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Jenshae Chiroptera
275
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Posted - 2011.12.23 02:06:00 -
[1] - Quote
Quote: . CCP Unifex The releases throughout 2012 will be an extension of the type of release we had with Crucible with the addition of a theme to help us scope and tie the work into a really compelling and coherent package. The first theme is going to be War and everyone is getting very excited about it.
IF this is about war declarations and the mechanics involved and if it involves station games and such, here are some of the things I would do in response.
Unless I get in a PVP ship and a fleet then go out looking for PVP, my objective is to deny them a kill, I don't care about the wrecks, the ore or anything else as long as I know they are frustrated and bored, I am happy. If they take away the ability to dock or find a way to force me to depart from the station, I will simply play an alternative character, account or game. I would even log a trial account on my other machine or hire a newbie to hang around and destroy my ship rather than let them have the kill. Simply offline all module and be gone before they could finish warping in.
I D-scan frequently, I put down two safe points to have on approach for warp, et cetera.
Usually, I dock up, go semi-AFK, doing things on my other screen, say some stuff in Local to taunt them and waste as much of their time as possible. I don't call out for help, I don't escalate it, I don't give them the satisfaction of anything they may want.
Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |

Famble
Three's a Crowd
179
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Posted - 2011.12.23 02:11:00 -
[2] - Quote
Were you doing an interview in your mind and we somehow became privvy to one of your responses?
If anyone ever looks at you and says, "Hold my beer, watch this,"-á you're probably going to want to pay attention. |

rodyas
Tie Fighters Inc
68
|
Posted - 2011.12.23 02:13:00 -
[3] - Quote
Yeah that is standard operating procedure for a war dec, be hard changing them much if people refuse to be a part of them when they happen.
Most likely CCP will do a bit of (rude place) squeezing to make us hi seccers want to be war decced or glad we were able to recieve the privilege of being war decced.
Like you said about hiding in station, CCP increased PI taxes so you have to use pocos and fight for them, now they read what you posted and make you pay station taxes while being in one during a war dec. Course could not log the whole week, but would be tough to deal with anyhow. They added taxes to npc corp to make up for evading war decs, who knows what else they could do. |

Herzog Wolfhammer
Sigma Special Tactics Group
335
|
Posted - 2011.12.23 02:13:00 -
[4] - Quote
Jenshae Chiroptera wrote:Quote: . CCP Unifex The releases throughout 2012 will be an extension of the type of release we had with Crucible with the addition of a theme to help us scope and tie the work into a really compelling and coherent package. The first theme is going to be War and everyone is getting very excited about it. IF this is about war declarations and the mechanics involved and if it involves station games and such, here are some of the things I would do in response. Unless I get in a PVP ship and a fleet then go out looking for PVP, my objective is to deny them a kill, I don't care about the wrecks, the ore or anything else as long as I know they are frustrated and bored, I am happy. If they take away the ability to dock or find a way to force me to depart from the station, I will simply play an alternative character, account or game. I would even log a trial account on my other machine or hire a newbie to hang around and destroy my ship rather than let them have the kill. Simply offline all module and be gone before they could finish warping in. I D-scan frequently, I put down two safe points to have on approach for warp, et cetera. Usually, I dock up, go semi-AFK, doing things on my other screen, say some stuff in Local to taunt them and waste as much of their time as possible. I don't call out for help, I don't escalate it, I don't give them the satisfaction of anything they may want.
Now now, the point of PVP is to get killed to paying customers can pad their killboards and stroke the e-peen.
How dare you wage economic warfare on them by making them field expensive equipment in an unprofitable activity while denying them a target at the same time!
Who do you think you are, Afghanistan?
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Fiori 161
Caldari Provisions Caldari State
0
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Posted - 2011.12.23 02:22:00 -
[5] - Quote
Jenshae Chiroptera wrote:
Usually, I dock up, go semi-AFK, doing things on my other screen, say some stuff in Local to taunt them and waste as much of their time as possible. I don't call out for help, I don't escalate it, I don't give them the satisfaction of anything they may want.
They seem to be altering your behavior nicely though. Their failing is a lack of patience, and it results in your satisfaction. If they had more, your tactics would lead to them changing your pattern of behavior indefinitely. That in itself would be achieving a goal, if said goal was more then just padding a killboard.
Gawd, I hope they make wardecs more complex so stuff like that actually matters. |

Jenshae Chiroptera
275
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Posted - 2011.12.23 02:23:00 -
[6] - Quote
rodyas wrote:Yeah that is standard operating procedure for a war dec, be hard changing them much if people refuse to be a part of them when they happen.
Most likely CCP will do a bit of (rude place) squeezing to make us hi seccers want to be war decced or glad we were able to recieve the privilege of being war decced.
Like you said about hiding in station, CCP increased PI taxes so you have to use pocos and fight for them, now they read what you posted and make you pay station taxes while being in one during a war dec. Course could not log the whole week, but would be tough to deal with anyhow. They added taxes to npc corp to make up for evading war decs, who knows what else they could do.
I pay the Custom Office taxes and I will pay NPC taxes or station taxes. If there isn't a friendly CO/POCO, I will just stop doing PI. It doesn't matter what they do.
So long as I have not chosen to fight at that time, my objective is to deny them the kill, frustrate them and to waste their time. If they left me logged in as an NPC, I would jump clone and liquidate my assets or self destruct my pod. Heck, I would even just delete my character and leave the game if their measures were extreme enough. Just so long as I gave them a nice big F.U. in the process.
It does not matter what carrot or rod CCP uses, I will not PVP against my will. Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |

Fiori 161
Caldari Provisions Caldari State
0
|
Posted - 2011.12.23 02:27:00 -
[7] - Quote
Jenshae Chiroptera wrote: If they left me logged in as an NPC, I would jump clone and liquidate my assets or self destruct my pod. Heck, I would even just delete my character and leave the game if their measures were extreme enough. Just so long as I gave them a nice big F.U. in the process.
It does not matter what carrot or rod CCP uses, I will not PVP against my will.
I'm sorry I just... 
You just don't grasp how utterly supreme victory that is. How can you think that you have bestowed any kind of F.U. to them in the process of doing something like that? Maybe it's crack? |

Jenshae Chiroptera
275
|
Posted - 2011.12.23 02:27:00 -
[8] - Quote
Fiori 161 wrote:I'm sorry I just...  You just don't grasp how utterly supreme victory that is. How can you think that you have bestowed any kind of F.U. to them in the process of doing something like that? Maybe it's crack? CCP wouldn't like losing more customers. 
Fiori 161 wrote:... They seem to be altering your behavior nicely though. Their failing is a lack of patience, and it results in your satisfaction. If they had more, your tactics would lead to them changing your pattern of behavior indefinitely. That in itself would be achieving a goal, if said goal was more then just padding a killboard.
Gawd, I hope they make wardecs more complex so stuff like that actually matters.
I am semi-AFK when mining or ratting, that is all old hat. I am mining right now as it happens. So, they aren't changing my patterns in that regard. I also have the option to just switch over to an alt if I really want to play.
You want to make things interesting? Link accounts and alternative characters. Let us trade kill rights. Then it would get fun. Be able to hit those gankers where it hurts, make them squeal. Have some repercussions in the game instead of making it so easy for people to find soft targets to beat up on.
Oh, another fun thing would be having two fits loaded, so that you can swop to PVP fit if you come under attack.  Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |

Fiori 161
Caldari Provisions Caldari State
0
|
Posted - 2011.12.23 02:33:00 -
[9] - Quote
Jenshae Chiroptera wrote:[quote=Fiori 161] CCP wouldn't like losing more customers. 
I don't mean to be argumentative, but CCP really does not care what one individual does in order to EMO rage their way out of PVP in a PVP based universe. 
As for the rest... yes they are altering your pattern of behavior if they are changing the way that your current character interacts with the rest of the universe. Unless ofc all of your toons have perfectly similar skill sets, and your present toon does not bring anything significant to the larger picture. In which case it would be a crap toon.
But none of this really matters, because brats who wardec do not have such patience. BRB I need food. |

Jenshae Chiroptera
275
|
Posted - 2011.12.23 02:38:00 -
[10] - Quote
Fiori 161 wrote:... But none of this really matters, because brats who wardec do not have such patience. BRB I need food.
Recent example is where CCP took away jumps information for worm holes but they didn't take away kills or NPC info. Now the hunters have the activity to know that the system is being ratted, yet the people living there don't know when they are gone.
It is also healthy for me to get stopped. I go for a walk, get on the spinner, chat to some friends, read a book, all the while knowing that they didn't get their kill and that is my satisfaction.  Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |
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J Kunjeh
108
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Posted - 2011.12.23 02:42:00 -
[11] - Quote
Jenshae Chiroptera wrote: It does not matter what carrot or rod CCP uses, I will not PVP against my will.
Daaaamn...we've got ourselves a true rebel in our forumz!
"The world as we know it came about through an anomaly (anomou)" (The Gospel of Philip, 1-5)-á |

Fiori 161
Caldari Provisions Caldari State
0
|
Posted - 2011.12.23 02:46:00 -
[12] - Quote
Jenshae Chiroptera wrote:Fiori 161 wrote:... I don't mean to be argumentative, but CCP really does not care what one individual does in order to EMO rage their way out of PVP in a PVP based universe.  ... One grain of sand, one snow flake, one straw, they can start an avalanche or break a camel's back. I disseminate information on the various techniques in game to as many care bears as possible just to help them achieve the same objective if they wish. Fiori 161 wrote:... But none of this really matters, because brats who wardec do not have such patience. BRB I need food. Recent example is where CCP took away jumps information for worm holes but they didn't take away kills or NPC info. Now the hunters have the activity to know that the system is being ratted, yet the people living there don't know when they are gone. It is also healthy for me to get stopped. I go for a walk, get on the spinner, chat to some friends, read a book, all the while knowing that they didn't get their kill and that is my satisfaction. 
If it blows your skirt up have a party, but I don't think I will ever understand the fear. As much as people insist on pretending otherwise, hiding and denying them kills is never going to be as satisfying as shooting them back in the face. You might even make a friend in the process. I think I am done here, because this is obviously a troll post in order to get a rise out of people. |

