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baltec1
Bat Country Pandemic Legion
18304
|
Posted - 2016.10.15 10:14:05 -
[1] - Quote
While I agree nothing should be impossible to scan my main gripe is putting this bonus on a ship that spends its entire time in space cloaked and thus, unlockable in the first place. |

baltec1
Bat Country Pandemic Legion
18305
|
Posted - 2016.10.15 14:26:43 -
[2] - Quote
Donnachadh wrote:Let me recap. Cannot be scanned because cloaked most of the time. Never in one place long enough to be scanned.
One has to ask why are we even discussing a bonus that is simply worthless in your opinion?
If you cannot scan because cloaked then the bonus has no affect on the situation so why does it bother you that these ships have it?
If they are never in one place long enough to be scanned, again why does it bother you that these ships have it?
You all think it is worthless, I disagree. Traffic control delay's and just plain bad luck on the Jita gates have put me at risk on more than a few occasions and there is no doubt that immunity to cargo scanning has been a part of why I have, at least to this point been able to avoid being ganked at those gates. There are after all a lot of gankers that will not roll the dice on a ship when they know nothing about what may or may not be in your cargo hold.
TBH getting a scan on these ships is so hard that you should be rewarded with a scan result if you do manage to lock it. Equally flying these things so badly should come with the punishment of being scannable. |

baltec1
Bat Country Pandemic Legion
18310
|
Posted - 2016.10.16 12:20:51 -
[3] - Quote
Nya Kittenheart wrote:Dimitrios Bekas wrote:To be honest, maybe CCP was drunk ...and forgot to put it on the DEEP SPACE TRANSPORTs instead they gave it to the Blockade Runners. I mean, it really makes Zero Sense to have such a Bonus on a Blockade Runner, and it would make 100% Sense to put it on the DSTs.
i would support that change
Sry i m confuse i believed this bonus to apply a big red dot on every blockade runner, and now you tell us you want to switch this bonus on an ever more expensive transport with less evasive capability ? -Lets face it ,high sec gankers want this bonus to be removed ,because they cant predict if they are going to make profit from instablapping that ship or not.I'm not surprised, high sec gankers always want winning lottery ticket,too bad for them CCP has been wise enought to prevent this from happening. -The bonus work as intended ,there is no reason to fix something that work perfectly fine.
A well flown blockade runner is impossible to stop in highsec so removing this bonus will result in no change in the numbers getting ganked. Frankly it should never be impossible to scan the cargo of any ship because all that happens is people running with empty holds end up getting randomly attacked. |

baltec1
Bat Country Pandemic Legion
18310
|
Posted - 2016.10.16 12:40:39 -
[4] - Quote
Omnathious Deninard wrote: You make it sound like randomly getting ganked is a bad thing.
It is.
Random ganks don't reward good piloting for either side. |

baltec1
Bat Country Pandemic Legion
18310
|
Posted - 2016.10.16 16:40:12 -
[5] - Quote
Piugattuk wrote:
Riddle me this batman, you have 16 other ships to fly besides the one with the bonus that you should be using if this bonus bothers you, why must all other players give up this because you don't want to exercise the use of the other 16?
See how that works, the wreathe is one of the fastest ships (in the class), out there, use it if you worry about gankers not being able to see a menu, by doing what your asking takes away from everyone else who uses it for exactly what it is designed for, I can honestly say I've never seen a blockade runner flying on auto (i'm sure it happens), and taking this away won't stop folks from blowing it up for the lolz, they do it now (pop ships just because without regard to profit).
They do it now because they cant see whats inside. This impossible to scan bonus has made blockade runners less safe and is not good for either side. Ship scanning should never be impossible. |

baltec1
Bat Country Pandemic Legion
18310
|
Posted - 2016.10.17 09:04:22 -
[6] - Quote
Cicirus wrote:I'm pretty sure the only folks complaining about this bonus are those who wish to interdict a BR in hisec with a guaranteed potential payoff - too bad so sad chaps. Seriously, if you need to be sure that the boat you're ganking is full o' isk, then you're not really that good a pirate are ya' laddie - ARRRR ARRRR ARRRR???
There is more skill and effort put into hunting down high value targets than just randomly shooting.
Cicirus wrote: Here's the dealio - lose the pacifier and just decide if you have the chimichangas to go for that boat - totally up to you. But certainly don't get your buddies together to spam a forum-board to try and get CCP to nerf my boat simply becuase you might be too afraid to lose your baby tears...
The cargo can immunity is the nerf. It has made every blockade runner less safe because the attacks are now random as opposed to being based upon isk value.
Cicirus wrote:KEEP THE IMMUNITY!!!!!...or put a better way... If it ain't broke...don't FRAK with it (yes - BG forever) o7 brahs... PS: I'm runnin' the routes to\from Jita almost nightly - if you have said chimis, then come on up and take yer' shot - be glad to have ya...and so will CONCORD - 
It wasn't broken in the first place, no it is because CCP changed the risk from dont get caught with a high value cargo to just don't get caught. Gankers and haulers came off worse with this change, a change that was entirely unnecessary. |

