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Khan Tzestu
Space Herpies Command
7
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Posted - 2016.09.01 05:05:13 -
[1] - Quote
Tbh if don't like the code, but I also don't like people that complain without action. They prey on the weak and as long as you come across as weak you will forever be a target in this game. If you don't like them then there's only one solution and that's to fight. Not crying on forums or other outlets. Not waiting for ccp to make it better for you. Shooting them on sight will. Forming hunting parties will. Stopping the isk rush that has lead to this. If making isk and isk only is your game plan then get ganked but no crying over it. Pay for protection if you can't fight. Stop trying for max profits especially if you're one of those 6 alt miners that makes more than enough already. My point is very clear, it's time to fight. The time for waiting for someone else to do it for you is over. Take the fight to them, or be their you know what for the rest of your eve life. |
The Butthole Licker
University of Caille Gallente Federation
43
|
Posted - 2016.09.01 05:16:49 -
[2] - Quote
Khan Tzestu wrote:Tbh if don't like the code, but I also don't like people that complain without action. They prey on the weak and as long as you come across as weak you will forever be a target in this game. If you don't like them then there's only one solution and that's to fight. Not crying on forums or other outlets. Not waiting for ccp to make it better for you. Shooting them on sight will. Forming hunting parties will. Stopping the isk rush that has lead to this. If making isk and isk only is your game plan then get ganked but no crying over it. Pay for protection if you can't fight. Stop trying for max profits especially if you're one of those 6 alt miners that makes more than enough already. My point is very clear, it's time to fight. The time for waiting for someone else to do it for you is over. Take the fight to them, or be their you know what for the rest of your eve life.
The problem is they only undock in throw away gank ships and are protected by current game mechanics from significant loss. At best players can disrupt them, but it isn't all that fun chasing guys around in throw away ships. Players want to deal damage to them, not disrupt their ops. Until there are mechanics in place that would make it possible for players to cripple code, no one is going to waste their eve time
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Caco De'mon
The Conference Elite CODE.
78
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Posted - 2016.09.01 05:31:57 -
[3] - Quote
The Butthole Licker wrote:Until there are mechanics in place that would make it possible for players to cripple code
There is a mechanism already in place to cripple us. It's called "Follow the Code".
Seriously. If miners used the correct ship types, fitted them for survivability (not profit), and actually paid attention to their surroundings (situational awareness) then we'd be out of business.
We give all the info out freely yet very few actually use....that is the reality.
Quote:no one is going to waste their eve time Yet we post here that miners need to watch Overview, local and keep tabs on DotLan action in their area, all we hear is "that's too hard" or "this isn't WS" or "I just want to relax".
CODE is not the problem....
*"See now that I, even I, am he, and there is no god with me: I kill, and I make alive; I wound, and I heal: neither is there any that can deliver out of my hand."
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The Butthole Licker
University of Caille Gallente Federation
43
|
Posted - 2016.09.01 05:41:33 -
[4] - Quote
Caco De'mon wrote:The Butthole Licker wrote:Until there are mechanics in place that would make it possible for players to cripple code There is a mechanism already in place to cripple us. It's called "Follow the Code". Seriously. If miners used the correct ship types, fitted them for survivability (not profit), and actually paid attention to their surroundings (situational awareness) then we'd be out of business. We give all the info out freely yet very few actually use....that is the reality. Quote:no one is going to waste their eve time Yet we post here that miners need to watch Overview, local and keep tabs on DotLan action in their area, all we hear is "that's too hard" or "this isn't WS" or "I just want to relax". In the end, most miners are not going to waste their time by ACTUALLY paying attention to what's around them...most are alt-tab'ed or AFK and just harvesting ISK... CODE is not the problem....
Mechanics are in place to disrupt your ops, you guys hide behind npc stations and undock in throw away gank ships. There are no mechanics in place to cripple you guys, your assets are not at risk.
Perhaps you guys should bring your role play to th next level and stage gank ops out of code owned citadels in high sec and not untouchable npc stations that way the miners can attack your assets and not just throw away gank ships. Oh wait, you guy know your play style is over powered and don't want to be at risk, and that's why y'all never will.