Jenshae Chiroptera
275
|
Posted - 2011.12.23 02:52:00 -
[13] - Quote
Fiori 161 wrote:... If it blows your skirt up have a party, but I don't think I will ever understand the fear. As much as people insist on pretending otherwise, hiding and denying them kills is never going to be as satisfying as shooting them back in the face. I think I am done here, because this is obviously a troll post in order to get a rise out of people.
I do fight, dig through some kill mails and you will see that we recently blew up a POS of someone that got one of ours. I have suicide ganked, with an alt, some people that got me, I waited around, playing on one screen and had the alt up on the other until they left the station, then blew them up before they could turn their modules on. I am vengeful. I also tell some friends who to target when they are looking for someone to kill. I don't just have a list of lost mining barges and 0 kills. However, I have only one pod kill because I scrambled it, haven't and won't do it since. I also have no ships that can't fight back. Annoys my CEO when I refuse to fire or let them get away.  Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |

MadMuppet
Sebiestor Tribe Minmatar Republic
17
|
Posted - 2011.12.23 03:03:00 -
[14] - Quote
Last time the corp I was in got wardecced I moved to another region (you can probaby still find the posts on the old forum (EDIT: http://eve-search.com/thread/969783-0/page/2 ) and told the 'baddies' to chase me (I was a miner and I actually made more money in the move). They basically turned in to a bunch of whiners asking that 'we come out and play'. Truth be told, if it happened again that way I probably would do the same thing. I guess I'm in a similar boat as the OP, I'll deny them an 'easy' kill. Note to self, 'Red' and 'Flashy Red' are two different things. - From "How I learned to look like an *** in FW" by MadMuppet |

Wacktopia
Sicarius. The Kadeshi
65
|
Posted - 2011.12.23 03:13:00 -
[15] - Quote
My thoughts on wars...
- War decs are broken at the moment - The whole "dec shield" waiver is just a joke. - Players existing forever in NPC corps is boring and lame - Combat / war should be one of the many aspects all players must deal with in one way or other - Players in a war should not *have* to fight; there should be other options available to them - Players declaring a war should not have a simple route to easy fights. - War should not be limited to just a corporation vs another (or alliance). - Payments to CONCORD for the war should be counter-able by the receiver of the war but escallatable by the declarer. - War in hi-sec should be purposeful and challenging for both parties. - War should not be a virtual D-Day landing for new and inexperienced players
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Jenshae Chiroptera
276
|
Posted - 2011.12.23 03:20:00 -
[16] - Quote
Wacktopia wrote:My thoughts on wars... ...
I agree with half of your points. The war dec shields are great, gives breathing room to train newbies, take them on roams, let miners build up some ISK and so forth instead of letting every brat on the block kick your sand castle apart. 
Edit: I see High Sec as an incubator, not just for new players but new corps and alliances too. Make it 100% safe for all that it matters. Mostly, all I see are those kids that want the easy kill there. Low, null and worm hole space should be where the real PVP occurs. Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |

Karn Dulake
Souls Must Be Trampled The.Alliance
161
|
Posted - 2011.12.23 04:02:00 -
[17] - Quote
"War should not be a virtual D-Day landing for new and inexperienced players"
I was 6 weeks old and head of a 40 man corp all my age. We were wardeced by a corp of players who were 3-7 years old. It lasted for 5 weeks.
It competely changed the entire way i play this game.
Something Awful. A beacon for tearful, lonely neckbeards. |

Asuri Kinnes
Adhocracy Incorporated Adhocracy
94
|
Posted - 2011.12.23 05:18:00 -
[18] - Quote
Jenshae Chiroptera wrote:I agree with half of your points. The war dec shields are great, gives breathing room to train newbies, take them on roams, let miners build up some ISK and so forth instead of letting every brat on the block kick your sand castle apart.  Edit: I see High Sec as an incubator, not just for new players but new corps and alliances too. Make it 100% safe for all that it matters. Mostly, all I see are those kids that want the easy kill there. Low, null and worm hole space should be where the real PVP occurs. CCP have stated that they don't like people sitting in hi-sec. They instituted a corp tax to move as many players out of the NPC corps as possible... They *do* sound as if they want to make hi-sec the "incubator", but at the moment, it doesn't seem to be working that way.
I've gotta wonder, what the heck happens to you that you get war-dec'd so often? I've got an alt that is in a little corp (3 people), and dam'd if they've ever been war-dec'd, going on two years now.
What happened?
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |

Sverige Pahis
Thunderwaffe Goonswarm Federation
508
|
Posted - 2011.12.23 05:43:00 -
[19] - Quote
Mandatory movement of players in starter corps into their own (self named) war-decable corporation after they reach 3 months of age. Removal of other NPC player corporations, players join new corps directly from their old one. If the CEO boots them they get moved back into their own 1-man self-named corp. No player should be able to evade PvP for any substantial amount of time without expending actual effort. |

Myxx
Atropos Group Blood Right
167
|
Posted - 2011.12.23 06:45:00 -
[20] - Quote
Hmmm. I take it the OP is new to EVE. |
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Indahmawar Fazmarai
The I and F Taxation Trust
16
|
Posted - 2011.12.23 07:51:00 -
[21] - Quote
Sverige Pahis wrote:Mandatory movement of players in starter corps into their own (self named) war-decable corporation after they reach 3 months of age. Removal of other NPC player corporations, players join new corps directly from their old one. If the CEO boots them they get moved back into their own 1-man self-named corp. No player should be able to evade PvP for any substantial amount of time without expending actual effort.
How original, a lame PvP asking that the rules handle her easy targets. 
I have this other idea, if you're wardecced and it's non-consensual, you can hire a virtual ingame assasin with a 0.1% chance to biomass the wardeccers each day the war lasts.
So you just sit and wait for that 1 in 1,000 chance that your wardeccer is exterminated by the rules.
It would be interesting to wardec a big corporation with 1,000 players, each one then hiring an assassin. The average war would last about 3 days. (1,000 assasins wih a 1/1000 th chance to kill some guy each day, have a 50% chance to do so each roll, and the usual lucky row is 3 rolls long). 
IMHO, fukking other players against their will should imply a severe risk of being fukked by the rules. |

Florestan Bronstein
United Highsec Front The 99 Percent
210
|
Posted - 2011.12.23 08:18:00 -
[22] - Quote
Indahmawar Fazmarai wrote:IMHO, fukking other players against their will should imply a severe risk of being fukked by the rules. fucking other players against their will is EVE's unique selling point. |

Lexmana
Imperial Stout
110
|
Posted - 2011.12.23 08:20:00 -
[23] - Quote
Jenshae Chiroptera wrote:It does not matter what carrot or rod CCP uses, I will not PVP against my will. You agree to PvP when you log in, hell, you agreed to PvP when you registered your account.
|

Alain Kinsella
13
|
Posted - 2011.12.23 08:34:00 -
[24] - Quote
Sverige Pahis wrote:Mandatory movement of players in starter corps into their own (self named) war-decable corporation after they reach 3 months of age. Removal of other NPC player corporations, players join new corps directly from their old one. If the CEO boots them they get moved back into their own 1-man self-named corp. No player should be able to evade PvP for any substantial amount of time without expending actual effort.
You're not thinking big enough, while staying simple to implement.
Pull the NPC corps into Faction War (or permanent war-dec condition with the opposing Faction, per Lore). Done.
Hell, I'd even drop my one guy's personal corp for that kind of fun (since KMs probably won't matter in that case).
Couriers and Traders would need self-corps in that case, but most do that anyway...
I may have come here from Myst Online, but that does not make me any less bloodthirsty than the average Eve player.
Just more subtle.
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Wacktopia
Sicarius. The Kadeshi
67
|
Posted - 2011.12.23 08:35:00 -
[25] - Quote
Lexmana wrote:Jenshae Chiroptera wrote:It does not matter what carrot or rod CCP uses, I will not PVP against my will. You agree to PvP when you log in, hell, you agreed to PvP when you registered your account.
No should you have to. Combat and PvP should not be optional parts of EvE but combat should not be the only solution to combat.
What I mean by this is; a Corp should be able to declare war on you and attack you but you must have more options at your disposal than only combat or not logging in to counter it. |

Indahmawar Fazmarai
The I and F Taxation Trust
16
|
Posted - 2011.12.23 09:15:00 -
[26] - Quote
Florestan Bronstein wrote:Indahmawar Fazmarai wrote:IMHO, fukking other players against their will should imply a severe risk of being fukked by the rules. fu cking other players against their will is EVE's unique selling point.
That would be quite another question, related to how far can they reach riding that horse.
When you sell entertainment, your target audience sets the limit of your growth. Providing entertainment to people who (say) enjoy midgets in bikinis will only take you so far until you are forced to look for other targets. Enter DUST 514, enter WoD: new target audiences.
But in the meanwhile, your cash cow must keep providing income, and what goes next once you already are selling EVE to everyone interested in non-consensual fukking? And what happens when your real consumer base strays off your intended target audience? What if that silly special about midgets in pajamas thrills your audience beyond what midgets in bikinis ever did...?
Fukking other players against their will may be a selling point, but most EVE players are already doing something else. And some are becoming very vocal about wanting more "something else" in addition to fixing the issues with midgets in bikinis... |

First Lieutenant Dan
Science and Trade Institute Caldari State
30
|
Posted - 2011.12.23 09:21:00 -
[27] - Quote
All of your points are now countered. |

