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Khan Tzestu
Space Herpies Command
7
|
Posted - 2016.09.01 05:05:13 -
[1] - Quote
Tbh if don't like the code, but I also don't like people that complain without action. They prey on the weak and as long as you come across as weak you will forever be a target in this game. If you don't like them then there's only one solution and that's to fight. Not crying on forums or other outlets. Not waiting for ccp to make it better for you. Shooting them on sight will. Forming hunting parties will. Stopping the isk rush that has lead to this. If making isk and isk only is your game plan then get ganked but no crying over it. Pay for protection if you can't fight. Stop trying for max profits especially if you're one of those 6 alt miners that makes more than enough already. My point is very clear, it's time to fight. The time for waiting for someone else to do it for you is over. Take the fight to them, or be their you know what for the rest of your eve life. |

The Butthole Licker
University of Caille Gallente Federation
43
|
Posted - 2016.09.01 05:16:49 -
[2] - Quote
Khan Tzestu wrote:Tbh if don't like the code, but I also don't like people that complain without action. They prey on the weak and as long as you come across as weak you will forever be a target in this game. If you don't like them then there's only one solution and that's to fight. Not crying on forums or other outlets. Not waiting for ccp to make it better for you. Shooting them on sight will. Forming hunting parties will. Stopping the isk rush that has lead to this. If making isk and isk only is your game plan then get ganked but no crying over it. Pay for protection if you can't fight. Stop trying for max profits especially if you're one of those 6 alt miners that makes more than enough already. My point is very clear, it's time to fight. The time for waiting for someone else to do it for you is over. Take the fight to them, or be their you know what for the rest of your eve life.
The problem is they only undock in throw away gank ships and are protected by current game mechanics from significant loss. At best players can disrupt them, but it isn't all that fun chasing guys around in throw away ships. Players want to deal damage to them, not disrupt their ops. Until there are mechanics in place that would make it possible for players to cripple code, no one is going to waste their eve time
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Caco De'mon
The Conference Elite CODE.
78
|
Posted - 2016.09.01 05:31:57 -
[3] - Quote
The Butthole Licker wrote:Until there are mechanics in place that would make it possible for players to cripple code
There is a mechanism already in place to cripple us. It's called "Follow the Code".
Seriously. If miners used the correct ship types, fitted them for survivability (not profit), and actually paid attention to their surroundings (situational awareness) then we'd be out of business.
We give all the info out freely yet very few actually use....that is the reality.
Quote:no one is going to waste their eve time Yet we post here that miners need to watch Overview, local and keep tabs on DotLan action in their area, all we hear is "that's too hard" or "this isn't WS" or "I just want to relax".
CODE is not the problem....
*"See now that I, even I, am he, and there is no god with me: I kill, and I make alive; I wound, and I heal: neither is there any that can deliver out of my hand."
|

The Butthole Licker
University of Caille Gallente Federation
43
|
Posted - 2016.09.01 05:41:33 -
[4] - Quote
Caco De'mon wrote:The Butthole Licker wrote:Until there are mechanics in place that would make it possible for players to cripple code There is a mechanism already in place to cripple us. It's called "Follow the Code". Seriously. If miners used the correct ship types, fitted them for survivability (not profit), and actually paid attention to their surroundings (situational awareness) then we'd be out of business. We give all the info out freely yet very few actually use....that is the reality. Quote:no one is going to waste their eve time Yet we post here that miners need to watch Overview, local and keep tabs on DotLan action in their area, all we hear is "that's too hard" or "this isn't WS" or "I just want to relax". In the end, most miners are not going to waste their time by ACTUALLY paying attention to what's around them...most are alt-tab'ed or AFK and just harvesting ISK... CODE is not the problem....
Mechanics are in place to disrupt your ops, you guys hide behind npc stations and undock in throw away gank ships. There are no mechanics in place to cripple you guys, your assets are not at risk.
Perhaps you guys should bring your role play to th next level and stage gank ops out of code owned citadels in high sec and not untouchable npc stations that way the miners can attack your assets and not just throw away gank ships. Oh wait, you guy know your play style is over powered and don't want to be at risk, and that's why y'all never will.
Y'all destroy hundreds of billions in assets weekly, at the risk of throw away gank ships. Unbalanced over powered gameplay. |

Soel Reit
Dambusters 617 Sq
200
|
Posted - 2016.09.01 05:51:18 -
[5] - Quote
ehi... cmon... let the kids (code) play and have fun...  they are the best joke of new eden (second is goons, oh wait they are the same  )
clearly is a broken game mechanics that sooner or later will change... until then just move into null and mine there  |

Reinhardt Kreiss
34
|
Posted - 2016.09.01 05:56:46 -
[6] - Quote
I'm not a fan of CODE as to me they're a bunch of carebears hiding behind faceless alts to shoot people who don't shoot back. Not all of them, obviously, but many are. At the same time most miners are a bunch of uninformed zombies who never put 1 second of time and effort into understanding some of the basics of the game and who are allergic to effort when it comes to ensuring their safety.
Most other play styles have to put in active effort to not mess up. A mission ship can't only focus on dps, it also has to focus on tank and put in effort to optimise his gameplay. A PVPer can't only focus on dps, he also has to learn how to not die. A station trader can't only focus on getting more revenue, he also has to make sure he doesn't mess up and end up with goods that just won't sell. But somehow miners feel that they don't have to put in any effort to avoid trouble or lost yield, they should be able to be brain dead, be in a system preferably 1-5 jumps from a trade hub, sit in a belt and suck on some rock using a maximum yield fit.
CODE takes care of the AFKs and the people who could/should know better on how not to become a target. It's the AFKs who drive the ore prices down simply because they haven't invested much at all, taking care of the zombies means that active miners who DO put in effort are actually helped by this.
You want to be part of the sandbox, you better put in the brain effort to avoid becoming a victim. |

Caco De'mon
The Conference Elite CODE.
78
|
Posted - 2016.09.01 06:07:07 -
[7] - Quote
The Butthole Licker wrote:Mechanics are in place to disrupt your ops, but you guys hide behind npc stations and undock only in throw away gank ships. There are no mechanics in place to cripple you guys, your assets are not at risk.
Perhaps you guys should bring your role play to th next level and stage gank ops out of code owned citadels in high sec and not untouchable npc stations that way the miners can attack your assets and not just throw away gank ships. Oh wait, you guy know your play style is over powered and don't want to be at risk, and that's why y'all never will.
Y'all destroy hundreds of billions in assets weekly, at the risk of throw away gank ships. Unbalanced over powered gameplay.
So if our ops can be disrupted by simply playing the game....Oh wait, that's really not what you are after as you DON'T want miners to actually have to man their KBs...
We all live in HS and are -10...there is no point in not using "throw-aways"...this is what we do and have been doing it for over 4 years. Over that time it's just gotten easier for miners YET here you are, still blaming us.
Homeowner: "Officer, my house was robbed yet again!" Cop: "Well sir, was your door locked?" Homeowner: "No. Getting my keys out all the time is tedious so I just leave it unlocked" Cop: "I have a suggestion...." Homeowner: "Anything as long as I don't have to do a thing."
*"See now that I, even I, am he, and there is no god with me: I kill, and I make alive; I wound, and I heal: neither is there any that can deliver out of my hand."
|

Caco De'mon
The Conference Elite CODE.
78
|
Posted - 2016.09.01 06:07:55 -
[8] - Quote
Soel Reit wrote:clearly is a broken game mechanics that sooner or later will change.
Name the broken mechanic....
*"See now that I, even I, am he, and there is no god with me: I kill, and I make alive; I wound, and I heal: neither is there any that can deliver out of my hand."
|

The Butthole Licker
University of Caille Gallente Federation
43
|
Posted - 2016.09.01 06:12:49 -
[9] - Quote
Caco De'mon wrote:The Butthole Licker wrote:Mechanics are in place to disrupt your ops, but you guys hide behind npc stations and undock only in throw away gank ships. There are no mechanics in place to cripple you guys, your assets are not at risk.
Perhaps you guys should bring your role play to th next level and stage gank ops out of code owned citadels in high sec and not untouchable npc stations that way the miners can attack your assets and not just throw away gank ships. Oh wait, you guy know your play style is over powered and don't want to be at risk, and that's why y'all never will.
Y'all destroy hundreds of billions in assets weekly, at the risk of throw away gank ships. Unbalanced over powered gameplay. So if our ops can be disrupted by simply playing the game....Oh wait, that's really not what you are after as you DON'T want miners to actually have to man their KBs... We all live in HS and are -10...there is no point in not using "throw-aways"...this is what we do and have been doing it for over 4 years. Over that time it's just gotten easier for miners YET here you are, still blaming us. Homeowner: "Officer, my house was robbed yet again!" Cop: "Well sir, was your door locked?" Homeowner: "No. Getting my keys out all the time is tedious so I just leave it unlocked" Cop: "I have a suggestion...." Homeowner: "Anything as long as I don't have to do a thing."
I don't want to disrupt code, I want to destroy code assets
Why not do it out of citadels under the code banner? Because you guys are not willin to put an asset at risk. Yet y'all destroy hundreds of billions in assets every week.
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Solecist Project
32764
|
Posted - 2016.09.01 06:17:52 -
[10] - Quote
Cocoa deamon, you really have a weird fixation... and denying that would be futile.
This thread is silly, but the OP isn't wrong.
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
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Caco De'mon
The Conference Elite CODE.
78
|
Posted - 2016.09.01 06:19:07 -
[11] - Quote
The Butthole Licker wrote:I don't want to disrupt code, I want to destroy code assets
Why not stage out of citadels under the code banner? Because you guys are not willin to put an asset at risk. Yet y'all destroy hundreds of billions in assets every week.
In fact I want suicide banking to be easier not harder, however the player base should be able to retaliate against those who destroy their assets
Well we don't have or need assets...we're akin to guerrilla warfare and that's very hard to combat. Wishing we had bases and used different ships and behaved differently would mean we would fundamental not be the same organization. If we weren't the same organization then really, you wouldn't even care...
If miners/haulers were perfect to counter us (ie, fundamentally operate differently) then we wouldn't really care about them and cease to be...
Catch-22 I believe..no?
You're trying to fit a round peg in a square hole. I know what you are saying but it will never work. The only counter to an entity like us is defense. intelligence, situational awareness and cooperation.
*"See now that I, even I, am he, and there is no god with me: I kill, and I make alive; I wound, and I heal: neither is there any that can deliver out of my hand."
|

Caco De'mon
The Conference Elite CODE.
78
|
Posted - 2016.09.01 06:20:45 -
[12] - Quote
Solecist Project wrote:Cocoa deamon, you really have a weird fixation...
Which is....
*"See now that I, even I, am he, and there is no god with me: I kill, and I make alive; I wound, and I heal: neither is there any that can deliver out of my hand."
|

The Butthole Licker
University of Caille Gallente Federation
43
|
Posted - 2016.09.01 06:27:08 -
[13] - Quote
Caco De'mon wrote:The Butthole Licker wrote:I don't want to disrupt code, I want to destroy code assets
Why not stage out of citadels under the code banner? Because you guys are not willin to put an asset at risk. Yet y'all destroy hundreds of billions in assets every week.
In fact I want suicide banking to be easier not harder, however the player base should be able to retaliate against those who destroy their assets Well we don't have or need assets...we're akin to guerrilla warfare and that's very hard to combat. Wishing we had bases and used different ships and behaved differently would mean we would fundamental not be the same organization. If we weren't the same organization then really, you wouldn't even care... If miners/haulers were perfect to counter us (ie, fundamentally operate differently) then we wouldn't really care about them and cease to be... Catch-22 I believe..no? You're trying to fit a round peg in a square hole. I know what you are saying but it will never work. The only counter to an entity like us is defense. intelligence, situational awareness and cooperation.
You are admitting your play style is over powered, thank you for agreeing my with me.
One thing is for certain, if the mechanics ever changed that would allow players to effectively retaliate against code, its demise would be swift. |

Solecist Project
32765
|
Posted - 2016.09.01 06:27:41 -
[14] - Quote
Caco De'mon wrote:Solecist Project wrote:Cocoa deamon, you really have a weird fixation... Which is.... HAHAHAHAHAHAHAHY that was a good one! Well, it would be, if you had even a slight hint of self awareness about it ...
You'll figure it out eventually...
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
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Solecist Project
32765
|
Posted - 2016.09.01 06:30:46 -
[15] - Quote
The Butthole Licker wrote:Caco De'mon wrote:The Butthole Licker wrote:I don't want to disrupt code, I want to destroy code assets
Why not stage out of citadels under the code banner? Because you guys are not willin to put an asset at risk. Yet y'all destroy hundreds of billions in assets every week.
In fact I want suicide banking to be easier not harder, however the player base should be able to retaliate against those who destroy their assets Well we don't have or need assets...we're akin to guerrilla warfare and that's very hard to combat. Wishing we had bases and used different ships and behaved differently would mean we would fundamental not be the same organization. If we weren't the same organization then really, you wouldn't even care... If miners/haulers were perfect to counter us (ie, fundamentally operate differently) then we wouldn't really care about them and cease to be... Catch-22 I believe..no? You're trying to fit a round peg in a square hole. I know what you are saying but it will never work. The only counter to an entity like us is defense. intelligence, situational awareness and cooperation. You are admitting your play style is over powered, thank you for agreement my with me. This play style bullshit needs to stop, it's a non-argument built on nonsense.
Anyhow, he's hilariously insecure. ^_^ and dude, your name...
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
|

The Butthole Licker
University of Caille Gallente Federation
43
|
Posted - 2016.09.01 06:33:24 -
[16] - Quote
Solecist Project wrote:The Butthole Licker wrote:Caco De'mon wrote:The Butthole Licker wrote:I don't want to disrupt code, I want to destroy code assets
Why not stage out of citadels under the code banner? Because you guys are not willin to put an asset at risk. Yet y'all destroy hundreds of billions in assets every week.
In fact I want suicide banking to be easier not harder, however the player base should be able to retaliate against those who destroy their assets Well we don't have or need assets...we're akin to guerrilla warfare and that's very hard to combat. Wishing we had bases and used different ships and behaved differently would mean we would fundamental not be the same organization. If we weren't the same organization then really, you wouldn't even care... If miners/haulers were perfect to counter us (ie, fundamentally operate differently) then we wouldn't really care about them and cease to be... Catch-22 I believe..no? You're trying to fit a round peg in a square hole. I know what you are saying but it will never work. The only counter to an entity like us is defense. intelligence, situational awareness and cooperation. You are admitting your play style is over powered, thank you for agreement my with me. This play style bullshit needs to stop, it's a non-argument built on nonsense. Anyhow, he's hilariously insecure. ^_^ And your name will soon be history.
Silly code sympathizers |

