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Zyrbalax III
Goldcrest Enterprises
35
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Posted - 2011.12.23 10:16:00 -
[31] - Quote
Sovereignty mechanics
Lowsec fix
SMALLHOLDING / HOMESTEADING (not on your list)
Would also like randomisation of missions and more depth / variety / complexity to exploration...
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Ancy Denaries
Frontier Venture
80
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Posted - 2011.12.23 10:24:00 -
[32] - Quote
Difficult, to be honest. But here's my list:
Tiericide Mining overhaul Modularized T1 production (similar to T2 and capital production. Ores -> Minerals -> Parts -> Ships/modules) Make parts unreprocessable.
And just for the heck of it:
REMOVE MINERALS FROM DRONE LOOT. Let miners make money. k? |
Ivan Joukov
Astromechanica Maxima Astromechanica Federatis
3
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Posted - 2011.12.23 10:26:00 -
[33] - Quote
- Buff low sec - AS revamp - FW revamp -áDavai!
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DeBingJos
T.R.I.A.D
155
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Posted - 2011.12.23 10:27:00 -
[34] - Quote
HevyDevy wrote:Alara IonStorm wrote:-Tiericide -Tiericide -Tiericide
Get this one right. This, with FW and POS revamp as close runners up.
THIS Fix FW ! |
Rek Seven
Probe Patrol Project Wildfire
84
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Posted - 2011.12.23 11:08:00 -
[35] - Quote
In order:
UI overhaul Incarna establishments & contraband Bounty system overhaul
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Myz Toyou
Bite me inc. Narwhals Ate My Duck
14
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Posted - 2011.12.23 11:11:00 -
[36] - Quote
- role/access management for POS ( player hangars without handing out UBER acces roles ) - role/access management for POS ( player hangars without handing out UBER acces roles ) - role/access management for POS ( player hangars without handing out UBER acces roles ) |
Mechael
Helhest 1st Prospectors' Collective
25
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Posted - 2011.12.23 11:12:00 -
[37] - Quote
Bounty Systems
Sov Mechanics
Mining Overhaul.
Ideally, they'd all tie in together as well. I'd rather die in battle against a man who will lie to me, than for a man who will lie to me. |
Jada Maroo
Mysterium Astrometrics
499
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Posted - 2011.12.23 11:20:00 -
[38] - Quote
Modular POS and overhaul of POS interface! Other stuff too but... for me, this is the priority. |
Halcyon Ingenium
Warm Holes
69
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Posted - 2011.12.23 11:27:00 -
[39] - Quote
A lot of people have already said some good stuff. So I'll just through in my personal want of the ability to change bloodline and/or race. That which always was, and is, and will be everlasting fire, the same for all, the cosmos, made neither by god nor man, replenishes in measure as it burns away. -Heraclitus |
Velicitia
Open Designs
231
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Posted - 2011.12.23 12:00:00 -
[40] - Quote
only three?
1. POS 2. Corporation roles/rules management 3. Tiericide 4. KILL MORE BOTS! |
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Marcus JuniusBrutus
Martial Artisans
5
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Posted - 2011.12.23 12:04:00 -
[41] - Quote
Chribba wrote:Seriously needs a science & industry fix - especially the ability to install multiple blueprint jobs with the same settings in one go!
/c
Yes please.
+ HI-SEC covert jumping allowed to allow gtr use of black-op ships etc + Mining overhaul |
Takeshi Yamato
eXceed Inc. No Holes Barred
48
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Posted - 2011.12.23 12:18:00 -
[42] - Quote
- Tiericide. Equal opportunities for every ship! - Modular POS'. Pretty, functional starbases. - Science & Industry UI overhaul. Too much clicking and where's the 24h queue for jobs?
Imo in these three areas changes are long overdue. Lowsec overhaul too... but that makes four items. |
Hemmo Paskiainen
Silver Snake Enterprise Against ALL Authorities
66
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Posted - 2011.12.23 12:25:00 -
[43] - Quote
Moons rebalance Black Op buff More ship buffs (this is space ship game yes?) CCP FIX BLACK OPS FFS |
YuuKnow
Tribal Liberation Force Minmatar Republic
21
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Posted - 2011.12.23 12:28:00 -
[44] - Quote
Ardamalis wrote:The summer expansion development schedule is upcoming so I thought that I would start this thread to see what is on everyone's wish list. I have no doubt that this upcoming expansion will deliver much needed and highly anticipated content to Eve Online; however, the devs can only provide so much content in a single expansion. As such they need to prioritize which time-consuming features they will work on. So I ask, if you could pick three main features and only three main features, what would you, my fellow capsuleer, choose?