March rabbit
Ganse Shadow of xXDEATHXx
49
|
Posted - 2011.12.23 09:22:00 -
[28] - Quote
Jenshae Chiroptera wrote: IF this is about war declarations and the mechanics involved and if it involves station games and such, here are some of the things I would do in response.
[i]Unless I ... I am happy. ... I will .... I ... I ...
Usually, I ... I ..., I ..., I .....
why should anybody care about you? |

Sycho Pathic
Republic Military School Minmatar Republic
8
|
Posted - 2011.12.23 09:37:00 -
[29] - Quote
Fiori 161 wrote: If it blows your skirt up have a party, but I don't think I will ever understand the fear. As much as people insist on pretending otherwise, hiding and denying them kills is never going to be as satisfying as shooting them back in the face.
I see someone parked outside a station, wasting time, trash-talking local...Waiting...talking...waiting
I see another person parked in station. Netflix on in another window. Sipping a coke. Giggling. Taking bets with corpmates on how long the numbskull sits out there and waits.
The winner here is obvious.
PS: What is this fear thing you speak of? |

Crumplecorn
Eve Cluster Explorations
134
|
Posted - 2011.12.23 10:27:00 -
[30] - Quote
Wah, the developers of this PvP game are going to work on the PvP mechanics! Wah!
sage [img]http://desusig.crumplecorn.com/sig.php?r=*rnd*[/img] Desusigs can be seen on the terribad new forums using bbcode enabling script (scroll down to my post for sig rotation) |
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Thorn Galen
Bene Gesserit ChapterHouse Sanctuary Pact
244
|
Posted - 2011.12.23 10:48:00 -
[31] - Quote
I forsee a potentially larger number of cancelled subscriptions in the near future, far more than with Incarna, if what is being posted here is even only just half-true.
Fix lowsec. Fix Nullsec. Fix Factional Warfare. Fix War Declaration processes. Fix whatever else needs proper fixing.
Stop phucking around with Hisec, you're killing the goose that lays the golden eggs and sadly, CCP knows this. The universe is an ancient desert, a vast wasteland with only occasional habitable planets as oases. We Fremen, comfortable with deserts, shall now venture into another. - STILGAR, From the Sietch to the Stars. |

Monomorium
Mnemonic Enterprises
4
|
Posted - 2011.12.23 11:00:00 -
[32] - Quote
Personally I like to shoot em up with the best of 'em, but generally on my terms.
My measuring stick to "success" is how many ships I kill divided by ships losses, quality also being factored in as well. Also, I must have been a U-Boat captain in another life, as I also tend to take a special pleasure in getting haulers filled with goods ( I look at it as a form of economic warfare against rival w-space corps ).
What I find silly about alot of these so called hard core PVPers is how they always seem to be telling those who aren't shooters how they are "failing" at Eve, and trying to dictate to them what the game is "supposed to be". A bit ludicrous and self serving, IMO. |

Pillowtalk
Republic Military School Minmatar Republic
0
|
Posted - 2011.12.23 11:06:00 -
[33] - Quote
If CCP were to open a PVE server it would have 10x the subscriptions of TQ in a month. But they just wanna be vikings too much. =/ |

Lexmana
Imperial Stout
110
|
Posted - 2011.12.23 11:25:00 -
[34] - Quote
Pillowtalk wrote:If CCP were to open a PVE server it would have 10x the subscriptions of TQ in a month. But they just wanna be vikings too much. =/ Haha. you really believe that? A PVE server would prob have some initial success but then quickly die out of pure boredom. |

Halcyon Ingenium
Warm Holes
69
|
Posted - 2011.12.23 11:35:00 -
[35] - Quote
Jenshae Chiroptera wrote: If they take away the ability to dock or find a way to force me to depart from the station, I will simply play an alternative character, account or game.
It doesn't say they are going to do that anywhere in that blog, unless you mistook the whole LEO balloon thing to mean they were going to force everyone out of station, in which case you have suffered a massive reading comprehension failure the likes of which mankind has never seen. That which always was, and is, and will be everlasting fire, the same for all, the cosmos, made neither by god nor man, replenishes in measure as it burns away. -Heraclitus |

Indahmawar Fazmarai
The I and F Taxation Trust
19
|
Posted - 2011.12.23 11:38:00 -
[36] - Quote
Pillowtalk wrote:If CCP were to open a PVE server it would have 10x the subscriptions of TQ in a month. But they just wanna be vikings too much. =/
I somehow fancy about building civilizations instead of feasting on their corpse... a sci-fi space based MMORPG where the environment was the enemy and could only be overcome through co-operation and actually assisting your fellow, rather than go fuk them.
Yep, I'm a wee bit of a koprotkinist amongst many other things. But I play EVE for fun, not politics.
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Jenshae Chiroptera
284
|
Posted - 2011.12.23 12:34:00 -
[37] - Quote
Asuri Kinnes wrote: CCP have stated that they don't like people sitting in hi-sec. ..
Doesn't matter. Carebearing is a mentality, no matter the changes, they will always chose the safest until it crosses their personal threshold of risk vs gain, then they will quit. CCP are blinkered if they can't see that.
As for all the war dec? Don't know, don't care. Only the first one bothered me, after that I quite like them, it generally cuts the chaff from the grain, however, I can see how it wears on the others, the constant struggle.
Sycho Pathic wrote:Fiori 161 wrote: If it blows your skirt up have a party, but I don't think I will ever understand the fear. As much as people insist on pretending otherwise, hiding and denying them kills is never going to be as satisfying as shooting them back in the face.
I see someone parked outside a station, wasting time, trash-talking local...Waiting...talking...waiting I see another person parked in station. Netflix on in another window. Sipping a coke. Giggling. Taking bets with corpmates on how long the numbskull sits out there and waits. The winner here is obvious. PS: What is this fear thing you speak of?
\o/ Someone sees it!  Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |

Rel'k Bloodlor
Mecha Enterprises Fleet
2
|
Posted - 2011.12.23 12:55:00 -
[38] - Quote
War........like war dec's or faction war or a war on crime or a war on drugs or a war of worlds or warmongering or a war skill or price wars or forcing every one to war or war for war's sake or a holy war or war bonuses or mining wars or robot wars or 0.0 war or hisec war or low sec war or war games or socal war or class war or lobser war or the ability to watch war's from you captens quarters or war taxes or war flags or war objectives or no more war or a war on bears or longer war's or shorter war's ro rules of war or stoping war with war or new types of war or worm hole wars or junk yard wars or ccp sanctioned war or healthyer wars or slower wars or double war or more war or war or a war on crusiers or plex wars or war zones or blood wars or sov war or no war for Caldari or wars for isk or mega war or fast wars or pirate war or gate wars or war ships or drone wars or time wars or cold wars or real wars or moon wars or the end of all wars or unaversal war 1 .....
kinda vage? |

Jenshae Chiroptera
284
|
Posted - 2011.12.23 13:01:00 -
[39] - Quote
Rel'k Bloodlor wrote:War........ kinda vage?
Hence, the big IF at the beginning. 
Story time.
For some "strange" reason I get made primary target, a lot. In one instance, they had a stronger fleet than us, so I dragged their fleet up the station, waited (first time being shot at by a dreadnought, that was funny) until as many of my fleet had escaped as possible, then I docked and jump cloned out. 
The same enemy fleet, then found another corporation member that wanted to play with them, he had brought one of those insane tank Drakes, kept leaving the station and docking up again for eight hours I don't know how they kept convincing themselves that this time they would kill him. Meanwhile, he was playing on his other account.  Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |

Herzog Wolfhammer
Sigma Special Tactics Group
341
|
Posted - 2011.12.23 16:46:00 -
[40] - Quote
Lexmana wrote:Pillowtalk wrote:If CCP were to open a PVE server it would have 10x the subscriptions of TQ in a month. But they just wanna be vikings too much. =/ Haha. you really believe that? A PVE server would prob have some initial success but then quickly die out of pure boredom.
I am not so sure. Based on what I have seen in other MMOs, if there was a "PVe" server that had only one difference:
"not being able to target other players at all except in designated PVP zones"
(or something like that)
... it would have a lot of players. Not going to say if that's better, or why, or whatever. Just based on the pattern I have seen.
|
|

Vincent Athena
V.I.C.E. The Lostboys
185
|
Posted - 2011.12.23 17:50:00 -
[41] - Quote
Many do not understand why some players so strongly avoid PvP combat. The best reason I have found is they do not get The Rush:
The Rush is a good felling one gets with and after a burst of adrenaline associated with an exciting experience, like PvP combat. Not everyone gets The Rush. Some get no pleasure from adrenaline, and some actually feel bad or sick from it. According to Dr. Drew Pinsky, the difference between these people is genetic. You are born to get The Rush, or you are not. The result is some players will not enjoy PvP and actively seek to avoid it, and no amount of game tweaking will change that, because game tweaking will not change their genes. After all this is a game, people will tend to avoid game activities that make them sick. Instead they do cooperative activities, industry, missions and the like, or just play as solo players.
Also there was a Dev post, I don't remember where, where this comment was made "We understand that there are players who will never leave high sec, and we are fine with that".
Staying in NPC corps to avoid war decs is sort of the same way.
If it was decided to make avoiding PvP part of the game, the changes needed would be small. Make it so you could declare your Corp or Alliance to be "neutral". Such a neutral alliance would have the following characteristics:
It could not hold sov. It could not war dec, or be war decced. All members would have a concord tax, just like the tax in an NPC corp. It could not do moon mining. It could not own a POCO. You could not weapon lock a member of such an alliance while in high sec, unless in the same corp. All members could not weapon lock any player outside their corp in any sec space. No member could light a cyno, or jump to one, in any sec space.
Something would need to be done about smartbombs, perhaps just blocking them in high sec.
And for a little balance (very little):
A corp leaving a (non-neutral) alliance that has been war decced is still war decced. A POCO cannot be transferred unless the shields are at 100%.
Yes this would make high sec Happy Rainbow Land. But maybe for the overall health of EVE Online, this would be a good thing. Also high sec is already very close to Happy Rainbow Land, assuming you meta-game sufficiently. Maybe we should just drop the need to meta-game and make it official. CCP employees should never proclaim a feature to be awesome. Only subscribers should. Subscribers can never answer a question posed to CCP. Only CCP can. |