Solecist Project
32765
|
Posted - 2016.09.01 06:36:26 -
[17] - Quote
And you need to learn to comprehend ... ... and not just crap out the first thing that comes to your mind.
anyhow, anyone taking you seriously - like him lol - ... i mean... your name!
Absolute quality person behind it.
No doubt about it. ^_^
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
|

The Butthole Licker
University of Caille Gallente Federation
43
|
Posted - 2016.09.01 06:39:21 -
[18] - Quote
Solecist Project wrote:And you need to learn to comprehend ... ... and not just crap out the first thing that comes to your mind.
anyhow, anyone taking you seriously - like him lol - ... i mean... your name!
Absolute quality person behind it.
No doubt about it. ^_^
Can you come up with a better more detailed argument, thank you |

Soel Reit
Dambusters 617 Sq
201
|
Posted - 2016.09.01 06:40:33 -
[19] - Quote
Solecist Project wrote:Absolute quality person behind it. don't judge a person from its appearance... or else i'm doomed  and do you  |

Shae Tadaruwa
Science and Trade Institute Caldari State
940
|
Posted - 2016.09.01 06:53:50 -
[20] - Quote
The Butthole Licker wrote:...that way the miners can attack your assets ... Hahahahahahahahahahahahahahahahahahahahahaha
...breath
Hahahahahahahahahahahahahahahahahahahahahahahahahahahahaha
repeat(100)
Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."
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TheVirus32
Trois Etoiles The Volition Cult
19
|
Posted - 2016.09.01 07:06:46 -
[21] - Quote
To all of you that ask for miners to be a 100% focused on local (newbies are supposed to be the american NSA now apparently), or even d-scan every two seconds (lulz!) -
Have you ever checked how much they make per hour? 20ish mils without boost ? And no, far from all of them multibox from what I've seen.
I never mine so I have no real beef in it, but most of you guys either rat in carriers @ ~200m/h or in WHs @ 300+m/h or just plex your way to pewpew..
I find it very condescending to A) expect them to be so aware of local that they'd need to glue their eyelids open for an activity with such low rewards (hell, semi-AFK VNI makes more). B) Expect them to have so much extra cash that they can afford to fight back against ghosts, AKA an enemy that is nothing more than a disposable alt flying cheap as f disposable destroyers, only connected when a target is already acquired.
Sure, null fixes a lot of these problems, but HS miners are players too.
I'll stop thinking of ganking as a problem when CCP will implement real ways to retaliate against catalyst alts (ex: banning -5s and less from HS stations -leads to-> citadels = can be destroyed). Wardecs are another issue, the mechanics seriously need a rework and many good ideas have already been posted in other threads (like a hub that you can destroy / hack to shorten or cancel the wardec - it would encourage fleets of industrialists to fight their way to freedom). |

The Butthole Licker
University of Caille Gallente Federation
43
|
Posted - 2016.09.01 07:12:53 -
[22] - Quote
Shae Tadaruwa wrote:The Butthole Licker wrote:...that way the miners can attack your assets ... Hahahahahahahahahahahahahahahahahahahahahaha ...breath Hahahahahahahahahahahahahahahahahahahahahahahahahahahahaha repeat(100)
When retaliation gets a buff, if it ever does, the "carebears" will get the last laugh, the demise of code will be swift |

Solecist Project
32766
|
Posted - 2016.09.01 07:14:29 -
[23] - Quote
TheVirus32 wrote:To all of you that ask for miners to be a 100% focused on local (newbies are supposed to be the american NSA now apparently), or even d-scan every two seconds (lulz!) -
Have you ever checked how much they make per hour? 20ish mils without boost ? And no, far from all of them multibox from what I've seen.
I never mine so I have no real beef in it, but most of you guys either rat in carriers @ ~200m/h or in WHs @ 300+m/h or just plex your way to pewpew..
I find it very condescending to A) expect them to be so aware of local that they'd need to glue their eyelids open for an activity with such low rewards (hell, semi-AFK VNI makes more). B) Expect them to have so much extra cash that they can afford to fight back against ghosts, AKA an enemy that is nothing more than a disposable alt flying cheap as f disposable destroyers, only connected when a target is already acquired.
Sure, null fixes a lot of these problems, but HS miners are players too.
I'll stop thinking of ganking as a problem when CCP will implement real ways to retaliate against catalyst alts (ex: banning -5s and less from HS stations -leads to-> citadels = can be destroyed). Wardecs are another issue, the mechanics seriously need a rework and many good ideas have already been posted in other threads (like a hub that you can destroy / hack to shorten or cancel the wardec - it would encourage fleets of industrialists to fight their way to freedom). Your non-arguments are irrelevant and countered with a single line: It's not condescending at all, you just delusionally think too high of yourself. No one forces you to mine and we expect the same from you as from everyone else.
it is damn easy to mine safely even in full yield setups ... ... with half an eye on the overview ... ... and we all absolutely CAN expect people not to be afk!
Being afk is not gameplay!
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
|

The Butthole Licker
University of Caille Gallente Federation
43
|
Posted - 2016.09.01 07:16:59 -
[24] - Quote
Solecist Project wrote:TheVirus32 wrote:To all of you that ask for miners to be a 100% focused on local (newbies are supposed to be the american NSA now apparently), or even d-scan every two seconds (lulz!) -
Have you ever checked how much they make per hour? 20ish mils without boost ? And no, far from all of them multibox from what I've seen.
I never mine so I have no real beef in it, but most of you guys either rat in carriers @ ~200m/h or in WHs @ 300+m/h or just plex your way to pewpew..
I find it very condescending to A) expect them to be so aware of local that they'd need to glue their eyelids open for an activity with such low rewards (hell, semi-AFK VNI makes more). B) Expect them to have so much extra cash that they can afford to fight back against ghosts, AKA an enemy that is nothing more than a disposable alt flying cheap as f disposable destroyers, only connected when a target is already acquired.
Sure, null fixes a lot of these problems, but HS miners are players too.
I'll stop thinking of ganking as a problem when CCP will implement real ways to retaliate against catalyst alts (ex: banning -5s and less from HS stations -leads to-> citadels = can be destroyed). Wardecs are another issue, the mechanics seriously need a rework and many good ideas have already been posted in other threads (like a hub that you can destroy / hack to shorten or cancel the wardec - it would encourage fleets of industrialists to fight their way to freedom). Your non-arguments are irrelevant and countered with a single line: It's not condescending at all, you just delusionally think too high of yourself. No one forces you to mine and we expect the same from you as from everyone else. it is damn easy to mine safely even in full yield setups ... ... with half an eye on the overview ... ... and we all absolutely CAN expect people not to be afk! Being afk is not gameplay!
Code alt spotted lol |

Solecist Project
32766
|
Posted - 2016.09.01 07:19:22 -
[25] - Quote
You're clearly an intellectual.
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
|

Salah ad-Din al-Jawahiri
New Order Logistics CODE.
509
|
Posted - 2016.09.01 07:20:56 -
[26] - Quote
Solecist Project wrote: Your non-arguments are irrelevant and countered with a single line: It's not condescending at all, you just delusionally think too high of yourself. No one forces you to mine and we expect the same from you as from everyone else.
it is damn easy to mine safely even in full yield setups ... ... with half an eye on the overview ... ... and we all absolutely CAN expect people not to be afk!
Being afk is not gameplay!
But... without us (AFK) miners you'd have no ships! |

Lemuel Noud
Societas Imperialis Sceptri Coronaeque
1
|
Posted - 2016.09.01 07:21:36 -
[27] - Quote
Like all things mining is a risky business and I believe if your dumb enough to leave your ship to go read a book and come back to a frozen corpse then that's the price you pay. I mine and have lost ships due to my own negligence not because some nasty pilot blew my ass off. That's right, you heard it right, negligence..if you left your ship in a PvP battle or half way through a mission you would be called an idiot but somehow leaving a mining barge or an exhumer unattended is somebody else's fault. Grow a pair. If in Rl I left my car parked in a housing project I wouldn't expect to go back to much more than a chassis. Profit and loss is what it's all about. You can earn the price of mining ship quickly if your a decent Miner so the only loss really is to the ego. I sort of admire the serious low and 0.0 sec gankers, I ******* hate losing a ship but essentially we are on the same page. If I'm vigilant he or she has no target and flies on, if I'm not then they have whatever loot and drones are left. I aint paying for no licence though. |

Mara Pahrdi
The Order of Anoyia
1188
|
Posted - 2016.09.01 07:26:36 -
[28] - Quote
The Butthole Licker wrote: Thanks for the laugh!
Remove insurance.
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March rabbit
Mosquito Squadron The-Culture
1884
|
Posted - 2016.09.01 08:59:24 -
[29] - Quote
Caco De'mon wrote:The Butthole Licker wrote:I don't want to disrupt code, I want to destroy code assets
Why not stage out of citadels under the code banner? Because you guys are not willin to put an asset at risk. Yet y'all destroy hundreds of billions in assets every week.
In fact I want suicide banking to be easier not harder, however the player base should be able to retaliate against those who destroy their assets Well we don't have or need assets...we're akin to guerrilla warfare and that's very hard to combat. 'Guerrilla warfare' is used when you cannot beat your opponent directly. Doing it in a game.... Man, that's why noone takes CODE seriously
The Mittani: "the inappropriate drunked joke"
|

Khan Tzestu
Space Herpies Command
8
|
Posted - 2016.09.01 09:18:47 -
[30] - Quote
And this is why us miners and Indies get no respect. It's known that miners won't fight back so why not. Seriously where's the danger. Instead of flying around looking for them there's to many that want to just mine. Is mining that much more fun than taking shots back at someone? Is it better to just take it and hope for help from ccp? I think not, I think it's much better to at least show you got a pair.
I'm not sure if yall realize it or not, but miners and builders can control all if united. Maybe isk is the only thing some care about. Let me ask you this, what good is isk if you don't have fun with it. Is it going to buy you a house? Put kids through college? Use it to gain respect.
It's not just code, but pirates in lowsec also. These guys do hold citadels and can be hurt. Imagine if miners put max isk bs aside and organized properly. Low sec ore, ice, pi and the most important part of this. Respect. But you have to split it with your protection. And until there's a real effort to keep your area safe then who would want to help?
All I'm saying is to take a stand or dont. But if you did nothing towards solving the issue then don't cry when you get ganked. You want code and other gankers gone then stand up and take your pride back. It's a game, you won't die in real life. You never know you might just like it a little. |
|

Serene Repose
2831
|
Posted - 2016.09.01 09:30:32 -
[31] - Quote
The powers that be either:
a.) Find it amusing like the kid who pulls the wings off flies and chuckles to himself.
or
b.) Have so low an opinion of us as people would allow such a despicable practice into their game thinking "people like [us] deserve this treatment."
Their new, low caste [*chuckles to herself*] will be red meat to this. Watch how that works out with regard to -
NEW PLAYER RETENTION
(FYI - In rookie chat, telling the n00bs about CODE is "discussing internal politics and not allowed".)
Success has a thousand fathers. Failure is always an orphan.
We must accommodate the idiocracy.
|

Solecist Project
32770
|
Posted - 2016.09.01 10:19:25 -
[32] - Quote
March rabbit wrote:Caco De'mon wrote:The Butthole Licker wrote:I don't want to disrupt code, I want to destroy code assets
Why not stage out of citadels under the code banner? Because you guys are not willin to put an asset at risk. Yet y'all destroy hundreds of billions in assets every week.
In fact I want suicide banking to be easier not harder, however the player base should be able to retaliate against those who destroy their assets Well we don't have or need assets...we're akin to guerrilla warfare and that's very hard to combat. 'Guerrilla warfare' is used when you cannot beat your opponent directly. Doing it in a game.... Man, that's why noone takes CODE seriously  In my head now I see vietnamese people hiding in their houses ... ... while having disposable meatshields scouting for their targets ... ... so they then run out of the house, strike for 20 seconds and then run back again.
Yeah, no ... laughable.
The sad part is that they're all completely immune to advise. Their bloated egos from their imaginary power just makes it impossible.
It's hilarious how uncoordinated their public efforts are ... ... and it really saddens me seeing them like this.
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
|

Shae Tadaruwa
Science and Trade Institute Caldari State
941
|
Posted - 2016.09.01 10:19:46 -
[33] - Quote
Serene Repose wrote: b.) Have so low an opinion of us as people would allow such a despicable practice into their game thinking "people like [us] deserve this treatment."
Well, CCP may be full of sadists, but you'd have to be a masochist to put up with it in that case.
It's not like anyone is forced to play if they feel they are subjected to despicable practices.
Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."
|

Elenahina
agony unleashed Agony Empire
1111
|
Posted - 2016.09.01 10:39:57 -
[34] - Quote
The Butthole Licker wrote:
When retaliation gets a buff, if it ever does, the "carebears" will get the last laugh, the demise of code will be swift
Ok, seriously. Let's be honest - if the "Carebears" were going to retaliate, they'd have done it by now. This isn't new - CODE has been around for what - two-ish years? Retaliation doesn't need a buff - most of CODE are already so low in sec status you can shoot them on sight - you don't even need to wait for them to shoot first.
I get it, I mean I do - highsec mining literally is the single most boring way to make ISK in this game. And some people really do want to do it just to relax and read a book while they turn big rocks into little rocks and little rocks into gravel.
And some people really just want to blow up your gravel munching ships. So why is your playstyle more valid than theirs?
Code comes into system - dock up, switch ships, pew pew pew. Gankalysts have a tank so thin you can see through it. Or take a lesson from the Goons - if you make the enemy's playtime unfun, he will stop playing (or at least stop trying to play with you). So when you see CODE running around, you put away any asset that looks gankable and you meet them in combat ships and take away their fun.
It isn't hard, but it does require you to be slightly more active than the average potato. Of course, that may be the problem.
Eve is like an addiction; you can't quit it until it quits you.
Also, iderno
|