baltec1
Bat Country Pandemic Legion
18311
|
Posted - 2016.10.18 01:18:57 -
[7] - Quote
Cicirus wrote:baltec1 wrote: The cargo scan immunity is the nerf. It has made every blockade runner less safe because the attacks are now random as opposed to being based upon isk value.
Spoken like a true pirate albeit a poor one at that...  Who writes this stuff for ya'??? Seriously??? MORE DANGEROUS??? LOLOLOL...here's the thing my lil pirate toddler - if you're the one NOT flying the BR, then why would you care - doesn't hurt you ESPECIALLY given it's not actually more dangerous...well at least not for GOOD pilots. And if you are flying the BR, then simply put in your description "I HAVE ISK ON BOARD" and be done with it. And then of course you could just NOT FLY A BR...Yeah I guess you forgot that there are other cargo ships...DOH...  Nice try though - I'm sure some small number of folks out there will believe this crazy pirate FUD...(queue talking parrot now)  baltec1 wrote: It wasn't broken in the first place, no it is because CCP changed the risk from don't get caught with a high value cargo to just don't get caught. Gankers and haulers came off worse with this change, a change that was entirely unnecessary.
Oh poor you - gankers came off worse??? Really - awww the big bad CCP made it harder for you to steal shtuff??? Awww how dare they...they took your candy...DUDE - is your lip quivering? Is your diapy dirty??? Listen bro-squeemish...Be a BETTUH PYE-RATE or GET A NEW JOB...either way you do need to lose the big rubber sucky thing...it's unbecoming...  Nuff sed - Game set match CHAMPIONSHIP - Im done here...   
You sound like a moron.
I use these things to transport several billion in probes, I used to be able to leave it uncloaked on a gate when it was empty now I cant because idiots like you went and whined to CCP who then made the ganks randomised. Its **** for haulers and its **** for gankers because rather than actually spend time and effort trying to scan these ships before they gank they just blap them on sight and prey there is a payout.
Gankers put in less work and effort than before, haulers cant ever let their guard down. You got the exact opposite to what you want out of this change. |

baltec1
Bat Country Pandemic Legion
18312
|
Posted - 2016.10.18 09:22:22 -
[8] - Quote
Piugattuk wrote:
And don't get me started with this, you leave an industrial (weak), ship that a favorite of people looking for lulz sitting at a jump gate or station, empty or otherwise, scannable or not you are asking to be popped...because this IS eve no?
It used to be that you could do this, you still can with every other hauler and be safe. These "evil indiscriminate gankers that shoot everything" didn't really exist before CCP forced ganking into a corner with changes like this that make zero sense.
Piugattuk wrote:I really can't believe you 2, are you 2 actually posting this, you do realize what your posting and using derogatory terms towards others...I'm face palming 
You reap what you sow. Don't want me calling you an idiot? Then don't post like Cicirus just did.
|

baltec1
Bat Country Pandemic Legion
18313
|
Posted - 2016.10.18 17:21:55 -
[9] - Quote
Gadget Helmsdottir wrote:Throw my lot in with "if it ain't broke, don't fix it".
The unscannable ability might be redundant, but it's not hurting anything to be there. And it thematically fits, so that's a pro to keep it as-is.
Honestly, removing it would be a waste of resources.
-1
--Gadget
It means ganks are random as opposed to targeted. This means gankers are just gambling rather than putting in the time and effort to scan these ships to see if they are viable targets. This also means every blockade runner is now put at more risk even if you have no cargo.
Both gankers and haulers got nerfed with this change. |

baltec1
Bat Country Pandemic Legion
18315
|
Posted - 2016.10.19 17:18:23 -
[10] - Quote
13kr1d1 wrote:
That's an opinion. The inability to be scanned allows more options of flying it.
Such as?
13kr1d1 wrote:
If its not profitable, gankers will eventually stop. No one should be flying an unscannable ship if it costs them more than 1% of their isk to lose it.
And we lose a little more content in highsec. This isn't good for the game. |
|