IHaveCandyGetInTheVan69
Angry Mustellid
60
|
Posted - 2011.12.23 18:05:00 -
[42] - Quote
Why is OP even playing this game? Seriously. There are many, many better games for all that PVE rubbish. EVE is a PVP game and I hope CCP pay you no attention.
At best PVE is to introduce newbies to the combat mechanics of the game, or to give them ISK for the first few months of play. Unless you count low-sec or null sec PVE which can be worthwhile for older players as well.
When I used to dec high sec corps it was almost entirely to get that kind of response from you, or ISK. Please when you do eventually quit can you reward your victor with a ragey eve mail telling him eve has one less carebear.
I hope the 'War' CCP are referring to is faction warfare which is desperately in need of some attention.
War dec changes I would like to see:
Dec shield nerf
Corp hopping nerf
Possible increase in dec fees, but less exponential increase with more decs |

Darren Corley
Echelon Munitions
3
|
Posted - 2011.12.23 18:08:00 -
[43] - Quote
IHaveCandyGetInTheVan69 wrote:Why is OP even playing this game? Seriously. There are many, many better games for all that PVE rubbish. EVE is a PVP game and I hope CCP pay you no attention.
At best PVE is to introduce newbies to the combat mechanics of the game, or to give them ISK for the first few months of play. Unless you count low-sec or null sec PVE which can be worthwhile for older players as well.
When I used to dec high sec corps it was almost entirely to get that kind of response from you, or ISK. Please when you do eventually quit can you reward your victor with a ragey eve mail telling him eve has one less carebear.
I hope the 'War' CCP are referring to is faction warfare which is desperately in need of some attention.
War dec changes I would like to see:
Dec shield nerf
Corp hopping nerf
Possible increase in dec fees, but less exponential increase with more decs
There are really NO games out there that compare to EVE, PvP or not. |

FloppieTheBanjoClown
The Skunkworks Petition Blizzard
449
|
Posted - 2011.12.23 18:39:00 -
[44] - Quote
Jenshae Chiroptera wrote:Unless I get in a PVP ship and a fleet then go out looking for PVP, my objective is to deny them a kill... Usually, I dock up, go semi-AFK, doing things on my other screen, say some stuff in Local to taunt them and waste as much of their time as possible. I don't call out for help, I don't escalate it, I don't give them the satisfaction of anything they may want.
This is how it's supposed to be done. Unlike some of my fellow highsec PVP fans, I'm not offended when someone docks up to avoid a fight they know they can't win. Sure I'll talk smack, but in the end we all know that almost every one of the PVP players will run from a fight unless they think there's a chance of winning it.
Jenshae Chiroptera wrote:If they take away the ability to dock or find a way to force me to depart from the station, I will simply play an alternative character, account or game.
As will I. No one should have the ability to force action on you. If you choose to do nothing, then that's up to you. |

FloppieTheBanjoClown
The Skunkworks Petition Blizzard
449
|
Posted - 2011.12.23 18:47:00 -
[45] - Quote
Jenshae Chiroptera wrote:The war dec shields are great
No, they aren't. The ability to simply evade every war that comes your way is absurd.
Jenshae Chiroptera wrote:I see High Sec as an incubator, not just for new players but new corps and alliances too. Make it 100% safe for all that it matters. Mostly, all I see are those kids that want the easy kill there. Low, null and worm hole space should be where the real PVP occurs.
Highsec PVP is far more entertaining. Every single person I've seen say that "real PVP" is in nullsec has a killboard full of kills that have 50+ ships on the winning side. That's not PVP, that PVPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPP.
The rules of highsec mean there are a lot more tactical opportunities. You just have to be clever enough to find them. |

FloppieTheBanjoClown
The Skunkworks Petition Blizzard
449
|
Posted - 2011.12.23 18:52:00 -
[46] - Quote
Pillowtalk wrote:If CCP were to open a PVE server it would have 10x the subscriptions of TQ in a month. But they just wanna be vikings too much. =/ What's the end-game for PVE? |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
153
|
Posted - 2011.12.23 18:54:00 -
[47] - Quote
FloppieTheBanjoClown wrote:Pillowtalk wrote:If CCP were to open a PVE server it would have 10x the subscriptions of TQ in a month. But they just wanna be vikings too much. =/ What's the end-game for PVE?
shooting red crosses at overview.. oh wait thats actually end game for any "combat" 
Anyway if i read it right.. this thread is about an Carebear "griefing" those who war dec. them by denying them an target  say what ?? |

Shukuzen Kiraa
0uter Ring Excavations Outer Ring Excavations Syndicate
1
|
Posted - 2011.12.23 18:56:00 -
[48] - Quote
Jenshae Chiroptera wrote:
It does not matter what carrot or rod CCP uses, I will not PVP against my will.
It seems like you may be playing the wrong game then. I almost want to use a locator agent to find you and show you that you will indeed PVP against your will...lol  |

Bartholemu Fu-Baz
Ancient and Mystical Order of the Atlantis Rose
8
|
Posted - 2011.12.23 19:07:00 -
[49] - Quote
Thorn Galen wrote:I forsee a potentially larger number of cancelled subscriptions in the near future, far more than with Incarna, if what is being posted here is even only just half-true.
Fix lowsec. Fix Nullsec. Fix Factional Warfare. Fix War Declaration processes. Fix whatever else needs proper fixing.
Stop phucking around with Hisec, you're killing the goose that lays the golden eggs and sadly, CCP knows this.
At the risk of coming off as a carebear (not really, but far from purely a PvPer either), the man's got a point.
The fix to this HighSec "problem" is not to make HighSec suck. Its to make the other options more interesting and profitable, then everyone wins. |

FloppieTheBanjoClown
The Skunkworks Petition Blizzard
449
|
Posted - 2011.12.23 19:12:00 -
[50] - Quote
Some ideas I have for making PVP more common without actually forcing it on anyone:
Give NPC corps more drawbacks, such as the inability to dock in stations owned by rival corps, and "tariffs" that are significantly higher taxes charged for operating in empires other than their corp's. Also restrict their access to other corps' agents and occasionally change corp standings so that they might lose access to agents from time to time due to corporate diplomacy. The idea is that if you're going to work for a corp that isn't player controlled, you're subject to the whims of NPC politics.
Change the wardec system so that dec scraping is impossible by allowing corps to be wardecced directly even when they're inside alliances. This means that a holdings corp could be wardecced and would not be able to simply drop in and out of alliances to protect the POS. It means that a corp that has drawn a war can't scrape it off. If the objective is to cost a particular CEO his membership in an alliance, the alliance can avoid the war simply by kicking the target corp out...and the war would remain on the target. This change alone would fix so much in the war system.
Supporting (RR, remote sebo, et cetera) someone with an aggression timer preventing them from docking or jumping should cause you to inherit their aggression timer.
In order to make highsec less desirable than low/null, I'd also suggest preventing any new large POS towers being set up in 0.5 and higher. Yes this is somewhat selfish as we're too lazy to burn down a large POS, but it's also a way to draw a more distinct line between high and low. Want a large tower? Take the risk of lowsec. |
|

FloppieTheBanjoClown
The Skunkworks Petition Blizzard
449
|
Posted - 2011.12.23 19:15:00 -
[51] - Quote
Jaroslav Unwanted wrote:shooting red crosses at overview.. oh wait thats actually end game for any "combat" 
The endgame for most PVP is territory control, reputation, or just a vague sense or superiority. The goal is something other than simply watching stuff blow up in space. PVE doesn't provide any of those: it's just and endless fountain of the same thing over and over with no significant variance.
My point is, what is your goal in playing PVE? How long do you think people will play Eve in coop-only mode?
I'm betting two years at the longest, and most would be gone in 6-12 months. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
153
|
Posted - 2011.12.23 19:21:00 -
[52] - Quote
FloppieTheBanjoClown wrote:Jaroslav Unwanted wrote:shooting red crosses at overview.. oh wait thats actually end game for any "combat"  The endgame for most PVP is territory control, reputation, or just a vague sense or superiority. I'm betting two years at the longest, and most would be gone in 6-12 months.
Thats mostly politics.  For regular soldier is just following orders and shooting red crosses at overview.
But yes i acknowledge that there are indeed people who knows how things work in small gank engagement, and they are really good at what they are doing.  |

Zyress
Deaths Head Brigade Gryphon League
14
|
Posted - 2011.12.23 19:51:00 -
[53] - Quote
IHaveCandyGetInTheVan69 wrote:At best PVE is to introduce newbies to the combat mechanics of the game, or to give them ISK for the first few months of play. If Pvp players didn't take part in some form of pve they would soon be flying rookie ships to pvp in as they would eventually be out of money, you cannot support your pvp without Pve, mining or mission running. Some people get lucky suicide gank that freighter full of plex, but thats hardly the majority and if you are relying on such things to support pvp for everyone, will thats just a silly expectation, it takes a Pve'r to make that freighter full of plex, and you don't want those guys in your game. |

Jojo Jackson
Dead Red Eye
24
|
Posted - 2011.12.23 19:59:00 -
[54] - Quote
Fiori 161 wrote:Jenshae Chiroptera wrote:[quote=Fiori 161] CCP wouldn't like losing more customers.  I don't mean to be argumentative, but CCP really does not care what one individual does in order to EMO rage their way out of PVP in a PVP based universe.  What a singel player does no, but again you miss the point, that maybe 75% of all custumers are PvE highsecers.
If CCP start to give a **** about our will ... we leave. If we can't play OUR SANDBOX ... why should we play at all?
We simply refuse the attamps of wannabe PvPler to FORCE us into PvP ... this braindead station/gate camping or hot-blobbing stupidity where you AFK 12 hours for 5 seconds of actions. -> MAJOR WAST OF TIME !
Why the hell can't I fitt capital repairs or shield booster on an Orca ... it's an CAPITAL ship! |