Chopper Rollins
Brutor Tribe Minmatar Republic
1527
|
Posted - 2016.09.01 11:17:29 -
[35] - Quote
I'm that guy that floats into every one of these threads and says-
Get out of hisec.
Simple, you can shoot anyone who looks at you funny, the rocks are better. If hisec griefers kept picking on rookies too much they'd be dealt with by some sort of game change like Fizzle sov. Please stop taking them at all seriously, if you fight them you're diving into the muddy little ditch they live in. Leave em to it and move to null. Like, in the next few weeks.
Goggles. Making me look good. Making you look good.
|

Solecist Project
32772
|
Posted - 2016.09.01 11:19:44 -
[36] - Quote
Chopper Rollins wrote:I'm that guy that floats into every one of these threads and says-
Get out of hisec.
Simple, you can shoot anyone who looks at you funny, the rocks are better. If hisec griefers kept picking on rookies too much they'd be dealt with by some sort of game change like Fizzle sov. Please stop taking them at all seriously, if you fight them you're diving into the muddy little ditch they live in. Leave em to it and move to null. Like, in the next few weeks.
I like that you're not wrong ... ... but you overly exaggerate the rookie griefing.
The real griefers are fhose who tell noobs not to go to lowsec and instead run missions and mine.
Like the willing pet slaves of big brother that they are.
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
|

Bumblefck
Kerensky Initiatives
12919
|
Posted - 2016.09.01 11:44:47 -
[37] - Quote
Khan Tzestu wrote:. My point is very clear
If you'd been introduced to paragraphs, it would've been even clearer 
Perfection is a dish best served like wasabi .
Bumble's Space Log
|

Elinarien
Center for Advanced Studies Gallente Federation
59
|
Posted - 2016.09.01 12:11:41 -
[38] - Quote
Solecist Project wrote:Chopper Rollins wrote:I'm that guy that floats into every one of these threads and says-
Get out of hisec.
Simple, you can shoot anyone who looks at you funny, the rocks are better. If hisec griefers kept picking on rookies too much they'd be dealt with by some sort of game change like Fizzle sov. Please stop taking them at all seriously, if you fight them you're diving into the muddy little ditch they live in. Leave em to it and move to null. Like, in the next few weeks.
I like that you're not wrong ... ... but you overly exaggerate the rookie griefing. The real griefers are fhose who tell noobs not to go to lowsec and instead run missions and mine. Like the willing pet slaves of big brother that they are.
I fully agree. CODE's impact on the game is over-exaggerated and it's certainly not hard to find space where the kills per 24 hours normally just flatline. Indeed I can't remember the last time I came across a gate camp in low sec - Old Man Star perhaps but that's nothing unusual. In the neck of the woods where my alts do their PI, the runs into low sec are uneventful to the point where I look forward to someone popping up on grid.
That all being said, if CODE can keep space clean of the hordes of untanked Ventures then those of us who mine in tank-fitted Procs & Skiffs will be just fine and the belts untouched by others. |

Solecist Project
32772
|
Posted - 2016.09.01 12:28:58 -
[39] - Quote
Ah well, now it's here to rot.
vOv
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
|

Caco De'mon
The Conference Elite CODE.
81
|
Posted - 2016.09.01 13:29:13 -
[40] - Quote
The Butthole Licker wrote:You are admitting your play style is over powered, thank you for agreeing my with me.
One thing is for certain, if the mechanics ever changed that would allow players to effectively retaliate against code, its demise would be swift.
No, I'm using common sense and knowledge of real warfare when saying there are parallels top guerrilla warfare. I actually don't say "over-powered" as that's you just tossing that in and not even explaining how/why...
As for "the mechanics"....WHAT mechanics!?!?! You don't even know how to "fix" it...
*"See now that I, even I, am he, and there is no god with me: I kill, and I make alive; I wound, and I heal: neither is there any that can deliver out of my hand."
|
|

Caco De'mon
The Conference Elite CODE.
81
|
Posted - 2016.09.01 13:30:28 -
[41] - Quote
Solecist Project wrote:This play style bullshit needs to stop, it's a non-argument built on nonsense.
Anyhow, he's hilariously insecure. ^_^ and dude, your name...
Ok forum warrior...fight on snowflake.....
*"See now that I, even I, am he, and there is no god with me: I kill, and I make alive; I wound, and I heal: neither is there any that can deliver out of my hand."
|

Caco De'mon
The Conference Elite CODE.
81
|
Posted - 2016.09.01 13:32:29 -
[42] - Quote
The Butthole Licker wrote:Silly code sympathizers
The argument is just, hundreds of billions destroyed weekly, and there is no risk of retaliation
No, hundreds of billions destroyed weekly because lazy players like yourself do absolutely nothing to prevent it (fly the right ship, tank, use SA, don't AFK, etc)....
*"See now that I, even I, am he, and there is no god with me: I kill, and I make alive; I wound, and I heal: neither is there any that can deliver out of my hand."
|

Solecist Project
32778
|
Posted - 2016.09.01 13:33:00 -
[43] - Quote
Caco De'mon wrote:Solecist Project wrote:This play style bullshit needs to stop, it's a non-argument built on nonsense.
Anyhow, he's hilariously insecure. ^_^ and dude, your name... Ok forum warrior...fight on snowflake..... You really are in no position to make such a post, you little insecure fanboy you. :) :) :)
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
|

Caco De'mon
The Conference Elite CODE.
81
|
Posted - 2016.09.01 13:39:42 -
[44] - Quote
March rabbit wrote:[quote=Caco De'mon]'Guerrilla warfare' is used when you cannot beat your opponent directly. Doing it in a game.... Man, that's why noone takes CODE seriously 
I didn't say were were exactly like guerrilla warfare rather "akin" or similar. No main body to counter, no HQ, no large assets and "unique" tactics.
Try again snowflake.
*"See now that I, even I, am he, and there is no god with me: I kill, and I make alive; I wound, and I heal: neither is there any that can deliver out of my hand."
|

Sarcasim
The Scope Gallente Federation
11
|
Posted - 2016.09.01 13:41:43 -
[45] - Quote
Solecist Project wrote:[quote=TheVirus32] Being afk is not gameplay!
Glad you feel that way. After they fix this issue look forward to your support on eliminating afk cloaky campers, since that's not game play either. 
|

Sonya Corvinus
Grant Village
511
|
Posted - 2016.09.01 13:50:25 -
[46] - Quote
interesting, I didn't realize code was still relevant to EVE |

Paranoid Loyd
9502
|
Posted - 2016.09.01 13:51:40 -
[47] - Quote
Oooh, been a while since we had a herding cats thread.
"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix
Fix the Prospect!
|

Caco De'mon
The Conference Elite CODE.
81
|
Posted - 2016.09.01 13:54:30 -
[48] - Quote
Sonya Corvinus wrote:interesting, I didn't realize code was still relevant to EVE
Only to the entitled carebears that refuse to change their playstyle to protect themselves but rather whine endless here for CCP to save them....
*"See now that I, even I, am he, and there is no god with me: I kill, and I make alive; I wound, and I heal: neither is there any that can deliver out of my hand."
|

Sarcasim
The Scope Gallente Federation
11
|
Posted - 2016.09.01 13:58:44 -
[49] - Quote
Sonya Corvinus wrote:interesting, I didn't realize code was still relevant to EVE After goons were put down they needed some sort of outlet. If you cant bully the big guys in null sec you may as well hide behind game mechanics and bully the little guy in hi-sec that doesn't have a weapon on his ship.  |

Sonya Corvinus
Grant Village
511
|
Posted - 2016.09.01 14:01:06 -
[50] - Quote
Caco De'mon wrote:Only to the entitled carebears that refuse to change their playstyle to protect themselves but rather whine endless here for CCP to save them....
Do they have you on PR duty ATM? |
|

Ro Fenrios
Armilies Corporation Rabble Alliance
204
|
Posted - 2016.09.01 14:24:18 -
[51] - Quote
Skiff / Procurer or if you wish to bait ganks, hull tanked retriever (as tanky as procurer and mines little faster). You can also spawn concord to the grid early with alt in throwaway rookie ship by doing criminal action. Will make ganking significantly harder. If you see concord leave grid, throw same alt again in rookie ship to get them back. CODE. Does similar action before ganking to delay concord response. |

Caco De'mon
The Conference Elite CODE.
81
|
Posted - 2016.09.01 14:29:14 -
[52] - Quote
Sonya Corvinus wrote:Caco De'mon wrote:Only to the entitled carebears that refuse to change their playstyle to protect themselves but rather whine endless here for CCP to save them.... Do they have you on PR duty ATM?
Do the bears pay you per tear shed or on some whine per minute rate?
*"See now that I, even I, am he, and there is no god with me: I kill, and I make alive; I wound, and I heal: neither is there any that can deliver out of my hand."
|

Sonya Corvinus
Grant Village
511
|
Posted - 2016.09.01 14:31:09 -
[53] - Quote
Caco De'mon wrote:Do the bears pay you per tear shed or on some whine per minute rate?
You're absolutely adorable. I could just eat you up!
Keep on keeping on, brother. |

Ima Wreckyou
The Conference Elite CODE.
2752
|
Posted - 2016.09.01 14:53:56 -
[54] - Quote
The Butthole Licker wrote:Mechanics are in place to disrupt your ops, but you guys hide behind npc stations and undock only in throw away gank ships. There are no mechanics in place to cripple you guys, your assets are not at risk. As someone already mentioned to you in the last thread about this topic, we already use citadels. Where is your carebear coalition and why are they not shooting it?
the Code ALWAYS wins
Elite PvPer, #74 in 2014
|

Ima Wreckyou
The Conference Elite CODE.
2752
|
Posted - 2016.09.01 15:01:10 -
[55] - Quote
Sonya Corvinus wrote:interesting, I didn't realize code was still relevant to EVE According to anti-ganking we are pretty much dead. So it may be save to undock the Hulk again
the Code ALWAYS wins
Elite PvPer, #74 in 2014
|

Serene Repose
2835
|
Posted - 2016.09.01 15:36:10 -
[56] - Quote
Shae Tadaruwa wrote:Serene Repose wrote: b.) Have so low an opinion of us as people would allow such a despicable practice into their game thinking "people like [us] deserve this treatment."
Well, CCP may be full of sadists, but you'd have to be a masochist to put up with it in that case. It's not like anyone is forced to play if they feel they are subjected to despicable practices. Funny. That's what they said in Germany when the Na......oh. It's you. Nevermind.
We must accommodate the idiocracy.
|

Shallanna Yassavi
Imperial Academy Amarr Empire
373
|
Posted - 2016.09.01 15:51:37 -
[57] - Quote
Ima Wreckyou wrote:The Butthole Licker wrote:Mechanics are in place to disrupt your ops, but you guys hide behind npc stations and undock only in throw away gank ships. There are no mechanics in place to cripple you guys, your assets are not at risk. As someone already mentioned to you in the last thread about this topic, we already use citadels. Where is your carebear coalition and why are they not shooting it? Still chewing on ice because lost uptime or something.
A signature :o
|

The Butthole Licker
University of Caille Gallente Federation
45
|
Posted - 2016.09.01 15:52:25 -
[58] - Quote
Caco De'mon wrote:The Butthole Licker wrote:Silly code sympathizers
The argument is just, hundreds of billions destroyed weekly, and there is no risk of retaliation No, hundreds of billions destroyed weekly because lazy players like yourself do absolutely nothing to prevent it (fly the right ship, tank, use SA, don't AFK, etc)....
There are plenty of means to prevent getting ganked. But just because you where "dumb" enough to get ganked, does not mean the mechanics should not be in place to allow the dummy to retaliate.
Retaliation needs a buff |

Bumblefck
Kerensky Initiatives
12920
|
Posted - 2016.09.01 16:02:02 -
[59] - Quote
The Butthole Licker wrote: But just because you where "dumb" enough to get ganked,
The Irony Machine has become self-aware and is running amok
Perfection is a dish best served like wasabi .
Bumble's Space Log
|

Caco De'mon
The Conference Elite CODE.
82
|
Posted - 2016.09.01 16:13:00 -
[60] - Quote
The Butthole Licker wrote:There are plenty of means to prevent getting ganked. But just because you where "dumb" enough to get ganked, does not mean the mechanics should not be in place to allow the dummy to retaliate.
Retaliation needs a buff
Please go on then...HOW do you suggest to retaliate? What mechanic needs a buff?
*"See now that I, even I, am he, and there is no god with me: I kill, and I make alive; I wound, and I heal: neither is there any that can deliver out of my hand."
|
|

Serendipity Lost
Repo Industries
2206
|
Posted - 2016.09.01 16:13:48 -
[61] - Quote
For those not familiar with how this works.....
There are only 2 actual people on here arguing both sides of the argument. You see deep immersion space fanatics get a little board sometimes, create their own personal troll threads and then argue with themselves. |

Caco De'mon
The Conference Elite CODE.
82
|
Posted - 2016.09.01 16:27:02 -
[62] - Quote
Serendipity Lost wrote:For those not familiar with how this works.....
There are only 2 actual people on here arguing both sides of the argument. You see deep immersion space fanatics get a little board sometimes, create their own personal troll threads and then argue with themselves.
Actually TBH, Serendipity is my main....there, I said it...
*"See now that I, even I, am he, and there is no god with me: I kill, and I make alive; I wound, and I heal: neither is there any that can deliver out of my hand."
|

Ima Wreckyou
The Conference Elite CODE.
2753
|
Posted - 2016.09.01 18:03:58 -
[63] - Quote
Khan Tzestu wrote:The time for waiting for someone else to do it for you is over. Take the fight to them, or be their you know what for the rest of your eve life. Not the regular "someone do something!". More like a "time for waiting that someone does something is over. Now someone do something!".
the Code ALWAYS wins
Elite PvPer, #74 in 2014
|