baltec1
Bat Country Pandemic Legion
18316
|
Posted - 2016.10.19 18:49:23 -
[11] - Quote
13kr1d1 wrote:suicide ganking has always been nonsensically ridiculous content.
if they removed the bonus and people stopped, then content is removed.
if they removed the bonus and people didn't stop, then removal didn't matter.
People find it profitable to blow up a 130 mil ship with a sub 100 mil ship. Adding or removing Unscan will not change that, because in a war of attrition, the loss wins.
I'm seriously considering the possibility that this whine about immunity of cargo scanners is coming from poorer sections of the gank community who are frustrated at losing tornados and not getting a payout. Those with 100+ billion backing them are not complaining. The ganks will not stop if Unscan is removed. People will still find it valuable to blow up ships of greater value with lesser value.
The difference would be the attacks would not be a random gamble. Random attacks based purely on luck is bad gameplay for both parties. These ships are already impossible to stop in highsec if flown well, they do not need immunity to scanners as it is both redundant and puts BR at a much higher risk while at the same time removes all the work that goes into target selection for gankers.
The grr ganker crowd defending this bonus are literally spiting their own face to hurt gankers. Everyone is getting a raw deal out of this bonus. |

baltec1
Bat Country Pandemic Legion
18317
|
Posted - 2016.10.19 21:28:46 -
[12] - Quote
13kr1d1 wrote:Quote:People can be completely safe if they want to use proper bookmarks, so this Unscan is bad becauyse it encourages random attacks on those who don't fly completely safe! I'm still not seeing a problem, or rather maybe I see a problem that people are overlooking in favor of bitching about Unscan. People can be perfectly safe in highsec with tricks that've been figured out which were not considered when the game was designed. As well, suicide ganking was not considered either when the game was designed. Lets say Unscan goes away, you'll still have people shooting empty BRs because of the cost to the hauler. If you're a BR user and complaining about random attacks, you're not going to get attacked any less. If you're a ganker complaining about random attacks, then you're taking a risk and losing the gamble, as you should. There is literally no substance to these arguments you're all making in favor of its removal.
Actually you won't. Ship of choice to gank these BR is the nado and that is not a throw away asset. |

baltec1
Bat Country Pandemic Legion
18318
|
Posted - 2016.10.19 22:00:45 -
[13] - Quote
PopeUrban wrote:Going to be honest with you, your interest in finding a relatively uncommon kill, on a specific date, smells suspiciously like someone attempting to get an ID on my hauler pilot.
And that's my money.
So no.
Tactic doesn't work anyway. Drones don't decloak you and BR align faster than your average frigate. |

baltec1
Bat Country Pandemic Legion
18318
|
Posted - 2016.10.19 22:07:13 -
[14] - Quote
PopeUrban wrote:baltec1 wrote:PopeUrban wrote:Going to be honest with you, your interest in finding a relatively uncommon kill, on a specific date, smells suspiciously like someone attempting to get an ID on my hauler pilot.
And that's my money.
So no. Tactic doesn't work anyway. Drones don't decloak you and BR align faster than your average frigate. This is fantastic news that I was unaware of. Is that why I don't see drone-on-ceptor bubble camps any more too?
Correct, drones have not worked for decloaking for a long time now. |

baltec1
Bat Country Pandemic Legion
18319
|
Posted - 2016.10.19 22:27:30 -
[15] - Quote
PopeUrban wrote:Well I learned something!
So, in theory, the only time you could reasonably lock up and scan a BR at this point is if its leaving a station really, assuming it doesn't have an instawarp.
I mean it kinda makes the bonus worth less I guess, but back to the point of the thread... is there a really a good argument for removing it other than letting people be lazy?
It means gankers take the time to scan their targets rather than just F1 and prey. Thats good for both sides. |

baltec1
Bat Country Pandemic Legion
18319
|
Posted - 2016.10.19 22:41:14 -
[16] - Quote
PopeUrban wrote:
Curious about your opinion on passive targeters.
Only used on scanning ships in highsec, can be tricky if you are not concentrating. The ships using them tend to stick out like a sore thumb though as they use sebos which make them super obvious. |

baltec1
Bat Country Pandemic Legion
18319
|
Posted - 2016.10.19 23:48:45 -
[17] - Quote
PopeUrban wrote:
Right, my point is that the "counterplay" argument seems like it would apply to passive targeters versus active tanks on other transports, not BRs.
If the idea here is that both parties in this theoretical gank have to do stuff/make decisions in response to stuff.
So, basically, if scan immunity is bad for ganking meta, aren't passive targeters bad for the ganking meta along a very similar line of logic?
Nah, they are fairly easy to spot. The only difference between a frigate running one and a frigate not running one is the yellow box on the overview. Both will be running sebos and a frigate running a sebo on a gate in highsec is only doing one thing. |