Alysane
University of Caille Gallente Federation
8
|
Posted - 2011.12.23 20:09:00 -
[55] - Quote
FloppieTheBanjoClown wrote:Some ideas I have for making PVP more common without actually forcing it on anyone:
Give NPC corps more drawbacks, such as the inability to dock in stations owned by rival corps, and "tariffs" that are significantly higher taxes charged for operating in empires other than their corp's. Also restrict their access to other corps' agents and occasionally change corp standings so that they might lose access to agents from time to time due to corporate diplomacy. The idea is that if you're going to work for a corp that isn't player controlled, you're subject to the whims of NPC politics.
lol....what? So your grand idea is to tax NPC corp players more, while also screwing with their corp standings (that probably took weeks to raise) AND limit what agents they can run missions for?
Hate to break it to you, but the only PVP these grand ideas will lead to is Carebears vs. CCP, with Unsubscription and Angry Forum Posts as ammo.
|

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
153
|
Posted - 2011.12.23 20:12:00 -
[56] - Quote
Jojo Jackson wrote:Fiori 161 wrote:Jenshae Chiroptera wrote:[quote=Fiori 161] CCP wouldn't like losing more customers.  I don't mean to be argumentative, but CCP really does not care what one individual does in order to EMO rage their way out of PVP in a PVP based universe.  What a singel player does no, but again you miss the point, that maybe 75% of all custumers are PvE highsecers. If CCP start to give a **** about our will ... we leave. If we can't play OUR SANDBOX ... why should we play at all? We simply refuse the attamps of wannabe PvPler to FORCE us into PvP ... this braindead station/gate camping or hot-blobbing stupidity where you AFK 12 hours for 5 seconds of actions. -> MAJOR WAST OF TIME !
Question is do those people really enjoy doing solo missions in high sec. Do they wait to be able to log so they can have the fun of doing lvl IVs ? Or are they afraid of unknown ? And chose safer version because its rewarding and they will always win. In other engagement they will die, they will lose, and the will lose a lot, that is why they dont try. Its basic human nature, you wont pursuit an goal, if that means you gonna suffer again and again. Well unless you are masochist.
At least thats how i see it. And i am indeed mission runner atm. And when i engage in PvP i ussualy lose, well i always lost, because other are better at what they are doing. |

Jojo Jackson
Dead Red Eye
24
|
Posted - 2011.12.23 20:21:00 -
[57] - Quote
Jaroslav Unwanted wrote: Question is do those people really enjoy doing solo missions in high sec. Do they wait to be able to log so they can have the fun of doing lvl IVs ? Or are they afraid of unknown ?
Some realy enjoy to do solo missions or mine or probe complex after a hard day. They just want to relax. -> Legitim Sandbox !
Some do incursions with friends or as long as they have low SP fly maybe L4 missions with BC and suport (yes, it happens) -> Legitim Sandbox !
Some just know, that wardacs are just made by pur PvP chars with neutral remot rep and scout chars. They tryed the war till they notice "this suckers don't want fair fights, they just want to grief" and decided "NO THX KKBYE" -> legit point !
As long as this meta game of neutral RR and scout fleets is posible there is simply NO RESON to fight!
Even less, when you as mining & producer TRY to fight back, WAST your SP for some fight skills ... and just notice "****, I need min 4 acc. 1 beit, 2 RR, 1 scout". This is the point where most say: "never again this wannabe e-peen bullshit!". And it's their legit to exclude it from THEIR SANDBOX !
You (common wannabe grief "PvPler"-¦) allways try to argue with "this is my Sandbox" ... if you claim this -> you MUST except other peoples Sandbox too!
Why the hell can't I fitt capital repairs or shield booster on an Orca ... it's an CAPITAL ship! |

Nicolo da'Vicenza
Divine Power. Cascade Imminent
160
|
Posted - 2011.12.23 20:23:00 -
[58] - Quote
Jenshae Chiroptera wrote: Unless I get in a PVP ship and a fleet then go out looking for PVP, my objective is to deny them a kill, I don't care about the wrecks, the ore or anything else as long as I know they are frustrated and bored, I am happy. If they take away the ability to dock or find a way to force me to depart from the station, I will simply play an alternative character, account or game.
Not seeing a downside here. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
153
|
Posted - 2011.12.23 20:24:00 -
[59] - Quote
Jojo Jackson wrote:Jaroslav Unwanted wrote: Question is do those people really enjoy doing solo missions in high sec. Do they wait to be able to log so they can have the fun of doing lvl IVs ? Or are they afraid of unknown ?
Some realy enjoy to do solo missions or mine or probe complex after a hard day. They just want to relax. -> Legitim Sandbox ! Some do incursions with friends or as long as they have low SP fly maybe L4 missions with BC and suport (yes, it happens) -> Legitim Sandbox ! Some just know, that wardacs are just made by pur PvP chars with neutral remot rep and scout chars. They tryed the war till they notice "this suckers don't want fair fights, they just want to grief" and decided "NO THX KKBYE" -> legit point ! As long as this meta game of neutral RR and scout fleets is posible there is simply NO RESON to fight!Even less, when you as mining & producer TRY to fight back, WAST your SP for some fight skills ... and just notice "****, I need min 4 acc. 1 beit, 2 RR, 1 scout". This is the point where most say: "never again this wannabe e-peen bullshit!". And it's their legit to exclude it from THEIR SANDBOX ! You (common wannabe grief "PvPler"-¦) allways try to argue with "this is my Sandbox" ... if you claim this -> you MUST except other peoples Sandbox too!
They do, otherwise they wont be grief "PvPer". Most of their talk is based on smack-talk to create some kind of anger in their targets. Because angered target makes mistakes.  I know quite a few "pirates" And they are really great people, they know how to PvP with risk but they also do wardec "industrial" corporation for an extortion pay.
To use one quote : about neut RR Crying because your enemy is superior in any way to you is really pathetic. Make friends contact some "alliances" which deals with such thing, they will help if you provide people and an attitude to fight back.  |

Alysane
University of Caille Gallente Federation
8
|
Posted - 2011.12.23 20:27:00 -
[60] - Quote
Jaroslav Unwanted wrote:
Question is do those people really enjoy doing solo missions in high sec. Do they wait to be able to log so they can have the fun of doing lvl IVs ? Or are they afraid of unknown ? And chose safer version because its rewarding and they will always win. In other engagement they will die, they will lose, and the will lose a lot, that is why they dont try. Its basic human nature, you wont pursuit an goal, if that means you gonna suffer again and again. Well unless you are masochist.
At least thats how i see it. And i am indeed mission runner atm. And when i engage in PvP i ussualy lose, well i always lost, because other are better at what they are doing.
Not all Carebears in High-sec run missions. Everyone seems to forget about the entire "Industry" profession in high sec that isnt named "mining."
But, to answer your question...im sure every player has a different reasoning behind why they chose to stay in High Sec. for me, it isnt about being "afraid of the unknown," its about consistency and isk generation.
The main goal for just about everyone in Eve is to generate isk. Yet, whenever these PVP vs Carebear threads pop-up, isk is hardly mentioned at all. In fact, it seems that "tears" are the currency of choice. Which is fine and all, but tears dont purchase ships and equipment.
On the other-hand...whenever PVE activities are mentioned, such as mining, level 4s, Incursions, etc....isk is always brought up as an important part of the discussion. So, you essentially have one side saying "stay in high sec and make steady isk, realtively safe from losing your ships," and the other side saying "join null/low/pirating PVP action and collect tears, because thats what Eve is about!!"
Both are valid points, yet you can see why some people lean towards the former, not the latter. |
|

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
153
|
Posted - 2011.12.23 20:31:00 -
[61] - Quote
@ Alysane true
But when it comes to war decs. When few man corporation war dec some corporation who is consistent mainly with people without any PvP experience or only large blob PvP.
Those non-PvPers all of them wish they can hunt them down and destroy their toyes, but they ussually lose when they try, hence denial of target policy. |

Lors Dornick
Kallisti Industries
92
|
Posted - 2011.12.23 20:31:00 -
[62] - Quote
Vincent Athena wrote:Many do not understand why some players so strongly avoid PvP combat. The best reason I have found is they do not get The Rush:
You're correct but missing one other bit.
Some people play games to get that rush, some other play games to relax after having that rush at work.
Some people play games like EvE to try their hand at leading a group in action, some play games like EvE to be able to work in a team and not having to lead (without the loss in salary or RL social standings).
|

Jojo Jackson
Dead Red Eye
24
|
Posted - 2011.12.23 20:31:00 -
[63] - Quote
Jaroslav Unwanted wrote:To use one quote : about neut RR Crying because your enemy is superior in any way to you is really pathetic. Make friends contact some "alliances" which deals with such thing, they will help if you provide people and an attitude to fight back. 
They try hard to FORCE people to do stuff they don't want to do!
They claim "my sandbox" but refuse other might have other sandboxes!
They use every dirty trick (up to cheating, hacking, REAL criminal stuff) to do it!
They NEVER chose targets, which might be stronger ... and if they did by mistake they run like chickens!
So no respect from this idiots, sorry. In my eyes they all suck and failed in real life. Why the hell can't I fitt capital repairs or shield booster on an Orca ... it's an CAPITAL ship! |