Bing Bangboom
DAMAG Safety Commission
504
|
Posted - 2016.09.01 18:09:30 -
[64] - Quote
If miners would just do as we tell them and follow the Code they would have many fewer issues with bumping and ganking. For FOUR years now (the New Order is 4 years old) we have consistently said the same thing. Following the Code will make you a better miner, a better player and yes, a better person.
Miners who get ganked have chosen otherwise. This is the nature of free will. But choices have consequences and becoming a rapidly expanding ball of gas is the consequence of not follow the New Halaima Code of Conduct. You have to understand that all this debating, amazingly simultaneous, arguments that 1) CODE. is irrelevant and 2) CCP needs to massively change the game to stop us, is completely beside the point. We are going to do what we choose to do and all the changes that have occured, all the bannings that CCP has hit our members with and all the caterwauling that take place in the forums have ZERO impact on Code enforcement. We just keep on keepin' on and the ships explode and the miners wail and the forum alts posture.
I destroyed four miners last night in an hour and a half of intermittent gameplay. It wasn't hard, it wasn't unusual for me and I've done it for four straight years. Because I believe that highsec mining ruins Eve. Argue with me all you want but I've never seen a demand of the miners that wouldn't and sadly enough, hasn't actually made the game safer, less interesting, and in my judgement, less popular. Highsec mining is literally killing Eve. There is no place for someone who will undock in an untanked ship, siddle up next to an ice block, start the lasers and then go do the laundry. Not while we are around anyway.
If you disagree, GREAT! Do something about it. The fact that no one has been able to even slow us down will make your success shine all the brighter if you can figure something out. (Obligatory: YOU do something about it, not demand somebody else, like CCP, do it). People have tried in the past. Interestingly enough the list of names of people who have tried include players who later became great New Order members. Warning: close interaction with the miners is the fastest way to becoming an Agent of the New Order. If you breathe in the fumes of carebearism you might have a nasty reaction and become a witty, well spoken mass murderer.
I really love these forums and have often lamented that more players don't come here to share their experiences. One thing I haven't found any lack of is threads planning, celebrating and demanding the end of CODE. They were here in 2013 and they are still popping up like mushrooms after a summer rain shower. Some of the savier vets know that talking about us IS victory for the New Order to the point of accusing us of trolling comments with fake rage against ourselves. The truth is we don't have to do anything of the sort. There will always be people who just can't believe that we can get away with doing what we do, so effectively and with so little actual resistance from the miners. They will be here next week, next month and next year with their demands for SOMEBODY to do SOMETHING.
It won't happen then just like it hasn't happened before now.
We will win. The result is inevitable. Highsec WILL be saved.
Highsec is worth fighting for.
By choosing to mine in New Order systems, highsec miners have agreed to follow the New Halaima Code of Conduct.-á www.minerbumping.com
|

Lady Ayeipsia
Red Federation RvB - RED Federation
1172
|
Posted - 2016.09.01 19:16:36 -
[65] - Quote
There are over 1000 systems in hi sec. CODE has never patrolled them all.
If you don't want to be bothered by CODE, move! |

Elenahina
agony unleashed Agony Empire
1115
|
Posted - 2016.09.01 19:50:08 -
[66] - Quote
Chopper Rollins wrote:I'm that guy that floats into every one of these threads and says-
Get out of hisec.
Simple, you can shoot anyone who looks at you funny, the rocks are better. If hisec griefers kept picking on rookies too much they'd be dealt with by some sort of game change like Fizzle sov. Please stop taking them at all seriously, if you fight them you're diving into the muddy little ditch they live in. Leave em to it and move to null. Like, in the next few weeks.
Nullsec best sec.
Eve is like an addiction; you can't quit it until it quits you.
Also, iderno
|

Sonya Corvinus
Grant Village
511
|
Posted - 2016.09.01 20:29:47 -
[67] - Quote
Elenahina wrote:Nullsec best sec.
Sov null is nearly as safe as HS anymore. LS/WH is best sec
|

The Butthole Licker
University of Caille Gallente Federation
46
|
Posted - 2016.09.01 20:38:17 -
[68] - Quote
Caco De'mon wrote:The Butthole Licker wrote:There are plenty of means to prevent getting ganked. But just because you where "dumb" enough to get ganked, does not mean the mechanics should not be in place to allow the dummy to retaliate.
Retaliation needs a buff Please go on then...HOW do you suggest to retaliate? What mechanic needs a buff?
Because in the past I was a ganker, and feel it is important aspect of EVE, I would undo a lot of the nerfs to ganking. That would be the first change, followed by the ones below:
-5s cant dock in npc stations in high sec, but can dock in citadels in high sec at owner discretion
-Tags can only be used to pay sec status up to -5, to increase sec status further you must kill rats
-No criminal flag for destroying unoccupied ships floating in space
This is where you cry about how this is a nerft to ganking, however these changes do not affect ganking in its current state at all.
|

Paranoid Loyd
9503
|
Posted - 2016.09.01 20:43:25 -
[69] - Quote
It is a considerable nerf to ganking although nothing another account can't circumvent.
Ignoring that, how does this buff retaliation?
"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix
Fix the Prospect!
|

The Butthole Licker
University of Caille Gallente Federation
46
|
Posted - 2016.09.01 21:07:16 -
[70] - Quote
Paranoid Loyd wrote:It is a considerable nerf to ganking although nothing another account can't circumvent.
Ignoring that, how does this buff retaliation?
Because gankers would have to rat their sec status up, likely in something other than a throw away gank ship, that ship is at risk for retaliation
OR
If they choose not to rat then they have to set up a citadel, the community can retaliate agaisnt citadels that harbor criminals.
I mean CODE is so leet, they should have no problems defending citadels that they stage out of, and its business as usual for CODE
Ganking stays the same |
|

The Butthole Licker
University of Caille Gallente Federation
46
|
Posted - 2016.09.01 21:08:18 -
[71] - Quote
...**** |

Paranoid Loyd
9503
|
Posted - 2016.09.01 21:28:26 -
[72] - Quote
The Butthole Licker wrote:Because gankers would have to rat their sec status up, likely in something other than a throw away gank ship, that ship is at risk for retaliation
May I point out CODE is mostly negative ten and don't care about their sec status?
Ignoring that, it's as simple as having two accounts, one ratting and one ganking. As much as you'd like to believe gankers never leave highsec, if I needed to rat I wouldn't do it in highsec and assuming you do have the balls to follow me, I can cloak go afk and rat when you're not around. Considering I already have to use two or three accounts, it's not like I can't just have both have a scout and a ganker on the two different accounts and switch them as the sec status dictates.
The Butthole Licker wrote: OR
If they choose not to rat then they have to set up a citadel, the community can retaliate agaisnt citadels that harbor criminals.
I mean CODE is so leet, they should have no problems defending citadels that they stage out of, and its business as usual for CODE
Ganking stays the same
You seem to think there is a necessity to dock, there isn't. It's a luxury that can easily be done without if necessary.
So I ask again, how does this buff retaliation?
The Butthole Licker wrote:Ganking stays the same You are quite delusional if you think this is a valid statement as your argument presents multiple changes to it.
"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix
Fix the Prospect!
|

Chapo Muerte
The Conference Elite CODE.
24
|
Posted - 2016.09.01 21:40:36 -
[73] - Quote
antiganking literally has 200+ members at any one time in their channel and roughly 5-10 players in uedama when there is a fleet up.
so lets say 5% of antiganking will come and try to "anti" gank. Where as Code alliance as a whole will have 75% off alliance members and others in fleet at anyone time.
If antiganking wont/cant/don't want to step up and do something other then complain on the forums nothing will ever change.
just sayin
|

The Butthole Licker
University of Caille Gallente Federation
46
|
Posted - 2016.09.01 21:40:51 -
[74] - Quote
Paranoid Loyd wrote:The Butthole Licker wrote:Because gankers would have to rat their sec status up, likely in something other than a throw away gank ship, that ship is at risk for retaliation May I point out CODE is mostly negative ten and don't care about their sec status? Ignoring that, it's as simple as having two accounts, one ratting and one ganking. As much as you'd like to believe gankers never leave highsec, if I needed to rat I wouldn't do it in highsec and assuming you do have the balls to follow me, I can cloak go afk and rat when you're not around. Considering I already have to use two or three accounts, it's not like I can't just have both have a scout and a ganker on the two different accounts and switch them as the sec status dictates. The Butthole Licker wrote: OR
If they choose not to rat then they have to set up a citadel, the community can retaliate agaisnt citadels that harbor criminals.
I mean CODE is so leet, they should have no problems defending citadels that they stage out of, and its business as usual for CODE
Ganking stays the same
You seem to think there is a necessity to dock, there isn't. It's a luxury that can easily be done without if necessary. So I ask again, how does this buff retaliation? The Butthole Licker wrote:Ganking stays the same You are quite delusional if you think this is a valid statement as your argument presents multiple changes to it.
Point being is it does not matter if you have scouts or a cloak, what matters is you are undocked in something other than a throw away gank ship, it is as simple as that.
I realize it is not necessary to dock to suicide gank, what is your point? |

The Butthole Licker
University of Caille Gallente Federation
46
|
Posted - 2016.09.01 21:42:16 -
[75] - Quote
Chapo Muerte wrote:antiganking literally has 200+ members at any one time in their channel and roughly 5-10 players in uedama when there is a fleet up.
so lets say 5% of antiganking will come and try to "anti" gank. Where as Code alliance as a whole will have 75% off alliance members and others in fleet at anyone time.
If antiganking wont/cant/don't want to step up and do something other then complain on the forums nothing will ever change.
just sayin
Yall bring up preventive measures so oftern, nut there is another aspect to this that needs a buff. Post gank retaliation. |

Paranoid Loyd
9503
|
Posted - 2016.09.01 21:52:59 -
[76] - Quote
The Butthole Licker wrote:Point being is it does not matter if you have scouts or a cloak, what matters is you are undocked in something other than a throw away gank ship, it is as simple as that.
I realize it is not necessary to dock to suicide gank, what is your point?
Ok, if you think having me in space cloaked is any different than being docked I have to question whether you actually play this game.
My point in general is everything you are proposing does nothing to buff retaliation.
The point I am trying to make about docking is your proposal to deny docking rights is nullified by the fact it is not necessary to dock to be able to gank.
"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix
Fix the Prospect!
|

The Butthole Licker
University of Caille Gallente Federation
46
|
Posted - 2016.09.01 21:55:39 -
[77] - Quote
Paranoid Loyd wrote:The Butthole Licker wrote:Point being is it does not matter if you have scouts or a cloak, what matters is you are undocked in something other than a throw away gank ship, it is as simple as that.
I realize it is not necessary to dock to suicide gank, what is your point? Ok, if you think having me in space cloaked is any different than being docked I have to question whether you actually play this game. My point in general is everything you are proposing does nothing to buff retaliation. The point I am trying to make about docking is your proposal to deny docking rights is nullified by the fact it is not necessary to dock to be able to gank.
Like i said earlier, unoccupied ships floating in space should be vulnerable to attack without a criminal flag.
|

Sonya Corvinus
Grant Village
511
|
Posted - 2016.09.01 22:00:19 -
[78] - Quote
The Butthole Licker wrote:Like i said earlier, unoccupied ships floating in space should be vulnerable to attack without a criminal flag.
Normally I find the C&P forum goers annoying as it's typically just a circle jerk of HS gankers/wardeccers praising themselves, but I have to side with them on this.
How would that change anything? I've never ganked and never will, but it's a valid playstyle and it's easier to avoid now than ever before. Do you even play this game, or are you trolling? I'm assuming trolling... |

Paranoid Loyd
9503
|
Posted - 2016.09.01 22:03:16 -
[79] - Quote
The Butthole Licker wrote:Paranoid Loyd wrote:The Butthole Licker wrote:Point being is it does not matter if you have scouts or a cloak, what matters is you are undocked in something other than a throw away gank ship, it is as simple as that.
I realize it is not necessary to dock to suicide gank, what is your point? Ok, if you think having me in space cloaked is any different than being docked I have to question whether you actually play this game. My point in general is everything you are proposing does nothing to buff retaliation. The point I am trying to make about docking is your proposal to deny docking rights is nullified by the fact it is not necessary to dock to be able to gank. Like i said earlier, unoccupied ships floating in space should be vulnerable to attack without a criminal flag. Yep you did say that, if you think you can probe out my 10 safe spots, guess which one I chose and then get there by the time my alt brings me a ship you are delusional.
"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix
Fix the Prospect!
|

The Butthole Licker
University of Caille Gallente Federation
46
|
Posted - 2016.09.01 22:06:15 -
[80] - Quote
Paranoid Loyd wrote:The Butthole Licker wrote:Paranoid Loyd wrote:The Butthole Licker wrote:Point being is it does not matter if you have scouts or a cloak, what matters is you are undocked in something other than a throw away gank ship, it is as simple as that.
I realize it is not necessary to dock to suicide gank, what is your point? Ok, if you think having me in space cloaked is any different than being docked I have to question whether you actually play this game. My point in general is everything you are proposing does nothing to buff retaliation. The point I am trying to make about docking is your proposal to deny docking rights is nullified by the fact it is not necessary to dock to be able to gank. Like i said earlier, unoccupied ships floating in space should be vulnerable to attack without a criminal flag. Yep you did say that, if you think you can probe out my 10 safe spots, guess which one I chose and then get there by the time my alt brings me a ship you are delusional.
If I'm delusional than why are you so against the change? If it makes no difference than why not? |
|

Paranoid Loyd
9503
|
Posted - 2016.09.01 22:09:19 -
[81] - Quote
I'm against the change because your reasoning is highly flawed and does not accomplish anything you claim it will.
"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix
Fix the Prospect!
|

Caco De'mon
The Conference Elite CODE.
86
|
Posted - 2016.09.01 22:10:44 -
[82] - Quote
The Butthole Licker wrote:Caco De'mon wrote:The Butthole Licker wrote:There are plenty of means to prevent getting ganked. But just because you where "dumb" enough to get ganked, does not mean the mechanics should not be in place to allow the dummy to retaliate.
Retaliation needs a buff Please go on then...HOW do you suggest to retaliate? What mechanic needs a buff? Because in the past I was a ganker, and feel it is important aspect of EVE, I would undo a lot of the nerfs to ganking. That would be the first change, followed by the ones below: -5s cant dock in npc stations in high sec, but can dock in citadels in high sec at owner discretion -Tags can only be used to pay sec status up to -5, to increase sec status further you must kill rats -No criminal flag for destroying unoccupied ships floating in space This is where you cry about how this is a nerft to ganking, however these changes do not affect ganking in its current state at all.
- not being allowed to dock in HS would do nothing...we'd just spend more time in warp-limbo while the scout found a target.
- Tags only would effect your first point, maybe, and that point isn't practical anyways
- irrelevant
Nothing you suggested would make it any easier to "retaliate" against gankers. It would make our lives more inconvenient yes but that's about it.
*"See now that I, even I, am he, and there is no god with me: I kill, and I make alive; I wound, and I heal: neither is there any that can deliver out of my hand."
|