baltec1
Bat Country Pandemic Legion
18319
|
Posted - 2016.10.20 00:33:37 -
[18] - Quote
PopeUrban wrote:
By that logic, though, isn't a blockade runner going through gates in hisec only doing one thing?
It could be up to any number of things. PI, missions, ammo lugging, trading, fuel running, cop ops gang work, booster running, Plex running or just running empty to installa clone somewhere.
A frigate sitting still/orbiting on a gate running sebo in highsec? Its scanning.
PopeUrban wrote: So, long way of saying "it seems Ok as long as we are OK with PTs being a thing that exists"
PT are a very different thing, they can **** up, they run for at best 10 seconds but mostly 5 seconds and the ships using them are easy to spot. There is also a counter to them. |

baltec1
Bat Country Pandemic Legion
18323
|
Posted - 2016.10.20 09:47:20 -
[19] - Quote
PopeUrban wrote:
You're basically saying because frigs with sebos are the most common use of a PT they're the only possible use while stating all of the possible uses of the BR.
Frigates in highsec are a rare thing for gate camping, they just get chewed up by svipuls and t3 in a wardec. Equally a lot will be in an NPC corp so sitting on a gate running a sebo mean they are locking ships and an NPC frigate in highsec can only do one thing and thats scan ships.
PopeUrban wrote: Also, the counter to the PT is similar to the counter to the BR bonus. Fit different **** before you undock and roll the dice.
balance wise they seem really similar to me. Niche use things that don't have really catastrophic effects on the meta.
There are two ways of doing it. The first is double wrap but that comes with its own risks as people will gank as its more than likely you are transporting something expensive. The second is to hide your expensive stuff with clutter. Fill your bay with low volume junk and most will simply think you are transporting junk to market. |

baltec1
Bat Country Pandemic Legion
18325
|
Posted - 2016.10.20 17:22:56 -
[20] - Quote
13kr1d1 wrote:Let me say that instaundock and perfect safety was not an intended gameplay mechanic. Remember when concord didn't even exist?
Its always existed.
13kr1d1 wrote: Instaundocks were a cute use of the invuln timer on undock. So was the development of suicide ganking to get around concord. Both are quite lame.
I've said it before, removing the bonus will not affect anyone who warps in complete safety using the tricks of the trade, nor will it save any empty BR from random attacks, because a tornado costs less than a BR and is an easy trade for anyone bored enough.
A gank nado is not an easy trade when they get nothing more than the t2 cloak that was fitted on the blocade runner and a few cargo expanders.
This bonus is probably the most obvious case of something being added to a ship that nobody asked for, makes no sense to have and negatively impacts everyone involved. |
|

baltec1
Bat Country Pandemic Legion
18333
|
Posted - 2016.10.20 19:48:10 -
[21] - Quote
Piugattuk wrote:
One last try, this is the point, I like having the bonus, you don't like having the bonus, you have choices in 16 other hulls to choose from, I have only 4 to choose from, take the bonus away and now I have no choices.
It warps like an interceptor, aligns faster than many frigates, has a 10k+ cargo and can warp cloaked. These are the attributes that make BR amazing ships and all but impossible to stop in highsec and extreamly hard to catch in low and null. You don't chose this ship for the cargo scan immunity.
There have been a number of things that were removed for the good of the rest of the game that people wanted to keep. Remote AOE doomsdays for example. |

baltec1
Bat Country Pandemic Legion
18335
|
Posted - 2016.10.20 21:41:56 -
[22] - Quote
Piugattuk wrote: "You don't chose this ship for the cargo scan immunity" I do, I don't want a self appointed "Caldari customs officer" knowing what I have or don't have, intel is just as valuable as some cargo.
Then fly the ship well and they can't. This should be part of the reward for flying the ship well, not an automatic given which only puts them at greater risk.
Piugattuk wrote: Also the Wreathe is extremely fast with the right fittings and pilot.
Wraith base align time 5.8 seconds.
Proator base align time 5.23 seconds
Wraith top warp speed 11.3au/s
My proator warp speed 18.5 au/s
Raith doesn't get a cov ops cloak so its going to be lockable.
No, BR are the single harest trasport to stop in highsec. |

baltec1
Bat Country Pandemic Legion
18337
|
Posted - 2016.10.20 22:26:51 -
[23] - Quote
Cristl wrote:I've not read the whole thread, but blockade runners get nothing from scan immunity, so remove it.
Whether they *need* another role bonus I don't know.
Hmm, the lightweight +2 warpcore stab bonus? Sharing it with DSTs isn't so bad.
edit: and maybe give DSTs nullification: if they can get their fat arses out of dodge then they can run?!
They don't need anything.
My BR already aligns better than most frigates, warps faster than almost any interceptor out there and comes with a cov ops cloak. Flown well, BR are impossible to stop in high sec. |