Y'all destroy hundreds of billions in assets weekly, at the risk of throw away gank ships. Unbalanced over powered gameplay. |
Soel Reit
Dambusters 617 Sq
200
|
Posted - 2016.09.01 05:51:18 -
[5] - Quote
ehi... cmon... let the kids (code) play and have fun... they are the best joke of new eden (second is goons, oh wait they are the same )
clearly is a broken game mechanics that sooner or later will change... until then just move into null and mine there |
Reinhardt Kreiss
34
|
Posted - 2016.09.01 05:56:46 -
[6] - Quote
I'm not a fan of CODE as to me they're a bunch of carebears hiding behind faceless alts to shoot people who don't shoot back. Not all of them, obviously, but many are. At the same time most miners are a bunch of uninformed zombies who never put 1 second of time and effort into understanding some of the basics of the game and who are allergic to effort when it comes to ensuring their safety.
Most other play styles have to put in active effort to not mess up. A mission ship can't only focus on dps, it also has to focus on tank and put in effort to optimise his gameplay. A PVPer can't only focus on dps, he also has to learn how to not die. A station trader can't only focus on getting more revenue, he also has to make sure he doesn't mess up and end up with goods that just won't sell. But somehow miners feel that they don't have to put in any effort to avoid trouble or lost yield, they should be able to be brain dead, be in a system preferably 1-5 jumps from a trade hub, sit in a belt and suck on some rock using a maximum yield fit.
CODE takes care of the AFKs and the people who could/should know better on how not to become a target. It's the AFKs who drive the ore prices down simply because they haven't invested much at all, taking care of the zombies means that active miners who DO put in effort are actually helped by this.
You want to be part of the sandbox, you better put in the brain effort to avoid becoming a victim. |
Caco De'mon
The Conference Elite CODE.
78
|
Posted - 2016.09.01 06:07:07 -
[7] - Quote
The Butthole Licker wrote:Mechanics are in place to disrupt your ops, but you guys hide behind npc stations and undock only in throw away gank ships. There are no mechanics in place to cripple you guys, your assets are not at risk.
Perhaps you guys should bring your role play to th next level and stage gank ops out of code owned citadels in high sec and not untouchable npc stations that way the miners can attack your assets and not just throw away gank ships. Oh wait, you guy know your play style is over powered and don't want to be at risk, and that's why y'all never will.
Y'all destroy hundreds of billions in assets weekly, at the risk of throw away gank ships. Unbalanced over powered gameplay.
So if our ops can be disrupted by simply playing the game....Oh wait, that's really not what you are after as you DON'T want miners to actually have to man their KBs...
We all live in HS and are -10...there is no point in not using "throw-aways"...this is what we do and have been doing it for over 4 years. Over that time it's just gotten easier for miners YET here you are, still blaming us.
Homeowner: "Officer, my house was robbed yet again!" Cop: "Well sir, was your door locked?" Homeowner: "No. Getting my keys out all the time is tedious so I just leave it unlocked" Cop: "I have a suggestion...." Homeowner: "Anything as long as I don't have to do a thing."
*"See now that I, even I, am he, and there is no god with me: I kill, and I make alive; I wound, and I heal: neither is there any that can deliver out of my hand."
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Caco De'mon
The Conference Elite CODE.
78
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Posted - 2016.09.01 06:07:55 -
[8] - Quote
Soel Reit wrote:clearly is a broken game mechanics that sooner or later will change.
Name the broken mechanic....
*"See now that I, even I, am he, and there is no god with me: I kill, and I make alive; I wound, and I heal: neither is there any that can deliver out of my hand."
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The Butthole Licker
University of Caille Gallente Federation
43
|
Posted - 2016.09.01 06:12:49 -
[9] - Quote
Caco De'mon wrote:The Butthole Licker wrote:Mechanics are in place to disrupt your ops, but you guys hide behind npc stations and undock only in throw away gank ships. There are no mechanics in place to cripple you guys, your assets are not at risk.
Perhaps you guys should bring your role play to th next level and stage gank ops out of code owned citadels in high sec and not untouchable npc stations that way the miners can attack your assets and not just throw away gank ships. Oh wait, you guy know your play style is over powered and don't want to be at risk, and that's why y'all never will.