The Butthole Licker
University of Caille Gallente Federation
46
|
Posted - 2016.09.01 22:18:52 -
[83] - Quote
Caco De'mon wrote:The Butthole Licker wrote:Caco De'mon wrote:The Butthole Licker wrote:There are plenty of means to prevent getting ganked. But just because you where "dumb" enough to get ganked, does not mean the mechanics should not be in place to allow the dummy to retaliate.
Retaliation needs a buff Please go on then...HOW do you suggest to retaliate? What mechanic needs a buff? Because in the past I was a ganker, and feel it is important aspect of EVE, I would undo a lot of the nerfs to ganking. That would be the first change, followed by the ones below: -5s cant dock in npc stations in high sec, but can dock in citadels in high sec at owner discretion -Tags can only be used to pay sec status up to -5, to increase sec status further you must kill rats -No criminal flag for destroying unoccupied ships floating in space This is where you cry about how this is a nerft to ganking, however these changes do not affect ganking in its current state at all. - not being allowed to dock in HS would do nothing...we'd just spend more time in warp-limbo while the scout found a target. - Tags only would effect your first point, maybe, and that point isn't practical anyways - irrelevant Nothing you suggested would make it any easier to "retaliate" against gankers. It would make our lives more inconvenient yes but that's about it.
Either the player base could go after your ratting ships or go after your citadels. You say these changes would only make things more inconvenient, but you and I both know that these changes would boost retaliation.
If you were not concerned, your attitude would be to bring on the changes, but that is not your attitude is it?
It really doesn't matter though, CCP will continue to nerf ganking just like they have for years unfortunately. Versus boosting the retaliation aspect of the game which would create more content, and balance things out.
To be honest, I benefit from CODE, however, I doubt the EVE player base does. I'm more concerned about the player base. |

Caco De'mon
The Conference Elite CODE.
86
|
Posted - 2016.09.01 22:45:32 -
[84] - Quote
The Butthole Licker wrote:Either the player base could go after your ratting ships or go after your citadels. You say these changes would only make things more inconvenient, but you and I both know that these changes would boost retaliation.
If you were not concerned, your attitude would be to bring on the changes, but that is not your attitude is it?
But we don't care about being -10 so why rat? There would be zero increase in "retaliation" as we'd just dock in NPC stations in LS. BTW, if the miners are too lazy/terrified to attack us in HS then do you REALLY think they come to LS to get us? LOL....keep dreaming...
I do want changes just to the pointless ones you are promoting...
*"See now that I, even I, am he, and there is no god with me: I kill, and I make alive; I wound, and I heal: neither is there any that can deliver out of my hand."
|

Caco De'mon
The Conference Elite CODE.
86
|
Posted - 2016.09.01 23:14:27 -
[85] - Quote
The Butthole Licker wrote:...
BTW, the only true-way to make it harder for all criminals is to make a bounty system that actually works. For your retaliation based buff, the risk-reward equation needs to be fixed as there is very little reward for coming after me (for example) even with a 6 figure bounty.
Change that and you change the whole 'cops and robbers' aspect of the game and THAT would be a good thing...bounty hunters would actually be a thing...
*"See now that I, even I, am he, and there is no god with me: I kill, and I make alive; I wound, and I heal: neither is there any that can deliver out of my hand."
|

The Butthole Licker
University of Caille Gallente Federation
46
|
Posted - 2016.09.01 23:27:06 -
[86] - Quote
Caco De'mon wrote:The Butthole Licker wrote:Either the player base could go after your ratting ships or go after your citadels. You say these changes would only make things more inconvenient, but you and I both know that these changes would boost retaliation.
If you were not concerned, your attitude would be to bring on the changes, but that is not your attitude is it? But we don't care about being -10 so why rat? There would be zero increase in "retaliation" as we'd just dock in NPC stations in LS. BTW, if the miners are too lazy/terrified to attack us in HS then do you REALLY think they come to LS to get us? LOL....keep dreaming... I do want changes just to the pointless ones you are promoting...
You guys staging out of low sec would be fine too. At least there would be choke points to catch you guys at.
Ideally faction police would be completely removed as well so yall could hang out on grid. |

Caco De'mon
The Conference Elite CODE.
87
|
Posted - 2016.09.01 23:52:23 -
[87] - Quote
The Butthole Licker wrote:You guys staging out of low sec would be fine too. At least there would be choke points to catch you guys at.
Ideally faction police would be completely removed as well so yall could hang out on grid.
Remember, "you guys" isn't just CODE but all "criminals"....you can't separate one from the other....
Also, no to the choke points idea. In my area of patrol, there are about 8 systems I could use to enter HS and you would need to watch each one of those....again, totally not cost effective and in the end, you just become gate campers...
*"See now that I, even I, am he, and there is no god with me: I kill, and I make alive; I wound, and I heal: neither is there any that can deliver out of my hand."
|

Ima Wreckyou
The Conference Elite CODE.
2754
|
Posted - 2016.09.01 23:53:07 -
[88] - Quote
The Butthole Licker wrote: Because gankers would have to rat their sec status up, likely in something other than a throw away gank ship, that ship is at risk for retaliation
It is perfectly possible to rat in Lowsec with a ship which has even lower value than your regular 10mil ISK "throw away" gank catalyst. Also insured and I heavily doubt some carebear or anti-ganker will follow us into lowsec where they don't have NPC support to kill us.
The Butthole Licker wrote: OR
If they choose not to rat then they have to set up a citadel, the community can retaliate agaisnt citadels that harbor criminals.
I mean CODE is so leet, they should have no problems defending citadels that they stage out of, and its business as usual for CODE
Even if you somehow manage to get a fleet together or throw all your money at a merc. They get cheaper every day, and if I am not mistaken you need a full week to remove one of those. Another one will probably be up before the first one is removed and you will be back here crying about "throw away" citadels.
the Code ALWAYS wins
Elite PvPer, #74 in 2014
|

Sonya Corvinus
Grant Village
511
|
Posted - 2016.09.02 00:09:48 -
[89] - Quote
Everyone from CODE in this thread, stop feeding the troll.
You of all people should know this. |

Paranoid Loyd
9504
|
Posted - 2016.09.02 00:32:47 -
[90] - Quote
Sonya Corvinus wrote:Everyone from CODE in this thread, stop feeding the troll.
You of all people should know this. The problem is, people who do not know he is trolling will take the things that he says and try to use them. It needs to be replied to so it is obvious he is trolling/doesn't know wtf he is talking about. Once I feel this has been completed (at least to anyone trying to be objective) I stop replying.
"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix
Fix the Prospect!
|
|

Sonya Corvinus
Grant Village
511
|
Posted - 2016.09.02 00:40:56 -
[91] - Quote
Paranoid Loyd wrote:The problem is, people who do not know he is trolling will take the things that he says and try to use them. It needs to be replied to so it is obvious he is trolling/doesn't know wtf he is talking about. Once I feel this has been completed (at least to anyone trying to be objective) I stop replying. As for those actually in CODE, this kind of thread raises their profile, so feeding the troll only benefits them.
Sure it raises their profile, but is that a good thing? I'm cringing reading both sides of this. |

Caco De'mon
The Conference Elite CODE.
87
|
Posted - 2016.09.02 00:42:20 -
[92] - Quote
Sonya Corvinus wrote:I'm cringing reading both sides of this.
Then don't....
*"See now that I, even I, am he, and there is no god with me: I kill, and I make alive; I wound, and I heal: neither is there any that can deliver out of my hand."
|

Paranoid Loyd
9504
|
Posted - 2016.09.02 00:44:17 -
[93] - Quote
Sonya Corvinus wrote:Paranoid Loyd wrote:The problem is, people who do not know he is trolling will take the things that he says and try to use them. It needs to be replied to so it is obvious he is trolling/doesn't know wtf he is talking about. Once I feel this has been completed (at least to anyone trying to be objective) I stop replying. As for those actually in CODE, this kind of thread raises their profile, so feeding the troll only benefits them. Sure it raises their profile, but is that a good thing? I'm cringing reading both sides of this. If you understood CODE, you wouldn't ask such a silly question.
"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix
Fix the Prospect!
|

Sonya Corvinus
Grant Village
511
|
Posted - 2016.09.02 00:49:17 -
[94] - Quote
Caco De'mon wrote:Then don't....
I apologize if I upset you
Paranoid Loyd wrote:If you understood CODE, you wouldn't ask such a silly question.
I understand them, and as usual I cringe when they RP like they do. Good on them for creating content, but I personally don't understand it beyond the extortion scheme |

Caco De'mon
The Conference Elite CODE.
87
|
Posted - 2016.09.02 00:51:52 -
[95] - Quote
Sonya Corvinus wrote:Caco De'mon wrote:Then don't.... I apologize if I upset you
You're the one with the gun to her head being seemingly force to read a threads against your will....should we call the U.N or are you going to be ok muffin?
*"See now that I, even I, am he, and there is no god with me: I kill, and I make alive; I wound, and I heal: neither is there any that can deliver out of my hand."
|

Sonya Corvinus
Grant Village
511
|
Posted - 2016.09.02 01:01:15 -
[96] - Quote
Caco De'mon wrote:You're the one with the gun to her head being seemingly force to read a threads against your will....should we call the U.N or are you going to be ok muffin?
It's absolutely adorable how hard you're trying here. What's next? Keep it coming.
Love you sweetums. Keep it up, you're doing us all proud |

Paranoid Loyd
9505
|
Posted - 2016.09.02 01:03:39 -
[97] - Quote
Sonya Corvinus wrote:Caco De'mon wrote:You're the one with the gun to her head being seemingly force to read a threads against your will....should we call the U.N or are you going to be ok muffin? It's absolutely adorable how hard you're trying here. What's next? Keep it coming. Love you sweetums. Keep it up, you're doing us all proud Now who's feeding the troll? 
"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix
Fix the Prospect!
|

Caco De'mon
The Conference Elite CODE.
87
|
Posted - 2016.09.02 01:04:26 -
[98] - Quote
Sonya Corvinus wrote:Caco De'mon wrote:You're the one with the gun to her head being seemingly force to read a threads against your will....should we call the U.N or are you going to be ok muffin? It's absolutely adorable how hard you're trying here. What's next? Keep it coming. Love you sweetums.
I only would have to try hard if you stopped posting...but you don't...you whine about then do exactly what you first told others to do...giggle...
Press "Q" twice if you are being forced here against your will....
*"See now that I, even I, am he, and there is no god with me: I kill, and I make alive; I wound, and I heal: neither is there any that can deliver out of my hand."
|

Caco De'mon
The Conference Elite CODE.
87
|
Posted - 2016.09.02 01:05:13 -
[99] - Quote
Paranoid Loyd wrote:Sonya Corvinus wrote:Caco De'mon wrote:You're the one with the gun to her head being seemingly force to read a threads against your will....should we call the U.N or are you going to be ok muffin? It's absolutely adorable how hard you're trying here. What's next? Keep it coming. Love you sweetums. Keep it up, you're doing us all proud Now who's feeding the troll? 
LOL...no kidding...the Force is not strong with this one...
*"See now that I, even I, am he, and there is no god with me: I kill, and I make alive; I wound, and I heal: neither is there any that can deliver out of my hand."
|

Sonya Corvinus
Grant Village
511
|
Posted - 2016.09.02 01:10:21 -
[100] - Quote
Caco De'mon wrote:I only would have to try hard if you stopped posting...but you don't...you whine about then do exactly what you first told others to do...giggle...
Press "Q" twice if you are being forced here against your will....
strike 2, try again cutie.
come on man, you can do better than this. I believe in you.
Paranoid Loyd wrote:Now who's feeding the troll? 
These guys are adorable. I love seeing them chest bumping while everyone else cringes at what they say. Keep it up please. |
|

Caco De'mon
The Conference Elite CODE.
87
|
Posted - 2016.09.02 01:12:35 -
[101] - Quote
Sonya Corvinus wrote:Caco De'mon wrote:I only would have to try hard if you stopped posting...but you don't...you whine about then do exactly what you first told others to do...giggle...
Press "Q" twice if you are being forced here against your will.... strike 2, try again cutie. come on man, you can do better than this. I believe in you.
...and you're back again...as predicted...lol...
*"See now that I, even I, am he, and there is no god with me: I kill, and I make alive; I wound, and I heal: neither is there any that can deliver out of my hand."
|

Faylee Freir
The Phoenix Rising Vendetta Mercenary Group
287
|
Posted - 2016.09.02 01:14:37 -
[102] - Quote
Gankers already have citadels scattered around. The truth here isnt that you want to destroy their assets... I mean im sure you wish you could but the truth is that destroying their citadels requires effort on your part. Thats always been the biggest difference between gankers and most carebears... Gankers are used to adapting and using mechanics to their advantage while the other side just complains and lies down.
I challenge any of you to actually go out and destroy a citadel.. Go gank a bump machariel, steal their loot, or seed a spy to deal damage as you see possible.
HTFU
|

Paranoid Loyd
9505
|
Posted - 2016.09.02 01:15:21 -
[103] - Quote
Sonya Corvinus wrote:Paranoid Loyd wrote:Now who's feeding the troll?  These guys are adorable. I love seeing them chest bumping while everyone else cringes at what they say. Keep it up please.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix
Fix the Prospect!
|

Sonya Corvinus
Grant Village
511
|
Posted - 2016.09.02 01:16:51 -
[104] - Quote
Caco De'mon wrote:...and you're back again...as predicted...lol...
I just can't get enough of you. I think I'm in love. |

Caco De'mon
The Conference Elite CODE.
87
|
Posted - 2016.09.02 01:20:47 -
[105] - Quote
Sonya Corvinus wrote:Caco De'mon wrote:...and you're back again...as predicted...lol... I just can't get enough of you. I think I'm in love.
Classic Stockholm syndrome....such a shame...
*"See now that I, even I, am he, and there is no god with me: I kill, and I make alive; I wound, and I heal: neither is there any that can deliver out of my hand."
|

Sonya Corvinus
Grant Village
511
|
Posted - 2016.09.02 01:30:49 -
[106] - Quote
Caco De'mon wrote:Classic Stockholm syndrome....such a shame...
I know it's wrong, but it feels so right |