Here is a list of some commonly requested features: (feel free to add your own also)
---list updated---
Faction warfare changes Tiericide Dust 514 integration Incarna establishments & contraband POS revamp/modular POS's Built in battle recorder/player Bounty system overhaul Sovereignty mechanics changes Random mission generator More live events Alliance/Corp logos for ships UI overhaul Wardec mechanics changes Mining overhaul Lowsec overhaul Local chat/intel gathering More isk sinks Better visual/sound effects in space Forum / Eve gate upgrades
FW Changes Lowsec overhaul Wardec mechanics |
Drew Solaert
University of Caille Gallente Federation
19
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Posted - 2011.12.23 12:44:00 -
[45] - Quote
Faction warfare changes Tiericide Faction warfare changes
Faction warfare x3 came close but Tiericide is still the dream. Has to be added. |
Louis deGuerre
The Dark Tribe Against ALL Authorities
105
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Posted - 2011.12.23 12:50:00 -
[46] - Quote
Bounty system overhaul
Faction warfare changes
Wardec mechanics changes
In order of preference FIRE FRIENDSHIP TORPEDOES ! |
David Grogan
The Motley Crew Reborn
233
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Posted - 2011.12.23 12:54:00 -
[47] - Quote
t3 industrial subsystems that fit on existing t3 hulls
to be honest it would take much effort to achieve this
all that is needed is as follows
new subsystem skillbooks for each race
industrial subsystems
then offer 4x types per race
Ore mining subsystem - cannot be fitted inconjuction with interdiction nullifer subsystem
adds a basic cargo hold of 500m3 (for crystal storage) + an orehold of 10000m3 - industrial subsytem skill bonus - 10% increase in orehold size per level + 7.5% increase in ore yield per level + 7.5% bonus to mining drone yield per level
Ice mining subsystem - cannot be fitted inconjuction with interdiction nullifer subsystem
adds an orehold of 10000m3 - industrial subsytem skill bonus - 10% increase in orehold size per level + 7.5% decrease in ice harvestor duration per level
Gas mining subsystem - cannot be fitted inconjuction with interdiction nullifer subsystem
adds a cargohold of 5000m3 - industrial subsytem skill bonus - 100% increase in gas harvestor yield + 7.5% decrease in gas harvestor duration per level
Cargo Hauling subsytem- cannot be fitted inconjuction with interdiction nullifer subsystem adds a base cargo hold of 10000m3 & a base PI commodities hold of 5000m3 & 3000m3 command centre hold - industrial subsytem skill bonus - 10% increase in cargohold & PI commodities hold size per level Everytime you buy something that says "made in china" you are helping the rising unemployment in your own country unless you are from china, Buy locally produced goods and help create more jobs. |
Takseen
University of Caille Gallente Federation
89
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Posted - 2011.12.23 13:54:00 -
[48] - Quote
Fuuuuuu...so hard to just pick three.
Bounty system overhaul Wardec mechanics changes Mining overhaul
Bounty system has potential but is hopelessly broken atm. No one seems really happy with wardecs as they are. Mining is just for botters and people watching tv or reading books.
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Ancy Denaries
Frontier Venture
81
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Posted - 2011.12.23 14:02:00 -
[49] - Quote
Takseen wrote: Fuuuuuu...so hard to just pick three.
Bounty system overhaul Wardec mechanics changes Mining overhaul
Bounty system has potential but is hopelessly broken atm. No one seems really happy with wardecs as they are. Mining is just for botters and people watching tv or reading books.
As a person who cannot train a single skill to increase the mining yield, I agree SO much with this. Fix my profession please :/
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oldbutfeelingyoung
VIRTUAL EMPIRE VANGUARD Vanguard Ascendants
42
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Posted - 2011.12.23 14:18:00 -
[50] - Quote
Ardamalis wrote:The summer expansion development schedule is upcoming so I thought that I would start this thread to see what is on everyone's wish list. I have no doubt that this upcoming expansion will deliver much needed and highly anticipated content to Eve Online; however, the devs can only provide so much content in a single expansion. As such they need to prioritize which time-consuming features they will work on. So I ask, if you could pick three main features and only three main features, what would you, my fellow capsuleer, choose?