Y'all destroy hundreds of billions in assets weekly, at the risk of throw away gank ships. Unbalanced over powered gameplay. So if our ops can be disrupted by simply playing the game....Oh wait, that's really not what you are after as you DON'T want miners to actually have to man their KBs... We all live in HS and are -10...there is no point in not using "throw-aways"...this is what we do and have been doing it for over 4 years. Over that time it's just gotten easier for miners YET here you are, still blaming us. Homeowner: "Officer, my house was robbed yet again!" Cop: "Well sir, was your door locked?" Homeowner: "No. Getting my keys out all the time is tedious so I just leave it unlocked" Cop: "I have a suggestion...." Homeowner: "Anything as long as I don't have to do a thing."
I don't want to disrupt code, I want to destroy code assets
Why not do it out of citadels under the code banner? Because you guys are not willin to put an asset at risk. Yet y'all destroy hundreds of billions in assets every week.
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Solecist Project
32764
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Posted - 2016.09.01 06:17:52 -
[10] - Quote
Cocoa deamon, you really have a weird fixation... and denying that would be futile.
This thread is silly, but the OP isn't wrong.
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
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Caco De'mon
The Conference Elite CODE.
78
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Posted - 2016.09.01 06:19:07 -
[11] - Quote
The Butthole Licker wrote:I don't want to disrupt code, I want to destroy code assets
Why not stage out of citadels under the code banner? Because you guys are not willin to put an asset at risk. Yet y'all destroy hundreds of billions in assets every week.
In fact I want suicide banking to be easier not harder, however the player base should be able to retaliate against those who destroy their assets
Well we don't have or need assets...we're akin to guerrilla warfare and that's very hard to combat. Wishing we had bases and used different ships and behaved differently would mean we would fundamental not be the same organization. If we weren't the same organization then really, you wouldn't even care...
If miners/haulers were perfect to counter us (ie, fundamentally operate differently) then we wouldn't really care about them and cease to be...
Catch-22 I believe..no?
You're trying to fit a round peg in a square hole. I know what you are saying but it will never work. The only counter to an entity like us is defense. intelligence, situational awareness and cooperation.
*"See now that I, even I, am he, and there is no god with me: I kill, and I make alive; I wound, and I heal: neither is there any that can deliver out of my hand."
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Caco De'mon
The Conference Elite CODE.
78
|
Posted - 2016.09.01 06:20:45 -
[12] - Quote
Solecist Project wrote:Cocoa deamon, you really have a weird fixation...
Which is....
*"See now that I, even I, am he, and there is no god with me: I kill, and I make alive; I wound, and I heal: neither is there any that can deliver out of my hand."
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The Butthole Licker
University of Caille Gallente Federation
43
|
Posted - 2016.09.01 06:27:08 -
[13] - Quote
Caco De'mon wrote:The Butthole Licker wrote:I don't want to disrupt code, I want to destroy code assets
Why not stage out of citadels under the code banner? Because you guys are not willin to put an asset at risk. Yet y'all destroy hundreds of billions in assets every week.
In fact I want suicide banking to be easier not harder, however the player base should be able to retaliate against those who destroy their assets Well we don't have or need assets...we're akin to guerrilla warfare and that's very hard to combat. Wishing we had bases and used different ships and behaved differently would mean we would fundamental not be the same organization. If we weren't the same organization then really, you wouldn't even care... If miners/haulers were perfect to counter us (ie, fundamentally operate differently) then we wouldn't really care about them and cease to be... Catch-22 I believe..no? You're trying to fit a round peg in a square hole. I know what you are saying but it will never work. The only counter to an entity like us is defense. intelligence, situational awareness and cooperation.
You are admitting your play style is over powered, thank you for agreeing my with me.
One thing is for certain, if the mechanics ever changed that would allow players to effectively retaliate against code, its demise would be swift. |
Solecist Project
32765
|
Posted - 2016.09.01 06:27:41 -
[14] - Quote
Caco De'mon wrote:Solecist Project wrote:Cocoa deamon, you really have a weird fixation... Which is.... HAHAHAHAHAHAHAHY that was a good one! Well, it would be, if you had even a slight hint of self awareness about it ...
You'll figure it out eventually...
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
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Solecist Project
32765
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Posted - 2016.09.01 06:30:46 -
[15] - Quote
The Butthole Licker wrote:Caco De'mon wrote:The Butthole Licker wrote:I don't want to disrupt code, I want to destroy code assets
Why not stage out of citadels under the code banner? Because you guys are not willin to put an asset at risk. Yet y'all destroy hundreds of billions in assets every week.