Caco De'mon
The Conference Elite CODE.
87
|
Posted - 2016.09.02 01:45:56 -
[107] - Quote
Sonya Corvinus wrote:I know it's wrong, but it feels so right
Classic Stockholm syndrome....such a shame...
*"See now that I, even I, am he, and there is no god with me: I kill, and I make alive; I wound, and I heal: neither is there any that can deliver out of my hand."
|

Sonya Corvinus
Grant Village
511
|
Posted - 2016.09.02 01:58:02 -
[108] - Quote
Caco De'mon wrote:Classic Stockholm syndrome....such a shame...
this has been a wild ride. troll away my man. |

Caco De'mon
The Conference Elite CODE.
87
|
Posted - 2016.09.02 02:10:30 -
[109] - Quote
Sonya Corvinus wrote:Caco De'mon wrote:Classic Stockholm syndrome....such a shame... this has been a wild ride. troll away my man.
Ciao....glad to see your captors are letting you go...
*"See now that I, even I, am he, and there is no god with me: I kill, and I make alive; I wound, and I heal: neither is there any that can deliver out of my hand."
|

ISD Buldath
isd star
478
|
Posted - 2016.09.02 02:49:33 -
[110] - Quote
Quote: 27. Off-topic posting is prohibited.
Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued to the off-topic poster.
I have removed the offending posts, and those quoting it.
~ISD Buldath
Commander
Support, Training and Resources Division
Interstellar Services Department
I do not respond to EVE-Mails regarding forum moderation.
|
|

Serendipity Lost
Repo Industries
2210
|
Posted - 2016.09.02 11:47:30 -
[111] - Quote
I think it would be great if -5 or lower players could only dock in citadels that their corp owns. Just hard code that into all HS citadels. That way gankers would be given some choices. Put up a destructible asset in HS, make the run from LS to HS every time they want to get the band together, or just continually warp around in space until a target is acquired.
I think this would do a couple of things:
1. Citadel must be corp owned for -5 or lower: Provides assets that are at risk. It can be attacked through the war dec mechanics. It's something solid that the AG community can pound on for content. Content is good. (removing space magic from the game so folks could loot the citadel would be more Eve-ish, but I've put that on my 5 year plan to get into the game).
2. The -5 or lower character would need to park in LS, an attackable citadel or log off. The trip from LS would require some effort which is sorely lacking from the profession at this time. Logging in and grabbing a ship in space would also require effort. It would also allow for some game play at the safe spot where the ORCA or whatever provides the ships (yellow carding a pilot for giving ships to -5 or lower types would be acceptable to enhance this content point). Again - content is good. And I like this one as it gives AG some avenues to inflict damage on the gankers. They would have to work for it through scanning down safes or (dare I say) be somewhat evil and infiltrate the ganking organization to discern the names of the ORCA pilots and figure out when they will be where. CONTENT.
Currently ganking is pretty much an alt character function that is ping driven with no reasonable interaction points until the gank is in progress. AFK belt mining is more difficult than ganking currently is. AFK belt mining has obvious interaction / content points, I think adding some interaction / content points to the ganking profession would be healthy for the game. |

Limi Etherseed
Star Nation Elemental Tide
0
|
Posted - 2016.09.02 12:15:07 -
[112] - Quote
I browse these forums fairly regularly of late, and there's something about this whole "CODE vs Miners/Freighter Pilots/Whatever" that confuses me.
Why do the High-Sec carebears still play Eve? If they're not complaining about one mechanic that works against them, it's another. Never mind the fact that the mechanics seem to be applied equally on all fronts.
Want CODE to have to operate out of non-safe Citadels? Fine. Make that change. Take away ALL NPC stations and see how many miners would whine about their assets no longer being safe. It's fine when its only the gankers that are hit, but I don't think many of the carebears would sign off on that change if they were hit by it too.
I was told when I started that Concord did not prevent crime, it punished the offenders. If your defense against someone taking your toys is to rely on the authorities that be to save you every single time then you're doing it wrong. Seems to me that you've got to handle your own business. If you're not willing to tank your ship, cutting into your profits to up your potential survival rate... then you deserve to lose that ship in an always-on pvp game where everything is consumable.
Especially when CODE has seemingly given out tons of information (based on repetition because apparently Carebear heads are hard) on how to minimize losses and minimize encounters. They tell you how to get them to leave you alone. Seems fairly straightforward and simple to me.
Maybe you oppose the permit on principle? Fine. Be prepared to fight for it then, instead of whining and complaining every time your principles get challenged with gunfire.
What I've gathered over the last... I don't know, couple of months probably is that the average High-Sec Carebear/Miner/whatevs wants complete safety, the ability to decline PVP without effort, free and unhindered income and for mechanics to function for them but not against them.
... so why are they still playing Eve?
(I'll be the first to admit that I'm bad at this game, but I like it. Even when I warp into a gatecamp and know what's going to happen before that first server tick rolls over. Still... just what?) |

Serendipity Lost
Repo Industries
2211
|
Posted - 2016.09.02 13:04:47 -
[113] - Quote
Limi Etherseed wrote:I browse these forums fairly regularly of late, and there's something about this whole "CODE vs Miners/Freighter Pilots/Whatever" that confuses me.
Why do the High-Sec carebears still play Eve? If they're not complaining about one mechanic that works against them, it's another. Never mind the fact that the mechanics seem to be applied equally on all fronts.
Want CODE to have to operate out of non-safe Citadels? Fine. Make that change. Take away ALL NPC stations and see how many miners would whine about their assets no longer being safe. It's fine when its only the gankers that are hit, but I don't think many of the carebears would sign off on that change if they were hit by it too.
I was told when I started that Concord did not prevent crime, it punished the offenders. If your defense against someone taking your toys is to rely on the authorities that be to save you every single time then you're doing it wrong. Seems to me that you've got to handle your own business. If you're not willing to tank your ship, cutting into your profits to up your potential survival rate... then you deserve to lose that ship in an always-on pvp game where everything is consumable.
Especially when CODE has seemingly given out tons of information (based on repetition because apparently Carebear heads are hard) on how to minimize losses and minimize encounters. They tell you how to get them to leave you alone. Seems fairly straightforward and simple to me.
Maybe you oppose the permit on principle? Fine. Be prepared to fight for it then, instead of whining and complaining every time your principles get challenged with gunfire.
What I've gathered over the last... I don't know, couple of months probably is that the average High-Sec Carebear/Miner/whatevs wants complete safety, the ability to decline PVP without effort, free and unhindered income and for mechanics to function for them but not against them.
... so why are they still playing Eve?
(I'll be the first to admit that I'm bad at this game, but I like it. Even when I warp into a gatecamp and know what's going to happen before that first server tick rolls over. Still... just what?)
I'd say that's true of players in general. Look at the act of acquiring skills. It's been made increasingly easy over time. More SP at sign up. Adjustable attributes. Skill maps. BONUS skill maps. Learning skills removed. Training accelerators from time to time. Newbro rate perks. Skill injectors to bypass the whole thing. And still folks are trying to 'improve' the process. It's pretty insane.
So for ganking it's 'just one more nerf' and for skilling it's 'just one more buff'. It's not ganking that is the problem - it's society and parenting and the media and what not. The world is swirling toward the drain on all fronts. All that being said, in the little immortal elite space pilot simulator we know as Eve, let's just focus on creating more interaction / content points and kind of leave the larger more far reaching societal problems alone. The masses will always want more handouts, that's the way of things right now. Accept it. It's not a ganking or CODE (mostly irrelevant deep immersion role players) thing specifically. Please don't try to make miners out to be the only ninnies whining around looking for a handout. (don't get me started on needy, self important super pilots - Gaaahhhh).
You're probably not bad at the game. If you log in and overall you're enjoying the game, then you're good at it and possibly winning. |

Limi Etherseed
Star Nation Elemental Tide
1
|
Posted - 2016.09.02 13:18:30 -
[114] - Quote
Serendipity Lost wrote:I'd say that's true of players in general. Look at the act of acquiring skills. It's been made increasingly easy over time. More SP at sign up. Adjustable attributes. Skill maps. BONUS skill maps. Learning skills removed. Training accelerators from time to time. Newbro rate perks. Skill injectors to bypass the whole thing. And still folks are trying to 'improve' the process. It's pretty insane.
So for ganking it's 'just one more nerf' and for skilling it's 'just one more buff'. It's not ganking that is the problem - it's society and parenting and the media and what not. The world is swirling toward the drain on all fronts. All that being said, in the little immortal elite space pilot simulator we know as Eve, let's just focus on creating more interaction / content points and kind of leave the larger more far reaching societal problems alone. The masses will always want more handouts, that's the way of things right now. Accept it. It's not a ganking or CODE (mostly irrelevant deep immersion role players) thing specifically. Please don't try to make miners out to be the only ninnies whining around looking for a handout. (don't get me started on needy, self important super pilots - Gaaahhhh).
You're probably not bad at the game. If you log in and overall you're enjoying the game, then you're good at it and possibly winning.
I didn't intend to pin that all on miners, so for that you have my apologies. Just seems like every time the conversation comes up they are one of the most vocal parties about it. I have no exposure to the world of super pilots yet, so I can't speak to that. :)
I'm bad by my own metrics. I have yet to successfully defend myself to the degree I want, but I'm trying to improve and get better when I do get a chance to play. I figure if something is really and truly broken, then sure that needs reporting and fixing. But if the problem is me... then all that can fix it is me. And experience mixed with a bit of learning and work.
I'd rather Eve remain a complex balancing act, since it seems like you have to actually think, prepare and play well to survive. And I like that. At least on the level where I'm at, which is frigate to cruiser small fights. I've not been involved with anything beyond that. Yet. Honestly, I need to stir myself to get out and PVP more so I can learn by fire. Trying now to rat a bit, up my skills some and get more comfortable with what ships I like and how they function, as well as building an income source so I can go out and do dumb crap. :D
|

Caco De'mon
The Conference Elite CODE.
88
|
Posted - 2016.09.02 13:23:12 -
[115] - Quote
Serendipity Lost wrote: It's not ganking that is the problem - it's society and parenting and the media and what not.
This.
You can look to daily news, anywhere, to find examples of people ignoring the common wisdom, knowledge and information of the day that will keep them safe(safer) if event XYZ happens. Yet, this small percentage of people refuse to learn, adapt or do anything to protect themselves and when something does happen, it's the other 90% of society that needs to bail them out...over and over and over. And if not bail them out, listen to them whine on and on about how they never thought it could happen to them.
*"See now that I, even I, am he, and there is no god with me: I kill, and I make alive; I wound, and I heal: neither is there any that can deliver out of my hand."
|

Sonya Corvinus
Grant Village
511
|
Posted - 2016.09.02 14:04:22 -
[116] - Quote
Limi Etherseed wrote:I browse these forums fairly regularly of late, and there's something about this whole "CODE vs Miners/Freighter Pilots/Whatever" that confuses me.
Why do the High-Sec carebears still play Eve? If they're not complaining about one mechanic that works against them, it's another. Never mind the fact that the mechanics seem to be applied equally on all fronts.
Want CODE to have to operate out of non-safe Citadels? Fine. Make that change. Take away ALL NPC stations and see how many miners would whine about their assets no longer being safe. It's fine when its only the gankers that are hit, but I don't think many of the carebears would sign off on that change if they were hit by it too.
I was told when I started that Concord did not prevent crime, it punished the offenders. If your defense against someone taking your toys is to rely on the authorities that be to save you every single time then you're doing it wrong. Seems to me that you've got to handle your own business. If you're not willing to tank your ship, cutting into your profits to up your potential survival rate... then you deserve to lose that ship in an always-on pvp game where everything is consumable.
Especially when CODE has seemingly given out tons of information (based on repetition because apparently Carebear heads are hard) on how to minimize losses and minimize encounters. They tell you how to get them to leave you alone. Seems fairly straightforward and simple to me.
Maybe you oppose the permit on principle? Fine. Be prepared to fight for it then, instead of whining and complaining every time your principles get challenged with gunfire.
What I've gathered over the last... I don't know, couple of months probably is that the average High-Sec Carebear/Miner/whatevs wants complete safety, the ability to decline PVP without effort, free and unhindered income and for mechanics to function for them but not against them.
... so why are they still playing Eve?
(I'll be the first to admit that I'm bad at this game, but I like it. Even when I warp into a gatecamp and know what's going to happen before that first server tick rolls over. Still... just what?)
They play because it's a sandbox, and you don't get to tell anyone their play style is right or wrong in a sandbox.
And when we say "high sec carebear" we're talking about the miner and the ganker. HS ganking is one of the safest, most risk free playstyles in the game. There's nothing wrong with it by any means, it's healthy for the game, but it's like playing a game with the difficulty set to easy 24/7. I'm rarely in HS, so I don't have a horse in the race, but we should be honest about how HS truly works.
|

Limi Etherseed
Star Nation Elemental Tide
1
|
Posted - 2016.09.02 14:20:56 -
[117] - Quote
Sonya Corvinus wrote:They play because it's a sandbox, and you don't get to tell anyone their play style is right or wrong in a sandbox.
And when we say "high sec carebear" we're talking about the miner and the ganker. HS ganking is one of the safest, most risk free playstyles in the game. There's nothing wrong with it by any means, it's healthy for the game, but it's like playing a game with the difficulty set to easy 24/7. I'm rarely in HS, so I don't have a horse in the race, but we should be honest about how HS truly works.
You're right. It is a sandbox. Meaning a person has to make connections and content all on their own. Every person playing has to do this. In this particular form of sandbox, you also have to defend what you have... on your own. That includes, in my head, making friends or hiring muscle. Admittedly, this is purely my opinion so take it for what it is, you'll get what you paid for it.
The creators of this sandbox have said, to my recollection, that nowhere undocked in Eve is 100% safe. There are few rules in the sandbox, but that is one of the founding edicts is it not? So when a miner or freighter or whoever happens to be complaining today relies completely on Super NPC intervention to save them from other players who are "making connections and content all on their own", that's their choice.
If those same miners, freighters or whoever happens to be complaining then goes off and lobbies for changes to make their stuff safer, but make it harder to gank or store assets for ganks... that's wrong. Those players are trying to change the rules of the sandbox in their favor, without allowing for the gankers (who are players with the same rights to content creation and choice) to also be extended the same courtesies. Which is what confuses me.
In a sandbox game as I've ever known them, there are loose rules and then people are allowed to behave as they want. Want to gank? Awesome. Want to pirate and ransom? Awesome. Want to mine, ship freight and make money? Awesome. They are all allowed and more. But you start changing the rules for some groups and it's no longer a sandbox. If High-Sec carebears don't really want a sandbox, I'll repeat myself. Why are they playing Eve? If it's just about casually making money and an always-increasing number score, I know a number of idle games I can link to people.
Also, as I understand it... gankers are racing the clock the moment they undock, aren't they? Especially at -10sec status. Wouldn't that make it harder for them, and nearly impossible if the target is paying attention and looking out for themselves? If they bring more friends to make the gank work, they did better at coordinating than the carebear did. In a sandbox where community and social connections appear to be as important as skill and equipment.
|