Here is a list of some commonly requested features: (feel free to add your own also)
---list updated---
Faction warfare changes Tiericide Dust 514 integration Incarna establishments & contraband POS revamp/modular POS's Built in battle recorder/player Bounty system overhaul Sovereignty mechanics changes Random mission generator More live events Alliance/Corp logos for ships UI overhaul Wardec mechanics changes Mining overhaul Lowsec overhaul Local chat/intel gathering More isk sinks Better visual/sound effects in space Forum / Eve gate upgrades
all of it sounds good to me except i am afraid they will put the ship logos in failNEX So Incarna no WIS yes effects yes pls ui overhaul yes pls
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thekiller2002us
Order of Celestial Knights
35
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Posted - 2011.12.23 14:23:00 -
[51] - Quote
lowsec- please please please ccp. Lowsec is currently like ivory coast in africa- except without the diamonds. |
Max Von Sydow
Droneboat Diplomacy
95
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Posted - 2011.12.23 14:38:00 -
[52] - Quote
Alara IonStorm wrote:-Tiericide -Tiericide -Tiericide
Get this one right.
I was going to say that.
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Zevina
Atomic Core Industries and Science
16
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Posted - 2011.12.23 14:39:00 -
[53] - Quote
Cant tell what this tiericide is all about? Whats wrong with having different tiers for different ships? There is absolutely nothing to change about it, nothing.
My pref is:
Factional Warfare Walking in Stations (not just your captains quarter) Proper Dust 514 integration
PLUS I want unscannable ships back |
thoth rothschild
First Aid Emergency Service
43
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Posted - 2011.12.23 14:41:00 -
[54] - Quote
UI Balance general Gameplay Sov Mechanics as usual....
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IHaveCandyGetInTheVan69
Angry Mustellid
60
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Posted - 2011.12.23 14:57:00 -
[55] - Quote
Zevina wrote:Cant tell what this tiericide is all about? Whats wrong with having different tiers for different ships? There is absolutely nothing to change about it, nothing.
The tiers system is just silly, there shouldn't be ships in eve that just better than each other without trade-off
Ships should have not different roles not just worse/better. How many ferox/brutix (bar suicide gank)/cyclone/prophecy do you see around? |
Ardamalis
Vanguard Corp Bounty Hunters
34
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Posted - 2011.12.23 16:39:00 -
[56] - Quote
Good to see everyone making their wishes known. I updated the list with some of the other major changes listed here by other folks.
If this thread gets enough responses, I can edit the original post with a number count for each feature. |
Aargolos
Estrale Frontiers Project Wildfire
9
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Posted - 2011.12.23 16:59:00 -
[57] - Quote
1. Faction Warfare change so these folks shut the **** up about it already, and it needs fixing anyways.
2. POS overhaul x eleventybillion
3. Lowsec needs some lovlin' |
Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
206
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Posted - 2011.12.23 17:02:00 -
[58] - Quote
1) ISK Sinks
2) Nerf Jumping / Teleportation
3) Fix Black Ops All GëíGêçGëí Ships | GëíGêçGëí - sñÜpüÅpü«sÑçsªÖpü¬péópéñpâåpâá | <-- Links to ShowInfo in-game
FX7 - No Tax... No Rules... No Problem |
Dr Karsun
Coffee Lovers Brewing Club Care Factor
41
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Posted - 2011.12.23 17:09:00 -
[59] - Quote
1. Faction warfare changes 2. Dust 514 integration 3. Incarna establishments & contraband
Maybe not this order, but those are the 3 things I'm looking forward to. Can't wait till I can:
1. Actually see FW work, have the pvp noobs go there and learn, conquer, etc. 2. Jettison our PS3 boys into space to make em notice how cool it actually is to see the barrel of a neutron blaster from up close. 3. Get some stuff into my CQ. "Have you had your morning coffee?" -> the Coffee Lovers Brewing Club is recruiting! https://forums.eveonline.com/default.aspx?g=posts&m=363976#post363976 |
Astrid Stjerna
Teraa Matar
170
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Posted - 2011.12.23 17:51:00 -
[60] - Quote
Kwilyn Bathana wrote: How about adding "Allow CCP to add Bot checking software to game client"
There would be a ton of false positives with software verification alone. I think what we really need to properly combat bots is a greater level of community involvement in-game. |
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