In fact I want suicide banking to be easier not harder, however the player base should be able to retaliate against those who destroy their assets Well we don't have or need assets...we're akin to guerrilla warfare and that's very hard to combat. Wishing we had bases and used different ships and behaved differently would mean we would fundamental not be the same organization. If we weren't the same organization then really, you wouldn't even care... If miners/haulers were perfect to counter us (ie, fundamentally operate differently) then we wouldn't really care about them and cease to be... Catch-22 I believe..no? You're trying to fit a round peg in a square hole. I know what you are saying but it will never work. The only counter to an entity like us is defense. intelligence, situational awareness and cooperation. You are admitting your play style is over powered, thank you for agreement my with me. This play style bullshit needs to stop, it's a non-argument built on nonsense.
Anyhow, he's hilariously insecure. ^_^ and dude, your name...
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
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The Butthole Licker
University of Caille Gallente Federation
43
|
Posted - 2016.09.01 06:33:24 -
[16] - Quote
Solecist Project wrote:The Butthole Licker wrote:Caco De'mon wrote:The Butthole Licker wrote:I don't want to disrupt code, I want to destroy code assets
Why not stage out of citadels under the code banner? Because you guys are not willin to put an asset at risk. Yet y'all destroy hundreds of billions in assets every week.
In fact I want suicide banking to be easier not harder, however the player base should be able to retaliate against those who destroy their assets Well we don't have or need assets...we're akin to guerrilla warfare and that's very hard to combat. Wishing we had bases and used different ships and behaved differently would mean we would fundamental not be the same organization. If we weren't the same organization then really, you wouldn't even care... If miners/haulers were perfect to counter us (ie, fundamentally operate differently) then we wouldn't really care about them and cease to be... Catch-22 I believe..no? You're trying to fit a round peg in a square hole. I know what you are saying but it will never work. The only counter to an entity like us is defense. intelligence, situational awareness and cooperation. You are admitting your play style is over powered, thank you for agreement my with me. This play style bullshit needs to stop, it's a non-argument built on nonsense. Anyhow, he's hilariously insecure. ^_^ And your name will soon be history.
Silly code sympathizers |
Solecist Project
32765
|
Posted - 2016.09.01 06:36:26 -
[17] - Quote
And you need to learn to comprehend ... ... and not just crap out the first thing that comes to your mind.
anyhow, anyone taking you seriously - like him lol - ... i mean... your name!
Absolute quality person behind it.
No doubt about it. ^_^
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
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The Butthole Licker
University of Caille Gallente Federation
43
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Posted - 2016.09.01 06:39:21 -
[18] - Quote
Solecist Project wrote:And you need to learn to comprehend ... ... and not just crap out the first thing that comes to your mind.
anyhow, anyone taking you seriously - like him lol - ... i mean... your name!
Absolute quality person behind it.
No doubt about it. ^_^
Can you come up with a better more detailed argument, thank you |
Soel Reit
Dambusters 617 Sq
201
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Posted - 2016.09.01 06:40:33 -
[19] - Quote
Solecist Project wrote:Absolute quality person behind it. don't judge a person from its appearance... or else i'm doomed and do you |
Shae Tadaruwa
Science and Trade Institute Caldari State
940
|
Posted - 2016.09.01 06:53:50 -
[20] - Quote
The Butthole Licker wrote:...that way the miners can attack your assets ... Hahahahahahahahahahahahahahahahahahahahahaha
...breath
Hahahahahahahahahahahahahahahahahahahahahahahahahahahahaha
repeat(100)
Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."
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TheVirus32
Trois Etoiles The Volition Cult
19
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Posted - 2016.09.01 07:06:46 -
[21] - Quote
To all of you that ask for miners to be a 100% focused on local (newbies are supposed to be the american NSA now apparently), or even d-scan every two seconds (lulz!) -
Have you ever checked how much they make per hour? 20ish mils without boost ? And no, far from all of them multibox from what I've seen.
I never mine so I have no real beef in it, but most of you guys either rat in carriers @ ~200m/h or in WHs @ 300+m/h or just plex your way to pewpew..