baltec1
Bat Country Pandemic Legion
18338
|
Posted - 2016.10.20 22:59:36 -
[24] - Quote
Piugattuk wrote:
If they are impossible to stop then removing the bonus is a moot point, and then it does stand that keeping it to have a covert operation is the point of the ship.
No, keeping the bonus puts them at grater risk. You cannot ever allow someone to get a lock on you which means every time you undock in it you cannot afford to ever make a mistake or leave it uncloaked. At the same time gankers are forced to just randomly blap any BR the can lock onto because it is impossible for them to filter targets.
Piugattuk wrote: There are many other ship that can use the covert ops cloak, while not as large of a cargo hold they still can do the job at lower volumes.
No other ship can do the job of a BR.
Piugattuk wrote: There are many scan alts that sit Aaaaaaallllll day long scanning ships as the pass by on their way to Jita or other places, everyday 7 days a week nearly 23 hours, for example "President Mr Trump" and the other scan alt Valestrae Morren sit all day between New Caldari and their gates related to destinations towards Jita, every time I pass thru I hear the sound that they are scanning me, go see for yourself, one flies a condor the other a heron.
Which confirms what I said. |

baltec1
Bat Country Pandemic Legion
18338
|
Posted - 2016.10.20 23:52:46 -
[25] - Quote
Piugattuk wrote:
If I and others are forced to fit against ganks on our mining ship and lose yield only for others to say too bad you need to fit your ship against ganks, so we do, why can't others also use the available tools/ships to deal with this problem, I often times fly a Venture to make my loss as cheap as possible, this also makes me unattractive to gankers because it's too cheap to be worth bragging about, I also fit civilian mining lasers, if and when it happens it won't be worth their time, same reason I fly cheaply fit ships, because I'm not giving up a pay day to nobody.
I have been fighting for better mining barges for years now, the current barges are very poor.
Piugattuk wrote: Even right now I'm doing salvaging of wrecks all over whilst letting others fight over the "skins" and other drops, why, cause they are after the riches I'm after my own ends, building rigs for myself.
If anything, if it is so important to you and others I would support removing the bonus "IF" we can fit a rig or mod with no drawbacks to keep the ability.
Why do you want such a mod when you can already get the same result double wrapping? |

baltec1
Bat Country Pandemic Legion
18339
|
Posted - 2016.10.21 01:04:16 -
[26] - Quote
Piugattuk wrote:I prey you don't run PL strategic forces.
I'm not the one fighting to keep something that makes them more at risk by forcing their enemy to randomly attack anything they can catch without looking.
Frankly, all you are saying is you can't be bothered to take steps to hide your cargo yourself so you want CCP to do it for you and don't care that it screws over both haulers and gankers at the same time. |

baltec1
Bat Country Pandemic Legion
18339
|
Posted - 2016.10.21 01:50:04 -
[27] - Quote
Piugattuk wrote:baltec1 wrote:Piugattuk wrote:I prey you don't run PL strategic forces.
I'm not the one fighting to keep something that makes them more at risk by forcing their enemy to randomly attack anything they can catch without looking. Frankly, all you are saying is you can't be bothered to take steps to hide your cargo yourself so you want CCP to do it for you and don't care that it screws over both haulers and gankers at the same time. Listen, give the Wreathe a try, I will pimp fit a Wreathe out for you (at no cost), I build them, have them all over new Eden, I build T-2 mods for them (I got them in the oven now), I have agility rigs for them, believe me, they are fast, I will even throw in WCS. In a Wreathe I typically carry cargo expanders, agility mods, and warp core stabs, they take very little space and give me the ability to fit for the situation I find myself in.
They cant use a cov ops cloak, align slower and cant warp as fast. |

baltec1
Bat Country Pandemic Legion
18339
|
Posted - 2016.10.21 02:15:41 -
[28] - Quote
13kr1d1 wrote:baltec1 wrote:Piugattuk wrote:I prey you don't run PL strategic forces.
I'm not the one fighting to keep something that makes them more at risk by forcing their enemy to randomly attack anything they can catch without looking.Frankly, all you are saying is you can't be bothered to take steps to hide your cargo yourself so you want CCP to do it for you and don't care that it screws over both haulers and gankers at the same time. oh god. This is like someone saying "you force me to beat you when you make me angry". No, you are not forced by anyone to randomly attack BRs. That is YOUR choice.
No its not a choice for people who enjoy highsec piracy aka ganking. You either take the gamble and open fire on BR blind or you don't bother with BR.
The first is a ****** mechanic for both parties the second is yet more content lost in highsec. |