Crumplecorn
Eve Cluster Explorations
134
|
Posted - 2011.12.23 21:00:00 -
[64] - Quote
Vincent Athena wrote:Yes this would make high sec Happy Rainbow Land. But maybe for the overall health of EVE Online, this would be a good thing. Yes, eroding the core of the game is sure to end well.
Zyress wrote:If Pvp players didn't take part in some form of pve they would soon be flying rookie ships to pvp in as they would eventually be out of money, you cannot support your pvp without Pve, mining or mission running. Uh, no. You should consider actually playing EVE some time.
Jojo Jackson wrote:What a singel player does no, but again you miss the point, that maybe 75% of all custumers are PvE highsecers.
If CCP start to give a **** about our will ... we leave. If we can't play OUR SANDBOX ... why should we play at all? a) A lot of highsec characters are alts of lowsec/0.0 people.
b) There is only one sandbox, you don't get your own partitioned from everyone else.
Indahmawar Fazmarai wrote:When you sell entertainment, your target audience sets the limit of your growth. Yes, choosing typical PvE waste of time approach. MMOs do well and then implode. By choosing something different CCP has grown EVE consistently year-on-year, with the sole exception of their biggest foray away from EVE's core so far, which resulted in a loss of subscribers and even employees.
[img]http://desusig.crumplecorn.com/sig.php?r=*rnd*[/img] Desusigs can be seen on the terribad new forums using bbcode enabling script (scroll down to my post for sig rotation) |

Covert Kitty
SRS Industries SRS.
93
|
Posted - 2011.12.23 21:06:00 -
[65] - Quote
Quote:It does not matter what carrot or rod CCP uses, I will not PVP against my will. Well of course you have that option. However adding smallholding targets, and preventing corps from being able to dodge the entire wardec mechanic are good for gameplay.
Say pvp corp x declares war on larger corp y. Corp x has no carebaring operations or holdings and docks up whenever a sufficient hostile fleet shows up. Corp y then learns that corp x has association with carebare corp z, and that corp z has a couple research towers in highsec, mission runners, etc or (insert future small holdings here). So in retaliation, corp y declares war on corp z. Corp Z should not be immune to the wardec by simply switching alliance shells.
|

Jenshae Chiroptera
285
|
Posted - 2011.12.23 23:03:00 -
[66] - Quote
Covert Kitty wrote:Quote:It does not matter what carrot or rod CCP uses, I will not PVP against my will. Well of course you have that option. However adding smallholding targets, and preventing corps from being able to dodge the entire wardec mechanic are good for gameplay. Say pvp corp x declares war on larger corp y. Corp x has no carebaring operations or holdings and docks up whenever a sufficient hostile fleet shows up. Corp y then learns that corp x has association with carebare corp z, and that corp z has a couple research towers in highsec, mission runners, etc or (insert future small holdings here). So in retaliation, corp y declares war on corp z. Corp Z should not be immune to the wardec by simply switching alliance shells.
I don't know what wars you guys are fighting but most of the ones I have seen are lame, from both sides. Gate camping, station camping or one side mowing down the other or one side having a fleet formula, that once you counter it, they run for the hills.
We chose an alliance that was roughly the same number of people, same sort of SP in them and such, really tried to find a good challenging war. They met us at a gate, (neutral scouts for the win? ) and they had better hulls than us. We went right through them without a loss and they hid from there on out. I even tried to give some of them genuinely good advice, like fits on sites, so that they could put up a bit of a fight. Nope, they wanted to be n00bs.
The only really good PVP I have seen is when you get lucky and find a similar size fleet in low sec or you get a gang together and counter another gang in a worm hole.
Jaroslav Unwanted wrote:... I know quite a few "pirates" And they are really great people, they know how to PvP with risk but they also do wardec "industrial" corporation for an extortion pay. .. 
We had some corp war dec us, can't even remember the name now. they padded their kill board with some newbs and carebears but we adapted around them. Then they tried to get us to pay them to drop the war dec!   
Kept coming back with smaller and smaller offers and we kept laughing about it. It was just that they must have thought they were hot stuff, while most of us hardly knew they existed.  Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |

Asuri Kinnes
Adhocracy Incorporated Adhocracy
95
|
Posted - 2011.12.24 00:04:00 -
[67] - Quote
Jenshae Chiroptera wrote:Kept coming back with smaller and smaller offers and we kept laughing about it. It was just that they must have thought they were hot stuff, while most of us hardly knew they existed.  Then why is it an issue?
O.o
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |

Jenshae Chiroptera
285
|
Posted - 2011.12.24 01:44:00 -
[68] - Quote
Asuri Kinnes wrote: Then why is it an issue?
O.o
Core group <-------------------------------------> newbies and miners.
Guess which is most affected and we would like to keep around, for social reasons and in case they do become something more?
...by the time these extortion came through, we had lost all the newbs and miners that were going to go. There is no way we would pay for it anyway. Once you give into that sort of thing, you have a queue lining up around the block with their hands out. No, I would rather spite them and flame out that let them be parasites. Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |

Asuri Kinnes
Adhocracy Incorporated Adhocracy
95
|
Posted - 2011.12.24 02:15:00 -
[69] - Quote
Jenshae Chiroptera wrote:Asuri Kinnes wrote: Then why is it an issue?
O.o
Core group <-------------------------------------> newbies and miners. Guess which is most affected and we would like to keep around, for social reasons and in case they do become something more? ...by the time these extortion came through, we had lost all the newbs and miners that were going to go. There is no way we would pay for it anyway. Once you give into that sort of thing, you have a queue lining up around the block with their hands out. No, I would rather spite them and flame out that let them be parasites. Well, I wasn't suggesting for a minute that you pay the extortion. I would only trust the pirate corp "The Bastards" with a ransom, tbqh. They honor ransom's, when they offer them, it's one of their principles...
As for why everyone left, tbqh, I'm guessing it's because you older guys didn't give the newbs some guidance... just sayin...
Edit to add: If you guys (the core group) had any isk at all, why not set some traps? Don't fight on gates, use the belts, sun, planets or moons... get the newbs in rifters/kestrels/ecm frigs and scram the jerks.....
I don't *hate* "carebears" (tbqh - I was one for basically 8 months). I just wish the new guys would get a little push that pvp ain't all bad...
I live in WH's. I only "pvp when I want to", so to speak. But I'm *ready* if I *have* to whenever. It's just a mental adjustment...
Wish you luck and all, but I do believe (just my uninformed opinion here) that war-dec mechanics will be revisted and adjusted. How much and which way, only time will tell, but I think it will be towards war, and not peace.
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |

Kwilyn Bathana
Royal Amarr Institute Amarr Empire
1
|
Posted - 2011.12.24 02:35:00 -
[70] - Quote
Sverige Pahis wrote:Mandatory movement of players in starter corps into their own (self named) war-decable corporation after they reach 3 months of age. Removal of other NPC player corporations, players join new corps directly from their old one. If the CEO boots them they get moved back into their own 1-man self-named corp. No player should be able to evade PvP for any substantial amount of time without expending actual effort.
I love crap like this...this is probably from one of the type that has 4 years pvp experience and go around war deccing newbie corps.
From the "pvp" i've seen in highsec i have felt like there isn't enough hot water in the world to wash clean from.
What the posters promote as "The Rush" and the great feeling of true fights is more accurately described as running babies over with tanks.
Keep talking ...sure one day we'll believe you. |
|

Jenshae Chiroptera
287
|
Posted - 2011.12.24 15:49:00 -
[71] - Quote
Asuri Kinnes wrote:... As for why everyone left, tbqh, I'm guessing it's because you older guys didn't give the newbs some guidance... just sayin...
Edit to add: If you guys (the core group) had any isk at all, why not set some traps? Don't fight on gates, use the belts, sun, planets or moons... get the newbs in rifters/kestrels/ecm frigs and scram the jerks..... ...
Only so many times you can repeat yourself until they must go out and learn from experience, then have a good cry about it. 
As for traps - why? I mean all they did was send out neutral scouts everywhere and run at the first sign of a real fight. They even had some bluster explanation about it, to do with being pirates or something. We just changed some things and they didn't have many targets left, then the extortion offers came through. They were nothing more than mildly annoying. Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |

Embrace My Hate
Black Horizon. Test Friends Please Ignore
70
|
Posted - 2011.12.24 15:55:00 -
[72] - Quote
lol |

Krixtal Icefluxor
Bison - Ammatar Thunder Thundering Herd
59
|
Posted - 2011.12.24 15:59:00 -
[73] - Quote
I self destruct RIGHT AS CONCORD shows up. No kill mail and TONS of QQ !!!
Their reactions are more hilarious than freshly surprise-ganked noob tears. Crybabies all, that's for sure.
Also, the ONLY time I had my Mack popped, they were too stupid to even salvage their own crap......my Orca salvaged it ALL....my ship, theirs, ALL the stuff they had stolen all day. Between insurance and THEIR loot, I came out 5 million on the PLUS side of that 'gank'.
Clueless idiots for the most part. Very few with any class like......well, we know who they are.........
OMG He Spent His Free-áAURUM ! God is simply-áthe very extraordinary power of the Universe to organize Itself as percieved. -á-á- Lee Smolin "Three Roads to Quantum Gravity" |

Mag's
the united Negative Ten.
3326
|
Posted - 2011.12.24 16:03:00 -
[74] - Quote
Asuri Kinnes wrote:I would only trust the pirate corp "The Bastards" with a ransom, tbqh. They honor ransom's, when they offer them, it's one of their principles.... It's also one of ours, as we always honour ransoms too.
As far as the OP is concerned, I really don't see any issue. If you don't want to fight, then avoid it. I don't mind the whole war dec avoidance, just as I have no problem with suicide ganking. But this game is PvP centric and you'll always be taking part, unless you log in and do nothing at all.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Jenshae Chiroptera
287
|
Posted - 2011.12.24 16:05:00 -
[75] - Quote
Kwilyn Bathana wrote:... What the posters promote as "The Rush" and the great feeling of true fights is more accurately described as running babies over with tanks. ...
I don't know what the running newbies over feels like. I shot some PVE ratter guy in a Tengu and even though I tanked him in a Cyclone, I felt a bit guilty. He had none of the PVP gear, I could have warped off at any time, he had no hope of beating the four of us. He would have been dead even if there was help a warp away. Very unsatisfying.
The rush I get is when we jump through a gate and the other fleet is waiting, they have a few more pilots that are in better ships, I get made primary target and I just know that one mistake and I will probably pop. Seeing your ship going into structure, seeing theirs going too, then somehow they blow up and there is just that little difference to the damage done to you that you can rep back up. That breaking point where one fleet can win or lose. That is good.  Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |

Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
164
|
Posted - 2011.12.24 16:45:00 -
[76] - Quote
Is homeworld republic still losing POS towers to people they declared war on "for practice" and are you still being reprimanded by your CEO for getting your corp in trouble with people who can and will kick the snot out of you? |

Jenshae Chiroptera
287
|
Posted - 2011.12.24 16:56:00 -
[77] - Quote
Vimsy Vortis wrote:Is homeworld republic still losing POS towers to people they declared war on "for practice" and are you still being reprimanded by your CEO for getting your corp in trouble with people who can and will kick the snot out of you?
Do you really want to dig up the skeletons?
I said that a shuttle kill wasn't worth a kill mail, especially when it was empty. People got their panties in a twist over that. Actually, we recently blew up a POS of some guys that got one of ours. Guess we are learning.
Do you really want everyone knowing that your corp ran and hid behind neutral RR and played station games with a little gang that had less than 10M SP each? Do you really want everyone knowing that as soon as I swopped over to a null sec corp you fell suddenly and mysteriously silent? Where did all the threats go then? Yeah, easy enough to be big and tough with what was essentially a mining corp at the time, when you had some medium sized alliances to blind side them with, not so easy when you might have real PVPers to contend with.  Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |

FloppieTheBanjoClown
The Skunkworks Petition Blizzard
453
|
Posted - 2011.12.24 23:54:00 -
[78] - Quote
Alysane wrote:FloppieTheBanjoClown wrote:Give NPC corps more drawbacks, such as the inability to dock in stations owned by rival corps, and "tariffs" that are significantly higher taxes charged for operating in empires other than their corp's. Also restrict their access to other corps' agents and occasionally change corp standings so that they might lose access to agents from time to time due to corporate diplomacy. The idea is that if you're going to work for a corp that isn't player controlled, you're subject to the whims of NPC politics.
lol....what? So your grand idea is to tax NPC corp players more, while also screwing with their corp standings (that probably took weeks to raise) AND limit what agents they can run missions for? Hate to break it to you, but the only PVP these grand ideas will lead to is Carebears vs. CCP, with Unsubscription and Angry Forum Posts as ammo. Just how many carebears spend years in NPC corps? Do you really think there are that many solo players out there who put money into Eve for an extended period of time? I'm betting that the volume of rage quits would be insignificant. It's been my experience that most NPC corp members are alts and newbies. The newbies wouldn't know better and would simply accept that they needed to get out of the NPC corp to access most of the game. The alt owners would whine and make one-man corps.
My grand idea is to make the established NPC corps act like corps instead of static war shelters with a modest tax. In the player environment, corporate relationships and standings change regularly. I'm suggesting that NPC corps reflect that sort of behavior. |

Fiori 161
Caldari Provisions Caldari State
0
|
Posted - 2011.12.25 00:45:00 -
[79] - Quote
Jenshae Chiroptera wrote:Breaths into a paper bag
Your thread is hurting my brain. Just play the damn game however you want and try to have some fun while you are doing it. It does not matter if you play PC games or Xbox live, you will be dealing with children and stupid people. If you want to play this one, you have to deal with whatever rules CCP throws at you and 40,000 boneheads on average, there to take pop shots at your carebear ships.
It has been what, seven years? Everyone should be used to this by now, so dry your little noses and fly a shuttle during wartime if you want to. The safest places you can be are 1. NPC corp (taxed for safety from war is not so bad) 2. Nullsec so deep that your alone in local for 5 jumps. There is plenty of both. |

FloppieTheBanjoClown
The Skunkworks Petition Blizzard
453
|
Posted - 2011.12.25 01:34:00 -
[80] - Quote
Jojo Jackson wrote:As long as this meta game of neutral RR and scout fleets is posible there is simply NO RESON to fight! I've been pushing for a change to aggression mechanics that would make neutral RR a lot more risky. It shouldn't be stopped, but it should carry risk beyond someone being able to pull a surprise alpha gank on your logi alt.
Jojo Jackson wrote:You (common wannabe grief "PvPler"-¦) allways try to argue with "this is my Sandbox" ... if you claim this -> you MUST except other peoples Sandbox too! It's one big sandbox, and we all share it. Build your sandcastles all you want, but DON'T ask for protection from those who want to kick them down. That's the meaning of sandbox. |
|

Ioci
Space Mermaids
26
|
Posted - 2011.12.25 01:39:00 -
[81] - Quote
remove all sec |

Alexa Coates
LNTC
27
|
Posted - 2011.12.25 01:42:00 -
[82] - Quote
My current corp has been wardec'd by this group of 'pirates' called renegade syndicate. They, are stat padders, just look at their KB. The will fight our lower skilled members, but they run from my PVE proteus. They run. From a PVE ship that could very easily be webbed, neuted, and popped. I already filed a petition for griefing but ccp basically said 'stfu and deal with it noob'. It isn't fun, it isn't fair. Why do they do it? They are just making people unsubscribe, which has indeed happened in my corp because of these idiots. Love my Gallente Federation Navy ships! |

Jenshae Chiroptera
291
|
Posted - 2011.12.25 14:12:00 -
[83] - Quote
Fiori 161 wrote:Jenshae Chiroptera wrote:Breaths into a paper bag Your thread is hurting my brain. .
Okay, stop confusing me!  Why doesn't this poster have 100 likes per post?!
Alexa Coates wrote:My current corp has been wardec'd by this group of 'pirates' called renegade syndicate. They, are stat padders, just look at their KB. The will fight our lower skilled members, but they run from my PVE proteus. They run. From a PVE ship that could very easily be webbed, neuted, and popped. I already filed a petition for griefing but ccp basically said 'stfu and deal with it noob'. It isn't fun, it isn't fair. Why do they do it? They are just making people unsubscribe, which has indeed happened in my corp because of these idiots.
... because points gained out the game for group self pleasuring and ridicule are worth more than anything in the game? 
See my "Loss Mails" in my signature link for one of my ideas to combat this a bit. I also suggested that Battle Clinic make a little script in their page, which manipulates the numbers already there, displaying the number of real kills if you chose from the Stats page. "Apparently" they would need whole new servers to run a client side script.  Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |

Elsa Nietchize
School of Applied Knowledge Caldari State
0
|
Posted - 2011.12.25 15:45:00 -
[84] - Quote
are people seriously talking about shooting carebears in hisec as though it's PVP? |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
158
|
Posted - 2011.12.25 15:48:00 -
[85] - Quote
Elsa Nietchize wrote:are people seriously talking about shooting carebears in hisec as though it's PVP?
well PvP is essentially everything. If it provides "interaction" with other players, which is indeed everything.. Even if you mine your own ore, reprocess it by yourself, buy BPO from NPC, and built ships and modules all by yourself its interaction with other players in sense you deny them "profit".
However is not collecting stamps an hobby.. 
So yes shooting carebears is PvP too. |

Mag's
the united Negative Ten.
3357
|
Posted - 2011.12.25 17:55:00 -
[86] - Quote
Jaroslav Unwanted wrote:Elsa Nietchize wrote:are people seriously talking about shooting carebears in hisec as though it's PVP? well PvP is essentially everything. If it provides "interaction" with other players, which is indeed everything.. Even if you mine your own ore, reprocess it by yourself, buy BPO from NPC, and built ships and modules all by yourself its interaction with other players in sense you deny them "profit". However is not collecting stamps an hobby..  So yes shooting carebears is PvP too. Well said.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Jenshae Chiroptera
294
|
Posted - 2011.12.25 18:27:00 -
[87] - Quote
Jaroslav Unwanted wrote:... However is not collecting stamps an hobby.. 
... now where have I heard that before? (02:29) Just how much of what you say is a collage of quotes that you take credit for?
If you want to be pedantic, then yes, any method of shooting at another pilot is Player verus Player, though I would say that ganking is Player at Player, (PaP) since the one being shot can't fire back.
Jenshae Chiroptera wrote:Taking a ship to find a nice target that just sits there while you fire at it ... Am I describing mining or ganking?  Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
161
|
Posted - 2011.12.25 18:39:00 -
[88] - Quote
@Jenshae Chripotera
Indeed i am subscribed to non-stamp-collector videos and thunderf00t one too .. And yes i use quotes from what i hear, read since we all do that. We dont have our own words if we do then
Hata Mat Vala Vil Alililis Tanghar +áhe .. see not understandable to anyone except me. Well not even me but for the sake of point.
And yes essentially shoting up NPCs, mining rocks or shooting other people who dont shoot back is "same" by the outsider look of it. Its still PvP just quite not the "fair" one.. But quite frankly there is no such thing as fair PvP. You ussually engage what you got chance to kill.. engaging HM drake at 60km with your nano hurricane not gonna happen since you would be dead before you even get to the range of guns/point, you learn that lesson and next time you just warp off and dont bother..  |

Jojo Jackson
Dead Red Eye
30
|
Posted - 2011.12.25 21:32:00 -
[89] - Quote
Jaroslav Unwanted wrote: well PvP is essentially everything
Killing argument without roots.
CCP once brought it and now every wannabe uses it if he is out of real arguments.
One shots are NO PvP as it does not matter if there is a player in the target ship or not. You can shot a can and it has the same effect.
Shoting unarmed targets is NO PvP as you can shot a Tritanium rock and it would have the same effect.
PvP can just happen, when BOTH sides can ACT and REACT.
Anything else is a lie and baby pullshit from noobs. Learn to fight real targets loser. Why the hell can't I fitt capital repairs or shield booster on an Orca ... it's an CAPITAL ship! |