I find it very condescending to A) expect them to be so aware of local that they'd need to glue their eyelids open for an activity with such low rewards (hell, semi-AFK VNI makes more). B) Expect them to have so much extra cash that they can afford to fight back against ghosts, AKA an enemy that is nothing more than a disposable alt flying cheap as f disposable destroyers, only connected when a target is already acquired.
Sure, null fixes a lot of these problems, but HS miners are players too.
I'll stop thinking of ganking as a problem when CCP will implement real ways to retaliate against catalyst alts (ex: banning -5s and less from HS stations -leads to-> citadels = can be destroyed). Wardecs are another issue, the mechanics seriously need a rework and many good ideas have already been posted in other threads (like a hub that you can destroy / hack to shorten or cancel the wardec - it would encourage fleets of industrialists to fight their way to freedom). |
The Butthole Licker
University of Caille Gallente Federation
43
|
Posted - 2016.09.01 07:12:53 -
[22] - Quote
Shae Tadaruwa wrote:The Butthole Licker wrote:...that way the miners can attack your assets ... Hahahahahahahahahahahahahahahahahahahahahaha ...breath Hahahahahahahahahahahahahahahahahahahahahahahahahahahahaha repeat(100)
When retaliation gets a buff, if it ever does, the "carebears" will get the last laugh, the demise of code will be swift |
Solecist Project
32766
|
Posted - 2016.09.01 07:14:29 -
[23] - Quote
TheVirus32 wrote:To all of you that ask for miners to be a 100% focused on local (newbies are supposed to be the american NSA now apparently), or even d-scan every two seconds (lulz!) -
Have you ever checked how much they make per hour? 20ish mils without boost ? And no, far from all of them multibox from what I've seen.
I never mine so I have no real beef in it, but most of you guys either rat in carriers @ ~200m/h or in WHs @ 300+m/h or just plex your way to pewpew..
I find it very condescending to A) expect them to be so aware of local that they'd need to glue their eyelids open for an activity with such low rewards (hell, semi-AFK VNI makes more). B) Expect them to have so much extra cash that they can afford to fight back against ghosts, AKA an enemy that is nothing more than a disposable alt flying cheap as f disposable destroyers, only connected when a target is already acquired.
Sure, null fixes a lot of these problems, but HS miners are players too.
I'll stop thinking of ganking as a problem when CCP will implement real ways to retaliate against catalyst alts (ex: banning -5s and less from HS stations -leads to-> citadels = can be destroyed). Wardecs are another issue, the mechanics seriously need a rework and many good ideas have already been posted in other threads (like a hub that you can destroy / hack to shorten or cancel the wardec - it would encourage fleets of industrialists to fight their way to freedom). Your non-arguments are irrelevant and countered with a single line: It's not condescending at all, you just delusionally think too high of yourself. No one forces you to mine and we expect the same from you as from everyone else.
it is damn easy to mine safely even in full yield setups ... ... with half an eye on the overview ... ... and we all absolutely CAN expect people not to be afk!
Being afk is not gameplay!
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
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The Butthole Licker
University of Caille Gallente Federation
43
|
Posted - 2016.09.01 07:16:59 -
[24] - Quote
Solecist Project wrote:TheVirus32 wrote:To all of you that ask for miners to be a 100% focused on local (newbies are supposed to be the american NSA now apparently), or even d-scan every two seconds (lulz!) -
Have you ever checked how much they make per hour? 20ish mils without boost ? And no, far from all of them multibox from what I've seen.
I never mine so I have no real beef in it, but most of you guys either rat in carriers @ ~200m/h or in WHs @ 300+m/h or just plex your way to pewpew..
I find it very condescending to A) expect them to be so aware of local that they'd need to glue their eyelids open for an activity with such low rewards (hell, semi-AFK VNI makes more). B) Expect them to have so much extra cash that they can afford to fight back against ghosts, AKA an enemy that is nothing more than a disposable alt flying cheap as f disposable destroyers, only connected when a target is already acquired.
Sure, null fixes a lot of these problems, but HS miners are players too.