baltec1
Bat Country Pandemic Legion
18342
|
Posted - 2016.10.21 09:58:12 -
[29] - Quote
13kr1d1 wrote:That is exactly what choice means. You have options.
Not playing is not an option, its removing a playstyle and there has been far too much of that over the last few years |

baltec1
Bat Country Pandemic Legion
18342
|
Posted - 2016.10.21 10:08:51 -
[30] - Quote
Quintessen wrote:I see the two sides going back and forth on this and I'm left wondering if BRs are too easy to pop uncloaked. Certainly if it's worth popping BRs left and right with no idea of their cargo then something is wrong with the profit equation. If gankers can legitimately afford to gank all BRs they come across perhaps ganking is a bit too profitable when BRs are concerned. Maybe a better mechanic would be if BRs destroyed all their cargo on death. Kind of a self-destruction option. Can't get caught with elicit goods if there's nothing left after being blown up.
Removing gameplay from gankers is a very bad move.
Quintessen wrote: That said, I can see both sides of the argument a bit, but for those worrying about the fact that you can't just leave a BR sitting around empty anymore. We can simply instruct the BR pilot to fly a random distance from a celestial and stay cloaked. Who the hell leaves their BR uncloaked for longer than they have to?
Why should BR pilots always have to be on point when undocked even when empty? No other industrial is forced to do this and frankly no industrialist should be worrying about getting ganked with an empty hold. It is incredibly easy to leave yourself open to attack with a BR especially if you are running two accounts not paying enough attention.
I ask all of you, what is so wrong about gankers being able to scan BR to see if its worth attacking or not? Its better for the haulers because empty and low value cargo will not be attacked and its good for gankers because they can now hunt for targets rather than gamble and attack any BR they can lock. Its better for everyone. |
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baltec1
Bat Country Pandemic Legion
18349
|
Posted - 2016.10.21 15:47:19 -
[31] - Quote
Donnachadh wrote: This statement is false. Blowing up the ship IS the game play style and that will always be there no matter what happens to the cargo. The only thing the idea of having the cargo destroyed when the ship blows up does is remove the possible profits from that game play style.
The whole point of ganking you is for profit. We have already lost the entire mining piracy profession and now you are wanting to do the same to the hauling piracy profession.
Donnachadh wrote: When others ask for changes to the game that would make their semi AFK game play easier (like nerfs to ganking) you can be counted on to say no because AFK is bad and you deserve to die because AFK. And yet here you are supporting an idea because it would make YOUR AFK game play easier. They call that a double standard, or possibly being a hypocrite.
Point out the part where I said I want to be able to AFK my BR around highsec. |

baltec1
Bat Country Pandemic Legion
18354
|
Posted - 2016.10.21 18:58:35 -
[32] - Quote
Quintessen wrote:
What's so wrong with making gankers have to guess.
Increases risk to haulers for no good reason, removes skill from ganking, renders making a profit almost impossible for gankers.
Quintessen wrote: Sure, I'm out ISK, but so are they. Partly, I imagine, that for every ganker who will blow up the BR without knowing, there are a lot who won't. Just because there's one "killer" out there doesn't mean a player's chances go up when there's fewer out there willing to do the deed.
Which means less content for both haulers and gankers. We already have the least amount of content in highsec in EVEs history, we cannot afford to keep on nerfing more out of the game.
Quintessen wrote: You know why I ultimately support having scan immunity? Because it's cool.
Cargo not dropping out of the orca was considered cool for some, in reality it was bad gameplay. |

baltec1
Bat Country Pandemic Legion
18356
|
Posted - 2016.10.22 00:51:03 -
[33] - Quote
Quintessen wrote:
I'm still lost on how it increases risk to haulers
If attacks are random then no matter what the hauler does, no matter how well they fly or what cargo they carry they wil be a target. This means all haulers are at higher risk as opposed to just those carrying high value cargo. |

baltec1
Bat Country Pandemic Legion
18356
|
Posted - 2016.10.22 00:55:03 -
[34] - Quote
13kr1d1 wrote:
Not shooting a BR is now not playing eve at all? WOW. I guess I've never actually been playing.
You are effectively saying go do something else because their playstyle has been nerfed out of existence. Its like CCP adding an NPC hauler service or just adding minerals directly to the market wiping out player hauling and mining. |