Lexmana
Imperial Stout
119
|
Posted - 2011.12.25 22:00:00 -
[90] - Quote
Jojo Jackson wrote:Jaroslav Unwanted wrote: well PvP is essentially everything
Killing argument without roots. No he isn't.
Quote: One shots are NO PvP as it does not matter if there is a player in the target ship or not. You can shot a can and it has the same effect.
Shoting unarmed targets is NO PvP as you can shot a Tritanium rock and it would have the same effect.
A rock can't use dscan can it and it can't for sure warp away when it sense danger.
Quote: PvP can just happen, when BOTH sides can ACT and REACT.
Anything else is a lie and baby pullshit from noobs. Learn to fight real targets loser.
You sir, has a very poor understanding of PvP in general and of PvP in EVE in particular. In EVE, a huge part of PvP is to run when you can't win and shoot when you think you can. If you can't run when you should you are doing something wrong.
|
|

Jenshae Chiroptera
295
|
Posted - 2011.12.26 00:26:00 -
[91] - Quote
Lexmana wrote: A rock can't use dscan can it and it can't for sure warp away when it sense danger.
I think he has a valid point. Very few will use D-scan. It is bad enough mining but pushing one button over and over again is just ludicrous. They simply absorb the cost of lost ships into their profit analysis.
You are shooting rocks, they just look like ships and you aren't doing it for profit, the wrecks and drops of a mining ships is minimal. You do it to grief, because you want a reaction, you want your petty little life to reach out and have some significance.
*Edit You is plural and general in this context. Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |

Salus Amatin
Center for Advanced Studies Gallente Federation
0
|
Posted - 2011.12.26 00:55:00 -
[92] - Quote
Herzog Wolfhammer wrote:Lexmana wrote:Pillowtalk wrote:If CCP were to open a PVE server it would have 10x the subscriptions of TQ in a month. But they just wanna be vikings too much. =/ Haha. you really believe that? A PVE server would prob have some initial success but then quickly die out of pure boredom. I am not so sure. Based on what I have seen in other MMOs, if there was a "PVe" server that had only one difference: "not being able to target other players at all except in designated PVP zones" (or something like that) ... it would have a lot of players. Not going to say if that's better, or why, or whatever. Just based on the pattern I have seen.
Although I am not much of a combat pilot/fighter/pirate/what-have-you and am, in fact, a 'carebear', I still would not prefer a PVE server, I don't know, its just, everything about EVE is what makes it EVE, the PVP, the market play, the miners, the griefers, without any of these pieces, the puzzle would be incomplete |

Jenshae Chiroptera
295
|
Posted - 2011.12.26 15:05:00 -
[93] - Quote
Salus Amatin wrote:... Although I am not much of a combat pilot/fighter/pirate/what-have-you and am, in fact, a 'carebear', I still would not prefer a PVE server, I don't know, its just, everything about EVE is what makes it EVE, the PVP, the market play, the miners, the griefers, without any of these pieces, the puzzle would be incomplete
Agreed. Splitting the player population wouldn't be a good thing.
However, bringing out ways for the players to counter an attack when it has started, would help.
In most cases, I believe it could be as little as just having a bigger tank or more drone bandwidth and space. If they can last longer, then it is more possible for friends and alliance members to reach them in time and escalate the PVP into a real fight, not just the slaughter of lambs that it is now. Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |

Krixtal Icefluxor
Bison - Ammatar Thunder Thundering Herd
63
|
Posted - 2011.12.26 16:14:00 -
[94] - Quote
Jenshae Chiroptera wrote: It does not matter what carrot or rod CCP uses, I will not PVP against my will.
Seriously.
If engaged while going about my business, esp in High, I self-destruct.
Rather take the loss financially than give them the 'satisfaction'
......or 'mental orgasm' or whatever the Hell chemical it releases........ OMG He Spent His Free-áAURUM ! God is simply-áthe very extraordinary power of the Universe to organize Itself as percieved. -á-á- Lee Smolin "Three Roads to Quantum Gravity" |

thekiller2002us
Order of Celestial Knights S I L E N T.
36
|
Posted - 2011.12.26 16:16:00 -
[95] - Quote
i think highsec people make the mistake of thinking pvp is a choice. |

Jenshae Chiroptera
296
|
Posted - 2011.12.26 16:23:00 -
[96] - Quote
Krixtal Icefluxor wrote:Jenshae Chiroptera wrote: It does not matter what carrot or rod CCP uses, I will not PVP against my will.
... I self-destruct. Rather take the loss financially than give them the 'satisfaction' ......or 'mental orgasm' or whatever the Hell chemical it releases........
Umm ... Concord usually arrives in six second and they can destroy a ship in less time ... how often do you have time to self destruct? 
To round off, Thrasher, 1000 DPS, that is damage per second. Sacrificing almost everything, an shield tanked Iteron V gets 9K eHP and a Hulk gets 35K. However, what is the point in mining with just one laser in case someone might come and shoot you?
Just read any of the ganking guides, they usually scan you at the station, know exactly how many and of what ship to bring. You are beaten before there is a fight. Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |

Dradius Calvantia
Creative Cookie Procuring Rote Kapelle
176
|
Posted - 2011.12.26 18:02:00 -
[97] - Quote
I think that we can safely assume that CCP was NOT referring to anything in high sec when they said that the focus of the next expansion is going to be war.
|

Jenshae Chiroptera
296
|
Posted - 2011.12.26 18:26:00 -
[98] - Quote
Dradius Calvantia wrote:I think that we can safely assume that CCP was NOT referring to anything in high sec when they said that the focus of the next expansion is going to be war.
Okay, what premises are you basing your assumption on?  Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |

Velicitia
Open Designs
245
|
Posted - 2011.12.26 18:38:00 -
[99] - Quote
Jenshae Chiroptera wrote:Dradius Calvantia wrote:I think that we can safely assume that CCP was NOT referring to anything in high sec when they said that the focus of the next expansion is going to be war.
Okay, what premises are you basing your assumption on? 
I'm gonna assume "hisec war is crap" and "Sov War is what they use to promote EVE" ? |

Jendra Neutral
University of Caille Gallente Federation
1
|
Posted - 2011.12.26 18:45:00 -
[100] - Quote
Velicitia wrote:Jenshae Chiroptera wrote:Dradius Calvantia wrote:I think that we can safely assume that CCP was NOT referring to anything in high sec when they said that the focus of the next expansion is going to be war.
Okay, what premises are you basing your assumption on?  I'm gonna assume "hisec war is crap" and "Sov War is what they use to promote EVE" ?
Corp dodging wardecs is now a legitimate tactic. That seems like a poor forerunner to a highsec war patch. |
|

Jenshae Chiroptera
296
|
Posted - 2011.12.26 19:05:00 -
[101] - Quote
Jendra Neutral wrote:Velicitia wrote:Jenshae Chiroptera wrote:Dradius Calvantia wrote:I think that we can safely assume that CCP was NOT referring to anything in high sec when they said that the focus of the next expansion is going to be war.
Okay, what premises are you basing your assumption on?  I'm gonna assume "hisec war is crap" and "Sov War is what they use to promote EVE" ? Corp dodging wardecs is now a legitimate tactic. That seems like a poor forerunner to a highsec war patch.
Show them the worst then get a lot of applause for swooping in and fixing it all? Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |

Jenshae Chiroptera
296
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Posted - 2011.12.26 21:19:00 -
[102] - Quote
So as not to start another thread:
Why isn't there people using instant lock ships to pod kill reds as they come in from low and null sec? Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |

Herzog Wolfhammer
Sigma Special Tactics Group
349
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Posted - 2011.12.26 21:55:00 -
[103] - Quote
Jenshae Chiroptera wrote:So as not to start another thread:
Why isn't there people using instant lock ships to pod kill reds as they come in from low and null sec?
That can be as boring as mining?
But honestly I never tried it. I once cheered a red as he escaped a station once, and that red then went on to smack-talk me, call me all kinds of names, and the usual fare that makes this game feel like an episode of the Jerry Springer Show sans cross-dressers. From that time, I have considered that it would be interesting to pop them instead.
From what I have read, it takes a seriously sensor-'ed up ship to instalock a pod, and perhaps with a fleet boost from a command ship too - but the latter I am not sure of. So I keep an eye out for advice on this topic.
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Nephilius
Repo.
73
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Posted - 2011.12.27 19:54:00 -
[104] - Quote
Florestan Bronstein wrote:Indahmawar Fazmarai wrote:IMHO, fukking other players against their will should imply a severe risk of being fukked by the rules. fu cking other players against their will is EVE's unique selling point.
Huh. And here I thought it was all about the spaceships, and how uniquely different Eve is from most every other MMO. But then again, what do I know? If you bring down a giant, you're a hero. If you kill something weak-even if it has to die-then you will endure contempt. |

Wacktopia
Sicarius. The Kadeshi
75
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Posted - 2011.12.28 09:21:00 -
[105] - Quote
Jenshae Chiroptera wrote:Wacktopia wrote:My thoughts on wars... ...
I agree with half of your points. The war dec shields are great, gives breathing room to train newbies, take them on roams, let miners build up some ISK and so forth instead of letting every brat on the block kick your sand castle apart.  Edit: I see High Sec as an incubator, not just for new players but new corps and alliances too. Make it 100% safe for all that it matters. Mostly, all I see are those kids that want the easy kill there. Low, null and worm hole space should be where the real PVP occurs.
I'd be ok with 100% safe if L4 and incursions were removed to low sec. You can't have it both ways. |
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