Zanar Skwigelf
Boa Innovations Brothers of Tangra
33
|
Posted - 2016.09.02 14:28:18 -
[118] - Quote
Serendipity Lost wrote:I think it would be great if -5 or lower players could only dock in citadels that their corp owns. Just hard code that into all HS citadels. That way gankers would be given some choices. Put up a destructible asset in HS, make the run from LS to HS every time they want to get the band together, or just continually warp around in space until a target is acquired.
I think this would do a couple of things:
1. Citadel must be corp owned for -5 or lower: Provides assets that are at risk. It can be attacked through the war dec mechanics. It's something solid that the AG community can pound on for content. Content is good. (removing space magic from the game so folks could loot the citadel would be more Eve-ish, but I've put that on my 5 year plan to get into the game).
2. The -5 or lower character would need to park in LS, an attackable citadel or log off. The trip from LS would require some effort which is sorely lacking from the profession at this time. Logging in and grabbing a ship in space would also require effort. It would also allow for some game play at the safe spot where the ORCA or whatever provides the ships (yellow carding a pilot for giving ships to -5 or lower types would be acceptable to enhance this content point). Again - content is good. And I like this one as it gives AG some avenues to inflict damage on the gankers. They would have to work for it through scanning down safes or (dare I say) be somewhat evil and infiltrate the ganking organization to discern the names of the ORCA pilots and figure out when they will be where. CONTENT.
Currently ganking is pretty much an alt character function that is ping driven with no reasonable interaction points until the gank is in progress. AFK belt mining is more difficult than ganking currently is. AFK belt mining has obvious interaction / content points, I think adding some interaction / content points to the ganking profession would be healthy for the game.
I never understood the point of forcing CODE into low sec. You realize that Uedama is one jump from low sec right? Jita is 4. Amarr is 3. Forcing CODE into low sec for docking adds literally seconds to their travel time, and since their targets are AFK it doesn't change anything. |

Caco De'mon
The Conference Elite CODE.
89
|
Posted - 2016.09.02 15:04:24 -
[119] - Quote
Zanar Skwigelf wrote:Forcing CODE into low sec for docking adds literally seconds to their travel time, and since their targets are AFK it doesn't change anything.
Yep...can't speak for other Agent's tactics but our scout is rarely in the same system as the docked Cats. Once a target has been found and the scout is getting in position, then the Cats launch from wherever they were docked. If that were to be LS then so be it....as you say, it would just add 20-30 seconds to the trip. No biggie....plus his whole premise is to increase the retaliation level against CODE and this LS shift does nothing to achieve that.
*"See now that I, even I, am he, and there is no god with me: I kill, and I make alive; I wound, and I heal: neither is there any that can deliver out of my hand."
|

Sarah Flynt
Federation Interstellar Resources Silent Infinity
246
|
Posted - 2016.09.02 15:14:19 -
[120] - Quote
Limi Etherseed wrote:I browse these forums fairly regularly of late, and there's something about this whole "CODE vs Miners/Freighter Pilots/Whatever" that confuses me.
Why do the High-Sec carebears still play Eve? ikr? We're at an alltime-high of logged in players. People voting with their wallets are totally unheard of. I don't understand it either.
Sick of High-Sec gankers? Join the public channel Anti-ganking and the dedicated intel channel Gank-Intel !
|
|

Serendipity Lost
Repo Industries
2213
|
Posted - 2016.09.02 15:17:47 -
[121] - Quote
Caco De'mon wrote:Zanar Skwigelf wrote:Forcing CODE into low sec for docking adds literally seconds to their travel time, and since their targets are AFK it doesn't change anything. Yep...can't speak for other Agent's tactics but our scout is rarely in the same system as the docked Cats. Once a target has been found and the scout is getting in position, then the Cats launch from wherever they were docked. If that were to be LS then so be it....as you say, it would just add 20-30 seconds to the trip. No biggie....plus his whole premise is to increase the retaliation level against CODE and this LS shift does nothing to achieve that.
I'm not advocating forcing anyone anywhere. I stated it as an option if they were locked out of npc stations and citadels. Logging off in Uadama isn't exactly difficult either, but it is also one of the options I posted. I'm more interested in creating content points where gankers can be engaged. I think allowing -5 or lower to dock only in citadels owned by their corp/alliance and yellow carding ORCA pilots that allow use of their ship bays would provide some spots for pvp other than ganking and chase the ganker.
I'm a more explosions are better kind of girl. Ganking is one sided. I'm not interested in blaming one side, the other side or CCP for the current state of it. I'm interested in adding more places for players to engage each other in honorable combat  |

Revis Owen
The Conference Elite CODE.
402
|
Posted - 2016.09.02 15:20:56 -
[122] - Quote
Sonya Corvinus wrote:interesting, I didn't realize code was still relevant to EVE
The sweet irony of your message posted in the 10,968th grrr Code thread is almost as tasty as miner-tears.
Agent of the New Order
http://www.minerbumping.com/p/the-code.html
If you do not have a current Mining Permit, please contact me for issuance.
|

Sonya Corvinus
Grant Village
511
|
Posted - 2016.09.02 15:25:58 -
[123] - Quote
Revis Owen wrote:The sweet irony of your message posted in the 10,968th grrr Code thread is almost as tasty as miner-tears.
code was amazing at meta, and told a great story. I loved to hate the group, if that makes sense. In game? the organization is just another bunch of gankers any more. I really wish the meta behind code would get creative again.
|

Serendipity Lost
Repo Industries
2213
|
Posted - 2016.09.02 15:52:32 -
[124] - Quote
Revis Owen wrote:Sonya Corvinus wrote:interesting, I didn't realize code was still relevant to EVE The sweet irony of your message posted in the 10,968th grrr Code thread is almost as tasty as miner-tears.
I would attribute roughly 83.274% of grrr code threads to being started by codies. Let's face it, you role players are desperate for the attention. Even a casual analysis of those grrr threads reveals that it's the codies that just can't let go. Sure sure there is the other side, but seriously even a sane role player would get tired of spewing the same made up crap at around grrrr thread 5000. It's like the energizer bunny is behind the code curtain 'bonk bonk bonk' to keep it going.
I'm not knocking it per se, but at this point (years) it is a bit sad to see the same few clinging to the husk of something that was made up and forgotten a loonnnnng time ago. The movement was interesting while it lasted.
Only a deep deep immersion role player would know that it's grrrr thread 10,968. Lighten up Francis. |

Jasmine Deer
Perkone Caldari State
34
|
Posted - 2016.09.02 15:55:27 -
[125] - Quote
Limi Etherseed wrote:I browse these forums fairly regularly of late, and there's something about this whole "CODE vs Miners/Freighter Pilots/Whatever" that confuses me.
Why do the High-Sec carebears still play Eve? If they're not complaining about one mechanic that works against them, it's another. Never mind the fact that the mechanics seem to be applied equally on all fronts.
I'm more confused by why suicide gankers targeting miners still play Eve. But hey, I like playing Championship Manager 97, so whatever. |

Ima Wreckyou
The Conference Elite CODE.
2759
|
Posted - 2016.09.02 16:14:06 -
[126] - Quote
Jasmine Deer wrote:I'm more confused by why suicide gankers targeting miners still play Eve. But hey, I like playing Championship Manager 97, so whatever. It is a very relaxing casual playstyle. Just go online, blap a few miners for an hour, go off again. I really like it
the Code ALWAYS wins
Elite PvPer, #74 in 2014
|

Paranoid Loyd
9507
|
Posted - 2016.09.02 16:18:03 -
[127] - Quote
Serendipity Lost wrote:Revis Owen wrote:Sonya Corvinus wrote:interesting, I didn't realize code was still relevant to EVE The sweet irony of your message posted in the 10,968th grrr Code thread is almost as tasty as miner-tears. I would attribute roughly 83.274% of grrr code threads to being started by codies. Let's face it, you role players are desperate for the attention. Even a casual analysis of those grrr threads reveals that it's the codies that just can't let go. Sure sure there is the other side, but seriously even a sane role player would get tired of spewing the same made up crap at around grrrr thread 5000. It's like the energizer bunny is behind the code curtain 'bonk bonk bonk' to keep it going. I'm not knocking it per se, but at this point (years) it is a bit sad to see the same few clinging to the husk of something that was made up and forgotten a loonnnnng time ago. The movement was interesting while it lasted. Only a deep deep immersion role player would know that it's grrrr thread 10,968. Lighten up Francis. If your posting style is not 83.274% role playing I truly feel sorry for you. Pot.
"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix
Fix the Prospect!
|

Faylee Freir
The Phoenix Rising Vendetta Mercenary Group
289
|
Posted - 2016.09.02 17:10:56 -
[128] - Quote
Carebears and AG will always be incapable of helping themselves. Thats why talk about gankers citadels getting blown up is a joke. Not only are they literally a breeze to setup but they are incredibly cheap and expendable. If AG did manage to grow a pair and,organize to knock on one, they would get destroyed by players that have superior organization and knowledge of mechanics. The tears will never end until ganking is 100% impossible to gank.
HTFU
|

Serendipity Lost
Repo Industries
2215
|
Posted - 2016.09.02 17:37:17 -
[129] - Quote
Faylee Freir wrote:Carebears and AG will always be incapable of helping themselves. Thats why talk about gankers citadels getting blown up is a joke. Not only are they literally a breeze to setup but they are incredibly cheap and expendable. If AG did manage to grow a pair and,organize to knock on one, they would get destroyed by players that have superior organization and knowledge of mechanics. The tears will never end until ganking is 100% impossible to gank.
There is a flaw in your logic. You assume it has to be AG that destroys their citadel and that destroying that citadel would 'end' code or ganking or have some impact on future game play. That's not the point. Look at it from the wider perspective.
A code citadel would be a beacon of hope. A breakable thing that could pull the angry masses together for an event. An option for any players to band together, work together and destroy something. There would be an option for white knights to strike back. The fact that an asshouse is meaningless and valueless in isk terms isn't the relevant part. Folks being able to do something other than ***** on the forums is the point. Code (or whoever) would have the option to defend it or giggle about it.
Look at it in terms of an avenue to play the game. If bears get a taste of the joy that is pvp - it may catch and spread. If I ran CODE I would be tempted to drop a citadel in the corps name regardless of current mechanics. Stir things up a bit. It's about generating interest and content.
I also agree, with space magic (a null bear demanded feature) I really don't see a point to any citadels. CCP was on the cusp of truly turning the game around, but once again listened to the bleating of null sheep herders fretful of their cash flocks. They doubled down letting supers dock now too. If WWB has proven anything, it's that the smart defensive move in SOV null is to throw all your valuables in citadels and log off until things cool down a bit. What an epic confrontation that was. (sarcasm) 
|