baltec1
Bat Country Pandemic Legion
18360
|
Posted - 2016.10.23 09:33:36 -
[35] - Quote
Before we dive face first into yet another argument on risk vs reward of gankers is too low rabble rabble.
The risk faced by the gankers are not what is important here, this bonus and any changes to it will do nothing to that risk. This is about the risk/reward of the hauler in the BR. What it should be is as you add more isk worth or cargo to your ship they risk goes up, the more its worth the more likely you are to be ganked. There are other factors that play into this such as the tank you fit, the way you pilot the ship and so on but we are just going to look at cargo value as that is what this bonus impacts.
Now the problem with this bonus is no matter what cargo you carry gankers have no idea what you have in there. The thought process is you are using a BR, a very very very hard to catch ship in highsec so whatever is in there must be worth a fair bit of isk because why else would you be flying one to/from jita? This means that rather than just the high value cargo BR getting targeted the gankers are forced to randomly attack any BR, the mechanics do not allow for targeted ganks so this means every BR is put at greater risk because of this bonus.
On top of this you also have the issue of the bonus making no sense on this ship. Flown well its impossible to target let alone scan a BR unless to BR gets very unlucky or makes a mistake. So, this bonus also eats into the reward for flying the ship well while rewarding those that do not (yes I know you are scratching your head at the contradiction but I'm going point by point here, some of these things will overlap)
So this bonus puts you at greater risk, takes away the reward for piloting BR well, forces gankers to randomly attack rather than spend time and effort scanning to make targeted attacks and generally ends up losing gankers isk in the long run.
Everyone involved ends up worse off because of this bonus. |

baltec1
Bat Country Pandemic Legion
18363
|
Posted - 2016.10.24 08:31:52 -
[36] - Quote
Zan Shiro wrote:Quintessen wrote:There seems to be a fundamental disagreement about the number of people looking to pop BRs without knowing their cargo. Some people seem to think it's super high. In my experience, it's not that high. Without actual hard data on this (which is hard to come by since non-kills aren't tallied), there's likely to be little basis for agreement.
So, barring someone bringing hard data into this, I think we're at an impasse should probably just move on. CCP prevents us from posting KB links. Mine died to this last week on an alt. Wednesday night. I know I am just one km/lm lol. But yeah an impasse. I still say change bonus to faster warp speed or even BLOPS cloaked velocity bonus would be nice. MY crane that died in Jita did clear bubbles with MWD cloak trick once or twice. I won't lie...it be nice to be faster to do this after your mwd slide boost into cloak clears. Or the faster warp to shave of seconds no hyperspatials. Which have the downside of increased sig radius....which can mean faster locks. edit: faster warp speed angle eyed is harder to catch on the end of the warp. Example I used before was pipeline systems with no stations (or no station access). You go gate to gate...something can beat you to the other side. Lets make that part a bit harder maybe. Give usually lower sp inty pilots a chance to be he hero tackle best case. These more in them with blockade running to me. You are running from the blockade. If the blockade has locked and scanned you...you failed to run fast enough. You know, like American football. The running back would prefer to see that hole, run through it and to the end zone he goes. Its not fun or good for the body when caught and tackled by 300 lbs of muscled up edit: defensive line man all day long for 2 yards gains.
You don't want to add more warp speed to these ships, mine already clocks in at just shy of 20au/sec which makes it faster than just about any interceptor you are going to meet. |

baltec1
Bat Country Pandemic Legion
18364
|
Posted - 2016.10.25 04:56:30 -
[37] - Quote
Quintessen wrote:A crazy bonus would be the ability to activate the cloak while under the gate cloak. I know it would be massively overpowered. In reality, there are other bonuses I would accept besides scan immunity. Though, again, without hard data it would be hard to determine. I fly very differently into Jita than I do other places. I think Jita tends to develop "professional" gank squads, and you rarely get those in the other trade hubs and certainly not in open space very often. So when I'm thinking about people who might gank you I'm also thinking about those individuals who are pure opportunists. I've had people target me and, I presume, scan me off a gate in high sec. They're new. They're looking for a score and they probably fail a lot, but scan immunity probably makes them think twice before targetting you.
We're about to have a whole lot of new players, if the alpha clone thing is successful. A lot of them are going to try and gank people and a lot of them aren't going to be doing it well. I've generally found that, in life, people tend to avoid things of high uncertainty and potential dubious reward. It's only those few people who take the long view or dedicate themselves for other reasons that become successful.
Anyways, we don't have hard data. And killboards won't help with knowing how many BRs survive because they weren't shot at. I guess you could compare successful (non-explody) trips to Jita by BRs vs non-BRs as a percentage of total trips by BRs vs non-BRs. But until that data comes around everything is speculation by a populace with very different experiences. In other words, your mileage may vary.
Don't need a ton of data to see a problem. Its only natural that if you take away the ability to make targeted ganks then what you are going to get is random ganks which puts every BR at greater risk. Equally we can see simply by looking at the ship that this bonus makes no sense. The align time in these ships combined with the cloak means if flown well its impossible to lock a BR which means its impossible to scan. The speed this thing can warp also means you need a very specialised interceptor just to keep up with it so chasing one down in highsec is not much of an option either.
The only real time a BR is vulnerable if its flown well is when docking and undocking. Because they are impossible to scan and force gankers to just gamble it means that any BR that gets stuck when undocking or doesn't dock fast enough is put at a much greater risk because of this bonus.
The level of risk a hauler takes on should go up according to the value of their cargo, not the type of ship they are flying. |