I'll stop thinking of ganking as a problem when CCP will implement real ways to retaliate against catalyst alts (ex: banning -5s and less from HS stations -leads to-> citadels = can be destroyed). Wardecs are another issue, the mechanics seriously need a rework and many good ideas have already been posted in other threads (like a hub that you can destroy / hack to shorten or cancel the wardec - it would encourage fleets of industrialists to fight their way to freedom). Your non-arguments are irrelevant and countered with a single line: It's not condescending at all, you just delusionally think too high of yourself. No one forces you to mine and we expect the same from you as from everyone else. it is damn easy to mine safely even in full yield setups ... ... with half an eye on the overview ... ... and we all absolutely CAN expect people not to be afk! Being afk is not gameplay!
Code alt spotted lol |
Solecist Project
32766
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Posted - 2016.09.01 07:19:22 -
[25] - Quote
You're clearly an intellectual.
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
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Salah ad-Din al-Jawahiri
New Order Logistics CODE.
509
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Posted - 2016.09.01 07:20:56 -
[26] - Quote
Solecist Project wrote: Your non-arguments are irrelevant and countered with a single line: It's not condescending at all, you just delusionally think too high of yourself. No one forces you to mine and we expect the same from you as from everyone else.
it is damn easy to mine safely even in full yield setups ... ... with half an eye on the overview ... ... and we all absolutely CAN expect people not to be afk!
Being afk is not gameplay!
But... without us (AFK) miners you'd have no ships! |
Lemuel Noud
Societas Imperialis Sceptri Coronaeque
1
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Posted - 2016.09.01 07:21:36 -
[27] - Quote
Like all things mining is a risky business and I believe if your dumb enough to leave your ship to go read a book and come back to a frozen corpse then that's the price you pay. I mine and have lost ships due to my own negligence not because some nasty pilot blew my ass off. That's right, you heard it right, negligence..if you left your ship in a PvP battle or half way through a mission you would be called an idiot but somehow leaving a mining barge or an exhumer unattended is somebody else's fault. Grow a pair. If in Rl I left my car parked in a housing project I wouldn't expect to go back to much more than a chassis. Profit and loss is what it's all about. You can earn the price of mining ship quickly if your a decent Miner so the only loss really is to the ego. I sort of admire the serious low and 0.0 sec gankers, I ******* hate losing a ship but essentially we are on the same page. If I'm vigilant he or she has no target and flies on, if I'm not then they have whatever loot and drones are left. I aint paying for no licence though. |
Mara Pahrdi
The Order of Anoyia
1188
|
Posted - 2016.09.01 07:26:36 -
[28] - Quote
The Butthole Licker wrote: Thanks for the laugh!
Remove insurance.
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March rabbit
Mosquito Squadron The-Culture
1884
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Posted - 2016.09.01 08:59:24 -
[29] - Quote
Caco De'mon wrote:The Butthole Licker wrote:I don't want to disrupt code, I want to destroy code assets
Why not stage out of citadels under the code banner? Because you guys are not willin to put an asset at risk. Yet y'all destroy hundreds of billions in assets every week.
In fact I want suicide banking to be easier not harder, however the player base should be able to retaliate against those who destroy their assets Well we don't have or need assets...we're akin to guerrilla warfare and that's very hard to combat. 'Guerrilla warfare' is used when you cannot beat your opponent directly. Doing it in a game.... Man, that's why noone takes CODE seriously
The Mittani: "the inappropriate drunked joke"
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Khan Tzestu
Space Herpies Command
8
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Posted - 2016.09.01 09:18:47 -
[30] - Quote
And this is why us miners and Indies get no respect. It's known that miners won't fight back so why not. Seriously where's the danger. Instead of flying around looking for them there's to many that want to just mine. Is mining that much more fun than taking shots back at someone? Is it better to just take it and hope for help from ccp? I think not, I think it's much better to at least show you got a pair.
I'm not sure if yall realize it or not, but miners and builders can control all if united. Maybe isk is the only thing some care about. Let me ask you this, what good is isk if you don't have fun with it. Is it going to buy you a house? Put kids through college? Use it to gain respect.
It's not just code, but pirates in lowsec also. These guys do hold citadels and can be hurt. Imagine if miners put max isk bs aside and organized properly. Low sec ore, ice, pi and the most important part of this. Respect. But you have to split it with your protection. And until there's a real effort to keep your area safe then who would want to help?
All I'm saying is to take a stand or dont. But if you did nothing towards solving the issue then don't cry when you get ganked. You want code and other gankers gone then stand up and take your pride back. It's a game, you won't die in real life. You never know you might just like it a little. |
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