Bing Bangboom
DAMAG Safety Commission
508
|
Posted - 2016.09.02 19:44:33 -
[130] - Quote
Serendipity Lost wrote:Revis Owen wrote:Sonya Corvinus wrote:interesting, I didn't realize code was still relevant to EVE The sweet irony of your message posted in the 10,968th grrr Code thread is almost as tasty as miner-tears. I would attribute roughly 83.274% of grrr code threads to being started by codies. Let's face it, you role players are desperate for the attention. Even a casual analysis of those grrr threads reveals that it's the codies that just can't let go. Sure sure there is the other side, but seriously even a sane role player would get tired of spewing the same made up crap at around grrrr thread 5000. It's like the energizer bunny is behind the code curtain 'bonk bonk bonk' to keep it going. I'm not knocking it per se, but at this point (years) it is a bit sad to see the same few clinging to the husk of something that was made up and forgotten a loonnnnng time ago. The movement was interesting while it lasted. Only a deep deep immersion role player would know that it's grrrr thread 10,968. Lighten up Francis.
At the risk of being called one of the deep emersion roleplayers who don't understand that we are no longer a thing, I venture to post in yet another thread about the eminent demise of Eve soon to be brought about by the New Order.
Now I know SL doesn't believe that but even so, the only things that truly matter in Eve are what people are talking about. And what people are talking about is conflict. And the conflict they are talking about is CODE.
Maybe somewhere out in null someone is doing great things building an efficient and powerful organization that will sweep the forums with news of their exploits. But for now, its crickets out there. Maybe a wormhole corp is about to breakout and turn the unknown reaches of Eve into a burning pyre. Know any? Maybe a low sec pirate alliance is going to evolve past gate camping and, heh, no, that's not going to happen.
The point is the battle of the New Order to save highsec is the most talked about topic in Eve for the last four years. Other interesting things have come and gone but they HAVE gone and we are still here, saving highsec and praising James. And the reason its still talked about, and argued about, and denigrated, and hysterically shouted about is that it is as real a thing as Eve can create. A fanatical, unstoppable and infinitely creative effort to destroy bad gameplay is always going to be subject one in the minds of the average, low effort min-maxer.
Think about it. The average new player arrives in Eve, flush from his success at WoW or some other multiplayer game, where he has successfully completed all tasks set out for him by the game, aquired the purplest of purples and maybe even been awarded a title of Dread Lord or something. He steps into Eve, and sets about his grind to aquire the ISK and assets that will once again take him to the top. And then he is rudely and unexpectedly violenced in his "ship without guns". Followed by a informative email informing him (or her) that he (or she) is not only doing Eve wrong but that he (or she, hrr, um, urz, they, whatever) will never be anything but a target unless he (same) follows our instructions.
TELL ME THAT IS NOT WHAT EVE IS! The message is that this game is different. This game is difficult. This game does not care about your mistaken sense of space bushido or honor or what you consider fair. Its a welcoming kick in the teeth. And then, yes, then the receiver of this great introduction to Eve comes on the forum or in local or in email to demand that the entire game be modified to save their sorry butt. Well, screw him (her, hrz, them, wacka wacka).
I won't deny the role playing is a big part of the whole New Order thing. Nothing confuses the miners more than the possibility that we believe what we say and that we are confident that we will succeed. And now for the really scary part. We DO believe it. Thats what keeps this thing alive. For four years now we have had our Code and our organization and our message. Despite claims to the contrary we are a larger and more active organization then ever. And we won't give up.
Highsec will be saved. You cannot beat a force who's goal is interaction if your weapon is inaction. And that's what the carebears want. To be left to their own devices to play this game as if we did not exist. Well, we exist and we still have our sticks.
Prepared to be poked. Forever.
Highsec is worth fighting for.
By choosing to mine in New Order systems, highsec miners have agreed to follow the New Halaima Code of Conduct.-á www.minerbumping.com
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Sonya Corvinus
Grant Village
515
|
Posted - 2016.09.02 19:46:50 -
[131] - Quote
Bing Bangboom wrote:At the risk of being called one of the deep emersion roleplayers who don't understand that we are no longer a thing, I venture to post in yet another thread about the eminent demise of Eve soon to be brought about by the New Order.
Now I know SL doesn't believe that but even so, the only things that truly matter in Eve are what people are talking about. And what people are talking about is conflict. And the conflict they are talking about is CODE.
Maybe somewhere out in null someone is doing great things building an efficient and powerful organization that will sweep the forums with news of their exploits. But for now, its crickets out there. Maybe a wormhole corp is about to breakout and turn the unknown reaches of Eve into a burning pyre. Know any? Maybe a low sec pirate alliance is going to evolve past gate camping and, heh, no, that's not going to happen.
The point is the battle of the New Order to save highsec is the most talked about topic in Eve for the last four years. Other interesting things have come and gone but they HAVE gone and we are still here, saving highsec and praising James. And the reason its still talked about, and argued about, and denigrated, and hysterically shouted about is that it is as real a thing as Eve can create. A fanatical, unstoppable and infinitely creative effort to destroy bad gameplay is always going to be subject one in the minds of the average, low effort min-maxer.
Think about it. The average new player arrives in Eve, flush from his success at WoW or some other multiplayer game, where he has successfully completed all tasks set out for him by the game, aquired the purplest of purples and maybe even been awarded a title of Dread Lord or something. He steps into Eve, and sets about his grind to aquire the ISK and assets that will once again take him to the top. And then he is rudely and unexpectedly violenced in his "ship without guns". Followed by a informative email informing him (or her) that he (or she) is not only doing Eve wrong but that he (or she, hrr, um, urz, they, whatever) will never be anything but a target unless he (same) follows our instructions.
TELL ME THAT IS NOT WHAT EVE IS! The message is that this game is different. This game is difficult. This game does not care about your mistaken sense of space bushido or honor or what you consider fair. Its a welcoming kick in the teeth. And then, yes, then the receiver of this great introduction to Eve comes on the forum or in local or in email to demand that the entire game be modified to save their sorry butt. Well, screw him (her, hrz, them, wacka wacka).
I won't deny the role playing is a big part of the whole New Order thing. Nothing confuses the miners more than the possibility that we believe what we say and that we are confident that we will succeed. And now for the really scary part. We DO believe it. Thats what keeps this thing alive. For four years now we have had our Code and our organization and our message. Despite claims to the contrary we are a larger and more active organization then ever. And we won't give up.
Highsec will be saved. You cannot beat a force who's goal is interaction if your weapon is inaction. And that's what the carebears want. To be left to their own devices to play this game as if we did not exist. Well, we exist and we still have our sticks.
Prepared to be poked. Forever.
I can't say how hard I cringed reading this.
Keep it up if you want. I guess.
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Revis Owen
The Conference Elite CODE.
402
|
Posted - 2016.09.02 20:16:12 -
[132] - Quote
Sonya Corvinus wrote:Bing Bangboom wrote:(Eloquent apologetic snipped.) I can't say how hard I cringed reading this. Keep it up if you want. I guess.
Bing is a Mark Twain--nay, a Shakespeare--of Eve-related composition.
You wouldn't know quality literature were it to fall off the shelf and non-consensually hit your head!
Agent of the New Order
http://www.minerbumping.com/p/the-code.html
If you do not have a current Mining Permit, please contact me for issuance.
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Faylee Freir
The Phoenix Rising Vendetta Mercenary Group
289
|
Posted - 2016.09.02 21:13:52 -
[133] - Quote
The truth is that citadels ARE expendable and will never truely matter. Its not like they have Fortizars they are using, but instead just toss 1b at a structure that has an annoying 3 timers to take down. Your vision of revolt and inspired victory over gankers will never happen because the people that actually care about not being "space bullied" lack the numbers, knowledge of mechanics, skill, organization, and assets to do so.
So why do threads like this keep popping up where its the same death to code or ganking is too easy and has no drawbacks? This is a joke and will always be one. CCP is not your legal guardian that should have to hold your hand with changes, nerfs, and "kewl ideas to introduce risk and loss for gankers". Sure the system isnt perfect and could use some tweaking but i say that you and others like you have no actual voice until you take responsibility into your own hands.
A good example is this... Today i got a fenrir carrying 7.2b to duel me. The dude is obviously a greedy idiot and deserved to die. Stupid and greedy pilots all around New Eden are the driving force behind ganks and other not so savory activities. Sure tears are good because its a measure of exactly how much that loss meant to you. The game focuses around this aspect and is a golden rule in eve, "dont fly what you cant afford to lose".
So yes, your ideas are a joke because no one will ever have any meaningful impact on gankers.
HTFU
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Areen Sassel
133
|
Posted - 2016.09.03 00:25:49 -
[134] - Quote
Ima Wreckyou wrote:Jasmine Deer wrote:I'm more confused by why suicide gankers targeting miners still play Eve. But hey, I like playing Championship Manager 97, so whatever. It is a very relaxing casual playstyle. Just go online, blap a few miners for an hour, go off again. I really like it
You've got a damned odd approach to Championship Manager '97. |

Sonya Corvinus
Grant Village
516
|
Posted - 2016.09.03 00:48:44 -
[135] - Quote
Revis Owen wrote:Bing is a Mark Twain--nay, a Shakespeare--of Eve-related composition.
You wouldn't know quality literature were it to fall off the shelf and non-consensually hit your head!
You're a very strange person |

The Butthole Licker
University of Caille Gallente Federation
46
|
Posted - 2016.09.03 05:24:01 -
[136] - Quote
Serendipity Lost wrote:Faylee Freir wrote:Carebears and AG will always be incapable of helping themselves. Thats why talk about gankers citadels getting blown up is a joke. Not only are they literally a breeze to setup but they are incredibly cheap and expendable. If AG did manage to grow a pair and,organize to knock on one, they would get destroyed by players that have superior organization and knowledge of mechanics. The tears will never end until ganking is 100% impossible to gank.
There is a flaw in your logic. You assume it has to be AG that destroys their citadel and that destroying that citadel would 'end' code or ganking or have some impact on future game play. That's not the point. Look at it from the wider perspective. A code citadel would be a beacon of hope. A breakable thing that could pull the angry masses together for an event. An option for any players to band together, work together and destroy something. There would be an option for white knights to strike back. The fact that an asshouse is meaningless and valueless in isk terms isn't the relevant part. Folks being able to do something other than ***** on the forums is the point. Code (or whoever) would have the option to defend it or giggle about it. Look at it in terms of an avenue to play the game. If bears get a taste of the joy that is pvp - it may catch and spread. If I ran CODE I would be tempted to drop a citadel in the corps name regardless of current mechanics. Stir things up a bit. It's about generating interest and content. I also agree, with space magic (a null bear demanded feature) I really don't see a point to any citadels. CCP was on the cusp of truly turning the game around, but once again listened to the bleating of null sheep herders fretful of their cash flocks. They doubled down letting supers dock now too. If WWB has proven anything, it's that the smart defensive move in SOV null is to throw all your valuables in citadels and log off until things cool down a bit. What an epic confrontation that was. (sarcasm) 
this |

Le Plebo
The Conference Elite CODE.
17
|
Posted - 2016.09.06 05:02:59 -
[137] - Quote
Another grrr code post
YAY
Heres a news flash for you. Harden up and if you dont like it leave |

Shallanna Yassavi
Imperial Academy Amarr Empire
383
|
Posted - 2016.09.06 07:13:44 -
[138] - Quote
Serendipity Lost wrote:Faylee Freir wrote:Carebears and AG will always be incapable of helping themselves. Thats why talk about gankers citadels getting blown up is a joke. Not only are they literally a breeze to setup but they are incredibly cheap and expendable. If AG did manage to grow a pair and,organize to knock on one, they would get destroyed by players that have superior organization and knowledge of mechanics. The tears will never end until ganking is 100% impossible to gank.
There is a flaw in your logic. You assume it has to be AG that destroys their citadel and that destroying that citadel would 'end' code or ganking or have some impact on future game play. That's not the point. Look at it from the wider perspective. A code citadel would be a beacon of hope. A breakable thing that could pull the angry masses together for an event. An option for any players to band together, work together and destroy something. There would be an option for white knights to strike back. The fact that an asshouse is meaningless and valueless in isk terms isn't the relevant part. Folks being able to do something other than ***** on the forums is the point. Code (or whoever) would have the option to defend it or giggle about it. Look at it in terms of an avenue to play the game. If bears get a taste of the joy that is pvp - it may catch and spread. If I ran CODE I would be tempted to drop a citadel in the corps name regardless of current mechanics. Stir things up a bit. It's about generating interest and content. I also agree, with space magic (a null bear demanded feature) I really don't see a point to any citadels. CCP was on the cusp of truly turning the game around, but once again listened to the bleating of null sheep herders fretful of their cash flocks. They doubled down letting supers dock now too. If WWB has proven anything, it's that the smart defensive move in SOV null is to throw all your valuables in citadels and log off until things cool down a bit. What an epic confrontation that was. (sarcasm)  They're too proud of their Zkillboard efficiency to even think of dropping a 1B target in space.
It's a nice thought, but first someone has to convince the cat miners that putting something this shiny in space could result in fun.
A signature :o
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Faylee Freir
The Phoenix Rising Vendetta Mercenary Group
298
|
Posted - 2016.09.06 09:24:27 -
[139] - Quote
Shallanna Yassavi wrote:Serendipity Lost wrote:Faylee Freir wrote:Carebears and AG will always be incapable of helping themselves. Thats why talk about gankers citadels getting blown up is a joke. Not only are they literally a breeze to setup but they are incredibly cheap and expendable. If AG did manage to grow a pair and,organize to knock on one, they would get destroyed by players that have superior organization and knowledge of mechanics. The tears will never end until ganking is 100% impossible to gank.
There is a flaw in your logic. You assume it has to be AG that destroys their citadel and that destroying that citadel would 'end' code or ganking or have some impact on future game play. That's not the point. Look at it from the wider perspective. A code citadel would be a beacon of hope. A breakable thing that could pull the angry masses together for an event. An option for any players to band together, work together and destroy something. There would be an option for white knights to strike back. The fact that an asshouse is meaningless and valueless in isk terms isn't the relevant part. Folks being able to do something other than ***** on the forums is the point. Code (or whoever) would have the option to defend it or giggle about it. Look at it in terms of an avenue to play the game. If bears get a taste of the joy that is pvp - it may catch and spread. If I ran CODE I would be tempted to drop a citadel in the corps name regardless of current mechanics. Stir things up a bit. It's about generating interest and content. I also agree, with space magic (a null bear demanded feature) I really don't see a point to any citadels. CCP was on the cusp of truly turning the game around, but once again listened to the bleating of null sheep herders fretful of their cash flocks. They doubled down letting supers dock now too. If WWB has proven anything, it's that the smart defensive move in SOV null is to throw all your valuables in citadels and log off until things cool down a bit. What an epic confrontation that was. (sarcasm)  They're too proud of their Zkillboard efficiency to even think of dropping a 1B target in space. It's a nice thought, but first someone has to convince the cat miners that putting something this shiny in space could result in fun. Open your eyes. They have citadels all over the place. If you would like i can give you the exact location of one. Let me know how you do when you attempt to take it down.
HTFU
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Serendipity Lost
Repo Industries
2219
|
Posted - 2016.09.06 10:34:00 -
[140] - Quote
Send me the location and a quote of how much it will cost to have you take it down. |
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Faylee Freir
The Phoenix Rising Vendetta Mercenary Group
299
|
Posted - 2016.09.06 10:53:39 -
[141] - Quote
Serendipity Lost wrote:Send me the location and a quote of how much it will cost to have you take it down. I can do that. I get off work in a few hours. I will contract you a bookmark to the citadel along with our price.
HTFU
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Serendipity Lost
Repo Industries
2219
|
Posted - 2016.09.06 11:00:00 -
[142] - Quote
Faylee Freir wrote:Serendipity Lost wrote:Send me the location and a quote of how much it will cost to have you take it down. I can do that. I get off work in a few hours. I will contract you a bookmark to the citadel along with our price.
A mail will be fine. I'm in a wh and the contract thing is just ick to me.
Send a mail. |

Faylee Freir
The Phoenix Rising Vendetta Mercenary Group
299
|
Posted - 2016.09.06 11:14:10 -
[143] - Quote
Serendipity Lost wrote:Faylee Freir wrote:Serendipity Lost wrote:Send me the location and a quote of how much it will cost to have you take it down. I can do that. I get off work in a few hours. I will contract you a bookmark to the citadel along with our price. A mail will be fine. I'm in a wh and the contract thing is just ick to me. Send a mail. Will do.
HTFU
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Shallanna Yassavi
Imperial Academy Amarr Empire
389
|
Posted - 2016.09.08 03:12:18 -
[144] - Quote
Faylee Freir wrote:Open your eyes. They have citadels all over the place. If you would like i can give you the exact location of one. Let me know how you do when you attempt to take it down. Hmm, never been in a citadel fight outside of Sisi testing before.
If a merc alliance commits to a fight with this thing (and is fun to fly with!), it's a recruiting opportunity. Just go through all the NPC corp channels and you'll have more grrCODE than you can shake a stick at. Some of these guys might even be willing to learn more interesting things, but were too afraid to ask.
A signature :o
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