baltec1
Bat Country Pandemic Legion
18365
|
Posted - 2016.10.25 16:56:32 -
[38] - Quote
Quintessen wrote:baltec1 wrote:Don't need a ton of data to see a problem. Its only natural that... This kind of statement is the start of a lot of wrong assumptions. The number of times it's been said that it's just common sense or a natural conclusion where the second part was just plain wrong is staggering. There's a reason that scientific study doesn't work this way. There's a reason governmental institutions are data-driven. Why large-scale companies are data-driven. Individual pattern recognition is often wrong because we can't see the whole picture and our life experiences color our decisions. So you'll excuse me if I wait to see actual data on this.
Didn't need data sets to see the svipul was going to be a problem or that remote doomsdays were a bad idea. You can simply look at a bonus and see if its going to be an issue or not right off the bat. This is one of those bonuses that is clearly a problem right from the start.
Even just looking at zkill shows exactly what I am talking about, most ganks are on a station, all of them random attacks. You tell me, are you safer as a BR with an empty hold when gankers can select targets with valuable cargo or when gankers have to just randomly attack? |

baltec1
Bat Country Pandemic Legion
18367
|
Posted - 2016.10.26 04:46:18 -
[39] - Quote
Quintessen wrote:
For every time the crowd gets one right there are dozens they get wrong. Pointing to past successes is like pointing to times you rolled 7 after the fact and pointing out the dice frequently roll seven.
Actually they seem to break even.
Quintessen wrote:
And, yes, I looked at zKill when this conversation started and it still doesn't tell you how many people didn't shoot because they weren't guaranteed a good score. Under your logic BRs should never make it through any gank setup at a gate in high sec, but I know, for a fact, that they do. Uncertainty may not stop you from risking it, but it certainly stops a lot of people. How many? We don't know because we don't have any data on this. So, you'll pardon me if I wait.
You don't understand what I am saying. I'm not saying every BR will get ganked, I am saying empty BR are put at much higher risk because of this bonus. Empty BR are now at just high a risk of being ganked as BR with 100 billion in the hold because of this bonus. You don't need data to see this, its very simple logic. |

baltec1
Bat Country Pandemic Legion
18367
|
Posted - 2016.10.26 16:23:56 -
[40] - Quote
Quintessen wrote: I do understand what you're saying. I have from the beginning. You're trying to protect the ship and I'm trying to protect the cargo. The odds are the same of the BR getting blown up regardless. But the odds also seem to be less than a non-BR industrial carrying the same 100B in the hold, partially because of the bonus. If someone knows I have 100B in the hold, I'm going to get ganked. Even the newbie is going to take a shot for 100B. But if they can't know what I have, then there are going to be a certain number of people who never take the shot making it more likely that my 100B of stuff survives.
This argument brings us back to content being removed from highsec which is also a bad thing.
Quintessen wrote: The ship's job is to protect the cargo from point A to point B.
No that's the pilots job, CCP should not be doing this for you.
Quintessen wrote: If scan immunity makes the cargo significantly more likely to survive compared to another industrial where the gankers would know, then the bonus is totally worth it.
Its not though, they are randomly attacking targets now so everyone is at greater risk
Quintessen wrote: Even at the cost of some empty BRs. I don't mind losing a few empty ones. It makes it more likely they'll question whether it's even worth it.
They arn't. As I said they are breaking even and with the income made from the other targets that they can scan they are still making money so they can gank BR forever. You are ******* over every other BR runner so that you can get skill and effort free scan immunity on a ship that if flown well cant be scanned in the first place.
What you are saying here is that you need CCP to play the game for you because you are too inept to do it for yourself and you don't care that you are negatively impacting every other BR around you and negatively impacting the pirates targeting you. |
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