals an insane amount of turret damage, and has 4 mids.
There all well rounded if you ask me Sig removed lacks EVE content, email [email protected] if you have any questions - Xorus |

Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.03.14 22:11:00 -
[13]
Edited by: Goumindong on 14/03/2007 22:07:41
Originally by: DarkElf gate camping - drake hands down belt piracy - hurricane small group pvp or solo in general - myrmidon large group - harbinger
DE
Arty Cane > Harbinger in gangs.
by a significant margin.
Originally by: Pattern Clarc The myrmidon far outdamages all the other bc's The Cane is faster than most cruisers The drake can stread fighters and inties without giving two ****s The harbinger deals an insane amount of turret damage, and has 4 mids.
There all well rounded if you ask me
The Cane deals more turret damage than the harbinger, also has 4 mids. ---------------------------------------- Thou Shalt "Pew Pew" |

xenodia
Gallente RONA Corporation RONA Alliance
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Posted - 2007.03.14 22:47:00 -
[14]
Originally by: Spiffy Nickel Edited by: Spiffy Nickel on 14/03/2007 18:18:04 Yes, there is no such thing as "the best" but in terms of the respective categories of "gatecamping" "pvping" "missioning" and "learnability", which tier 2 BC would you say is the best?
Myrmidon
This signature space for rent |

Hank Showbo
Neyi Industries
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Posted - 2007.03.15 09:57:00 -
[15]
Originally by: Goumindong Edited by: Goumindong on 14/03/2007 22:07:41
Originally by: DarkElf gate camping - drake hands down belt piracy - hurricane small group pvp or solo in general - myrmidon large group - harbinger
DE
Arty Cane > Harbinger in gangs.
by a significant margin.
Originally by: Pattern Clarc The myrmidon far outdamages all the other bc's The Cane is faster than most cruisers The drake can stread fighters and inties without giving two ****s The harbinger deals an insane amount of turret damage, and has 4 mids.
There all well rounded if you ask me
The Cane deals more turret damage than the harbinger, also has 4 mids.
Harbinger deals more turret damage, AND is has more drone bay.
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Waagaa Ktlehr
Amarr Body Count Inc. Mercenary Coalition
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Posted - 2007.03.15 10:01:00 -
[16]
I'm liking the insane volley-damage on the Drake.
With decent skills, a Drake with assault launchers does about 7x150 ~ 1k damage a volley to ceptors with bloodclaw lights, great for anti-support work in fleets.
In a ganky setup with 7 Heavy Missile Launchers it has an insane volley damage vs cruisers.
Not everything is about DPS. :) -
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Bellum Eternus
Gallente CRICE Corporation Lotka Volterra
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Posted - 2007.03.15 10:07:00 -
[17]
drake, drake, drake, drake.
nano drake, ubar passive drake, gank drake, etc. etc.
I have a drake that can tank .4 gate guns at about 85% shield. *Passively*. And I don't even have maxed skills yet...
Life Begins at -10!
FIX RECON PROBES |

Kagura Nikon
Minmatar MASS HOMICIDE FREGE Alliance
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Posted - 2007.03.15 10:16:00 -
[18]
Drake and myrmidon are the easier to use by far. Hurricane was on par while on test server prior to the nerf, now its more on par with the tier 1 BCs (everytime I saw a hurricane fighta cyclone it lost or it had to run)
If brute force doesn't solve your problem... you are not using enough |

lyrenna
Caldari
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Posted - 2007.03.15 10:20:00 -
[19]
passive drake for mission and ratting its best. 3xcore defence purger and you got a great tank even with low skill like mines
i want to try a HAM setup soon.
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Riho
Gallente Magnificent Beavers Exquisite Malevolence
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Posted - 2007.03.15 10:20:00 -
[20]
can fly drake and myrmi myself.... BUT.. only tier t2 BC id use is harbinger... but dont have t2 guns so dont use it :(
Great being Gallente... aint it ? ----------------- YARRRR, sig hijack! -HornFrog ----------------- |

Jebba IV
Caldari League of Gentlemen
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Posted - 2007.03.15 10:30:00 -
[21]
Originally by: Kagura Nikon Hurricane was on par while on test server prior to the nerf, now its more on par with the tier 1 BCs (everytime I saw a hurricane fighta cyclone it lost or it had to run)
Put the ***** pipe down. Hurricane Can take on a harby, a myrm, might have trouble breaking tank of a good skilled/setup drake. Its more or less up to pilot skills and setups and experiance in the long run, just like everything else in eve.
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Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.03.15 10:49:00 -
[22]
Originally by: Hank Showbo
Harbinger deals more turret damage, AND is has more drone bay.
Would you like me to show you the math that shows that to be faslse?
Some things to remember
1. AC Cane does more turret damage in pure DPS than Pulse harbinger. AC cane may also vary damage types
2. High Alpha front loads damage. This frontloaded damage creates a damage buffer that must be overcome for every ship you target.
3. An Arty Cane can fit a full rack of 720 II artillery and still field either an AB + MARII, MWD, or gang mod with reasonably skills[AWU 1 or 2]. A Harbinger can fit an afterburner once it has AWU 3 and anything more requires an RCU. ---------------------------------------- Thou Shalt "Pew Pew" |

Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.03.15 10:54:00 -
[23]
Originally by: Waagaa Ktlehr I'm liking the insane volley-damage on the Drake.
With decent skills, a Drake with assault launchers does about 7x150 ~ 1k damage a volley to ceptors with bloodclaw lights, great for anti-support work in fleets.
In a ganky setup with 7 Heavy Missile Launchers it has an insane volley damage vs cruisers.
Not everything is about DPS. :)
High Volley damage frontloads DPS, making you do more DPS in the first few volleys against any specific target than what it looks like you have.
So it really is still about DPS :) ---------------------------------------- Thou Shalt "Pew Pew" |

LUKEC
Destructive Influence Band of Brothers
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Posted - 2007.03.15 11:46:00 -
[24]
They are too good compared to bs, especially when you start nanofad fits on them. -------- ..... |

Hank Showbo
Neyi Industries
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Posted - 2007.03.15 11:51:00 -
[25]
Originally by: Goumindong
Originally by: Hank Showbo
Harbinger deals more turret damage, AND is has more drone bay.
Would you like me to show you the math that shows that to be faslse?
Some things to remember
1. AC Cane does more turret damage in pure DPS than Pulse harbinger. AC cane may also vary damage types
2. High Alpha front loads damage. This frontloaded damage creates a damage buffer that must be overcome for every ship you target.
3. An Arty Cane can fit a full rack of 720 II artillery and still field either an AB + MARII, MWD, or gang mod with reasonably skills[AWU 1 or 2]. A Harbinger can fit an afterburner once it has AWU 3 and anything more requires an RCU.
Base DPS on Harbinger fit for beams OR pulse > Hurricane with same relative skills with beams compared to artillery and pulse compared to autocannons respectively.
Pulse have a medium range ability, autocannons also have this but its falloff rather than optimal. Beams have a slightly better optimal, bad falloff but quite a bit more dps and tracking over artillery.
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Kagura Nikon
Minmatar MASS HOMICIDE FREGE Alliance
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Posted - 2007.03.15 13:30:00 -
[26]
Originally by: Jebba IV
Originally by: Kagura Nikon Hurricane was on par while on test server prior to the nerf, now its more on par with the tier 1 BCs (everytime I saw a hurricane fighta cyclone it lost or it had to run)
Put the ***** pipe down. Hurricane Can take on a harby, a myrm, might have trouble breaking tank of a good skilled/setup drake. Its more or less up to pilot skills and setups and experiance in the long run, just like everything else in eve.
lol its the simple truth. A Cyclone engaging a Hurricane will put 3 Nos on him Far far outtank him and eventually kill the hurricane once it is out of cap (while the Cycloencan keep its more powerfull tank running 23/7)
The hurri can take on a harby true. But myrmidon is a very hard fight. Myrmidon will most likely NOS the HUrricane down to oblivion. Out tanking him due to its bonus and slowly eating him with medium drones.
Each BC get abonus to be the best on its area, except the hurricasne that get 2 damage bonus but even so its not the highest damage on them. This is plain wwrong. Myrmydon need less turrets and the drake has a too powerfull tank for a ship that size (maybe reducing a bit of its Shied HP would balance it)
If brute force doesn't solve your problem... you are not using enough |

Borasao
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Posted - 2007.03.15 13:49:00 -
[27]
Quote: lol its the simple truth. A Cyclone engaging a Hurricane will put 3 Nos on him Far far outtank him and eventually kill the hurricane once it is out of cap (while the Cycloencan keep its more powerfull tank running 23/7)
Is this true for 1-on-1 or in gangs only? 1-on-1 you'd have to fit a warp scrambler/disruptor at the minimum and maybe a webber, too. I'm curious because I've been thinking about skilling up some Minmatar ships to get at the Hurricane.
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Pinky Denmark
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Posted - 2007.03.15 13:57:00 -
[28]
Perhaps there is no "best ship", but there IS a best tier 2 BC... And that is the Myrmidon... other tier 2 bc's can kill a myrmidon 1 vs 1 yes, but the Myrmidon is still overpowered vs anything else.
For missions I'd still take a Drake though...
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Kagura Nikon
Minmatar MASS HOMICIDE FREGE Alliance
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Posted - 2007.03.15 14:16:00 -
[29]
Originally by: Borasao
Quote: lol its the simple truth. A Cyclone engaging a Hurricane will put 3 Nos on him Far far outtank him and eventually kill the hurricane once it is out of cap (while the Cycloencan keep its more powerfull tank running 23/7)
Is this true for 1-on-1 or in gangs only? 1-on-1 you'd have to fit a warp scrambler/disruptor at the minimum and maybe a webber, too. I'm curious because I've been thinking about skilling up some Minmatar ships to get at the Hurricane.
I've never ever been into a 1v1 fight in this game. 1v1 are fair fights and nothing is rarest in this game than fairness.
If brute force doesn't solve your problem... you are not using enough |

kill0rbunny
Chimera Chaos Squadron
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Posted - 2007.03.15 14:25:00 -
[30]
Only fly Myrmidon and Drake. Drake does great at gatecamps because of it's great passive tank and the lack of tracking and optimal range issues on the launchers.
Myrm sucks for lowsec gate camps, cause your drones are instapopped, but is pretty nice for belt piracy or 0.0 pvp.
Killboard
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